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- /*
- * Irresistible Gaming (c) 2018
- * Developed by Lorenc
- * Module: cnr/textdraws.pwn
- * Purpose: encloses all textdraws in the server
- */
- /* ** Includes ** */
- #include < YSI\y_hooks >
- /* ** Variables ** */
- new
- Text: g_ObjectLoadTD = Text: INVALID_TEXT_DRAW,
- Text: g_WebsiteTD = Text: INVALID_TEXT_DRAW,
- Text: g_MotdTD = Text: INVALID_TEXT_DRAW,
- Text: g_AchievementTD [ 4 ] = { Text: INVALID_TEXT_DRAW, ... },
- Text: g_AdminLogTD = Text: INVALID_TEXT_DRAW,
- Text: g_AdminOnDutyTD = Text: INVALID_TEXT_DRAW,
- Text: g_DoubleXPTD = Text: INVALID_TEXT_DRAW,
- Text: g_currentXPTD = Text: INVALID_TEXT_DRAW,
- Text: g_CurrentRankTD = Text: INVALID_TEXT_DRAW,
- Text: g_CurrentCoinsTD = Text: INVALID_TEXT_DRAW,
- // Player Textdraws
- PlayerText: p_LocationTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_ExperienceTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_WantedLevelTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_CoinsTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_PlayerRankTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_PlayerRankTextTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_RobberyAmountTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_RobberyRiskTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_JailTimeTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: g_ZoneOwnerTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_HelpBoxTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_TruckingTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_TrackPlayerTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_GPSInformation [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_AchievementTD [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_serverinfo0 [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_serverinfo1 [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_serverinfo2 [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_serverinfo3 [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_serverinfo4 [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_serverinfo5 [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... },
- PlayerText: p_serverinfo6 [ MAX_PLAYERS ] = { PlayerText: INVALID_TEXT_DRAW, ... }
- ;
- /* ** Hooks ** */
- hook OnScriptInit( )
- {
- g_currentXPTD = TextDrawCreate(529.000000, 405.000000, "Current XP");
- TextDrawBackgroundColor(g_currentXPTD, 255);
- TextDrawFont(g_currentXPTD, 3);
- TextDrawLetterSize(g_currentXPTD, 0.230000, 1.000000);
- TextDrawColor(g_currentXPTD, -1);
- TextDrawSetOutline(g_currentXPTD, 1);
- TextDrawSetProportional(g_currentXPTD, 1);
- g_CurrentRankTD = TextDrawCreate(529.000000, 375.000000, "Current Rank");
- TextDrawBackgroundColor(g_CurrentRankTD, 255);
- TextDrawFont(g_CurrentRankTD, 3);
- TextDrawLetterSize(g_CurrentRankTD, 0.230000, 1.000000);
- TextDrawColor(g_CurrentRankTD, -1);
- TextDrawSetOutline(g_CurrentRankTD, 1);
- TextDrawSetProportional(g_CurrentRankTD, 1);
- g_CurrentCoinsTD = TextDrawCreate(529.000000, 348.000000, "Total Coins");
- TextDrawBackgroundColor(g_CurrentCoinsTD, 255);
- TextDrawFont(g_CurrentCoinsTD, 3);
