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7D2D Server Log

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Jul 4th, 2020
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  1. Mono path[0] = 'C:/Pingperfect/Users/sams2/234937/7DaysToDieserver_Data/Managed'
  2. Mono config path = 'C:/Pingperfect/Users/sams2/234937/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Null
  5. GfxDevice: creating device client; threaded=0
  6. NullGfxDevice:
  7. Version: NULL 1.0 [1.0]
  8. Renderer: Null Device
  9. Vendor: Unity Technologies
  10. FMOD initialized on nosound output
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.111 seconds
  13. UnloadTime: 0.481801 ms
  14. 2020-07-04T11:01:07 0.061 INF Awake IsFocused: True
  15. 2020-07-04T11:01:07 0.062 INF Awake
  16. 2020-07-04T11:01:08 0.171 INF Version: Alpha 18.4 (b4) Compatibility Version: Alpha 18.4, Build: Windows 64 Bit
  17. 2020-07-04T11:01:08 0.171 INF System information:
  18. 2020-07-04T11:01:08 0.172 INF OS: Windows 10 (10.0.0) 64bit
  19. 2020-07-04T11:01:08 0.172 INF CPU: Intel(R) Xeon(R) E-2176G CPU @ 3.70GHz (cores: 12)
  20. 2020-07-04T11:01:08 0.172 INF RAM: 65436 MB
  21. 2020-07-04T11:01:08 0.173 INF GPU: Null Device (128 MB)
  22. 2020-07-04T11:01:08 0.174 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  23. 2020-07-04T11:01:08 0.201 INF Last played version: Alpha 18.4
  24. 2020-07-04T11:01:08 0.202 INF Local UTC offset: -7 hours
  25. 2020-07-04T11:01:08 0.209 INF Command line arguments: C:\Pingperfect\Users\sams2\234937\7DaysToDieserver.exe -quit -batchmode -nographics -ip 107.158.255.202 -port 41301 -configfile=pingperfect.xml -logfile C:\Pingperfect\Users\sams2\234937\7DaysToDieServer_Data\output_log.txt -dedicated
  26. 2020-07-04T11:01:08 0.221 INF Parsing server configfile: C:/Pingperfect/Users/sams2/234937/7DaysToDieserver_Data/../pingperfect.xml
  27. 2020-07-04T11:01:08 0.271 INF Parsing server configfile successfully completed
  28. 2020-07-04T11:01:08 0.271 INF Starting dedicated server level=PREGEN02 game name=Pingperfect22
  29. 2020-07-04T11:01:08 0.271 INF Maximum allowed players: 12
  30. 2020-07-04T11:01:08 0.271 INF Game mode: GameModeSurvival
  31. 2020-07-04T11:01:08 0.272 INF Dedicated server only build
  32. 2020-07-04T11:01:08 0.272 INF Not running in Big Picture Mode, no on-screen keyboard available
  33. 2020-07-04T11:01:08 0.273 INF Starting PlayerInputManager...
  34. 2020-07-04T11:01:08 0.296 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
  35. 2020-07-04T11:01:08 0.385 INF Starting UserProfileManager...
  36. 2020-07-04T11:01:08 0.480 INF Occlusion: Awake
  37. 2020-07-04T11:01:08 0.483 INF Texture quality is set to 3
  38. 2020-07-04T11:01:08 0.541 INF [MODS] Start loading
  39. 2020-07-04T11:01:08 0.542 INF [MODS] Trying to load from folder: Real_Food_Water_Bars
  40. 2020-07-04T11:01:08 0.552 INF [MODS] Loaded Mod: ZauberfussFoodWater (A18)
  41. 2020-07-04T11:01:08 0.553 INF [MODS] Initializing mod code
  42. 2020-07-04T11:01:08 0.553 INF [MODS] Loading done
  43. 2020-07-04T11:01:08 0.567 INF Loading permissions file at 'C:\Pingperfect\Users\sams2\234937\Saves/pingadmin.xml'
  44. 2020-07-04T11:01:08 0.582 INF Loading permissions file done.
  45. 2020-07-04T11:01:08 0.995 INF UMA Overlay loading took 256 ms
  46. 2020-07-04T11:01:08 0.998 INF UMA Slot loading took 2 ms
  47. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  48. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  49. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  50. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  51. 2020-07-04T11:01:09 1.321 INF Reloading serveradmin.xml
  52. 2020-07-04T11:01:09 1.321 INF Loading permissions file at 'C:\Pingperfect\Users\sams2\234937\Saves/pingadmin.xml'
  53. 2020-07-04T11:01:09 1.322 INF Loading permissions file done.
