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- Initialize engine version: 2017.1.2p2 (eba6bfec1bb2)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 780 Ti (ID=0x100a)
- Vendor: NVIDIA
- VRAM: 3039 MB
- Driver: 23.21.13.8831
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\LitJson.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\Photon3Unity3D.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\TextMeshPro-1.0.55.2017.1.0b12.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\TextMeshPro-1.0.55.2017.1.0b12.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\System.dll (this message is harmless)
- Platform assembly: D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\System.Core.dll (this message is harmless)
- - Completed reload, in 0.033 seconds
- Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.981130 ms
- Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=True fileC=216
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 1d10 -> priority: 1
- Thread -> id: 15e8 -> priority: 1
- Thread -> id: 940 -> priority: 1
- Thread -> id: 890 -> priority: 1
- Thread -> id: b80 -> priority: 1
- Thread -> id: 22e8 -> priority: 1
- Loading start bundles took 9.9 s.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 11)
- UnloadTime: 0.534076 ms
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 6323.
- Total: 3.721422 ms (FindLiveObjects: 0.293822 ms CreateObjectMapping: 0.150647 ms MarkObjects: 3.243498 ms DeleteObjects: 0.021790 ms)
- Architecture Test: Unity64bits=True and System64bits=False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- WeaponListInit(Eastern)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Discord: init
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 9.953007 Steamworks setup done front:Eastern
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 15)
- UnloadTime: 1.327892 ms
- Platform assembly: D:\SteamLibrary\steamapps\common\Tannenberg\1914-1918 Series_Data\Managed\System.Xml.dll (this message is harmless)
- ###########################################
- Game Version: 270 Network Version: 281 Build=8006 Steam=True Branch=
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1551 unused Assets to reduce memory usage. Loaded Objects now: 33512.
- Total: 30.228213 ms (FindLiveObjects: 2.004305 ms CreateObjectMapping: 1.015073 ms MarkObjects: 19.413081 ms DeleteObjects: 7.783391 ms)
- WeaponListInit(Eastern)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 48.96338{3445210.821} Loading _16Carpathians_BAKED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 15)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 48390.
- Total: 35.750982 ms (FindLiveObjects: 3.425155 ms CreateObjectMapping: 1.573104 ms MarkObjects: 30.700759 ms DeleteObjects: 0.039600 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 17)
- UnloadTime: 38.510201 ms
- Unloading 4897 unused Assets to reduce memory usage. Loaded Objects now: 7828.
- Total: 28.154905 ms (FindLiveObjects: 0.234038 ms CreateObjectMapping: 0.309606 ms MarkObjects: 9.854185 ms DeleteObjects: 17.745202 ms)
- LevelLoaderEmpty start
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 17)
- Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 7705.
- Total: 10.919125 ms (FindLiveObjects: 0.580660 ms CreateObjectMapping: 0.190177 ms MarkObjects: 10.094579 ms DeleteObjects: 0.045047 ms)
- {3445211.696} LevelLoaderEmpty load level..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 19)
- UnloadTime: 0.790463 ms
- Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 19190.
- Total: 26.387292 ms (FindLiveObjects: 0.377771 ms CreateObjectMapping: 1.065498 ms MarkObjects: 24.811882 ms DeleteObjects: 0.119288 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19193.
- Total: 25.908530 ms (FindLiveObjects: 0.893828 ms CreateObjectMapping: 0.992654 ms MarkObjects: 23.985590 ms DeleteObjects: 0.025003 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19193.
- Total: 25.818435 ms (FindLiveObjects: 0.891384 ms CreateObjectMapping: 0.951866 ms MarkObjects: 23.940053 ms DeleteObjects: 0.022628 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 21)
- UnloadTime: 2.416089 ms
- Unloading 7609 unused Assets to reduce memory usage. Loaded Objects now: 237013.
