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Absol-utely

Legendary Area - Cresselia (Move and Passive)

Feb 2nd, 2021 (edited)
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  1. Legendary Area - Cresselia
  2. (Move and Passive)
  3.  
  4. Boss's resistances will revert back to base resistance at the start of new HP bar
  5. Boss's passives will revert back to base at the start of new HP bar
  6.  
  7. ⚔️ Move
  8. 1. Double Team
  9. Type : Normal | Category : Status | User : Pokemon
  10. Description : Raises the user’s evasiveness.
  11. Power : 0 | Accuracy : 0 | Gauge : 1 | Target : Self| Max uses: -
  12.  
  13. 2. Calm Mind
  14. Type : Psychic| Category : Status| User : Pokemon
  15. Description : Raises the user’s Sp. Atk and Sp. Def.
  16. Power : 0 | Accuracy : 0 | Gauge : 2 | Target : Self| Max uses: -
  17.  
  18. 3. Hidden Power
  19. Type : Psychic| Category : Special| User : Pokemon
  20. Description : No additional effect.
  21. Power : 50 | Accuracy : 100 | Gauge : 2 | Target : OpponentSingle| Max uses: -
  22.  
  23. 4. Slash
  24. Type : Normal| Category : Physical| User : Pokemon
  25. Description : Critical hits land more easily.
  26. Power : 50 | Accuracy : 100 | Gauge : 2 | Target : OpponentSingle| Max uses: -
  27.  
  28. 5. Thunder Wave
  29. Type : Electric| Category : Status| User : Pokemon
  30. Description : Leaves the target paralyzed.
  31. Power : 0 | Accuracy : 90 | Gauge : 2 | Target : OpponentSingle| Max uses: -
  32.  
  33. 6. Toxic
  34. Type : Poison| Category : Status| User : Pokemon
  35. Description : Leaves the target badly poisoned.
  36. Power : 0 | Accuracy : 90 | Gauge : 2 | Target : OpponentSingle| Max uses: -
  37.  
  38. 7. Shadow Ball
  39. Type : Ghost| Category : Special| User : Pokemon
  40. Description : Has a small chance of lowering the target’s Sp. Def.
  41. Power : 99 | Accuracy : 100 | Gauge : 3 | Target : OpponentSingle| Max uses: -
  42.  
  43. 8. Icy Wind
  44. Type : Ice| Category : Special| User : Pokemon
  45. Description : Lowers the target’s Speed.
  46. Power : 92 | Accuracy : 95 | Gauge : 3 | Target : OpponentAll| Max uses: -
  47.  
  48.  
  49. 9. Energy Ball
  50. Type : Grass| Category : Special| User : Pokemon
  51. Description : Has a very small chance of lowering the target’s Sp. Def.
  52. Power : 49 | Accuracy : 100 | Gauge : 2 | Target : OpponentSingle| Max uses: -
  53.  
  54. 10. Swift
  55. Type : Normal| Category : Special|User : Pokemon
  56. Description : Never misses.
  57. Power : 57 | Accuracy : 0 | Gauge : 2 | Target : OpponentAll| Max uses: -
  58.  
  59. 11. Ice Beam
  60. Type : Ice| Category : Special| User : Pokemon
  61. Description : Has a very small chance of leaving the target frozen.
  62. Power : 46 | Accuracy : 100 | Gauge : 2 | Target : OpponentSingle| Max uses: -
  63.  
  64. 12. Hyper Beam
  65. Type : Normal
  66. Category : Special
  67. User : Pokemon
  68. Description : No additional effect.
  69. Power : 223 | Accuracy : 90 | Gauge : 4 | Target : OpponentSingle| Max uses: -
  70.  
  71.  
  72.  
  73. 🛡️ Passive
  74. (*) Part 2
  75. (**) Part 3
  76.  
  77. 1.Mind’s Eye 5
  78. Description: Mitigates the reduction of accuracy.
  79.  
  80. 2.Brain Barrier 8 (Bar 1)
  81. Description: Reduces damage when the user is hit by physical attacks move (including for sync moves)
  82.  
  83. 3.Brawn Barrier 8
  84. Description: Reduces damage when the user is hit by a special attack move. (including for sync moves)
  85.  
  86. 4.Double Trouble 2
  87. Description: Actived after user use Double Team. Sharply raises the user’s Attack
  88.  
  89. 5.Seeing Double 2 (**)
  90. Description: Actived after user use Double Team. Sharply raises the user’s Evasiveness
  91.  