  54. 2020-07-04T11:01:09 1.529 INF WorldStaticData.Init() needed 0.526s
  55. 2020-07-04T11:01:09 1.550 INF Awake done in 1489 ms
  56. Fallback handler could not load library C:/Pingperfect/Users/sams2/234937/7DaysToDieserver_Data/Mono/libc
  57. Fallback handler could not load library C:/Pingperfect/Users/sams2/234937/7DaysToDieserver_Data/Mono/libc.dll
  58. Fallback handler could not load library C:/Pingperfect/Users/sams2/234937/7DaysToDieserver_Data/Mono/libc
  59. 2020-07-04T11:01:09 1.590 INF NET: Starting server protocols
  60. 2020-07-04T11:01:09 1.602 INF NET: LiteNetLib server started
  61. 2020-07-04T11:01:09 1.603 INF [Steamworks.NET] NET: Server started
  62. 2020-07-04T11:01:09 1.603 INF Started thread SteamNetworkingServer
  63. 2020-07-04T11:01:09 1.607 INF StartGame
  64. 2020-07-04T11:01:09 1.864 INF Persistent GamePrefs saved
  65. GamePref.AdminFileName = pingadmin.xml
  66. GamePref.AirDropFrequency = 72
  67. GamePref.AirDropMarker = False
  68. GamePref.AutopilotMode = 0
  69. GamePref.BedrollDeadZoneSize = 10
  70. GamePref.BedrollExpiryTime = 45
  71. GamePref.BlockDamageAI = 100
  72. GamePref.BlockDamageAIBM = 100
  73. GamePref.BlockDamagePlayer = 100
  74. GamePref.BloodMoonEnemyCount = 10
  75. GamePref.BloodMoonFrequency = 7
  76. GamePref.BloodMoonRange = 0
  77. GamePref.BloodMoonWarning = 8
  78. GamePref.BuildCreate = False
  79. GamePref.ConnectToServerIP = 127.0.0.1
  80. GamePref.ConnectToServerPort = 26900
  81. GamePref.ControlPanelEnabled = True
  82. GamePref.ControlPanelPort = 41304
  83. GamePref.CraftTimer =
  84. GamePref.CreateLevelDim = 8
  85. GamePref.CreateLevelName = My Level
  86. GamePref.CreativeMenuEnabled = False
  87. GamePref.DayCount = 3
  88. GamePref.DayLightLength = 15
  89. GamePref.DayNightLength = 60
  90. GamePref.DebugMenuEnabled = False
  91. GamePref.DebugMenuShowTasks = False
  92. GamePref.DebugStopEnemiesMoving = False
  93. GamePref.DropOnDeath = 3
  94. GamePref.DropOnQuit = 0
  95. GamePref.DynamicSpawner =
  96. GamePref.EACEnabled = True
  97. GamePref.EnemyDifficulty = 0
  98. GamePref.EnemySpawnMode = True
  99. GamePref.FavoriteServersList =
  100. GamePref.FragLimit = 20
  101. GamePref.GameDifficulty = 3
  102. GamePref.GameGuidClient =
  103. GamePref.GameMode = GameModeSurvival
  104. GamePref.GameName = Pingperfect22
  105. GamePref.GameNameClient = My Game
  106. GamePref.GameVersion = Alpha 18.4
  107. GamePref.GameWorld = PREGEN02
  108. GamePref.HideCommandExecutionLog = 0
  109. GamePref.JoiningOptions = True
  110. GamePref.LandClaimCount = 1
  111. GamePref.LandClaimDeadZone = 30
  112. GamePref.LandClaimDecayMode = 0
  113. GamePref.LandClaimExpiryTime = 3
  114. GamePref.LandClaimOfflineDelay = 0
  115. GamePref.LandClaimOfflineDurabilityModifier = 4
