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- 0.001 2020-11-03 13:57:50; Factorio 1.0.0 (build 54889, win64, steam)
- 0.002 Operating system: Windows 10 (version 2004)
- 0.002 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
- 0.002 Read data path: D:/Steam/steamapps/common/Factorio/data
- 0.002 Write data path: E:/Factorio [1735264/1907694MB]
- 0.002 Binaries path: D:/Steam/steamapps/common/Factorio/bin
- 0.020 System info: [CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz, 4 cores, RAM: 4409/8142 MB, page: 7236/16846 MB, virtual: 4324/134217727 MB, extended virtual: 0 MB]
- 0.020 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
- 0.029 Available displays: 1
- 0.029 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1050 Ti {0x05, [0,0], 1680x1050, 32bit, 60Hz}
- 0.083 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
- 0.247 Initialised Direct3D[0]: NVIDIA GeForce GTX 1050 Ti; id: 10de-1c82; driver: nvldumdx.dll 27.21.14.5148
- 0.247 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
- 0.247 [Local Video Memory] Budget: 3415MB, CurrentUsage: 2MB, Reservation: 0/1808MB
- 0.247 [Non-Local Vid.Mem.] Budget: 3664MB, CurrentUsage: 0MB, Reservation: 0/1933MB
- 0.247 Tiled resources: Tier 2
- 0.247 Unified Memory Architecture: No
- 0.248 BGR 565 Supported: Yes
- 0.248 MaximumFrameLatency: 3, GPUThreadPriority: 0
- 0.248 Graphics settings preset: very-high
- 0.248 Dedicated video memory size 4018 MB
- 0.304 Desktop composition is active.
- 0.305 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit]
- 0.305 [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
- 0.335 DSound: Starting _dsound_update thread
- 0.335 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
- 0.335 DSound: Enter _dsound_update; tid=3252
- 0.477 Logitech LED Controller initialized.
- 0.484 Loading mod core 0.0.0 (data.lua)
- 0.595 Loading mod base 1.0.0 (data.lua)
- 0.957 Loading mod base 1.0.0 (data-updates.lua)
- 1.134 Checksum for core: 2630831588
- 1.134 Checksum of base: 3509992273
- 2.242 Prototype list checksum: 3301461508
- 2.298 Loading sounds...
- 2.918 Info PlayerData.cpp:70: Local player-data.json unavailable
- 2.918 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1603401276
- 3.337 Initial atlas bitmap size is 16384
- 3.386 Created atlas bitmap 16384x16384 [none]
- 3.392 Created atlas bitmap 16384x13392 [none]
- 3.392 Created atlas bitmap 8192x4188 [decal]
- 3.394 Created atlas bitmap 16384x5600 [low-object, linear-minification]
- 3.395 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
- 3.395 Created atlas bitmap 16384x5920 [terrain, mipmap, linear-minification, linear-mip-level]
- 3.396 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
- 3.396 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
- 3.397 Created atlas bitmap 4096x3104 [mipmap]
- 3.398 Created atlas bitmap 4096x2336 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
- 3.398 Created atlas bitmap 2048x224 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
- 3.399 Created atlas bitmap 8192x1428 [alpha-mask]
- 3.403 Created atlas bitmap 16384x14888 [shadow, linear-magnification, alpha-mask]
- 3.403 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
- 3.412 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
- 12.418 Parallel Sprite Loader initialized (threads: 3)
- 25.179 Sprites loaded
- 25.204 Generated mipmaps (4) for atlas [3] of size 16384x5600
- 25.216 Generated mipmaps (3) for atlas [4] of size 8192x3744
- 25.227 Generated mipmaps (3) for atlas [5] of size 16384x5920
- 25.239 Generated mipmaps (3) for atlas [6] of size 4096x3216
- 25.250 Generated mipmaps (3) for atlas [7] of size 4096x1856
- 25.291 Generated mipmaps (3) for atlas [8] of size 4096x3104
- 25.302 Generated mipmaps (5) for atlas [9] of size 4096x2336
- 25.314 Generated mipmaps (3) for atlas [13] of size 8192x2352
- 25.323 Custom mipmaps uploaded.
- 25.692 Factorio initialised
- 25.692 Discord overlay detected (DiscordHook64.dll)
- 265.121 Loading map E:\Factorio\saves\Sandbox 3 - Vanilla - Test World 2.0.zip: 5154930 bytes.
- 266.242 Loading level.dat: 13802240 bytes.
- 266.246 Info Scenario.cpp:187: Map version 1.0.0-0
- 266.709 Loading blueprint storage: Local timestamp 1601829693, Cloud timestamp 1601829992
- 266.727 Loading script.dat: 133 bytes.
- 266.774 Checksum for script E:/Factorio/temp/currently-playing/control.lua: 2834548591
- 467.869 Info AppManager.cpp:298: Saving to _autosave1 (blocking).
- 468.393 Info AppManagerStates.cpp:1837: Saving finished
- 1068.430 Info AppManager.cpp:298: Saving to _autosave2 (blocking).
- 1069.229 Info AppManagerStates.cpp:1837: Saving finished
- 1669.527 Info AppManager.cpp:298: Saving to _autosave3 (blocking).
- 1670.327 Info AppManagerStates.cpp:1837: Saving finished
- 2270.354 Info AppManager.cpp:298: Saving to _autosave1 (blocking).
- 2270.884 Info AppManagerStates.cpp:1837: Saving finished
- 2870.899 Info AppManager.cpp:298: Saving to _autosave2 (blocking).
