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Piticarus

No RBA/WW N64 vs VC, Still Timing, WIP

Jan 29th, 2015
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  1. Current timing differences for No RBA/WW 1.0 N64 vs 1.2 Virtual Console
  2.  
  3. N64 route +15s on escape
  4. +5s from Owl text
  5. -4s from Cucco dive with deku nuts
  6. -95s from faster BotW
  7. +2s from rupee in the box
  8. -3s from savewarp 1
  9. -3s from savewarp 2
  10. +4s from DC lag? (guess, needs better timing)
  11. +2s from magic road lag (approximate, more if you don't HESS)
  12. +3s bomb hover explosion lag (guess, needs better timing)
  13. +5s in spirit lag? (guess, needs better timing)
  14. +5s lag in forest lag? (time bow room stalfos lag differences mostly, probably only loses 1s otherwise)
  15. -3s from savewarp 3
  16. +2s from castle climb lag
  17. +5s from ganondorf fight lag
  18. +20s from collapse lag
  19. +25s from ganon fight lag
  20. +15s from ~22-25 equips + buffers (depends on buffering efficiency and swag level, needs more testing)
  21. +10s to loading (needs to be timed)
  22.  
  23. total: N64 seems to be around 5s faster?
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