- Total: 387.265560 ms (FindLiveObjects: 17.062992 ms CreateObjectMapping: 7.362318 ms MarkObjects: 59.531309 ms DeleteObjects: 303.296089 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 21)
- Init player match with: Level:_16Carpathians Gametype:MANEUVER serverGameStatus: RoundPlaying matchWinner Central team1 Entente team2 Central team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 2400 roundLimit 1 realtimeSinceStartup=59.55668
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 59.55891 {3445221.391} GameStatus now from MatchStart to RoundPlaying
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AddRound with: GamePlayManager.SP.gameStatus=RoundPlaying roundWinner: Central team1RoundScore 563 team2RoundScore 2499 running True roundStartTime 3444357 timeRoundEnded 3446757 roundTimeLimit 2400 synchedRound True statusRoundPlaying
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 249329.
- Total: 83.087235 ms (FindLiveObjects: 15.741316 ms CreateObjectMapping: 4.228260 ms MarkObjects: 62.870071 ms DeleteObjects: 0.236203 ms)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.02139165): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.0348523): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.05656596): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.06626604): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.07429482): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.08339444): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.09078455): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.09862905): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1057467): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1159355): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1255858): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1330967): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1427378): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1525026): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1631759): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1720413): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1817146): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1905251): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2009926): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2099296): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2190221): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2289547): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2378967): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2491836): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2582534): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2694909): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2781215): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2889189): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2980542): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3084165): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3179808): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3283165): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3395599): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3516942): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3690093): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3784509): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.388504): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3969703): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.4065842): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.4150226): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.4244637): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.4326513): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.4420789): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.450819): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.4604757): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.4687353): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.4771784): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.4869177): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.4949346): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5037461): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5116361): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5204986): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5280921): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5354417): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5428356): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5490813): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.555387): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5637094): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5711058): