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- Mono path[0] = 'C:/Pingperfect/Users/sams2/234937/7DaysToDieserver_Data/Managed'
- Mono config path = 'C:/Pingperfect/Users/sams2/234937/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- FMOD initialized on nosound output
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.111 seconds
- UnloadTime: 0.481801 ms
- 2020-07-04T11:01:07 0.061 INF Awake IsFocused: True
- 2020-07-04T11:01:07 0.062 INF Awake
- 2020-07-04T11:01:08 0.171 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
- 2020-07-04T11:01:08 0.171 INF System information:
- 2020-07-04T11:01:08 0.172 INF OS: Windows 10 (10.0.0) 64bit
- 2020-07-04T11:01:08 0.172 INF CPU: Intel(R) Xeon(R) E-2176G CPU @ 3.70GHz (cores: 12)
- 2020-07-04T11:01:08 0.172 INF RAM: 65436 MB
- 2020-07-04T11:01:08 0.173 INF GPU: Null Device (128 MB)
- 2020-07-04T11:01:08 0.174 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
- 2020-07-04T11:01:08 0.201 INF Last played version: Alpha 18.4
- 2020-07-04T11:01:08 0.202 INF Local UTC offset: -7 hours
- 2020-07-04T11:01:08 0.209 INF Command line arguments: C:\Pingperfect\Users\sams2\234937\7DaysToDieserver.exe -quit -batchmode -nographics -ip 107.158.255.202 -port 41301 -configfile=pingperfect.xml -logfile C:\Pingperfect\Users\sams2\234937\7DaysToDieServer_Data\output_log.txt -dedicated
- 2020-07-04T11:01:08 0.221 INF Parsing server configfile: C:/Pingperfect/Users/sams2/234937/7DaysToDieserver_Data/../pingperfect.xml
- 2020-07-04T11:01:08 0.271 INF Parsing server configfile successfully completed
- 2020-07-04T11:01:08 0.271 INF Starting dedicated server level=PREGEN02 game name=Pingperfect22
- 2020-07-04T11:01:08 0.271 INF Maximum allowed players: 12
- 2020-07-04T11:01:08 0.271 INF Game mode: GameModeSurvival
- 2020-07-04T11:01:08 0.272 INF Dedicated server only build
- 2020-07-04T11:01:08 0.272 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-07-04T11:01:08 0.273 INF Starting PlayerInputManager...
- 2020-07-04T11:01:08 0.296 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
- 2020-07-04T11:01:08 0.385 INF Starting UserProfileManager...
- 2020-07-04T11:01:08 0.480 INF Occlusion: Awake
- 2020-07-04T11:01:08 0.483 INF Texture quality is set to 3
- 2020-07-04T11:01:08 0.541 INF [MODS] Start loading
- 2020-07-04T11:01:08 0.542 INF [MODS] Trying to load from folder: Real_Food_Water_Bars
- 2020-07-04T11:01:08 0.552 INF [MODS] Loaded Mod: ZauberfussFoodWater (A18)
- 2020-07-04T11:01:08 0.553 INF [MODS] Initializing mod code
- 2020-07-04T11:01:08 0.553 INF [MODS] Loading done
- 2020-07-04T11:01:08 0.567 INF Loading permissions file at 'C:\Pingperfect\Users\sams2\234937\Saves/pingadmin.xml'
- 2020-07-04T11:01:08 0.582 INF Loading permissions file done.
- 2020-07-04T11:01:08 0.995 INF UMA Overlay loading took 256 ms
- 2020-07-04T11:01:08 0.998 INF UMA Slot loading took 2 ms
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-07-04T11:01:09 1.321 INF Reloading serveradmin.xml
- 2020-07-04T11:01:09 1.321 INF Loading permissions file at 'C:\Pingperfect\Users\sams2\234937\Saves/pingadmin.xml'
- 2020-07-04T11:01:09 1.322 INF Loading permissions file done.
