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- 'FWATER1' linked to terrain type 'Water'.
- P_InitTerrainTypes: Material 'LAVA1' linked to terrain type 'Lava'.
- P_InitTerrainTypes: Material 'BLOOD1' linked to terrain type 'Blood'.
- P_InitTerrainTypes: Material 'NUKAGE1' linked to terrain type 'Nukage'.
- P_InitTerrainTypes: Material 'SLIME01' linked to terrain type 'Slime'.
- Hu_LoadData: Setting up heads up display.
- ST_Init: Init status bar.
- Hu_MenuInit: Init miscellaneous info.
- AM_Init: Init automap.
- Game state parameters:
- P_LoadMap: "MAP01"
- convertMap: Attempting conversion of "MAP01".
- WadMapConverter::Convert: Attempting map conversion...
- WadMapConverter::Convert: DOOM map format.
- BSP_Build: Built 205 Nodes, 206 Subsectors, 1061 Segs, 514 Vertexes
- Balance -1 (l12 - r13).
- Build subsector tables...
- Build line tables...
- convertMap: Successful.
- R_InitLinks: Initializing
- Segmentation fault (core dumped)
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