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.580689): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5884325): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5966897): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6054948): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6143282): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6227573): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6312001): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6397957): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6480787): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6568243): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6668162): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6747414): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6844954): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6930603): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.7024352): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.7102696): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.722311): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.7300098): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.7380192): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.7487754): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.757319): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.7703304): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.7882452): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.7982354): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8103874): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.820021): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8309182): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8402514): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8494074): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8585693): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8683978): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8775051): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.887862): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8969742): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.906887): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9159577): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9256018): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9343537): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9435446): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9641277): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9732049): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9822245): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9905518): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9992517): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "reloadWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "reloadWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "reloadWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PhotonView has 2 methods "FireWeapon" that takes Y argument(s): Z . Should be just one?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DISABLE **********************
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {3445327.11} Server Stopped round at: 3445327.11 realTime:165.2349
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 165.2406 {3445327.11} GameStatus now from RoundPlaying to RoundEnd
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RECEIVED NETWORK MEDALS: 77 total.
- Sgt.Kappa(ITA) - GOLD_EASTERN_MOST_HQ_DEFENSIVE_CAPZONE_KILLS
- Death Christ - BRONZE_MOSTPRONETIME
- freddie9990 - SILVER_FL_MOSTKILLSINSQUAD
- Lávente ◥▶_◀◤ - SILVER_FL_MOSTKILLSINSQUAD
- matzevolt - BRONZE_MOSTKILLSOFHIGHERRANK
- evil_invader(NL) - SILVER_FL_HIGHESTSCOREINSQUAD
- Максим35 - SILVER_FL_HIGHESTSCOREINSQUAD
- Максим35 - SILVER_FL_MOSTKILLSINSQUAD
- XenoFeel1 - SILVER_FL_HIGHESTSCOREINSQUAD
- FeatureCreature - BRONZE_EASTERN_MOST_KILLS_IN_FRIENDLY_SECTOR
- FeatureCreature - SILVER_FL_MOSTKILLSINSQUAD
- OneP - SILVER_FL_MOSTKILLSINSQUAD
- RaNDoMNeSS - SILVER_FL_HIGHESTSCOREINSQUAD
- RaNDoMNeSS - SILVER_FL_MOSTKILLSINSQUAD
- royalcat - SILVER_FL_HIGHESTSCOREINSQUAD
- royalcat - SILVER_FL_MOSTKILLSINSQUAD
- Tevzi - SILVER_FL_MOSTKILLSINSQUAD
- Russel - BRONZE_EASTERN_MOST_ENEMIES_SPOTTED
- Russel - SILVER_FL_HIGHESTSCOREINSQUAD
- Gentleman - BRONZE_MOSTMELEEKILLS
- Gentleman - SILVER_FL_HIGHESTSCOREINSQUAD
- Gentleman - SILVER_FL_MOSTKILLSINSQUAD
- Alfombra Magikarp - SILVER_FL_HIGHESTSCOREINSQUAD
- [MF] Zendorp - GOLD_FL_BESTSQUAD
- NOPE - SILVER_FL_HIGHESTSCOREINSQUAD
- NOPE - SILVER_FL_MOSTKILLSINSQUAD
- f0reveralone - GOLD_EASTERN_MOST_KEYSECTOR_OFFENSIVE_CAPZONE_KILLS
- Saxon - SILVER_FL_HIGHESTSCOREINSQUAD
- The Oolong Slayer - BRONZE_LONGESTDISTANCEKILL