- TextDrawLetterSize(g_CurrentCoinsTD, 0.230000, 1.000000);
- TextDrawColor(g_CurrentCoinsTD, -1);
- TextDrawSetOutline(g_CurrentCoinsTD, 1);
- TextDrawSetProportional(g_CurrentCoinsTD, 1);
- g_DoubleXPTD = TextDrawCreate(580.000000, 405.500000, "x2");
- TextDrawBackgroundColor(g_DoubleXPTD, 255);
- TextDrawFont(g_DoubleXPTD, 3);
- TextDrawLetterSize(g_DoubleXPTD, 0.230000, 1.000000);
- TextDrawColor(g_DoubleXPTD, -1);
- TextDrawSetOutline(g_DoubleXPTD, 1);
- TextDrawSetProportional(g_DoubleXPTD, 1);
- g_AdminLogTD = TextDrawCreate(150.000000, 360.000000, "_");
- TextDrawBackgroundColor(g_AdminLogTD, 255);
- TextDrawFont(g_AdminLogTD, 1);
- TextDrawLetterSize(g_AdminLogTD, 0.210000, 1.000000);
- TextDrawColor(g_AdminLogTD, -16289537);
- TextDrawSetOutline(g_AdminLogTD, 1);
- TextDrawSetProportional(g_AdminLogTD, 1);
- g_AchievementTD[ 0 ] = TextDrawCreate(250.000000, 120.000000, "_");
- TextDrawBackgroundColor(g_AchievementTD[ 0 ], 255);
- TextDrawFont(g_AchievementTD[ 0 ], 1);
- TextDrawLetterSize(g_AchievementTD[ 0 ], 0.500000, 6.000001);
- TextDrawColor(g_AchievementTD[ 0 ], -1);
- TextDrawSetOutline(g_AchievementTD[ 0 ], 0);
- TextDrawSetProportional(g_AchievementTD[ 0 ], 1);
- TextDrawSetShadow(g_AchievementTD[ 0 ], 1);
- TextDrawUseBox(g_AchievementTD[ 0 ], 1);
- TextDrawBoxColor(g_AchievementTD[ 0 ], 80);
- TextDrawTextSize(g_AchievementTD[ 0 ], 403.000000, 4.000000);
- g_AchievementTD[ 1 ] = TextDrawCreate(250.000000, 120.000000, "_");
- TextDrawBackgroundColor(g_AchievementTD[ 1 ], 255);
- TextDrawFont(g_AchievementTD[ 1 ], 1);
- TextDrawLetterSize(g_AchievementTD[ 1 ], 0.500000, 1.300000);
- TextDrawColor(g_AchievementTD[ 1 ], -1);
- TextDrawSetOutline(g_AchievementTD[ 1 ], 0);
- TextDrawSetProportional(g_AchievementTD[ 1 ], 1);
- TextDrawSetShadow(g_AchievementTD[ 1 ], 1);
- TextDrawUseBox(g_AchievementTD[ 1 ], 1);
- TextDrawBoxColor(g_AchievementTD[ 1 ], 128);
- TextDrawTextSize(g_AchievementTD[ 1 ], 403.000000, 4.000000);
- g_AchievementTD[ 2 ] = TextDrawCreate(250.000000, 137.000000, "_");
- TextDrawBackgroundColor(g_AchievementTD[ 2 ], 255);
- TextDrawFont(g_AchievementTD[ 2 ], 1);
- TextDrawLetterSize(g_AchievementTD[ 2 ], 0.500000, -0.699999);
- TextDrawColor(g_AchievementTD[ 2 ], -1);
- TextDrawSetOutline(g_AchievementTD[ 2 ], 0);
- TextDrawSetProportional(g_AchievementTD[ 2 ], 1);
- TextDrawSetShadow(g_AchievementTD[ 2 ], 1);
- TextDrawUseBox(g_AchievementTD[ 2 ], 1);
- TextDrawBoxColor(g_AchievementTD[ 2 ], 255);
- TextDrawTextSize(g_AchievementTD[ 2 ], 403.000000, 4.000000);
- g_AchievementTD[ 3 ] = TextDrawCreate(266.000000, 121.000000, "]_ACHIEVEMENT UNLOCKED_]");
- TextDrawBackgroundColor(g_AchievementTD[ 3 ], 255);
- TextDrawFont(g_AchievementTD[ 3 ], 2);
- TextDrawLetterSize(g_AchievementTD[ 3 ], 0.210000, 1.100000);
- TextDrawColor(g_AchievementTD[ 3 ], -65281);
- TextDrawSetOutline(g_AchievementTD[ 3 ], 0);
- TextDrawSetProportional(g_AchievementTD[ 3 ], 1);
- TextDrawSetShadow(g_AchievementTD[ 3 ], 1);
- g_MotdTD = TextDrawCreate(320.000000, 426.000000, "_");
- TextDrawAlignment(g_MotdTD, 2);
- TextDrawBackgroundColor(g_MotdTD, 117);
- TextDrawFont(g_MotdTD, 1);//1
- TextDrawLetterSize(g_MotdTD, 0.300000, 1.300000);
- TextDrawColor(g_MotdTD, -1);
