Guest User

Untitled

a guest
Jun 30th, 2018
114
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 298.03 KB | None | 0 0
  1. User defined symbols path: C:\Program Files (x86)\Diablo III Beta
  2. 2012.03.01 21:58:16.535855400 Diablo III Release (No Assertions) running under Windows XP-64 SP3 (Version 5.1.2600)
  3. 2012.03.01 21:58:16.535990200 <BUILD>0.7.0.8610.BETA (38087-644989)</BUILD>
  4. 2012.03.01 21:58:16.536089200 Cheats: DISABLED
  5. 2012.03.01 21:58:16.536217200 CPU Vendor: AuthenticAMD
  6. 2012.03.01 21:58:16.536324000 CPU Details: AMD Phenom(tm) II X4 945 Processor
  7. 2012.03.01 21:58:16.536439400 CPU Processors: 1
  8. 2012.03.01 21:58:16.536539700 CPU Cores: 4
  9. 2012.03.01 21:58:16.536637400 CPU Threads: 4
  10. 2012.03.01 21:58:16.536739800 8191.18 MB of total physical memory
  11. 2012.03.01 21:58:16.536849700 OS Language: English
  12. 2012.03.01 21:58:16.536946900 Application Path: C:\Program Files (x86)\Diablo III Beta\
  13. 2012.03.01 21:58:16.538982600 --- OS memory stats -----
  14. 2012.03.01 21:58:16.539107900 Virtual size: 126.45 Mb
  15. 2012.03.01 21:58:16.539211300 Total free: 3953.34 Mb
  16. 2012.03.01 21:58:16.539304800 Largest free block: 2047.75 Mb
  17. 2012.03.01 21:58:16.539399700 --- OS memory stats end-----
  18. 2012.03.01 21:58:16.539500400 ----------------------------------------------
  19.  
  20. 2012.03.01 21:58:16.539629400 Command Line: -launch -locale enUS
  21. 2012.03.01 21:58:16.539777200 Monitor BPP: 32
  22. 2012.03.01 21:58:16.539890900 Lowest monitor BPP: 32
  23. 2012.03.01 21:58:16.812552700 WinSock started successfully!
  24. 2012.03.01 21:58:16.813658000 Detecting first installed locale.
  25. 2012.03.01 21:58:16.813841300 Detected: enUS
  26. 2012.03.01 21:58:19.24118200 Agent selected locale: enUS
  27. 2012.03.01 21:58:19.24287500 FileSystemGetLocale, AgentSettings: 1
  28. 2012.03.01 21:58:19.24386100 Detecting installed locales:
  29. 2012.03.01 21:58:19.24543100 Found: enUS
  30. 2012.03.01 21:58:19.25114200 FileSystemGetLocale, returned locale: enUS
  31. 2012.03.01 21:58:19.26931400 SNOFilesInitialize('Data_D3', enUS)
  32. 2012.03.01 21:58:19.31651300 Initializing Streaming
  33. 2012.03.01 21:58:19.196727300 --- OS memory stats -----
  34. 2012.03.01 21:58:19.197191900 Virtual size: 209.54 Mb
  35. 2012.03.01 21:58:19.197615100 Total free: 3870.10 Mb
  36. 2012.03.01 21:58:19.197967400 Largest free block: 2047.62 Mb
  37. 2012.03.01 21:58:19.198307000 --- OS memory stats end-----
  38. 2012.03.01 21:58:19.198654800 Axe Working Directory: C:\Program Files (x86)\Diablo III Beta
  39. 2012.03.01 21:58:19.204956000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-7170.MPQ size=25359 local=25359
  40. 2012.03.01 21:58:19.206376600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-7170.MPQ
  41. 2012.03.01 21:58:19.208786100 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-7170.MPQ size=614445 local=614445
  42. 2012.03.01 21:58:19.210018600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-7170.MPQ
  43. 2012.03.01 21:58:19.226851100 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-7200.MPQ size=178763 local=178763
  44. 2012.03.01 21:58:19.228105500 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-7200.MPQ
  45. 2012.03.01 21:58:19.237941200 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-7200.MPQ size=1598242 local=1598242
  46. 2012.03.01 21:58:19.239644000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-7200.MPQ
  47. 2012.03.01 21:58:19.242059900 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-7200.MPQ size=993776 local=993776
  48. 2012.03.01 21:58:19.243296600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-7200.MPQ
  49. 2012.03.01 21:58:19.265023700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-7318.MPQ size=279636610 local=279636610
  50. 2012.03.01 21:58:19.268161500 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-7318.MPQ
  51. 2012.03.01 21:58:19.273206000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-7318.MPQ size=1769052 local=1769052
  52. 2012.03.01 21:58:19.273825800 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-7318.MPQ
  53. 2012.03.01 21:58:19.278421500 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-7318.MPQ size=235524883 local=235524883
  54. 2012.03.01 21:58:19.279085000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-7318.MPQ
  55. 2012.03.01 21:58:19.280304900 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-7338.MPQ size=108644 local=108644
  56. 2012.03.01 21:58:19.280914200 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-7338.MPQ
  57. 2012.03.01 21:58:19.285505000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-7338.MPQ size=1663048 local=1663048
  58. 2012.03.01 21:58:19.286118400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-7338.MPQ
  59. 2012.03.01 21:58:19.287489800 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-7338.MPQ size=8572 local=8572
  60. 2012.03.01 21:58:19.288086100 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-7338.MPQ
  61. 2012.03.01 21:58:19.289395400 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-7447.MPQ size=935280 local=935280
  62. 2012.03.01 21:58:19.290189700 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-7447.MPQ
  63. 2012.03.01 21:58:19.294791500 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-7447.MPQ size=1660939 local=1660939
  64. 2012.03.01 21:58:19.295382000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-7447.MPQ
  65. 2012.03.01 21:58:19.296692300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-7447.MPQ size=5289 local=5289
  66. 2012.03.01 21:58:19.297270200 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-7447.MPQ
  67. 2012.03.01 21:58:19.310344400 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-7728.MPQ size=232021327 local=232021327
  68. 2012.03.01 21:58:19.312389600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-7728.MPQ
  69. 2012.03.01 21:58:19.316664700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-7728.MPQ size=1646985 local=1646985
  70. 2012.03.01 21:58:19.317058900 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-7728.MPQ
  71. 2012.03.01 21:58:19.320017200 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-7728.MPQ size=191157909 local=191157909
  72. 2012.03.01 21:58:19.320440100 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-7728.MPQ
  73. 2012.03.01 21:58:19.326429700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-7841.MPQ size=114312969 local=114312969
  74. 2012.03.01 21:58:19.328338400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-7841.MPQ
  75. 2012.03.01 21:58:19.331373100 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-7841.MPQ size=1760921 local=1760921
  76. 2012.03.01 21:58:19.331765300 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-7841.MPQ
  77. 2012.03.01 21:58:19.333887700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-7841.MPQ size=167531194 local=167531194
  78. 2012.03.01 21:58:19.334433800 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-7841.MPQ
  79. 2012.03.01 21:58:19.336633300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-7931.MPQ size=3197658 local=3197658
  80. 2012.03.01 21:58:19.337019000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-7931.MPQ
  81. 2012.03.01 21:58:19.339804600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-7931.MPQ size=1586822 local=1586822
  82. 2012.03.01 21:58:19.340185900 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-7931.MPQ
  83. 2012.03.01 21:58:19.340936100 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-7931.MPQ size=83253 local=83253
  84. 2012.03.01 21:58:19.341315600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-7931.MPQ
  85. 2012.03.01 21:58:19.347256400 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-8059.MPQ size=84446100 local=84446100
  86. 2012.03.01 21:58:19.349431400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-8059.MPQ
  87. 2012.03.01 21:58:19.352506000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-8059.MPQ size=1630160 local=1630160
  88. 2012.03.01 21:58:19.352925900 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-8059.MPQ
  89. 2012.03.01 21:58:19.354072000 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-8059.MPQ size=7610425 local=7610425
  90. 2012.03.01 21:58:19.354581600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-8059.MPQ
  91. 2012.03.01 21:58:19.355300800 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-8101.MPQ size=272500 local=272500
  92. 2012.03.01 21:58:19.355667700 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-8101.MPQ
  93. 2012.03.01 21:58:19.358406500 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-8101.MPQ size=1584374 local=1584374
  94. 2012.03.01 21:58:19.358927800 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-8101.MPQ
  95. 2012.03.01 21:58:19.364149400 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-8296.MPQ size=29886365 local=29886365
  96. 2012.03.01 21:58:19.369681200 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-8296.MPQ
  97. 2012.03.01 21:58:19.372671600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-8296.MPQ size=1610603 local=1610603
  98. 2012.03.01 21:58:19.373128000 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-8296.MPQ
  99. 2012.03.01 21:58:19.374214100 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-8296.MPQ size=767349 local=767349
  100. 2012.03.01 21:58:19.374809700 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-8296.MPQ
  101. 2012.03.01 21:58:19.375541100 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-8350.MPQ size=278635 local=278635
  102. 2012.03.01 21:58:19.375963400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-8350.MPQ
  103. 2012.03.01 21:58:19.378978300 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-8350.MPQ size=1572371 local=1572371
  104. 2012.03.01 21:58:19.382574500 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-8350.MPQ
  105. 2012.03.01 21:58:19.383327100 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-8392.MPQ size=274083 local=274083
  106. 2012.03.01 21:58:19.383715900 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-8392.MPQ
  107. 2012.03.01 21:58:19.386699400 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-8392.MPQ size=1564762 local=1564762
  108. 2012.03.01 21:58:19.390229800 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-8392.MPQ
  109. 2012.03.01 21:58:19.390988900 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-8392.MPQ size=1605 local=1605
  110. 2012.03.01 21:58:19.391489600 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-8392.MPQ
  111. 2012.03.01 21:58:19.405188400 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\base\d3-update-base-8610.MPQ size=81514679 local=81514679
  112. 2012.03.01 21:58:19.419106700 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\base\patch-base-8610.MPQ
  113. 2012.03.01 21:58:19.421978600 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\Win\d3-update-Win-8610.MPQ size=1902646 local=1902646
  114. 2012.03.01 21:58:19.425287400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\Win\patch-Win-8610.MPQ
  115. 2012.03.01 21:58:19.428457700 OpenMpq - opening update mpq success: Data_D3\PC\MPQs\enUS\d3-update-enUS-8610.MPQ size=261937534 local=261937534
  116. 2012.03.01 21:58:19.429399400 OpenMpq - opening cache mpq success: Data_D3\PC\MPQs\Cache\enUS\patch-enUS-8610.MPQ
  117. 2012.03.01 21:58:19.434029800 Opened SNOPack Data_D3\PC\MPQs\CoreData.mpq size=70056175 local=70056175
  118. 2012.03.01 21:58:19.438525400 Opened SNOPack Data_D3\PC\MPQs\ClientData.mpq size=552838479 local=552838479
  119. 2012.03.01 21:58:19.441686100 Opened SNOPack Data_D3\PC\MPQs\Texture.mpq size=559782089 local=559782089
  120. 2012.03.01 21:58:19.445154300 Opened SNOPack Data_D3\PC\MPQs\Sound.mpq size=554763862 local=554763862
  121. 2012.03.01 21:58:19.449411400 Opened SNOPack Data_D3\PC\MPQs\enUS_Audio.mpq size=265035801 local=265035801
  122. 2012.03.01 21:58:19.450275900 Opened SNOPack Data_D3\PC\MPQs\enUS_Text.mpq size=1079182 local=1079182
  123. 2012.03.01 21:58:19.451039800 Opened SNOPack Data_D3\PC\MPQs\enUS_Cutscene.mpq size=41023397 local=41023397
  124. 2012.03.01 21:58:19.454507400 --- OS memory stats -----
  125. 2012.03.01 21:58:19.454656500 Virtual size: 231.80 Mb
  126. 2012.03.01 21:58:19.454878700 Total free: 3847.84 Mb
  127. 2012.03.01 21:58:19.455026200 Largest free block: 2047.62 Mb
  128. 2012.03.01 21:58:19.455120700 --- OS memory stats end-----
  129. 2012.03.01 21:58:19.455213900 SNOFileInitializeSigningData initializing.
  130. 2012.03.01 21:58:20.669491200 SNOFilesAsyncInitialize()
  131. 2012.03.01 21:58:20.678415900 --- OS memory stats -----
  132. 2012.03.01 21:58:20.678585800 Virtual size: 249.92 Mb
  133. 2012.03.01 21:58:20.678685800 Total free: 3829.71 Mb
  134. 2012.03.01 21:58:20.678782100 Largest free block: 2047.61 Mb
  135. 2012.03.01 21:58:20.678877000 --- OS memory stats end-----
  136. 2012.03.01 21:58:20.739641000 Found 48117 assets in the TOC!
  137. 2012.03.01 21:58:20.802393800 PackBuilder, ProcessPriorityFile: Using "Data_D3\PC\Misc\Priority.txt".
  138. 2012.03.01 21:58:23.949980700 ===== Battle.net Platform : Startup =====
  139. 2012.03.01 21:58:23.982046300 GamesVersion: 0.7.0
  140. 2012.03.01 21:58:23.982236100 ----------------------------------------------
  141. 2012.03.01 21:58:23.982525500 OnlineServiceDynamicVersion : DLL Battle.net Aurora 7f06f1aabd_public/306 (Feb 16 2012 01:46:44)
  142. 2012.03.01 21:58:23.982656200 OnlineServiceStaticVersion : LIB Battle.net Aurora 7f06f1aabd_public/306 (Feb 16 2012 01:46:44)
  143. 2012.03.01 21:58:23.982784200 ----------------------------------------------
  144. 2012.03.01 21:58:23.982979500 >>> BnetCommon::Platform::APIInitialize_Authentication -- CreateAPI Authentication
  145. 2012.03.01 21:58:23.983220100 >>> BnetCommon::Platform::APIInitialize_Presence -- CreateAPI Presence
  146. 2012.03.01 21:58:23.983417000 >>> BnetCommon::Platform::APIInitialize_Friends -- CreateAPI Friends
  147. 2012.03.01 21:58:23.983570000 >>> BnetCommon::Platform::APIInitialize_Party -- CreateAPI Party
  148. 2012.03.01 21:58:23.983715000 >>> BnetCommon::Platform::APIInitialize_Chat -- CreateAPI Chat
  149. 2012.03.01 21:58:23.983852900 >>> BnetCommon::Platform::APIInitialize_Whisper -- CreateAPI Whisper
  150. 2012.03.01 21:58:23.983982600 >>> BnetCommon::Platform::APIInitialize_UserManager -- CreateAPI UserManager
  151. 2012.03.01 21:58:23.984115700 >>> BnetCommon::Platform::APIInitialize_Resources -- CreateAPI Resources
  152. 2012.03.01 21:58:23.984247800 >>> BnetCommon::Platform::APIInitialize_Games -- CreateAPI Games
  153. 2012.03.01 21:58:23.984385000 >>> BnetCommon::Platform::APIInitialize_LocalStorage -- CreateAPI LocalStorage
  154. 2012.03.01 21:58:23.985717200 >>> BnetCommon::Platform::APIInitialize_Exchange -- CreateAPI Exchange
  155. 2012.03.01 21:58:23.985935400 >>> BnetCommon::Platform::APIInitialize_Search -- CreateAPI Search
  156. 2012.03.01 21:58:23.986143200 >>> BnetCommon::Platform::APIInitialize_Achievements -- CreateAPI Achievements
  157. 2012.03.01 21:58:23.986320400 >>> BnetCommon::Platform::APIInitialize_ProfanityFilter -- CreateAPI ProfanityFilter
  158. 2012.03.01 21:58:23.986466800 >>> BnetCommon::Platform::APIInitialize_Challenge -- CreateAPI Challenge
  159. 2012.03.01 21:58:23.986606400 >>> BnetCommon::Platform::APIInitialize_Report -- CreateAPI Report
  160. 2012.03.01 21:58:23.988393200 [BattleNet] Interface initialized
  161. 2012.03.01 21:58:23.991056300 Protocol Hash = 2834398917
  162. 2012.03.01 21:58:24.225953100 Unable to initialize GBID value for "BlizzconPrize"
  163. 2012.03.01 21:58:24.279167300 ERROR: No valid item types specified for item Girththing_Blue
  164. 2012.03.01 21:58:24.279390800 ERROR: No valid item types specified for item RestorationPotionSmall
  165. 2012.03.01 21:58:24.285846300 Build VersionEx: 0.7.0.8610.BETA (38087-644989)
  166. 2012.03.01 21:58:24.286802400 Initializing graphics subsystem...
  167. 2012.03.01 21:58:24.322539600 *************
  168. 2012.03.01 21:58:24.322724300 Device supports the following modes:
  169. 2012.03.01 21:58:24.331996400 1024x768, 60 Hz, 32 bits, Format = 22
  170. 2012.03.01 21:58:24.332146300 1024x768, 70 Hz, 32 bits, Format = 22
  171. 2012.03.01 21:58:24.332245900 1024x768, 75 Hz, 32 bits, Format = 22
  172. 2012.03.01 21:58:24.332340100 1152x864, 60 Hz, 32 bits, Format = 22
  173. 2012.03.01 21:58:24.332563000 1152x864, 75 Hz, 32 bits, Format = 22
  174. 2012.03.01 21:58:24.332658900 1280x720, 60 Hz, 32 bits, Format = 22
  175. 2012.03.01 21:58:24.332792700 1280x768, 60 Hz, 32 bits, Format = 22
  176. 2012.03.01 21:58:24.332888000 1280x800, 60 Hz, 32 bits, Format = 22
  177. 2012.03.01 21:58:24.333014900 1280x960, 60 Hz, 32 bits, Format = 22
  178. 2012.03.01 21:58:24.333110800 1280x1024, 60 Hz, 32 bits, Format = 22
  179. 2012.03.01 21:58:24.333205400 1280x1024, 75 Hz, 32 bits, Format = 22
  180. 2012.03.01 21:58:24.333303300 1440x900, 60 Hz, 32 bits, Format = 22
  181. 2012.03.01 21:58:24.333397200 1600x1200, 60 Hz, 32 bits, Format = 22
  182. 2012.03.01 21:58:24.333492100 1680x1050, 59 Hz, 32 bits, Format = 22
  183. 2012.03.01 21:58:24.333600300 1680x1050, 60 Hz, 32 bits, Format = 22
  184. 2012.03.01 21:58:24.333720400 1776x1000, 60 Hz, 32 bits, Format = 22
  185. 2012.03.01 21:58:24.333815300 1920x1080, 60 Hz, 32 bits, Format = 22
  186. 2012.03.01 21:58:24.333910200 1920x1080, 59 Hz, 32 bits, Format = 22
  187. 2012.03.01 21:58:24.334009600 End GetValidDisplayModes *************
  188. 2012.03.01 21:58:24.334108900 Rejecting mode 1024x768, 32 bit
  189. 2012.03.01 21:58:24.334358400 Rejecting mode 1024x768, 32 bit
  190. 2012.03.01 21:58:24.334457400 Rejecting mode 1152x864, 32 bit
  191. 2012.03.01 21:58:24.334548800 Rejecting mode 1280x1024, 32 bit
  192. 2012.03.01 21:58:24.334640000 Rejecting mode 1680x1050, 32 bit
  193. 2012.03.01 21:58:24.334741700 Rejecting mode 1920x1080, 32 bit
  194. 2012.03.01 21:58:24.339277900 --- OS memory stats -----
  195. 2012.03.01 21:58:24.339417200 Virtual size: 312.64 Mb
  196. 2012.03.01 21:58:24.339512800 Total free: 3766.86 Mb
  197. 2012.03.01 21:58:24.339606300 Largest free block: 2047.48 Mb
  198. 2012.03.01 21:58:24.339701200 --- OS memory stats end-----
  199. 2012.03.01 21:58:24.340898200 Activate App 1
  200. 2012.03.01 21:58:24.343766000 Opening Fullscreen Direct3D at 1920x1080, 32 bit.
  201. 2012.03.01 21:58:24.343994700 VSync: Enabled
  202. 2012.03.01 21:58:24.344227200 ****** Graphics Device Info ******
  203. 2012.03.01 21:58:24.344315600 aticfx32.dll
  204. ASUS EAH4890
  205. \\.\DISPLAY1
  206. 2012.03.01 21:58:24.344403300 Driver Version 8.17.10.1047
  207. 2012.03.01 21:58:24.344521700 VendorID = 0x1002, DeviceID = 0x9460
  208. 2012.03.01 21:58:24.344617000 ****** Graphics Device Caps ******
  209. 2012.03.01 21:58:24.344713200 Max Vertex Shader Consts = 256
  210. 2012.03.01 21:58:24.344802300 Max Texture Blend Stages = 8
  211. 2012.03.01 21:58:24.344907800 Max Tex Dimensions = 8192 x 8192
  212. 2012.03.01 21:58:24.345002700 Max SimultaneousTextures = 8
  213. 2012.03.01 21:58:24.345096200 Max Streams = 16
  214. 2012.03.01 21:58:24.345186600 Max Render Targets = 4
  215. 2012.03.01 21:58:24.345279500 Max Active Lights = 8
  216. 2012.03.01 21:58:24.345373000 VertexShaderVersion = 3.0
  217. 2012.03.01 21:58:24.345464100 PixelShaderVersion = 3.0
  218. 2012.03.01 21:58:24.345555300 Supports Gamma Control : TRUE
  219. 2012.03.01 21:58:24.345645000 Supports Depth Bias : TRUE
  220. 2012.03.01 21:58:24.345871000 Supports Scissoring : TRUE
  221. 2012.03.01 21:58:24.345966900 Supports Auto MipMap Generation : TRUE
  222. 2012.03.01 21:58:24.346060100 Supports Per-Stage Constant Color : TRUE
  223. 2012.03.01 21:58:24.346156000 Supports Temp Register : TRUE
  224. 2012.03.01 21:58:24.346246100 Supports Separate Alpha Blend : TRUE
  225. 2012.03.01 21:58:24.346365600 Supports Frame Buffer Blend Op: TRUE
  226. 2012.03.01 21:58:24.346457700 Supports Anisotropic Filtering : TRUE
  227. 2012.03.01 21:58:24.346548500 Supports StretchRect From Textures : TRUE
  228. 2012.03.01 21:58:24.454463500 Est. Available Texture Memory = 4066 MB
  229. 2012.03.01 21:58:24.454667300 ****** Graphics Query Support ******
  230. 2012.03.01 21:58:24.454841300 FRAMEQUERY_EVENT: Yes
  231. 2012.03.01 21:58:24.454966300 FRAMEQUERY_BANDWIDTH: No
  232. 2012.03.01 21:58:24.455062500 FRAMEQUERY_CACHEUTILIZATION: No
  233. 2012.03.01 21:58:24.455163900 FRAMEQUERY_INTERFACETIMINGS: No
  234. 2012.03.01 21:58:24.455257100 FRAMEQUERY_PIPELINETIMINGS: No
  235. 2012.03.01 21:58:24.455347200 FRAMEQUERY_VERTEXSTATS: No
  236. 2012.03.01 21:58:24.455452200 FRAMEQUERY_VERTEXTIMINGS: No
  237. 2012.03.01 21:58:24.455646700 FRAMEQUERY_RESOURCEMANAGER: No
  238. 2012.03.01 21:58:24.455747600 Direct3D window opened...0EAAC380
  239. 2012.03.01 21:58:24.489731100 *************
  240. 2012.03.01 21:58:24.489893400 Device supports the following texture formats:
  241. 2012.03.01 21:58:24.489993200 Usage = 0, Format = 0
  242. 2012.03.01 21:58:24.490090000 Usage = 1, Format = 0
  243. 2012.03.01 21:58:24.490181600 Usage = 0, Format = 2
  244. 2012.03.01 21:58:24.490274300 Usage = 1, Format = 2
  245. 2012.03.01 21:58:24.490368500 Usage = 0, Format = 3
  246. 2012.03.01 21:58:24.490458600 Usage = 1, Format = 3
  247. 2012.03.01 21:58:24.490548700 Usage = 0, Format = 4
  248. 2012.03.01 21:58:24.490671100 Usage = 1, Format = 4
  249. 2012.03.01 21:58:24.490773500 Usage = 0, Format = 5
  250. 2012.03.01 21:58:24.490939400 Usage = 1, Format = 5
  251. 2012.03.01 21:58:24.491038200 Usage = 0, Format = 6
  252. 2012.03.01 21:58:24.491141100 Usage = 1, Format = 6
  253. 2012.03.01 21:58:24.491232300 Usage = 0, Format = 7
  254. 2012.03.01 21:58:24.491439600 Usage = 0, Format = 9
  255. 2012.03.01 21:58:24.491532300 Usage = 0, Format = 10
  256. 2012.03.01 21:58:24.491623900 Usage = 0, Format = 11
  257. 2012.03.01 21:58:24.491727900 Usage = 0, Format = 12
  258. 2012.03.01 21:58:24.491820000 Usage = 0, Format = 23
  259. 2012.03.01 21:58:24.491912700 Usage = 0, Format = 24
  260. 2012.03.01 21:58:24.492009000 Usage = 1, Format = 24
  261. 2012.03.01 21:58:24.492110900 Usage = 0, Format = 25
  262. 2012.03.01 21:58:24.492206100 Usage = 1, Format = 25
  263. 2012.03.01 21:58:24.492297200 Usage = 0, Format = 26
  264. 2012.03.01 21:58:24.492387300 Usage = 1, Format = 26
  265. 2012.03.01 21:58:24.492478000 Usage = 0, Format = 30
  266. 2012.03.01 21:58:24.492573700 Usage = 2, Format = 30
  267. 2012.03.01 21:58:24.492716000 Usage = 0, Format = 31
  268. 2012.03.01 21:58:24.492808200 Usage = 2, Format = 31
  269. 2012.03.01 21:58:24.492903900 Usage = 0, Format = 32
  270. 2012.03.01 21:58:24.493111300 Usage = 2, Format = 32
  271. 2012.03.01 21:58:24.493230100 Usage = 0, Format = 33
  272. 2012.03.01 21:58:24.493319700 Usage = 2, Format = 33
  273. 2012.03.01 21:58:24.493410300 Usage = 0, Format = 36
  274. 2012.03.01 21:58:24.493499400 Usage = 2, Format = 36
  275. 2012.03.01 21:58:24.493589500 Usage = 0, Format = 37
  276. 2012.03.01 21:58:24.493680600 Usage = 2, Format = 37
  277. 2012.03.01 21:58:24.493786100 Usage = 0, Format = 38
  278. 2012.03.01 21:58:24.493876200 Usage = 1, Format = 38
  279. 2012.03.01 21:58:24.493966300 Usage = 0, Format = 39
  280. 2012.03.01 21:58:24.494057500 Usage = 1, Format = 39
  281. 2012.03.01 21:58:24.494147600 Usage = 0, Format = 40
  282. 2012.03.01 21:58:24.494240300 Usage = 1, Format = 40
  283. 2012.03.01 21:58:24.494329900 *************
  284. 2012.03.01 21:58:24.494428200 HW Class = 4
  285. 2012.03.01 21:58:28.736984100 Initializing input subsystem...
  286. 2012.03.01 21:58:28.737173500 Initializing sound subsystem...
  287. 2012.03.01 21:58:28.738115600 ****** Sound Device Caps ******
  288. 2012.03.01 21:58:28.857673700 Found 4 sound drivers:
  289. 2012.03.01 21:58:28.859228200 Driver 0: 'Speakers (High Definition Audio Device)'
  290. 2012.03.01 21:58:28.859353100 Min Freq: 44100, Max Freq: 44100
  291. 2012.03.01 21:58:28.859449300 Speaker Mode: Stereo
  292. 2012.03.01 21:58:28.859569200 Driver Capabilities:
  293. 2012.03.01 21:58:28.859663400 Device can output to 8bit integer PCM.
  294. 2012.03.01 21:58:28.859753500 Device can output to 16bit integer PCM.
  295. 2012.03.01 21:58:28.859843600 Device can output to 24bit integer PCM.
  296. 2012.03.01 21:58:28.859941900 Device can output to 32bit integer PCM.
  297. 2012.03.01 21:58:28.860033000 Device can output to 32bit floating point PCM.
  298. 2012.03.01 21:58:28.860777500 Driver 1: 'Digital Audio (HDMI) (High Definition Audio Device)'
  299. 2012.03.01 21:58:28.860907500 Min Freq: 44100, Max Freq: 44100
  300. 2012.03.01 21:58:28.861027300 Speaker Mode: Stereo
  301. 2012.03.01 21:58:28.861121500 Driver Capabilities:
  302. 2012.03.01 21:58:28.861212700 Device can output to 8bit integer PCM.
  303. 2012.03.01 21:58:28.861438000 Device can output to 16bit integer PCM.
  304. 2012.03.01 21:58:28.861532200 Device can output to 24bit integer PCM.
  305. 2012.03.01 21:58:28.861622300 Device can output to 32bit integer PCM.
  306. 2012.03.01 21:58:28.861724700 Device can output to 32bit floating point PCM.
  307. 2012.03.01 21:58:28.862462000 Driver 2: 'SPDIF Out (Creative SB X-Fi)'
  308. 2012.03.01 21:58:28.862584800 Min Freq: 48000, Max Freq: 48000
  309. 2012.03.01 21:58:28.862682100 Speaker Mode: Stereo
  310. 2012.03.01 21:58:28.862772200 Driver Capabilities:
  311. 2012.03.01 21:58:28.862862300 Device can output to 8bit integer PCM.
  312. 2012.03.01 21:58:28.862965800 Device can output to 16bit integer PCM.
  313. 2012.03.01 21:58:28.863055900 Device can output to 24bit integer PCM.
  314. 2012.03.01 21:58:28.863146000 Device can output to 32bit integer PCM.
  315. 2012.03.01 21:58:28.863262700 Device can output to 32bit floating point PCM.
  316. 2012.03.01 21:58:28.864012300 Driver 3: 'Digital Audio (S/PDIF) (High Definition Audio Device)'
  317. 2012.03.01 21:58:28.864132100 Min Freq: 44100, Max Freq: 44100
  318. 2012.03.01 21:58:28.864223200 Speaker Mode: Stereo
  319. 2012.03.01 21:58:28.864312300 Driver Capabilities:
  320. 2012.03.01 21:58:28.864510000 Device can output to 8bit integer PCM.
  321. 2012.03.01 21:58:28.864602100 Device can output to 16bit integer PCM.
  322. 2012.03.01 21:58:28.864716800 Device can output to 24bit integer PCM.
  323. 2012.03.01 21:58:28.864809000 Device can output to 32bit integer PCM.
  324. 2012.03.01 21:58:28.864901100 Device can output to 32bit floating point PCM.
