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- {{MBuild
- | profession = Mesmer
- | specialization =Chronomancer
- | designed for = Conquest
- | rating = test
- | focus = Bunkering, Utility, Control
- }}
- ==Overview==
- A redesigned Chrono Bunker from the previous viable build to fit with the current condi meta. Recent nerfs to power builds and condi builds have made it easier to bunker points.
- ==Skillbar==
- {{Skillbar
- | profession = Mesmer
- | specialization = Chronomancer
- | set1 = Sword, Shield
- | set2 = Staff
- | healing = Signet of the Ether
- | utility1 = Portal Entre
- | utility2 = Well of Precognition
- | utility3 = Phantasmal Disenchanter
- | elite = Gravity Well
- }}
- ===Variants===
- '''Heal'''
- *{{Skill|Well of Eternity}} - An easier-to-use heal with splittable healing, but lacks important Phantasm CD restoration
- '''Elite'''
- *{{Skill|Signet of Humility}} - For single target focus
- ==Traits==
- {{Specialization|Inspiration|bot|mid|top}}
- {{Specialization|Chaos|mid|bot|bot}}
- {{Specialization|Chronomancer|bot|bot|bot}}
- ==Equipment==
- {{PvP equipment
- | weapon1 = Sword, Shield
- | sigil1 = Cleansing, Ruthlessness
- | weapon2 = Staff
- | sigil2 = Purging, Battle
- | rune = the Water
- | amulet = Mender's
- }}
- ===Variants===
- '''Amulets'''
- * {{Amulet/Paladin's Amulet|label=y}} is a slightly more offensive option but suffers defense against conditions.
- ==Usage==
- '''General'''
- * Use shatters to grant boons to allies, clear conditions, heal, and deal damage.
- * Activate {{Skill|Continuum Split}} at the end of the cast time of a skill, rather than before casting, to fit more skills inside the split window.
- ** Try splitting your utilities such as {{Skill|Well of Precognition}} and {{Skill|Phantasmal Disenchanter}}, as well as the elite and heal. When splitting {{Skill|Signet of the Ether}}, follow with Phantasms such as{{Skill|Phantasmal Disenchanter}} or {{Skill|Echo of Memory}}, and if splitting the latter, you can have {{Skill|Deja Vu}} ready to be cast off split.
- * All of your shatters give a stack of {{gw2wiki|Stability}}, so don't be afraid to use them just to keep yourself safe.
- * Stand in your wells to benefit from {{Trait|All's Well That Ends Well}}.
- * Try to upkeep illusions to benefit from {{Trait|Illusionary Defense}} and {{Trait|Persisting Images}} as well as the passive for {{Skill|Signet of the Ether}}.
- ** Avoid shattering right after casting {{Skill|Phantasmal Disenchanter}} as boon stripping and condition cleanse will be wasted.
- '''Sword/Shield'''
- * {{Skill|Blurred Frenzy}} isn't only for dealing damage - it's your second, short CD {{Skill|Distortion}} which can be handy when you are expecting a burst but ran out of dodges.
- * The chain skill of {{Skill|Illusionary Leap}}, {{Skill|Swap}} is one of your key skills. You can {{gw2wiki|Immobilize}} the target so he/she can't dodge your burst - the shorter version is simply using the '''Swap''' {{to}} '''Blurred Frenzy''' {{to}} '''Mind Wrack''' combo.
- * Not only does {{Skill|Tides of Time}} interrupt, but it also grants {{gw2skill|Quickness}} to allies it passes.
- '''Staff'''
- * {{Skill|Phase Retreat}} can be used even while CC'd which can save your life. {{Skill|Phase Retreat}} can also be used while turning around abruptly to move forward. {{Skill|Phase Retreat}} is able to teleport onto some ledges which are too high to jump onto, serving as effective shortcuts. See [http://metabattle.com/wiki/Category:PvP_Guides PvP Guides].
- * {{Skill|Chaos Storm}} can be used on downed players to interrupt stomps or rezzes as well as grant boons while standing in it.
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