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- English
- wall across from bomb shop when targetted gives angle 20435
- turning 180 degrees gives angle -12332
- Note: "Linear Velocity" updates 1 frame before "De Facto Linear Velocity"
- X, Y, and Z Positions are floats
- Angle is a singed integer
- A lot of stuff is wrong, probably 3 frames of input delay instead of 2
- ===
- Position before left backflip (JP setup)
- X: -1657.696
- Z: -458.7343
- Y: 112.0236
- angle: -12332
- Position on Banker after left backflip using JP setup:
- X: -1600.718
- Z: -463.701
- Y: 133
- targeted angle: -12332
- Walking against edge w/ isg (targeted):
- X: -1606.326
- Z: -461.5698
- Y: 133
- angle (while walking): -12507
- (when not walking, angle is -12332 again)
- ---
- Actual JP setup:
- release target + left on 280255 ("Big" green hat at bottom of screen)
- X: -1600.718
- Z: -463.701
- Y: 133
- angle: -12332
- hold up, walking against ledge w/ isg (steady-state):
- X: -1606.925
- Z: -460.1107
- Y: 133
- angle: -12314
- note:
- While in this state of walking against the edge with isg, position and angle remain constant, however all velocity values cycle through some values.
- Frame 1:
- Linear Velocity: 2
- X Velocity: 0
- Z Velocity: 0
- Y Velocity: -4
- Frame 2:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: 0
- Frame 3:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -1
- Frame 4:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -2
- Frame 5:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -3
- Frame 6:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -4
- Frame 7:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -5
- Frame 8:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -6
- Frame 9:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -7
- Frame 10:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -8
- Frame 11:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -9
- Frame 12:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -10
- Frame 13:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -11
- Frame 14:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -12
- Frame 15:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -13
- Frame 16:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -14
- Frame 17:
- Linear Velocity: 2 -- is this correct? should be 4?
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -15
- Frame 18:
- Linear Velocity: 5.5
- X Velocity: -3.699576
- Z Velocity: 1.520676
- Y Velocity: -4
- Frame 19:
- Linear Velocity: 2
- X Velocity: -5.086917
- Z Velocity: 2.09093
- Y Velocity: 0
- Frame 20:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -1
- Frame 21:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -2
- Frame 22:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -3
- Frame 23:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -4
- Frame 24:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -5
- Frame 25:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -6
- Frame 26:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -7
- Frame 27:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -8
- Frame 28:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -9
- Frame 29:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -10
- Frame 30:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -11
- Frame 31:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -12
- Frame 32:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -13
- Frame 33:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -14
- Frame 34:
- Linear Velocity: 4
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -15
- Frame 35:
- Linear Velocity: 5.5
- X Velocity: -3.699576
- Z Velocity: 1.520676
- Y Velocity: -4
- Frame 36:
- Linear Velocity: 2
- X Velocity: -5.086917
- Z Velocity: 2.09093
- Y Velocity: 0
- Frame 37:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -1
- Frame 38:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -2
- Frame 39:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -3
- Frame 40:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -4
- Frame 41:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -5
- Frame 42:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -6
- Frame 43:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -7
- Frame 44:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -8
- Frame 45:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -9
- Frame 46:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -10
- Frame 47:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -11
- Frame 48:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -12
- Frame 49:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -13
- Frame 50:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -14
- Frame 51:
- Linear Velocity: 4
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -15
- Frame 52:
- Linear Velocity: 5.5
- X Velocity: -3.3699576
- Z Velocity: 1.520676
- Y Velocity: -4
- Frame 53:
- Linear Velocity: 2
- X Velocity: -5.086917
- Z Velocity: 2.09093
- Y Velocity: 0
- Frame 54:
- Linear Velocity: 2
- X Velocity: -1.849788
- Z Velocity: .7603381
- Y Velocity: -1
- continues...
- -------
- Actual JP setup:
- release target + left on 280252 ("Small" green hat at bottom of screen; 1 frame earlier than "Big" green hat)
- X: -1600.718
- Z: -463.701
- Y: 133
- angle: -12332
- hold up, walking against ledge w/ isg (steady-state):
- X: -1605.737
- Z: -460.4146
- Y: 133
- angle: -10332
- note:
- While in this state of walking against the edge with isg, position and angle remain constant, however all velocity values cycle through some values.
- Frame 1:
- Linear Velocity: 2
- X Velocity: 0
- Z Velocity: 0
- Y Velocity: -4
- Frame 2:
- Linear Velocity: 2
- X Velocity: -1.672414
- Z Velocity: 1.096713
- Y Velocity: 0
- Frame 3:
- Linear Velocity: 2
- X Velocity: -1.672414
- Z Velocity: 1.096713
- Y Velocity: -1
- Frame 4:
- Linear Velocity: 2
- X Velocity: -1.672414
- Z Velocity: 1.096713
- Y Velocity: -2
- Frame 5:
- Linear Velocity: 2
- X Velocity: -1.672414
- Z Velocity: 1.096713
- Y Velocity: -3
- Frame 6:
- Linear Velocity: 2
- X Velocity: -1.672414
- Z Velocity: 1.096713
- Y Velocity: -4
- Frame 7:
- Linear Velocity: 2
- X Velocity: -1.672414
- Z Velocity: 1.096713
- Y Velocity: -5
- Frame 8:
- Linear Velocity: 2
- X Velocity: -1.672414
- Z Velocity: 1.096713
- Y Velocity: -6
- Frame 9:
- Linear Velocity: 2
- X Velocity: -1.672414
- Z Velocity: 1.096713
- Y Velocity: -7
- Frame 10:
- Linear Velocity: 2
- X Velocity: -1.672414
- Z Velocity: 1.096713
- Y Velocity: -8
- Frame 11:
- Linear Velocity: 2
- X Velocity: -1.672414
- Z Velocity: 1.096713
- Y Velocity: -9
- Frame 12:
- Linear Velocity: 2
- X Velocity: -1.672414
- Z Velocity: 1.096713
- Y Velocity: -10
- Frame 13:
- Linear Velocity: 2
- X Velocity: -1.672414
- Z Velocity: 1.096713
- Y Velocity: -11
- Frame 14:
- Linear Velocity: 2
- X Velocity: -1.672414
- Z Velocity: 1.096713
- Y Velocity: -12
- Frame 15:
- Linear Velocity: 2
- X Velocity: -1.672414
- Z Velocity: 1.096713
- Y Velocity: -13
- Frame 16:
- Linear Velocity: 2
- X Velocity: -1.672414
- Z Velocity: 1.096713
- Y Velocity: -14
- Frame 17:
- Linear Velocity: 4
- X Velocity: -1.672414
- Z Velocity: 1.096713
- Y Velocity: -15
- Frame 18:
- Linear Velocity: 5.5
- X Velocity: -3.344829
- Z Velocity: 2.193426
- Y Velocity: -4
- Frame 19:
- Linear Velocity: 2
- X Velocity: -4.599139
- Z Velocity: 3.015961
- Y Velocity: 0
- Frame 20:
- Linear Velocity: 2
- X Velocity: -1.672414
- Z Velocity: 1.096713
- Y Velocity: -1
- continues...
- ===
- ENG setup (vertical slash followed by right slash)
- Position:
- X: -1652.94
- Z: -464.0365
- Y: 112.4244
- angle: -12332
- hold up when both feet on center of screen (2 frames before small green, accounting for input delay this is same as buffering to small green)
- X: -1598.948
- Z: -461.9311
- Y: 133
- angle: -12332
- X: -1601.4
- Z: -464.3831
- Y: 133
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