  116. GamePref.LandClaimOnlineDurabilityModifier = 4
  117. GamePref.LandClaimSize = 41
  118. GamePref.LastGameResetRevision = 0
  119. GamePref.LastLoadedPrefab =
  120. GamePref.LastLoadedPrefabSize =
  121. GamePref.LootAbundance = 80
  122. GamePref.LootRespawnDays = 40
  123. GamePref.LootTimer =
  124. GamePref.MatchLength = 10
  125. GamePref.MaxSpawnedAnimals = 50
  126. GamePref.MaxSpawnedZombies = 45
  127. GamePref.MaxUncoveredMapChunksPerPlayer = 65536
  128. GamePref.NoGraphicsMode = True
  129. GamePref.OptionsAA = 1
  130. GamePref.OptionsAllowController = True
  131. GamePref.OptionsAmbientVolumeLevel = 1
  132. GamePref.OptionsAudioOcclusion = False
  133. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  134. GamePref.OptionsControllerVibration = True
  135. GamePref.OptionsDeferredLighting = True
  136. GamePref.OptionsDisableChunkLODs = False
  137. GamePref.OptionsDynamicMusicDailyTime = 0.3
  138. GamePref.OptionsDynamicMusicEnabled = True
  139. GamePref.OptionsFieldOfView = 65
  140. GamePref.OptionsFieldOfViewNew = 65
  141. GamePref.OptionsForegroundGlobalOpacity = 1
  142. GamePref.OptionsGamma = 0.375
  143. GamePref.OptionsGfxBloom = True
  144. GamePref.OptionsGfxDOF = False
  145. GamePref.OptionsGfxMotionBlur = 1
  146. GamePref.OptionsGfxOcclusion = True
  147. GamePref.OptionsGfxSSAO = True
  148. GamePref.OptionsGfxSSReflections = 1
  149. GamePref.OptionsGfxSunShafts = True
  150. GamePref.OptionsGraphicsQuality = 2
  151. GamePref.OptionsGrassDistance = 1
  152. GamePref.OptionsHudOpacity = 1
  153. GamePref.OptionsHudSize = 0
  154. GamePref.OptionsInterfaceSensitivity = 0.75
  155. GamePref.OptionsInvertMouse = False
  156. GamePref.OptionsJournalPopup = True
  157. GamePref.OptionsLODDistance = 0.5
  158. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  159. GamePref.OptionsMicVolumeLevel = 0.75
  160. GamePref.OptionsMouseSensitivity = 0.5
  161. GamePref.OptionsMusicVolumeLevel = 0.2
  162. GamePref.OptionsObjectQuality = 3
  163. GamePref.OptionsOverallAudioVolumeLevel = 1
  164. GamePref.OptionsPlayChanceFrequency = 3
  165. GamePref.OptionsPlayChanceProbability = 0.983
  166. GamePref.OptionsPlayerModel = playerMale
  167. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  168. GamePref.OptionsPOICulling = 1
  169. GamePref.OptionsReflectedShadows = False
  170. GamePref.OptionsReflectionBounces = 0
  171. GamePref.OptionsReflectionCullList = Default
  172. GamePref.OptionsReflectionFarClip = 3000
  173. GamePref.OptionsReflectionQuality = 1
  174. GamePref.OptionsReflectionRefreshMode = ViaScripting
  175. GamePref.OptionsReflectionRefreshRate = 0
  176. GamePref.OptionsReflectionShadowDistance = 60
  177. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  178. GamePref.OptionsResolution = 0