  325. 2012.03.01 21:58:28.864997400 Selecting driver 0 (Speakers (High Definition Audio Device))
  326. 2012.03.01 21:58:28.865119200 Speaker Mode: 2
  327. 2012.03.01 21:58:28.865213400 Initializing sound with 64 channels
  328. 2012.03.01 21:58:28.969325600 --- OS memory stats -----
  329. 2012.03.01 21:58:28.969623600 Virtual size: 535.71 Mb
  330. 2012.03.01 21:58:28.969759700 Total free: 3543.67 Mb
  331. 2012.03.01 21:58:28.969857000 Largest free block: 2047.36 Mb
  332. 2012.03.01 21:58:28.970077200 --- OS memory stats end-----
  333. 2012.03.01 21:58:28.970197000 ****** SoundPlatformFModGlobals ******
  334. 2012.03.01 21:58:28.970292200 bResetDevice: 0
  335. 2012.03.01 21:58:28.970386400 nNumDrivers: 4
  336. 2012.03.01 21:58:28.970501100 nDriverToUse: 0
  337. 2012.03.01 21:58:28.970595300 ptFModSystem: 0x15c161d8
  338. 2012.03.01 21:58:28.970685400 pFModMemory: 0x15c16000
  339. 2012.03.01 21:58:28.970775600 nFModMemoryAmount: 100663296
  340. 2012.03.01 21:58:28.970867700 nNumChannels: 64
  341. 2012.03.01 21:58:28.970971100 ptCachedSoundAllocator, used block count: 0
  342. 2012.03.01 21:58:28.971065300 ptCachedSoundAllocator, free block count: 640
  343. 2012.03.01 21:58:28.971154400 ptCachedSoundSampleMap, count: 0
  344. 2012.03.01 21:58:28.971351000 ptCachedSoundStreamMap, count: 0
  345. 2012.03.01 21:58:28.971445300 ptLRUSoundSampleList, count: 0
  346. 2012.03.01 21:58:28.971535400 ptLRUSoundStreamList, count: 0
  347. 2012.03.01 21:58:28.971627500 arPlayingSounds: 0x0977d000
  348. 2012.03.01 21:58:28.971717600 nCacheSampleSize: 0
  349. 2012.03.01 21:58:28.971805700 nCacheStreamSize: 0
  350. 2012.03.01 21:58:28.972032000 nFModCurrentAlloced: 24358960
  351. 2012.03.01 21:58:28.972138500 nFModMaxAlloced: 24358960
  352. 2012.03.01 21:58:28.973780000 STARTING Menu
  353. 2012.03.01 21:58:29.447197700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  354. 2012.03.01 21:58:29.447373800 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  355. 2012.03.01 21:58:29.447486500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  356. 2012.03.01 21:58:29.447715800 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  357. 2012.03.01 21:58:29.447879700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  358. 2012.03.01 21:58:29.447998500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  359. 2012.03.01 21:58:29.448119300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  360. 2012.03.01 21:58:29.448223700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  361. 2012.03.01 21:58:29.448328200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  362. 2012.03.01 21:58:29.448442900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  363. 2012.03.01 21:58:29.448547300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  364. 2012.03.01 21:58:29.448649700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  365. 2012.03.01 21:58:30.305306600 SNOFileOpen(): SNOFileLookup failed for SNO Quest:0x0001CC13
  366. 2012.03.01 21:58:30.315283500 SNOFileOpen(): SNOFileLookup failed for SNO Quest:0x00011E14
  367. 2012.03.01 21:58:30.315481100 SNOFileOpen(): SNOFileLookup failed for SNO Quest:0x00011B62
  368. 2012.03.01 21:58:30.315621400 SNOFileOpen(): SNOFileLookup failed for SNO Quest:0x00011C61
  369. 2012.03.01 21:58:30.315755500 SNOFileOpen(): SNOFileLookup failed for SNO Quest:0x000215D0
  370. 2012.03.01 21:58:30.316558300 Setting depth texture, fmt = 36
  371. 2012.03.01 21:58:30.316766200 PostFXGfxInit() success
  372. 2012.03.01 21:58:30.317231100 SubObjectGfxInit() 1
  373. 2012.03.01 21:58:30.336791600 Initializing client world BattleNet_MainScreen...
  374. 2012.03.01 21:58:31.87364100 ERROR: >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_LocalStorage_Internal code=11010 Error has no name.
  375. 2012.03.01 21:58:31.966027800 Pre-Present() at startup
  376. 2012.03.01 21:58:31.966249000 Post-Present() at startup
  377. 2012.03.01 21:58:31.966599200 Profile listener started on 0.0.0.0:1243
  378. 2012.03.01 21:58:31.970981900 Pre-Present() at startup
  379. 2012.03.01 21:58:31.971147800 Post-Present() at startup
  380. 2012.03.01 21:58:31.985369100 Pre-Present() at startup
  381. 2012.03.01 21:58:31.985517600 Post-Present() at startup
  382. 2012.03.01 21:58:32.1913900 Pre-Present() at startup
  383. 2012.03.01 21:58:32.2252800 Post-Present() at startup
  384. 2012.03.01 21:58:32.18703400 Pre-Present() at startup
  385. 2012.03.01 21:58:32.18867200 Post-Present() at startup
  386. 2012.03.01 21:58:32.58358800 Pre-Present() at startup
  387. 2012.03.01 21:58:32.58516500 Post-Present() at startup
  388. 2012.03.01 21:58:32.60589100 Pre-Present() at startup
  389. 2012.03.01 21:58:32.60747800 Post-Present() at startup
  390. 2012.03.01 21:58:32.68617200 Pre-Present() at startup
  391. 2012.03.01 21:58:32.68875300 Post-Present() at startup
  392. 2012.03.01 21:58:37.564571700 ===== Battle.net Platform : Connect =====
  393. 2012.03.01 21:58:37.565200400 ===== Battle.net Platform : Connect =====
  394. 2012.03.01 21:58:37.565472800 ===== Battle.net Platform : calling Interface.Connect to Bnet beta.actual.battle.net:1119 =====
  395. 2012.03.01 21:58:38.734467100 >>> Platform::OnConnected_Internal code=0 connId=1 address=beta.actual.battle.net port=1119
  396. 2012.03.01 21:58:38.817736700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  397. 2012.03.01 21:58:38.817929200 ===== Battle.net Platform : Connected to Battle.net =====
  398. 2012.03.01 21:58:38.818050100 ===== Battle.net Platform :
  399. 2012.03.01 21:58:38.867701800 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  400. 2012.03.01 21:58:38.867859500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  401. 2012.03.01 21:58:39.150882800 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  402. 2012.03.01 21:58:40.133627900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  403. 2012.03.01 21:58:40.233601000 >>> AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115608982668339 low: 12432600 }
  404. 2012.03.01 21:58:40.233838600 >>> BnetService::SelectGameAccount id={ kind: 2 high: 144115608982668339 low: 12432600 }
  405. 2012.03.01 21:58:40.233977900 >>> ::Authentication::LogonCallback code=0
  406. 2012.03.01 21:58:40.283543600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  407. 2012.03.01 21:58:40.283713500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  408. 2012.03.01 21:58:40.283856900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  409. 2012.03.01 21:58:40.316864500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  410. 2012.03.01 21:58:40.333486100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  411. 2012.03.01 21:58:40.500138000 ERROR: >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_ProfanityFilter_Internal code=11019 Error has no name.
  412. 2012.03.01 21:58:40.500432900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  413. 2012.03.01 21:58:40.500600800 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  414. 2012.03.01 21:58:40.500717600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  415. 2012.03.01 21:58:40.500906000 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  416. 2012.03.01 21:58:40.501039100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  417. 2012.03.01 21:58:40.501137400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  418. 2012.03.01 21:58:40.633364500 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  419. 2012.03.01 21:58:40.633550900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 4 game factories.
  420. 2012.03.01 21:58:40.633729000 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13588333559357643175 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 1 }), max_players: ({ int: 4 }), ]
  421. 2012.03.01 21:58:40.633884700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1481694972855325394 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 3 }), max_players: ({ int: 4 }), ]
  422. 2012.03.01 21:58:40.634042400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2338156221762489892 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 2 }), max_players: ({ int: 4 }), ]
  423. 2012.03.01 21:58:40.634232800 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=460770895900105192 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 0 }), max_players: ({ int: 4 }), ]
  424. 2012.03.01 21:58:40.883226600 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  425. 2012.03.01 21:58:40.883413000 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  426. 2012.03.01 21:58:41.899239400 >>> Platform::WaitForBasicInitialized
  427. 2012.03.01 21:58:41.899407400 >>> Platform::WaitForBasicInitialized success.
  428. 2012.03.01 21:58:41.908262900 --- OS memory stats -----
  429. 2012.03.01 21:58:41.908434900 Virtual size: 727.88 Mb
  430. 2012.03.01 21:58:41.908537300 Total free: 3351.39 Mb
  431. 2012.03.01 21:58:41.908631600 Largest free block: 2047.25 Mb
  432. 2012.03.01 21:58:41.908734000 --- OS memory stats end-----
  433. 2012.03.01 21:58:42.1211400 >>> Nadia BnetParty::AutoCreateMyParty current PartyId List is empty.
  434. 2012.03.01 21:58:51.776593900 >>> ((no hero selected)) OnlineService::BnetService::Logout
  435. 2012.03.01 21:58:51.779067900 >>> (no hero selected) OnlineService::BnetService::LogoutSynchronously
  436. 2012.03.01 21:58:51.779215400 ===== BnetCommon::Platform::Disconnect =====
  437. 2012.03.01 21:58:51.779330100 ===== BnetClient::Platform::PrepareForDisconnect =====
  438. 2012.03.01 21:58:51.779584000 ===== BnetParty::CleanupBeforeDisconnect calling LeaveParty partyId=channel_id { high: 433676228552305708 low: 11017467167309308545 } =====
  439. 2012.03.01 21:58:51.829207000 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=1 code=0 unsubscribe gameAccountEntityId={ kind: 2 high: 144115608982668339 low: 12432600 }
  440. 2012.03.01 21:58:52.128972800 >>> (no hero selected) BnetParty::CleanupBeforeDisconnect_LeavePartyCallback token=2 code=0 partyId=channel_id { high: 433676228552305708 low: 11017467167309308545 }
  441. 2012.03.01 21:58:52.129185800 >>> (no hero selected) BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=1 partyId={ kind: 6 high: 433676228552305708 low: 11017467167309308545 }
  442. 2012.03.01 21:58:52.138803200 ===== Battle.net Platform : calling Interface.Disconnect =====
  443. 2012.03.01 21:58:52.148883500 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.Party.PartyId game_account_id { high: 144115608982668339 low: 12432600 }
  444. 2012.03.01 21:58:52.149026800 >>> Battle.net InterfaceListener::OnDisconnected code=3018 connId=1
  445. 2012.03.01 21:58:52.149133300 >>> Platform::OnDisconnected_Internal connId=1
  446. 2012.03.01 21:58:52.149248000 >>> (no hero selected) ===== Battle.net Disconnected logoutRequested=yes =====
  447. 2012.03.01 21:58:52.149440500 >>> (no hero selected) ===== Battle.net Logged Out =====
  448. 2012.03.01 21:58:52.149694500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  449. 2012.03.01 21:58:52.149866500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  450. 2012.03.01 21:58:52.149989400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  451. 2012.03.01 21:58:52.150202400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  452. 2012.03.01 21:58:52.150308900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  453. 2012.03.01 21:58:52.150399000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  454. 2012.03.01 21:58:52.150526000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  455. 2012.03.01 21:58:52.150624300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  456. 2012.03.01 21:58:52.150722600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  457. 2012.03.01 21:58:52.150857700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  458. 2012.03.01 21:58:52.150960100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  459. 2012.03.01 21:58:52.151054300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  460. 2012.03.01 21:58:52.151152600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  461. 2012.03.01 21:58:52.151246900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  462. 2012.03.01 21:58:58.37076000 ===== Battle.net Platform : Connect =====
  463. 2012.03.01 21:58:58.37727200 ===== Battle.net Platform : Connect =====
  464. 2012.03.01 21:58:58.37854200 ===== Battle.net Platform : calling Interface.Connect to Bnet beta.actual.battle.net:1119 =====
  465. 2012.03.01 21:58:58.156220400 >>> Platform::OnConnected_Internal code=0 connId=2 address=beta.actual.battle.net port=1119
  466. 2012.03.01 21:58:58.239504400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  467. 2012.03.01 21:58:58.239680500 ===== Battle.net Platform : Connected to Battle.net =====
  468. 2012.03.01 21:58:58.239807500 ===== Battle.net Platform : Authentication.Logon =====
  469. 2012.03.01 21:58:58.289455100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  470. 2012.03.01 21:58:58.289614900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  471. 2012.03.01 21:58:58.572644400 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  472. 2012.03.01 21:58:59.555397600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  473. 2012.03.01 21:58:59.721973800 >>> AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115608982668339 low: 12432600 }
  474. 2012.03.01 21:58:59.722190900 >>> BnetService::SelectGameAccount id={ kind: 2 high: 144115608982668339 low: 12432600 }
  475. 2012.03.01 21:58:59.722334200 >>> BnetService::Authentication::LogonCallback code=0
  476. 2012.03.01 21:58:59.722444800 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  477. 2012.03.01 21:58:59.722551300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  478. 2012.03.01 21:58:59.722657800 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  479. 2012.03.01 21:58:59.772182500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  480. 2012.03.01 21:58:59.805245400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  481. 2012.03.01 21:58:59.805536300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  482. 2012.03.01 21:58:59.988512800 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  483. 2012.03.01 21:58:59.988746200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  484. 2012.03.01 21:58:59.988926500 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  485. 2012.03.01 21:58:59.989073900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  486. 2012.03.01 21:58:59.989184500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  487. 2012.03.01 21:59:00.138389500 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  488. 2012.03.01 21:59:00.138586100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 4 game factories.
  489. 2012.03.01 21:59:00.138754100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13588333559357643175 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 1 }), max_players: ({ int: 4 }), ]
  490. 2012.03.01 21:59:00.138942500 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1481694972855325394 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 3 }), max_players: ({ int: 4 }), ]
  491. 2012.03.01 21:59:00.139098100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2338156221762489892 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 2 }), max_players: ({ int: 4 }), ]
  492. 2012.03.01 21:59:00.139257900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=460770895900105192 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 0 }), max_players: ({ int: 4 }), ]
  493. 2012.03.01 21:59:00.139388900 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  494. 2012.03.01 21:59:00.139507700 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  495. 2012.03.01 21:59:00.887932900 >>> Platform::WaitForBasicInitialized
  496. 2012.03.01 21:59:00.888113200 >>> Platform::WaitForBasicInitialized success.
  497. 2012.03.01 21:59:00.897415200 --- OS memory stats -----
  498. 2012.03.01 21:59:00.897710100 Virtual size: 749.89 Mb
  499. 2012.03.01 21:59:00.897886200 Total free: 3329.38 Mb
  500. 2012.03.01 21:59:00.897992700 Largest free block: 2047.25 Mb
  501. 2012.03.01 21:59:00.898295800 --- OS memory stats end-----
  502. 2012.03.01 21:59:01.6229500 >>> Nadia BnetParty::AutoCreateMyParty current PartyId List is empty.
  503. 2012.03.01 21:59:07.116015600 Activate App 0
  504. 2012.03.01 21:59:07.131699200 TestCoopLevel - D3DERR_DEVICELOST
  505. 2012.03.01 21:59:28.550268900 Activate App 1
  506. 2012.03.01 21:59:28.553070600 TestCoopLevel - D3DERR_DEVICENOTRESET
  507. 2012.03.01 21:59:28.599322600 Reset() Attempt started - soft reset!
  508. 2012.03.01 21:59:28.725585900 Est. Available Texture Memory = 4066 MB
  509. 2012.03.01 21:59:28.725774300 DeviceReset() succeeded!
  510. 2012.03.01 21:59:28.726388700 Setting depth texture, fmt = 36
  511. 2012.03.01 21:59:28.726601700 PostFXGfxInit() success
  512. 2012.03.01 21:59:28.727076900 SubObjectGfxInit() 1
  513. 2012.03.01 21:59:29.219285000 TestCoopLevel - S_OK
  514. 2012.03.01 21:59:32.43214900 >>> Nadia BnetGames::CreatePrivateGame params={ Nadia Private COOP ResumeFromSave difficulty=Normal act=1 snoQuest=72061 "Reign of the Black King" step=44 } coopFactoryId=460770895900105192
  515. 2012.03.01 21:59:32.43509800 >>> Nadia BnetParty::LockPartyForReason CREATING_GAME(0)
  516. 2012.03.01 21:59:32.43681800 >>> Nadia BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  517. 2012.03.01 21:59:32.419194900 >>> Nadia BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  518. 2012.03.01 21:59:32.419432500 >>> Nadia BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16673369108261270017
  519. 2012.03.01 21:59:32.419563500 >>> Nadia GamesListener::OnMatchmakerStart requestId=16673369108261270017
  520. 2012.03.01 21:59:32.419711000 >>> Nadia GamesListener::OnMatchmakerEnd requestId=16673369108261270017 code=0
  521. 2012.03.01 21:59:32.485771300 >>> Nadia GamesListener::OnEnteredGame code=0
  522. 2012.03.01 21:59:32.486025200 >>> Nadia GameSession::ConnectToGameServer Joining '' game at 12.129.237.197:1119
  523. 2012.03.01 21:59:32.486475800 >>> Nadia BnetParty::UnlockPartyForReason CREATING_GAME(0)
  524. 2012.03.01 21:59:32.486754300 >>> Nadia BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  525. 2012.03.01 21:59:32.488572900 ENDING GAME
  526. 2012.03.01 21:59:32.489498600 Disposing UI for World
  527. 2012.03.01 21:59:32.492242900 Client Disposed world.
  528. 2012.03.01 21:59:32.539674600 Disposing UI root!
  529. 2012.03.01 21:59:32.549087200 STARTING NETWORK CLIENT GAME
  530. 2012.03.01 21:59:33.454106600 Setting depth texture, fmt = 36
  531. 2012.03.01 21:59:33.454368800 PostFXGfxInit() success
  532. 2012.03.01 21:59:33.454811100 SubObjectGfxInit() 1
  533. 2012.03.01 21:59:33.473497100 Connecting to 12.129.237.197:1119
  534. 2012.03.01 21:59:33.653286900 >>> Nadia GamesListener::OnGameJoined gameId=channel_id { high: 433676228602357519 low: 11017467167309308592 } members={ [0] { m_id: 02:00006200004433:0000000000bdb4d8 { high: 144115608982668339 low: 12432600 }, roles: 101, 1, permissions: 199594, attrs: { } }}
  535. 2012.03.01 21:59:33.653786600 >>> Nadia BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  536. 2012.03.01 21:59:33.779828700 -----------------------------------------------------------------
  537. 2012.03.01 21:59:33.779992600 Server Version Information:
  538. 2012.03.01 21:59:33.780099100 -----------------------------------------------------------------
  539. 2012.03.01 21:59:33.780189200 Server BuildVersion: 0.7.0.8693
  540. 2012.03.01 21:59:33.780369400 Server SNOPackHash: 0x513AF90D (client hash = 0x513AF90D)
  541. 2012.03.01 21:59:33.780533300 Server ProtocolHash: 0xA8F17EC5 (client hash = 0xA8F17EC5)
  542. 2012.03.01 21:59:33.780656100 -----------------------------------------------------------------
  543. 2012.03.01 21:59:34.149083100 Initializing client world a1trDun_Level07...
  544. 2012.03.01 21:59:35.650783200 Initializing client world trOUT_Town...
  545. 2012.03.01 21:59:38.106785800 >>> Nadia BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  546. 2012.03.01 21:59:38.107179000 >>> Nadia BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  547. 2012.03.01 21:59:38.416877600 >>> Nadia BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  548. 2012.03.01 21:59:38.747834400 >>> Nadia BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  549. 2012.03.01 21:59:38.748022800 >>> Nadia BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=GAME_IS_PAUSED(4)
  550. 2012.03.01 21:59:38.817531900 >>> Nadia BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=GAME_IS_PAUSED(4)
  551. 2012.03.01 22:00:15.215546400 >>> Nadia BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  552. 2012.03.01 22:00:15.215833100 >>> Nadia BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  553. 2012.03.01 22:00:15.510204400 >>> Nadia BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  554. 2012.03.01 22:00:34.632577000 >>> Nadia BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  555. 2012.03.01 22:00:34.632806400 >>> Nadia BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=GAME_IS_PAUSED(4)
  556. 2012.03.01 22:00:34.698702900 >>> Nadia BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=GAME_IS_PAUSED(4)
  557. 2012.03.01 22:06:20.218552300 Initializing client world a1trDun_King_Level08...
  558. 2012.03.01 22:06:20.223991800 Disposing UI for World
  559. 2012.03.01 22:09:20.45174800 Quit game reason=1
  560. 2012.03.01 22:09:20.45436900 UIStartup_ClientDisconnected msg=You have been removed from the game.
  561. 2012.03.01 22:09:20.45568000 >>> Nadia ===== Battle.net SetD3GameServerDisconnected ===== You have been removed from the game.
  562. 2012.03.01 22:09:20.45699100 >>> Nadia BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  563. 2012.03.01 22:09:20.136466400 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.GameSession.IsPublic game_account_id { high: 144115608982668339 low: 12432600 }
  564. 2012.03.01 22:09:20.136925200 ERROR: >>> Nadia Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=3005
  565. 2012.03.01 22:09:20.137056300 ERROR: >>> Nadia BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=3005
  566. 2012.03.01 22:09:20.137252900 >>> Nadia BnetService::InvokeLeftGameSession_OnLeaveGame code=3005
  567. 2012.03.01 22:09:20.137515000 >>> Battle.net InterfaceListener::OnDisconnected code=3018 connId=2
  568. 2012.03.01 22:09:20.137711600 >>> Platform::OnDisconnected_Internal connId=2
  569. 2012.03.01 22:09:20.137842700 >>> Nadia ===== Battle.net Disconnected logoutRequested=no =====
  570. 2012.03.01 22:09:20.139481100 >>> (no hero selected) ===== Battle.net Logged Out =====
  571. 2012.03.01 22:09:20.139612200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  572. 2012.03.01 22:09:20.139743200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  573. 2012.03.01 22:09:20.139874300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  574. 2012.03.01 22:09:20.139939800 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  575. 2012.03.01 22:09:20.140005400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  576. 2012.03.01 22:09:20.140136500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  577. 2012.03.01 22:09:20.140267500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  578. 2012.03.01 22:09:20.140529700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  579. 2012.03.01 22:09:20.140595200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  580. 2012.03.01 22:09:20.140660700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  581. 2012.03.01 22:09:20.140791800 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  582. 2012.03.01 22:09:20.140922900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  583. 2012.03.01 22:09:20.140988400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  584. 2012.03.01 22:09:20.141054000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  585. 2012.03.01 22:09:20.141185000 ClientSocket Disconnect
  586. 2012.03.01 22:09:20.141316100 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  587. 2012.03.01 22:09:20.141447200 >>> (no hero selected) ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  588. 2012.03.01 22:09:32.740087800 ENDING GAME
  589. 2012.03.01 22:09:32.742119400 Disposing UI for World
  590. 2012.03.01 22:09:32.749459500 Client Disposed world.
  591. 2012.03.01 22:09:32.856283100 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  592. 2012.03.01 22:09:32.868538400 Disposing UI root!
  593. 2012.03.01 22:09:32.876599300 Client Disposed world.
  594. 2012.03.01 22:09:32.876795900 Client Disposed world.
  595. 2012.03.01 22:09:32.881055700 STARTING Menu
  596. 2012.03.01 22:09:33.173477400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  597. 2012.03.01 22:09:33.173870600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  598. 2012.03.01 22:09:33.173936100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  599. 2012.03.01 22:09:33.174132700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  600. 2012.03.01 22:09:33.174198300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  601. 2012.03.01 22:09:33.174329300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  602. 2012.03.01 22:09:33.174460400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  603. 2012.03.01 22:09:33.174526000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  604. 2012.03.01 22:09:33.174657000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  605. 2012.03.01 22:09:33.174788100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  606. 2012.03.01 22:09:33.174919200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  607. 2012.03.01 22:09:33.174984700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  608. 2012.03.01 22:09:33.399117800 Setting depth texture, fmt = 36
  609. 2012.03.01 22:09:33.399380000 PostFXGfxInit() success
  610. 2012.03.01 22:09:33.399838700 SubObjectGfxInit() 1
  611. 2012.03.01 22:09:33.419302900 Initializing client world BattleNet_MainScreen...
  612. 2012.03.01 22:09:33.532811300 ERROR: UIBattlenet_Notifications_InitD3BetaQuestDialog() - Current hero was NULL!
  613. 2012.03.01 22:09:33.533007900 ERROR: sInitQuestContainer() - Current hero was NULL!
  614. 2012.03.01 22:09:33.533466600 ERROR: Error getting the party member list for the Party Panel! error=300001
  615. 2012.03.01 22:09:34.950551600 ENDING GAME
  616. 2012.03.01 22:09:34.951665700 Disposing UI for World
  617. 2012.03.01 22:09:34.953566200 Client Disposed world.
  618. 2012.03.01 22:09:35.13400600 Disposing UI root!
  619. 2012.03.01 22:09:35.22772200 STARTING Menu
  620. 2012.03.01 22:09:35.297892400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  621. 2012.03.01 22:09:35.298089000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  622. 2012.03.01 22:09:35.298154500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  623. 2012.03.01 22:09:35.298351100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  624. 2012.03.01 22:09:35.298416600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  625. 2012.03.01 22:09:35.298678800 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  626. 2012.03.01 22:09:35.298875400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  627. 2012.03.01 22:09:35.298940900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  628. 2012.03.01 22:09:35.299072000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  629. 2012.03.01 22:09:35.299203100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  630. 2012.03.01 22:09:35.299334100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  631. 2012.03.01 22:09:35.299399700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  632. 2012.03.01 22:09:35.492075500 Setting depth texture, fmt = 36
  633. 2012.03.01 22:09:35.492337700 PostFXGfxInit() success
  634. 2012.03.01 22:09:35.492796400 SubObjectGfxInit() 1
  635. 2012.03.01 22:09:35.512129500 Initializing client world BattleNet_MainScreen...
  636. 2012.03.01 22:09:51.15456800 ===== Battle.net Platform : Connect =====
  637. 2012.03.01 22:09:51.16112100 ===== Battle.net Platform : Connect =====
  638. 2012.03.01 22:09:51.16243200 ===== Battle.net Platform : calling Interface.Connect to Bnet beta.actual.battle.net:1119 =====
  639. 2012.03.01 22:09:51.133487100 >>> Platform::OnConnected_Internal code=0 connId=3 address=beta.actual.battle.net port=1119
  640. 2012.03.01 22:09:51.233429500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  641. 2012.03.01 22:09:51.233626100 ===== Battle.net Platform : Connected to Battle.net =====
  642. 2012.03.01 22:09:51.233757200 ===== Battle.net Platform : Authentication.Logon =====
  643. 2012.03.01 22:09:51.283367900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  644. 2012.03.01 22:09:51.283564500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  645. 2012.03.01 22:09:51.566614500 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  646. 2012.03.01 22:09:52.615977000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  647. 2012.03.01 22:09:52.732565500 >>> AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115608982668339 low: 12432600 }
  648. 2012.03.01 22:09:52.732827700 >>> BnetService::SelectGameAccount id={ kind: 2 high: 144115608982668339 low: 12432600 }
  649. 2012.03.01 22:09:52.732958700 >>> BnetService::Authentication::LogonCallback code=0
  650. 2012.03.01 22:09:52.799215600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  651. 2012.03.01 22:09:52.799412200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  652. 2012.03.01 22:09:52.799477800 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  653. 2012.03.01 22:09:52.850268200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  654. 2012.03.01 22:09:52.851251200 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28020 subscribe gameAccountEntityId={ kind: 2 high: 144115608982668339 low: 12432600 }
  655. 2012.03.01 22:09:52.851447800 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  656. 2012.03.01 22:09:52.949096500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  657. 2012.03.01 22:09:53.16336400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  658. 2012.03.01 22:09:53.16598500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  659. 2012.03.01 22:09:53.16795100 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  660. 2012.03.01 22:09:53.16926200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  661. 2012.03.01 22:09:53.17057300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  662. 2012.03.01 22:09:53.182339100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  663. 2012.03.01 22:09:53.182470100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 4 game factories.
  664. 2012.03.01 22:09:53.182601200 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13588333559357643175 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 1 }), max_players: ({ int: 4 }), ]
  665. 2012.03.01 22:09:53.182797800 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1481694972855325394 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 3 }), max_players: ({ int: 4 }), ]
  666. 2012.03.01 22:09:53.182994400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2338156221762489892 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 2 }), max_players: ({ int: 4 }), ]
  667. 2012.03.01 22:09:53.183256600 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=460770895900105192 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 0 }), max_players: ({ int: 4 }), ]
  668. 2012.03.01 22:09:53.183387700 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  669. 2012.03.01 22:09:53.183518700 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  670. 2012.03.01 22:09:54.897940500 >>> Platform::WaitForBasicInitialized
  671. 2012.03.01 22:09:54.898137100 >>> Platform::WaitForBasicInitialized success.
  672. 2012.03.01 22:09:54.913865700 --- OS memory stats -----
  673. 2012.03.01 22:09:54.914127900 Virtual size: 986.89 Mb
  674. 2012.03.01 22:09:54.914193400 Total free: 3092.38 Mb
  675. 2012.03.01 22:09:54.914258900 Largest free block: 2047.20 Mb
  676. 2012.03.01 22:09:54.914390000 --- OS memory stats end-----
  677. 2012.03.01 22:09:55.16626200 >>> Nadia BnetParty::AutoCreateMyParty current PartyId List is empty.
  678. 2012.03.01 22:10:07.804141600 >>> Nadia BnetGames::CreatePrivateGame params={ Nadia Private COOP StartAtQuest difficulty=Normal act=1 snoQuest=87700 "The Fallen Star" step=-1 } coopFactoryId=460770895900105192
  679. 2012.03.01 22:10:07.804403700 >>> Nadia BnetParty::LockPartyForReason CREATING_GAME(0)
  680. 2012.03.01 22:10:07.804534800 >>> Nadia BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  681. 2012.03.01 22:10:08.156725300 >>> Nadia BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  682. 2012.03.01 22:10:08.173436900 >>> Nadia BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16673369110825936173
  683. 2012.03.01 22:10:08.173633500 >>> Nadia GamesListener::OnMatchmakerStart requestId=16673369110825936173
  684. 2012.03.01 22:10:08.173830100 >>> Nadia GamesListener::OnMatchmakerEnd requestId=16673369110825936173 code=0
  685. 2012.03.01 22:10:08.240021500 >>> Nadia GamesListener::OnEnteredGame code=0
  686. 2012.03.01 22:10:08.240218100 >>> Nadia GameSession::ConnectToGameServer Joining '' game at 12.129.237.202:1119
  687. 2012.03.01 22:10:08.240480300 >>> Nadia BnetParty::UnlockPartyForReason CREATING_GAME(0)
  688. 2012.03.01 22:10:08.240611300 >>> Nadia BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  689. 2012.03.01 22:10:08.242118700 ENDING GAME
  690. 2012.03.01 22:10:08.243298300 Disposing UI for World
  691. 2012.03.01 22:10:08.250900500 Client Disposed world.
  692. 2012.03.01 22:10:08.319909900 Disposing UI root!
  693. 2012.03.01 22:10:08.329281500 STARTING NETWORK CLIENT GAME
  694. 2012.03.01 22:10:08.881094700 Setting depth texture, fmt = 36
  695. 2012.03.01 22:10:08.881356800 PostFXGfxInit() success
  696. 2012.03.01 22:10:08.881815600 SubObjectGfxInit() 1
  697. 2012.03.01 22:10:08.900624400 Connecting to 12.129.237.202:1119
  698. 2012.03.01 22:10:08.997027800 >>> Nadia GamesListener::OnGameJoined gameId=channel_id { high: 433676229238096082 low: 11233645142038554158 } members={ [0] { m_id: 02:00006200004433:0000000000bdb4d8 { high: 144115608982668339 low: 12432600 }, roles: 101, 1, permissions: 199594, attrs: { } }}
  699. 2012.03.01 22:10:08.997617700 >>> Nadia BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  700. 2012.03.01 22:10:09.152413700 -----------------------------------------------------------------
  701. 2012.03.01 22:10:09.152544800 Server Version Information:
  702. 2012.03.01 22:10:09.152610300 -----------------------------------------------------------------
  703. 2012.03.01 22:10:09.152675800 Server BuildVersion: 0.7.0.8693
  704. 2012.03.01 22:10:09.152806900 Server SNOPackHash: 0x513AF90D (client hash = 0x513AF90D)
  705. 2012.03.01 22:10:09.152938000 Server ProtocolHash: 0xA8F17EC5 (client hash = 0xA8F17EC5)
  706. 2012.03.01 22:10:09.153069100 -----------------------------------------------------------------
  707. 2012.03.01 22:10:09.671000100 Initializing client world trOUT_Town...
  708. 2012.03.01 22:10:11.669323800 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  709. 2012.03.01 22:10:11.718082600 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  710. 2012.03.01 22:10:25.769066500 >>> Nadia BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  711. 2012.03.01 22:10:25.769459700 >>> Nadia BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  712. 2012.03.01 22:10:26.112737300 >>> Nadia BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  713. 2012.03.01 22:10:26.694893600 >>> Nadia BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 460770895900105192 high: 433676229238096082 low: 11233645142038554158 }
  714. 2012.03.01 22:10:26.695090200 >>> Nadia SendGameServerMessage_StartLeaveGameCountdown eContext=0
  715. 2012.03.01 22:10:26.695221300 >>> Nadia BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
  716. 2012.03.01 22:10:26.695352300 >>> Nadia BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  717. 2012.03.01 22:10:26.695483400 >>> Nadia BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  718. 2012.03.01 22:10:26.818756600 >>> Nadia BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  719. 2012.03.01 22:10:36.749099000 >>> Nadia SendGameServerMessage_FinishLeaveGame_RequestExitNow
  720. 2012.03.01 22:10:36.824072200 Quit game reason=0
  721. 2012.03.01 22:10:36.825907200 ENDING GAME
  722. 2012.03.01 22:10:36.828397600 Disposing UI for World
  723. 2012.03.01 22:10:36.837376000 Client Disposed world.
  724. 2012.03.01 22:10:36.913987600 ClientSocket Disconnect
  725. 2012.03.01 22:10:36.915757100 >>> Nadia BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  726. 2012.03.01 22:10:36.916084700 >>> Nadia BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
  727. 2012.03.01 22:10:36.916215800 >>> Nadia BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  728. 2012.03.01 22:10:37.927960600 Disposing UI root!
