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WindStrike

Nayru United, Session 3

Oct 31st, 2017
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  1. <DM> <DM> *If you hang from the ledge, it's not too thick, you might be able to get a view of the underside...
  2. <DM> *You managed to get on the underside of the initial platform, but there's 3 more going down.
  3. <DM> -=SESSION STARTO=-
  4. <DM> *Looking up at the ceiling (next platform), you see an orange switch. You and Strife are still next to the hookshot target on your current platform.
  5. * Sephiroth wonders if that next platform is currently above an abyss or the platform he's on.
  6. <DM> *Above the platform you're on. You do see a dark abyss way past all three remaining platforms, which is presumably where you're trying to get to... in theory?
  7. <DM> *Oh yeah, and Strife is still woozy from getting pwned by the Light.
  8. <DM> [Strife]: HEY, CHECK IT OUT, IF I STAB MYSELF, I CAN DRINK JELLO
  9. <DM> *The hookshot target is directly beneath the orange switch above. I suppose you could just stand on it. Each platform is 50 feet apart.
  10. <DM> *He attempts to stab himself, but his big sword is so clunky, all he does is use the blunt side to knock himself over.
  11. <DM> [Strife]: Oh hey, I'M A BOWLING BALL! Or a bowling pin!
  12. <DM> *Quest rule - Hookshot can totally lock. I don't remember the reason it couldn't before, but now it can.*
  13. <DM> *Strife is totes on shrooms.
  14. * Sephiroth decides to hook the hookshot target with his Longshot, then fires a PSI Strike at the orange switch above.
  15. <DM> *While on shrooms, he pulls out both the hookshot and clawshot, then fires a hookshot at the hookshot target.... and a clawshot at you, Sephiroth. ROLL POWER!
  16. <DM> Get Over Here!:
  17. <DM> Roll your Power +5 dice vs. targets' Power dice
  18. <DM> Damage: None
  19. <DM> EFFECT: If it hits, target reels towards you.
  20. <DM> When the target gets up to you, you can follow up with a melee attack, and the target loses 5 Dice when defending for this attack.
  21. <DM> $20d10 Strife
  22. <Navi> DM: You rolled 20 Dice with 10 Sides. Results: 6, 5, 8, 8, 10, 10, 7, 7, 10, 7, 10, 10, 10, 9, 8, 1, 1, 4, 7 and 9. Total: 147. Successes: 23.
  23. <Sephiroth> $19d10
  24. <Navi> Sephiroth: You rolled 19 Dice with 10 Sides. Results: 9, 7, 7, 3, 4, 4, 10, 7, 6, 7, 5, 2, 1, 2, 9, 1, 1, 6 and 8. Total: 99. Successes: 12.
  25. <Sephiroth> 30h, 19m
  26. <Sephiroth> $27d10 Psi Strike
  27. <Navi> Sephiroth: You rolled 27 Dice with 10 Sides. Results: 1, 3, 8, 1, 2, 6, 8, 2, 6, 2, 9, 5, 10, 5, 2, 3, 8, 6, 2, 5, 1, 9, 9, 2, 10, 1 and 1. Total: 127. Successes: 16.
  28. <DM> *Okay, you hit the switch, and although you lock your longshot to the hookshot target, Strife manages to pull you down towards him. The two of you fall down and down towards the now-floor at an ever increasing rate. Is this the end? Will a freak accident of Strife tripped out on shrooms be your literal downfall?
  29. <DM> *Annnnd hovering one inch above the ground, the hookshot auto-locks, due to its max range of 50 feet.
  30. <DM> *Strife releases his bestest buddy from the clawshot, then proceeds to lick the floor. ....... wait what-
  31. <DM> [Strife]: Hmm, this rock candy is kind of gritty...
  32. * Sephiroth proceeds to climb over the edge and hope another target is under the current platform before he sees the light.
  33. <DM> *So you're now on the second platform. You climb to check down, and it's not another hookshot target. Instead, it's just a blue switch. Also, you see the crazy mage wave at you from the other side of the switch, then aim a spell at you.
  34. <DM> *Clarifying, it's a blue switch on the underside of this platform. On the next platform below, nothing to note on it.
  35. <DM> $37d10
  36. <Navi> DM: You rolled 37 Dice with 10 Sides. Results: 1, 1, 7, 8, 2, 9, 5, 2, 10, 1, 9, 2, 7, 10, 10, 1, 10, 4, 3, 2, 2, 8, 4, 7, 9, 2, 5, 10, 2, 6, 1, 2, 6, 7, 10, 7 and 5. Total: 197. Successes: 27.
  37. <DM> (spell roll, derp)
  38. * Sephiroth waves back at the crazy mage and lets go, knowing what's between the two of us.
  39. <DM> *His spell does indeed hit the switch instead of you, triggering it to orange. 5 feet of falling into your letting go, you find a moment of momentary stasis, floating in the air, before falling right back down, though if you flip yourself, you can catch being on this side of the platform.
  40. <DM> *Either roll Courage vs. 15 successes or hookshot back to the previous hookshot target.
  41. * Sephiroth tries the courage roll.
  42. <Sephiroth> $21d10
  43. <Navi> Sephiroth: You rolled 21 Dice with 10 Sides. Results: 4, 8, 5, 5, 7, 6, 1, 7, 5, 1, 6, 9, 4, 7, 1, 1, 1, 7, 10, 3 and 2. Total: 100. Successes: 13.
  44. <DM> *You hear Strife suddenly scream from the other side of this platform.
  45. <DM> *You don't quite land on the platform, but you do manage to grasp the edge. Though, it's likely if you jump up now, the mage will fire another attack right at you.
  46. * Sephiroth decides to play hang man.
  47. <DM> *Well.... your hands being hang man..... you're pretty sure he does not see you as long as he's looking around on that side.
  48. <DM> [???]: What the... where the devil did that little..... oh, I know, he went to go search for my missing sanity! My pet Patra will be so pleased!