  179. GamePref.OptionsScreenBoundsValue = 1
  180. GamePref.OptionsShadowDistance = 1
  181. GamePref.OptionsShowCompass = True
  182. GamePref.OptionsShowCrosshair = True
  183. GamePref.OptionsStabSpawnBlocksOnGround = True
  184. GamePref.OptionsStreamingMipmapsBudget = 4096
  185. GamePref.OptionsStreamingMipmapsEnabled = True
  186. GamePref.OptionsTempCelsius = False
  187. GamePref.OptionsTerrainQuality = 3
  188. GamePref.OptionsTextureFilter = 1
  189. GamePref.OptionsTextureQuality = 1
  190. GamePref.OptionsTreeDistance = 4
  191. GamePref.OptionsUMATextureQuality = 1
  192. GamePref.OptionsViewDistance = 6
  193. GamePref.OptionsVoiceChatEnabled = True
  194. GamePref.OptionsVoiceVolumeLevel = 0.75
  195. GamePref.OptionsVsync = 1
  196. GamePref.OptionsWaterParticleLimiter = 0.5
  197. GamePref.OptionsWaterQuality = 1
  198. GamePref.OptionsZoomMouseSensitivity = 0.5
  199. GamePref.PartySharedKillRange = 100
  200. GamePref.PersistentPlayerProfiles = False
  201. GamePref.PlayerAutologin = False
  202. GamePref.PlayerId =
  203. GamePref.PlayerKillingMode = 2
  204. GamePref.PlayerName = Player
  205. GamePref.PlayerSafeZoneHours = 5
  206. GamePref.PlayerSafeZoneLevel = 5
  207. GamePref.PlayerToken =
  208. GamePref.RebuildMap = False
  209. GamePref.SaveGameFolder = C:\Pingperfect\Users\sams2\234937\Saves
  210. GamePref.SelectionContextMode = 0
  211. GamePref.SelectionOperationMode = 0
  212. GamePref.ServerAdminSlots = 0
  213. GamePref.ServerAdminSlotsPermission = 0
  214. GamePref.ServerDescription = A Pingperfect Server
  215. GamePref.ServerDisabledNetworkProtocols =
  216. GamePref.ServerIP =
  217. GamePref.ServerIsPublic = True
  218. GamePref.ServerLoginConfirmationText = Welcome to Slammers Zombie emporium! Wholesale prices on brains and flesh.
  219. GamePref.ServerMaxAllowedViewDistance = 6
  220. GamePref.ServerMaxPlayerCount = 12
  221. GamePref.ServerMaxWorldTransferSpeedKiBs = 1024
  222. GamePref.ServerName = Slammers Zombie Utopia
  223. GamePref.ServerPort = 41301
  224. GamePref.ServerReservedSlots = 0
  225. GamePref.ServerReservedSlotsPermission = 100
  226. GamePref.ServerVisibility = 2
  227. GamePref.ServerWebsiteURL = Pingperfect.com
  228. GamePref.ShowFriendPlayerOnMap = True
  229. GamePref.TelnetEnabled = False
  230. GamePref.TelnetFailedLoginLimit = 5
  231. GamePref.TelnetFailedLoginsBlocktime = 10
  232. GamePref.TelnetPort = 41303
  233. GamePref.TerminalWindowEnabled = False
  234. GamePref.UNUSED_OptionsBloom =
  235. GamePref.UNUSED_OptionsDOF =
  236. GamePref.UNUSED_OptionsImageEffects =
  237. GamePref.UNUSED_OptionsMotionBlur =
  238. GamePref.UNUSED_OptionsObjectBlur =
  239. GamePref.UNUSED_OptionsSSAO =
  240. GamePref.UNUSED_OptionsSunShafts =
  241. GamePref.UserDataFolder = C:\Pingperfect\Users\sams2\234937\Saves
  242. GamePref.WorldGenSeed = Pingperfect
  243. GamePref.WorldGenSize = 8192
  244. GamePref.XPMultiplier = 100
  245. GamePref.ZombieBMMove = 3
  246. GamePref.ZombieFeralMove = 3
  247. GamePref.ZombieMove = 0
  248. GamePref.ZombieMoveNight = 3
  249. GamePref.ZombiePlayers = True
  250. GameStat.AirDropFrequency = 0
  251. GameStat.AirDropMarker = False
  252. GameStat.AllowedViewDistance = 12
  253. GameStat.AnimalCount = 0
  254. GameStat.AutoParty = False
  255. GameStat.BedrollExpiryTime = 45
  256. GameStat.BlockDamagePlayer = 100
  257. GameStat.BloodMoonDay = 0
  258. GameStat.BloodMoonEnemyCount = 8
  259. GameStat.BloodMoonWarning = 8
  260. GameStat.ChunkStabilityEnabled = True
  261. GameStat.CraftTimer =
  262. GameStat.CurrentRoundIx = 0
  263. GameStat.DayLightLength = 18
  264. GameStat.DayLimitActive = False
  265. GameStat.DayLimitThisRound = 0
  266. GameStat.DropOnDeath = 1
  267. GameStat.DropOnQuit = 0
  268. GameStat.EnemyCount = 0
  269. GameStat.EnemyDifficulty = Normal
  270. GameStat.EnemySpawnMode = True
  271. GameStat.FragLimitActive = False
  272. GameStat.FragLimitThisRound = 0
  273. GameStat.GameDifficulty = 2
  274. GameStat.GameDifficultyBonus = 1
  275. GameStat.GameModeId = 0
  276. GameStat.GameState = 0
  277. GameStat.GlobalMessageToShow =
  278. GameStat.IsCreativeMenuEnabled = False
  279. GameStat.IsFlyingEnabled = False
  280. GameStat.IsPlayerCollisionEnabled = True
  281. GameStat.IsPlayerDamageEnabled = True
  282. GameStat.IsResetMapOnRestart = False
  283. GameStat.IsSaveSupplyCrates = True
  284. GameStat.IsSpawnEnemies = True
  285. GameStat.IsSpawnNearOtherPlayer = False
  286. GameStat.IsTeleportEnabled = False
  287. GameStat.IsVersionCheckDone = False
  288. GameStat.LandClaimCount = 1
  289. GameStat.LandClaimDeadZone = 30
  290. GameStat.LandClaimDecayMode = 0
  291. GameStat.LandClaimExpiryTime = 3
  292. GameStat.LandClaimOfflineDelay = 0
  293. GameStat.LandClaimOfflineDurabilityModifier = 32
