Abel9210

Cooldown-Gated Ability Ideas

Jul 8th, 2016
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  1. *Poison Field: Breaks blocks in a 3x3 field (maximum). The blocks are replaced with poisoned water, which deals low damage per tick and imparts a Poison debuff. Poison debuff may increment once per two ticks of damage from the water.
  2. *Suffocation: Encases an enemy in a 1x2 prison of bedrock blocks. They take suffocation damage for at least two seconds.
  3. *Dash: Move forward rapidly. Can move up to 5 blocks forward, or 2 forward + 3 blocks vertically. Can store up to three charges of this ability.
  4. *Bouncing Betty: Throw an object with low projectile speed. On each bounce, this object will shoot arrows until it is removed from the game, either from player intervention or exceeding a maximum amount of bounces.
  5. -Can be modified to explode without affecting blocks in a radius, or cause flint fires to appear on each bounce.
  6. *Confusion: Enhances your currently held item with a Confusion debuff. When you attack an enemy with this debuff active, it does no damage, but the victim will now attack nearby enemies in a 5 block radius. If there are no enemies to attack, this ability will not have an effect.
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