  49. <DM> (yeah, that's from the mage)
  50. <DM> [???]: Of course, the, eheheheh, the bugger is buried (hah, get it? Patra? Bugger? HAHEHTEGRKEAGKAHHAHAHH) far in the depths of neverland, so of courser, if old Silver Hair went digging for the Patra, HE'D BE DIGGING HIS OWN GRAVE, KYAAAAHAHAHAHAH!
  51. <DM> *You hear Strife from below.
  52. <DM> [Strife]: But how can he dig his own grave without grave circumstances for his shovel?
  53. <DM> [???]: What?! WHO SAID THAT?! WHO WOULD DARE-
  54. <DM> *You hear the mage's voice trail off slightly, as if his voice is starting to come from beneath your position.
  55. * Sephiroth tries to lift himself up onto the platform.
  56. <DM> *You get onto the platform, and you find, wah-lah, there's no mage! Just an orange switch.
  57. <DM> *A moment later, you feel the ground shake followed by the sound of a shockwave.
  58. * Sephiroth is slightly shaken, not stirred.
  59. <DM> [Strife]: *from a distance* YOU'RE NOT GETTING MY JELLO MAKER FROM ME, YOU HAGGLEWASH
  60. * DM gives Sephiroth 1 free RP for that joke.
  61. <DM> [???]: *from a distance* WHAT THE HECK ARE YOU TALKING ABOUT YOU STUPID-
  62. <DM> *Sephiroth.... suddenly the switch in front of you turns blue.
  63. * Sephiroth fires a PSI Strike at the switch.
  64. <DM> *Annnd before it gets a chance to flip you, you immediately switch it back.
  65. <Sephiroth> 30h, 18m |
  66. <DM> [Strife]: *from a distance* YOU STUPID LITTLE- I'M TRYIN' TO GET AWAY FROM THIS FRIGIN' MAGE GFRUKELAGRUJEAGKRJUAE
  67. <DM> *The switch then changes to grey. Nothing seems to happen otherwise.
  68. <DM> [Strife]: *from a distance* OH GREAT, NOW THE SWITCH IS GETTING OLD AND STRESSED AND SENILE, ALMOST AS BAD AS THIS MAGE'S HAIRDO
  69. <Sephiroth> Uh oh, somebody turned off the power...
  70. <DM> [???]: *from a distance* WHAT ARE YOU TALKING ABOUT, I'VE GOT A HOOD, YOU CAN'T EVEN SEE MY HAIR
  71. <DM> *Another rumbling shockwave.
  72. * Sephiroth looks up and becomes a little bit more shaken, but not stirred.
  73. <DM> *Then, from the next platform above, you see three more Followers of Wisdom descending from chains. You don't see where the chains are connected to, only that they're coming from the other side of the next platform above.
  74. <DM> *The three of them get about 20 feet above your platform when the chains stop (platform width + fall distance). They all try to drop down onto your platform.
  75. <DM> $28d10 Brute1
  76. <Navi> DM: You rolled 28 Dice with 10 Sides. Results: 10, 4, 7, 10, 5, 3, 6, 4, 10, 1, 8, 8, 5, 2, 4, 1, 2, 10, 6, 3, 6, 4, 7, 3, 5, 8, 3 and 1. Total: 146. Successes: 19.
  77. <DM> $28d10 Brute2
  78. <Navi> DM: You rolled 28 Dice with 10 Sides. Results: 7, 5, 3, 6, 9, 10, 5, 3, 2, 1, 7, 2, 2, 5, 9, 7, 7, 3, 7, 9, 3, 2, 2, 9, 6, 8, 1 and 10. Total: 150. Successes: 19.
  79. <DM> $14d10 Defender
  80. <Navi> DM: You rolled 14 Dice with 10 Sides. Results: 5, 4, 1, 1, 8, 4, 7, 6, 3, 2, 9, 5, 3 and 6. Total: 64. Successes: 7.
  81. <DM> *The two Brutes ukemi-roll themselves onto the platform, only suffering a minor bruise on their shoulders.
  82. <DM> *The Defender, on the other hand, lands directly on his legs and finds it was worth the weight.[/gaben]
  83. * Sephiroth high-fives the 4th wall.
  84. <DM> https://zurpg.sephiroth.ws/thread-1147.html
  85. <Kefka> ZURPG: 10-16-2017: Nayru United
  86. <Sephiroth> $init 1d10
  87. <Navi> Sephiroth: Your initiative roll has been entered. You rolled: 4.
  88. <DM> $init 1d10 Brute1
  89. <Navi> DM: Brute1's initiative roll has been entered. They rolled: 4.
  90. <DM> $init 1d10 Brute2
  91. <Navi> DM: Brute2's initiative roll has been entered. They rolled: 4.
  92. <DM> $init 1d10 Defender
  93. <Navi> DM: Defender's initiative roll has been entered. They rolled: 9.
  94. <DM> $init s
  95. <Navi> Round 1: Defender, Sephiroth, Brute1 and Brute2
  96. <DM> *Defender immediately starts off by rubbing his feet and then using Cover on Brute1.
  97. <DM> $endturn
  98. <Navi> Round 1: Defender, Sephiroth, Brute1 and Brute2
  99. <DM> *I will note... they had to let go of their hookshots..... and there is a cliff this time. Wink wink.
  100. * Sephiroth wonders whats up with the defender, is he polishing his shoes?
  101. <DM> [Defender]: Oi, dese shoos be expensiz!
  102. <DM> $init j Strife
  103. <Navi> Strife has entered the battle.
  104. <DM> $init j Entrama
  105. <Navi> Entrama has entered the battle.
  106. <DM> *Just because they are technically around, just a platform below you.
  107. * Sephiroth pockets his equipment and attempts to PICK UP Brute2
  108. <Sephiroth> ATTACK 1: Roll your Power dice vs. targets' Power dice
  109. <Sephiroth> Damage: None
  110. <Sephiroth> IF SUCCESS: You manage to pick the target up! Throw them at another target using ATTACK 2, which uses the same success rate for you.