  294. GameStat.LandClaimOnlineDurabilityModifier = 32
  295. GameStat.LandClaimSize = 41
  296. GameStat.LoadScene =
  297. GameStat.LootTimer =
  298. GameStat.OptionsPOICulling = 0
  299. GameStat.PartySharedKillRange = 100
  300. GameStat.PlayerKillingMode = KillStrangersOnly
  301. GameStat.ScoreDiedMultiplier = -5
  302. GameStat.ScorePlayerKillMultiplier = 1
  303. GameStat.ScoreZombieKillMultiplier = 1
  304. GameStat.ShowAllPlayersOnMap = False
  305. GameStat.ShowFriendPlayerOnMap = True
  306. GameStat.ShowSpawnWindow = False
  307. GameStat.ShowWindow =
  308. GameStat.ShowZombieCounter = False
  309. GameStat.TimeLimitActive = False
  310. GameStat.TimeLimitThisRound = 0
  311. GameStat.TimeOfDayIncPerSec = 20
  312. GameStat.XPMultiplier = 100
  313. GameStat.ZombieHordeMeter = False
  314. 2020-07-04T11:01:09 1.945 INF StartAsServer
  315. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  316. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  317. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  318. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  319. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  320. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  321. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  322. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  323. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  324. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  325. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  326. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  327. 2020-07-04T11:01:15 7.470 INF Block IDs with mapping
  328. 2020-07-04T11:01:15 7.470 INF BlockIDs from Mapping
  329. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  330. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  331. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  332. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  333. 2020-07-04T11:01:18 10.506 INF Item IDs with mapping
  334. 2020-07-04T11:01:18 10.507 INF ItemIDs from Mapping
  335. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  336. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  337. HDR Render Texture not supported, disabling HDR on reflection probe.
  338.  
  339. (Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 269)
  340.  
  341. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  342. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  343. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  344. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  345. 2020-07-04T11:01:32 24.392 INF createWorld: PREGEN02, Pingperfect22, GameModeSurvival
  346. 2020-07-04T11:01:32 24.393 INF Occlusion: Disabled
  347. 2020-07-04T11:01:32 24.451 INF Started thread ChunkRegeneration
  348. 2020-07-04T11:01:32 24.451 INF Started thread ChunkCalc
  349. 2020-07-04T11:01:32 24.545 INF World.Load: PREGEN02
  350. 2020-07-04T11:01:32 24.564 INF BloodMoon SetDay: day 133, last day 126, freq 7, range 0
  351. 2020-07-04T11:01:36 28.833 INF Started thread GenerateChunks
  352. 2020-07-04T11:01:37 29.257 INF Loading dtm raw file took 374ms
  353. 2020-07-04T11:01:37 29.717 INF Biomes image size w= 8192, h = 8192
  354. 2020-07-04T11:01:38 30.184 INF Loading and creating biomes took 927ms
  355. 2020-07-04T11:01:40 32.890 INF Loading and creating shader control textures took 2705ms
  356. 2020-07-04T11:01:42 34.943 INF NET: LiteNetLib: Connect from: 24.50.150.76:52587
  357. 2020-07-04T11:01:42 34.956 INF Started thread NCS_Reader_0_0
  358. 2020-07-04T11:01:42 34.956 INF Started thread NCS_Writer_0_0
  359. 2020-07-04T11:01:42 34.970 INF Started thread NCS_Reader_0_1
  360. 2020-07-04T11:01:42 34.970 INF Started thread NCS_Writer_0_1
  361. 2020-07-04T11:01:42 34.970 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  362. 2020-07-04T11:01:42 34.992 INF NPCID.Write
  363. 2020-07-04T11:01:43 35.100 INF NPPL.Read
  364. 2020-07-04T11:01:43 35.150 INF PlayerLogin: Slamm3r/Alpha 18.4
  365. 2020-07-04T11:01:43 35.151 INF Client IP: 24.50.150.76
  366. 2020-07-04T11:01:43 35.152 INF Kicking player (Server is still initializing): EntityID=-1, PlayerID='76561198287490025', OwnerID='', PlayerName='Slamm3r'
  367. 2020-07-04T11:01:43 35.288 INF NET: LiteNetLib: Client disconnect from: 24.50.150.76:52587 (RemoteConnectionClose)
  368. 2020-07-04T11:01:43 35.288 INF [NET] PlayerDisconnected EntityID=-1, PlayerID='76561198287490025', OwnerID='', PlayerName='Slamm3r'
  369. 2020-07-04T11:01:43 35.289 INF Player disconnected: EntityID=-1, PlayerID='76561198287490025', OwnerID='', PlayerName='Slamm3r'
  370. 2020-07-04T11:01:43 35.290 INF Exited thread NCS_Reader_0_0
  371. 2020-07-04T11:01:43 35.290 INF Exited thread NCS_Reader_0_1
  372. 2020-07-04T11:01:43 35.290 INF Exited thread NCS_Writer_0_1