- TextDrawSetOutline(g_MotdTD, 1);
- TextDrawSetProportional(g_MotdTD, 1);
- TextDrawSetString( g_MotdTD, "_" );
- g_AdminOnDutyTD = TextDrawCreate(552.000000, 100.500000, "ADMIN ON DUTY");
- TextDrawBackgroundColor(g_AdminOnDutyTD, 255);
- TextDrawFont(g_AdminOnDutyTD, 1);
- TextDrawLetterSize(g_AdminOnDutyTD, 0.180000, 0.899999);
- TextDrawColor(g_AdminOnDutyTD, -65281);
- TextDrawSetOutline(g_AdminOnDutyTD, 1);
- TextDrawSetProportional(g_AdminOnDutyTD, 1);
- return Y_HOOKS_CONTINUE_RETURN_1;
- }
- hook OnPlayerConnect( playerid )
- {
- if ( ! ( 0 <= playerid < MAX_PLAYERS ) )
- return Y_HOOKS_CONTINUE_RETURN_1;
- p_AchievementTD[ playerid ] = CreatePlayerTextDraw(playerid, 325.000000, 137.000000, "_");
- PlayerTextDrawAlignment(playerid, p_AchievementTD[ playerid ], 2);
- PlayerTextDrawBackgroundColor(playerid, p_AchievementTD[ playerid ], 80);
- PlayerTextDrawFont(playerid, p_AchievementTD[ playerid ], 1);
- PlayerTextDrawLetterSize(playerid, p_AchievementTD[ playerid ], 0.209999, 1.000000);
- PlayerTextDrawColor(playerid, p_AchievementTD[ playerid ], -1);
- PlayerTextDrawSetOutline(playerid, p_AchievementTD[ playerid ], 1);
- PlayerTextDrawSetProportional(playerid, p_AchievementTD[ playerid ], 1);
- p_GPSInformation[ playerid ] = CreatePlayerTextDraw(playerid, 26.000000, 200.000000, "~g~Location:~w~ No-where~n~~g~Distance:~w~ 0.0m");
- PlayerTextDrawBackgroundColor(playerid, p_GPSInformation[ playerid ], 255);
- PlayerTextDrawFont(playerid, p_GPSInformation[ playerid ], 2);
- PlayerTextDrawLetterSize(playerid, p_GPSInformation[ playerid ], 0.209999, 1.099999);
- PlayerTextDrawColor(playerid, p_GPSInformation[ playerid ], -1);
- PlayerTextDrawSetOutline(playerid, p_GPSInformation[ playerid ], 1);
- PlayerTextDrawSetProportional(playerid, p_GPSInformation[ playerid ], 1);
- p_TrackPlayerTD[ playerid ] = CreatePlayerTextDraw(playerid, 571.000000, 258.000000, "Loading~n~~w~NaN.0m");
- PlayerTextDrawAlignment(playerid, p_TrackPlayerTD[ playerid ], 2);
- PlayerTextDrawBackgroundColor(playerid, p_TrackPlayerTD[ playerid ], 80);
- PlayerTextDrawFont(playerid, p_TrackPlayerTD[ playerid ], 1);
- PlayerTextDrawLetterSize(playerid, p_TrackPlayerTD[ playerid ], 0.260000, 1.100000);
- PlayerTextDrawColor(playerid, p_TrackPlayerTD[ playerid ], COLOR_RED);
- PlayerTextDrawSetOutline(playerid, p_TrackPlayerTD[ playerid ], 1);
- PlayerTextDrawSetProportional(playerid, p_TrackPlayerTD[ playerid ], 1);
- p_TruckingTD[ playerid ] = CreatePlayerTextDraw(playerid, 26.000000, 220.000000, "~b~Location:~w~ No-where~n~~b~Distance:~w~ 0.0m");
- PlayerTextDrawBackgroundColor(playerid, p_TruckingTD[ playerid ], 255);
- PlayerTextDrawFont(playerid, p_TruckingTD[ playerid ], 2);
- PlayerTextDrawLetterSize(playerid, p_TruckingTD[ playerid ], 0.210000, 1.100000);
- PlayerTextDrawColor(playerid, p_TruckingTD[ playerid ], -1);
- PlayerTextDrawSetOutline(playerid, p_TruckingTD[ playerid ], 1);
- PlayerTextDrawSetProportional(playerid, p_TruckingTD[ playerid ], 1);
- p_HelpBoxTD[ playerid ] = CreatePlayerTextDraw(playerid, 30.000000, 161.000000, "... Loading Help ...");
- PlayerTextDrawBackgroundColor(playerid, p_HelpBoxTD[ playerid ], 255);