  92. 6.Tranquil Fury 2 (**)
  93. Description: Actived after user use Calm Mind. Sharply raises the user’s Sp. Atk and Sp. Def.
  94.  
  95. 7.Troublemaker 9
  96. Description: Raises the chance of success for status moves that inflict status conditions.
  97.  
  98. 8.Go Viral 9
  99. Description: When a status move is used to inflict a status condition on an opponent, inflicts the same status condition on all opposing sync pairs.
  100.  
  101. 9.Stout Heart 1, 3 (*), 5 (**)
  102. Description: Mitigates the reduction of Attack.
  103.  
  104. 10.Terra Firma 10
  105. Description: None
  106.  
  107. 11.Dynamic Entry (**)
  108. Description: Makes the user’s next attack a sure hit when the Pokémon enters a battle.
  109.  
  110. 12.Burst In (**)
  111. Description: Ensures that the user’s next attack will be a critical hit when the Pokémon enters a battle.
  112.  
  113. ====
  114. Lessen Sleep 5 (*), 8 (**)
  115. Description: Shortens time spent asleep.
  116. ====
  117. Lessen Flinch 5 (*), 8 (**)
  118. Description: Shortens time spent flinching.
  119. ====
  120. Lessen Poison 10
  121. Description: Reduces damage from being poisoned or badly poisoned.
  122. =====
  123. Lithe
  124. Description: Prevents the Pokémon from getting paralyzed.
  125. ====
  126. Unbound 3
  127. Description: Has 10% chance raise user's trap resistance (Lessen Trap) by 3 everytime user take damage from trap
  128. till user immune that effect (Lessen Trap > Escape Artist)
  129.  
  130. Lessen Trap 6,9
  131. Description: Reduces damage from being trapped.
  132. ====
  133. Escape Artist
  134. Description: Prevents the Pokémon from becoming trapped.
  135. ====
  136. Clearheaded
  137. Description: Prevents the Pokémon from becoming confused.
  138. ===
  139. Lessen Burn 5, 8 (*), 9 (**)
  140. Description: Reduces damage from being burned. Mitigates the reduction of Attack due to being burned.
  141.  
  142. 🔰🔰🔰🔰🔰🔰
  143. Passive (Only at Bar 2)
  144.  
  145. Opening Shake-Up
  146. Description: Active Brawn Barrier 8 at the start of battle (bar 2). Has 12,2% chance active Tactical Shake-Up
  147.  
  148. 🔰🔰🔰🔰🔰🔰
  149. Passive (Only at Bar 3)
  150.  
  151. Tactical Shake-Up
  152. Description: Active Brawn Barrier 8 and Brain Barrier 8 at the start of battle (bar 3). Has 1,5% chance active Opening Shake-Up
  153. ====
  154. /Unnamed Passive in data/
  155. 1.
  156. Create a shield reduce Special damage ↓ in allies field for a short time at the start of battle. (Light Screen)
  157.  
  158. 2.
  159. Removes all status conditions from user (including Trapped, Flinched, Confused effect) when user's HP 50% or lower
  160.  
  161. 3. Raise user's Accuracy by 3 when user's HP 50% or lower.
  162.  
  163. 4.Create a shield Reflect stat reductions! for a short time at the start of battle.
  164.  
  165.  
  166. 5.
  167. Critical hit next! at the start of battle.
  168.  
  169. 6.
  170. Sure hit next! at the start of battle.
  171.  
  172. 7.
  173. Create a shield Reflect status conditions! when user's HP 50% or lower (Work same as Wallace Trainer's move)
  174.  
  175. 8.
  176. Create a shield Status move defense, blocks status conditions from affecting the allied field of play.
  177. Removes all status conditions from user (like Marley's skill) at the start of battle.
  178.  
  179. 9.
  180. Critical hit next! when user's HP 50% or lower
  181.  
  182. 10.
  183. Sure hit next! when user's HP 50% or lower
  184.  
  185. 11.
  186. Make user gradually healing at the start of battle.
  187.  
  188. 12.
  189. Make move gauge accelerate on the allied field of play when user's HP 50% or lower
  190.  
  191.  
  192. =============
  193. 💡 Tip & Trick:
  194. - Grimsley & Liepard once again take spotlight in this Stage
  195. - Snarl can lower boss Sp.Atk, since Cresselia have no passive against sp.atk reduction
  196. - Lithe, Haste, Antitoxin from your first Pokemon will help you survive during a long battle.
  197. You should let your first Pokemon take Paralyzed status, Badly Poisoned will be useless after that
  198.  
  199.  
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