  729. 2012.03.01 22:10:37.938708500 STARTING Menu
  730. 2012.03.01 22:10:38.226018300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  731. 2012.03.01 22:10:38.226280500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  732. 2012.03.01 22:10:38.226346000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  733. 2012.03.01 22:10:38.226608100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  734. 2012.03.01 22:10:38.226739200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  735. 2012.03.01 22:10:38.226870300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  736. 2012.03.01 22:10:38.227001300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  737. 2012.03.01 22:10:38.227132400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  738. 2012.03.01 22:10:38.227263500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  739. 2012.03.01 22:10:38.227329000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  740. 2012.03.01 22:10:38.227525600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  741. 2012.03.01 22:10:38.227591200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  742. 2012.03.01 22:10:38.454935600 Setting depth texture, fmt = 36
  743. 2012.03.01 22:10:38.455328800 PostFXGfxInit() success
  744. 2012.03.01 22:10:38.455722000 SubObjectGfxInit() 1
  745. 2012.03.01 22:10:38.475317300 Initializing client world BattleNet_MainScreen...
  746. 2012.03.01 22:10:38.860144600 >>> Nadia BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  747. 2012.03.01 22:10:38.860275700 >>> Nadia BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  748. 2012.03.01 22:10:46.174617600 >>> Nadia BnetGames::CreatePrivateGame params={ Nadia Private COOP StartAtQuest difficulty=Normal act=1 snoQuest=72221 "A Shattered Crown" step=-1 } coopFactoryId=460770895900105192
  749. 2012.03.01 22:10:46.174748700 >>> Nadia BnetParty::LockPartyForReason CREATING_GAME(0)
  750. 2012.03.01 22:10:46.175141900 >>> Nadia BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  751. 2012.03.01 22:10:46.533886000 >>> Nadia BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  752. 2012.03.01 22:10:46.534148100 >>> Nadia BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16673369110679953264
  753. 2012.03.01 22:10:46.534410200 >>> Nadia GamesListener::OnMatchmakerStart requestId=16673369110679953264
  754. 2012.03.01 22:10:46.534606900 >>> Nadia GamesListener::OnMatchmakerEnd requestId=16673369110679953264 code=0
  755. 2012.03.01 22:10:46.600470500 >>> Nadia GamesListener::OnEnteredGame code=0
  756. 2012.03.01 22:10:46.600732700 >>> Nadia GameSession::ConnectToGameServer Joining '' game at 12.129.237.197:1119
  757. 2012.03.01 22:10:46.600929300 >>> Nadia BnetParty::UnlockPartyForReason CREATING_GAME(0)
  758. 2012.03.01 22:10:46.601060400 >>> Nadia BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  759. 2012.03.01 22:10:46.604861400 ENDING GAME
  760. 2012.03.01 22:10:46.605975600 Disposing UI for World
  761. 2012.03.01 22:10:46.608859100 Client Disposed world.
  762. 2012.03.01 22:10:46.656634900 Disposing UI root!
  763. 2012.03.01 22:10:46.666072100 STARTING NETWORK CLIENT GAME
  764. 2012.03.01 22:10:47.219195900 Setting depth texture, fmt = 36
  765. 2012.03.01 22:10:47.219458100 PostFXGfxInit() success
  766. 2012.03.01 22:10:47.219916800 SubObjectGfxInit() 1
  767. 2012.03.01 22:10:47.238791200 Connecting to 12.129.237.197:1119
  768. 2012.03.01 22:10:47.336636400 >>> Nadia GamesListener::OnGameJoined gameId=channel_id { high: 433676229276460983 low: 11233645142038554198 } members={ [0] { m_id: 02:00006200004433:0000000000bdb4d8 { high: 144115608982668339 low: 12432600 }, roles: 101, 1, permissions: 199594, attrs: { } }}
  769. 2012.03.01 22:10:47.337291800 >>> Nadia BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  770. 2012.03.01 22:10:47.490777100 -----------------------------------------------------------------
  771. 2012.03.01 22:10:47.490973700 Server Version Information:
  772. 2012.03.01 22:10:47.491039200 -----------------------------------------------------------------
  773. 2012.03.01 22:10:47.491170300 Server BuildVersion: 0.7.0.8693
  774. 2012.03.01 22:10:47.491235800 Server SNOPackHash: 0x513AF90D (client hash = 0x513AF90D)
  775. 2012.03.01 22:10:47.491301400 Server ProtocolHash: 0xA8F17EC5 (client hash = 0xA8F17EC5)
  776. 2012.03.01 22:10:47.491563500 -----------------------------------------------------------------
  777. 2012.03.01 22:10:48.242868200 Initializing client world trOUT_Town...
  778. 2012.03.01 22:10:48.546103300 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  779. 2012.03.01 22:10:48.546693100 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  780. 2012.03.01 22:14:06.336045100 >>> Nadia BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  781. 2012.03.01 22:14:06.336307200 >>> Nadia BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  782. 2012.03.01 22:14:06.664511500 >>> Nadia BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  783. 2012.03.01 22:14:07.282319400 >>> Nadia BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 460770895900105192 high: 433676229276460983 low: 11233645142038554198 }
  784. 2012.03.01 22:14:07.282581500 >>> Nadia SendGameServerMessage_StartLeaveGameCountdown eContext=0
  785. 2012.03.01 22:14:07.282712600 >>> Nadia BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
  786. 2012.03.01 22:14:07.282909200 >>> Nadia BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  787. 2012.03.01 22:14:07.283171300 >>> Nadia BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  788. 2012.03.01 22:14:07.339728900 >>> Nadia SendGameServerMessage_FinishLeaveGame_RequestExitNow
  789. 2012.03.01 22:14:07.405264900 >>> Nadia BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  790. 2012.03.01 22:14:07.438688300 Quit game reason=0
  791. 2012.03.01 22:14:07.440261100 ENDING GAME
  792. 2012.03.01 22:14:07.442096100 Disposing UI for World
  793. 2012.03.01 22:14:07.454089200 Client Disposed world.
  794. 2012.03.01 22:14:07.519625200 ClientSocket Disconnect
  795. 2012.03.01 22:14:07.521263600 >>> Nadia BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  796. 2012.03.01 22:14:07.521919000 >>> Nadia BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
  797. 2012.03.01 22:14:07.522181100 >>> Nadia BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  798. 2012.03.01 22:14:08.534122500 Disposing UI root!
  799. 2012.03.01 22:14:08.547754000 STARTING Menu
  800. 2012.03.01 22:14:08.837226500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  801. 2012.03.01 22:14:08.837423100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  802. 2012.03.01 22:14:08.837488600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  803. 2012.03.01 22:14:08.837685300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  804. 2012.03.01 22:14:08.837750800 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  805. 2012.03.01 22:14:08.837947400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  806. 2012.03.01 22:14:08.838209500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  807. 2012.03.01 22:14:08.838471700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  808. 2012.03.01 22:14:08.838537200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  809. 2012.03.01 22:14:08.838733800 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  810. 2012.03.01 22:14:08.838799400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  811. 2012.03.01 22:14:08.838864900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  812. 2012.03.01 22:14:09.69748200 Setting depth texture, fmt = 36
  813. 2012.03.01 22:14:09.70075900 PostFXGfxInit() success
  814. 2012.03.01 22:14:09.70600200 SubObjectGfxInit() 1
  815. 2012.03.01 22:14:09.91375100 Initializing client world BattleNet_MainScreen...
  816. 2012.03.01 22:14:09.450709000 >>> Nadia BnetService::InvokeLeftGameSession_OnLeaveGame code=3012
  817. 2012.03.01 22:14:09.451036700 >>> Nadia BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  818. 2012.03.01 22:14:11.365212200 ERROR: sHeroSelect_CheckUndeleteButtonState_GetDeletedHeroSummaryCallback: Error Getting last deleted hero (err=300005 The operation is already in progress. Please try again later. (ERROR_300005))
  819. 2012.03.01 22:14:18.390802400 >>> Platform::WaitForBasicInitialized
  820. 2012.03.01 22:14:18.390933500 >>> Platform::WaitForBasicInitialized success.
  821. 2012.03.01 22:14:18.408628200 --- OS memory stats -----
  822. 2012.03.01 22:14:18.408890400 Virtual size: 1047.80 Mb
  823. 2012.03.01 22:14:18.409021400 Total free: 3031.48 Mb
  824. 2012.03.01 22:14:18.409152500 Largest free block: 2047.20 Mb
  825. 2012.03.01 22:14:18.409218100 --- OS memory stats end-----
  826. 2012.03.01 22:14:18.957623300 ERROR: sHeroSelect_CheckUndeleteButtonState_GetDeletedHeroSummaryCallback: Error Getting last deleted hero (err=300005 The operation is already in progress. Please try again later. (ERROR_300005))
  827. 2012.03.01 22:14:23.404503000 >>> Platform::WaitForBasicInitialized
  828. 2012.03.01 22:14:23.404765200 >>> Platform::WaitForBasicInitialized success.
  829. 2012.03.01 22:14:23.422197800 --- OS memory stats -----
  830. 2012.03.01 22:14:23.422328800 Virtual size: 1047.80 Mb
  831. 2012.03.01 22:14:23.422591000 Total free: 3031.48 Mb
  832. 2012.03.01 22:14:23.422722100 Largest free block: 2047.20 Mb
  833. 2012.03.01 22:14:23.422787600 --- OS memory stats end-----
  834. 2012.03.01 22:14:25.824157700 >>> Alisha BnetGames::CreatePrivateGame params={ Alisha Private COOP StartAtQuest difficulty=Normal act=1 snoQuest=87700 "The Fallen Star" step=-1 } coopFactoryId=460770895900105192
  835. 2012.03.01 22:14:25.824485400 >>> Alisha BnetParty::LockPartyForReason CREATING_GAME(0)
  836. 2012.03.01 22:14:25.824682000 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  837. 2012.03.01 22:14:26.186244100 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  838. 2012.03.01 22:14:26.186506200 >>> Alisha BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16673369110670364227
  839. 2012.03.01 22:14:26.186768400 >>> Alisha GamesListener::OnMatchmakerStart requestId=16673369110670364227
  840. 2012.03.01 22:14:26.186899500 >>> Alisha GamesListener::OnMatchmakerEnd requestId=16673369110670364227 code=0
  841. 2012.03.01 22:14:26.286121000 >>> Alisha GamesListener::OnEnteredGame code=0
  842. 2012.03.01 22:14:26.286383100 >>> Alisha GameSession::ConnectToGameServer Joining '' game at 12.129.237.201:1119
  843. 2012.03.01 22:14:26.286645300 >>> Alisha BnetParty::UnlockPartyForReason CREATING_GAME(0)
  844. 2012.03.01 22:14:26.286841900 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  845. 2012.03.01 22:14:26.288480300 ENDING GAME
  846. 2012.03.01 22:14:26.289528800 Disposing UI for World
  847. 2012.03.01 22:14:26.292543500 Client Disposed world.
  848. 2012.03.01 22:14:26.353164300 Disposing UI root!
  849. 2012.03.01 22:14:26.362863600 STARTING NETWORK CLIENT GAME
  850. 2012.03.01 22:14:26.922541100 Setting depth texture, fmt = 36
  851. 2012.03.01 22:14:26.922803200 PostFXGfxInit() success
  852. 2012.03.01 22:14:26.923196400 SubObjectGfxInit() 1
  853. 2012.03.01 22:14:26.943643700 Connecting to 12.129.237.201:1119
  854. 2012.03.01 22:14:27.41161200 >>> Alisha GamesListener::OnGameJoined gameId=channel_id { high: 433676229496150149 low: 11017467167309309384 } members={ [0] { m_id: 02:00006200004433:0000000000bdb4d8 { high: 144115608982668339 low: 12432600 }, roles: 101, 1, permissions: 199594, attrs: { } }}
  855. 2012.03.01 22:14:27.41882100 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  856. 2012.03.01 22:14:27.194974200 -----------------------------------------------------------------
  857. 2012.03.01 22:14:27.195039700 Server Version Information:
  858. 2012.03.01 22:14:27.195236400 -----------------------------------------------------------------
  859. 2012.03.01 22:14:27.195301900 Server BuildVersion: 0.7.0.8693
  860. 2012.03.01 22:14:27.195695100 Server SNOPackHash: 0x513AF90D (client hash = 0x513AF90D)
  861. 2012.03.01 22:14:27.195760600 Server ProtocolHash: 0xA8F17EC5 (client hash = 0xA8F17EC5)
  862. 2012.03.01 22:14:27.195826200 -----------------------------------------------------------------
  863. 2012.03.01 22:14:27.696783400 Initializing client world trOUT_Town...
  864. 2012.03.01 22:14:27.950080000 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  865. 2012.03.01 22:14:27.950997500 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  866. 2012.03.01 22:14:29.723025400 >>> Alisha BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  867. 2012.03.01 22:14:29.723287600 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  868. 2012.03.01 22:14:30.67220500 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  869. 2012.03.01 22:14:30.659731500 >>> Alisha BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 460770895900105192 high: 433676229496150149 low: 11017467167309309384 }
  870. 2012.03.01 22:14:30.659928100 >>> Alisha SendGameServerMessage_StartLeaveGameCountdown eContext=0
  871. 2012.03.01 22:14:30.660124700 >>> Alisha BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
  872. 2012.03.01 22:14:30.660190200 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  873. 2012.03.01 22:14:30.660255700 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  874. 2012.03.01 22:14:31.88402400 >>> Alisha BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  875. 2012.03.01 22:14:32.45948900 Activate App 0
  876. 2012.03.01 22:14:32.61546500 TestCoopLevel - D3DERR_DEVICELOST
  877. 2012.03.01 22:14:41.204867100 >>> Alisha SendGameServerMessage_FinishLeaveGame_RequestExitNow
  878. 2012.03.01 22:14:41.457180700 Quit game reason=0
  879. 2012.03.01 22:14:41.581240300 ENDING GAME
  880. 2012.03.01 22:14:41.583861800 Disposing UI for World
  881. 2012.03.01 22:14:41.591201800 Client Disposed world.
  882. 2012.03.01 22:14:41.641467900 ClientSocket Disconnect
  883. 2012.03.01 22:14:41.643368500 >>> Alisha BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  884. 2012.03.01 22:14:41.644154900 >>> Alisha BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
  885. 2012.03.01 22:14:41.644351500 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  886. 2012.03.01 22:14:42.656030700 Disposing UI root!
  887. 2012.03.01 22:14:42.666844200 STARTING Menu
  888. 2012.03.01 22:14:42.953760800 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  889. 2012.03.01 22:14:42.953957400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  890. 2012.03.01 22:14:42.954022900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  891. 2012.03.01 22:14:42.954416100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  892. 2012.03.01 22:14:42.954481700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  893. 2012.03.01 22:14:42.954678300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  894. 2012.03.01 22:14:42.954743800 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  895. 2012.03.01 22:14:42.954809300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  896. 2012.03.01 22:14:42.954940400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  897. 2012.03.01 22:14:42.955071500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  898. 2012.03.01 22:14:42.955202600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  899. 2012.03.01 22:14:42.955333600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  900. 2012.03.01 22:14:43.186282500 Setting depth texture, fmt = 36
  901. 2012.03.01 22:14:43.186544600 PostFXGfxInit() success
  902. 2012.03.01 22:14:43.186741300 SubObjectGfxInit() 1
  903. 2012.03.01 22:14:43.207712800 Initializing client world BattleNet_MainScreen...
  904. 2012.03.01 22:14:43.309359100 >>> Alisha BnetService::InvokeLeftGameSession_OnLeaveGame code=3012
  905. 2012.03.01 22:14:43.309621300 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  906. 2012.03.01 22:19:47.302486000 Activate App 1
  907. 2012.03.01 22:19:47.305500700 TestCoopLevel - D3DERR_DEVICENOTRESET
  908. 2012.03.01 22:19:47.319263200 Reset() Attempt started - soft reset!
  909. 2012.03.01 22:19:47.467636700 Est. Available Texture Memory = 4066 MB
  910. 2012.03.01 22:19:47.467767800 DeviceReset() succeeded!
  911. 2012.03.01 22:19:47.468423200 Setting depth texture, fmt = 36
  912. 2012.03.01 22:19:47.468554200 PostFXGfxInit() success
  913. 2012.03.01 22:19:47.469078500 SubObjectGfxInit() 1
  914. 2012.03.01 22:19:48.115394600 TestCoopLevel - S_OK
  915. 2012.03.01 22:19:51.812673500 ERROR: sHeroSelect_CheckUndeleteButtonState_GetDeletedHeroSummaryCallback: Error Getting last deleted hero (err=300005 The operation is already in progress. Please try again later. (ERROR_300005))
  916. 2012.03.01 22:21:06.80690200 Activate App 0
  917. 2012.03.01 22:21:06.85539800 TestCoopLevel - D3DERR_DEVICELOST
  918. 2012.03.01 22:26:31.687917600 Activate App 1
  919. 2012.03.01 22:26:31.690801200 TestCoopLevel - D3DERR_DEVICENOTRESET
  920. 2012.03.01 22:26:31.708626900 Reset() Attempt started - soft reset!
  921. 2012.03.01 22:26:31.848349700 Est. Available Texture Memory = 4066 MB
  922. 2012.03.01 22:26:31.848480800 DeviceReset() succeeded!
  923. 2012.03.01 22:26:31.849136100 Setting depth texture, fmt = 36
  924. 2012.03.01 22:26:31.849398300 PostFXGfxInit() success
  925. 2012.03.01 22:26:31.849922600 SubObjectGfxInit() 1
  926. 2012.03.01 22:26:32.359268400 TestCoopLevel - S_OK
  927. 2012.03.01 22:26:35.707109400 >>> Alisha BnetGames::CreatePrivateGame params={ Alisha Private COOP ResumeFromSave difficulty=Normal act=1 snoQuest=87700 "The Fallen Star" step=-1 } coopFactoryId=460770895900105192
  928. 2012.03.01 22:26:35.707502600 >>> Alisha BnetParty::LockPartyForReason CREATING_GAME(0)
  929. 2012.03.01 22:26:35.707502600 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  930. 2012.03.01 22:26:36.17750000 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  931. 2012.03.01 22:26:36.17881100 >>> Alisha BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16673369110984098647
  932. 2012.03.01 22:26:36.18012200 >>> Alisha GamesListener::OnMatchmakerStart requestId=16673369110984098647
  933. 2012.03.01 22:26:36.18274300 >>> Alisha GamesListener::OnMatchmakerEnd requestId=16673369110984098647 code=0
  934. 2012.03.01 22:26:36.117626900 >>> Alisha GamesListener::OnEnteredGame code=0
  935. 2012.03.01 22:26:36.117889000 >>> Alisha GameSession::ConnectToGameServer Joining '' game at 12.129.237.201:1119
  936. 2012.03.01 22:26:36.118020100 >>> Alisha BnetParty::UnlockPartyForReason CREATING_GAME(0)
  937. 2012.03.01 22:26:36.118151200 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  938. 2012.03.01 22:26:36.119724000 ENDING GAME
  939. 2012.03.01 22:26:36.121034800 Disposing UI for World
  940. 2012.03.01 22:26:36.123394100 Client Disposed world.
  941. 2012.03.01 22:26:36.191813600 Disposing UI root!
  942. 2012.03.01 22:26:36.202299400 STARTING NETWORK CLIENT GAME
  943. 2012.03.01 22:26:36.761452500 Setting depth texture, fmt = 36
  944. 2012.03.01 22:26:36.761845800 PostFXGfxInit() success
  945. 2012.03.01 22:26:36.762370100 SubObjectGfxInit() 1
  946. 2012.03.01 22:26:36.782817300 Connecting to 12.129.237.201:1119
  947. 2012.03.01 22:26:36.880728100 >>> Alisha GamesListener::OnGameJoined gameId=channel_id { high: 433676230225946376 low: 11233645142038555106 } members={ [0] { m_id: 02:00006200004433:0000000000bdb4d8 { high: 144115608982668339 low: 12432600 }, roles: 101, 1, permissions: 199594, attrs: { } }}
  948. 2012.03.01 22:26:36.881383400 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  949. 2012.03.01 22:26:37.34082300 -----------------------------------------------------------------
  950. 2012.03.01 22:26:37.34475500 Server Version Information:
  951. 2012.03.01 22:26:37.34475500 -----------------------------------------------------------------
  952. 2012.03.01 22:26:37.34606600 Server BuildVersion: 0.7.0.8693
  953. 2012.03.01 22:26:37.34606600 Server SNOPackHash: 0x513AF90D (client hash = 0x513AF90D)
  954. 2012.03.01 22:26:37.34868700 Server ProtocolHash: 0xA8F17EC5 (client hash = 0xA8F17EC5)
  955. 2012.03.01 22:26:37.34868700 -----------------------------------------------------------------
  956. 2012.03.01 22:26:37.536088100 Initializing client world trOUT_Town...
  957. 2012.03.01 22:26:46.207942700 >>> Alisha BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  958. 2012.03.01 22:26:46.208335900 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  959. 2012.03.01 22:26:46.511505400 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  960. 2012.03.01 22:26:47.17705500 >>> Alisha BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 460770895900105192 high: 433676230225946376 low: 11233645142038555106 }
  961. 2012.03.01 22:26:47.18098700 >>> Alisha SendGameServerMessage_StartLeaveGameCountdown eContext=0
  962. 2012.03.01 22:26:47.18229800 >>> Alisha BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
  963. 2012.03.01 22:26:47.18623000 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  964. 2012.03.01 22:26:47.18754100 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  965. 2012.03.01 22:26:47.128068100 >>> Alisha BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  966. 2012.03.01 22:26:57.55985700 >>> Alisha SendGameServerMessage_FinishLeaveGame_RequestExitNow
  967. 2012.03.01 22:26:57.111560200 Quit game reason=0
  968. 2012.03.01 22:26:57.114705900 ENDING GAME
  969. 2012.03.01 22:26:57.117065200 Disposing UI for World
  970. 2012.03.01 22:26:57.124274200 Client Disposed world.
  971. 2012.03.01 22:26:57.183649800 ClientSocket Disconnect
  972. 2012.03.01 22:26:57.185615900 >>> Alisha BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  973. 2012.03.01 22:26:57.186009100 >>> Alisha BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
  974. 2012.03.01 22:26:57.186009100 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  975. 2012.03.01 22:26:58.197622800 Disposing UI root!
  976. 2012.03.01 22:26:58.209026100 STARTING Menu
  977. 2012.03.01 22:26:58.497646600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  978. 2012.03.01 22:26:58.497908700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  979. 2012.03.01 22:26:58.498039800 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  980. 2012.03.01 22:26:58.498039800 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  981. 2012.03.01 22:26:58.498170900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  982. 2012.03.01 22:26:58.498564100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  983. 2012.03.01 22:26:58.498695200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  984. 2012.03.01 22:26:58.498695200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  985. 2012.03.01 22:26:58.498957300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  986. 2012.03.01 22:26:58.499088400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  987. 2012.03.01 22:26:58.499088400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  988. 2012.03.01 22:26:58.499219500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  989. 2012.03.01 22:26:58.733314100 Setting depth texture, fmt = 36
  990. 2012.03.01 22:26:58.733445100 PostFXGfxInit() success
  991. 2012.03.01 22:26:58.733969400 SubObjectGfxInit() 1
  992. 2012.03.01 22:26:58.755334100 Initializing client world BattleNet_MainScreen...
  993. 2012.03.01 22:26:59.103985700 >>> Alisha BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  994. 2012.03.01 22:26:59.104116700 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  995. 2012.03.01 22:27:13.416523800 >>> Alisha BnetGames::CreatePrivateGame params={ Alisha Private COOP StartAtQuest difficulty=Normal act=1 snoQuest=72061 "Reign of the Black King" step=-1 } coopFactoryId=460770895900105192
  996. 2012.03.01 22:27:13.416654900 >>> Alisha BnetParty::LockPartyForReason CREATING_GAME(0)
  997. 2012.03.01 22:27:13.416917000 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  998. 2012.03.01 22:27:13.778675700 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  999. 2012.03.01 22:27:13.778806800 >>> Alisha BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16673369107273285443
  1000. 2012.03.01 22:27:13.778937900 >>> Alisha GamesListener::OnMatchmakerStart requestId=16673369107273285443
  1001. 2012.03.01 22:27:13.779200000 >>> Alisha GamesListener::OnMatchmakerEnd requestId=16673369107273285443 code=0
  1002. 2012.03.01 22:27:13.845260300 >>> Alisha GamesListener::OnEnteredGame code=0
  1003. 2012.03.01 22:27:13.845391400 >>> Alisha GameSession::ConnectToGameServer Joining '' game at 12.129.237.203:1119
  1004. 2012.03.01 22:27:13.845784600 >>> Alisha BnetParty::UnlockPartyForReason CREATING_GAME(0)
  1005. 2012.03.01 22:27:13.845915700 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  1006. 2012.03.01 22:27:13.847488500 ENDING GAME
  1007. 2012.03.01 22:27:13.848537100 Disposing UI for World
  1008. 2012.03.01 22:27:13.851551700 Client Disposed world.
  1009. 2012.03.01 22:27:13.900310500 Disposing UI root!
  1010. 2012.03.01 22:27:13.910009900 STARTING NETWORK CLIENT GAME
  1011. 2012.03.01 22:27:14.476634100 Setting depth texture, fmt = 36
  1012. 2012.03.01 22:27:14.476765200 PostFXGfxInit() success
  1013. 2012.03.01 22:27:14.477289500 SubObjectGfxInit() 1
  1014. 2012.03.01 22:27:14.498523100 Connecting to 12.129.237.203:1119
  1015. 2012.03.01 22:27:14.596827100 >>> Alisha GamesListener::OnGameJoined gameId=channel_id { high: 433676230263665123 low: 11233645142038555143 } members={ [0] { m_id: 02:00006200004433:0000000000bdb4d8 { high: 144115608982668339 low: 12432600 }, roles: 101, 1, permissions: 199594, attrs: { } }}
  1016. 2012.03.01 22:27:14.597351400 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  1017. 2012.03.01 22:27:14.749657100 -----------------------------------------------------------------
  1018. 2012.03.01 22:27:14.749657100 Server Version Information:
  1019. 2012.03.01 22:27:14.749788200 -----------------------------------------------------------------
  1020. 2012.03.01 22:27:14.749919200 Server BuildVersion: 0.7.0.8693
  1021. 2012.03.01 22:27:14.749919200 Server SNOPackHash: 0x513AF90D (client hash = 0x513AF90D)
  1022. 2012.03.01 22:27:14.750181400 Server ProtocolHash: 0xA8F17EC5 (client hash = 0xA8F17EC5)
  1023. 2012.03.01 22:27:14.750181400 -----------------------------------------------------------------
  1024. 2012.03.01 22:27:15.377623000 Initializing client world trOUT_Town...
  1025. 2012.03.01 22:27:15.585241100 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  1026. 2012.03.01 22:27:15.586289700 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  1027. 2012.03.01 22:27:46.152542200 SNOFileOpen(): SNOFileLookup failed for SNO Conversation:0x0002A2F4
  1028. 2012.03.01 22:27:46.152935400 ERROR: Couldn't find stringlist sno for Conv_[sno unknown]
  1029. 2012.03.01 22:28:26.273288200 Growing chained data array Particles to 8192
  1030. 2012.03.01 22:28:42.942107700 Initializing client world trDun_Cain_Intro...
  1031. 2012.03.01 22:28:42.943156200 Disposing UI for World
  1032. 2012.03.01 22:28:53.140295700 SNOFileOpen(): SNOFileLookup failed for SNO SoundBank:0x000350B1
  1033. 2012.03.01 22:28:53.140557800 ERROR: Music 'Music_A1_Pathway_trg_n': unable to find sample ImperiusWarning_D3_A4_Evt_01 in sound bank SoundBank '[sno unknown]'
  1034. 2012.03.01 22:28:53.140820000 SNOFileOpen(): SNOFileLookup failed for SNO SoundBank:0x0002070B
  1035. 2012.03.01 22:29:03.168483300 Initializing client world a1trDun_Level04...
  1036. 2012.03.01 22:29:03.194435600 Disposing UI for World
  1037. 2012.03.01 22:29:55.853266900 SNOFileOpen(): SNOFileLookup failed for SNO SoundBank:0x00035081
  1038. 2012.03.01 22:29:55.853398000 ERROR: Music 'Music_A1_Pathway_trg_p': unable to find sample HolySanctum_D3_A4_int_04 in sound bank SoundBank '[sno unknown]'
  1039. 2012.03.01 22:32:43.902382100 Server rejected the move command because it thinks we're still doing power: [Power 'Wizard_ArcaneOrb']!
  1040. 2012.03.01 22:32:43.902513200 Server rejected the move command because it thinks we're still doing power: [Power 'Wizard_ArcaneOrb']!
  1041. 2012.03.01 22:32:43.902775300 Server rejected the move command because it thinks we're still doing power: [Power 'Wizard_ArcaneOrb']!
  1042. 2012.03.01 22:34:46.979907600 Server rejected the move command because it thinks we're still doing power: [Power 'Wizard_ShockPulse']!
  1043. 2012.03.01 22:34:46.980169700 Server rejected the move command because it thinks we're still doing power: [Power 'Wizard_ShockPulse']!
  1044. 2012.03.01 22:35:56.853866500 Initializing client world a1trDun_Level05_Templar...
  1045. 2012.03.01 22:35:56.864876500 Disposing UI for World
  1046. 2012.03.01 22:36:06.9245700 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x00018FC3
  1047. 2012.03.01 22:36:07.500582900 SNOFileOpen(): SNOFileLookup failed for SNO SoundBank:0x000334D9
  1048. 2012.03.01 22:36:07.501107200 ERROR: Music 'Music_A1_Pathway_trg_q': unable to find sample ShadowRealm_D3_A4_int_02 in sound bank SoundBank '[sno unknown]'
  1049. 2012.03.01 22:39:59.402340400 Initializing client world a1trDun_Level06...
  1050. 2012.03.01 22:39:59.433011200 Disposing UI for World
  1051. 2012.03.01 22:53:47.905830900 Initializing client world a1trDun_Level07...
  1052. 2012.03.01 22:53:47.907141600 Disposing UI for World
  1053. 2012.03.01 22:56:40.436690900 Server rejected the move command because it thinks we're still doing power: [Power 'Wizard_ShockPulse']!
  1054. 2012.03.01 22:56:40.503275500 Server rejected the move command because it thinks we're still doing power: [Power 'Wizard_ShockPulse']!
  1055. 2012.03.01 22:56:40.520052700 Server rejected the move command because it thinks we're still doing power: [Power 'Wizard_ShockPulse']!
  1056. 2012.03.01 22:56:40.571695100 Server rejected the move command because it thinks we're still doing power: [Power 'Wizard_ShockPulse']!
  1057. 2012.03.01 22:56:40.587161600 Server rejected the move command because it thinks we're still doing power: [Power 'Wizard_ShockPulse']!
  1058. 2012.03.01 22:56:40.653484000 Server rejected the move command because it thinks we're still doing power: [Power 'Wizard_ShockPulse']!
  1059. 2012.03.01 22:58:34.447835100 Activate App 0
  1060. 2012.03.01 22:58:34.459369500 TestCoopLevel - D3DERR_DEVICELOST
  1061. 2012.03.01 22:58:39.95910400 Activate App 1
  1062. 2012.03.01 22:58:39.100366900 TestCoopLevel - D3DERR_DEVICENOTRESET
  1063. 2012.03.01 22:58:39.135756300 Reset() Attempt started - soft reset!
  1064. 2012.03.01 22:58:39.333412900 Est. Available Texture Memory = 4066 MB
  1065. 2012.03.01 22:58:39.333412900 DeviceReset() succeeded!
  1066. 2012.03.01 22:58:39.334199300 Setting depth texture, fmt = 36
  1067. 2012.03.01 22:58:39.334461400 PostFXGfxInit() success
  1068. 2012.03.01 22:58:39.334985700 SubObjectGfxInit() 1
  1069. 2012.03.01 22:58:39.845642200 TestCoopLevel - S_OK
  1070. 2012.03.01 22:59:04.300269600 Initializing client world a1trDun_King_Level08...
  1071. 2012.03.01 22:59:04.301056000 Disposing UI for World
  1072. 2012.03.01 23:00:06.968676400 FMod: OOM, forcing garbage collection!