- PlayerTextDrawFont(playerid, p_HelpBoxTD[ playerid ], 1);
- PlayerTextDrawLetterSize(playerid, p_HelpBoxTD[ playerid ], 0.219999, 1.200000);
- PlayerTextDrawColor(playerid, p_HelpBoxTD[ playerid ], -1);
- PlayerTextDrawSetOutline(playerid, p_HelpBoxTD[ playerid ], 0);
- PlayerTextDrawSetProportional(playerid, p_HelpBoxTD[ playerid ], 1);
- PlayerTextDrawSetShadow(playerid, p_HelpBoxTD[ playerid ], 1);
- PlayerTextDrawUseBox(playerid, p_HelpBoxTD[ playerid ], 1);
- PlayerTextDrawBoxColor(playerid, p_HelpBoxTD[ playerid ], 117);
- PlayerTextDrawTextSize(playerid, p_HelpBoxTD[ playerid ], 170.000000, 0.000000);
- g_ZoneOwnerTD[ playerid ] = CreatePlayerTextDraw( playerid, 86.000000, 296.000000, "_" );
- PlayerTextDrawAlignment( playerid, g_ZoneOwnerTD[ playerid ], 2 );
- PlayerTextDrawBackgroundColor( playerid, g_ZoneOwnerTD[ playerid ], 255 );
- PlayerTextDrawFont( playerid, g_ZoneOwnerTD[ playerid ], 1 );
- PlayerTextDrawLetterSize( playerid, g_ZoneOwnerTD[ playerid ], 0.250000, 1.200000 );
- PlayerTextDrawColor( playerid, g_ZoneOwnerTD[ playerid ], -1 );
- PlayerTextDrawSetOutline( playerid, g_ZoneOwnerTD[ playerid ], 1 );
- p_JailTimeTD[ playerid ] = CreatePlayerTextDraw(playerid, 328.000000, 24.000000, "Time Remaining:~n~250 seconds");
- PlayerTextDrawAlignment(playerid, p_JailTimeTD[ playerid ], 2);
- PlayerTextDrawBackgroundColor(playerid, p_JailTimeTD[ playerid ], 85);
- PlayerTextDrawFont(playerid, p_JailTimeTD[ playerid ], 1);
- PlayerTextDrawLetterSize(playerid, p_JailTimeTD[ playerid ], 0.329999, 1.500000);
- PlayerTextDrawColor(playerid, p_JailTimeTD[ playerid ], -1);
- PlayerTextDrawSetOutline(playerid, p_JailTimeTD[ playerid ], 1);
- PlayerTextDrawSetProportional(playerid, p_JailTimeTD[ playerid ], 1);
- p_LocationTD[ playerid ] = CreatePlayerTextDraw( playerid, 60.000000, 428.000000, "Loading..." );
- PlayerTextDrawAlignment( playerid, p_LocationTD[ playerid ], 2 );
- PlayerTextDrawBackgroundColor( playerid, p_LocationTD[ playerid ], 255 );
- PlayerTextDrawFont( playerid, p_LocationTD[ playerid ], 2 );
- PlayerTextDrawLetterSize( playerid, p_LocationTD[ playerid ], 0.180000, 0.930000 );
- PlayerTextDrawSetOutline( playerid, p_LocationTD[ playerid ], 1 );
- PlayerTextDrawColor( playerid, p_LocationTD[ playerid ], -1 );
- PlayerTextDrawSetProportional( playerid, p_LocationTD[ playerid ], 1 );
- p_ExperienceTD[ playerid ] = CreatePlayerTextDraw( playerid, 529.000000, 414.000000, "00000000" );
- PlayerTextDrawBackgroundColor( playerid, p_ExperienceTD[ playerid ], 144 );
- PlayerTextDrawFont( playerid, p_ExperienceTD[ playerid ], 3 );
- PlayerTextDrawLetterSize( playerid, p_ExperienceTD[ playerid ], 0.369999, 1.079999 );
- PlayerTextDrawColor( playerid, p_ExperienceTD[ playerid ], COLOR_GOLD );
- PlayerTextDrawSetOutline( playerid, p_ExperienceTD[ playerid ], 1 );
- PlayerTextDrawSetProportional( playerid, p_ExperienceTD[ playerid ], 1 );
- p_WantedLevelTD[ playerid ] = CreatePlayerTextDraw( playerid, 575.000000, 108.000000, "_" );
- PlayerTextDrawAlignment( playerid, p_WantedLevelTD[ playerid ], 2 );
- PlayerTextDrawBackgroundColor( playerid, p_WantedLevelTD[ playerid ], 255 );
- PlayerTextDrawFont( playerid, p_WantedLevelTD[ playerid ], 2 );