  111. <DM> [Brute]: Hey mage boss, get up 'ere already, we needs you in case da- WHAAAA
  112. <Sephiroth> $$27d10
  113. <Sephiroth> $27d10
  114. <Navi> Sephiroth: You rolled 27 Dice with 10 Sides. Results: 6, 4, 10, 5, 10, 7, 8, 6, 5, 1, 8, 6, 9, 3, 3, 10, 3, 8, 3, 4, 8, 1, 7, 5, 7, 10 and 6. Total: 163. Successes: 23.
  115. <DM> $20d10 Brute2
  116. <Navi> DM: You rolled 20 Dice with 10 Sides. Results: 6, 5, 8, 1, 1, 2, 1, 6, 1, 7, 3, 7, 1, 4, 4, 7, 3, 7, 9 and 2. Total: 85. Successes: 9.
  117. <DM> *You pick him up like he's a feather! Hey, with that strength, maybe you can wield Strife's uber sword of doom with ease!
  118. * Sephiroth proceeds to THROW Brute2 over the edge.
  119. <Sephiroth> ATTACK 2: Target rolls Courage dice to defend
  120. <Sephiroth> Target Damage: +0
  121. <Sephiroth> Projectile Damage: Halved and based on difference in successes from ATTACK 1
  122. <DM> [Entrama]: *from a distance* WHAT DID YOU SAY?
  123. <DM> *Right after he says that, he sees his minion tumbling straight into the abyss of light below.
  124. <DM> [Entrama]: *from a distance* OH YEAH, I CAN SAVE YOU GUYS..... WHOOPS. LEMME STOP TRYING TO FIGHT THIS OLD GUY.
  125. <Sephiroth> $endturn
  126. <Navi> Round 1: Defender, Sephiroth, Brute1, Brute2, Strife and Entrama
  127. <DM> [Brute1]: Oi! Dat was a mean, brutish thing ta do!
  128. * Orithan sticks pun damage onto Brute1
  129. <DM> [Brute1]: ... but it was kinda satisfyin', 'e stole me lucky charms once. *yellowing into the abyss* EAT YER KARMA YE DARN-
  130. * Sephiroth grins
  131. <DM> *He suddenly gets poked by 1 pun damage.
  132. <DM> Brute1: 19h, 3m || PUNS
  133. <DM> $remove Brute2
  134. <Navi> Round 1: Defender, Sephiroth, Brute1, Strife and Entrama
  135. <DM> [Brute1]: Fine. TWO CAN PLAY AT DAT GAME
  136. <DM> *Brute1 uses Change Focus to change his next roll into Courage! How this next part works, we don't know.
  137. <DM> *Brute1 then attempts to use THROW on Sephiroth!
  138. <DM> ATTACK 1: Roll your Power dice vs. targets' Power dice
  139. <DM> Damage: None
  140. <DM> IF SUCCESS: You manage to pick the target up! Throw them at another target using ATTACK 2, which uses the same success rate for you.
  141. <DM> *Focus Courage override on Brute1's end
  142. <DM> $28d10 Brute1
  143. <Navi> DM: You rolled 28 Dice with 10 Sides. Results: 10, 6, 5, 4, 4, 5, 1, 9, 2, 10, 4, 7, 4, 2, 8, 5, 3, 8, 10, 4, 5, 2, 10, 6, 6, 4, 2 and 8. Total: 154. Successes: 20.
  144. <Sephiroth> $23d10
  145. <Navi> Sephiroth: You rolled 23 Dice with 10 Sides. Results: 1, 1, 9, 10, 7, 3, 3, 1, 8, 3, 9, 9, 3, 3, 6, 7, 4, 3, 1, 7, 1, 10 and 10. Total: 119. Successes: 14.
  146. <DM> *Brute1 manages to LIFT YOU UP! He then proceeds to chuck you over the cliff!
  147. <Orithan> $calc (28/20)*100
  148. <Kefka> (28/20)*100 = 140
  149. <Orithan> $calc (20/28)*100
  150. <Kefka> (20/28)*100 = 71.428571
  151. <Orithan> (Calculating the %of successes compared to dice)
  152. <Sephiroth> $23d10
  153. <Navi> Sephiroth: You rolled 23 Dice with 10 Sides. Results: 5, 2, 9, 10, 7, 3, 2, 5, 3, 2, 3, 3, 9, 6, 6, 9, 4, 9, 7, 3, 1, 9 and 8. Total: 125. Successes: 14.
  154. <DM> *Sephiroth, you find yourself falling. Thankfully, you never declared an equipment switch earlier and still have your longshot out. As you fall past this platform, down on the next one, you see your old buddy Strife- who am I kidding. You see your old bestest pal HOOKSHOT TARGET BUDDY. Shoot it before you fall into the abyss of light?
  155. <DM> *You pre-emptively hookshot the hookshot target before I even finish narrating your fall. Suddenly, you become the hookshot- I mean uhhh
  156. <DM> *You manage to safely land at the hookshot target. Next to you, you see Strife fallen over on the ground. He's not wounded, but he also appears knocked out. ... huh?
  157. <DM> *Up above, you see the crazy mage cackle loudly.
  158. <DM> *Oh, and just to stop using ???, his name is Entrama.
  159. <DM> [Entrama]: ASHAHAHAHAHAH, HE JUST KILLED HIMSELF FOR REAL, AAAAAAHAHAHAHAHAHAAAAAAH
  160. * Sephiroth smiles at Entrama.
  161. <DM> *Entrama ignores you and floats up to the next platform, on level with his minions.
  162. <DM> $endturn
  163. <Navi> Round 1: Defender, Sephiroth, Brute1, Strife and Entrama
  164. <DM> *Strife gets back up. He holds a finger to his mouth, and then whispers to you...
  165. <DM> [Strife]: *whispering* I faked death of old age. It was pure brilliance. Now for the counta-attack.