- 2020-07-04T11:01:09 1.529 INF WorldStaticData.Init() needed 0.526s
- 2020-07-04T11:01:09 1.550 INF Awake done in 1489 ms
- Fallback handler could not load library C:/Pingperfect/Users/sams2/234937/7DaysToDieserver_Data/Mono/libc
- Fallback handler could not load library C:/Pingperfect/Users/sams2/234937/7DaysToDieserver_Data/Mono/libc.dll
- Fallback handler could not load library C:/Pingperfect/Users/sams2/234937/7DaysToDieserver_Data/Mono/libc
- 2020-07-04T11:01:09 1.590 INF NET: Starting server protocols
- 2020-07-04T11:01:09 1.602 INF NET: LiteNetLib server started
- 2020-07-04T11:01:09 1.603 INF [Steamworks.NET] NET: Server started
- 2020-07-04T11:01:09 1.603 INF Started thread SteamNetworkingServer
- 2020-07-04T11:01:09 1.607 INF StartGame
- 2020-07-04T11:01:09 1.864 INF Persistent GamePrefs saved
- GamePref.AdminFileName = pingadmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 10
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 10
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = True
- GamePref.ControlPanelPort = 41304
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 15
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 3
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 3
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Pingperfect22
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.4
- GamePref.GameWorld = PREGEN02
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 0
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 80
- GamePref.LootRespawnDays = 40
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 45
- GamePref.MaxUncoveredMapChunksPerPlayer = 65536
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 2
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 0
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectQuality = 3
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTerrainQuality = 3
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Pingperfect\Users\sams2\234937\Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription = A Pingperfect Server
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText = Welcome to Slammers Zombie emporium! Wholesale prices on brains and flesh.
- GamePref.ServerMaxAllowedViewDistance = 6
- GamePref.ServerMaxPlayerCount = 12
- GamePref.ServerMaxWorldTransferSpeedKiBs = 1024
- GamePref.ServerName = Slammers Zombie Utopia
- GamePref.ServerPort = 41301
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL = Pingperfect.com
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 5
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 41303
- GamePref.TerminalWindowEnabled = False
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Pingperfect\Users\sams2\234937\Saves
- GamePref.WorldGenSeed = Pingperfect
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-07-04T11:01:09 1.945 INF StartAsServer
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-07-04T11:01:15 7.470 INF Block IDs with mapping
- 2020-07-04T11:01:15 7.470 INF BlockIDs from Mapping
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-07-04T11:01:18 10.506 INF Item IDs with mapping
- 2020-07-04T11:01:18 10.507 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 269)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-07-04T11:01:32 24.392 INF createWorld: PREGEN02, Pingperfect22, GameModeSurvival
- 2020-07-04T11:01:32 24.393 INF Occlusion: Disabled
- 2020-07-04T11:01:32 24.451 INF Started thread ChunkRegeneration
- 2020-07-04T11:01:32 24.451 INF Started thread ChunkCalc
- 2020-07-04T11:01:32 24.545 INF World.Load: PREGEN02
- 2020-07-04T11:01:32 24.564 INF BloodMoon SetDay: day 133, last day 126, freq 7, range 0
- 2020-07-04T11:01:36 28.833 INF Started thread GenerateChunks
- 2020-07-04T11:01:37 29.257 INF Loading dtm raw file took 374ms
- 2020-07-04T11:01:37 29.717 INF Biomes image size w= 8192, h = 8192
- 2020-07-04T11:01:38 30.184 INF Loading and creating biomes took 927ms
- 2020-07-04T11:01:40 32.890 INF Loading and creating shader control textures took 2705ms
- 2020-07-04T11:01:42 34.943 INF NET: LiteNetLib: Connect from: 24.50.150.76:52587
- 2020-07-04T11:01:42 34.956 INF Started thread NCS_Reader_0_0
- 2020-07-04T11:01:42 34.956 INF Started thread NCS_Writer_0_0
- 2020-07-04T11:01:42 34.970 INF Started thread NCS_Reader_0_1
- 2020-07-04T11:01:42 34.970 INF Started thread NCS_Writer_0_1
- 2020-07-04T11:01:42 34.970 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2020-07-04T11:01:42 34.992 INF NPCID.Write
- 2020-07-04T11:01:43 35.100 INF NPPL.Read
- 2020-07-04T11:01:43 35.150 INF PlayerLogin: Slamm3r/Alpha 18.4
- 2020-07-04T11:01:43 35.151 INF Client IP: 24.50.150.76
- 2020-07-04T11:01:43 35.152 INF Kicking player (Server is still initializing): EntityID=-1, PlayerID='76561198287490025', OwnerID='', PlayerName='Slamm3r'
- 2020-07-04T11:01:43 35.288 INF NET: LiteNetLib: Client disconnect from: 24.50.150.76:52587 (RemoteConnectionClose)
