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- player.light.photons.red.amount = new Decimal(1e11)
- player.light.photons.blue.amount = new Decimal(1e11)
- player.light.photons.yellow.amount = new Decimal(1e11)
- player.light.photons.orange.amount = new Decimal(1e9)
- player.light.photons.purple.amount = new Decimal(1e9)
- player.light.photons.green.amount = new Decimal(1e9)
- player.light.photons.white.amount = new Decimal(2e10)
- player.light.resetTimes = new Decimal(1e3)
- player.tree.resetTimes = new Decimal(1)
- player.mech.resetTimes = new Decimal(1)
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