  166. <DM> [Strife]: Here, I'm grabbin' ye.
  167. <DM> *It seems the white light effect has worn off on him. He's back to having...... ideas............ which might be worse.
  168. <DM> *Strife lifts you in one hand and has clawshot in the other. Do you accept or do you resist?
  169. <DM> *Err, hookshot, not clawshot. Derp.
  170. * Sephiroth doesn't resist.
  171. <DM> *Alright, with bad ideas in tow.... Strife then proceeds to run and leap off the side of the platform, jumping up as high as can first in order to help close the distance going up. Roll Courage, Strife!
  172. <DM> [Strife]: Hey, you're lighter than my sword! Maybe I should just wield you instead!
  173. <DM> $15d10
  174. <Navi> DM: You rolled 15 Dice with 10 Sides. Results: 8, 3, 10, 8, 9, 1, 8, 8, 5, 9, 7, 5, 6, 10 and 6. Total: 103. Successes: 15.
  175. <DM> *Kay, he's definitely in range (within 50 feet). He aims his hookshot up at Entrama, and FIRES THE HOOKSHOT!
  176. <DM> Reel:
  177. <DM> Roll your Courage +5 dice vs. targets' Courage dice
  178. <DM> Damage: None
  179. <DM> EFFECT: If it hits, reel towards the target.
  180. <DM> When you get up to the target, you can follow up with a melee attack with +5 Dice.
  181. <DM> $20d10 Strife
  182. <Navi> DM: You rolled 20 Dice with 10 Sides. Results: 10, 3, 8, 3, 5, 7, 9, 1, 5, 2, 9, 2, 5, 10, 1, 2, 7, 3, 2 and 5. Total: 99. Successes: 13.
  183. <DM> *Entrama is unsuspecting and thus loses 5 dice on defending this.
  184. <DM> $14d10 Entrama
  185. <Navi> DM: You rolled 14 Dice with 10 Sides. Results: 2, 2, 2, 10, 6, 1, 7, 1, 7, 6, 7, 7, 8 and 5. Total: 71. Successes: 10.
  186. <DM> *Strife, your hookshot attempt lands, reeling both you and Sephiroth towards the mage! Also, as a melee attack......
  187. <DM> *Strife chucks the Sephiroth once he gets close enough. Sephiroth, pick an attack!
  188. <DM> [Entrama]: WHAT THE F-
  189. <DM> *Since you're already flying into the air.... you can Death Leap this.
  190. * Sephiroth uses Death Leap, with Masamune in hand..
  191. <Sephiroth> DESCRIPTION: On your next turn, if you're in flight, descend on a target, stabbing them through with the Masamune.
  192. <Sephiroth> Roll your Power +15 dice vs. targets' Power dice
  193. <Sephiroth> Damage: +15
  194. <Sephiroth> $32d10
  195. <Navi> Sephiroth: You rolled 32 Dice with 10 Sides. Results: 9, 3, 1, 8, 4, 5, 10, 3, 7, 4, 2, 7, 5, 9, 10, 6, 4, 1, 8, 6, 1, 4, 7, 7, 4, 3, 2, 10, 9, 10, 4 and 8. Total: 181. Successes: 22.
  196. <DM> *Strife goes ahead and jumps off of Entrama and back onto the next platform, where the next two minions are.
  197. <DM> *Add $5d10 to that, hookshot buff.
  198. <Sephiroth> $5d10
  199. <Navi> Sephiroth: You rolled 5 Dice with 10 Sides. Results: 3, 5, 5, 6 and 10. Total: 29. Successes: 5.
  200. <Sephiroth> 30h, 13m |
  201. <DM> *Entrama is fully aware of this attack at this point, so his defense bonus is back.
  202. <DM> $15d10 Entrama
  203. <Navi> DM: You rolled 15 Dice with 10 Sides. Results: 4, 8, 6, 7, 10, 3, 2, 9, 2, 8, 2, 3, 5, 7 and 3. Total: 79. Successes: 9.
  204. <DM> *Entrama uses Reactive Support to cast Disillusion on himself!
  205. <DM> EFFECT: Target gains Disillusion:
  206. <DM> Gives you a $1d3 chance to auto-dodge an attack, with a 1 being successful. Once this successfully procs, Disillusion is removed.
  207. <DM> $1d3
  208. <Navi> DM: You rolled 1 Die with 3 Sides. Result: 3.
  209. <DM> *WHELP
  210. * Sephiroth returns to his position next to Strife.
  211. <DM> *Okay, after Strife hookshot bounces you upwards, you leap upwards into the air, past Entrama, and then come back down and descend on the crazy mage with a powerful strike from Death Leap, the magical Masamune cutting his Phasing in half. The mage attempts to get out another crazy line of insane senility, but Strife already has that covered.
  212. <DM> [Strife]: See? Tasting your own jello IS good for you!
  213. <DM> *Somehow magically, despite doing a downward strike from above and slicing straight through Entrama in a single strike, you Sephiroth manage to ninja-reappear next to Strife's position.
  214. <DM> $remove Entrama
  215. <Navi> Round 1: Defender, Sephiroth, Brute1 and Strife
  216. <DM> $endturn
  217. <Navi> Round 1 Over!
  218. <Navi> Round 2: Defender, Sephiroth, Brute1 and Strife
  219. <DM> *The two Followers are just standing their, mouths agape at your brilliant display of one-shotting their boss.
  220. <DM> *They're standing so badly, they don't know how to "stand there", cause they're still "standing their".
  221. <DM> *Defender incidentally wastes an action as a result.
  222. <DM> [Defender]: ACK, WHERE'S DA BIG BOSS' BACKUP?!
  223. <DM> *Suddenly, a magic circle appears on the ground nearby.
  224. <DM> $init j MagicCircle
  225. <Navi> MagicCircle has entered the battle.
  226. <DM> [Defender]: Dah, FINALLY!