  373. 2020-07-04T11:01:43 35.290 INF Exited thread NCS_Writer_0_0
  374. 2020-07-04T11:01:43 35.683 ERR DisconnectClient: Player 76561198287490025 not found
  375. 2020-07-04T11:01:45 37.563 INF Loading and parsing of generator took 4672ms
  376. 2020-07-04T11:01:45 37.688 INF Started thread SaveChunks C:\Pingperfect\Users\sams2\234937\Saves/PREGEN02/Pingperfect22\Region
  377. 2020-07-04T11:01:47 39.592 INF [DECO] read 1577/40141
  378. 2020-07-04T11:01:48 40.202 INF AstarManager Init
  379. 2020-07-04T11:01:48 40.898 INF Weather Packages Created FROM BIOMES
  380. 2020-07-04T11:01:48 40.898 INF createWorld() done
  381. 2020-07-04T11:01:48 40.899 INF Calculating world hashes
  382. 2020-07-04T11:01:48 40.901 INF Loading players.xml
  383. 2020-07-04T11:01:48 40.994 INF Loaded player
  384. 2020-07-04T11:01:48 41.049 INF VehicleManager C:\Pingperfect\Users\sams2\234937\Saves/PREGEN02/Pingperfect22/vehicles.dat, loaded 7
  385. 2020-07-04T11:01:49 41.201 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
  386. 2020-07-04T11:01:49 41.201 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 10, default = 8
  387. 2020-07-04T11:01:49 41.201 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 40, default = 30
  388. 2020-07-04T11:01:49 41.201 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 80, default = 100
  389. 2020-07-04T11:01:49 41.202 INF [EAC] Starting EAC server
  390. 2020-07-04T11:01:49 41.208 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 0000028C6229FCF0 LogLevel: Verb.
  391. 2020-07-04T11:01:49 41.208 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
  392. 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  393. 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  394. 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  395. 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  396. 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  397. 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
  398. 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
  399. 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
  400. 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
  401. 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
  402. 2020-07-04T11:01:49 41.212 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  403. 2020-07-04T11:01:49 41.285 INF StartGame done
  404. Fallback handler could not load library C:/Pingperfect/Users/sams2/234937/7DaysToDieserver_Data/Mono/libc
  405. Fallback handler could not load library C:/Pingperfect/Users/sams2/234937/7DaysToDieserver_Data/Mono/libc.dll
  406. Fallback handler could not load library C:/Pingperfect/Users/sams2/234937/7DaysToDieserver_Data/Mono/libc
  407. 2020-07-04T11:01:50 42.520 INF [Steamworks.NET] GameServer.Init successful
  408. 2020-07-04T11:01:50 42.525 INF [Steamworks.NET] Making server public
  409. 2020-07-04T11:01:50 42.921 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90136810466100231, public IP=107.158.255.202
  410. 2020-07-04T11:01:52 45.039 INF Calculating hashes took 4139 ms (world size 668 MiB)
  411. 2020-07-04T11:01:55 47.088 INF NET: LiteNetLib: Connect from: 108.185.172.75:56813
  412. 2020-07-04T11:01:55 47.092 INF Started thread NCS_Reader_1_0
  413. 2020-07-04T11:01:55 47.093 INF Started thread NCS_Writer_1_0
  414. 2020-07-04T11:01:55 47.118 INF Started thread NCS_Reader_1_1
  415. 2020-07-04T11:01:55 47.118 INF Started thread NCS_Writer_1_1
  416. 2020-07-04T11:01:55 47.118 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  417. 2020-07-04T11:01:55 47.122 INF NPCID.Write
  418. 2020-07-04T11:01:55 47.166 INF NPPL.Read
  419. 2020-07-04T11:01:55 47.188 INF PlayerLogin: FADDERALL/Alpha 18.4
  420. 2020-07-04T11:01:55 47.188 INF Client IP: 108.185.172.75
  421. 2020-07-04T11:01:55 47.190 INF [Steamworks.NET] Auth.AuthenticateUser()
  422. 2020-07-04T11:01:55 47.195 INF [Steamworks.NET] Authenticating player: FADDERALL SteamId: 76561198387176041 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  423. 2020-07-04T11:01:55 47.393 INF [Steamworks.NET] Authentication callback. ID: 76561198387176041, owner: 76561198387176041, result: k_EAuthSessionResponseOK
  424. 2020-07-04T11:01:55 47.393 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198387176041', OwnerID='76561198387176041', PlayerName='FADDERALL'
  425. 2020-07-04T11:01:55 47.393 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198387176041', OwnerID='76561198387176041', PlayerName='FADDERALL'
  426. 2020-07-04T11:01:55 47.395 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0000000000000001 PlayerGUID: 76561198387176041 PlayerIP: 108.185.172.75 OwnerGUID: 76561198387176041 PlayerName: FADDERALL
  427. 2020-07-04T11:01:55 47.587 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Message: Client authenticated.