- 2020-07-04T11:01:43 35.288 INF [NET] PlayerDisconnected EntityID=-1, PlayerID='76561198287490025', OwnerID='', PlayerName='Slamm3r'
- 2020-07-04T11:01:43 35.289 INF Player disconnected: EntityID=-1, PlayerID='76561198287490025', OwnerID='', PlayerName='Slamm3r'
- 2020-07-04T11:01:43 35.290 INF Exited thread NCS_Reader_0_0
- 2020-07-04T11:01:43 35.290 INF Exited thread NCS_Reader_0_1
- 2020-07-04T11:01:43 35.290 INF Exited thread NCS_Writer_0_1
- 2020-07-04T11:01:43 35.290 INF Exited thread NCS_Writer_0_0
- 2020-07-04T11:01:43 35.683 ERR DisconnectClient: Player 76561198287490025 not found
- 2020-07-04T11:01:45 37.563 INF Loading and parsing of generator took 4672ms
- 2020-07-04T11:01:45 37.688 INF Started thread SaveChunks C:\Pingperfect\Users\sams2\234937\Saves/PREGEN02/Pingperfect22\Region
- 2020-07-04T11:01:47 39.592 INF [DECO] read 1577/40141
- 2020-07-04T11:01:48 40.202 INF AstarManager Init
- 2020-07-04T11:01:48 40.898 INF Weather Packages Created FROM BIOMES
- 2020-07-04T11:01:48 40.898 INF createWorld() done
- 2020-07-04T11:01:48 40.899 INF Calculating world hashes
- 2020-07-04T11:01:48 40.901 INF Loading players.xml
- 2020-07-04T11:01:48 40.994 INF Loaded player
- 2020-07-04T11:01:48 41.049 INF VehicleManager C:\Pingperfect\Users\sams2\234937\Saves/PREGEN02/Pingperfect22/vehicles.dat, loaded 7
- 2020-07-04T11:01:49 41.201 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
- 2020-07-04T11:01:49 41.201 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 10, default = 8
- 2020-07-04T11:01:49 41.201 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 40, default = 30
- 2020-07-04T11:01:49 41.201 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 80, default = 100
- 2020-07-04T11:01:49 41.202 INF [EAC] Starting EAC server
- 2020-07-04T11:01:49 41.208 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 0000028C6229FCF0 LogLevel: Verb.
- 2020-07-04T11:01:49 41.208 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
- 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
- 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
- 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
- 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
- 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
- 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
- 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
- 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
- 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
- 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
- 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
- 2020-07-04T11:01:49 41.285 INF StartGame done
- Fallback handler could not load library C:/Pingperfect/Users/sams2/234937/7DaysToDieserver_Data/Mono/libc
- Fallback handler could not load library C:/Pingperfect/Users/sams2/234937/7DaysToDieserver_Data/Mono/libc.dll
- Fallback handler could not load library C:/Pingperfect/Users/sams2/234937/7DaysToDieserver_Data/Mono/libc
- 2020-07-04T11:01:50 42.520 INF [Steamworks.NET] GameServer.Init successful
- 2020-07-04T11:01:50 42.525 INF [Steamworks.NET] Making server public
- 2020-07-04T11:01:50 42.921 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90136810466100231, public IP=107.158.255.202
- 2020-07-04T11:01:52 45.039 INF Calculating hashes took 4139 ms (world size 668 MiB)
- 2020-07-04T11:01:55 47.088 INF NET: LiteNetLib: Connect from: 108.185.172.75:56813
- 2020-07-04T11:01:55 47.092 INF Started thread NCS_Reader_1_0
- 2020-07-04T11:01:55 47.093 INF Started thread NCS_Writer_1_0
- 2020-07-04T11:01:55 47.118 INF Started thread NCS_Reader_1_1
- 2020-07-04T11:01:55 47.118 INF Started thread NCS_Writer_1_1
- 2020-07-04T11:01:55 47.118 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2020-07-04T11:01:55 47.122 INF NPCID.Write
- 2020-07-04T11:01:55 47.166 INF NPPL.Read
- 2020-07-04T11:01:55 47.188 INF PlayerLogin: FADDERALL/Alpha 18.4
- 2020-07-04T11:01:55 47.188 INF Client IP: 108.185.172.75
- 2020-07-04T11:01:55 47.190 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2020-07-04T11:01:55 47.195 INF [Steamworks.NET] Authenticating player: FADDERALL SteamId: 76561198387176041 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2020-07-04T11:01:55 47.393 INF [Steamworks.NET] Authentication callback. ID: 76561198387176041, owner: 76561198387176041, result: k_EAuthSessionResponseOK
- 2020-07-04T11:01:55 47.393 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198387176041', OwnerID='76561198387176041', PlayerName='FADDERALL'
- 2020-07-04T11:01:55 47.393 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198387176041', OwnerID='76561198387176041', PlayerName='FADDERALL'
- 2020-07-04T11:01:55 47.395 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0000000000000001 PlayerGUID: 76561198387176041 PlayerIP: 108.185.172.75 OwnerGUID: 76561198387176041 PlayerName: FADDERALL
- 2020-07-04T11:01:55 47.587 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Message: Client authenticated.