  227. <DM> *Defender changes his covering to be in front of the Magic Circle.
  228. <DM> [Brute]: Tis gud, me kin live dis guy!
  229. <DM> $endturn
  230. <Navi> Round 2: Defender, Sephiroth, Brute1, Strife and MagicCircle
  231. * Sephiroth augments his robe
  232. <DM> *MagicCircle is up to 30 Wisdom currently, FYI.
  233. <DM> *That god darn voice from before speaks through it.
  234. <DM> [Orland]: Did that stupid mage just get oneshotted? I've been trusting his guardian support this last year not realizing how weak he is? Are you friggin-regulreaugnireg
  235. <Sephiroth> 30h, 9m | Augmented Robe
  236. <DM> *By the way Sephiroth, you notice Brute1 is now standing smack dab in the middle of the platform.
  237. <DM> *If you want to chuck him off, you need to pull a difference of 20 successes.
  238. <DM> [Brute]: NOT DIS TIME, NOT WIT ME
  239. <DM> [Brute]: HAH, YER SO SCARED, YE CAN'T EVEN FIGER OUT HOW TA CHUCK ME OFF DA LEDGE, HARHARHARHAAAAAAAA
  240. * Sephiroth consumes a full rejuvenation potion, then casts Penumbra's Rift on Brute1!
  241. <Sephiroth> DESCRIPTION: Call upon the soul of the lord of Shadow and use it to strike a target.
  242. <Sephiroth> Roll your Wisdom +12 dice vs. targets' Wisdom dice
  243. <Sephiroth> Damage: +0
  244. <Sephiroth> EFFECT: This attack can be rerolled once for free.
  245. <DM> [Defender]: Uhh, Brute bud, ye know they can cast magics-
  246. <DM> [Defender]: Uh-oh
  247. <Sephiroth> $33d10
  248. <Navi> Sephiroth: You rolled 33 Dice with 10 Sides. Results: 3, 10, 1, 6, 1, 1, 4, 1, 5, 2, 3, 9, 6, 8, 9, 10, 6, 4, 7, 5, 6, 8, 3, 8, 5, 5, 1, 9, 2, 4, 6, 4 and 3. Total: 165. Successes: 20.
  249. <DM> $12d10 Brute
  250. <Navi> DM: You rolled 12 Dice with 10 Sides. Results: 7, 10, 3, 8, 4, 4, 3, 5, 6, 1, 1 and 4. Total: 56. Successes: 6.
  251. * Sephiroth uses the free reroll
  252. <Sephiroth> $33d10
  253. <Navi> Sephiroth: You rolled 33 Dice with 10 Sides. Results: 10, 10, 9, 3, 6, 4, 9, 4, 7, 7, 8, 1, 7, 7, 2, 1, 2, 6, 3, 9, 6, 6, 7, 9, 9, 9, 3, 5, 10, 3, 8, 9 and 3. Total: 202. Successes: 25.
  254. <DM> $calc 25 / 33
  255. <Kefka> 25 / 33 = 0.757576
  256. <DM> niiiiice
  257. <DM> 25 - 6 = 19 - 2 = 17 damage!
  258. <Sephiroth> 30h, 18m | Augmented Robe
  259. <Sephiroth> $endturn
  260. <DM> *Brute is brutally (SEE WUT I DID THAR) pwned by Penumbra's Rift, getting almost blasted off the ledge as most of his health disappears.
  261. <Navi> Round 2: Defender, Sephiroth, Brute1, Strife and MagicCircle
  262. <DM> Brute1: 2h, 3m || PUNS
  263. <DM> [Brute]: AHHHHHH
  264. <DM> *Brute uses SINGLE RETALIATE ON Sephiroth!
  265. <DM> *Brute goes for a Stab attack on Sephiroth!
  266. <DM> Stab:
  267. <DM> Roll your Courage dice vs. targets' Courage dice
  268. <DM> Damage: +6
  269. <DM> IF FAIL: Target can Counterattack you, regardless of CONDITIONS.
  270. <DM> $33d10
  271. <Navi> DM: You rolled 33 Dice with 10 Sides. Results: 7, 1, 9, 10, 10, 2, 7, 6, 9, 8, 3, 5, 9, 4, 7, 5, 6, 6, 10, 1, 2, 9, 10, 10, 1, 4, 10, 4, 1, 8, 7, 8 and 8. Total: 207. Successes: 29.
  272. <Sephiroth> $23d10
  273. <Navi> Sephiroth: You rolled 23 Dice with 10 Sides. Results: 5, 7, 8, 6, 4, 4, 5, 1, 7, 10, 10, 10, 6, 4, 5, 2, 4, 6, 4, 2, 5, 4 and 3. Total: 122. Successes: 16.
  274. <DM> *Strife chucks a RP at that
  275. <DM> $33d10
  276. <Navi> DM: You rolled 33 Dice with 10 Sides. Results: 9, 3, 6, 9, 10, 2, 6, 8, 7, 3, 5, 2, 6, 9, 7, 7, 5, 6, 6, 5, 2, 9, 9, 3, 3, 5, 6, 5, 10, 10, 7, 8 and 2. Total: 200. Successes: 28.
  277. * Sephiroth uses REROLL on Brute
  278. <DM> $33d10
  279. <Navi> DM: You rolled 33 Dice with 10 Sides. Results: 2, 7, 1, 4, 3, 8, 10, 6, 3, 2, 2, 2, 8, 8, 6, 4, 3, 10, 5, 2, 9, 8, 4, 4, 4, 8, 3, 3, 5, 10, 4, 7 and 7. Total: 172. Successes: 19.
  280. <DM> *Whelp, two rerolls later, and you manage to salvage 10 hearts.
  281. <Sephiroth> 16 - 19 = 3 + 6 = 9 - 9 (lol armor) = 0
  282. <DM> *Brute proceeds to Stab Sephiroth with his White Sword, laughing maniacally as he lands a direct hit on the Silver Haired..... armor.