- The Oolong Slayer - SILVER_FL_HIGHESTSCOREINSQUAD
- Haderner - SILVER_FL_MOSTKILLSINSQUAD
- beastxxwar - SILVER_FL_HIGHESTSCOREINSQUAD
- beastxxwar - SILVER_FL_MOSTKILLSINSQUAD
- R@gnar - BRONZE_MOSTHIPFIREKILLS
- R@gnar - BRONZE_MOSTSHOTSFIRED
- R@gnar - BRONZE_EASTERN_MOST_HMG_KILLS
- R@gnar - GOLD_FL_BESTSQUAD
- teknologie4321 - BRONZE_LASTKILL
- Sutekh - BRONZE_HIGHESTAVGALTITUDE
- [MF] Célestin Poux - SILVER_EASTERN_MOST_KILLS_IN_CUTOFF_SECTOR
- [MF] Célestin Poux - GOLD_FL_BESTSQUAD
- SmileFIN - SILVER_FL_MOSTTIMEINAURA
- Professor Aggressor - BRONZE_LONGESTDISTANCETRAVELLED
- Helmut Goldsztajn - SILVER_EASTERN_MOSTSECTORCAPTURES
- Emwyn - GOLD_LONGEST_KILLSTREAK
- Emwyn - GOLD_MOST_KILLS
- Emwyn - GOLD_BESTKD_10PLUSKILLS
- Emwyn - GOLD_BESTPLAYER
- Emwyn - BRONZE_MOSTKILLSSAMEPLAYER
- Emwyn - BRONZE_MOSTKILLSOFLOWERRANK
- Emwyn - BRONZE_MOSTADSKILLS
- Emwyn - BRONZE_MOSTCROUCHTIME
- Emwyn - SILVER_LONGESTLIFE
- Emwyn - BRONZE_MOSTLONGSHOTKILLS
- Emwyn - BRONZE_FIRSTKILL
- Emwyn - BRONZE_EASTERN_MOST_KILLS_IN_ENEMY_SECTOR
- Emwyn - SILVER_FL_MOSTSCOREINCOMMANDAURA
- Emwyn - SILVER_FL_HIGHESTSCOREINSQUAD
- Emwyn - SILVER_FL_MOSTKILLSINSQUAD
- !TrAc! smoker5 - BRONZE_MOSTSPRINTTIME
- !TrAc! smoker5 - GOLD_FL_BESTSQUAD
- !TrAc! smoker5 - SILVER_FL_HIGHESTSCOREINSQUAD
- !TrAc! smoker5 - SILVER_FL_MOSTKILLSINSQUAD
- Hawkins.cz - SILVER_HIGHESTMULTIKILL
- Hawkins.cz - GOLD_EASTERN_MOST_OFFENSIVE_CAPZONE_KILLS
- Hawkins.cz - SILVER_FL_MOSTTIMEINENEMYSECTOR
- Hawkins.cz - SILVER_FL_HIGHESTSCOREINSQUAD
- Hawkins.cz - SILVER_FL_MOSTKILLSINSQUAD
- [FSQ]Bennett - GOLD_MOST_HEADSHOTS
- [FSQ]Bennett - BRONZE_EASTERN_MOST_PENETRATION_KILLS
- [FSQ]Bennett - GOLD_EASTERN_MOSTKEYSECTOR_CAPTURES
- [FSQ]Bennett - GOLD_EASTERN_MOST_DEFENSIVE_CAPZONE_KILLS
- [FSQ]Bennett - GOLD_EASTERN_MOST_KEYSECTOR_DEFENSIVE_CAPZONE_KILLS
- [FSQ]Bennett - SILVER_FL_MOSTTIMEINCOMMANDAURA
- [FSQ]Bennett - SILVER_FL_HIGHESTSCOREINSQUAD
- [FSQ]Bennett - SILVER_FL_MOSTKILLSINSQUAD
- Ivan Kuzmenko - SILVER_FL_MOSTTEAMSPAWNS
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 175.2086 {3445337.095} StopMatch matchEndTimeLeft[45] Scene[_16Carpathians_BAKED] GameType[MANEUVER] Room[Room: '_1544567928_1544567713_1544566280_34700' visible,open 61/68 players.]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 175.2224 {3445337.095} GameStatus now from RoundEnd to MatchEnd
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {3445382.845} Next: _13Prussia
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 220.9873{3445382.876} Loading _13Prussia_BAKED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
- Unloading 2302 unused Assets to reduce memory usage. Loaded Objects now: 181040.
- Total: 116.143741 ms (FindLiveObjects: 13.177373 ms CreateObjectMapping: 4.519429 ms MarkObjects: 69.792389 ms DeleteObjects: 28.641629 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 21)
- UnloadTime: 1400.157980 ms
- LevelLoaderEmpty start
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Releasing render texture that is set as Camera.targetTexture!
- (Filename: Line: 3770)
- Unloading 10348 unused Assets to reduce memory usage. Loaded Objects now: 34245.
- Total: 187.920392 ms (FindLiveObjects: 2.974679 ms CreateObjectMapping: 1.660616 ms MarkObjects: 22.889920 ms DeleteObjects: 160.382674 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
- Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 34227.
- Total: 32.620905 ms (FindLiveObjects: 2.543409 ms CreateObjectMapping: 1.036025 ms MarkObjects: 24.307069 ms DeleteObjects: 4.722946 ms)
- {3445384.985} LevelLoaderEmpty load level..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 21)
- UnloadTime: 1.743517 ms
- Unloading 196 unused Assets to reduce memory usage. Loaded Objects now: 43807.
- Total: 41.331719 ms (FindLiveObjects: 2.669333 ms CreateObjectMapping: 1.927758 ms MarkObjects: 36.516861 ms DeleteObjects: 0.205473 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
- Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 24478.
- Total: 39.164754 ms (FindLiveObjects: 2.091397 ms CreateObjectMapping: 1.945358 ms MarkObjects: 32.103940 ms DeleteObjects: 3.012813 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24478.
- Total: 33.602036 ms (FindLiveObjects: 1.738279 ms CreateObjectMapping: 1.393473 ms MarkObjects: 30.426492 ms DeleteObjects: 0.030939 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 23)
- UnloadTime: 1.591612 ms
- Unloading 10867 unused Assets to reduce memory usage. Loaded Objects now: 236905.
- Total: 184.739540 ms (FindLiveObjects: 18.327399 ms CreateObjectMapping: 7.081626 ms MarkObjects: 56.918477 ms DeleteObjects: 102.399606 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 236903.
