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- ====================================================
- = =
- = FRAMES AND MODDING =
- = =
- ====================================================
- 1. Intro and Explanation
- 2. Mods
- 3. Frames
- ============================
- = 1. Intro and Explination =
- ============================
- This guide is for all you little shits who need help modding. A big issue with builds for new and intermediate players is that they will try and follow them to the letter, and end up not being able "to see the forest for the trees." The best way to talk about modding is to say "Mod for strength, then duration," or in this case "Strength/Duration"
- The Mods section will go through the main categories of mods and give a bit of information for each one. The Frames section each frame will have a bit of information on them, and then go over their roles and how to mod them.
- Above all else, don't ever take things at face value. Ask questions, experiment, and figure things out. Just don't ask questions that are obviously answered if you were to keep reading.
- - Note: criticism -
- This guide is 100% open to criticism, assuming I see it. If you have something to say just give reasons, screenshots, math, or whatever. If you shitpost you'll probably just get ignored.
- - Note: "tiers" -
- If you haven't seen it by now, there is a tierlist of frames circulated on /wfg/. The author of this list fails to realize that every frame has niches it fits into, which makes rating them on a single "Bad-God" scale is inaccurate. In order for frames to be ranked on tiers, there must be tiers for EVERY niche, which has not been done (and probably won't by anyone).
- ===========
- = 2. Mods =
- ===========
- Each of the major mod categories are listed below. When reading through the frames section, refer to this list for which mods to use. Primed mods are not included here, but you should use them at whenever you can. Useful Augment Mods will be listed under the frames section.
- Quality of Life mods are listed just so you know what mods are reasonable to use. In general these should be put on AFTER you have mods from the other categories.
- IMPORTANT: Mods with a '*' next to them are niche mods that you only use on one or two frames.
- == Strength Mods ==
- [Intensify] [Blind Rage] [Transient Fortitude] [Power Drift] [Energy Conversion]
- == Duration Mods ==
- [Continuity] [Narrow Minded] [Constitution]
- == Range Mods ==
- [Stretch] [Overextended] [Cunning Drift]
- == Efficiency Mods ==
- [Streamline] [Fleeting Expertise]
- == Quality of Life Mods ==
- [Flow] [Equilibrium]* [Rage]* [Mobilize]* [Rush]*
- == Survivability ==
- [Quick Thinking] [Vitality]* [Redirection]* [Steel Fiber]* [Armored Agility]*
- == Aura Mods ==
- [Corrosive Projection] [Energy Siphon] [Shield Disruption] [Growing Power] [Rifle Amp]* [Rejuvination]*
- - Note: Negative Stats -
- Corrupted mods like [Overextended] will give negative stats. When you are modding, make sure that these negative stats do not interfere with the build. For example: If I have to build strength, I don't want to build [Overextended] in MOST cases because it hurts power strength.
- - Note: Rank 10 Mods -
- An important thing to realize is that any rank 10 mod is not actually worth getting to rank 10. Get it to rank 8 or 9, then move on. You don't have to spend that much endo for +9% more strength. Someday when you have endo and credits to burn you can go back and finish maxing.
- =============
- = 3. Frames =
- =============
- Each frame is listed below (alphabetically) with a few details and information on how to mod. This guide assumes you have already read the wiki pages for frames (http://warframe.wikia.com/wiki/Warframes), there is no need to repeat all that shit. Here is what each line means.
- FRAME: Duh, baka
- ROLE: Gives role(s) that the frame can be in
- MOD FOR: First Priority/Second Priority/Third Priority/Fourth Priority
- AUGMENTS: List of GOOD augments. Useless or waste of space augments won't be listed.
- Use this to start your modding, and then take a screenshot and post to /wfg/ if you need advice. It's better to have someone give you advice on how to improve a build, rather than asking for a whole lesson.
- FRAME: Ash
- ROLE: Damage, MOD FOR: Strength/Efficiency/Range
- ROLE: Stealth MOD FOR: Duration/Efficiency
- AUGMENTS: [Seeking Shuriken] [Lethal Teleport]
- FRAME: Atlas
- ROLE: Damage, MOD FOR: Strength/Efficiency/Duration
- ROLE: Utility, MOD FOR: Efficiency/Strength
- AUGMENTS: [Titanic Rumbler] [Tectonic Fracture] (for Utility)
- FRAME: Banshee
- ROLE: Damage (Sonar), MOD FOR: Duration/Strength/Range/Efficiency