- 2020-07-04T11:01:55 47.595 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2020-07-04T11:01:55 47.719 INF [EAC] Log: [EAC Server] [Info] Connection established.
- 2020-07-04T11:01:55 47.822 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0000000000000001.
- 2020-07-04T11:01:55 48.004 INF NET: LiteNetLib: Connect from: 24.50.150.76:52600
- 2020-07-04T11:01:55 48.005 INF Started thread NCS_Reader_2_0
- 2020-07-04T11:01:55 48.005 INF Started thread NCS_Writer_2_0
- 2020-07-04T11:01:55 48.006 INF Started thread NCS_Reader_2_1
- 2020-07-04T11:01:55 48.006 INF Started thread NCS_Writer_2_1
- 2020-07-04T11:01:55 48.006 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2020-07-04T11:01:55 48.008 INF NPCID.Write
- 2020-07-04T11:01:56 48.222 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0000000000000001
- 2020-07-04T11:01:56 48.222 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
- 2020-07-04T11:01:56 48.237 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2020-07-04T11:01:56 48.238 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198387176041', OwnerID='76561198387176041', PlayerName='FADDERALL'
- 2020-07-04T11:01:56 48.238 INF Allowing player with id 76561198387176041
- 2020-07-04T11:01:56 48.268 INF NPPL.Read
- 2020-07-04T11:01:56 48.287 INF PlayerLogin: Slamm3r/Alpha 18.4
- 2020-07-04T11:01:56 48.287 INF Client IP: 24.50.150.76
- 2020-07-04T11:01:56 48.287 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2020-07-04T11:01:56 48.288 INF [Steamworks.NET] Authenticating player: Slamm3r SteamId: 76561198287490025 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2020-07-04T11:01:56 48.338 INF RequestToEnterGame: 76561198387176041/FADDERALL
- 2020-07-04T11:01:56 48.341 INF [DECO] written 1577/40141
- 2020-07-04T11:01:56 48.587 INF [Steamworks.NET] Authentication callback. ID: 76561198287490025, owner: 76561198287490025, result: k_EAuthSessionResponseOK
- 2020-07-04T11:01:56 48.587 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198287490025', OwnerID='76561198287490025', PlayerName='Slamm3r'
- 2020-07-04T11:01:56 48.587 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198287490025', OwnerID='76561198287490025', PlayerName='Slamm3r'
- 2020-07-04T11:01:56 48.587 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0000000000000002 PlayerGUID: 76561198287490025 PlayerIP: 24.50.150.76 OwnerGUID: 76561198287490025 PlayerName: Slamm3r
- 2020-07-04T11:01:56 48.937 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000002 Session: 2 Status: Client Authenticated Message: Client authenticated.
- 2020-07-04T11:01:56 48.937 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2020-07-04T11:01:57 49.223 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0000000000000002.