- Total: 74.489285 ms (FindLiveObjects: 15.293982 ms CreateObjectMapping: 3.602063 ms MarkObjects: 55.411861 ms DeleteObjects: 0.169365 ms)
- Init player match with: Level:_13Prussia Gametype:MANEUVER serverGameStatus: MatchStart matchWinner None team1 Entente team2 Central team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 2400 roundLimit 1 realtimeSinceStartup=244.1792
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 245.4519 {3445407.338} GameStatus now from MatchStart to RoundStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AddRound with: GamePlayManager.SP.gameStatus=RoundStart roundWinner: None team1RoundScore 0 team2RoundScore 0 running True roundStartTime 3445407 timeRoundEnded 3447807 roundTimeLimit 2400 synchedRound False statusRoundStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 265.1031 {3445426.978} GameStatus now from RoundStart to RoundPlaying
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.01838264): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.02899111): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.03994495): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.0500858): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.06046522): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.07110398): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.08207419): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.09147675): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1043458): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1140109): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1224495): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1306432): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1401169): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1483838): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.157461): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1657397): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1748977): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.182903): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.1909962): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2002622): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2078509): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2165218): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2283373): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.238749): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2492153): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2601888): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2682651): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2776631): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2855994): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.2942705): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.302104): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3100114): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3193926): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3276564): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3364766): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3446147): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3542247): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3623005): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3705833): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3806871): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3889712): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.3987973): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.4070821): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.420607): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.4286156): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.4377921): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.4456668): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.4546957): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.4627763): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.471366): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.4805374): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.489796): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.4987537): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5066203): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5156363): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5235628): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.532327): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5401147): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5479031): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5567855): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5648587): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5762639): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5839527): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.5941242): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6016772): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6092187): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6179054): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6254298): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6337426): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6411245): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6482743): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6563479): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6635813): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.672): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6795713): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6888315): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.6984782): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.706848): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.7162225): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.7239315): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.7325089): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.7404597): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.7484806): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.7591174): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.7675066): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.7790688): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.7882643): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.7981703): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8083095): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8172716): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8248953): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8321057): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8397206): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.84737): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8555755): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8623976): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8699399): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8772646): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8846521): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.8932073): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9018453): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.910264): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9188583): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9272634): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9357083): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9444232): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.952746): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9618038): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9705693): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9783386): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9867684): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(0.9955921): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetVolume(1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Tried to remove id: -1, which hasnt been added?
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Use key is down => pmc.IsSwitching:False, activity:idle, inventoryType:PrimaryWeapon, allowDrop:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Use key is down => pmc.IsSwitching:False, activity:idle, inventoryType:PrimaryWeapon, allowDrop:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Use key is down => pmc.IsSwitching:False, activity:idle, inventoryType:PrimaryWeapon, allowDrop:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Use key is down => pmc.IsSwitching:False, activity:idle, inventoryType:PrimaryWeapon, allowDrop:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Use key is down => pmc.IsSwitching:False, activity:idle, inventoryType:PrimaryWeapon, allowDrop:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error super werid nullref SpawnExplosion False False False True
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ERROR ApplyDamage - fromPlayerNode is null
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error super werid nullref SpawnExplosion False False False True
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error super werid nullref SpawnExplosion False False False True
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- EnableCollisionDetection colliders is null :S?! Possibly this player disconnected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Use key is down => pmc.IsSwitching:False, activity:idle, inventoryType:PrimaryWeapon, allowDrop:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Use key is down => pmc.IsSwitching:False, activity:idle, inventoryType:PrimaryWeapon, allowDrop:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Use key is down => pmc.IsSwitching:False, activity:idle, inventoryType:PrimaryWeapon, allowDrop:False
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.2): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- PlayingFmodEvent.SetParameter(Ambience_pos, 0.1): ERR_INVALID_HANDLE
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- DISABLE **********************
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {3447802.322} Server Stopped round at: 3447802.322 realTime:2640.438
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2640.497 {3447802.322} GameStatus now from RoundPlaying to RoundEnd
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- RECEIVED NETWORK MEDALS: 78 total.