  1073. 2012.03.01 23:00:06.971035700 Force FMod garbage collection finished, recycled: 449 samples and 0 streams, fmod memory allocated: 33406784
  1074. 2012.03.01 23:01:04.663949300 Disposing UI for World
  1075. 2012.03.01 23:01:05.351815200 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  1076. 2012.03.01 23:01:05.352863700 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  1077. 2012.03.01 23:03:16.261548000 >>> Alisha BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  1078. 2012.03.01 23:03:16.261810200 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  1079. 2012.03.01 23:03:16.572188700 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  1080. 2012.03.01 23:03:17.119283200 >>> Alisha BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 460770895900105192 high: 433676230263665123 low: 11233645142038555143 }
  1081. 2012.03.01 23:03:17.119545300 >>> Alisha SendGameServerMessage_StartLeaveGameCountdown eContext=0
  1082. 2012.03.01 23:03:17.119807500 >>> Alisha BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
  1083. 2012.03.01 23:03:17.119807500 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  1084. 2012.03.01 23:03:17.120331800 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  1085. 2012.03.01 23:03:17.178527700 >>> Alisha SendGameServerMessage_FinishLeaveGame_RequestExitNow
  1086. 2012.03.01 23:03:17.249568800 >>> Alisha BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  1087. 2012.03.01 23:03:17.286531100 Quit game reason=0
  1088. 2012.03.01 23:03:17.288366100 ENDING GAME
  1089. 2012.03.01 23:03:17.290201100 Disposing UI for World
  1090. 2012.03.01 23:03:17.304356900 Client Disposed world.
  1091. 2012.03.01 23:03:17.388767200 ClientSocket Disconnect
  1092. 2012.03.01 23:03:17.390340100 >>> Alisha BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  1093. 2012.03.01 23:03:17.391913000 >>> Alisha BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
  1094. 2012.03.01 23:03:17.391913000 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  1095. 2012.03.01 23:03:18.404050900 Disposing UI root!
  1096. 2012.03.01 23:03:18.411653100 Client Disposed world.
  1097. 2012.03.01 23:03:18.411653100 Client Disposed world.
  1098. 2012.03.01 23:03:18.411653100 Client Disposed world.
  1099. 2012.03.01 23:03:18.411915300 Client Disposed world.
  1100. 2012.03.01 23:03:18.411915300 Client Disposed world.
  1101. 2012.03.01 23:03:18.411915300 Client Disposed world.
  1102. 2012.03.01 23:03:18.417682400 STARTING Menu
  1103. 2012.03.01 23:03:18.709710900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1104. 2012.03.01 23:03:18.709710900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1105. 2012.03.01 23:03:18.709710900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1106. 2012.03.01 23:03:18.710759400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1107. 2012.03.01 23:03:18.710759400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1108. 2012.03.01 23:03:18.711283700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1109. 2012.03.01 23:03:18.711283700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1110. 2012.03.01 23:03:18.711283700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1111. 2012.03.01 23:03:18.711283700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1112. 2012.03.01 23:03:18.711545900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1113. 2012.03.01 23:03:18.711545900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1114. 2012.03.01 23:03:18.711808000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1115. 2012.03.01 23:03:18.950621200 Setting depth texture, fmt = 36
  1116. 2012.03.01 23:03:18.950883300 PostFXGfxInit() success
  1117. 2012.03.01 23:03:18.951407600 SubObjectGfxInit() 1
  1118. 2012.03.01 23:03:18.974476300 Initializing client world BattleNet_MainScreen...
  1119. 2012.03.01 23:03:19.96111100 >>> Alisha BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  1120. 2012.03.01 23:03:19.96373300 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  1121. 2012.03.01 23:03:22.411184100 Activate App 0
  1122. 2012.03.01 23:03:22.416427000 TestCoopLevel - D3DERR_DEVICELOST
  1123. 2012.03.01 23:13:21.159352300 Activate App 1
  1124. 2012.03.01 23:13:21.162498100 TestCoopLevel - D3DERR_DEVICENOTRESET
  1125. 2012.03.01 23:13:21.185042400 Reset() Attempt started - soft reset!
  1126. 2012.03.01 23:13:21.321881600 Est. Available Texture Memory = 4066 MB
  1127. 2012.03.01 23:13:21.321881600 DeviceReset() succeeded!
  1128. 2012.03.01 23:13:21.322405900 Setting depth texture, fmt = 36
  1129. 2012.03.01 23:13:21.322930200 PostFXGfxInit() success
  1130. 2012.03.01 23:13:21.323454500 SubObjectGfxInit() 1
  1131. 2012.03.01 23:13:21.821003800 TestCoopLevel - S_OK
  1132. 2012.03.01 23:13:40.948078600 ERROR: sHeroSelect_CheckUndeleteButtonState_GetDeletedHeroSummaryCallback: Error Getting last deleted hero (err=300005 The operation is already in progress. Please try again later. (ERROR_300005))
  1133. 2012.03.01 23:14:25.195364400 >>> Alisha BnetGames::CreatePrivateGame params={ Alisha Private COOP StartAtQuest difficulty=Normal act=1 snoQuest=72221 "A Shattered Crown" step=-1 } coopFactoryId=460770895900105192
  1134. 2012.03.01 23:14:25.195888600 >>> Alisha BnetParty::LockPartyForReason CREATING_GAME(0)
  1135. 2012.03.01 23:14:25.195888600 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  1136. 2012.03.01 23:14:25.507840000 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  1137. 2012.03.01 23:14:25.507840000 >>> Alisha BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16673369108395123114
  1138. 2012.03.01 23:14:25.508364300 >>> Alisha GamesListener::OnMatchmakerStart requestId=16673369108395123114
  1139. 2012.03.01 23:14:25.508888600 >>> Alisha GamesListener::OnMatchmakerEnd requestId=16673369108395123114 code=0
  1140. 2012.03.01 23:14:25.874317300 >>> Alisha GamesListener::OnEnteredGame code=0
  1141. 2012.03.01 23:14:25.874841600 >>> Alisha GameSession::ConnectToGameServer Joining '' game at 12.129.237.197:1119
  1142. 2012.03.01 23:14:25.874841600 >>> Alisha BnetParty::UnlockPartyForReason CREATING_GAME(0)
  1143. 2012.03.01 23:14:25.874841600 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  1144. 2012.03.01 23:14:25.876414500 ENDING GAME
  1145. 2012.03.01 23:14:25.877463000 Disposing UI for World
  1146. 2012.03.01 23:14:25.881133100 Client Disposed world.
  1147. 2012.03.01 23:14:25.956630500 Disposing UI root!
  1148. 2012.03.01 23:14:25.966592000 STARTING NETWORK CLIENT GAME
  1149. 2012.03.01 23:14:26.532823000 Setting depth texture, fmt = 36
  1150. 2012.03.01 23:14:26.533347300 PostFXGfxInit() success
  1151. 2012.03.01 23:14:26.533871600 SubObjectGfxInit() 1
  1152. 2012.03.01 23:14:26.556416000 Connecting to 12.129.237.197:1119
  1153. 2012.03.01 23:14:26.654982100 >>> Alisha GamesListener::OnGameJoined gameId=channel_id { high: 433676233095331846 low: 11233645142038557641 } members={ [0] { m_id: 02:00006200004433:0000000000bdb4d8 { high: 144115608982668339 low: 12432600 }, roles: 101, 1, permissions: 199594, attrs: { } }}
  1154. 2012.03.01 23:14:26.655506400 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  1155. 2012.03.01 23:14:26.808074200 -----------------------------------------------------------------
  1156. 2012.03.01 23:14:26.808074200 Server Version Information:
  1157. 2012.03.01 23:14:26.808074200 -----------------------------------------------------------------
  1158. 2012.03.01 23:14:26.808074200 Server BuildVersion: 0.7.0.8693
  1159. 2012.03.01 23:14:26.808074200 Server SNOPackHash: 0x513AF90D (client hash = 0x513AF90D)
  1160. 2012.03.01 23:14:26.808074200 Server ProtocolHash: 0xA8F17EC5 (client hash = 0xA8F17EC5)
  1161. 2012.03.01 23:14:26.808598500 -----------------------------------------------------------------
  1162. 2012.03.01 23:14:27.434074100 Initializing client world trOUT_Town...
  1163. 2012.03.01 23:14:27.637497900 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  1164. 2012.03.01 23:14:27.638022100 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  1165. 2012.03.01 23:14:36.841373700 >>> Alisha BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  1166. 2012.03.01 23:14:36.841373700 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  1167. 2012.03.01 23:14:37.200511000 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  1168. 2012.03.01 23:14:37.690720300 >>> Alisha BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 460770895900105192 high: 433676233095331846 low: 11233645142038557641 }
  1169. 2012.03.01 23:14:37.690720300 >>> Alisha SendGameServerMessage_StartLeaveGameCountdown eContext=0
  1170. 2012.03.01 23:14:37.691244500 >>> Alisha BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
  1171. 2012.03.01 23:14:37.691244500 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  1172. 2012.03.01 23:14:37.691768800 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  1173. 2012.03.01 23:14:37.760450600 >>> Alisha SendGameServerMessage_FinishLeaveGame_RequestExitNow
  1174. 2012.03.01 23:14:37.816549400 >>> Alisha BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  1175. 2012.03.01 23:14:37.855346700 Quit game reason=0
  1176. 2012.03.01 23:14:37.856919600 ENDING GAME
  1177. 2012.03.01 23:14:37.859016700 Disposing UI for World
  1178. 2012.03.01 23:14:37.870026800 Client Disposed world.
  1179. 2012.03.01 23:14:37.938184200 ClientSocket Disconnect
  1180. 2012.03.01 23:14:37.940281300 >>> Alisha BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  1181. 2012.03.01 23:14:37.940805600 >>> Alisha BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
  1182. 2012.03.01 23:14:37.941329900 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  1183. 2012.03.01 23:14:38.953730100 Disposing UI root!
  1184. 2012.03.01 23:14:38.965264400 STARTING Menu
  1185. 2012.03.01 23:14:39.253622800 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1186. 2012.03.01 23:14:39.254147100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1187. 2012.03.01 23:14:39.254147100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1188. 2012.03.01 23:14:39.254671400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1189. 2012.03.01 23:14:39.254671400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1190. 2012.03.01 23:14:39.254671400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1191. 2012.03.01 23:14:39.254671400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1192. 2012.03.01 23:14:39.254671400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1193. 2012.03.01 23:14:39.254671400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1194. 2012.03.01 23:14:39.255195700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1195. 2012.03.01 23:14:39.255195700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1196. 2012.03.01 23:14:39.255719900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1197. 2012.03.01 23:14:39.493746700 Setting depth texture, fmt = 36
  1198. 2012.03.01 23:14:39.494271000 PostFXGfxInit() success
  1199. 2012.03.01 23:14:39.494795300 SubObjectGfxInit() 1
  1200. 2012.03.01 23:14:39.517863900 Initializing client world BattleNet_MainScreen...
  1201. 2012.03.01 23:14:39.908982800 >>> Alisha BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  1202. 2012.03.01 23:14:39.908982800 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  1203. 2012.03.01 23:14:41.309880300 ERROR: sHeroSelect_CheckUndeleteButtonState_GetDeletedHeroSummaryCallback: Error Getting last deleted hero (err=300005 The operation is already in progress. Please try again later. (ERROR_300005))
  1204. 2012.03.01 23:14:45.161300000 >>> Platform::WaitForBasicInitialized
  1205. 2012.03.01 23:14:45.161824300 >>> Platform::WaitForBasicInitialized success.
  1206. 2012.03.01 23:14:45.182795800 --- OS memory stats -----
  1207. 2012.03.01 23:14:45.183320100 Virtual size: 1205.17 Mb
  1208. 2012.03.01 23:14:45.183320100 Total free: 2874.12 Mb
  1209. 2012.03.01 23:14:45.183320100 Largest free block: 2047.21 Mb
  1210. 2012.03.01 23:14:45.183320100 --- OS memory stats end-----
  1211. 2012.03.01 23:14:46.619869200 >>> Cazna BnetGames::CreatePrivateGame params={ Cazna Private COOP ResumeFromSave difficulty=Normal act=1 snoQuest=72095 "The Legacy of Cain" step=7 } coopFactoryId=460770895900105192
  1212. 2012.03.01 23:14:46.620393500 >>> Cazna BnetParty::LockPartyForReason CREATING_GAME(0)
  1213. 2012.03.01 23:14:46.620393500 >>> Cazna BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  1214. 2012.03.01 23:14:46.960656400 >>> Cazna BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  1215. 2012.03.01 23:14:46.960656400 >>> Cazna BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16673369108150770594
  1216. 2012.03.01 23:14:46.960656400 >>> Cazna GamesListener::OnMatchmakerStart requestId=16673369108150770594
  1217. 2012.03.01 23:14:46.961180700 >>> Cazna GamesListener::OnMatchmakerEnd requestId=16673369108150770594 code=0
  1218. 2012.03.01 23:14:47.27241000 >>> Cazna GamesListener::OnEnteredGame code=0
  1219. 2012.03.01 23:14:47.27241000 >>> Cazna GameSession::ConnectToGameServer Joining '' game at 12.129.237.203:1119
  1220. 2012.03.01 23:14:47.27765300 >>> Cazna BnetParty::UnlockPartyForReason CREATING_GAME(0)
  1221. 2012.03.01 23:14:47.27765300 >>> Cazna BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  1222. 2012.03.01 23:14:47.33532400 ENDING GAME
  1223. 2012.03.01 23:14:47.34581000 Disposing UI for World
  1224. 2012.03.01 23:14:47.37726700 Client Disposed world.
  1225. 2012.03.01 23:14:47.95922700 Disposing UI root!
  1226. 2012.03.01 23:14:47.105359900 STARTING NETWORK CLIENT GAME
  1227. 2012.03.01 23:14:47.673163800 Setting depth texture, fmt = 36
  1228. 2012.03.01 23:14:47.673163800 PostFXGfxInit() success
  1229. 2012.03.01 23:14:47.673688100 SubObjectGfxInit() 1
  1230. 2012.03.01 23:14:47.695708200 Connecting to 12.129.237.203:1119
  1231. 2012.03.01 23:14:47.793750000 >>> Cazna GamesListener::OnGameJoined gameId=channel_id { high: 433676233116751122 low: 11233645142038557662 } members={ [0] { m_id: 02:00006200004433:0000000000bdb4d8 { high: 144115608982668339 low: 12432600 }, roles: 101, 1, permissions: 199594, attrs: { } }}
  1232. 2012.03.01 23:14:47.794798600 >>> Cazna BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  1233. 2012.03.01 23:14:47.947366400 -----------------------------------------------------------------
  1234. 2012.03.01 23:14:47.947890700 Server Version Information:
  1235. 2012.03.01 23:14:47.947890700 -----------------------------------------------------------------
  1236. 2012.03.01 23:14:47.947890700 Server BuildVersion: 0.7.0.8693
  1237. 2012.03.01 23:14:47.947890700 Server SNOPackHash: 0x513AF90D (client hash = 0x513AF90D)
  1238. 2012.03.01 23:14:47.948415000 Server ProtocolHash: 0xA8F17EC5 (client hash = 0xA8F17EC5)
  1239. 2012.03.01 23:14:47.948415000 -----------------------------------------------------------------
  1240. 2012.03.01 23:14:48.331669500 Initializing client world trOUT_Town...
  1241. 2012.03.01 23:14:48.418701300 ERROR: SkillKit SkillKit 'WitchDoctor' has too many traits, ignoring Power 'Witchdoctor_Passive_TribalRites'2012.03.01 23:14:48.524607500 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  1242. 2012.03.01 23:14:48.525131800 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  1243. 2012.03.01 23:15:19.666790400 >>> Cazna BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  1244. 2012.03.01 23:15:19.666790400 >>> Cazna BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  1245. 2012.03.01 23:15:19.957246000 >>> Cazna BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  1246. 2012.03.01 23:15:21.34657800 >>> Cazna BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 460770895900105192 high: 433676233116751122 low: 11233645142038557662 }
  1247. 2012.03.01 23:15:21.34657800 >>> Cazna SendGameServerMessage_StartLeaveGameCountdown eContext=0
  1248. 2012.03.01 23:15:21.35182100 >>> Cazna BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
  1249. 2012.03.01 23:15:21.35182100 >>> Cazna BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  1250. 2012.03.01 23:15:21.35182100 >>> Cazna BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  1251. 2012.03.01 23:15:21.111203800 >>> Cazna SendGameServerMessage_FinishLeaveGame_RequestExitNow
  1252. 2012.03.01 23:15:21.152098300 >>> Cazna BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  1253. 2012.03.01 23:15:21.202430000 Quit game reason=0
  1254. 2012.03.01 23:15:21.204002800 ENDING GAME
  1255. 2012.03.01 23:15:21.206100000 Disposing UI for World
  1256. 2012.03.01 23:15:21.217634300 Client Disposed world.
  1257. 2012.03.01 23:15:21.274257400 ClientSocket Disconnect
  1258. 2012.03.01 23:15:21.275830300 >>> Cazna BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  1259. 2012.03.01 23:15:21.275830300 >>> Cazna BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
  1260. 2012.03.01 23:15:21.276354600 >>> Cazna BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  1261. 2012.03.01 23:15:22.287706100 Disposing UI root!
  1262. 2012.03.01 23:15:22.299240500 STARTING Menu
  1263. 2012.03.01 23:15:22.589171700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1264. 2012.03.01 23:15:22.589171700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1265. 2012.03.01 23:15:22.589696000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1266. 2012.03.01 23:15:22.589696000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1267. 2012.03.01 23:15:22.589696000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1268. 2012.03.01 23:15:22.589696000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1269. 2012.03.01 23:15:22.590220300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1270. 2012.03.01 23:15:22.590220300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1271. 2012.03.01 23:15:22.590220300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1272. 2012.03.01 23:15:22.590744600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1273. 2012.03.01 23:15:22.590744600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1274. 2012.03.01 23:15:22.590744600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1275. 2012.03.01 23:15:22.830868500 Setting depth texture, fmt = 36
  1276. 2012.03.01 23:15:22.831392800 PostFXGfxInit() success
  1277. 2012.03.01 23:15:22.831917100 SubObjectGfxInit() 1
  1278. 2012.03.01 23:15:22.855510000 Initializing client world BattleNet_MainScreen...
  1279. 2012.03.01 23:15:23.196821500 >>> Cazna BnetService::InvokeLeftGameSession_OnLeaveGame code=10002
  1280. 2012.03.01 23:15:23.196821500 >>> Cazna BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  1281. 2012.03.01 23:15:46.728964100 ERROR: sHeroSelect_CheckUndeleteButtonState_GetDeletedHeroSummaryCallback: Error Getting last deleted hero (err=300005 The operation is already in progress. Please try again later. (ERROR_300005))
  1282. 2012.03.01 23:15:51.671951400 >>> Platform::WaitForBasicInitialized
  1283. 2012.03.01 23:15:51.671951400 >>> Platform::WaitForBasicInitialized success.
  1284. 2012.03.01 23:15:51.694495700 --- OS memory stats -----
  1285. 2012.03.01 23:15:51.694495700 Virtual size: 1240.37 Mb
  1286. 2012.03.01 23:15:51.694495700 Total free: 2838.93 Mb
  1287. 2012.03.01 23:15:51.694495700 Largest free block: 2047.21 Mb
  1288. 2012.03.01 23:15:51.694495700 --- OS memory stats end-----
  1289. 2012.03.01 23:16:01.179390000 >>> Alisha BnetGames::CreatePrivateGame params={ Alisha Private COOP StartAtQuest difficulty=Normal act=1 snoQuest=72221 "A Shattered Crown" step=-1 } coopFactoryId=460770895900105192
  1290. 2012.03.01 23:16:01.179390000 >>> Alisha BnetParty::LockPartyForReason CREATING_GAME(0)
  1291. 2012.03.01 23:16:01.179390000 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  1292. 2012.03.01 23:16:01.549537300 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  1293. 2012.03.01 23:16:01.549537300 >>> Alisha BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16673369106839954783
  1294. 2012.03.01 23:16:01.549537300 >>> Alisha GamesListener::OnMatchmakerStart requestId=16673369106839954783
  1295. 2012.03.01 23:16:01.549537300 >>> Alisha GamesListener::OnMatchmakerEnd requestId=16673369106839954783 code=0
  1296. 2012.03.01 23:16:01.615597600 >>> Alisha GamesListener::OnEnteredGame code=0
  1297. 2012.03.01 23:16:01.616121900 >>> Alisha GameSession::ConnectToGameServer Joining '' game at 12.129.237.202:1119
  1298. 2012.03.01 23:16:01.616646100 >>> Alisha BnetParty::UnlockPartyForReason CREATING_GAME(0)
  1299. 2012.03.01 23:16:01.616646100 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  1300. 2012.03.01 23:16:01.619267600 ENDING GAME
  1301. 2012.03.01 23:16:01.620316200 Disposing UI for World
  1302. 2012.03.01 23:16:01.626607600 Client Disposed world.
  1303. 2012.03.01 23:16:01.712066600 Disposing UI root!
  1304. 2012.03.01 23:16:01.722028000 STARTING NETWORK CLIENT GAME
  1305. 2012.03.01 23:16:02.292977700 Setting depth texture, fmt = 36
  1306. 2012.03.01 23:16:02.293502000 PostFXGfxInit() success
  1307. 2012.03.01 23:16:02.294026200 SubObjectGfxInit() 1
  1308. 2012.03.01 23:16:02.316570600 Connecting to 12.129.237.202:1119
  1309. 2012.03.01 23:16:02.413563900 >>> Alisha GamesListener::OnGameJoined gameId=channel_id { high: 433676233191320762 low: 11017467167309312687 } members={ [0] { m_id: 02:00006200004433:0000000000bdb4d8 { high: 144115608982668339 low: 12432600 }, roles: 101, 1, permissions: 199594, attrs: { } }}
  1310. 2012.03.01 23:16:02.414612500 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  1311. 2012.03.01 23:16:02.568228900 -----------------------------------------------------------------
  1312. 2012.03.01 23:16:02.568753200 Server Version Information:
  1313. 2012.03.01 23:16:02.568753200 -----------------------------------------------------------------
  1314. 2012.03.01 23:16:02.568753200 Server BuildVersion: 0.7.0.8693
  1315. 2012.03.01 23:16:02.568753200 Server SNOPackHash: 0x513AF90D (client hash = 0x513AF90D)
  1316. 2012.03.01 23:16:02.568753200 Server ProtocolHash: 0xA8F17EC5 (client hash = 0xA8F17EC5)
  1317. 2012.03.01 23:16:02.568753200 -----------------------------------------------------------------
  1318. 2012.03.01 23:16:03.195801600 Initializing client world trOUT_Town...
  1319. 2012.03.01 23:16:03.385069600 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  1320. 2012.03.01 23:16:03.386118100 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  1321. 2012.03.01 23:16:14.937755700 >>> Alisha BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  1322. 2012.03.01 23:16:14.938279900 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  1323. 2012.03.01 23:16:15.243939800 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  1324. 2012.03.01 23:16:15.628767200 >>> Alisha BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 460770895900105192 high: 433676233191320762 low: 11017467167309312687 }
  1325. 2012.03.01 23:16:15.629291500 >>> Alisha SendGameServerMessage_StartLeaveGameCountdown eContext=0
  1326. 2012.03.01 23:16:15.629815800 >>> Alisha BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
  1327. 2012.03.01 23:16:15.629815800 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  1328. 2012.03.01 23:16:15.629815800 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  1329. 2012.03.01 23:16:15.686963200 >>> Alisha SendGameServerMessage_FinishLeaveGame_RequestExitNow
  1330. 2012.03.01 23:16:15.736770600 >>> Alisha BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  1331. 2012.03.01 23:16:15.793918000 Quit game reason=0
  1332. 2012.03.01 23:16:15.798636500 ENDING GAME
  1333. 2012.03.01 23:16:15.800209400 Disposing UI for World
  1334. 2012.03.01 23:16:15.812268000 Client Disposed world.
  1335. 2012.03.01 23:16:15.877804000 ClientSocket Disconnect
  1336. 2012.03.01 23:16:15.879376900 >>> Alisha BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  1337. 2012.03.01 23:16:15.879901200 >>> Alisha BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
  1338. 2012.03.01 23:16:15.879901200 >>> Alisha BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  1339. 2012.03.01 23:16:15.880425500 >>> Alisha BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(2) reason=GAME_IS_PAUSED(4)
  1340. 2012.03.01 23:16:16.891777000 Disposing UI root!
  1341. 2012.03.01 23:16:16.903311400 STARTING Menu
  1342. 2012.03.01 23:16:17.194291200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1343. 2012.03.01 23:16:17.194291200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1344. 2012.03.01 23:16:17.194291200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1345. 2012.03.01 23:16:17.194291200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1346. 2012.03.01 23:16:17.194291200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1347. 2012.03.01 23:16:17.194815500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1348. 2012.03.01 23:16:17.194815500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1349. 2012.03.01 23:16:17.194815500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1350. 2012.03.01 23:16:17.195339800 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1351. 2012.03.01 23:16:17.195339800 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1352. 2012.03.01 23:16:17.195339800 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1353. 2012.03.01 23:16:17.195864100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1354. 2012.03.01 23:16:17.433366500 Setting depth texture, fmt = 36
  1355. 2012.03.01 23:16:17.433890800 PostFXGfxInit() success
  1356. 2012.03.01 23:16:17.434415100 SubObjectGfxInit() 1
  1357. 2012.03.01 23:16:17.457483800 Initializing client world BattleNet_MainScreen...
  1358. 2012.03.01 23:16:17.816621100 >>> Alisha BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  1359. 2012.03.01 23:16:17.817145300 >>> Alisha BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=ASK_TO_JOIN(2) reason=GAME_IS_PAUSED(4)
  1360. 2012.03.01 23:16:28.126220300 ERROR: sHeroSelect_CheckUndeleteButtonState_GetDeletedHeroSummaryCallback: Error Getting last deleted hero (err=300005 The operation is already in progress. Please try again later. (ERROR_300005))
  1361. 2012.03.01 23:16:31.195926500 sCutscenePlay: 'Hero_Create_Monk.ogv', audio track: 0
  1362. 2012.03.01 23:16:31.196450800 ptCutscene->m_eCutsceneState: INITALIZING
  1363. 2012.03.01 23:16:31.293968400 ptCutscene->m_eCutsceneState: PRELOADING
  1364. 2012.03.01 23:16:31.297638400 Ogg logical stream 63a1 is Theora 432x240 24.00 fps 420 236
  1365. 2012.03.01 23:16:31.298162700 4:2:0 video
  1366. 2012.03.01 23:16:31.299211300 Ogg logical stream 13e8 is Vorbis 2 channel 48000 Hz audio.
  1367. 2012.03.01 23:16:31.299735600 OpenOVTStream
  1368. 2012.03.01 23:16:31.300259800 PlayOVTStream
  1369. 2012.03.01 23:16:31.300259800 ptCutscene->m_eCutsceneState: PLAYBACK
  1370. 2012.03.01 23:16:51.969265700 >>> (no hero selected) BnetGameAccount::HeroCreate_OnCreateHero heroName=Autumn code=0
  1371. 2012.03.01 23:16:52.501942300 >>> Platform::WaitForBasicInitialized
  1372. 2012.03.01 23:16:52.502466600 >>> Platform::WaitForBasicInitialized success.
  1373. 2012.03.01 23:16:52.523962400 --- OS memory stats -----
  1374. 2012.03.01 23:16:52.523962400 Virtual size: 1214.89 Mb
  1375. 2012.03.01 23:16:52.523962400 Total free: 2864.39 Mb
  1376. 2012.03.01 23:16:52.524486700 Largest free block: 2047.21 Mb
  1377. 2012.03.01 23:16:52.524486700 --- OS memory stats end-----
  1378. 2012.03.01 23:16:53.326123000 StopOVTStream
  1379. 2012.03.01 23:16:55.123906600 >>> Autumn BnetGames::CreatePrivateGame params={ Autumn Private COOP ResumeFromSave difficulty=Normal act=1 snoQuest=87700 "The Fallen Star" step=-1 } coopFactoryId=460770895900105192
  1380. 2012.03.01 23:16:55.124430900 >>> Autumn BnetParty::LockPartyForReason CREATING_GAME(0)
  1381. 2012.03.01 23:16:55.124430900 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  1382. 2012.03.01 23:16:55.433760800 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  1383. 2012.03.01 23:16:55.434285100 >>> Autumn BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16673369110143756418
  1384. 2012.03.01 23:16:55.434285100 >>> Autumn GamesListener::OnMatchmakerStart requestId=16673369110143756418
  1385. 2012.03.01 23:16:55.434809300 >>> Autumn GamesListener::OnMatchmakerEnd requestId=16673369110143756418 code=0
  1386. 2012.03.01 23:16:55.500345300 >>> Autumn GamesListener::OnEnteredGame code=0
  1387. 2012.03.01 23:16:55.500869600 >>> Autumn GameSession::ConnectToGameServer Joining '' game at 12.129.237.202:1119
  1388. 2012.03.01 23:16:55.500869600 >>> Autumn BnetParty::UnlockPartyForReason CREATING_GAME(0)
  1389. 2012.03.01 23:16:55.500869600 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  1390. 2012.03.01 23:16:55.502966800 ENDING GAME
  1391. 2012.03.01 23:16:55.504015400 Disposing UI for World
  1392. 2012.03.01 23:16:55.507161100 Client Disposed world.
  1393. 2012.03.01 23:16:55.571124200 Disposing UI root!
  1394. 2012.03.01 23:16:55.581085700 STARTING NETWORK CLIENT GAME
  1395. 2012.03.01 23:16:56.154132500 Setting depth texture, fmt = 36
  1396. 2012.03.01 23:16:56.154132500 PostFXGfxInit() success
  1397. 2012.03.01 23:16:56.154656800 SubObjectGfxInit() 1
  1398. 2012.03.01 23:16:56.177725400 Connecting to 12.129.237.202:1119
  1399. 2012.03.01 23:16:56.274194400 >>> Autumn GamesListener::OnGameJoined gameId=channel_id { high: 433676233245249502 low: 11233645142038557768 } members={ [0] { m_id: 02:00006200004433:0000000000bdb4d8 { high: 144115608982668339 low: 12432600 }, roles: 101, 1, permissions: 199594, attrs: { } }}
  1400. 2012.03.01 23:16:56.275243000 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  1401. 2012.03.01 23:16:56.430432300 -----------------------------------------------------------------
  1402. 2012.03.01 23:16:56.430432300 Server Version Information:
  1403. 2012.03.01 23:16:56.430432300 -----------------------------------------------------------------
  1404. 2012.03.01 23:16:56.430956500 Server BuildVersion: 0.7.0.8693
  1405. 2012.03.01 23:16:56.430956500 Server SNOPackHash: 0x513AF90D (client hash = 0x513AF90D)
  1406. 2012.03.01 23:16:56.430956500 Server ProtocolHash: 0xA8F17EC5 (client hash = 0xA8F17EC5)
  1407. 2012.03.01 23:16:56.430956500 -----------------------------------------------------------------
  1408. 2012.03.01 23:16:56.932700200 Initializing client world trOUT_Town...
  1409. 2012.03.01 23:16:57.214767100 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  1410. 2012.03.01 23:16:57.215815700 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  1411. 2012.03.01 23:16:57.249894400 sCutscenePlay: 'Interstitial_Act1_00_Monk_F.ogv', audio track: 0
  1412. 2012.03.01 23:16:57.250418700 ptCutscene->m_eCutsceneState: INITALIZING
  1413. 2012.03.01 23:17:31.165036500 Activate App 0
  1414. 2012.03.01 23:17:31.175522300 TestCoopLevel - D3DERR_DEVICELOST
  1415. 2012.03.01 23:17:34.686154800 Activate App 1
  1416. 2012.03.01 23:17:34.691921900 TestCoopLevel - D3DERR_DEVICENOTRESET
  1417. 2012.03.01 23:17:34.721282100 Reset() Attempt started - soft reset!
  1418. 2012.03.01 23:17:34.864937000 Est. Available Texture Memory = 4066 MB
  1419. 2012.03.01 23:17:34.864937000 DeviceReset() succeeded!
  1420. 2012.03.01 23:17:34.865985500 Setting depth texture, fmt = 36
  1421. 2012.03.01 23:17:34.865985500 PostFXGfxInit() success
  1422. 2012.03.01 23:17:34.866509800 SubObjectGfxInit() 1
  1423. 2012.03.01 23:17:35.408099300 TestCoopLevel - S_OK
  1424. 2012.03.01 23:17:36.289951700 >>> Autumn BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  1425. 2012.03.01 23:17:36.289951700 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  1426. 2012.03.01 23:17:36.598233100 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  1427. 2012.03.01 23:17:42.847746100 >>> Autumn BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  1428. 2012.03.01 23:17:42.847746100 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=GAME_IS_PAUSED(4)
  1429. 2012.03.01 23:17:42.911184900 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=GAME_IS_PAUSED(4)
  1430. 2012.03.01 23:18:20.531994600 Initializing client world trOut_Tristram_Inn...