- 2020-07-04T11:01:57 49.624 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0000000000000002
- 2020-07-04T11:01:57 49.624 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000002 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
- 2020-07-04T11:01:57 49.637 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2020-07-04T11:01:57 49.637 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198287490025', OwnerID='76561198287490025', PlayerName='Slamm3r'
- 2020-07-04T11:01:57 49.637 INF Allowing player with id 76561198287490025
- 2020-07-04T11:01:57 49.787 INF RequestToEnterGame: 76561198287490025/Slamm3r
- 2020-07-04T11:01:57 49.788 INF [DECO] written 1577/40141
- 2020-07-04T11:02:12 64.840 INF [DECO] written 1577/40141
- 2020-07-04T11:02:19 71.395 INF Time: 1.11m FPS: 20.00 Heap: 2284.5MB Max: 2284.5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 3368.7MB
- 2020-07-04T11:02:32 84.479 INF RequestToSpawnPlayer: 54723, FADDERALL, 6
- 2020-07-04T11:02:32 84.529 INF Created player with id=54723
- 2020-07-04T11:02:32 84.532 WRN InitBreadCrumbs FADDERALL (0.0, 0.0, 0.0)
- 2020-07-04T11:02:32 84.548 WRN Spawned entity with wrong pos: [type=EntityPlayer, name=FADDERALL, id=54723] id=54723 pos=(0.0, 0.0, 0.0)
- 2020-07-04T11:02:38 90.485 INF RequestToSpawnPlayer: 171, Slamm3r, 6
- 2020-07-04T11:02:38 90.488 INF Created player with id=171
- 2020-07-04T11:02:38 90.489 WRN InitBreadCrumbs Slamm3r (1063.3, 60.5, 1687.5)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-07-04T11:02:40 92.596 INF GMSG: Player 'Slamm3r' joined the game
- 2020-07-04T11:02:40 92.601 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1063, 60, 1687): EntityID=171, PlayerID='76561198287490025', OwnerID='76561198287490025', PlayerName='Slamm3r'
- 2020-07-04T11:02:44 96.947 INF Client 76561198287490025/Slamm3r executing client side command: dm
- 2020-07-04T11:02:49 101.440 INF Time: 1.61m FPS: 22.59 Heap: 2429.4MB Max: 2429.4MB Chunks: 450 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3501.6MB
- 2020-07-04T11:02:50 102.980 INF Client 76561198287490025/Slamm3r executing client side command: dm
- 2020-07-04T11:02:54 106.751 INF Executing command 'lpi' from client 76561198287490025
- 2020-07-04T11:03:10 122.768 INF Executing command 'teleportplayer 54723 171' from client 76561198287490025
- 2020-07-04T11:03:19 131.473 INF Time: 2.11m FPS: 24.68 Heap: 2444.0MB Max: 2444.0MB Chunks: 450 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3516.3MB
- 2020-07-04T11:03:49 161.507 INF Time: 2.61m FPS: 22.38 Heap: 1816.5MB Max: 2444.0MB Chunks: 450 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3532.4MB
- 2020-07-04T11:03:52 164.249 INF Executing command 'lpi' from client 76561198287490025
- 2020-07-04T11:04:19 191.527 INF Time: 3.11m FPS: 22.06 Heap: 1825.5MB Max: 2444.0MB Chunks: 450 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3532.4MB
- 2020-07-04T11:04:32 204.473 INF VehicleManager saving 7 (4 / 3)
- 2020-07-04T11:04:35 207.758 INF Executing command 'teleportplayer [54723] [171]' from client 76561198287490025
- 2020-07-04T11:04:49 221.563 INF Time: 3.61m FPS: 21.84 Heap: 1836.7MB Max: 2444.0MB Chunks: 450 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3532.4MB
- 2020-07-04T11:05:00 232.391 INF Executing command 'teleportplayer 54723 171' from client 76561198287490025
- 2020-07-04T11:05:19 251.585 INF Time: 4.11m FPS: 22.04 Heap: 1849.4MB Max: 2444.0MB Chunks: 450 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3532.4MB
- 2020-07-04T11:05:49 281.617 INF Time: 4.61m FPS: 22.48 Heap: 1795.7MB Max: 2444.0MB Chunks: 450 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3532.4MB
- 2020-07-04T11:06:19 311.653 INF Time: 5.11m FPS: 22.23 Heap: 1804.6MB Max: 2444.0MB Chunks: 450 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3532.4MB
- 2020-07-04T11:06:32 324.515 INF VehicleManager saving 7 (4 / 3)
- 2020-07-04T11:06:49 341.661 INF Time: 5.61m FPS: 22.41 Heap: 1817.9MB Max: 2444.0MB Chunks: 465 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3533.4MB
- 2020-07-04T11:07:19 371.711 INF Time: 6.11m FPS: 22.41 Heap: 1832.9MB Max: 2444.0MB Chunks: 465 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3534.5MB
- 2020-07-04T11:07:49 401.731 INF Time: 6.61m FPS: 22.41 Heap: 1798.6MB Max: 2444.0MB Chunks: 465 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3534.8MB
- 2020-07-04T11:08:19 431.778 INF Time: 7.12m FPS: 23.00 Heap: 1807.2MB Max: 2444.0MB Chunks: 465 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3534.8MB
- 2020-07-04T11:08:32 444.549 INF VehicleManager saving 7 (4 / 3)
- 2020-07-04T11:08:49 461.791 INF Time: 7.62m FPS: 21.11 Heap: 1816.8MB Max: 2444.0MB Chunks: 465 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3534.8MB
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