- 2871.926 Info AppManagerStates.cpp:1837: Saving finished
- 3471.930 Info AppManager.cpp:298: Saving to _autosave3 (blocking).
- 3472.838 Info AppManagerStates.cpp:1837: Saving finished
- 4072.857 Info AppManager.cpp:298: Saving to _autosave1 (blocking).
- 4073.536 Info AppManagerStates.cpp:1837: Saving finished
- 4673.553 Info AppManager.cpp:298: Saving to _autosave2 (blocking).
- 4674.580 Info AppManagerStates.cpp:1837: Saving finished
- 5274.866 Info AppManager.cpp:298: Saving to _autosave3 (blocking).
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- 5875.794 Info AppManager.cpp:298: Saving to _autosave1 (blocking).
- 5876.393 Info AppManagerStates.cpp:1837: Saving finished
- 6476.405 Info AppManager.cpp:298: Saving to _autosave2 (blocking).
- 6477.465 Info AppManagerStates.cpp:1837: Saving finished
- 6861.007 Info AppManagerStates.cpp:1837: Saving finished
- 7171.736 Loading map E:\Factorio\saves\Sandbox 3 - Vanilla - Test World 2.0.zip: 4867005 bytes.
- 7172.670 Loading level.dat: 13856362 bytes.
- 7172.674 Info Scenario.cpp:187: Map version 1.0.0-0
- 7172.983 Loading blueprint storage: Local timestamp 1601829693, Cloud timestamp 1601829992
- 7172.984 Loading script.dat: 133 bytes.
- 7172.989 Checksum for script E:/Factorio/temp/currently-playing/control.lua: 2834548591
- 11661.503 Info AppManager.cpp:298: Saving to _autosave3 (blocking).
- 11662.381 Info AppManagerStates.cpp:1837: Saving finished
- 12262.382 Info AppManager.cpp:298: Saving to _autosave1 (blocking).
- 12263.185 Info AppManagerStates.cpp:1837: Saving finished
- 12863.195 Info AppManager.cpp:298: Saving to _autosave2 (blocking).
- 12864.337 Info AppManagerStates.cpp:1837: Saving finished
- 13464.356 Info AppManager.cpp:298: Saving to _autosave3 (blocking).
- 13465.357 Info AppManagerStates.cpp:1837: Saving finished
- 14065.369 Info AppManager.cpp:298: Saving to _autosave1 (blocking).
- 14066.280 Info AppManagerStates.cpp:1837: Saving finished
- 14666.281 Info AppManager.cpp:298: Saving to _autosave2 (blocking).
- 14667.375 Info AppManagerStates.cpp:1837: Saving finished
- 15267.393 Info AppManager.cpp:298: Saving to _autosave3 (blocking).
- 15268.456 Info AppManagerStates.cpp:1837: Saving finished
- 15868.471 Info AppManager.cpp:298: Saving to _autosave1 (blocking).
- 15869.383 Info AppManagerStates.cpp:1837: Saving finished
- 16472.886 Info AppManager.cpp:298: Saving to _autosave2 (blocking).
- 16473.812 Info AppManagerStates.cpp:1837: Saving finished
- 17073.813 Info AppManager.cpp:298: Saving to _autosave3 (blocking).
- 17074.967 Info AppManagerStates.cpp:1837: Saving finished
- 17675.309 Info AppManager.cpp:298: Saving to _autosave1 (blocking).
- 17676.403 Info AppManagerStates.cpp:1837: Saving finished
- 18276.454 Info AppManager.cpp:298: Saving to _autosave2 (blocking).
- 18277.472 Info AppManagerStates.cpp:1837: Saving finished
- 18877.483 Info AppManager.cpp:298: Saving to _autosave3 (blocking).
- 18878.571 Info AppManagerStates.cpp:1837: Saving finished
- 19478.695 Info AppManager.cpp:298: Saving to _autosave1 (blocking).
- 19479.682 Info AppManagerStates.cpp:1837: Saving finished
- 19796.134 Info AppManagerStates.cpp:1837: Saving finished
- 19797.733 Loading map E:\Factorio\saves\Sandbox 3 - Vanilla - Test World 2.0.zip: 4847517 bytes.
- 19798.030 Loading level.dat: 13905676 bytes.
- 19798.034 Info Scenario.cpp:187: Map version 1.0.0-0
- 19798.336 Loading blueprint storage: Local timestamp 1601829693, Cloud timestamp 1601829992
- 19798.342 Loading script.dat: 133 bytes.
- 19798.373 Checksum for script E:/Factorio/temp/currently-playing/control.lua: 2834548591
- 20779.489 Info AppManager.cpp:298: Saving to _autosave2 (blocking).
- 20780.272 Info AppManagerStates.cpp:1837: Saving finished
- 22263.435 Info AppManagerStates.cpp:1837: Saving finished
- 22486.451 Info HttpSharedState.cpp:54: Downloading https://mods.factorio.com/api/categories?version=1.0.0&lang=en
- 22486.451 Info HttpSharedState.cpp:54: Downloading https://mods.factorio.com/api/mods?page_size=max&version=1.0&lang=en
- 22492.905 Loading map E:\Factorio\saves\Sandbox 3 - Vanilla - Test World 2.0.zip: 5066443 bytes.
- 22493.178 Loading level.dat: 13906136 bytes.
- 22493.182 Info Scenario.cpp:187: Map version 1.0.0-0
- 22493.481 Loading blueprint storage: Local timestamp 1601829693, Cloud timestamp 1601829992
- 22493.483 Loading script.dat: 133 bytes.
- 22493.487 Checksum for script E:/Factorio/temp/currently-playing/control.lua: 2834548591
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