  1431. 2012.03.01 23:18:20.545626100 Disposing UI for World
  1432. 2012.03.01 23:18:21.162188800 SNOFileOpen(): SNOFileLookup failed for SNO SoundBank:0x00034FFF
  1433. 2012.03.01 23:18:21.162188800 ERROR: Music 'Music_A1_Pathway_trg_a': unable to find sample Stonefort_D3_A3_ext_01 in sound bank SoundBank '[sno unknown]'
  1434. 2012.03.01 23:18:48.581926900 Initializing client world trOut_Tristram_LeahsRoom...
  1435. 2012.03.01 23:18:48.583499800 Disposing UI for World
  1436. 2012.03.01 23:18:53.981569000 Disposing UI for World
  1437. 2012.03.01 23:19:01.78855700 Disposing UI for World
  1438. 2012.03.01 23:19:01.161693200 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  1439. 2012.03.01 23:19:01.162217500 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  1440. 2012.03.01 23:19:06.61688800 Initializing client world trOut_Tristram_CainsHouse...
  1441. 2012.03.01 23:19:06.65883100 Disposing UI for World
  1442. 2012.03.01 23:19:06.317017100 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x00035A23
  1443. 2012.03.01 23:19:16.635004900 Disposing UI for World
  1444. 2012.03.01 23:20:23.247892500 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000330BB
  1445. 2012.03.01 23:20:23.247892500 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000330ED
  1446. 2012.03.01 23:20:28.532191200 Quit game reason=1
  1447. 2012.03.01 23:20:28.532191200 UIStartup_ClientDisconnected msg=You have been removed from the game.
  1448. 2012.03.01 23:20:28.532191200 >>> Autumn ===== Battle.net SetD3GameServerDisconnected ===== You have been removed from the game.
  1449. 2012.03.01 23:20:28.532191200 >>> Autumn BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  1450. 2012.03.01 23:20:28.545298400 ClientSocket Disconnect
  1451. 2012.03.01 23:20:28.545822700 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  1452. 2012.03.01 23:20:28.545822700 >>> Autumn ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  1453. 2012.03.01 23:20:28.597202900 >>> Autumn BnetService::InvokeLeftGameSession_OnLeaveGame code=3005
  1454. 2012.03.01 23:20:28.597727200 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.GameSession.IsPublic game_account_id { high: 144115608982668339 low: 12432600 }
  1455. 2012.03.01 23:20:28.597727200 ERROR: >>> Autumn Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=3005
  1456. 2012.03.01 23:20:28.597727200 ERROR: >>> Autumn BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=3005
  1457. 2012.03.01 23:20:28.598251500 >>> Battle.net InterfaceListener::OnDisconnected code=3018 connId=3
  1458. 2012.03.01 23:20:28.598251500 >>> Platform::OnDisconnected_Internal connId=3
  1459. 2012.03.01 23:20:28.598251500 >>> Autumn ===== Battle.net Disconnected logoutRequested=no =====
  1460. 2012.03.01 23:20:28.599300100 >>> (no hero selected) ===== Battle.net Logged Out =====
  1461. 2012.03.01 23:20:28.599300100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  1462. 2012.03.01 23:20:28.599300100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  1463. 2012.03.01 23:20:28.599300100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  1464. 2012.03.01 23:20:28.599300100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  1465. 2012.03.01 23:20:28.599824400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  1466. 2012.03.01 23:20:28.599824400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  1467. 2012.03.01 23:20:28.600348700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  1468. 2012.03.01 23:20:28.600348700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  1469. 2012.03.01 23:20:28.600348700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  1470. 2012.03.01 23:20:28.600348700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  1471. 2012.03.01 23:20:28.600348700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  1472. 2012.03.01 23:20:28.600348700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  1473. 2012.03.01 23:20:28.600348700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  1474. 2012.03.01 23:20:28.600873000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  1475. 2012.03.01 23:20:31.602421800 UI_PopDialog(): Couldn't find UIID 'Root.NormalLayer.BattleNetCampaign_main'
  1476. 2012.03.01 23:20:31.602421800 UI_PopDialog(): Couldn't find UIID 'Root.NormalLayer.BattleNetHeroSelect_main'
  1477. 2012.03.01 23:20:31.602421800 UI_PopDialog(): Couldn't find UIID 'Root.NormalLayer.BattleNetCampaign_main'
  1478. 2012.03.01 23:20:31.602421800 UI_PopDialog(): Couldn't find UIID 'Root.NormalLayer.BattleNetLogin_main'
  1479. 2012.03.01 23:20:31.603994600 ENDING GAME
  1480. 2012.03.01 23:20:31.606091800 Disposing UI for World
  1481. 2012.03.01 23:20:31.612907500 Client Disposed world.
  1482. 2012.03.01 23:20:31.673724900 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  1483. 2012.03.01 23:20:31.685783600 Disposing UI root!
  1484. 2012.03.01 23:20:31.693123600 Client Disposed world.
  1485. 2012.03.01 23:20:31.693123600 Client Disposed world.
  1486. 2012.03.01 23:20:31.693123600 Client Disposed world.
  1487. 2012.03.01 23:20:31.697317900 STARTING Menu
  1488. 2012.03.01 23:20:31.988822000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1489. 2012.03.01 23:20:31.989346300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1490. 2012.03.01 23:20:31.989346300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1491. 2012.03.01 23:20:31.989346300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1492. 2012.03.01 23:20:31.989346300 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1493. 2012.03.01 23:20:31.989870600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1494. 2012.03.01 23:20:31.989870600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1495. 2012.03.01 23:20:31.989870600 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1496. 2012.03.01 23:20:31.990394900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1497. 2012.03.01 23:20:31.990394900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1498. 2012.03.01 23:20:31.990394900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1499. 2012.03.01 23:20:31.990394900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1500. 2012.03.01 23:20:32.229470200 Setting depth texture, fmt = 36
  1501. 2012.03.01 23:20:32.229470200 PostFXGfxInit() success
  1502. 2012.03.01 23:20:32.230518800 SubObjectGfxInit() 1
  1503. 2012.03.01 23:20:32.253587500 Initializing client world BattleNet_MainScreen...
  1504. 2012.03.01 23:20:37.357531100 ===== Battle.net Platform : Connect =====
  1505. 2012.03.01 23:20:37.358055400 ===== Battle.net Platform : Connect =====
  1506. 2012.03.01 23:20:37.358579700 ===== Battle.net Platform : calling Interface.Connect to Bnet beta.actual.battle.net:1119 =====
  1507. 2012.03.01 23:20:37.467631600 >>> Platform::OnConnected_Internal code=0 connId=4 address=beta.actual.battle.net port=1119
  1508. 2012.03.01 23:20:37.551517700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  1509. 2012.03.01 23:20:37.551517700 ===== Battle.net Platform : Connected to Battle.net =====
  1510. 2012.03.01 23:20:37.551517700 ===== Battle.net Platform : Authentication.Logon =====
  1511. 2012.03.01 23:20:37.617578000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  1512. 2012.03.01 23:20:37.618102300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  1513. 2012.03.01 23:20:37.884440600 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  1514. 2012.03.01 23:20:38.883733500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  1515. 2012.03.01 23:20:39.16902700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  1516. 2012.03.01 23:20:39.17426900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  1517. 2012.03.01 23:20:39.17426900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  1518. 2012.03.01 23:20:39.17426900 >>> AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115608982668339 low: 12432600 }
  1519. 2012.03.01 23:20:39.17426900 >>> BnetService::SelectGameAccount id={ kind: 2 high: 144115608982668339 low: 12432600 }
  1520. 2012.03.01 23:20:39.17951200 >>> BnetService::Authentication::LogonCallback code=0
  1521. 2012.03.01 23:20:39.67234300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  1522. 2012.03.01 23:20:39.68807200 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28020 subscribe gameAccountEntityId={ kind: 2 high: 144115608982668339 low: 12432600 }
  1523. 2012.03.01 23:20:39.117041700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  1524. 2012.03.01 23:20:39.117041700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  1525. 2012.03.01 23:20:39.283765300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  1526. 2012.03.01 23:20:39.283765300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  1527. 2012.03.01 23:20:39.283765300 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  1528. 2012.03.01 23:20:39.284289500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  1529. 2012.03.01 23:20:39.284813800 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  1530. 2012.03.01 23:20:39.616688100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  1531. 2012.03.01 23:20:39.617212400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 4 game factories.
  1532. 2012.03.01 23:20:39.617212400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13588333559357643175 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 1 }), max_players: ({ int: 4 }), ]
  1533. 2012.03.01 23:20:39.617212400 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1481694972855325394 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 3 }), max_players: ({ int: 4 }), ]
  1534. 2012.03.01 23:20:39.617736700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2338156221762489892 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 2 }), max_players: ({ int: 4 }), ]
  1535. 2012.03.01 23:20:39.617736700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=460770895900105192 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 0 }), max_players: ({ int: 4 }), ]
  1536. 2012.03.01 23:20:39.617736700 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  1537. 2012.03.01 23:20:39.618261000 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  1538. 2012.03.01 23:20:40.316612600 >>> Platform::WaitForBasicInitialized
  1539. 2012.03.01 23:20:40.316612600 >>> Platform::WaitForBasicInitialized success.
  1540. 2012.03.01 23:20:40.337584100 --- OS memory stats -----
  1541. 2012.03.01 23:20:40.337584100 Virtual size: 1220.39 Mb
  1542. 2012.03.01 23:20:40.338108400 Total free: 2858.91 Mb
  1543. 2012.03.01 23:20:40.338108400 Largest free block: 2047.25 Mb
  1544. 2012.03.01 23:20:40.338108400 --- OS memory stats end-----
  1545. 2012.03.01 23:20:40.418324500 >>> Autumn BnetParty::AutoCreateMyParty current PartyId List is empty.
  1546. 2012.03.01 23:20:42.19500000 >>> Autumn BnetGames::CreatePrivateGame params={ Autumn Private COOP ResumeFromSave difficulty=Normal act=1 snoQuest=87700 "The Fallen Star" step=27 } coopFactoryId=460770895900105192
  1547. 2012.03.01 23:20:42.19500000 >>> Autumn BnetParty::LockPartyForReason CREATING_GAME(0)
  1548. 2012.03.01 23:20:42.19500000 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  1549. 2012.03.01 23:20:42.349277200 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  1550. 2012.03.01 23:20:42.349801500 >>> Autumn BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16673369108012339083
  1551. 2012.03.01 23:20:42.349801500 >>> Autumn GamesListener::OnMatchmakerStart requestId=16673369108012339083
  1552. 2012.03.01 23:20:42.365530100 >>> Autumn GamesListener::OnMatchmakerEnd requestId=16673369108012339083 code=0
  1553. 2012.03.01 23:20:42.414813200 >>> Autumn GamesListener::OnEnteredGame code=0
  1554. 2012.03.01 23:20:42.415337500 >>> Autumn GameSession::ConnectToGameServer Joining '' game at 12.129.237.196:1119
  1555. 2012.03.01 23:20:42.415861800 >>> Autumn BnetParty::UnlockPartyForReason CREATING_GAME(0)
  1556. 2012.03.01 23:20:42.415861800 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  1557. 2012.03.01 23:20:42.417958900 ENDING GAME
  1558. 2012.03.01 23:20:42.419007500 Disposing UI for World
  1559. 2012.03.01 23:20:42.421104600 Client Disposed world.
  1560. 2012.03.01 23:20:42.472484900 Disposing UI root!
  1561. 2012.03.01 23:20:42.482446300 STARTING NETWORK CLIENT GAME
  1562. 2012.03.01 23:20:43.53920300 Setting depth texture, fmt = 36
  1563. 2012.03.01 23:20:43.54444500 PostFXGfxInit() success
  1564. 2012.03.01 23:20:43.54968800 SubObjectGfxInit() 1
  1565. 2012.03.01 23:20:43.73843200 Connecting to 12.129.237.196:1119
  1566. 2012.03.01 23:20:43.172933600 >>> Autumn GamesListener::OnGameJoined gameId=channel_id { high: 433676233472165396 low: 11233645142038557972 } members={ [0] { m_id: 02:00006200004433:0000000000bdb4d8 { high: 144115608982668339 low: 12432600 }, roles: 101, 1, permissions: 199594, attrs: { } }}
  1567. 2012.03.01 23:20:43.172933600 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  1568. 2012.03.01 23:20:43.326025700 -----------------------------------------------------------------
  1569. 2012.03.01 23:20:43.326025700 Server Version Information:
  1570. 2012.03.01 23:20:43.326025700 -----------------------------------------------------------------
  1571. 2012.03.01 23:20:43.326025700 Server BuildVersion: 0.7.0.8693
  1572. 2012.03.01 23:20:43.326025700 Server SNOPackHash: 0x513AF90D (client hash = 0x513AF90D)
  1573. 2012.03.01 23:20:43.326025700 Server ProtocolHash: 0xA8F17EC5 (client hash = 0xA8F17EC5)
  1574. 2012.03.01 23:20:43.326550000 -----------------------------------------------------------------
  1575. 2012.03.01 23:20:43.644268500 Initializing client world trOUT_Town...
  1576. 2012.03.01 23:22:13.385072600 Growing chained data array Particles to 8192
  1577. 2012.03.01 23:22:30.713315300 SNOFileOpen(): SNOFileLookup failed for SNO Appearance:0x000330B9
  1578. 2012.03.01 23:22:41.323855900 ERROR: Music 'Music_A1_Pathway_trg_c': unable to find sample KeepTower_D3_A1_ext_01 in sound bank SoundBank '[sno unknown]'
  1579. 2012.03.01 23:22:58.603339800 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  1580. 2012.03.01 23:22:58.686701600 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  1581. 2012.03.01 23:22:58.753810400 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  1582. 2012.03.01 23:23:09.230657500 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  1583. 2012.03.01 23:23:09.297766400 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  1584. 2012.03.01 23:23:09.947883500 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  1585. 2012.03.01 23:24:02.475774000 Initializing client world trOut_Oldtistram_Cellar_2...
  1586. 2012.03.01 23:24:02.476822500 Disposing UI for World
  1587. 2012.03.01 23:24:45.15453700 Disposing UI for World
  1588. 2012.03.01 23:25:45.903640600 Initializing client world trOut_Oldtistram_Cellar_1...
  1589. 2012.03.01 23:25:45.904689200 Disposing UI for World
  1590. 2012.03.01 23:26:16.136708100 Disposing UI for World
  1591. 2012.03.01 23:26:46.472536100 ERROR: Music 'Music_A1_Pathway_trg_d': unable to find sample KeepTower_D3_A3_ext_01 in sound bank SoundBank '[sno unknown]'
  1592. 2012.03.01 23:29:16.150992900 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  1593. 2012.03.01 23:29:16.152041500 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  1594. 2012.03.01 23:30:06.214729700 Initializing client world trOut_Tristram_Inn...
  1595. 2012.03.01 23:30:06.236749800 Disposing UI for World
  1596. 2012.03.01 23:30:11.341217800 Initializing client world trOut_Tristram_LeahsRoom...
  1597. 2012.03.01 23:30:11.378966500 Disposing UI for World
  1598. 2012.03.01 23:30:16.522756100 Disposing UI for World
  1599. 2012.03.01 23:30:22.270001200 Disposing UI for World
  1600. 2012.03.01 23:30:22.353362900 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  1601. 2012.03.01 23:30:22.354411500 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  1602. 2012.03.01 23:30:49.238851600 SNOFileOpen(): SNOFileLookup failed for SNO SoundBank:0x000334D9
  1603. 2012.03.01 23:30:49.238851600 ERROR: Music 'Music_A1_Pathway_trg_e': unable to find sample ShadowRealm_D3_A4_int_01 in sound bank SoundBank '[sno unknown]'
  1604. 2012.03.01 23:31:04.311083000 Initializing client world trOut_AdriasCellar...
  1605. 2012.03.01 23:31:04.312131600 Disposing UI for World
  1606. 2012.03.01 23:31:04.520273900 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000365CC
  1607. 2012.03.01 23:31:41.98274800 FMod: OOM, forcing garbage collection!
  1608. 2012.03.01 23:31:41.101420500 Force FMod garbage collection finished, recycled: 451 samples and 0 streams, fmod memory allocated: 25996432
  1609. 2012.03.01 23:32:11.724558300 Disposing UI for World
  1610. 2012.03.01 23:32:19.120164900 ERROR: Music 'Music_A1_Pathway_trg_f': unable to find sample ShadowRealm_D3_A4_int_02 in sound bank SoundBank '[sno unknown]'
  1611. 2012.03.01 23:32:55.760556000 >>> Autumn BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  1612. 2012.03.01 23:32:55.761080300 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  1613. 2012.03.01 23:32:56.94003200 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  1614. 2012.03.01 23:33:08.256436200 >>> Autumn BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  1615. 2012.03.01 23:33:08.256436200 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=GAME_IS_PAUSED(4)
  1616. 2012.03.01 23:33:08.320923700 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=GAME_IS_PAUSED(4)
  1617. 2012.03.01 23:34:12.143026200 Initializing client world a1trDun_Level01...
  1618. 2012.03.01 23:34:12.144074800 Disposing UI for World
  1619. 2012.03.01 23:39:26.979543000 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  1620. 2012.03.01 23:39:27.46127600 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  1621. 2012.03.01 23:39:27.112712200 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  1622. 2012.03.01 23:39:27.113236500 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  1623. 2012.03.01 23:41:54.341695500 SNOFileOpen(): SNOFileLookup failed for SNO SoundBank:0x000334D1
  1624. 2012.03.01 23:41:54.341695500 ERROR: Music 'Music_A1_Pathway_trg_g': unable to find sample HellRift_D3_A4_int_01 in sound bank SoundBank '[sno unknown]'
  1625. 2012.03.01 23:42:07.518625800 Initializing client world trDun_Cain_Intro...
  1626. 2012.03.01 23:42:07.519674400 Disposing UI for World
  1627. 2012.03.01 23:43:44.474681300 Disposing UI for World
  1628. 2012.03.01 23:43:58.905184300 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  1629. 2012.03.01 23:43:58.906232800 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  1630. 2012.03.01 23:43:59.695810600 sCutscenePlay: 'Interstitial_Act1_01.ogv', audio track: 5
  1631. 2012.03.01 23:43:59.695810600 ptCutscene->m_eCutsceneState: INITALIZING
  1632. 2012.03.01 23:44:47.644045300 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000330BB
  1633. 2012.03.01 23:44:47.644045300 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000330ED
  1634. 2012.03.01 23:44:51.311964200 Initializing client world trOut_OldTristram_Cellar_F...
  1635. 2012.03.01 23:44:51.321401300 Disposing UI for World
  1636. 2012.03.01 23:46:15.387600 Disposing UI for World
  1637. 2012.03.01 23:54:38.840107000 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  1638. 2012.03.01 23:54:38.856884200 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  1639. 2012.03.01 23:54:39.323500500 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  1640. 2012.03.01 23:54:39.340277800 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  1641. 2012.03.01 23:54:39.389560800 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  1642. 2012.03.01 23:54:39.389560800 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  1643. 2012.03.01 23:54:39.539507200 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  1644. 2012.03.01 23:54:39.623393300 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  1645. 2012.03.01 23:55:22.340806700 FMOD Error during 'FMOD_Channel_GetDelay': An invalid object handle was used.
  1646. 2012.03.01 23:55:22.340806700 FMOD Memory - total: 100663296
  1647. 2012.03.01 23:55:22.340806700 FMOD Memory - allocated: 85902728, - max allocated: 88484072
  1648. 2012.03.01 23:55:22.341330900 FMOD Error during 'FMOD_Channel_GetFrequency': An invalid object handle was used.
  1649. 2012.03.01 23:55:22.341330900 FMOD Memory - total: 100663296
  1650. 2012.03.01 23:55:22.341330900 FMOD Memory - allocated: 85902728, - max allocated: 88484072
  1651. 2012.03.02 00:00:20.102311900 SNOFileOpen(): SNOFileLookup failed for SNO SoundBank:0x000350B1
  1652. 2012.03.02 00:00:20.102311900 ERROR: Music 'Music_A1_Pathway_trg_m': unable to find sample ImperiusThreat_D3_A4_Evt_01 in sound bank SoundBank '[sno unknown]'
  1653. 2012.03.02 00:00:39.965487100 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  1654. 2012.03.02 00:00:39.967060000 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  1655. 2012.03.02 00:01:48.154908700 >>> Autumn BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  1656. 2012.03.02 00:01:48.154908700 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  1657. 2012.03.02 00:01:48.498317300 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  1658. 2012.03.02 00:01:54.645069800 >>> Autumn BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 460770895900105192 high: 433676233472165396 low: 11233645142038557972 }
  1659. 2012.03.02 00:01:54.645594100 >>> Autumn SendGameServerMessage_StartLeaveGameCountdown eContext=0
  1660. 2012.03.02 00:01:54.645594100 >>> Autumn BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
  1661. 2012.03.02 00:01:54.645594100 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  1662. 2012.03.02 00:01:54.645594100 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  1663. 2012.03.02 00:01:54.720567300 >>> Autumn SendGameServerMessage_FinishLeaveGame_RequestExitNow
  1664. 2012.03.02 00:01:54.777714700 >>> Autumn BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  1665. 2012.03.02 00:01:54.811269100 Quit game reason=0
  1666. 2012.03.02 00:01:54.814939100 ENDING GAME
  1667. 2012.03.02 00:01:54.817036300 Disposing UI for World
  1668. 2012.03.02 00:01:54.830143500 Client Disposed world.
  1669. 2012.03.02 00:01:54.901446700 ClientSocket Disconnect
  1670. 2012.03.02 00:01:54.903543800 >>> Autumn BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  1671. 2012.03.02 00:01:54.903543800 >>> Autumn BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
  1672. 2012.03.02 00:01:54.903543800 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  1673. 2012.03.02 00:01:55.916468200 Disposing UI root!
  1674. 2012.03.02 00:01:55.924332500 Client Disposed world.
  1675. 2012.03.02 00:01:55.924332500 Client Disposed world.
  1676. 2012.03.02 00:01:55.924856800 Client Disposed world.
  1677. 2012.03.02 00:01:55.924856800 Client Disposed world.
  1678. 2012.03.02 00:01:55.924856800 Client Disposed world.
  1679. 2012.03.02 00:01:55.924856800 Client Disposed world.
  1680. 2012.03.02 00:01:55.924856800 Client Disposed world.
  1681. 2012.03.02 00:01:55.924856800 Client Disposed world.
  1682. 2012.03.02 00:01:55.931148300 STARTING Menu
  1683. 2012.03.02 00:01:56.225273900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1684. 2012.03.02 00:01:56.225273900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1685. 2012.03.02 00:01:56.225273900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1686. 2012.03.02 00:01:56.225273900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1687. 2012.03.02 00:01:56.226322400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1688. 2012.03.02 00:01:56.226322400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1689. 2012.03.02 00:01:56.226322400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1690. 2012.03.02 00:01:56.226322400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1691. 2012.03.02 00:01:56.226322400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1692. 2012.03.02 00:01:56.226846700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1693. 2012.03.02 00:01:56.226846700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1694. 2012.03.02 00:01:56.226846700 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1695. 2012.03.02 00:01:56.468543500 Setting depth texture, fmt = 36
  1696. 2012.03.02 00:01:56.468543500 PostFXGfxInit() success
  1697. 2012.03.02 00:01:56.469592100 SubObjectGfxInit() 1
  1698. 2012.03.02 00:01:56.491087900 Initializing client world BattleNet_MainScreen...
  1699. 2012.03.02 00:01:56.855992300 >>> Autumn BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  1700. 2012.03.02 00:01:56.855992300 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  1701. 2012.03.02 00:02:01.548894200 >>> Ray Rhees ((no hero selected)) OnlineService::BnetService::Logout
  1702. 2012.03.02 00:02:01.604468700 >>> (no hero selected) OnlineService::BnetService::LogoutSynchronously
  1703. 2012.03.02 00:02:01.605517300 ===== BnetCommon::Platform::Disconnect =====
  1704. 2012.03.02 00:02:01.605517300 ===== BnetClient::Platform::PrepareForDisconnect =====
  1705. 2012.03.02 00:02:01.606041600 ===== BnetParty::CleanupBeforeDisconnect calling LeaveParty partyId=channel_id { high: 433676233470530835 low: 11233645142038557970 } =====
  1706. 2012.03.02 00:02:01.658470400 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=3 code=0 unsubscribe gameAccountEntityId={ kind: 2 high: 144115608982668339 low: 12432600 }
  1707. 2012.03.02 00:02:01.947877400 >>> (no hero selected) BnetParty::CleanupBeforeDisconnect_LeavePartyCallback token=4 code=0 partyId=channel_id { high: 433676233470530835 low: 11233645142038557970 }
  1708. 2012.03.02 00:02:01.947877400 >>> (no hero selected) BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=1 partyId={ kind: 6 high: 433676233470530835 low: 11233645142038557970 }
  1709. 2012.03.02 00:02:01.957838900 ===== Battle.net Platform : calling Interface.Disconnect =====
  1710. 2012.03.02 00:02:01.967276000 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.Party.PartyId game_account_id { high: 144115608982668339 low: 12432600 }
  1711. 2012.03.02 00:02:01.967276000 >>> Battle.net InterfaceListener::OnDisconnected code=3018 connId=4
  1712. 2012.03.02 00:02:01.968324600 >>> Platform::OnDisconnected_Internal connId=4
  1713. 2012.03.02 00:02:01.968324600 >>> (no hero selected) ===== Battle.net Disconnected logoutRequested=yes =====
  1714. 2012.03.02 00:02:01.968324600 >>> (no hero selected) ===== Battle.net Logged Out =====
  1715. 2012.03.02 00:02:01.968324600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  1716. 2012.03.02 00:02:01.968848900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  1717. 2012.03.02 00:02:01.968848900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  1718. 2012.03.02 00:02:01.968848900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  1719. 2012.03.02 00:02:01.968848900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  1720. 2012.03.02 00:02:01.968848900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  1721. 2012.03.02 00:02:01.969373200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  1722. 2012.03.02 00:02:01.969373200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  1723. 2012.03.02 00:02:01.969373200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  1724. 2012.03.02 00:02:01.969373200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  1725. 2012.03.02 00:02:01.969373200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  1726. 2012.03.02 00:02:01.969373200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  1727. 2012.03.02 00:02:01.969373200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  1728. 2012.03.02 00:02:01.970421800 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  1729. 2012.03.02 00:02:03.17424900 Activate App 0
  1730. 2012.03.02 00:02:03.20570600 TestCoopLevel - D3DERR_DEVICELOST
  1731. 2012.03.02 00:07:18.70997000 Activate App 1
  1732. 2012.03.02 00:07:18.73094100 TestCoopLevel - D3DERR_DEVICENOTRESET
  1733. 2012.03.02 00:07:18.97735700 Reset() Attempt started - soft reset!
  1734. 2012.03.02 00:07:18.234050600 Est. Available Texture Memory = 4066 MB
  1735. 2012.03.02 00:07:18.234050600 DeviceReset() succeeded!
  1736. 2012.03.02 00:07:18.234574900 Setting depth texture, fmt = 36
  1737. 2012.03.02 00:07:18.234574900 PostFXGfxInit() success
  1738. 2012.03.02 00:07:18.236147700 SubObjectGfxInit() 1
  1739. 2012.03.02 00:07:18.656626700 TestCoopLevel - S_OK
  1740. 2012.03.02 00:07:23.360014300 ===== Battle.net Platform : Connect =====
  1741. 2012.03.02 00:07:23.360538600 ===== Battle.net Platform : Connect =====
  1742. 2012.03.02 00:07:23.360538600 ===== Battle.net Platform : calling Interface.Connect to Bnet beta.actual.battle.net:1119 =====
  1743. 2012.03.02 00:07:23.461201900 >>> Platform::OnConnected_Internal code=0 connId=5 address=beta.actual.battle.net port=1119
  1744. 2012.03.02 00:07:23.561340900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  1745. 2012.03.02 00:07:23.561340900 ===== Battle.net Platform : Connected to Battle.net =====
  1746. 2012.03.02 00:07:23.561865200 ===== Battle.net Platform : Authentication.Logon =====
  1747. 2012.03.02 00:07:23.611672600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  1748. 2012.03.02 00:07:23.611672600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  1749. 2012.03.02 00:07:23.894788100 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  1750. 2012.03.02 00:07:24.893556700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  1751. 2012.03.02 00:07:25.27250200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  1752. 2012.03.02 00:07:25.27250200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  1753. 2012.03.02 00:07:25.27774500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  1754. 2012.03.02 00:07:25.27774500 >>> AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115608982668339 low: 12432600 }
  1755. 2012.03.02 00:07:25.27774500 >>> BnetService::SelectGameAccount id={ kind: 2 high: 144115608982668339 low: 12432600 }
  1756. 2012.03.02 00:07:25.27774500 >>> BnetService::Authentication::LogonCallback code=0
  1757. 2012.03.02 00:07:25.79154700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  1758. 2012.03.02 00:07:25.127389200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  1759. 2012.03.02 00:07:25.127389200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  1760. 2012.03.02 00:07:25.260558300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  1761. 2012.03.02 00:07:25.510119400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  1762. 2012.03.02 00:07:25.511168000 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  1763. 2012.03.02 00:07:25.511168000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  1764. 2012.03.02 00:07:25.511168000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  1765. 2012.03.02 00:07:25.627035700 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  1766. 2012.03.02 00:07:25.627035700 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  1767. 2012.03.02 00:07:25.693620200 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  1768. 2012.03.02 00:07:25.693620200 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 4 game factories.
  1769. 2012.03.02 00:07:25.694144500 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13588333559357643175 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 1 }), max_players: ({ int: 4 }), ]
  1770. 2012.03.02 00:07:25.694144500 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1481694972855325394 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 3 }), max_players: ({ int: 4 }), ]
  1771. 2012.03.02 00:07:25.694144500 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2338156221762489892 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 2 }), max_players: ({ int: 4 }), ]
  1772. 2012.03.02 00:07:25.694668800 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=460770895900105192 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 0 }), max_players: ({ int: 4 }), ]
  1773. 2012.03.02 00:07:26.493159400 >>> Platform::WaitForBasicInitialized
  1774. 2012.03.02 00:07:26.493159400 >>> Platform::WaitForBasicInitialized success.
  1775. 2012.03.02 00:07:26.514655200 --- OS memory stats -----
  1776. 2012.03.02 00:07:26.514655200 Virtual size: 1210.40 Mb
  1777. 2012.03.02 00:07:26.514655200 Total free: 2868.90 Mb
  1778. 2012.03.02 00:07:26.514655200 Largest free block: 2047.22 Mb
  1779. 2012.03.02 00:07:26.515703800 --- OS memory stats end-----
  1780. 2012.03.02 00:07:26.594347000 >>> Autumn BnetParty::AutoCreateMyParty current PartyId List is empty.
  1781. 2012.03.02 00:07:28.901738500 >>> Autumn BnetGames::CreatePrivateGame params={ Autumn Private COOP ResumeFromSave difficulty=Normal act=1 snoQuest=72221 "A Shattered Crown" step=37 } coopFactoryId=460770895900105192
  1782. 2012.03.02 00:07:28.901738500 >>> Autumn BnetParty::LockPartyForReason CREATING_GAME(0)
  1783. 2012.03.02 00:07:28.901738500 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  1784. 2012.03.02 00:07:29.257730100 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  1785. 2012.03.02 00:07:29.258254300 >>> Autumn BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16457191136133097793
  1786. 2012.03.02 00:07:29.258254300 >>> Autumn GamesListener::OnMatchmakerStart requestId=16457191136133097793
  1787. 2012.03.02 00:07:29.258254300 >>> Autumn GamesListener::OnMatchmakerEnd requestId=16457191136133097793 code=0
  1788. 2012.03.02 00:07:29.324838900 >>> Autumn GamesListener::OnEnteredGame code=0
  1789. 2012.03.02 00:07:29.324838900 >>> Autumn GameSession::ConnectToGameServer Joining '' game at 12.129.237.200:1119
  1790. 2012.03.02 00:07:29.325363200 >>> Autumn BnetParty::UnlockPartyForReason CREATING_GAME(0)
  1791. 2012.03.02 00:07:29.325363200 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  1792. 2012.03.02 00:07:29.326936100 ENDING GAME
  1793. 2012.03.02 00:07:29.328508900 Disposing UI for World
  1794. 2012.03.02 00:07:29.331130400 Client Disposed world.
  1795. 2012.03.02 00:07:29.385132000 Disposing UI root!