- Pirate - BRONZE_MOSTSPRINTTIME
- SadamBober - BRONZE_MOSTPRONETIME
- SadamBober - SILVER_FL_HIGHESTSCOREINSQUAD
- SadamBober - SILVER_FL_MOSTKILLSINSQUAD
- SmileFIN - SILVER_FL_MOSTTIMEINAURA
- SmileFIN - GOLD_FL_BESTSQUAD
- [FSQ]Bennett - GOLD_BESTKD_10PLUSKILLS
- [FSQ]Bennett - GOLD_BESTPLAYER
- [FSQ]Bennett - BRONZE_MOSTHIPFIREKILLS
- [FSQ]Bennett - BRONZE_MOSTLONGSHOTKILLS
- [FSQ]Bennett - BRONZE_LONGESTDISTANCEKILL
- [FSQ]Bennett - SILVER_EASTERN_MOSTSECTORCAPTURES
- [FSQ]Bennett - GOLD_EASTERN_MOSTKEYSECTOR_CAPTURES
- [FSQ]Bennett - BRONZE_EASTERN_MOST_KILLS_IN_FRIENDLY_SECTOR
- [FSQ]Bennett - GOLD_EASTERN_MOST_OFFENSIVE_CAPZONE_KILLS
- [FSQ]Bennett - SILVER_FL_MOSTTIMEINCOMMANDAURA
- [FSQ]Bennett - SILVER_FL_MOSTSCOREINCOMMANDAURA
- [FSQ]Bennett - GOLD_FL_BESTSQUAD
- [FSQ]Bennett - SILVER_FL_HIGHESTSCOREINSQUAD
- [FSQ]Bennett - SILVER_FL_MOSTKILLSINSQUAD
- Globus - BRONZE_MOSTCROUCHTIME
- vienradzis - SILVER_FL_HIGHESTSCOREINSQUAD
- vienradzis - SILVER_FL_MOSTKILLSINSQUAD
- evil_invader(NL) - BRONZE_LOWESTAVGALTITUDE
- FeatureCreature - SILVER_HIGHESTMULTIKILL
- Geoffrey Boycott - GOLD_LONGEST_KILLSTREAK
- Geoffrey Boycott - GOLD_MOST_KILLS
- Geoffrey Boycott - BRONZE_MOSTKILLSSAMEPLAYER
- Geoffrey Boycott - BRONZE_MOSTKILLSOFLOWERRANK
- Geoffrey Boycott - BRONZE_FIRSTKILL
- Geoffrey Boycott - GOLD_EASTERN_MOST_KEYSECTOR_OFFENSIVE_CAPZONE_KILLS
- Geoffrey Boycott - SILVER_FL_HIGHESTSCOREINSQUAD
- Geoffrey Boycott - SILVER_FL_MOSTKILLSINSQUAD
- Ufficiale Maggiore Bloom - SILVER_FL_HIGHESTSCOREINSQUAD
- Ufficiale Maggiore Bloom - SILVER_FL_MOSTKILLSINSQUAD
- Scharfi (CZ) - GOLD_FL_BESTSQUAD
- Kristjan - BRONZE_LONGESTDISTANCETRAVELLED
- Kristjan - BRONZE_EASTERN_MOST_ENEMIES_SPOTTED
- RolandIV - SILVER_FL_HIGHESTSCOREINSQUAD
- RolandIV - SILVER_FL_MOSTKILLSINSQUAD
- Megalatom - BRONZE_LASTKILL
- Megalatom - BRONZE_EASTERN_MOST_KILLS_IN_ENEMY_SECTOR
- Megalatom - SILVER_FL_HIGHESTSCOREINSQUAD
- Megalatom - SILVER_FL_MOSTKILLSINSQUAD
- Russel - BRONZE_EASTERN_MOST_HMG_KILLS
- Russel - GOLD_EASTERN_MOST_DEFENSIVE_CAPZONE_KILLS
- Russel - SILVER_FL_HIGHESTSCOREINSQUAD
- Russel - SILVER_FL_MOSTKILLSINSQUAD
- Sutekh - SILVER_FL_MOSTKILLSINSQUAD
- Rols - SILVER_FL_MOSTKILLSINSQUAD
- Kaiser Wilhelm II. - GOLD_MOST_HEADSHOTS
- Kaiser Wilhelm II. - SILVER_FL_MOSTKILLSINSQUAD
