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Fr3ak8239

VClasses PB3 Changelog

Jul 28th, 2020 (edited)
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  1. NEW CLASSES: Magnet Man, Gemini Man, Snake Man, Shadow Man, Doc Robot, Drill Man, Magma Man, Ra Thor
  2. New Power Gear weapons: Needle Cannon, Gemini Laser, Search Snake, Spark Shock
  3.  
  4.  
  5. =MM1=
  6.  
  7. Ice Man:
  8. -Mainfire now uses the Power Battle sprite if health is low enough, low-health slasher damage decreased: 8 > 7
  9. -Now has a Thirdfire: freeze opponents in place for longer the lower your health is
  10.  
  11. Elec Man:
  12. -Charged mainfire floor sparks now disappear after 3 seconds, damage reduced: 10 > 7
  13. -Altfire shield shot hitbox adjusted to better match the sprite
  14.  
  15.  
  16. =MM2=
  17.  
  18. Metal Man:
  19. -Health tier raised: Weak > Semi-Weak
  20.  
  21. Quick Man:
  22. -Mainfire HUDs reanimated
  23.  
  24. Crash Man:
  25. -Altfire rate of fire slightly decreased, projectile speed increased, now latches onto enemies for a timed explosion
  26.  
  27.  
  28. =MM3=
  29.  
  30. Top Man:
  31. -Kicking the Big Top now has a HUD
  32.  
  33. Needle Man:
  34. -Mainfire speed increased: 40 > 60, hitstun removed, now changes sprites based on vertical angle
  35. -Altfire damage increased: 13 > 14
  36. -Ult mainfire physical damage increased: 0 > 4
  37.  
  38.  
  39. =MM4=
  40.  
  41. Bright Man:
  42. -Altfire can now auto-refire by throwing a grenade and holding the button
  43.  
  44. Pharaoh Man:
  45. -Mainfire 1 damage increased: 24 > 30, now has a sound and visuals on hit
  46.  
  47.  
  48. =MM5=
  49.  
  50. Gyro Man:
  51. -Mainfire tracking distance reduced: 640 > 512
  52.  
  53. Star Man:
  54. -Ult meteors now cause visual quakes on contact
  55.  
  56. Napalm Man:
  57. -New Ultimate Attack: Fire a bomb which explodes in a cluster, Ult charge time decreased: tier 4 > tier 2
  58.  
  59.  
  60. =MM7=
  61.  
  62. Freeze Man:
  63. -Thirdfire now deals a single point of damage on use
  64.  
  65. Turbo Man:
  66. -Ult charge time increased: tier 2 > tier 3
  67.  
  68.  
  69. =MM9=
  70.  
  71. Galaxy Man:
  72. -Mainfire cooldown halved, new Black Hole Bomb removes the old one on use, now knocks away opponents after enough hits
  73.  
  74.  
  75. =MM10=
  76.  
  77. Sheep Man:
  78. -Mainfire damage decreased: 7 > 5
  79.  
  80.  
  81. =MM&B=
  82.  
  83. Burner Man:
  84. -Charged altfire landing now holds Burner Man in place for longer
  85.  
  86.  
  87. =MM11=
  88.  
  89. Blast Man:
  90. -Ult mainfire has less startup, projectile speed increased: 20 > 40
  91.  
  92. Acid Man:
  93. -Mainfire rate of fire increased by 3 tics
  94. -Mainfire damage increased: 10 > 11
  95.  
  96.  
  97. =MMK=
  98.  
  99. Enker:
  100. -Now starts with more ammo: 14 > 28 (out of 42)
  101. -Altfire can now be used at any ammo amount below full
  102.  
  103. Punk:
  104. -Mainfire direct hit damage increased: 14 > 17
  105. -Thirdfire hitbox size increased: 72 > 96
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