  1796. 2012.03.02 00:07:29.394569200 STARTING NETWORK CLIENT GAME
  1797. 2012.03.02 00:07:29.969188900 Setting depth texture, fmt = 36
  1798. 2012.03.02 00:07:29.969188900 PostFXGfxInit() success
  1799. 2012.03.02 00:07:29.970237400 SubObjectGfxInit() 1
  1800. 2012.03.02 00:07:29.989111800 Connecting to 12.129.237.200:1119
  1801. 2012.03.02 00:07:30.86629400 >>> Autumn GamesListener::OnGameJoined gameId=channel_id { high: 433676236278913182 low: 11017467167309315425 } members={ [0] { m_id: 02:00006200004433:0000000000bdb4d8 { high: 144115608982668339 low: 12432600 }, roles: 101, 1, permissions: 199594, attrs: { } }}
  1802. 2012.03.02 00:07:30.87678000 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  1803. 2012.03.02 00:07:30.239721500 -----------------------------------------------------------------
  1804. 2012.03.02 00:07:30.239721500 Server Version Information:
  1805. 2012.03.02 00:07:30.240770100 -----------------------------------------------------------------
  1806. 2012.03.02 00:07:30.240770100 Server BuildVersion: 0.7.0.8693
  1807. 2012.03.02 00:07:30.240770100 Server SNOPackHash: 0x513AF90D (client hash = 0x513AF90D)
  1808. 2012.03.02 00:07:30.240770100 Server ProtocolHash: 0xA8F17EC5 (client hash = 0xA8F17EC5)
  1809. 2012.03.02 00:07:30.240770100 -----------------------------------------------------------------
  1810. 2012.03.02 00:07:30.690609200 Initializing client world trOUT_Town...
  1811. 2012.03.02 00:07:46.917322800 Initializing client world trDun_Crypt_FalsePassage_02...
  1812. 2012.03.02 00:07:46.920468500 Disposing UI for World
  1813. 2012.03.02 00:08:08.489676800 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  1814. 2012.03.02 00:12:09.245872100 Disposing UI for World
  1815. 2012.03.02 00:12:58.503254000 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  1816. 2012.03.02 00:13:09.221797900 Growing chained data array Particles to 8192
  1817. 2012.03.02 00:13:11.593676800 Initializing client world trDun_Crypt_FalsePassage_01...
  1818. 2012.03.02 00:13:11.615172600 Disposing UI for World
  1819. 2012.03.02 00:16:53.447716900 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  1820. 2012.03.02 00:16:54.228906000 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  1821. 2012.03.02 00:16:54.295490600 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  1822. 2012.03.02 00:16:54.363123700 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  1823. 2012.03.02 00:16:54.429184000 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  1824. 2012.03.02 00:16:54.461689900 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  1825. 2012.03.02 00:16:54.494720000 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  1826. 2012.03.02 00:17:43.461646300 Disposing UI for World
  1827. 2012.03.02 00:17:50.445686800 Initializing client world trdun_Crypt_SkeletonKingCrown_00...
  1828. 2012.03.02 00:17:50.454599700 Disposing UI for World
  1829. 2012.03.02 00:18:15.491973100 FMod: OOM, forcing garbage collection!
  1830. 2012.03.02 00:18:15.496167400 Force FMod garbage collection finished, recycled: 501 samples and 9 streams, fmod memory allocated: 25561608
  1831. 2012.03.02 00:21:05.7915000 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  1832. 2012.03.02 00:22:01.415012400 Initializing client world trdun_Crypt_SkeletonKingCrown_01...
  1833. 2012.03.02 00:22:01.416060900 Disposing UI for World
  1834. 2012.03.02 00:22:47.357845500 Initializing client world trDun_Crypt_SkeletonKingCrown_02...
  1835. 2012.03.02 00:22:47.365709800 Disposing UI for World
  1836. 2012.03.02 00:24:27.738026000 Disposing UI for World
  1837. 2012.03.02 00:24:39.908847600 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  1838. 2012.03.02 00:24:39.910420500 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  1839. 2012.03.02 00:25:12.981458900 SNOFileOpen(): SNOFileLookup failed for SNO Conversation:0x0002A2F4
  1840. 2012.03.02 00:25:12.981458900 ERROR: Couldn't find stringlist sno for Conv_[sno unknown]
  1841. 2012.03.02 00:26:14.577958900 Initializing client world trDun_Cain_Intro...
  1842. 2012.03.02 00:26:14.577958900 Disposing UI for World
  1843. 2012.03.02 00:26:22.404530200 ERROR: Music 'Music_A1_Pathway_trg_n': unable to find sample ImperiusWarning_D3_A4_Evt_01 in sound bank SoundBank '[sno unknown]'
  1844. 2012.03.02 00:26:26.284261400 Activate App 0
  1845. 2012.03.02 00:26:26.302087200 TestCoopLevel - D3DERR_DEVICELOST
  1846. 2012.03.02 00:26:29.930160100 Activate App 1
  1847. 2012.03.02 00:26:29.934354400 TestCoopLevel - D3DERR_DEVICENOTRESET
  1848. 2012.03.02 00:26:29.965811700 Reset() Attempt started - soft reset!
  1849. 2012.03.02 00:26:30.106320900 Est. Available Texture Memory = 4066 MB
  1850. 2012.03.02 00:26:30.106320900 DeviceReset() succeeded!
  1851. 2012.03.02 00:26:30.106320900 Setting depth texture, fmt = 36
  1852. 2012.03.02 00:26:30.106320900 PostFXGfxInit() success
  1853. 2012.03.02 00:26:30.107369500 SubObjectGfxInit() 1
  1854. 2012.03.02 00:26:30.553014300 TestCoopLevel - S_OK
  1855. 2012.03.02 00:26:31.673942000 >>> Autumn BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  1856. 2012.03.02 00:26:31.674990600 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  1857. 2012.03.02 00:26:31.981174800 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  1858. 2012.03.02 00:26:39.664091100 >>> Autumn BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  1859. 2012.03.02 00:26:39.664091100 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=GAME_IS_PAUSED(4)
  1860. 2012.03.02 00:26:39.725957100 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=GAME_IS_PAUSED(4)
  1861. 2012.03.02 00:26:50.353274900 Initializing client world a1trDun_Level04...
  1862. 2012.03.02 00:26:50.354323500 Disposing UI for World
  1863. 2012.03.02 00:27:03.331500000 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  1864. 2012.03.02 00:27:55.37831200 Quit game reason=1
  1865. 2012.03.02 00:27:55.37831200 UIStartup_ClientDisconnected msg=You have been removed from the game.
  1866. 2012.03.02 00:27:55.37831200 >>> Autumn ===== Battle.net SetD3GameServerDisconnected ===== You have been removed from the game.
  1867. 2012.03.02 00:27:55.37831200 >>> Autumn BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  1868. 2012.03.02 00:27:55.50414100 ClientSocket Disconnect
  1869. 2012.03.02 00:27:55.50414100 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  1870. 2012.03.02 00:27:55.50414100 >>> Autumn ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  1871. 2012.03.02 00:27:55.99697200 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.GameSession.IsPublic game_account_id { high: 144115608982668339 low: 12432600 }
  1872. 2012.03.02 00:27:55.99697200 ERROR: >>> Autumn Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=3005
  1873. 2012.03.02 00:27:55.99697200 ERROR: >>> Autumn BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=3005
  1874. 2012.03.02 00:27:55.100745700 >>> Autumn BnetService::InvokeLeftGameSession_OnLeaveGame code=3005
  1875. 2012.03.02 00:27:55.100745700 >>> Battle.net InterfaceListener::OnDisconnected code=3018 connId=5
  1876. 2012.03.02 00:27:55.100745700 >>> Platform::OnDisconnected_Internal connId=5
  1877. 2012.03.02 00:27:55.100745700 >>> Autumn ===== Battle.net Disconnected logoutRequested=no =====
  1878. 2012.03.02 00:27:55.102842900 >>> (no hero selected) ===== Battle.net Logged Out =====
  1879. 2012.03.02 00:27:55.102842900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  1880. 2012.03.02 00:27:55.102842900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  1881. 2012.03.02 00:27:55.102842900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  1882. 2012.03.02 00:27:55.102842900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  1883. 2012.03.02 00:27:55.102842900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  1884. 2012.03.02 00:27:55.102842900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  1885. 2012.03.02 00:27:55.102842900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  1886. 2012.03.02 00:27:55.102842900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  1887. 2012.03.02 00:27:55.102842900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  1888. 2012.03.02 00:27:55.102842900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  1889. 2012.03.02 00:27:55.102842900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  1890. 2012.03.02 00:27:55.103891500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  1891. 2012.03.02 00:27:55.103891500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  1892. 2012.03.02 00:27:55.103891500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  1893. 2012.03.02 00:27:56.270956500 UI_PopDialog(): Couldn't find UIID 'Root.NormalLayer.BattleNetCampaign_main'
  1894. 2012.03.02 00:27:56.272005100 UI_PopDialog(): Couldn't find UIID 'Root.NormalLayer.BattleNetLogin_main'
  1895. 2012.03.02 00:27:56.272005100 UI_PopDialog(): Couldn't find UIID 'Root.NormalLayer.BattleNetCampaign_main'
  1896. 2012.03.02 00:27:56.272005100 UI_PopDialog(): Couldn't find UIID 'Root.NormalLayer.BattleNetLogin_main'
  1897. 2012.03.02 00:27:56.273053700 ENDING GAME
  1898. 2012.03.02 00:27:56.275150900 Disposing UI for World
  1899. 2012.03.02 00:27:56.284588000 Client Disposed world.
  1900. 2012.03.02 00:27:56.385251300 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  1901. 2012.03.02 00:27:56.397834200 Disposing UI root!
  1902. 2012.03.02 00:27:56.405174300 Client Disposed world.
  1903. 2012.03.02 00:27:56.405174300 Client Disposed world.
  1904. 2012.03.02 00:27:56.405174300 Client Disposed world.
  1905. 2012.03.02 00:27:56.405174300 Client Disposed world.
  1906. 2012.03.02 00:27:56.406222900 Client Disposed world.
  1907. 2012.03.02 00:27:56.406222900 Client Disposed world.
  1908. 2012.03.02 00:27:56.406222900 Client Disposed world.
  1909. 2012.03.02 00:27:56.411465700 STARTING Menu
  1910. 2012.03.02 00:27:56.704018400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1911. 2012.03.02 00:27:56.704018400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1912. 2012.03.02 00:27:56.704018400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1913. 2012.03.02 00:27:56.704018400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1914. 2012.03.02 00:27:56.704018400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1915. 2012.03.02 00:27:56.705067000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1916. 2012.03.02 00:27:56.705067000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1917. 2012.03.02 00:27:56.705067000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1918. 2012.03.02 00:27:56.705067000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1919. 2012.03.02 00:27:56.705067000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1920. 2012.03.02 00:27:56.705067000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1921. 2012.03.02 00:27:56.705067000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  1922. 2012.03.02 00:27:56.946239500 Setting depth texture, fmt = 36
  1923. 2012.03.02 00:27:56.946239500 PostFXGfxInit() success
  1924. 2012.03.02 00:27:56.947288100 SubObjectGfxInit() 1
  1925. 2012.03.02 00:27:56.969308200 Initializing client world BattleNet_MainScreen...
  1926. 2012.03.02 00:28:02.171293700 ===== Battle.net Platform : Connect =====
  1927. 2012.03.02 00:28:02.172342300 ===== Battle.net Platform : Connect =====
  1928. 2012.03.02 00:28:02.172342300 ===== Battle.net Platform : calling Interface.Connect to Bnet beta.actual.battle.net:1119 =====
  1929. 2012.03.02 00:28:02.273005600 >>> Platform::OnConnected_Internal code=0 connId=6 address=beta.actual.battle.net port=1119
  1930. 2012.03.02 00:28:02.355843100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  1931. 2012.03.02 00:28:02.356891700 ===== Battle.net Platform : Connected to Battle.net =====
  1932. 2012.03.02 00:28:02.356891700 ===== Battle.net Platform : Authentication.Logon =====
  1933. 2012.03.02 00:28:02.406174700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  1934. 2012.03.02 00:28:02.406174700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  1935. 2012.03.02 00:28:02.689290200 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  1936. 2012.03.02 00:28:03.655028700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  1937. 2012.03.02 00:28:03.804975100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  1938. 2012.03.02 00:28:03.806023700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  1939. 2012.03.02 00:28:03.806023700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  1940. 2012.03.02 00:28:03.806023700 >>> AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115608982668339 low: 12432600 }
  1941. 2012.03.02 00:28:03.806023700 >>> BnetService::SelectGameAccount id={ kind: 2 high: 144115608982668339 low: 12432600 }
  1942. 2012.03.02 00:28:03.806023700 >>> BnetService::Authentication::LogonCallback code=0
  1943. 2012.03.02 00:28:03.855306800 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  1944. 2012.03.02 00:28:03.856355300 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28020 subscribe gameAccountEntityId={ kind: 2 high: 144115608982668339 low: 12432600 }
  1945. 2012.03.02 00:28:03.888861200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  1946. 2012.03.02 00:28:03.888861200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  1947. 2012.03.02 00:28:04.5253100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  1948. 2012.03.02 00:28:04.55584800 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  1949. 2012.03.02 00:28:04.55584800 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  1950. 2012.03.02 00:28:04.55584800 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  1951. 2012.03.02 00:28:04.55584800 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  1952. 2012.03.02 00:28:04.205531100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  1953. 2012.03.02 00:28:04.205531100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 4 game factories.
  1954. 2012.03.02 00:28:04.206579700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13588333559357643175 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 1 }), max_players: ({ int: 4 }), ]
  1955. 2012.03.02 00:28:04.206579700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1481694972855325394 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 3 }), max_players: ({ int: 4 }), ]
  1956. 2012.03.02 00:28:04.206579700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2338156221762489892 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 2 }), max_players: ({ int: 4 }), ]
  1957. 2012.03.02 00:28:04.206579700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=460770895900105192 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 0 }), max_players: ({ int: 4 }), ]
  1958. 2012.03.02 00:28:04.207628300 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  1959. 2012.03.02 00:28:04.207628300 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  1960. 2012.03.02 00:28:05.753229300 >>> Platform::WaitForBasicInitialized
  1961. 2012.03.02 00:28:05.754277900 >>> Platform::WaitForBasicInitialized success.
  1962. 2012.03.02 00:28:05.776298000 --- OS memory stats -----
  1963. 2012.03.02 00:28:05.776298000 Virtual size: 1247.01 Mb
  1964. 2012.03.02 00:28:05.776298000 Total free: 2832.28 Mb
  1965. 2012.03.02 00:28:05.776298000 Largest free block: 2047.21 Mb
  1966. 2012.03.02 00:28:05.776298000 --- OS memory stats end-----
  1967. 2012.03.02 00:28:05.855989800 >>> Autumn BnetParty::AutoCreateMyParty current PartyId List is empty.
  1968. 2012.03.02 00:28:07.380619300 >>> Autumn BnetGames::CreatePrivateGame params={ Autumn Private COOP ResumeFromSave difficulty=Normal act=1 snoQuest=72061 "Reign of the Black King" step=6 } coopFactoryId=460770895900105192
  1969. 2012.03.02 00:28:07.380619300 >>> Autumn BnetParty::LockPartyForReason CREATING_GAME(0)
  1970. 2012.03.02 00:28:07.380619300 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  1971. 2012.03.02 00:28:07.719309300 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  1972. 2012.03.02 00:28:07.719309300 >>> Autumn BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16457191132995970799
  1973. 2012.03.02 00:28:07.720357900 >>> Autumn GamesListener::OnMatchmakerStart requestId=16457191132995970799
  1974. 2012.03.02 00:28:07.720357900 >>> Autumn GamesListener::OnMatchmakerEnd requestId=16457191132995970799 code=0
  1975. 2012.03.02 00:28:07.818924000 >>> Autumn GamesListener::OnEnteredGame code=0
  1976. 2012.03.02 00:28:07.819972600 >>> Autumn GameSession::ConnectToGameServer Joining '' game at 12.129.237.201:1119
  1977. 2012.03.02 00:28:07.821021200 >>> Autumn BnetParty::UnlockPartyForReason CREATING_GAME(0)
  1978. 2012.03.02 00:28:07.821021200 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  1979. 2012.03.02 00:28:07.823118300 ENDING GAME
  1980. 2012.03.02 00:28:07.823118300 Disposing UI for World
  1981. 2012.03.02 00:28:07.826264100 Client Disposed world.
  1982. 2012.03.02 00:28:07.854575600 Disposing UI root!
  1983. 2012.03.02 00:28:07.862964200 STARTING NETWORK CLIENT GAME
  1984. 2012.03.02 00:28:08.437583900 Setting depth texture, fmt = 36
  1985. 2012.03.02 00:28:08.437583900 PostFXGfxInit() success
  1986. 2012.03.02 00:28:08.438632500 SubObjectGfxInit() 1
  1987. 2012.03.02 00:28:08.458555400 Connecting to 12.129.237.201:1119
  1988. 2012.03.02 00:28:08.555024400 >>> Autumn GamesListener::OnGameJoined gameId=channel_id { high: 433676237517368022 low: 11233645142038561542 } members={ [0] { m_id: 02:00006200004433:0000000000bdb4d8 { high: 144115608982668339 low: 12432600 }, roles: 101, 1, permissions: 199594, attrs: { } }}
  1989. 2012.03.02 00:28:08.555024400 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  1990. 2012.03.02 00:28:08.709165100 -----------------------------------------------------------------
  1991. 2012.03.02 00:28:08.709165100 Server Version Information:
  1992. 2012.03.02 00:28:08.709165100 -----------------------------------------------------------------
  1993. 2012.03.02 00:28:08.709165100 Server BuildVersion: 0.7.0.8693
  1994. 2012.03.02 00:28:08.710213600 Server SNOPackHash: 0x513AF90D (client hash = 0x513AF90D)
  1995. 2012.03.02 00:28:08.710213600 Server ProtocolHash: 0xA8F17EC5 (client hash = 0xA8F17EC5)
  1996. 2012.03.02 00:28:08.710213600 -----------------------------------------------------------------
  1997. 2012.03.02 00:28:09.109721100 Initializing client world a1trDun_Level04...
  1998. 2012.03.02 00:28:09.221918700 Initializing client world trOUT_Town...
  1999. 2012.03.02 00:30:12.746268700 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  2000. 2012.03.02 00:31:32.279709700 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  2001. 2012.03.02 00:33:02.876676100 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  2002. 2012.03.02 00:34:10.531848200 Initializing client world a1trDun_Level05_Templar...
  2003. 2012.03.02 00:34:10.534993900 Disposing UI for World
  2004. 2012.03.02 00:34:23.130488800 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x00018FC3
  2005. 2012.03.02 00:34:24.129781800 SNOFileOpen(): SNOFileLookup failed for SNO SoundBank:0x000334D9
  2006. 2012.03.02 00:34:24.129781800 ERROR: Music 'Music_A1_Pathway_trg_q': unable to find sample ShadowRealm_D3_A4_int_02 in sound bank SoundBank '[sno unknown]'
  2007. 2012.03.02 00:35:53.538711600 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  2008. 2012.03.02 00:37:22.187423700 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  2009. 2012.03.02 00:38:26.99179500 Quit game reason=1
  2010. 2012.03.02 00:38:26.99179500 UIStartup_ClientDisconnected msg=You have been removed from the game.
  2011. 2012.03.02 00:38:26.99179500 >>> Autumn ===== Battle.net SetD3GameServerDisconnected ===== You have been removed from the game.
  2012. 2012.03.02 00:38:26.100228100 >>> Autumn BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  2013. 2012.03.02 00:38:26.112811000 ClientSocket Disconnect
  2014. 2012.03.02 00:38:26.112811000 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  2015. 2012.03.02 00:38:26.112811000 >>> Autumn ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  2016. 2012.03.02 00:38:26.152656900 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.GameSession.IsPublic game_account_id { high: 144115608982668339 low: 12432600 }
  2017. 2012.03.02 00:38:26.152656900 ERROR: >>> Autumn Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=3005
  2018. 2012.03.02 00:38:26.152656900 ERROR: >>> Autumn BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=3005
  2019. 2012.03.02 00:38:26.152656900 >>> Autumn BnetService::InvokeLeftGameSession_OnLeaveGame code=3005
  2020. 2012.03.02 00:38:26.152656900 >>> Battle.net InterfaceListener::OnDisconnected code=3018 connId=6
  2021. 2012.03.02 00:38:26.152656900 >>> Platform::OnDisconnected_Internal connId=6
  2022. 2012.03.02 00:38:26.152656900 >>> Autumn ===== Battle.net Disconnected logoutRequested=no =====
  2023. 2012.03.02 00:38:26.153705500 >>> (no hero selected) ===== Battle.net Logged Out =====
  2024. 2012.03.02 00:38:26.154754100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  2025. 2012.03.02 00:38:26.154754100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  2026. 2012.03.02 00:38:26.154754100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  2027. 2012.03.02 00:38:26.154754100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  2028. 2012.03.02 00:38:26.154754100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  2029. 2012.03.02 00:38:26.154754100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  2030. 2012.03.02 00:38:26.154754100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  2031. 2012.03.02 00:38:26.154754100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  2032. 2012.03.02 00:38:26.154754100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  2033. 2012.03.02 00:38:26.154754100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  2034. 2012.03.02 00:38:26.154754100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  2035. 2012.03.02 00:38:26.155802600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  2036. 2012.03.02 00:38:26.155802600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  2037. 2012.03.02 00:38:26.155802600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  2038. 2012.03.02 00:38:29.370736600 UI_PopDialog(): Couldn't find UIID 'Root.NormalLayer.BattleNetCampaign_main'
  2039. 2012.03.02 00:38:29.370736600 UI_PopDialog(): Couldn't find UIID 'Root.NormalLayer.BattleNetLogin_main'
  2040. 2012.03.02 00:38:29.371785200 ENDING GAME
  2041. 2012.03.02 00:38:29.373882400 Disposing UI for World
  2042. 2012.03.02 00:38:29.381222400 Client Disposed world.
  2043. 2012.03.02 00:38:29.478740000 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  2044. 2012.03.02 00:38:29.491322900 Disposing UI root!
  2045. 2012.03.02 00:38:29.498662900 Client Disposed world.
  2046. 2012.03.02 00:38:29.498662900 Client Disposed world.
  2047. 2012.03.02 00:38:29.503905800 STARTING Menu
  2048. 2012.03.02 00:38:29.796458500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2049. 2012.03.02 00:38:29.796458500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2050. 2012.03.02 00:38:29.796458500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2051. 2012.03.02 00:38:29.797507100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2052. 2012.03.02 00:38:29.797507100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2053. 2012.03.02 00:38:29.797507100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2054. 2012.03.02 00:38:29.797507100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2055. 2012.03.02 00:38:29.797507100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2056. 2012.03.02 00:38:29.797507100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2057. 2012.03.02 00:38:29.797507100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2058. 2012.03.02 00:38:29.797507100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2059. 2012.03.02 00:38:29.797507100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2060. 2012.03.02 00:38:30.36582400 Setting depth texture, fmt = 36
  2061. 2012.03.02 00:38:30.36582400 PostFXGfxInit() success
  2062. 2012.03.02 00:38:30.37631000 SubObjectGfxInit() 1
  2063. 2012.03.02 00:38:30.57553900 Initializing client world BattleNet_MainScreen...
  2064. 2012.03.02 00:38:34.916655100 ===== Battle.net Platform : Connect =====
  2065. 2012.03.02 00:38:34.917703700 ===== Battle.net Platform : Connect =====
  2066. 2012.03.02 00:38:34.917703700 ===== Battle.net Platform : calling Interface.Connect to Bnet beta.actual.battle.net:1119 =====
  2067. 2012.03.02 00:38:35.12075500 >>> Platform::OnConnected_Internal code=0 connId=7 address=beta.actual.battle.net port=1119
  2068. 2012.03.02 00:38:35.111690200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  2069. 2012.03.02 00:38:35.111690200 ===== Battle.net Platform : Connected to Battle.net =====
  2070. 2012.03.02 00:38:35.112738800 ===== Battle.net Platform : Authentication.Logon =====
  2071. 2012.03.02 00:38:35.162021900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  2072. 2012.03.02 00:38:35.162021900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  2073. 2012.03.02 00:38:35.477643300 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  2074. 2012.03.02 00:38:36.494762000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  2075. 2012.03.02 00:38:36.643659800 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  2076. 2012.03.02 00:38:36.644708400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  2077. 2012.03.02 00:38:36.644708400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  2078. 2012.03.02 00:38:36.644708400 >>> AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115608982668339 low: 12432600 }
  2079. 2012.03.02 00:38:36.644708400 >>> BnetService::SelectGameAccount id={ kind: 2 high: 144115608982668339 low: 12432600 }
  2080. 2012.03.02 00:38:36.645756900 >>> BnetService::Authentication::LogonCallback code=0
  2081. 2012.03.02 00:38:36.693991400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  2082. 2012.03.02 00:38:36.695040000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  2083. 2012.03.02 00:38:36.696088600 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28020 subscribe gameAccountEntityId={ kind: 2 high: 144115608982668339 low: 12432600 }
  2084. 2012.03.02 00:38:36.727545900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  2085. 2012.03.02 00:38:36.911046700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  2086. 2012.03.02 00:38:36.911046700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  2087. 2012.03.02 00:38:36.912095200 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  2088. 2012.03.02 00:38:36.912095200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  2089. 2012.03.02 00:38:36.912095200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  2090. 2012.03.02 00:38:37.293776900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  2091. 2012.03.02 00:38:37.293776900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 4 game factories.
  2092. 2012.03.02 00:38:37.293776900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13588333559357643175 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 1 }), max_players: ({ int: 4 }), ]
  2093. 2012.03.02 00:38:37.294825500 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1481694972855325394 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 3 }), max_players: ({ int: 4 }), ]
  2094. 2012.03.02 00:38:37.294825500 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2338156221762489892 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 2 }), max_players: ({ int: 4 }), ]
  2095. 2012.03.02 00:38:37.294825500 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=460770895900105192 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 0 }), max_players: ({ int: 4 }), ]
  2096. 2012.03.02 00:38:37.295874100 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  2097. 2012.03.02 00:38:37.295874100 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  2098. 2012.03.02 00:38:38.126346200 >>> Platform::WaitForBasicInitialized
  2099. 2012.03.02 00:38:38.127394800 >>> Platform::WaitForBasicInitialized success.
  2100. 2012.03.02 00:38:38.149414900 --- OS memory stats -----
  2101. 2012.03.02 00:38:38.149414900 Virtual size: 1255.01 Mb
  2102. 2012.03.02 00:38:38.149414900 Total free: 2824.28 Mb
  2103. 2012.03.02 00:38:38.149414900 Largest free block: 2047.21 Mb
  2104. 2012.03.02 00:38:38.149414900 --- OS memory stats end-----
  2105. 2012.03.02 00:38:38.229106700 >>> Autumn BnetParty::AutoCreateMyParty current PartyId List is empty.
  2106. 2012.03.02 00:38:40.73551900 >>> Autumn BnetGames::CreatePrivateGame params={ Autumn Private COOP ResumeFromSave difficulty=Normal act=1 snoQuest=72061 "Reign of the Black King" step=6 } coopFactoryId=460770895900105192
  2107. 2012.03.02 00:38:40.73551900 >>> Autumn BnetParty::LockPartyForReason CREATING_GAME(0)
  2108. 2012.03.02 00:38:40.73551900 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  2109. 2012.03.02 00:38:40.475156500 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  2110. 2012.03.02 00:38:40.475156500 >>> Autumn BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16457191134506808743
  2111. 2012.03.02 00:38:40.476205100 >>> Autumn GamesListener::OnMatchmakerStart requestId=16457191134506808743
  2112. 2012.03.02 00:38:40.476205100 >>> Autumn GamesListener::OnMatchmakerEnd requestId=16457191134506808743 code=0
  2113. 2012.03.02 00:38:40.542265300 >>> Autumn GamesListener::OnEnteredGame code=0
  2114. 2012.03.02 00:38:40.542265300 >>> Autumn GameSession::ConnectToGameServer Joining '' game at 12.129.237.200:1119
  2115. 2012.03.02 00:38:40.542265300 >>> Autumn BnetParty::UnlockPartyForReason CREATING_GAME(0)
  2116. 2012.03.02 00:38:40.542265300 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  2117. 2012.03.02 00:38:40.544362500 ENDING GAME
  2118. 2012.03.02 00:38:40.546459700 Disposing UI for World
  2119. 2012.03.02 00:38:40.548556800 Client Disposed world.
  2120. 2012.03.02 00:38:40.586305500 Disposing UI root!
  2121. 2012.03.02 00:38:40.595742700 STARTING NETWORK CLIENT GAME
  2122. 2012.03.02 00:38:41.174556700 Setting depth texture, fmt = 36
  2123. 2012.03.02 00:38:41.174556700 PostFXGfxInit() success
  2124. 2012.03.02 00:38:41.175605300 SubObjectGfxInit() 1
  2125. 2012.03.02 00:38:41.194479600 Connecting to 12.129.237.200:1119
  2126. 2012.03.02 00:38:41.291997200 >>> Autumn GamesListener::OnGameJoined gameId=channel_id { high: 433676238150001020 low: 11017467167309317073 } members={ [0] { m_id: 02:00006200004433:0000000000bdb4d8 { high: 144115608982668339 low: 12432600 }, roles: 101, 1, permissions: 199594, attrs: { } }}
  2127. 2012.03.02 00:38:41.293045800 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  2128. 2012.03.02 00:38:41.446137900 -----------------------------------------------------------------
  2129. 2012.03.02 00:38:41.446137900 Server Version Information:
  2130. 2012.03.02 00:38:41.446137900 -----------------------------------------------------------------
  2131. 2012.03.02 00:38:41.446137900 Server BuildVersion: 0.7.0.8693
  2132. 2012.03.02 00:38:41.446137900 Server SNOPackHash: 0x513AF90D (client hash = 0x513AF90D)
  2133. 2012.03.02 00:38:41.446137900 Server ProtocolHash: 0xA8F17EC5 (client hash = 0xA8F17EC5)
  2134. 2012.03.02 00:38:41.446137900 -----------------------------------------------------------------
  2135. 2012.03.02 00:38:41.797410800 Initializing client world a1trDun_Level05_Templar...
  2136. 2012.03.02 00:38:41.863471100 Initializing client world trOUT_Town...
  2137. 2012.03.02 00:39:47.783249900 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  2138. 2012.03.02 00:39:47.867136000 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  2139. 2012.03.02 00:44:07.740969000 Initializing client world a1trDun_Level06...
  2140. 2012.03.02 00:44:07.754600500 Disposing UI for World
  2141. 2012.03.02 00:44:10.62516200 >>> Autumn BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  2142. 2012.03.02 00:44:10.63564800 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  2143. 2012.03.02 00:44:10.445246500 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  2144. 2012.03.02 00:44:10.671738900 >>> Autumn BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  2145. 2012.03.02 00:44:10.671738900 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=GAME_IS_PAUSED(4)
  2146. 2012.03.02 00:44:10.761916400 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=GAME_IS_PAUSED(4)
  2147. 2012.03.02 00:44:16.469315600 Disposing UI for World
  2148. 2012.03.02 00:44:17.91121200 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  2149. 2012.03.02 00:44:17.92169700 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  2150. 2012.03.02 00:44:18.507747300 >>> Autumn BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  2151. 2012.03.02 00:44:18.507747300 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  2152. 2012.03.02 00:44:18.856923100 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  2153. 2012.03.02 00:44:19.411619800 >>> Autumn BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 460770895900105192 high: 433676238150001020 low: 11017467167309317073 }
  2154. 2012.03.02 00:44:19.411619800 >>> Autumn SendGameServerMessage_StartLeaveGameCountdown eContext=0
  2155. 2012.03.02 00:44:19.411619800 >>> Autumn BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
  2156. 2012.03.02 00:44:19.412668400 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  2157. 2012.03.02 00:44:19.412668400 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  2158. 2012.03.02 00:44:19.478728700 >>> Autumn SendGameServerMessage_FinishLeaveGame_RequestExitNow
  2159. 2012.03.02 00:44:19.522768900 >>> Autumn BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  2160. 2012.03.02 00:44:19.573100500 Quit game reason=0
  2161. 2012.03.02 00:44:19.575197700 ENDING GAME
  2162. 2012.03.02 00:44:19.577294900 Disposing UI for World
  2163. 2012.03.02 00:44:19.590926300 Client Disposed world.
