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- var config = {
- type: Phaser.AUTO,
- width: 800,
- height: 600,
- scene: {
- preload: preload,
- create: create,
- update: update
- }
- };
- var game = new Phaser.Game(config);
- function preload ()
- {
- }
- function create ()
- {
- }
- function update ()
- {
- }
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