  428. 2020-07-04T11:01:55 47.595 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
  429. 2020-07-04T11:01:55 47.719 INF [EAC] Log: [EAC Server] [Info] Connection established.
  430. 2020-07-04T11:01:55 47.822 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0000000000000001.
  431. 2020-07-04T11:01:55 48.004 INF NET: LiteNetLib: Connect from: 24.50.150.76:52600
  432. 2020-07-04T11:01:55 48.005 INF Started thread NCS_Reader_2_0
  433. 2020-07-04T11:01:55 48.005 INF Started thread NCS_Writer_2_0
  434. 2020-07-04T11:01:55 48.006 INF Started thread NCS_Reader_2_1
  435. 2020-07-04T11:01:55 48.006 INF Started thread NCS_Writer_2_1
  436. 2020-07-04T11:01:55 48.006 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  437. 2020-07-04T11:01:55 48.008 INF NPCID.Write
  438. 2020-07-04T11:01:56 48.222 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0000000000000001
  439. 2020-07-04T11:01:56 48.222 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
  440. 2020-07-04T11:01:56 48.237 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
  441. 2020-07-04T11:01:56 48.238 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198387176041', OwnerID='76561198387176041', PlayerName='FADDERALL'
  442. 2020-07-04T11:01:56 48.238 INF Allowing player with id 76561198387176041
  443. 2020-07-04T11:01:56 48.268 INF NPPL.Read
  444. 2020-07-04T11:01:56 48.287 INF PlayerLogin: Slamm3r/Alpha 18.4
  445. 2020-07-04T11:01:56 48.287 INF Client IP: 24.50.150.76
  446. 2020-07-04T11:01:56 48.287 INF [Steamworks.NET] Auth.AuthenticateUser()
  447. 2020-07-04T11:01:56 48.288 INF [Steamworks.NET] Authenticating player: Slamm3r SteamId: 76561198287490025 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  448. 2020-07-04T11:01:56 48.338 INF RequestToEnterGame: 76561198387176041/FADDERALL
  449. 2020-07-04T11:01:56 48.341 INF [DECO] written 1577/40141
  450. 2020-07-04T11:01:56 48.587 INF [Steamworks.NET] Authentication callback. ID: 76561198287490025, owner: 76561198287490025, result: k_EAuthSessionResponseOK
  451. 2020-07-04T11:01:56 48.587 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198287490025', OwnerID='76561198287490025', PlayerName='Slamm3r'
  452. 2020-07-04T11:01:56 48.587 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198287490025', OwnerID='76561198287490025', PlayerName='Slamm3r'
  453. 2020-07-04T11:01:56 48.587 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0000000000000002 PlayerGUID: 76561198287490025 PlayerIP: 24.50.150.76 OwnerGUID: 76561198287490025 PlayerName: Slamm3r
  454. 2020-07-04T11:01:56 48.937 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000002 Session: 2 Status: Client Authenticated Message: Client authenticated.
  455. 2020-07-04T11:01:56 48.937 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
  456. 2020-07-04T11:01:57 49.223 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0000000000000002.
  457. 2020-07-04T11:01:57 49.624 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0000000000000002
  458. 2020-07-04T11:01:57 49.624 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0000000000000002 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
  459. 2020-07-04T11:01:57 49.637 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
  460. 2020-07-04T11:01:57 49.637 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198287490025', OwnerID='76561198287490025', PlayerName='Slamm3r'
  461. 2020-07-04T11:01:57 49.637 INF Allowing player with id 76561198287490025
  462. 2020-07-04T11:01:57 49.787 INF RequestToEnterGame: 76561198287490025/Slamm3r
  463. 2020-07-04T11:01:57 49.788 INF [DECO] written 1577/40141
  464. 2020-07-04T11:02:12 64.840 INF [DECO] written 1577/40141
  465. 2020-07-04T11:02:19 71.395 INF Time: 1.11m FPS: 20.00 Heap: 2284.5MB Max: 2284.5MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 3368.7MB
  466. 2020-07-04T11:02:32 84.479 INF RequestToSpawnPlayer: 54723, FADDERALL, 6
  467. 2020-07-04T11:02:32 84.529 INF Created player with id=54723
  468. 2020-07-04T11:02:32 84.532 WRN InitBreadCrumbs FADDERALL (0.0, 0.0, 0.0)
  469. 2020-07-04T11:02:32 84.548 WRN Spawned entity with wrong pos: [type=EntityPlayer, name=FADDERALL, id=54723] id=54723 pos=(0.0, 0.0, 0.0)
  470. 2020-07-04T11:02:38 90.485 INF RequestToSpawnPlayer: 171, Slamm3r, 6
  471. 2020-07-04T11:02:38 90.488 INF Created player with id=171
  472. 2020-07-04T11:02:38 90.489 WRN InitBreadCrumbs Slamm3r (1063.3, 60.5, 1687.5)
  473. Calling Animator.GotoState on Synchronize layer
  474.  