  283. <DM> *He then proceeds to automatically die..... thanks to the augmented robe. 2 feedback damage, 2 hearts.
  284. * DM dies laughing.
  285. <DM> $remove Brute1
  286. <Navi> Round 2: Defender, Sephiroth, Strife and MagicCircle
  287. <DM> [Defender]: ARE YOU KIDDING ME, I CAN'T SOLO THIS CRAP
  288. <DM> *MagicCircle is now at 35 Wisdom.
  289. <Orithan> $recall
  290. <Sephiroth> 30h, 18m | Augmented Robe
  291. <DM> *Strife goes for a Leap Attack on Defender with a Power Strike!
  292. <DM> Power Slash:
  293. <DM> Roll your Power +3 dice vs. targets' Courage dice
  294. <DM> Damage: +10
  295. <DM> $28d10
  296. <Navi> DM: You rolled 28 Dice with 10 Sides. Results: 4, 10, 9, 2, 10, 4, 5, 2, 5, 6, 9, 2, 2, 3, 5, 2, 7, 6, 1, 4, 10, 4, 7, 8, 6, 10, 2 and 6. Total: 151. Successes: 20.
  297. <DM> $21d10 Defender
  298. <Navi> DM: You rolled 21 Dice with 10 Sides. Results: 3, 8, 2, 7, 8, 1, 9, 8, 4, 3, 9, 9, 9, 8, 1, 10, 10, 5, 2, 7 and 1. Total: 124. Successes: 15.
  299. <DM> $1d3 for Crit
  300. <Navi> DM: You rolled 1 Die with 3 Sides. Result: 1.
  301. <DM> 20 - 15 = 5 * 1.5 rounded = 8 + 10 = 18 damage - 2 armor = 16 damage!
  302. <DM> *Annnnd because Magic Circle never got the chance to fix Defender's fall damage health from earlier.... he dies too!
  303. <DM> [Orland]: *from the Magic Circle* ... I'm surrounded by useless idiots. No matter, by the time you reach me, it'll all be too late!
  304. <DM> $remove Defender
  305. <Navi> Round 2: Sephiroth, Strife and MagicCircle
  306. <DM> *Strife starts whistling the FF victory theme.
  307. <DM> $endturn
  308. <Navi> Round 2: Sephiroth, Strife and MagicCircle
  309. <DM> *MagicCircle is at full power, 40 WISDOM. Technically 0 power, but.... you know what I mean.
  310. <DM> *MagicCircle proceeds to fire a Ruby Inferno at Sephiroth!
  311. <DM> DESCRIPTION: Spark a great inferno with the great force and passion of Death Mountain and the Goron Tribe!
  312. <DM> Roll your Wisdom dice vs. targets' Wisdom dice
  313. <DM> Damage: +4
  314. <DM> Neutral Damage: 12
  315. <Orithan> (Oh dear god)
  316. <DM> $40d10
  317. <Navi> DM: You rolled 40 Dice with 10 Sides. Results: 10, 1, 5, 7, 9, 1, 6, 10, 6, 9, 8, 8, 5, 6, 8, 3, 3, 2, 6, 2, 1, 4, 9, 1, 4, 9, 6, 5, 5, 6, 6, 5, 6, 1, 1, 4, 1, 7, 4 and 7. Total: 207. Successes: 27.
  318. <Sephiroth> $23d20
  319. <Navi> Sephiroth: You rolled 23 Dice with 20 Sides. Results: 11, 4, 9, 20, 15, 5, 5, 20, 9, 16, 3, 9, 3, 20, 10, 9, 16, 20, 18, 4, 11, 10 and 13. Total: 260.
  320. <Sephiroth> $23d10
  321. <Navi> Sephiroth: You rolled 23 Dice with 10 Sides. Results: 2, 6, 8, 6, 6, 4, 10, 3, 9, 1, 8, 9, 9, 10, 1, 8, 4, 9, 10, 8, 10, 9 and 3. Total: 153. Successes: 20.
  322. <DM> *DIS AIN'T NO D&D, WHAT COUNTRY YOU FROM? THEY SPEAK D&D IN WHAT?
  323. <Sephiroth> 27-20 = 7 + 4 = 11 - 9 (lol armor) = 2 + 10 neutral damage = 12 damage.
  324. <Sephiroth> 18h, 18m | Augmented Robe
  325. <DM> *It then proceeds to cast uhhh... Mirage on self.
  326. <DM> EFFECT: Target gains Disillusion:
  327. <DM> Gives you a $1d3 chance to auto-dodge an attack, with a 1 being successful. Once this successfully procs, Disillusion is removed.
  328. <DM> $endturn
  329. <Navi> Round 2 Over!
  330. <Navi> Round 3: Sephiroth, Strife and MagicCircle
  331. <DM> MagicCircle: 16m || Mirage
  332. <DM> err Disillugrudasgroe whatever
  333. * Sephiroth siphons 1 magic with his lantern of doom.
  334. <DM> MagicCircle: 15m | Disillusion
  335. * Sephiroth also continues the robe augmentation
  336. <Sephiroth> 18h, 15m | Augmented Robe
  337. * Sephiroth uses two actions to charge up.
  338. <DM> [Strife]: I can't believe we're getting stalled by...... ....... are you doing what I think you're.... ...................
  339. <Sephiroth> 18h, 9m | Augmented Robe | IMMA CHARGIN MAH LAZERSSS!!!!
  340. <Sephiroth> $endturn
  341. <Navi> Round 3: Sephiroth, Strife and MagicCircle
  342. <DM> *Strife tries to get rid of Disillusion.
  343. * Sephiroth notes that his Masamune has begun glowing.
  344. <DM> *STRIFE HAS A PLAN
  345. <DM> *Strife uses... dun dun dun, SOUL TRANSFER!
  346. <DM> EFFECT: The corpse is revived with Hearts and Magic equal to your own.
  347. <DM> While you are in the corpse, you have access to the corpse's abilities, but none of your own.
