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- cancelEventsEnabled: true
- # <blocks>
- # <worlds>
- # <entities>
- cancelEvents:
- #Block Event
- LeavesDecayEvent:
- useAsWhitelist: true
- worlds: []
- BlockSpreadEvent:
- useAsWhitelist: true
- worlds: []
- blocks:
- whitelist: true
- BlockBurnEvent:
- useAsWhitelist: true
- worlds: []
- blocks:
- whitelist: true
- BlockBreakEvent:
- useAsWhitelist: true
- worlds: []
- blocks:
- whitelist: true
- BlockPlaceEvent:
- useAsWhitelist: true
- worlds: []
- blocks:
- whitelist: true
- #Player Event
- PlayerSwapHandItemsEvent:
- useAsWhitelist: true
- worlds: []
- FoodLevelChangeEvent:
- useAsWhitelist: false
- worlds:
- - void
- PlayerInteractEvent:
- useAsWhitelist: true
- worlds: []
- blocks:
- whitelist: false
- list:
- - CHEST
- - ENDER_CHEST
- - DISPENSER
- - ANVIL
- - BLAST_FURNACE
- - CRAFTING_TABLE
- PlayerInteractEntityEvent:
- useAsWhitelist: true
- worlds: []
- entities:
- whitelist: false
- list:
- - ITEM_FRAME
- #Entity Event
- EntityExplodeEvent:
- useAsWhitelist: true
- worlds: []
- entites:
- whitelist: true
- EntityCombustEvent:
- useAsWhitelist: false
- worlds:
- - void
- entites:
- whitelist: true
- EntityBlockFormEvent:
- useAsWhitelist: true
- worlds: []
- entites:
- whitelist: true
- EntityDamageByEntityEvent:
- useAsWhitelist: true
- worlds: []
- entities:
- whitelist: false
- list:
- - ITEM_FRAME
- #Other Event
- WeatherChangeEvent:
- useAsWhitelist: false
- worlds:
- - void
- HangingBreakByEntityEvent:
- useAsWhitelist: true
- worlds: []
- entities:
- whitelist: true
- CraftItemEvent:
- useAsWhitelist: false
- worlds:
- - void
- items:
- whitelist: true
- list: []
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