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Liklax

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Aug 9th, 2020
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  1. PortWINE был запущен в режиме создания PortWGC.log и он успешно сохранен в корне каталога порта
  2. Для диагностики проблем, скопируйте ВЕСЬ лог в комментарии к игре на сайте portwine-linux.ru
  3. --------------------------------------------------------
  4. PortWINE version:
  5. PortWGC-37
  6. -------------------------------------------------------
  7. var_dxvk_on = 0
  8. ------------------------------------------------------
  9. Date and time of start debug for PortWGC
  10. Вс 09 авг 2020 20:23:24 +03
  11. -----------------------------------------------------
  12. The installation path of the PortWGC:
  13. /home/liklax/PortWINE/PortWGC/data/scripts
  14. ----------------------------------------------------
  15. Operating system
  16. ОС: Arch Linux
  17. --------------------------------------------------
  18. Desktop Environment
  19. /usr/share/xsessions/plasma
  20. KDE
  21. --------------------------------------------------
  22. Kernel
  23. 5.7.14-1-ck
  24. -------------------------------------------------
  25. CPU
  26. model name : AMD FX(tm)-4130 Quad-Core Processor
  27. model name : AMD FX(tm)-4130 Quad-Core Processor
  28. model name : AMD FX(tm)-4130 Quad-Core Processor
  29. model name : AMD FX(tm)-4130 Quad-Core Processor
  30. ------------------------------------------------
  31. RAM
  32. total used free shared buff/cache available
  33. Mem: 8938 2245 2465 131 4227 5765
  34. Swap: 6047 8 6039
  35. -----------------------------------------------
  36. Graphic cards and drivers
  37. 01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Baffin [Radeon RX 460/560D / Pro 450/455/460/555/555X/560/560X] (rev cf)
  38. OpenGL vendor string: X.Org
  39. OpenGL renderer string: AMD Radeon (TM) RX 460 Graphics (POLARIS11, DRM 3.37.0, 5.7.14-1-ck, LLVM 10.0.1)
  40. OpenGL core profile version string: 4.6 (Core Profile) Mesa 20.1.5
  41. OpenGL core profile shading language version string: 4.60
  42. OpenGL core profile context flags: (none)
  43. OpenGL core profile profile mask: core profile
  44. OpenGL core profile extensions:
  45. OpenGL version string: 4.6 (Compatibility Profile) Mesa 20.1.5
  46. OpenGL shading language version string: 4.60
  47. OpenGL context flags: (none)
  48. OpenGL profile mask: compatibility profile
  49. OpenGL extensions:
  50. OpenGL ES profile version string: OpenGL ES 3.2 Mesa 20.1.5
  51. OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
  52. OpenGL ES profile extensions:
  53. ----------------------------------------------
  54. Vulkan info device name
  55. deviceName = AMD RADV/ACO POLARIS11 (LLVM 10.0.1)
  56. ---------------------------------------------
  57. --------------------------------------------
  58. Version WINE in the Port
  59. wine-5.14
  60. -------------------------------------------
  61. log WINE
  62. ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
  63. ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
  64. wineserver: using server-side synchronization.
  65. ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
  66. [0809/202331.823:ERROR:network_change_notifier_win.cc(141)] WSALookupServiceBegin failed with: 0
  67. ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
  68. WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
  69. ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
  70. ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
  71. WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
  72. [0809/202333.967:ERROR:angle_platform_impl.cc(47)] reset(615): Could not create additional swap chains or offscreen surfaces, HRESULT: 0x80070057
  73. [0809/202333.968:ERROR:gl_surface_egl.cc(612)] EGL Driver message (Critical) eglCreateWindowSurface: Bad allocation.
  74. [0809/202333.968:ERROR:gl_surface_egl.cc(1176)] eglCreateWindowSurface failed with error EGL_BAD_ALLOC
  75. [0809/202333.968:ERROR:in_process_command_buffer.cc(593)] ContextResult::kSurfaceFailure: Failed to create surface.
  76. [0809/202335.244:ERROR:network_change_notifier_win.cc(141)] WSALookupServiceBegin failed with: 0
  77. [0809/202335.863:ERROR:command_buffer_proxy_impl.cc(124)] ContextResult::kTransientFailure: Failed to send GpuChannelMsg_CreateCommandBuffer.
  78. [0809/202335.863:WARNING:ipc_message_attachment_set.cc(49)] MessageAttachmentSet destroyed with unconsumed attachments: 0/1
  79. [0809/202336.329:INFO:CONSOLE(1)] "[webChannel] connection established.", source: qrc:/ui/main.e4e1a80ef8e4636fbbf9.js (1)
  80. WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
  81. WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
  82. ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
  83. WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
  84. WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
  85. WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
  86. WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
  87. WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
  88. ERROR: ld.so: object '/usr/$LIB/libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
  89. WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
  90. WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
  91. WARNING: Experimental compiler backend enabled. Here be dragons! Incorrect rendering, GPU hangs and/or resets are likely
  92.  
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