  2164. 2012.03.02 00:44:19.668521000 ClientSocket Disconnect
  2165. 2012.03.02 00:44:19.669569500 >>> Autumn BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  2166. 2012.03.02 00:44:19.669569500 >>> Autumn BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
  2167. 2012.03.02 00:44:19.670618100 >>> Autumn BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  2168. 2012.03.02 00:44:19.670618100 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(2) reason=GAME_IS_PAUSED(4)
  2169. 2012.03.02 00:44:20.682494000 Disposing UI root!
  2170. 2012.03.02 00:44:20.689834000 Client Disposed world.
  2171. 2012.03.02 00:44:20.689834000 Client Disposed world.
  2172. 2012.03.02 00:44:20.694028300 STARTING Menu
  2173. 2012.03.02 00:44:20.985532400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2174. 2012.03.02 00:44:20.986581000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2175. 2012.03.02 00:44:20.986581000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2176. 2012.03.02 00:44:20.986581000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2177. 2012.03.02 00:44:20.986581000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2178. 2012.03.02 00:44:20.986581000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2179. 2012.03.02 00:44:20.986581000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2180. 2012.03.02 00:44:20.986581000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2181. 2012.03.02 00:44:20.986581000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2182. 2012.03.02 00:44:20.986581000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2183. 2012.03.02 00:44:20.986581000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2184. 2012.03.02 00:44:20.986581000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2185. 2012.03.02 00:44:21.234044900 Setting depth texture, fmt = 36
  2186. 2012.03.02 00:44:21.234044900 PostFXGfxInit() success
  2187. 2012.03.02 00:44:21.234044900 SubObjectGfxInit() 1
  2188. 2012.03.02 00:44:21.255016500 Initializing client world BattleNet_MainScreen...
  2189. 2012.03.02 00:44:21.699612700 Activate App 0
  2190. 2012.03.02 00:44:21.701709800 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=ASK_TO_JOIN(2) reason=GAME_IS_PAUSED(4)
  2191. 2012.03.02 00:44:21.701709800 >>> Autumn BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  2192. 2012.03.02 00:44:21.702758400 TestCoopLevel - D3DERR_DEVICELOST
  2193. 2012.03.02 00:51:07.644276700 Activate App 1
  2194. 2012.03.02 00:51:07.648471000 TestCoopLevel - D3DERR_DEVICENOTRESET
  2195. 2012.03.02 00:51:07.672588300 Reset() Attempt started - soft reset!
  2196. 2012.03.02 00:51:07.802611700 Est. Available Texture Memory = 4066 MB
  2197. 2012.03.02 00:51:07.802611700 DeviceReset() succeeded!
  2198. 2012.03.02 00:51:07.803660300 Setting depth texture, fmt = 36
  2199. 2012.03.02 00:51:07.803660300 PostFXGfxInit() success
  2200. 2012.03.02 00:51:07.804708900 SubObjectGfxInit() 1
  2201. 2012.03.02 00:51:08.295442400 TestCoopLevel - S_OK
  2202. 2012.03.02 00:51:11.44808700 >>> Autumn BnetGames::CreatePrivateGame params={ Autumn Private COOP ResumeFromSave difficulty=Normal act=1 snoQuest=72061 "Reign of the Black King" step=44 } coopFactoryId=460770895900105192
  2203. 2012.03.02 00:51:11.44808700 >>> Autumn BnetParty::LockPartyForReason CREATING_GAME(0)
  2204. 2012.03.02 00:51:11.44808700 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  2205. 2012.03.02 00:51:11.344701400 >>> Autumn BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16457191134754193168
  2206. 2012.03.02 00:51:11.344701400 >>> Autumn GamesListener::OnMatchmakerStart requestId=16457191134754193168
  2207. 2012.03.02 00:51:11.344701400 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  2208. 2012.03.02 00:51:11.344701400 >>> Autumn GamesListener::OnMatchmakerEnd requestId=16457191134754193168 code=0
  2209. 2012.03.02 00:51:11.393984500 >>> Autumn GamesListener::OnEnteredGame code=0
  2210. 2012.03.02 00:51:11.395033100 >>> Autumn GameSession::ConnectToGameServer Joining '' game at 12.129.237.197:1119
  2211. 2012.03.02 00:51:11.395033100 >>> Autumn BnetParty::UnlockPartyForReason CREATING_GAME(0)
  2212. 2012.03.02 00:51:11.395033100 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  2213. 2012.03.02 00:51:11.397130200 ENDING GAME
  2214. 2012.03.02 00:51:11.398178800 Disposing UI for World
  2215. 2012.03.02 00:51:11.401324500 Client Disposed world.
  2216. 2012.03.02 00:51:11.433830400 Disposing UI root!
  2217. 2012.03.02 00:51:11.444316200 STARTING NETWORK CLIENT GAME
  2218. 2012.03.02 00:51:12.26275800 Setting depth texture, fmt = 36
  2219. 2012.03.02 00:51:12.26275800 PostFXGfxInit() success
  2220. 2012.03.02 00:51:12.26275800 SubObjectGfxInit() 1
  2221. 2012.03.02 00:51:12.46198800 Connecting to 12.129.237.197:1119
  2222. 2012.03.02 00:51:12.143716400 >>> Autumn GamesListener::OnGameJoined gameId=channel_id { high: 433676238900899815 low: 11233645142038562784 } members={ [0] { m_id: 02:00006200004433:0000000000bdb4d8 { high: 144115608982668339 low: 12432600 }, roles: 101, 1, permissions: 199594, attrs: { } }}
  2223. 2012.03.02 00:51:12.144764900 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  2224. 2012.03.02 00:51:12.297857000 -----------------------------------------------------------------
  2225. 2012.03.02 00:51:12.297857000 Server Version Information:
  2226. 2012.03.02 00:51:12.297857000 -----------------------------------------------------------------
  2227. 2012.03.02 00:51:12.297857000 Server BuildVersion: 0.7.0.8693
  2228. 2012.03.02 00:51:12.297857000 Server SNOPackHash: 0x513AF90D (client hash = 0x513AF90D)
  2229. 2012.03.02 00:51:12.297857000 Server ProtocolHash: 0xA8F17EC5 (client hash = 0xA8F17EC5)
  2230. 2012.03.02 00:51:12.298905600 -----------------------------------------------------------------
  2231. 2012.03.02 00:51:12.649130000 Initializing client world a1trDun_Level06...
  2232. 2012.03.02 00:51:13.402900 Initializing client world trOUT_Town...
  2233. 2012.03.02 00:54:18.250227700 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  2234. 2012.03.02 00:56:24.433766400 Initializing client world a1trDun_Level07...
  2235. 2012.03.02 00:56:24.437960700 Disposing UI for World
  2236. 2012.03.02 00:58:28.645982200 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  2237. 2012.03.02 00:59:07.292299300 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  2238. 2012.03.02 01:01:53.92087800 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  2239. 2012.03.02 01:01:53.174925300 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  2240. 2012.03.02 01:02:50.671493100 Initializing client world a1trDun_King_Level08...
  2241. 2012.03.02 01:02:50.671493100 Disposing UI for World
  2242. 2012.03.02 01:04:43.405996000 FMod: OOM, forcing garbage collection!
  2243. 2012.03.02 01:04:43.408093200 Force FMod garbage collection finished, recycled: 490 samples and 2 streams, fmod memory allocated: 28658536
  2244. 2012.03.02 01:06:33.739259900 Disposing UI for World
  2245. 2012.03.02 01:06:34.187001900 Client Disposed world.
  2246. 2012.03.02 01:06:37.718605800 Initializing client world a1trDun_King_Level08...
  2247. 2012.03.02 01:06:37.719654400 Disposing UI for World
  2248. 2012.03.02 01:11:11.523819500 Disposing UI for World
  2249. 2012.03.02 01:11:12.152965100 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  2250. 2012.03.02 01:11:12.155062300 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  2251. 2012.03.02 01:12:34.565795800 >>> Autumn BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  2252. 2012.03.02 01:12:34.565795800 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  2253. 2012.03.02 01:12:34.896097300 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  2254. 2012.03.02 01:12:35.446599700 >>> Autumn BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 460770895900105192 high: 433676238900899815 low: 11233645142038562784 }
  2255. 2012.03.02 01:12:35.446599700 >>> Autumn SendGameServerMessage_StartLeaveGameCountdown eContext=0
  2256. 2012.03.02 01:12:35.446599700 >>> Autumn BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
  2257. 2012.03.02 01:12:35.446599700 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  2258. 2012.03.02 01:12:35.446599700 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  2259. 2012.03.02 01:12:35.500077100 >>> Autumn SendGameServerMessage_FinishLeaveGame_RequestExitNow
  2260. 2012.03.02 01:12:35.547263000 >>> Autumn BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  2261. 2012.03.02 01:12:35.592351700 Quit game reason=0
  2262. 2012.03.02 01:12:35.594448900 ENDING GAME
  2263. 2012.03.02 01:12:35.596546100 Disposing UI for World
  2264. 2012.03.02 01:12:35.610177500 Client Disposed world.
  2265. 2012.03.02 01:12:35.686723600 ClientSocket Disconnect
  2266. 2012.03.02 01:12:35.688820700 >>> Autumn BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  2267. 2012.03.02 01:12:35.688820700 >>> Autumn BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
  2268. 2012.03.02 01:12:35.689869300 >>> Autumn BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  2269. 2012.03.02 01:12:36.701745200 Disposing UI root!
  2270. 2012.03.02 01:12:36.710133800 Client Disposed world.
  2271. 2012.03.02 01:12:36.710133800 Client Disposed world.
  2272. 2012.03.02 01:12:36.710133800 Client Disposed world.
  2273. 2012.03.02 01:12:36.715376600 STARTING Menu
  2274. 2012.03.02 01:12:37.8977900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2275. 2012.03.02 01:12:37.8977900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2276. 2012.03.02 01:12:37.8977900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2277. 2012.03.02 01:12:37.8977900 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2278. 2012.03.02 01:12:37.10026500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2279. 2012.03.02 01:12:37.10026500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2280. 2012.03.02 01:12:37.10026500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2281. 2012.03.02 01:12:37.10026500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2282. 2012.03.02 01:12:37.10026500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2283. 2012.03.02 01:12:37.10026500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2284. 2012.03.02 01:12:37.11075100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2285. 2012.03.02 01:12:37.11075100 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2286. 2012.03.02 01:12:37.257490400 Setting depth texture, fmt = 36
  2287. 2012.03.02 01:12:37.258539000 PostFXGfxInit() success
  2288. 2012.03.02 01:12:37.258539000 SubObjectGfxInit() 1
  2289. 2012.03.02 01:12:37.280559100 Initializing client world BattleNet_MainScreen...
  2290. 2012.03.02 01:12:37.646512100 >>> Autumn BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  2291. 2012.03.02 01:12:37.646512100 >>> Autumn BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  2292. 2012.03.02 01:12:39.302213600 ERROR: sHeroSelect_CheckUndeleteButtonState_GetDeletedHeroSummaryCallback: Error Getting last deleted hero (err=300005 The operation is already in progress. Please try again later. (ERROR_300005))
  2293. 2012.03.02 01:12:44.73234400 >>> Platform::WaitForBasicInitialized
  2294. 2012.03.02 01:12:44.73234400 >>> Platform::WaitForBasicInitialized success.
  2295. 2012.03.02 01:12:44.96303100 --- OS memory stats -----
  2296. 2012.03.02 01:12:44.96303100 Virtual size: 1274.30 Mb
  2297. 2012.03.02 01:12:44.96303100 Total free: 2804.99 Mb
  2298. 2012.03.02 01:12:44.96303100 Largest free block: 2047.23 Mb
  2299. 2012.03.02 01:12:44.97351700 --- OS memory stats end-----
  2300. 2012.03.02 01:12:44.640514100 ERROR: sHeroSelect_CheckUndeleteButtonState_GetDeletedHeroSummaryCallback: Error Getting last deleted hero (err=300005 The operation is already in progress. Please try again later. (ERROR_300005))
  2301. 2012.03.02 01:12:47.43850200 sCutscenePlay: 'Hero_Create_Wiz.ogv', audio track: 0
  2302. 2012.03.02 01:12:47.44898800 ptCutscene->m_eCutsceneState: INITALIZING
  2303. 2012.03.02 01:12:47.200088100 ptCutscene->m_eCutsceneState: PRELOADING
  2304. 2012.03.02 01:12:47.202185200 Ogg logical stream 2353 is Theora 432x240 24.00 fps 420 236
  2305. 2012.03.02 01:12:47.203233800 4:2:0 video
  2306. 2012.03.02 01:12:47.204282400 Ogg logical stream 42e6 is Vorbis 2 channel 48000 Hz audio.
  2307. 2012.03.02 01:12:47.204282400 OpenOVTStream
  2308. 2012.03.02 01:12:47.205330900 PlayOVTStream
  2309. 2012.03.02 01:12:47.205330900 ptCutscene->m_eCutsceneState: PLAYBACK
  2310. 2012.03.02 01:12:56.192675800 StopOVTStream
  2311. 2012.03.02 01:12:56.197918700 sCutscenePlay: 'Hero_Create_Monk.ogv', audio track: 0
  2312. 2012.03.02 01:12:56.198967300 ptCutscene->m_eCutsceneState: INITALIZING
  2313. 2012.03.02 01:12:56.219938800 ptCutscene->m_eCutsceneState: PRELOADING
  2314. 2012.03.02 01:12:56.222036000 Ogg logical stream 63a1 is Theora 432x240 24.00 fps 420 236
  2315. 2012.03.02 01:12:56.222036000 4:2:0 video
  2316. 2012.03.02 01:12:56.224133100 Ogg logical stream 13e8 is Vorbis 2 channel 48000 Hz audio.
  2317. 2012.03.02 01:12:56.224133100 OpenOVTStream
  2318. 2012.03.02 01:12:56.224133100 PlayOVTStream
  2319. 2012.03.02 01:12:56.224133100 ptCutscene->m_eCutsceneState: PLAYBACK
  2320. 2012.03.02 01:13:12.873422900 >>> (no hero selected) BnetGameAccount::HeroCreate_OnCreateHero heroName=Nisa code=0
  2321. 2012.03.02 01:13:13.172267000 >>> Platform::WaitForBasicInitialized
  2322. 2012.03.02 01:13:13.173315600 >>> Platform::WaitForBasicInitialized success.
  2323. 2012.03.02 01:13:13.196384300 --- OS memory stats -----
  2324. 2012.03.02 01:13:13.196384300 Virtual size: 1283.45 Mb
  2325. 2012.03.02 01:13:13.196384300 Total free: 2795.82 Mb
  2326. 2012.03.02 01:13:13.197432800 Largest free block: 2047.23 Mb
  2327. 2012.03.02 01:13:13.197432800 --- OS memory stats end-----
  2328. 2012.03.02 01:13:14.38390800 StopOVTStream
  2329. 2012.03.02 01:13:15.268370400 >>> Nisa BnetGames::CreatePrivateGame params={ Nisa Private COOP ResumeFromSave difficulty=Normal act=1 snoQuest=87700 "The Fallen Star" step=-1 } coopFactoryId=460770895900105192
  2330. 2012.03.02 01:13:15.269419000 >>> Nisa BnetParty::LockPartyForReason CREATING_GAME(0)
  2331. 2012.03.02 01:13:15.269419000 >>> Nisa BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  2332. 2012.03.02 01:13:15.405733900 >>> Nisa BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  2333. 2012.03.02 01:13:15.405733900 >>> Nisa BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16457191135279601173
  2334. 2012.03.02 01:13:15.405733900 >>> Nisa GamesListener::OnMatchmakerStart requestId=16457191135279601173
  2335. 2012.03.02 01:13:15.738132500 >>> Nisa GamesListener::OnMatchmakerEnd requestId=16457191135279601173 code=0
  2336. 2012.03.02 01:13:15.804192800 >>> Nisa GamesListener::OnEnteredGame code=0
  2337. 2012.03.02 01:13:15.805241300 >>> Nisa GameSession::ConnectToGameServer Joining '' game at 12.129.237.203:1119
  2338. 2012.03.02 01:13:15.805241300 >>> Nisa BnetParty::UnlockPartyForReason CREATING_GAME(0)
  2339. 2012.03.02 01:13:15.806289900 >>> Nisa BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  2340. 2012.03.02 01:13:15.807338500 ENDING GAME
  2341. 2012.03.02 01:13:15.808387100 Disposing UI for World
  2342. 2012.03.02 01:13:15.810484200 Client Disposed world.
  2343. 2012.03.02 01:13:15.873398800 Disposing UI root!
  2344. 2012.03.02 01:13:15.882836000 STARTING NETWORK CLIENT GAME
  2345. 2012.03.02 01:13:16.468990000 Setting depth texture, fmt = 36
  2346. 2012.03.02 01:13:16.468990000 PostFXGfxInit() success
  2347. 2012.03.02 01:13:16.468990000 SubObjectGfxInit() 1
  2348. 2012.03.02 01:13:16.489961500 Connecting to 12.129.237.203:1119
  2349. 2012.03.02 01:13:16.588527600 >>> Nisa GamesListener::OnGameJoined gameId=channel_id { high: 433676240225112159 low: 11233645142038563865 } members={ [0] { m_id: 02:00006200004433:0000000000bdb4d8 { high: 144115608982668339 low: 12432600 }, roles: 101, 1, permissions: 199594, attrs: { } }}
  2350. 2012.03.02 01:13:16.589576200 >>> Nisa BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  2351. 2012.03.02 01:13:16.741619700 -----------------------------------------------------------------
  2352. 2012.03.02 01:13:16.741619700 Server Version Information:
  2353. 2012.03.02 01:13:16.741619700 -----------------------------------------------------------------
  2354. 2012.03.02 01:13:16.742668300 Server BuildVersion: 0.7.0.8693
  2355. 2012.03.02 01:13:16.742668300 Server SNOPackHash: 0x513AF90D (client hash = 0x513AF90D)
  2356. 2012.03.02 01:13:16.742668300 Server ProtocolHash: 0xA8F17EC5 (client hash = 0xA8F17EC5)
  2357. 2012.03.02 01:13:16.742668300 -----------------------------------------------------------------
  2358. 2012.03.02 01:13:17.244936200 Initializing client world trOUT_Town...
  2359. 2012.03.02 01:13:17.460942900 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  2360. 2012.03.02 01:13:17.461991400 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  2361. 2012.03.02 01:13:17.519663100 sCutscenePlay: 'Interstitial_Act1_00_Monk_F.ogv', audio track: 0
  2362. 2012.03.02 01:13:17.519663100 ptCutscene->m_eCutsceneState: INITALIZING
  2363. 2012.03.02 01:14:21.562490900 Initializing client world trOut_Tristram_Inn...
  2364. 2012.03.02 01:14:21.587656700 Disposing UI for World
  2365. 2012.03.02 01:14:21.872869400 SNOFileOpen(): SNOFileLookup failed for SNO SoundBank:0x00034FFF
  2366. 2012.03.02 01:14:21.872869400 ERROR: Music 'Music_A1_Pathway_trg_a': unable to find sample Stonefort_D3_A3_ext_01 in sound bank SoundBank '[sno unknown]'
  2367. 2012.03.02 01:14:36.650450900 Initializing client world trOut_Tristram_LeahsRoom...
  2368. 2012.03.02 01:14:36.651499500 Disposing UI for World
  2369. 2012.03.02 01:14:39.630503900 Disposing UI for World
  2370. 2012.03.02 01:14:47.876505600 Disposing UI for World
  2371. 2012.03.02 01:14:47.957246000 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  2372. 2012.03.02 01:14:47.957246000 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  2373. 2012.03.02 01:15:33.134094300 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000330BB
  2374. 2012.03.02 01:15:33.134094300 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000330ED
  2375. 2012.03.02 01:16:25.827135500 Growing chained data array Particles to 8192
  2376. 2012.03.02 01:16:44.860887000 SNOFileOpen(): SNOFileLookup failed for SNO Appearance:0x000330B9
  2377. 2012.03.02 01:17:29.866817500 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  2378. 2012.03.02 01:17:29.917149200 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  2379. 2012.03.02 01:17:29.936023600 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  2380. 2012.03.02 01:17:29.984258100 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  2381. 2012.03.02 01:17:30.17812500 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  2382. 2012.03.02 01:17:54.684514300 ERROR: Music 'Music_A1_Pathway_trg_c': unable to find sample KeepTower_D3_A1_ext_01 in sound bank SoundBank '[sno unknown]'
  2383. 2012.03.02 01:19:19.959957500 Initializing client world a1trDun_Cave_Old_Ruins_Random01...
  2384. 2012.03.02 01:19:19.976734700 Disposing UI for World
  2385. 2012.03.02 01:20:19.360739300 Disposing UI for World
  2386. 2012.03.02 01:20:25.726644200 Initializing client world trOut_Oldtistram_Cellar_1...
  2387. 2012.03.02 01:20:25.727692800 Disposing UI for World
  2388. 2012.03.02 01:20:55.478939700 Disposing UI for World
  2389. 2012.03.02 01:21:12.396664800 ERROR: Music 'Music_A1_Pathway_trg_d': unable to find sample KeepTower_D3_A3_ext_01 in sound bank SoundBank '[sno unknown]'
  2390. 2012.03.02 01:23:12.754315300 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  2391. 2012.03.02 01:23:12.754315300 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  2392. 2012.03.02 01:23:23.189743600 Initializing client world trOut_Tristram_CainsHouse...
  2393. 2012.03.02 01:23:23.235881000 Disposing UI for World
  2394. 2012.03.02 01:23:23.320815600 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x00035A23
  2395. 2012.03.02 01:23:33.346250800 Disposing UI for World
  2396. 2012.03.02 01:23:39.115515900 Disposing UI for World
  2397. 2012.03.02 01:23:50.828109800 Disposing UI for World
  2398. 2012.03.02 01:23:54.267439100 Disposing UI for World
  2399. 2012.03.02 01:24:01.514147800 Disposing UI for World
  2400. 2012.03.02 01:24:05.557456900 Activate App 0
  2401. 2012.03.02 01:24:05.572137000 TestCoopLevel - D3DERR_DEVICELOST
  2402. 2012.03.02 01:24:13.960745000 Activate App 1
  2403. 2012.03.02 01:24:13.965987800 TestCoopLevel - D3DERR_DEVICENOTRESET
  2404. 2012.03.02 01:24:14.7930900 Reset() Attempt started - soft reset!
  2405. 2012.03.02 01:24:14.141100000 Est. Available Texture Memory = 4066 MB
  2406. 2012.03.02 01:24:14.141100000 DeviceReset() succeeded!
  2407. 2012.03.02 01:24:14.141100000 Setting depth texture, fmt = 36
  2408. 2012.03.02 01:24:14.141100000 PostFXGfxInit() success
  2409. 2012.03.02 01:24:14.142148600 SubObjectGfxInit() 1
  2410. 2012.03.02 01:24:14.687408100 TestCoopLevel - S_OK
  2411. 2012.03.02 01:24:15.101595700 >>> Nisa BnetParty::LockPartyForReason GAME_IS_PAUSED(4)
  2412. 2012.03.02 01:24:15.102644200 >>> Nisa BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  2413. 2012.03.02 01:24:15.444480000 >>> Nisa BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED_GAME_PAUSED(1) reason=GAME_IS_PAUSED(4)
  2414. 2012.03.02 01:24:15.641612300 >>> Nisa BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 460770895900105192 high: 433676240225112159 low: 11233645142038563865 }
  2415. 2012.03.02 01:24:15.641612300 >>> Nisa SendGameServerMessage_StartLeaveGameCountdown eContext=0
  2416. 2012.03.02 01:24:15.641612300 >>> Nisa BnetParty::LockPartyForReason LEAVING_CURRENT_GAME(3)
  2417. 2012.03.02 01:24:15.641612300 >>> Nisa BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  2418. 2012.03.02 01:24:15.642660900 >>> Nisa BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=LEAVING_CURRENT_GAME(3)
  2419. 2012.03.02 01:24:15.718158300 >>> Nisa SendGameServerMessage_FinishLeaveGame_RequestExitNow
  2420. 2012.03.02 01:24:15.773732900 >>> Nisa BnetParty::UnlockPartyForReason GAME_IS_PAUSED(4)
  2421. 2012.03.02 01:24:15.807287300 Quit game reason=0
  2422. 2012.03.02 01:24:15.811481600 ENDING GAME
  2423. 2012.03.02 01:24:15.813578800 Disposing UI for World
  2424. 2012.03.02 01:24:15.824064500 Client Disposed world.
  2425. 2012.03.02 01:24:15.881736200 ClientSocket Disconnect
  2426. 2012.03.02 01:24:15.882784800 >>> Nisa BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  2427. 2012.03.02 01:24:15.884881900 >>> Nisa BnetParty::UnlockPartyForReason LEAVING_CURRENT_GAME(3)
  2428. 2012.03.02 01:24:15.884881900 >>> Nisa BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  2429. 2012.03.02 01:24:16.896757800 Disposing UI root!
  2430. 2012.03.02 01:24:16.904097800 Client Disposed world.
  2431. 2012.03.02 01:24:16.904097800 Client Disposed world.
  2432. 2012.03.02 01:24:16.904097800 Client Disposed world.
  2433. 2012.03.02 01:24:16.904097800 Client Disposed world.
  2434. 2012.03.02 01:24:16.905146400 Client Disposed world.
  2435. 2012.03.02 01:24:16.909340700 STARTING Menu
  2436. 2012.03.02 01:24:17.201893400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2437. 2012.03.02 01:24:17.201893400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2438. 2012.03.02 01:24:17.201893400 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2439. 2012.03.02 01:24:17.202942000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2440. 2012.03.02 01:24:17.202942000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2441. 2012.03.02 01:24:17.202942000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2442. 2012.03.02 01:24:17.202942000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2443. 2012.03.02 01:24:17.202942000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2444. 2012.03.02 01:24:17.202942000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2445. 2012.03.02 01:24:17.202942000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2446. 2012.03.02 01:24:17.202942000 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2447. 2012.03.02 01:24:17.203990500 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2448. 2012.03.02 01:24:17.451454500 Setting depth texture, fmt = 36
  2449. 2012.03.02 01:24:17.451454500 PostFXGfxInit() success
  2450. 2012.03.02 01:24:17.453551600 SubObjectGfxInit() 1
  2451. 2012.03.02 01:24:17.475571700 Initializing client world BattleNet_MainScreen...
  2452. 2012.03.02 01:24:17.612935200 >>> Nisa BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  2453. 2012.03.02 01:24:17.612935200 >>> Nisa BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=ASK_TO_JOIN(2) reason=LEAVING_CURRENT_GAME(3)
  2454. 2012.03.02 01:24:17.971548200 Activate App 0
  2455. 2012.03.02 01:24:17.974693900 TestCoopLevel - D3DERR_DEVICELOST
  2456. 2012.03.02 01:24:20.487082000 Activate App 1
  2457. 2012.03.02 01:24:20.490227700 TestCoopLevel - D3DERR_DEVICENOTRESET
  2458. 2012.03.02 01:24:20.507004900 Reset() Attempt started - soft reset!
  2459. 2012.03.02 01:24:20.642271200 Est. Available Texture Memory = 4066 MB
  2460. 2012.03.02 01:24:20.642271200 DeviceReset() succeeded!
  2461. 2012.03.02 01:24:20.643319800 Setting depth texture, fmt = 36
  2462. 2012.03.02 01:24:20.643319800 PostFXGfxInit() success
  2463. 2012.03.02 01:24:20.643319800 SubObjectGfxInit() 1
  2464. 2012.03.02 01:24:21.104693300 TestCoopLevel - S_OK
  2465. 2012.03.02 01:24:23.326625800 >>> Ray Rhees ((no hero selected)) OnlineService::BnetService::Logout
  2466. 2012.03.02 01:24:23.370666000 >>> (no hero selected) OnlineService::BnetService::LogoutSynchronously
  2467. 2012.03.02 01:24:23.370666000 ===== BnetCommon::Platform::Disconnect =====
  2468. 2012.03.02 01:24:23.370666000 ===== BnetClient::Platform::PrepareForDisconnect =====
  2469. 2012.03.02 01:24:23.372763100 ===== BnetParty::CleanupBeforeDisconnect calling LeaveParty partyId=channel_id { high: 433676238148150345 low: 11233645142038562112 } =====
  2470. 2012.03.02 01:24:23.424143400 >>> (no hero selected) BnetSocial::CleanupBeforeDisconnect_OnCancelSubscription token=5 code=0 unsubscribe gameAccountEntityId={ kind: 2 high: 144115608982668339 low: 12432600 }
  2471. 2012.03.02 01:24:23.776464900 >>> (no hero selected) BnetParty::CleanupBeforeDisconnect_LeavePartyCallback token=6 code=0 partyId=channel_id { high: 433676238148150345 low: 11233645142038562112 }
  2472. 2012.03.02 01:24:23.776464900 >>> (no hero selected) BnetParty::InvokeLeftMyPartyEvent reasonForRemoval=1 partyId={ kind: 6 high: 433676238148150345 low: 11233645142038562112 }
  2473. 2012.03.02 01:24:23.785902100 ===== Battle.net Platform : calling Interface.Disconnect =====
  2474. 2012.03.02 01:24:23.796387800 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.Party.PartyId game_account_id { high: 144115608982668339 low: 12432600 }
  2475. 2012.03.02 01:24:23.796387800 >>> Battle.net InterfaceListener::OnDisconnected code=3018 connId=7
  2476. 2012.03.02 01:24:23.796387800 >>> Platform::OnDisconnected_Internal connId=7
  2477. 2012.03.02 01:24:23.796387800 >>> (no hero selected) ===== Battle.net Disconnected logoutRequested=yes =====
  2478. 2012.03.02 01:24:23.796387800 >>> (no hero selected) ===== Battle.net Logged Out =====
  2479. 2012.03.02 01:24:23.797436400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  2480. 2012.03.02 01:24:23.797436400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  2481. 2012.03.02 01:24:23.797436400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  2482. 2012.03.02 01:24:23.797436400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  2483. 2012.03.02 01:24:23.797436400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  2484. 2012.03.02 01:24:23.797436400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  2485. 2012.03.02 01:24:23.797436400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  2486. 2012.03.02 01:24:23.797436400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  2487. 2012.03.02 01:24:23.797436400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  2488. 2012.03.02 01:24:23.797436400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  2489. 2012.03.02 01:24:23.797436400 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  2490. 2012.03.02 01:24:23.798485000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  2491. 2012.03.02 01:24:23.798485000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  2492. 2012.03.02 01:24:23.798485000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  2493. 2012.03.02 01:24:24.574431200 Activate App 0
  2494. 2012.03.02 01:24:24.577577000 TestCoopLevel - D3DERR_DEVICELOST
  2495. 2012.03.02 01:29:09.479870500 Activate App 1
  2496. 2012.03.02 01:29:09.483016200 TestCoopLevel - D3DERR_DEVICENOTRESET
  2497. 2012.03.02 01:29:09.495599100 Reset() Attempt started - soft reset!
  2498. 2012.03.02 01:29:09.651836900 Est. Available Texture Memory = 4066 MB
  2499. 2012.03.02 01:29:09.652885500 DeviceReset() succeeded!
  2500. 2012.03.02 01:29:09.652885500 Setting depth texture, fmt = 36
  2501. 2012.03.02 01:29:09.652885500 PostFXGfxInit() success
  2502. 2012.03.02 01:29:09.654982700 SubObjectGfxInit() 1
  2503. 2012.03.02 01:29:10.72315900 TestCoopLevel - S_OK
  2504. 2012.03.02 01:29:14.207899700 ===== Battle.net Platform : Connect =====
  2505. 2012.03.02 01:29:14.207899700 ===== Battle.net Platform : Connect =====
  2506. 2012.03.02 01:29:14.209996800 ===== Battle.net Platform : calling Interface.Connect to Bnet beta.actual.battle.net:1119 =====
  2507. 2012.03.02 01:29:14.350506000 >>> Platform::OnConnected_Internal code=0 connId=8 address=beta.actual.battle.net port=1119
  2508. 2012.03.02 01:29:14.434392100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  2509. 2012.03.02 01:29:14.434392100 ===== Battle.net Platform : Connected to Battle.net =====
  2510. 2012.03.02 01:29:14.434392100 ===== Battle.net Platform : Authentication.Logon =====
  2511. 2012.03.02 01:29:14.483675100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  2512. 2012.03.02 01:29:14.483675100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  2513. 2012.03.02 01:29:14.767839200 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  2514. 2012.03.02 01:29:15.733577700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  2515. 2012.03.02 01:29:15.866746900 >>> AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115608982668339 low: 12432600 }
  2516. 2012.03.02 01:29:15.866746900 >>> BnetService::SelectGameAccount id={ kind: 2 high: 144115608982668339 low: 12432600 }
  2517. 2012.03.02 01:29:15.866746900 >>> BnetService::Authentication::LogonCallback code=0
  2518. 2012.03.02 01:29:15.867795500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  2519. 2012.03.02 01:29:15.867795500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  2520. 2012.03.02 01:29:15.867795500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  2521. 2012.03.02 01:29:15.918127100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  2522. 2012.03.02 01:29:15.950633000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  2523. 2012.03.02 01:29:16.964600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  2524. 2012.03.02 01:29:16.82753500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  2525. 2012.03.02 01:29:16.84850700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  2526. 2012.03.02 01:29:16.84850700 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  2527. 2012.03.02 01:29:16.84850700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  2528. 2012.03.02 01:29:16.84850700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  2529. 2012.03.02 01:29:16.166639600 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  2530. 2012.03.02 01:29:16.166639600 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  2531. 2012.03.02 01:29:16.200194100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  2532. 2012.03.02 01:29:16.200194100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 4 game factories.