- Afanasy Demidov - SILVER_FL_MOSTTEAMSPAWNS
- Josef Livecka - BRONZE_HIGHESTAVGALTITUDE
- Death Christ - SILVER_FEWESTDEATHS
- Carlo - SILVER_FL_HIGHESTSCOREINSQUAD
- Carlo - SILVER_FL_MOSTKILLSINSQUAD
- Dieu - BRONZE_MOSTKILLSOFHIGHERRANK
- euk - BRONZE_MOSTADSKILLS
- euk - SILVER_FL_MOSTTIMEINENEMYSECTOR
- euk - SILVER_FL_HIGHESTSCOREINSQUAD
- euk - SILVER_FL_MOSTKILLSINSQUAD
- Carl von Reichwitz - SILVER_FL_HIGHESTSCOREINSQUAD
- Sarugot - GOLD_EASTERN_MOST_KEYSECTOR_DEFENSIVE_CAPZONE_KILLS
- Checky - SILVER_FL_HIGHESTSCOREINSQUAD
- Sotakon-E - BRONZE_EASTERN_MOST_PENETRATION_KILLS
- Sotakon-E - SILVER_EASTERN_MOST_KILLS_IN_CUTOFF_SECTOR
- Sotakon-E - SILVER_FL_HIGHESTSCOREINSQUAD
- Sotakon-E - SILVER_FL_MOSTKILLSINSQUAD
- Paul - BRONZE_MOSTSHOTSFIRED
- Unselles (CZ) - SILVER_FL_HIGHESTSCOREINSQUAD
- Unselles (CZ) - SILVER_FL_MOSTKILLSINSQUAD
- Vitovt - SILVER_FL_HIGHESTSCOREINSQUAD
- Vitovt - SILVER_FL_MOSTKILLSINSQUAD
- IDrowseBritI - SILVER_LONGESTLIFE
- Cthulhu - SILVER_FL_HIGHESTSCOREINSQUAD
- BlackJack - BRONZE_MOSTMELEEKILLS
- Grim - GOLD_FL_BESTSQUAD
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2650.492 {3447812.369} StopMatch matchEndTimeLeft[45] Scene[_13Prussia_BAKED] GameType[MANEUVER] Room[Room: '_1544567928_1544567713_1544566280_34700' visible,open 62/68 players.]
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2650.492 {3447812.369} GameStatus now from RoundEnd to MatchEnd
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {3447859.4} Next: _15Galicia
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2697.543{3447859.416} Loading _15Galicia_BAKED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 8476 unused Assets to reduce memory usage. Loaded Objects now: 190934.
- Total: 357.739181 ms (FindLiveObjects: 13.871176 ms CreateObjectMapping: 4.916337 ms MarkObjects: 216.604484 ms DeleteObjects: 122.335171 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 23)
- UnloadTime: 567.549716 ms
- LevelLoaderEmpty start
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 9353 unused Assets to reduce memory usage. Loaded Objects now: 44982.
- Total: 209.195372 ms (FindLiveObjects: 5.369118 ms CreateObjectMapping: 2.943740 ms MarkObjects: 34.848982 ms DeleteObjects: 166.020960 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 44966.
