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- command /kit [<text=atual>]:
- trigger:
- if arg 1 is "loja" or "shop":
- set {_espera} to difference between {KitLoja.Cooldown:%player%} and now
- if {_espera} is less than 5 real minutes:
- send "{@Prefixo}&a Espere &f5 minutos &apara pegar o Kit %arg 1% novamente"
- stop
- give 1 chest to player
- give 1 sign to player
- send "{@Prefixo}&a Você recebeu o kit &f%arg 1%"
- set {KitLoja.Cooldown:%player%} to now
- if arg 1 is "noob" or "nb":
- set {_espera} to difference between {KitNb.Cooldown:%player%} and now
- if {_espera} is less than 5 real minutes:
- send "{@Prefixo}&a Espere &f5 minutos &apara pegar o Kit %arg 1% novamente"
- stop
- equip player with a leather helmet
- equip player with a leather chestplate
- equip player with a leather leggings
- equip player with a leather boots
- give 1 stone sword named "&bFaça sua aventura" with lore "&cBoa sorte na sua jornada &f%player%" to player
- give 1 stone pickaxe named "&bFaça sua aventura" with lore "&cBoa sorte na sua jornada &f%player%" to player
- give 1 stone axe named "&bFaça sua aventura" with lore "&cBoa sorte na sua jornada &f%player%" to player
- give 1 stone shovel named "&bFaça sua aventura" with lore "&cBoa sorte na sua jornada &f%player%" to player
- give 5 bread named "&bFaça sua aventura" with lore "&cBoa sorte na sua jornada &f%player%" to player
- give 15 torch named "&bFaça sua aventura" with lore "&cBoa sorte na sua jornada &f%player%" to player
- give 2 chest named "&bFaça sua aventura" with lore "&cBoa sorte na sua jornada &f%player%" to player
- give 1 crafting table named "&bFaça sua aventura" with lore "&cBoa sorte na sua jornada &f%player%" to player
- give 1 furnace named "&bFaça sua aventura" with lore "&cBoa sorte na sua jornada &f%player%" to player
- send "{@Prefixo}&a Você recebeu o kit &f%arg 1%"
- set {KitNb.Cooldown:%player%} to now
- stop
- if arg 1 not set:
- send "&cVocê é um babaca ,e sua mãe é gorda use &4/kit %arg 1%"
- stop
- if arg 1 is "vip" or "nbvip":
- if player has permission "lopesplus.kitvip":
- set {_espera} to difference between {KitVip.Cooldown:%player%} and now
- if {_espera} is less than 24 hours:
- send "{@Prefixo}&a Espere &f24 horas &apara pegar o Kit %arg 1% novamente"
- stop
- give 1 diamond sword named "&bKit VIP - &6%player%" to player
- give 1 iron pickaxe named "&bKit VIP - &6%player%" to player
- give 5 diamond named "&bKit VIP - &6%player%" to player
- give 1 chest named "&6Baú VIP" with lore "&bColoque no chão e receba uma surpresa" to player
- give 10 golden apple named "&bKit VIP - &6%player%" to player
- give 1 iron helmet of protection 3 and unbreaking 3 named "&bKit VIP - &6%player%" to player
- give 1 iron chestplate of protection 3 and unbreaking 3 named "&bKit VIP - &6%player%" to player
- give 1 iron leggings of protection 3 and unbreaking 3 named "&bKit VIP - &6%player%" to player
- give 1 iron boots of protection 3 and unbreaking 3 named "&bKit VIP - &6%player%" to player
- set {KitVip.Cooldown:%player%} to now
- if arg 1 not set:
- send "&cVocê é um babaca ,e sua mãe é gorda use &4/kit %arg 1%"
- stop
- if player has permission "twplus.kitvip":
- send "&8[&b&lTW&6&lVIP&8]&a Exclusivo VIP: &bvip"
- command /kits:
- aliases: /kit
- trigger:
- send "{@Prefixo}&7 Kits: nb, loja"
- if player has permission "twplus.kitvip":
- send "&8[&b&lTW&6&lVIP&8]&a Exclusivo VIP: &bvip"
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