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Lost Epoch output log

Sep 8th, 2018
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  1. Initialize engine version: 2018.2.6f1 (c591d9a97a0b)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 660 (ID=0x11c0)
  6. Vendor:
  7. VRAM: 1998 MB
  8. Driver: 23.21.13.9135
  9. Begin MonoManager ReloadAssembly
  10. - Completed reload, in 0.102 seconds
  11. <RI> Initializing input.
  12.  
  13. <RI> Input initialized.
  14.  
  15. <RI> Initialized touch support.
  16.  
  17. UnloadTime: 0.620788 ms
  18. Authorized to play
  19.  
  20. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  21.  
  22. Tex has size 128
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  25.  
  26. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  27. UnloadTime: 5.588748 ms
  28. Fallback handler could not load library E:/Last Epoch/app/Last Epoch_Data/Mono/data-000001D3C39765D0.dll
  29. Fallback handler could not load library E:/Last Epoch/app/Last Epoch_Data/Mono/data-000001D40C6F0150.dll
  30. Fallback handler could not load library E:/Last Epoch/app/Last Epoch_Data/Mono/data-000001D40CAC3020.dll
  31. Searching for compatible XInput library...
  32. Found Xinput1_4.dll.
  33. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  34.  
  35. (Filename: Line: 495)
  36.  
  37. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  38.  
  39. (Filename: Line: 495)
  40.  
  41. game version: Alpha 0.5.1.1
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
  44.  
  45. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  46.  
  47. (Filename: Line: 495)
  48.  
  49.  
  50. Unloading 610 unused Assets to reduce memory usage. Loaded Objects now: 114193.
  51. Total: 240.797601 ms (FindLiveObjects: 8.567869 ms CreateObjectMapping: 6.517447 ms MarkObjects: 225.018656 ms DeleteObjects: 0.693296 ms)
  52.  
  53. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  54.  
  55. (Filename: Line: 495)
  56.  
  57. FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
  58.  
  59. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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