- PlayerTextDrawLetterSize( playerid, p_WantedLevelTD[ playerid ], 0.280000, 1.299999 );
- PlayerTextDrawColor( playerid, p_WantedLevelTD[ playerid ], -1872621313 );
- PlayerTextDrawSetOutline( playerid, p_WantedLevelTD[ playerid ], 1 );
- PlayerTextDrawSetProportional( playerid, p_WantedLevelTD[ playerid ], 1 );
- PlayerTextDrawSetSelectable( playerid, p_WantedLevelTD[ playerid ], 0 );
- p_CoinsTD[ playerid ] = CreatePlayerTextDraw( playerid, 529.000000, 360.000000, "000000.0" );
- PlayerTextDrawBackgroundColor( playerid, p_CoinsTD[ playerid ], 255 );
- PlayerTextDrawFont( playerid, p_CoinsTD[ playerid ], 3 );
- PlayerTextDrawLetterSize( playerid, p_CoinsTD[ playerid ], 0.369999, 1.079999 );
- PlayerTextDrawColor( playerid, p_CoinsTD[ playerid ], COLOR_GOLD );
- PlayerTextDrawSetOutline( playerid, p_CoinsTD[ playerid ], 1 );
- PlayerTextDrawSetProportional( playerid, p_CoinsTD[ playerid ], 1 );
- p_PlayerRankTD[ playerid ] = CreatePlayerTextDraw( playerid, 603.000000, 386.000000, "RANK" );
- PlayerTextDrawBackgroundColor( playerid, p_PlayerRankTD[ playerid ], 0 );
- PlayerTextDrawFont( playerid, p_PlayerRankTD[ playerid ], 5 );
- PlayerTextDrawLetterSize( playerid, p_PlayerRankTD[ playerid ], 0.519999, 1.500000 );
- PlayerTextDrawColor( playerid, p_PlayerRankTD[ playerid ], -1027424001 );
- PlayerTextDrawSetOutline( playerid, p_PlayerRankTD[ playerid ], 0 );
- PlayerTextDrawSetProportional( playerid, p_PlayerRankTD[ playerid ], 1 );
- PlayerTextDrawSetShadow( playerid, p_PlayerRankTD[ playerid ], 1 );
- PlayerTextDrawUseBox( playerid, p_PlayerRankTD[ playerid ], 1 );
- PlayerTextDrawBoxColor( playerid, p_PlayerRankTD[ playerid ], 0 );
- PlayerTextDrawTextSize( playerid, p_PlayerRankTD[ playerid ], 19.000000, 19.000000 );
- PlayerTextDrawSetPreviewModel( playerid, p_PlayerRankTD[ playerid ], 19782 );
- PlayerTextDrawSetPreviewRot( playerid, p_PlayerRankTD[ playerid ], 90.000000, 0.000000, 90.000000, 0.600000 );
- p_PlayerRankTextTD[ playerid ] = CreatePlayerTextDraw( playerid, 529.000000, 386.000000, "Silver-1" );
- PlayerTextDrawBackgroundColor( playerid, p_PlayerRankTextTD[ playerid ], 255 );
- PlayerTextDrawFont( playerid, p_PlayerRankTextTD[ playerid ], 3 );
- PlayerTextDrawLetterSize( playerid, p_PlayerRankTextTD[ playerid ], 0.379999, 1.000000 );
- PlayerTextDrawColor( playerid, p_PlayerRankTextTD[ playerid ], -1027424001 );
- PlayerTextDrawSetOutline( playerid, p_PlayerRankTextTD[ playerid ], 1 );
- PlayerTextDrawSetProportional( playerid, p_PlayerRankTextTD[ playerid ], 1 );
- p_RobberyRiskTD[ playerid ] = CreatePlayerTextDraw(playerid, 320.000000, 294.000000, "clerk feels very threatened");
- PlayerTextDrawAlignment(playerid, p_RobberyRiskTD[ playerid ], 2);
- PlayerTextDrawBackgroundColor(playerid, p_RobberyRiskTD[ playerid ], 255);
- PlayerTextDrawFont(playerid, p_RobberyRiskTD[ playerid ], 3);
- PlayerTextDrawLetterSize(playerid, p_RobberyRiskTD[ playerid ], 0.200000, 0.900000);
- PlayerTextDrawColor(playerid, p_RobberyRiskTD[ playerid ], -1);
- PlayerTextDrawSetOutline(playerid, p_RobberyRiskTD[ playerid ], 1);
- PlayerTextDrawSetProportional(playerid, p_RobberyRiskTD[ playerid ], 1);
- PlayerTextDrawSetSelectable(playerid, p_RobberyRiskTD[ playerid ], 0);