- ROLE: Damage (Soundquake), MOD FOR: Range/Strength/Efficiency/Duration
- ROLE: CC, MOD FOR: Range/Efficiency/Duration
- AUGMENTS: [Resonance] [Savage Silence] [Resonating Quake]
- FRAME: Chroma
- ROLE: Tank, MOD FOR: Duration/Strength/Health/Armor/Efficiency
- AUGMENTS: none
- FRAME: Ember
- ROLE: Damage, MOD FOR: Strength/Duration/Efficiency/Range OR Duration/Efficiency/Strength
- ROLE: Buff, MOD FOR: Strength/Duration/Augment
- AUGMENTS: [Fireball Frenzy] [Firequake]
- FRAME: Equinox
- ROLE: Damage, MOD FOR: Range/Duration/Efficiency
- ROLE: Buff, MOD FOR: Strength/Duration/Augment
- ROLE: CC, MOD FOR: Strength/Duration/Augment
- AUGMENTS: [Calm & Frenzy] [Peaceful Provocation]
- FRAME: Excalibur
- ROLE: Damage, MOD FOR: Strength/Efficiency/Duration/Range (dependant on melee mods)
- ROLE: CC, MOD FOR: Range/Efficiency/Duration/Augment
- AUGMENTS: [Radiant Finish]
- FRAME: Frost
- ROLE: Defense, MOD FOR: Efficiency/Range/Strength
- ROLE: CC, MOD FOR: Range/Efficiency/Duration/Augment
- AUGMENTS: [Ice Wave Impendence] [Chilling Globe]
- FRAME: Hydroid
- ROLE: Loot Hound, MOD FOR: Strength/Efficiency/Range/Augment
- ROLE: AFK CC, MOD FOR: Efficiency/Duration/Range
- AUGMENTS: [Pilfering Swarm
- FRAME: Inaros
- ROLE: Tank/Self Heal, MOD FOR: Health/Armor/Range/Efficiency/Strength
- AUGMENTS: none
- FRAME: Ivara
- ROLE: Stealth, MOD FOR: Efficiency/Duration/Range
- ROLE: Damage, MOD FOR: Efficiency/Strength (dependant on rifle mods)
- AUGMENTS: [Infiltrate]
- FRAME: Limbo
- ROLE: Damage, MOD FOR: Range/Strength/Efficiency/Augment
- ROLE: CC, MOD FOR: Range/Duration/Efficiency
- AUGMENTS: [Haven] [Rift Torrent]
- FRAME: Loki
- ROLE: CC, MOD FOR: Range/Efficiency/Duration/Augment
- ROLE: Stealth, MOD FOR: Duration/Efficiency/Augment
- AUGMENTS: [Hushed Invisibility] [Safeguard Switch] [Irradiating Disarm]
- FRAME: Mag
- ROLE: Damage, MOD FOR: Range/Strength/Duration
- AUGMENTS: none
- FRAME: Mesa
- ROLE: Damage/Tank, MOD FOR: Strength/Duration/Efficiency (dependant on pistol mods)
- AUGMENTS: none
- FRAME: Mirage
- ROLE: Damage, MOD FOR: Duration/Strength/Efficiency/Augment
- ROLE: CC, MOD FOR: Range/Efficiency
- ROLE: Buff, MOD FOR: Strength/Duration/Augment
- AUGMENTS: [Total Eclipse] [Hall of Malevolence]
- FRAME: Nekros
- ROLE: Loot Hound, MOD FOR: Range/Efficiency/Health Conversion/Augment
- ROLE: Nekromancer Tank, MOD FOR: Strength/Duration/Efficiency/Equilibrium/Health Conversion/Augment(x2)
- ROLE: CC, MOD FOR: Range/Strength/Efficiency/Duration
- AUGMENTS: [Despoil] [Creeping Terrify] [Shield of Shadows]
- FRAME: Nezha
- ROLE: Support, MOD FOR: Strength/Efficiency/Augment
- ROLE: Damage, MOD FOR: Range/Damage/Efficiency
- AUGMENTS: [Warding Halo]
- FRAME: Nidus
- ROLE: Tank/Damage, MOD FOR: Range/Strength/Health/Rage/Efficiency
- AUGMENTS: none
- FRAME: Nova
- ROLE: "Slowva" CC, MOD FOR: Duration/145% Strength/Efficiency
- ROLE: "Speedva" Utility, MOD FOR: Duration/40% Strength (Overextended)/Efficiency
- AUGMENTS: [Escape Velocity]
- FRAME: Nyx
- ROLE: CC, MOD FOR: Range/Efficiency
- ROLE: Tank, MOD FOR: Efficiency/Duration/Augment
- AUGMENTS: [Mind Freak] [Assimilate]
- FRAME: Oberon
- ROLE: none, MOD FOR: Whatever the fuck you want, why did you build this piece of shit?
- AUGMENTS: [Hallowed Reckoning] I guess...
- FRAME: Octavia
- ROLE: Buffer, MOD FOR: Strength/Duration/Range/ Efficiency
- AUGMENTS: none
- FRAME: Rhino
- ROLE: Tank, MOD FOR: Efficiency/Strength/Armor/Augment (x2)
- ROLE: CC, MOD FOR: Range/Duration/Efficiency
- ROLE: Buff, MOD FOR: Strength/Duration/Range
- AUGMENTS: [Ironclad Charge] [Iron Shrapnel]
- FRAME: Saryn
- ROLE: Damage, MOD FOR: Range/Strength/Duration/Efficiency
- AUGMENTS: none
- FRAME: Titania
- ROLE: Damage, MOD FOR: Strength/Duration/Efficiency (dependant on rifle/shotgun/melee mods)
- ROLE: Utility, MOD FOR: Range/Duration/Strength/Efficiency
- AUGMENTS: none
- FRAME: Trinity
- ROLE: Support (EV), MOD FOR: Range/12% Duration/Strength/Augment
- ROLE: Support (Bless), MOD FOR: Duration/150% Strength/Efficiency
- AUGMENTS: [Vampire Leech]
- FRAME: Valkyr
- ROLE: Tank, MOD FOR: Duration/Efficiency/Strength/Range
- AUGMENTS: [Eternal War]
- FRAME: Vauban
- ROLE: CC, MOD FOR: Range/Duration/Efficiency/Augment
- AUGMENTS: [Repelling Bastille]
- FRAME: Volt
- ROLE: Utility, MOD FOR: Strength/Duration/Efficiency/Sprint Speed
- ROLE: CC, MOD FOR: Range/Duration
- AUGMENTS: none
- FRAME: Wukong
- ROLE: Tank, MOD FOR: Efficiency/duration
- AUGMENTS: none
- FRAME: Zephyr
- ROLE: Tank, MOD FOR: Strength/Duration/Efficiency/Augment
- AUGMENTS: [Jet Stream]
- =============
- = CHANGELOG =
- =============
- -3/30: Created
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