  475. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  476.  
  477. 2020-07-04T11:02:40 92.596 INF GMSG: Player 'Slamm3r' joined the game
  478. 2020-07-04T11:02:40 92.601 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: 1063, 60, 1687): EntityID=171, PlayerID='76561198287490025', OwnerID='76561198287490025', PlayerName='Slamm3r'
  479. 2020-07-04T11:02:44 96.947 INF Client 76561198287490025/Slamm3r executing client side command: dm
  480. 2020-07-04T11:02:49 101.440 INF Time: 1.61m FPS: 22.59 Heap: 2429.4MB Max: 2429.4MB Chunks: 450 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3501.6MB
  481. 2020-07-04T11:02:50 102.980 INF Client 76561198287490025/Slamm3r executing client side command: dm
  482. 2020-07-04T11:02:54 106.751 INF Executing command 'lpi' from client 76561198287490025
  483. 2020-07-04T11:03:10 122.768 INF Executing command 'teleportplayer 54723 171' from client 76561198287490025
  484. 2020-07-04T11:03:19 131.473 INF Time: 2.11m FPS: 24.68 Heap: 2444.0MB Max: 2444.0MB Chunks: 450 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3516.3MB
  485. 2020-07-04T11:03:49 161.507 INF Time: 2.61m FPS: 22.38 Heap: 1816.5MB Max: 2444.0MB Chunks: 450 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3532.4MB
  486. 2020-07-04T11:03:52 164.249 INF Executing command 'lpi' from client 76561198287490025
  487. 2020-07-04T11:04:19 191.527 INF Time: 3.11m FPS: 22.06 Heap: 1825.5MB Max: 2444.0MB Chunks: 450 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3532.4MB
  488. 2020-07-04T11:04:32 204.473 INF VehicleManager saving 7 (4 / 3)
  489. 2020-07-04T11:04:35 207.758 INF Executing command 'teleportplayer [54723] [171]' from client 76561198287490025
  490. 2020-07-04T11:04:49 221.563 INF Time: 3.61m FPS: 21.84 Heap: 1836.7MB Max: 2444.0MB Chunks: 450 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3532.4MB
  491. 2020-07-04T11:05:00 232.391 INF Executing command 'teleportplayer 54723 171' from client 76561198287490025
  492. 2020-07-04T11:05:19 251.585 INF Time: 4.11m FPS: 22.04 Heap: 1849.4MB Max: 2444.0MB Chunks: 450 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3532.4MB
  493. 2020-07-04T11:05:49 281.617 INF Time: 4.61m FPS: 22.48 Heap: 1795.7MB Max: 2444.0MB Chunks: 450 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3532.4MB
  494. 2020-07-04T11:06:19 311.653 INF Time: 5.11m FPS: 22.23 Heap: 1804.6MB Max: 2444.0MB Chunks: 450 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3532.4MB
  495. 2020-07-04T11:06:32 324.515 INF VehicleManager saving 7 (4 / 3)
  496. 2020-07-04T11:06:49 341.661 INF Time: 5.61m FPS: 22.41 Heap: 1817.9MB Max: 2444.0MB Chunks: 465 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3533.4MB
  497. 2020-07-04T11:07:19 371.711 INF Time: 6.11m FPS: 22.41 Heap: 1832.9MB Max: 2444.0MB Chunks: 465 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3534.5MB
  498. 2020-07-04T11:07:49 401.731 INF Time: 6.61m FPS: 22.41 Heap: 1798.6MB Max: 2444.0MB Chunks: 465 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3534.8MB
  499. 2020-07-04T11:08:19 431.778 INF Time: 7.12m FPS: 23.00 Heap: 1807.2MB Max: 2444.0MB Chunks: 465 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3534.8MB
  500. 2020-07-04T11:08:32 444.549 INF VehicleManager saving 7 (4 / 3)
  501. 2020-07-04T11:08:49 461.791 INF Time: 7.62m FPS: 21.11 Heap: 1816.8MB Max: 2444.0MB Chunks: 465 CGO: 12 Ply: 2 Zom: 0 Ent: 6 (6) Items: 0 CO: 2 RSS: 3534.8MB
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