- p_RobberyAmountTD[ playerid ] = CreatePlayerTextDraw(playerid, 320.000000, 280.000000, "Robbed ~g~~h~$1,800");
- PlayerTextDrawAlignment(playerid, p_RobberyAmountTD[ playerid ], 2);
- PlayerTextDrawBackgroundColor(playerid, p_RobberyAmountTD[ playerid ], 255);
- PlayerTextDrawFont(playerid, p_RobberyAmountTD[ playerid ], 3);
- PlayerTextDrawLetterSize(playerid, p_RobberyAmountTD[ playerid ], 0.340000, 1.300000);
- PlayerTextDrawColor(playerid, p_RobberyAmountTD[ playerid ], -1);
- PlayerTextDrawSetOutline(playerid, p_RobberyAmountTD[ playerid ], 1);
- PlayerTextDrawSetProportional(playerid, p_RobberyAmountTD[ playerid ], 1);
- PlayerTextDrawSetSelectable(playerid, p_RobberyAmountTD[ playerid ], 0);
- p_serverinfo0[playerid] = CreatePlayerTextDraw(playerid, 136.000000, 121.173332, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, p_serverinfo0[playerid], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, p_serverinfo0[playerid], 364.571411, 196.266693);
- PlayerTextDrawAlignment(playerid, p_serverinfo0[playerid], 2);
- PlayerTextDrawColor(playerid, p_serverinfo0[playerid], 102);
- PlayerTextDrawSetShadow(playerid, p_serverinfo0[playerid], 0);
- PlayerTextDrawSetOutline(playerid, p_serverinfo0[playerid], 0);
- PlayerTextDrawFont(playerid, p_serverinfo0[playerid], 4);
- p_serverinfo1[playerid] = CreatePlayerTextDraw(playerid, 320.380920, 127.146690, "~B~Crazybob's ~w~Cops And Robbers");
- PlayerTextDrawLetterSize(playerid, p_serverinfo1[playerid], 0.601619, 2.137599);
- PlayerTextDrawAlignment(playerid, p_serverinfo1[playerid], 2);
- PlayerTextDrawColor(playerid, p_serverinfo1[playerid], -1);
- PlayerTextDrawSetShadow(playerid, p_serverinfo1[playerid], 0);
- PlayerTextDrawSetOutline(playerid, p_serverinfo1[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, p_serverinfo1[playerid], 255);
- PlayerTextDrawFont(playerid, p_serverinfo1[playerid], 3);
- PlayerTextDrawSetProportional(playerid, p_serverinfo1[playerid], 1);
- p_serverinfo2[playerid] = CreatePlayerTextDraw(playerid, 320.761932, 148.480010, "~g~Los Santos ~w~- ~y~ cnr c2 version 24.8");
- PlayerTextDrawLetterSize(playerid, p_serverinfo2[playerid], 0.387904, 1.604266);
- PlayerTextDrawAlignment(playerid, p_serverinfo2[playerid], 2);
- PlayerTextDrawColor(playerid, p_serverinfo2[playerid], -1);
- PlayerTextDrawSetShadow(playerid, p_serverinfo2[playerid], 0);
- PlayerTextDrawSetOutline(playerid, p_serverinfo2[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, p_serverinfo2[playerid], 255);
- PlayerTextDrawFont(playerid, p_serverinfo2[playerid], 3);
- PlayerTextDrawSetProportional(playerid, p_serverinfo2[playerid], 1);
- p_serverinfo3[playerid] = CreatePlayerTextDraw(playerid, 327.618896, 178.346633, "This is ~r~NOT ~w~a Deathmatch Server~n~Do ~r~NOT~w~ kill People For No Reason~n~Or You Will Be Kicked / Banned~n~Respect Admins And Other Players~n~Type ~y~/help ~w~or ~y~/cmds ~w~For Game Information~n~Type ~y~/rules ~w~For Server Rules");
- PlayerTextDrawLetterSize(playerid, p_serverinfo3[playerid], 0.350571, 1.527466);
- PlayerTextDrawAlignment(playerid, p_serverinfo3[playerid], 2);
- PlayerTextDrawColor(playerid, p_serverinfo3[playerid], -1);
- PlayerTextDrawSetShadow(playerid, p_serverinfo3[playerid], 0);
