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- Release 1.32 Changes:
- - Added green gem slot to the Voters chestpiece
- - Halved required placed blocks for the weekly quest
- - Fix with automatic broadcasts sometimes not triggering
- - Added tooltip to scrolls and keys that both are needed to enter the dungeon
- - Fixed swords skill exp curve being ~4 times too high
- - Fixed /enchant lore cost appending being from the top down instead of the other way around
- - Adjusted item sorting inside of the forge to be more inline with the armorsets
- - Decreased needed flowers for the dryad set from 32 -> 16
- - Adjusted the mentioned jobs in /ranks to support the new increased job slots
- - Fixed false negatives for steady clickrates
- - Adjusted needed ethereal leaves for the dryad set to fit into the vanilla cost
- - Increased cost of experience bottles from 0.01 -> 1.5
- - Adjusted name tag updating of stacked mobs and spawners from 10 ticks to 30
- - Fixed Lumberjack job description mentioning planting trees
- - Fixed entire mob stacks transforming when struck by lightning instead of just the main entity
- - Fixed named mobs from spawners still stacking
- - Fixed old mobstacks with squids still having no AI bugging out
- - Added the past few patchnotes to the wiki (Pastebins)
- - Patched an exploit where people could still vote to trigger VP's for themselves
- - Slightly decreased zombie bomber awareness range
- - Renamed "Treefeller" job to "Lumberjack"
- - Added 20x ascended repair multiplier
- - Slightly increased job EXP payouts for Lumberjack and Digger
- - Fixed /mentiontoggle only working once for each join-session
- - **Added +1 job slots to every rank (Default too)**
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