- Total: 51.793943 ms (FindLiveObjects: 3.230228 ms CreateObjectMapping: 1.410235 ms MarkObjects: 33.200378 ms DeleteObjects: 13.941087 ms)
- {3447861.447} LevelLoaderEmpty load level..
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 23)
- UnloadTime: 2.463511 ms
- Unloading 196 unused Assets to reduce memory usage. Loaded Objects now: 54481.
- Total: 55.257860 ms (FindLiveObjects: 3.103327 ms CreateObjectMapping: 2.312584 ms MarkObjects: 49.552038 ms DeleteObjects: 0.276711 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 25858.
- Total: 50.033593 ms (FindLiveObjects: 2.104038 ms CreateObjectMapping: 1.790031 ms MarkObjects: 41.310487 ms DeleteObjects: 4.818070 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25858.
- Total: 44.228596 ms (FindLiveObjects: 1.892768 ms CreateObjectMapping: 1.779974 ms MarkObjects: 40.492506 ms DeleteObjects: 0.050425 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 1.217263 ms
- Unloading 12023 unused Assets to reduce memory usage. Loaded Objects now: 205535.
- Total: 179.312594 ms (FindLiveObjects: 14.321233 ms CreateObjectMapping: 5.130680 ms MarkObjects: 54.521454 ms DeleteObjects: 105.326864 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 205532.
- Total: 74.124434 ms (FindLiveObjects: 13.515614 ms CreateObjectMapping: 3.899098 ms MarkObjects: 56.515283 ms DeleteObjects: 0.182355 ms)
- Init player match with: Level:_15Galicia Gametype:MANEUVER serverGameStatus: MatchStart matchWinner None team1 Entente team2 Central team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 2400 roundLimit 1 realtimeSinceStartup=2717.349
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2717.904 {3447879.853} GameStatus now from MatchStart to RoundStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AddRound with: GamePlayManager.SP.gameStatus=RoundStart roundWinner: None team1RoundScore 0 team2RoundScore 0 running True roundStartTime 3447880 timeRoundEnded 3450280 roundTimeLimit 2400 synchedRound False statusRoundStart
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Error, invalid contribution.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AddFriendMatch ::: SuitBoy has already been added at 2696.87, current time since start is: 2721.656
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- AddFriendMatch ::: royalcat has already been added at 2696.87, current time since start is: 2721.656
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2721.83{3447883.775} Loading _1MainMenu_EASTERN_BAKED
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 781 unused Assets to reduce memory usage. Loaded Objects now: 158651.
- Total: 80.635248 ms (FindLiveObjects: 11.497830 ms CreateObjectMapping: 4.557422 ms MarkObjects: 58.397016 ms DeleteObjects: 6.171105 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 364.531036 ms
- Unloading 7942 unused Assets to reduce memory usage. Loaded Objects now: 22410.
- Total: 135.531121 ms (FindLiveObjects: 1.692393 ms CreateObjectMapping: 1.495162 ms MarkObjects: 24.033222 ms DeleteObjects: 108.297493 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 20899.
- Total: 27.317857 ms (FindLiveObjects: 1.236679 ms CreateObjectMapping: 1.020241 ms MarkObjects: 22.901653 ms DeleteObjects: 2.147828 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20899.
- Total: 24.732472 ms (FindLiveObjects: 1.106984 ms CreateObjectMapping: 1.080235 ms MarkObjects: 22.503279 ms DeleteObjects: 0.031498 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 0.912057 ms
- ###########################################
- Game Version: 270 Network Version: 281 Build=8006 Steam=True Branch=
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 4314 unused Assets to reduce memory usage. Loaded Objects now: 35987.
- Total: 46.998710 ms (FindLiveObjects: 2.457435 ms CreateObjectMapping: 1.323911 ms MarkObjects: 26.876530 ms DeleteObjects: 16.328541 ms)
- OnDisconnectedFromPhoton
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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