- PlayerTextDrawSetOutline(playerid, p_serverinfo3[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, p_serverinfo3[playerid], 255);
- PlayerTextDrawFont(playerid, p_serverinfo3[playerid], 1);
- PlayerTextDrawSetProportional(playerid, p_serverinfo3[playerid], 1);
- p_serverinfo4[playerid] = CreatePlayerTextDraw(playerid, 326.095336, 290.986450, "~p~www.crazybobs.net");
- PlayerTextDrawLetterSize(playerid, p_serverinfo4[playerid], 0.449999, 1.600000);
- PlayerTextDrawAlignment(playerid, p_serverinfo4[playerid], 2);
- PlayerTextDrawColor(playerid, p_serverinfo4[playerid], -1);
- PlayerTextDrawSetShadow(playerid, p_serverinfo4[playerid], 0);
- PlayerTextDrawSetOutline(playerid, p_serverinfo4[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, p_serverinfo4[playerid], 255);
- PlayerTextDrawFont(playerid, p_serverinfo4[playerid], 2);
- PlayerTextDrawSetProportional(playerid, p_serverinfo4[playerid], 1);
- PlayerTextDrawFont(playerid, p_serverinfo4[playerid], 2);
- PlayerTextDrawSetProportional(playerid, p_serverinfo4[playerid], 1);
- p_serverinfo5[playerid] = CreatePlayerTextDraw(playerid, 518.856872, 17.066665, "~b~Crazybob's ~w~Cops and Robbers");
- PlayerTextDrawLetterSize(playerid, p_serverinfo5[playerid], 0.405047, 1.373866);
- PlayerTextDrawAlignment(playerid, p_serverinfo5[playerid], 2);
- PlayerTextDrawColor(playerid, p_serverinfo5[playerid], -1);
- PlayerTextDrawSetShadow(playerid, p_serverinfo5[playerid], 0);
- PlayerTextDrawSetOutline(playerid, p_serverinfo5[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, p_serverinfo5[playerid], 255);
- PlayerTextDrawFont(playerid, p_serverinfo5[playerid], 3);
- PlayerTextDrawSetProportional(playerid, p_serverinfo5[playerid], 1);
- p_serverinfo6[playerid] = CreatePlayerTextDraw(playerid, 517.333129, 30.720005, "~g~San Fierro ~y~- cnr version 24.8");
- PlayerTextDrawLetterSize(playerid, p_serverinfo6[playerid], 0.301428, 1.262933);
- PlayerTextDrawAlignment(playerid, p_serverinfo6[playerid], 2);
- PlayerTextDrawColor(playerid, p_serverinfo6[playerid], -1);
- PlayerTextDrawSetShadow(playerid, p_serverinfo6[playerid], 0);
- PlayerTextDrawSetOutline(playerid, p_serverinfo6[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, p_serverinfo6[playerid], 255);
- PlayerTextDrawFont(playerid, p_serverinfo6[playerid], 3);
- PlayerTextDrawSetProportional(playerid, p_serverinfo6[playerid], 1);
- return Y_HOOKS_CONTINUE_RETURN_1;
- }
- /* ** Hooked Functions ** */
- /*stock Text: TD_TextDrawCreate( Float: x, Float: y, text[ ] )
- {
- static count;
- printf("%d", ++count);
- return TextDrawCreate( x, y, text );
- }
- #if defined _ALS_TextDrawCreate
- #undef TextDrawCreate
- #else
- #define _ALS_TextDrawCreate
- #endif
- #define TextDrawCreate TD_TextDrawCreate*/
- /*stock PlayerText: TD_CreatePlayerTextDraw( playerid, Float: x, Float: y, text[ ] )
- {
- static count;
- printf("%d", ++count);
- return CreatePlayerTextDraw( playerid, x, y, text );
- }
- #if defined _ALS_CreatePlayerTextDraw
- #undef CreatePlayerTextDraw
- #else
- #define _ALS_CreatePlayerTextDraw
- #endif
- #define CreatePlayerTextDraw TD_CreatePlayerTextDraw*/
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