  2533. 2012.03.02 01:29:16.200194100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13588333559357643175 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 1 }), max_players: ({ int: 4 }), ]
  2534. 2012.03.02 01:29:16.200194100 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1481694972855325394 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 3 }), max_players: ({ int: 4 }), ]
  2535. 2012.03.02 01:29:16.202291200 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2338156221762489892 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 2 }), max_players: ({ int: 4 }), ]
  2536. 2012.03.02 01:29:16.202291200 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=460770895900105192 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 0 }), max_players: ({ int: 4 }), ]
  2537. 2012.03.02 01:29:17.217312800 >>> Platform::WaitForBasicInitialized
  2538. 2012.03.02 01:29:17.217312800 >>> Platform::WaitForBasicInitialized success.
  2539. 2012.03.02 01:29:17.239332900 --- OS memory stats -----
  2540. 2012.03.02 01:29:17.239332900 Virtual size: 1245.15 Mb
  2541. 2012.03.02 01:29:17.239332900 Total free: 2834.14 Mb
  2542. 2012.03.02 01:29:17.239332900 Largest free block: 2047.21 Mb
  2543. 2012.03.02 01:29:17.239332900 --- OS memory stats end-----
  2544. 2012.03.02 01:29:17.368307700 >>> Nisa BnetParty::AutoCreateMyParty current PartyId List is empty.
  2545. 2012.03.02 01:29:20.98799600 >>> Nisa BnetGames::CreatePrivateGame params={ Nisa Private COOP ResumeFromSave difficulty=Normal act=1 snoQuest=72095 "The Legacy of Cain" step=7 } coopFactoryId=460770895900105192
  2546. 2012.03.02 01:29:20.98799600 >>> Nisa BnetParty::LockPartyForReason CREATING_GAME(0)
  2547. 2012.03.02 01:29:20.98799600 >>> Nisa BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  2548. 2012.03.02 01:29:20.447975400 >>> Nisa BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  2549. 2012.03.02 01:29:20.447975400 >>> Nisa BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16673369109541295521
  2550. 2012.03.02 01:29:20.447975400 >>> Nisa GamesListener::OnMatchmakerStart requestId=16673369109541295521
  2551. 2012.03.02 01:29:20.449024000 >>> Nisa GamesListener::OnMatchmakerEnd requestId=16673369109541295521 code=0
  2552. 2012.03.02 01:29:20.497258500 >>> Nisa GamesListener::OnEnteredGame code=0
  2553. 2012.03.02 01:29:20.498307100 >>> Nisa GameSession::ConnectToGameServer Joining '' game at 12.129.237.201:1119
  2554. 2012.03.02 01:29:20.498307100 >>> Nisa BnetParty::UnlockPartyForReason CREATING_GAME(0)
  2555. 2012.03.02 01:29:20.498307100 >>> Nisa BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  2556. 2012.03.02 01:29:20.499355700 ENDING GAME
  2557. 2012.03.02 01:29:20.501452800 Disposing UI for World
  2558. 2012.03.02 01:29:20.503550000 Client Disposed world.
  2559. 2012.03.02 01:29:20.572756000 Disposing UI root!
  2560. 2012.03.02 01:29:20.582193200 STARTING NETWORK CLIENT GAME
  2561. 2012.03.02 01:29:21.173590000 Setting depth texture, fmt = 36
  2562. 2012.03.02 01:29:21.173590000 PostFXGfxInit() success
  2563. 2012.03.02 01:29:21.174638600 SubObjectGfxInit() 1
  2564. 2012.03.02 01:29:21.194561500 Connecting to 12.129.237.201:1119
  2565. 2012.03.02 01:29:21.293127700 >>> Nisa GamesListener::OnGameJoined gameId=channel_id { high: 433676241189912060 low: 11017467167309319574 } members={ [0] { m_id: 02:00006200004433:0000000000bdb4d8 { high: 144115608982668339 low: 12432600 }, roles: 101, 1, permissions: 199594, attrs: { } }}
  2566. 2012.03.02 01:29:21.293127700 >>> Nisa BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  2567. 2012.03.02 01:29:21.444122600 -----------------------------------------------------------------
  2568. 2012.03.02 01:29:21.444122600 Server Version Information:
  2569. 2012.03.02 01:29:21.444122600 -----------------------------------------------------------------
  2570. 2012.03.02 01:29:21.444122600 Server BuildVersion: 0.7.0.8693
  2571. 2012.03.02 01:29:21.444122600 Server SNOPackHash: 0x513AF90D (client hash = 0x513AF90D)
  2572. 2012.03.02 01:29:21.444122600 Server ProtocolHash: 0xA8F17EC5 (client hash = 0xA8F17EC5)
  2573. 2012.03.02 01:29:21.446219800 -----------------------------------------------------------------
  2574. 2012.03.02 01:29:21.895010300 Initializing client world trOUT_Town...
  2575. 2012.03.02 01:29:29.663909900 Initializing client world trOut_Tristram_Inn...
  2576. 2012.03.02 01:29:29.692221400 Disposing UI for World
  2577. 2012.03.02 01:29:36.923201500 Disposing UI for World
  2578. 2012.03.02 01:29:37.44836400 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  2579. 2012.03.02 01:29:37.44836400 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  2580. 2012.03.02 01:29:59.244238900 SNOFileOpen(): SNOFileLookup failed for SNO SoundBank:0x000334D9
  2581. 2012.03.02 01:29:59.244238900 ERROR: Music 'Music_A1_Pathway_trg_e': unable to find sample ShadowRealm_D3_A4_int_01 in sound bank SoundBank '[sno unknown]'
  2582. 2012.03.02 01:30:22.682009600 Initializing client world trOut_AdriasCellar...
  2583. 2012.03.02 01:30:22.687252500 Disposing UI for World
  2584. 2012.03.02 01:30:22.813081600 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000365CC
  2585. 2012.03.02 01:31:05.486979100 Disposing UI for World
  2586. 2012.03.02 01:31:09.640388600 ERROR: Music 'Music_A1_Pathway_trg_f': unable to find sample ShadowRealm_D3_A4_int_02 in sound bank SoundBank '[sno unknown]'
  2587. 2012.03.02 01:32:50.793369600 Growing chained data array Particles to 8192
  2588. 2012.03.02 01:32:53.579436000 Initializing client world a1trDun_Level01...
  2589. 2012.03.02 01:32:53.581533200 Disposing UI for World
  2590. 2012.03.02 01:37:04.545615900 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  2591. 2012.03.02 01:37:04.559247400 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  2592. 2012.03.02 01:42:38.374465500 Initializing client world trDun_Cain_Intro...
  2593. 2012.03.02 01:42:38.388097000 Disposing UI for World
  2594. 2012.03.02 01:43:28.762736600 Disposing UI for World
  2595. 2012.03.02 01:43:35.488303100 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  2596. 2012.03.02 01:43:35.490400300 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  2597. 2012.03.02 01:43:35.566946300 sCutscenePlay: 'Interstitial_Act1_01.ogv', audio track: 5
  2598. 2012.03.02 01:43:35.566946300 ptCutscene->m_eCutsceneState: INITALIZING
  2599. 2012.03.02 01:44:25.242185700 FMod: OOM, forcing garbage collection!
  2600. 2012.03.02 01:44:25.244282900 Force FMod garbage collection finished, recycled: 478 samples and 3 streams, fmod memory allocated: 24651912
  2601. 2012.03.02 01:44:43.36520500 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000330BB
  2602. 2012.03.02 01:44:43.36520500 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000330ED
  2603. 2012.03.02 01:44:47.716315100 Initializing client world trOut_OldTristram_Cellar_F...
  2604. 2012.03.02 01:44:47.717363700 Disposing UI for World
  2605. 2012.03.02 01:45:49.294989300 Disposing UI for World
  2606. 2012.03.02 01:47:54.522226700 Growing chained data array Particles to 12288
  2607. 2012.03.02 01:48:22.106066900 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  2608. 2012.03.02 01:48:22.174224400 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  2609. 2012.03.02 01:48:22.174224400 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_DashingStrike']!
  2610. 2012.03.02 01:57:25.116391400 SNOFileOpen(): SNOFileLookup failed for SNO SoundBank:0x000350B1
  2611. 2012.03.02 01:57:25.117440000 ERROR: Music 'Music_A1_Pathway_trg_m': unable to find sample ImperiusThreat_D3_A4_Evt_01 in sound bank SoundBank '[sno unknown]'
  2612. 2012.03.02 01:58:04.356202500 Initializing client world trDun_Crypt_FalsePassage_01...
  2613. 2012.03.02 01:58:04.359348200 Disposing UI for World
  2614. 2012.03.02 02:01:13.854857200 ERROR: Could not find Sound SNO named 'D_Player_JarOfSouls_Callout1_MonkF'
  2615. 2012.03.02 02:03:29.577291800 FMOD Error during 'FMOD_Channel_SetPosition 2': An invalid seek position was passed to this function.
  2616. 2012.03.02 02:03:29.577291800 FMOD Memory - total: 100663296
  2617. 2012.03.02 02:03:29.577291800 FMOD Memory - allocated: 77466784, - max allocated: 88579352
  2618. 2012.03.02 02:06:58.70900700 Disposing UI for World
  2619. 2012.03.02 02:07:26.840680500 Initializing client world trdun_Crypt_SkeletonKingCrown_00...
  2620. 2012.03.02 02:07:26.840680500 Disposing UI for World
  2621. 2012.03.02 02:12:00.906989600 Initializing client world trdun_Crypt_SkeletonKingCrown_01...
  2622. 2012.03.02 02:12:00.906989600 Disposing UI for World
  2623. 2012.03.02 02:13:08.165799900 Initializing client world trDun_Crypt_SkeletonKingCrown_02...
  2624. 2012.03.02 02:13:08.169994200 Disposing UI for World
  2625. 2012.03.02 02:14:38.257352700 Disposing UI for World
  2626. 2012.03.02 02:14:56.699707400 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  2627. 2012.03.02 02:14:56.699707400 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  2628. 2012.03.02 02:15:12.998772700 FMod: OOM, forcing garbage collection!
  2629. 2012.03.02 02:15:13.2967000 Force FMod garbage collection finished, recycled: 508 samples and 16 streams, fmod memory allocated: 23811104
  2630. 2012.03.02 02:15:30.435543000 SNOFileOpen(): SNOFileLookup failed for SNO Conversation:0x0002A2F4
  2631. 2012.03.02 02:15:30.435543000 ERROR: Couldn't find stringlist sno for Conv_[sno unknown]
  2632. 2012.03.02 02:15:59.579664400 Activate App 0
  2633. 2012.03.02 02:15:59.592247300 TestCoopLevel - D3DERR_DEVICELOST
  2634. 2012.03.02 02:19:42.934741000 Quit game reason=1
  2635. 2012.03.02 02:19:42.934741000 UIStartup_ClientDisconnected msg=You have been removed from the game.
  2636. 2012.03.02 02:19:42.934741000 >>> Nisa ===== Battle.net SetD3GameServerDisconnected ===== You have been removed from the game.
  2637. 2012.03.02 02:19:42.934741000 >>> Nisa BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  2638. 2012.03.02 02:19:43.62667300 ERROR: >>> Nisa BnetParty::Service_LeftGameSessionEvent::ClearMemberAttribute_GameId code=3005
  2639. 2012.03.02 02:19:43.62667300 >>> Nisa BnetService::InvokeLeftGameSession_OnLeaveGame code=3005
  2640. 2012.03.02 02:19:43.64764400 >>> Presence.PublishFieldsCallback code=(3005 ) 3D.GameSession.IsPublic game_account_id { high: 144115608982668339 low: 12432600 }
  2641. 2012.03.02 02:19:43.64764400 ERROR: >>> Nisa Party::Service_LeftGameSessionEvent::ClearAttribute_PartyGameId code=3005
  2642. 2012.03.02 02:19:43.64764400 >>> Battle.net InterfaceListener::OnDisconnected code=3018 connId=8
  2643. 2012.03.02 02:19:43.64764400 >>> Platform::OnDisconnected_Internal connId=8
  2644. 2012.03.02 02:19:43.64764400 >>> Nisa ===== Battle.net Disconnected logoutRequested=no =====
  2645. 2012.03.02 02:19:43.65813000 >>> (no hero selected) ===== Battle.net Logged Out =====
  2646. 2012.03.02 02:19:43.65813000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=9
  2647. 2012.03.02 02:19:43.65813000 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=9
  2648. 2012.03.02 02:19:43.66861600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=9
  2649. 2012.03.02 02:19:43.66861600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=9
  2650. 2012.03.02 02:19:43.66861600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=9
  2651. 2012.03.02 02:19:43.66861600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=9
  2652. 2012.03.02 02:19:43.66861600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=9
  2653. 2012.03.02 02:19:43.66861600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=9
  2654. 2012.03.02 02:19:43.66861600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=9
  2655. 2012.03.02 02:19:43.66861600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=9
  2656. 2012.03.02 02:19:43.66861600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=9
  2657. 2012.03.02 02:19:43.66861600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=9
  2658. 2012.03.02 02:19:43.66861600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=9
  2659. 2012.03.02 02:19:43.66861600 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=9
  2660. 2012.03.02 02:19:43.68958700 ClientSocket Disconnect
  2661. 2012.03.02 02:19:43.68958700 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  2662. 2012.03.02 02:19:43.68958700 >>> (no hero selected) ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  2663. 2012.03.02 02:21:10.862032900 Activate App 0
  2664. 2012.03.02 02:21:10.987862000 Activate App 1
  2665. 2012.03.02 02:21:10.988910600 Activate App 1
  2666. 2012.03.02 02:21:10.997299200 TestCoopLevel - D3DERR_DEVICENOTRESET
  2667. 2012.03.02 02:21:11.41339400 Reset() Attempt started - soft reset!
  2668. 2012.03.02 02:21:11.227985900 Est. Available Texture Memory = 4066 MB
  2669. 2012.03.02 02:21:11.227985900 DeviceReset() succeeded!
  2670. 2012.03.02 02:21:11.230083100 Setting depth texture, fmt = 36
  2671. 2012.03.02 02:21:11.230083100 PostFXGfxInit() success
  2672. 2012.03.02 02:21:11.231131700 SubObjectGfxInit() 1
  2673. 2012.03.02 02:21:11.859228700 TestCoopLevel - S_OK
  2674. 2012.03.02 02:21:15.882614800 UI_PopDialog(): Couldn't find UIID 'Root.NormalLayer.BattleNetCampaign_main'
  2675. 2012.03.02 02:21:15.882614800 UI_PopDialog(): Couldn't find UIID 'Root.NormalLayer.BattleNetLogin_main'
  2676. 2012.03.02 02:21:15.882614800 UI_PopDialog(): Couldn't find UIID 'Root.NormalLayer.BattleNetCampaign_main'
  2677. 2012.03.02 02:21:15.882614800 UI_PopDialog(): Couldn't find UIID 'Root.NormalLayer.BattleNetHeroSelect_main'
  2678. 2012.03.02 02:21:15.882614800 UI_PopDialog(): Couldn't find UIID 'Root.NormalLayer.BattleNetCampaign_main'
  2679. 2012.03.02 02:21:15.882614800 UI_PopDialog(): Couldn't find UIID 'Root.NormalLayer.BattleNetLogin_main'
  2680. 2012.03.02 02:21:15.883663400 ENDING GAME
  2681. 2012.03.02 02:21:15.886809100 Disposing UI for World
  2682. 2012.03.02 02:21:15.899392000 Client Disposed world.
  2683. 2012.03.02 02:21:15.978035200 >>> (no hero selected) BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  2684. 2012.03.02 02:21:15.988521000 Disposing UI root!
  2685. 2012.03.02 02:21:15.996909600 Client Disposed world.
  2686. 2012.03.02 02:21:15.996909600 Client Disposed world.
  2687. 2012.03.02 02:21:15.996909600 Client Disposed world.
  2688. 2012.03.02 02:21:15.996909600 Client Disposed world.
  2689. 2012.03.02 02:21:15.996909600 Client Disposed world.
  2690. 2012.03.02 02:21:15.996909600 Client Disposed world.
  2691. 2012.03.02 02:21:15.996909600 Client Disposed world.
  2692. 2012.03.02 02:21:15.999006700 Client Disposed world.
  2693. 2012.03.02 02:21:15.999006700 Client Disposed world.
  2694. 2012.03.02 02:21:16.4249600 STARTING Menu
  2695. 2012.03.02 02:21:16.302045200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2696. 2012.03.02 02:21:16.302045200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2697. 2012.03.02 02:21:16.302045200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2698. 2012.03.02 02:21:16.302045200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2699. 2012.03.02 02:21:16.302045200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2700. 2012.03.02 02:21:16.302045200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2701. 2012.03.02 02:21:16.302045200 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2702. 2012.03.02 02:21:16.303093800 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2703. 2012.03.02 02:21:16.303093800 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2704. 2012.03.02 02:21:16.303093800 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2705. 2012.03.02 02:21:16.303093800 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2706. 2012.03.02 02:21:16.303093800 ERROR: Control Root.NormalLayer.BattleNetCampaign_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Root.NormalLayer.BattleNetNameplate_main.InvitePending!
  2707. 2012.03.02 02:21:16.558946300 Setting depth texture, fmt = 36
  2708. 2012.03.02 02:21:16.558946300 PostFXGfxInit() success
  2709. 2012.03.02 02:21:16.561043500 SubObjectGfxInit() 1
  2710. 2012.03.02 02:21:16.583063600 Initializing client world BattleNet_MainScreen...
  2711. 2012.03.02 02:21:21.60483100 ===== Battle.net Platform : Connect =====
  2712. 2012.03.02 02:21:21.60483100 ===== Battle.net Platform : Connect =====
  2713. 2012.03.02 02:21:21.60483100 ===== Battle.net Platform : calling Interface.Connect to Bnet beta.actual.battle.net:1119 =====
  2714. 2012.03.02 02:21:21.169535000 >>> Platform::OnConnected_Internal code=0 connId=9 address=beta.actual.battle.net port=1119
  2715. 2012.03.02 02:21:21.252372500 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Authentication_Internal code=0
  2716. 2012.03.02 02:21:21.252372500 ===== Battle.net Platform : Connected to Battle.net =====
  2717. 2012.03.02 02:21:21.252372500 ===== Battle.net Platform : Authentication.Logon =====
  2718. 2012.03.02 02:21:21.302704100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Challenge_Internal code=0
  2719. 2012.03.02 02:21:21.302704100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Report_Internal code=0
  2720. 2012.03.02 02:21:21.570091000 >>> BnetService::Authentication_OnModuleMessage name=RequestPassword
  2721. 2012.03.02 02:21:22.519052300 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Presence_Internal code=0
  2722. 2012.03.02 02:21:22.668998700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Resources_Internal code=0
  2723. 2012.03.02 02:21:22.668998700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Exchange_Internal code=0
  2724. 2012.03.02 02:21:22.668998700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Search_Internal code=0
  2725. 2012.03.02 02:21:22.668998700 >>> AuthenticationListener::OnGameAccountSelected gameAccountId=game_account_id { high: 144115608982668339 low: 12432600 }
  2726. 2012.03.02 02:21:22.668998700 >>> BnetService::SelectGameAccount id={ kind: 2 high: 144115608982668339 low: 12432600 }
  2727. 2012.03.02 02:21:22.670047200 >>> BnetService::Authentication::LogonCallback code=0
  2728. 2012.03.02 02:21:22.702553100 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Whisper_Internal code=0
  2729. 2012.03.02 02:21:22.720378900 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Achievements_Internal code=0
  2730. 2012.03.02 02:21:22.721427500 >>> BnetCommon::AchievementsInterface::sRegistrationCallback: uiCode=0 bnetCode=28020 subscribe gameAccountEntityId={ kind: 2 high: 144115608982668339 low: 12432600 }
  2731. 2012.03.02 02:21:22.786439200 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Friends_Internal code=0
  2732. 2012.03.02 02:21:22.834673700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Games_Internal code=0
  2733. 2012.03.02 02:21:22.836770800 >>> (no hero selected) BnetGames::RefreshFactories calling Games.ListGameFactories
  2734. 2012.03.02 02:21:22.836770800 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Party_Internal code=0
  2735. 2012.03.02 02:21:22.836770800 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_Chat_Internal code=0
  2736. 2012.03.02 02:21:22.918559700 >>> Platform::CheckAssert_OnAPIInitialized Platform::OnAPIInitialized_UserManager_Internal code=0
  2737. 2012.03.02 02:21:22.918559700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- code=0
  2738. 2012.03.02 02:21:22.918559700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories -- Enumerated 4 game factories.
  2739. 2012.03.02 02:21:22.918559700 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=13588333559357643175 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 1 }), max_players: ({ int: 4 }), ]
  2740. 2012.03.02 02:21:22.920656900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=1481694972855325394 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 3 }), max_players: ({ int: 4 }), ]
  2741. 2012.03.02 02:21:22.920656900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=2338156221762489892 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 2 }), max_players: ({ int: 4 }), ]
  2742. 2012.03.02 02:21:22.920656900 >>> (no hero selected) BnetGames::RefreshFactories_OnListGameFactories found game factory factoryId=460770895900105192 attributes=[ min_players: ({ int: 2 }), PlayerGroup: ({ int: 0 }), PlayerGroup: ({ int: 1 }), PlayerGroup: ({ int: 2 }), num_teams: ({ int: 1 }), Game.CurrentQuest: ({ none: (NONE) }), version: ({ string: "0.7.0" }), DifficultyLevel: ({ int: 0 }), max_players: ({ int: 4 }), ]
  2743. 2012.03.02 02:21:22.968891400 >>> BnetRID::GameAccountLogon_OnGetGameAccountClientSettingsResponse code=0
  2744. 2012.03.02 02:21:22.968891400 >>> BnetRID::GameAccountLogon SendCustom GetHeroIds (19)
  2745. 2012.03.02 02:21:23.802509300 >>> Platform::WaitForBasicInitialized
  2746. 2012.03.02 02:21:23.802509300 >>> Platform::WaitForBasicInitialized success.
  2747. 2012.03.02 02:21:23.824529400 --- OS memory stats -----
  2748. 2012.03.02 02:21:23.824529400 Virtual size: 1262.95 Mb
  2749. 2012.03.02 02:21:23.824529400 Total free: 2816.34 Mb
  2750. 2012.03.02 02:21:23.824529400 Largest free block: 2047.23 Mb
  2751. 2012.03.02 02:21:23.824529400 --- OS memory stats end-----
  2752. 2012.03.02 02:21:23.903172600 >>> Nisa BnetParty::AutoCreateMyParty current PartyId List is empty.
  2753. 2012.03.02 02:21:25.383761900 >>> Nisa BnetGames::CreatePrivateGame params={ Nisa Private COOP ResumeFromSave difficulty=Normal act=1 snoQuest=72061 "Reign of the Black King" step=30 } coopFactoryId=460770895900105192
  2754. 2012.03.02 02:21:25.383761900 >>> Nisa BnetParty::LockPartyForReason CREATING_GAME(0)
  2755. 2012.03.02 02:21:25.383761900 >>> Nisa BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  2756. 2012.03.02 02:21:25.732937700 >>> Nisa BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CLOSED(0) reason=CREATING_GAME(0)
  2757. 2012.03.02 02:21:25.732937700 >>> Nisa BnetGames::Platform_CreatePrivateGameCallback code=0 isQueued=0 gameRequestId=16673369110768202074
  2758. 2012.03.02 02:21:25.735034900 >>> Nisa GamesListener::OnMatchmakerStart requestId=16673369110768202074
  2759. 2012.03.02 02:21:25.735034900 >>> Nisa GamesListener::OnMatchmakerEnd requestId=16673369110768202074 code=0
  2760. 2012.03.02 02:21:25.833601000 >>> Nisa GamesListener::OnEnteredGame code=0
  2761. 2012.03.02 02:21:25.833601000 >>> Nisa GameSession::ConnectToGameServer Joining '' game at 12.129.237.196:1119
  2762. 2012.03.02 02:21:25.833601000 >>> Nisa BnetParty::UnlockPartyForReason CREATING_GAME(0)
  2763. 2012.03.02 02:21:25.833601000 >>> Nisa BnetParty::LockStatusChange_SetJoinPermission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  2764. 2012.03.02 02:21:25.836746800 ENDING GAME
  2765. 2012.03.02 02:21:25.837795300 Disposing UI for World
  2766. 2012.03.02 02:21:25.840941100 Client Disposed world.
  2767. 2012.03.02 02:21:25.892321300 Disposing UI root!
  2768. 2012.03.02 02:21:25.902807000 STARTING NETWORK CLIENT GAME
  2769. 2012.03.02 02:21:26.500495400 Setting depth texture, fmt = 36
  2770. 2012.03.02 02:21:26.502592500 PostFXGfxInit() success
  2771. 2012.03.02 02:21:26.502592500 SubObjectGfxInit() 1
  2772. 2012.03.02 02:21:26.523564000 Connecting to 12.129.237.196:1119
  2773. 2012.03.02 02:21:26.622130200 >>> Nisa GamesListener::OnGameJoined gameId=channel_id { high: 433676244315067189 low: 11017467167309322424 } members={ [0] { m_id: 02:00006200004433:0000000000bdb4d8 { high: 144115608982668339 low: 12432600 }, roles: 101, 1, permissions: 199594, attrs: { } }}
  2774. 2012.03.02 02:21:26.622130200 >>> Nisa BnetParty::sLockStatusChange_SetPrivacyLevelCallback code=0 newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(3) reason=CREATING_GAME(0)
  2775. 2012.03.02 02:21:26.775222300 -----------------------------------------------------------------
  2776. 2012.03.02 02:21:26.775222300 Server Version Information:
  2777. 2012.03.02 02:21:26.775222300 -----------------------------------------------------------------
  2778. 2012.03.02 02:21:26.775222300 Server BuildVersion: 0.7.0.8693
  2779. 2012.03.02 02:21:26.775222300 Server SNOPackHash: 0x513AF90D (client hash = 0x513AF90D)
  2780. 2012.03.02 02:21:26.775222300 Server ProtocolHash: 0xA8F17EC5 (client hash = 0xA8F17EC5)
  2781. 2012.03.02 02:21:26.776270900 -----------------------------------------------------------------
  2782. 2012.03.02 02:21:27.184166900 Initializing client world trOUT_Town...
  2783. 2012.03.02 02:21:27.360327700 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x000018D1
  2784. 2012.03.02 02:21:27.362424800 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x0001CA75
  2785. 2012.03.02 02:21:38.973306900 Growing chained data array Particles to 8192
  2786. 2012.03.02 02:21:55.424415700 Initializing client world trDun_Cain_Intro...
  2787. 2012.03.02 02:21:55.426512900 Disposing UI for World
  2788. 2012.03.02 02:22:04.733673500 ERROR: Music 'Music_A1_Pathway_trg_n': unable to find sample ImperiusWarning_D3_A4_Evt_01 in sound bank SoundBank '[sno unknown]'
  2789. 2012.03.02 02:22:14.444535800 Initializing client world a1trDun_Level04...
  2790. 2012.03.02 02:22:14.460264500 Disposing UI for World
  2791. 2012.03.02 02:29:57.835436000 Initializing client world a1trDun_Level05_Templar...
  2792. 2012.03.02 02:29:57.837533200 Disposing UI for World
  2793. 2012.03.02 02:30:04.233846800 SNOFileOpen(): SNOFileLookup failed for SNO Actor:0x00018FC3
  2794. 2012.03.02 02:30:16.559857700 SNOFileOpen(): SNOFileLookup failed for SNO SoundBank:0x000334D9
  2795. 2012.03.02 02:30:16.559857700 ERROR: Music 'Music_A1_Pathway_trg_q': unable to find sample ShadowRealm_D3_A4_int_02 in sound bank SoundBank '[sno unknown]'
  2796. 2012.03.02 02:35:38.614247400 Initializing client world a1trDun_Level06...
  2797. 2012.03.02 02:35:38.627878900 Disposing UI for World
  2798. 2012.03.02 02:38:38.694592500 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  2799. 2012.03.02 02:38:38.709272600 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  2800. 2012.03.02 02:38:39.109828600 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  2801. 2012.03.02 02:41:16.632158200 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  2802. 2012.03.02 02:41:16.699267100 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  2803. 2012.03.02 02:41:16.766375900 Server rejected the move command because it thinks we're still doing power: [Power 'Monk_FistsofThunder']!
  2804. 2012.03.02 02:50:43.674796000 Initializing client world a1trDun_Level07...
  2805. 2012.03.02 02:50:43.687378900 Disposing UI for World
  2806. 2012.03.02 02:57:24.819079200 Initializing client world a1trDun_King_Level08...
  2807. 2012.03.02 02:57:24.823273500 Disposing UI for World
  2808. 2012.03.02 03:00:57.893916700 recv() failed: Connection aborted.
  2809. 2012.03.02 03:00:57.893916700 ClientSocket Disconnect
  2810. 2012.03.02 03:00:57.893916700 UIStartup_ClientDisconnected msg=The game connection has been lost: your client has been disconnected from the server.
  2811. 2012.03.02 03:00:57.893916700 >>> Nisa ===== Battle.net SetD3GameServerDisconnected ===== The game connection has been lost: your client has been disconnected from the server.
  2812. 2012.03.02 03:00:57.893916700 >>> Nisa BnetGames::Service_LeftGameSessionEvent calling LeaveParty because player chose to leave game and leave party
  2813. 2012.03.02 03:00:58.233655300 >>> Nisa BnetService::InvokeLeftGameSession_OnLeaveGame code=0
  2814. 2012.03.02 03:01:42.556962800 >>> Nisa BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 460770895900105192 high: 433676244315067189 low: 11017467167309322424 }
  2815. 2012.03.02 03:01:42.556962800 ---------------- ModalNotificationManager::DefaultErrorHandler : 317000 Please join a game and try again. (ERROR_317000) ----------------
  2816. 2012.03.02 03:01:47.464298500 >>> Nisa BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 460770895900105192 high: 433676244315067189 low: 11017467167309322424 }
  2817. 2012.03.02 03:01:47.464298500 ---------------- ModalNotificationManager::DefaultErrorHandler : 317000 Please join a game and try again. (ERROR_317000) ----------------
  2818. 2012.03.02 03:01:49.595004900 >>> Nisa BnetGames::LeaveGame leaveOption=LEAVE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 460770895900105192 high: 433676244315067189 low: 11017467167309322424 }
  2819. 2012.03.02 03:01:49.595004900 ---------------- ModalNotificationManager::DefaultErrorHandler : 317000 Please join a game and try again. (ERROR_317000) ----------------
  2820. 2012.03.02 03:01:52.535212000 Activate App 0
  2821. 2012.03.02 03:01:52.543600600 TestCoopLevel - D3DERR_DEVICELOST
  2822. 2012.03.02 03:01:54.177282100 Activate App 1
  2823. 2012.03.02 03:01:54.183573500 TestCoopLevel - D3DERR_DEVICENOTRESET
  2824. 2012.03.02 03:01:54.223419400 Reset() Attempt started - soft reset!
  2825. 2012.03.02 03:01:54.487660500 Est. Available Texture Memory = 4066 MB
  2826. 2012.03.02 03:01:54.487660500 DeviceReset() succeeded!
  2827. 2012.03.02 03:01:54.489757700 Setting depth texture, fmt = 36
  2828. 2012.03.02 03:01:54.489757700 PostFXGfxInit() success
  2829. 2012.03.02 03:01:54.489757700 SubObjectGfxInit() 1
  2830. 2012.03.02 03:01:54.997268500 TestCoopLevel - S_OK
  2831. 2012.03.02 03:01:56.54233100 Activate App 0
  2832. 2012.03.02 03:01:56.66816000 TestCoopLevel - D3DERR_DEVICELOST
  2833. 2012.03.02 03:02:07.959765000 Activate App 0
Add Comment
Please, Sign In to add comment