  348. <DM> At the start of your turn, you can transfer your soul back to your body for no Action cost.
  349. <DM> When your soul is transferred back to your body, the corpse you took over returns to being dead.
  350. <DM> If your original body dies, your soul is drawn back to your body, reviving it to 1 Heart, but draining your Magic to 0.
  351. <DM> DURATION: Soul Transfer lasts until you cancel it or your original body dies.
  352. <DM> *He uses it on Entrama- oh no, WE'VE STACKED THE SENILITY AND THE MADNESS
  353. <DM> *Should be full health, 2 magic left.
  354. <DM> *He then uses Entrama's Gravity Wands, which are in attack modo, and then channels PSI Quake through it!
  355. <DM> EFFECT: This bypasses Cover.
  356. <DM> Roll your Wisdom +3 dice vs. targets' Wisdom dice
  357. <DM> Damage: +2
  358. <DM> $43d10 Strife
  359. <Navi> DM: You rolled 43 Dice with 10 Sides. Results: 5, 7, 3, 4, 9, 9, 8, 5, 10, 3, 2, 5, 9, 6, 5, 2, 5, 5, 9, 4, 3, 8, 4, 1, 2, 3, 1, 10, 3, 9, 2, 7, 6, 5, 10, 5, 3, 7, 9, 2, 10, 1 and 7. Total: 233. Successes: 30.
  360. <DM> $40d10 MagicCircle
  361. <Navi> DM: You rolled 40 Dice with 10 Sides. Results: 9, 6, 1, 10, 1, 6, 8, 4, 9, 5, 8, 10, 7, 10, 10, 6, 2, 9, 8, 9, 5, 2, 8, 9, 5, 5, 7, 7, 4, 8, 3, 2, 3, 4, 2, 4, 10, 9, 7 and 9. Total: 251. Successes: 33.
  362. <DM> *Strife chucks RP at that crap
  363. <DM> $40d10 MagicCircle
  364. <Navi> DM: You rolled 40 Dice with 10 Sides. Results: 4, 4, 8, 10, 4, 8, 5, 6, 7, 2, 4, 1, 4, 1, 9, 8, 5, 6, 4, 9, 3, 7, 1, 6, 1, 2, 9, 10, 10, 5, 8, 4, 9, 6, 3, 2, 3, 8, 8 and 9. Total: 223. Successes: 26.
  365. <DM> *It tries to use Disillusion!
  366. <DM> $1d3
  367. <Navi> DM: You rolled 1 Die with 3 Sides. Result: 3.
  368. <DM> *It doesn't proc! It loses.... what, 6 magic?
  369. <DM> MagicCircle: 9m || Mirage
  370. <DM> $endturn
  371. <Navi> Round 3: Sephiroth, Strife and MagicCircle
  372. <DM> [Orland]: Idiot, left himself wide open.
  373. <DM> *MagicCircle uses Valoo's Rage on Strife!
  374. <DM> DESCRIPTION: Bring down the rage of the great Fire dragon upon the target!
  375. <DM> Roll your Wisdom dice vs. targets' Wisdom dice
  376. <DM> Damage: +0
  377. <DM> Neutral Damage: 8
  378. <DM> $40d10 MagicCircle
  379. <Navi> DM: You rolled 40 Dice with 10 Sides. Results: 1, 10, 3, 1, 8, 10, 6, 4, 4, 4, 6, 10, 4, 2, 1, 5, 10, 10, 5, 5, 8, 8, 4, 4, 1, 6, 7, 8, 3, 5, 7, 3, 5, 9, 4, 2, 9, 9, 6 and 2. Total: 219. Successes: 28.
  380. <DM> *Strife can't defend!
  381. <DM> *He is helpless to the oncoming attack, which......
  382. <DM> 28 - LOL 20 ARMOR = 8 + 8 neutral = 16 damage
  383. <DM> *Strife is perfectly fine, he's just a bit charred.
  384. <DM> [Orland]: SON OF A-
  385. <DM> $endturn
  386. <Navi> Round 3 Over!
  387. <Navi> Round 4: Sephiroth, Strife and MagicCircle
  388. <DM> MagicCircle: 3m || Mirage
  389. * Sephiroth siphons more magic and continues the augmentation.
  390. * Sephiroth is also fully locked and loaded.
  391. * Sephiroth unleashes his sword fury and wreaks havoc with TRINITY SLASH!
  392. <Sephiroth> ATTACK 1: Roll your Power +6 dice vs. targets' Power dice
  393. <Sephiroth> Damage: +0
  394. <Sephiroth> EFFECT: Target loses 3 Defense Dice.
  395. <Sephiroth> ATTACK 2: Roll your Courage +6 dice vs. targets' Courage dice
  396. <Sephiroth> Damage: +0
  397. <Sephiroth> EFFECT: Target loses 3 Attack Dice.
  398. <Sephiroth> ATTACK 3: Roll your Wisdom +6 dice vs. targets' Wisdom dice
  399. <Sephiroth> Damage: +0
  400. <Sephiroth> EFFECT: Target loses 3 Armor.
  401. <Sephiroth> SPECIAL CASE: If all 3 attacks are successful, target also loses 3 Power, 3 Courage, 3 Wisdom, 3/3 Hearts, and 3/3 Magic.
  402. <DM> $1d3
  403. <Navi> DM: You rolled 1 Die with 3 Sides. Result: 1.
  404. <DM> *Hey, it manages to auto-dodge the first one- yeah it doesn't matter
  405. <Sephiroth> $23d10 Power
  406. <Navi> Sephiroth: You rolled 23 Dice with 10 Sides. Results: 1, 2, 6, 2, 2, 1, 2, 2, 5, 7, 10, 3, 1, 3, 3, 6, 9, 1, 8, 4, 7, 1 and 8. Total: 94. Successes: 10.
