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Feb 19th, 2020
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  1. cancelEventsEnabled: true
  2. # <blocks>
  3. # <worlds>
  4. # <entities>
  5. cancelEvents:
  6.   #Block Event
  7.   LeavesDecayEvent:
  8.     useAsWhitelist: true
  9.     worlds: []
  10.   BlockSpreadEvent:
  11.     useAsWhitelist: true
  12.     worlds: []
  13.     blocks:
  14.       whitelist: true
  15.   BlockBurnEvent:
  16.     useAsWhitelist: true
  17.     worlds: []
  18.     blocks:
  19.       whitelist: true
  20.   BlockBreakEvent:
  21.     useAsWhitelist: true
  22.     worlds: []
  23.     blocks:
  24.       whitelist: true
  25.   BlockPlaceEvent:
  26.     useAsWhitelist: true
  27.     worlds: []
  28.     blocks:
  29.       whitelist: true
  30.  
  31.   #Player Event
  32.   PlayerSwapHandItemsEvent:
  33.     useAsWhitelist: true
  34.     worlds: []
  35.   FoodLevelChangeEvent:
  36.     useAsWhitelist: false
  37.     worlds:
  38.      - void
  39.   PlayerInteractEvent:
  40.     useAsWhitelist: true
  41.     worlds: []
  42.     blocks:
  43.       whitelist: false
  44.       list:
  45.        - CHEST
  46.         - ENDER_CHEST
  47.         - DISPENSER
  48.         - ANVIL
  49.         - BLAST_FURNACE
  50.         - CRAFTING_TABLE
  51.   PlayerInteractEntityEvent:
  52.     useAsWhitelist: true
  53.     worlds: []
  54.     entities:
  55.       whitelist: false
  56.       list:
  57.        - ITEM_FRAME
  58.   #Entity Event
  59.   EntityExplodeEvent:
  60.     useAsWhitelist: true
  61.     worlds: []
  62.     entites:
  63.       whitelist: true
  64.   EntityCombustEvent:
  65.     useAsWhitelist: false
  66.     worlds:
  67.      - void
  68.     entites:
  69.       whitelist: true
  70.   EntityBlockFormEvent:
  71.     useAsWhitelist: true
  72.     worlds: []
  73.     entites:
  74.       whitelist: true
  75.   EntityDamageByEntityEvent:
  76.     useAsWhitelist: true
  77.     worlds: []
  78.     entities:
  79.       whitelist: false
  80.       list:
  81.        - ITEM_FRAME
  82.   #Other Event
  83.   WeatherChangeEvent:
  84.     useAsWhitelist: false
  85.     worlds:
  86.      - void
  87.   HangingBreakByEntityEvent:
  88.     useAsWhitelist: true
  89.     worlds: []
  90.     entities:
  91.       whitelist: true
  92.   CraftItemEvent:
  93.     useAsWhitelist: false
  94.     worlds:
  95.      - void
  96.     items:
  97.       whitelist: true
  98.       list: []
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