  407. <Sephiroth> $27d10 Courage
  408. <Navi> Sephiroth: You rolled 27 Dice with 10 Sides. Results: 5, 4, 10, 3, 3, 5, 5, 5, 6, 6, 10, 8, 8, 10, 10, 9, 5, 6, 8, 8, 6, 1, 1, 2, 9, 1 and 10. Total: 164. Successes: 25.
  409. <Sephiroth> $27d10 Wisdom
  410. <Navi> Sephiroth: You rolled 27 Dice with 10 Sides. Results: 2, 7, 10, 10, 2, 4, 9, 4, 7, 4, 9, 1, 9, 4, 10, 6, 2, 10, 5, 10, 5, 1, 8, 2, 7, 9 and 2. Total: 159. Successes: 21.
  411. <DM> *Can't roll against Courage attack
  412. <DM> *Too dead to roll against Wisdom attack
  413. <DM> *Your second magical slash just rips it in half, removing the annoying voice from your lives once more
  414. <DM> $remove MagicCircle
  415. <Navi> Round 4: Sephiroth and Strife
  416. <DM> $init r
  417. <Navi> DM: The bot has been reset.
  418. <DM> *Strife returns to his body.
  419. <DM> [Strife]: AH HAH, NOW THERE'S ONLY ONE VOICE COMING FROM THE SKY, AND IT'S DM, YOU STUPID MAGIC CIRCLE!
  420. <DM> *That's right!
  421. <DM> [Strife]: ........ wait
  422. <DM> ^_^
  423. * Sephiroth face-palms
  424. <DM> *Okay, item drops uhhh
  425. <DM> *1900 Rupees for each of you!
  426. <DM> *Also, an additional 5 stat points for each you (ONE-SHOTTED SUCKER)
  427. <DM> $5d3
  428. <Navi> DM: You rolled 5 Dice with 3 Sides. Results: 3, 2, 1, 3 and 3. Total: 12.
  429. <DM> *1 restoration heart, 1 magic jar, and 3 more reroll points. Good lord that random drop has been SERIOUSLY favoring rerolls.
  430. <DM> *And now for the special thing... Entrama's two artifacts drop.
  431. <DM> *Along with his... hey, 5 more RP, 3 Chateau Romanis, and 2 Full Rejuvenation Potions!
  432. <DM> *Which he totally could have used, cause, ...... seriously..... ONE-SHOTTED
  433. <DM> *Strife eats all 5 reroll points.
  434. <DM> *...... wait wha-
  435. <DM> *He then yoinks both the grape juices.
  436. * Sephiroth pockets the chateu romanis
  437. <DM> [Strife]: Ah, what a tasty way to fix the spot for crunchy rerolls!
  438. <DM> *He pats his stomach, sufficiently satisfied.
  439. <DM> [Strife]: Now, how do we get all the way to the top?
  440. * Sephiroth pockets the Infinity Robes
  441. <DM> *Strife proceeds to pick up the Gravity Wands.
  442. <DM> *He then, with his last 2 magics, accidentally casts Gravity Bubble on Sephiroth. Sephiroth, you're now freely floating.
  443. * Sephiroth doesn't equip said robe, however.
  444. <DM> Gravity Bubble:
  445. <DM> COSTS: 2 Magic * the number of targets
  446. <DM> EFFECT: Place a Gravity Bubble around any number of targets, allowing them to freely float and ignore gravity; raising defense, though impairing their attacks.
  447. <DM> Defense Dice: +4
  448. <DM> Attack Dice: -4
  449. <DM> DURATION: Either the caster or target can end it at any time for no Action Cost.
  450. <DM> [Strife]: If you believe you can fly..... you can sing! ...... wait that's now how that.....
  451. * Sephiroth is weightless somehow, and proceeds to float upwards.
  452. <DM> [Strife]: WHAT? YEW GET BACK 'ERE, YEW DARN-
  453. <DM> *Suddenly, Strife, seeing you fly, it seems to have triggered...... something......
  454. <DM> *His senility stops for just a moment.
  455. <DM> [Strife]: It's just like back then, during our final battle...
  456. <DM> [Strife]: .... AND I HAD JELLO EVERYWHERE!
  457. <DM> *Whelp, that was short-lived.
  458. <DM> *As you float upwards out of sight, Strife chucks a Magic Jar and gravity bubbles himself, following after you.
  459. <DM> *Sephiroth, as you float upwards towards the abyss of darkness, you pass by another crystal. Its color returns to orange, and then it changes to blue..... then back to orange. The crystals are now flickering back and forth rapidly between blue and orange. Frigin' Portal rip-offs...
  460. <DM> *Thankfully, your gravity bubble prevents you from feeling the effects of constantly switching gravity.
  461. <DM> *Up above, you start to hear that one dude that was speaking through the Magic Circle. His voice appears to be chanting.... something in garbled.... oh right, you guys are Gaian, you don't understand ancient Hylian. This is what it sounds like to you:
  462. <DM> [Orland]: HABABLGRTJGREIOGEOGJELG DRAFRELAFVRDVORJV RTJLGBVREOIGRJIEOA GRMDALVRJESNOBTJROBGFN SHJBFGLRSROA GRDUGERDJIGLRJABIOFGS BHAAAAAAAA GURELAGUJIRDL IDR VGOOOOOOO NGRULEAJGRE
  463. * Sephiroth snickers and hears a random sheep.
  464. <DM> *It would appear someone is keyboard bashing both his own voice and the crystal switches. Above, the darkness above switches to light. You're almost upon the last platform that Orland is on, when suddenly the light engulfs all of you.
  465. <Orithan> (You shoulda totally stuck in one of Kefka's randsentences
  466. <DM> [Orland]: YES! FINALLY! THE POWER OF THE OLD GODS IS WITHIN MY HANDS! I HAAAAAAAAVE THE POWEEEEEEER!
  467. <DM> [Strife]: Oh hey, I remember this light, every single time I died and remembered marshmellows....
  468. <DM> -=LOADING SCREEN=-
  469. <DM> -=SESSION END=-
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