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Meloetta

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Oct 22nd, 2015
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  1. - Guaranteed Switch-Ins (GSI): These Pokemon can switch into basically anything a threat can throw at them and win the matchup, within reason. They may only be able to switch in safely one or two times, or they may only be able to switch in with certain sets, so that'll be up to the player's discretion. When evaluating which moves a check must be able to switch into, I'll only consider moves that (A) are included as main set slashes on a Pokemon's analysis page, or (B) are at least common enough to show up on a Pokemon's 1825 moveset statistics entry. Anything else will be considered niche or uncommon enough that a check won't have to worry about it too often.
  2. - Situational Switch-Ins (SSI): These Pokemon can switch in safely under certain circumstances, but not always. Pokemon in this category can either switch safely into some variants of a threat but struggle against others, or they struggle with common coverage moves but can at least switch into a threat's STABs and other moves commonly used on switches (such as boosting moves and Knock Off) and win the matchup. This is somewhat of a "gray area" category, so there's a bit of flexibility here.
  3. - Non-Switch-Ins (NSI): These Pokemon cannot switch safely into a certain threat, generally because they are beaten by one of the threat's STABs, lose if they switch in on a boosting move, etc. Pokemon in this category can, however, defeat a threat in a 1-on-1 matchup. This includes faster revenge killers, as well as Pokemon that can take a single hit and KO back.
  4.  
  5.  
  6. Aegislash
  7. [hide]
  8. Switch-in: Porygon2, Scrafty, Escavalier, Ludicolo, Suicune, Conkeldurr, Bisharp, Greninja, Ferrothorn
  9. Non switch-in: Hydreigon, Heatran, Landorus-T, Talonflame, Mega Charizard Y, Rhyperior, Infernape, Rhydon, Blaziken, Excadrill, Darkrai, Mamoswine, Rotom-Heat, Mega-Gengar, Mega-Mawile, Flamethrower Genesect, Kyurem-B, Mega Camerupt, Volcarona, Garchomp, Hoopa-U, Greninja
  10.  
  11. you can list them on both lists because they're "separate"
  12.  
  13. these are separate lists though, like you have a list of things that can switch-in to aegislash
  14. and you have a list of things that can just 1v1 aegislash but not switch-in to it
  15. [/hide]
  16.  
  17. Amoonguss
  18. [hide]
  19. Switch-in: Safety Goggles (Jirachi, Zapdos, Togekiss, Cresselia, Gyarados) - include like rachi and cress or no? I think safety goggles on its own is good enough-idk maybe include possible usersehhhhhhh maybe later I think, Ferrothorn, Mega Venusaur, Venusaur, Reuniclus, Mega Abomasnow, Amoonguss, Escavalier, Virizion
  20. Non switch-in: Deoxys-Attack, Blaziken, Talonflame, Heatran, Mega Charizard Y, Latios, Mega Gardevoir, Reuniclus, Mega Abomasnow, Mega Venusaur, Venusaur
  21.  
  22. uhh any others? like should we just list some viable grass-types to switch-ins?
  23. ok it seems like this one is good?
  24.  
  25. shall we move on to mega-char-y ok[/hide]
  26.  
  27. Mega-Charizard-Y
  28. [hide]
  29. Switch-in: Charizard-Y, Cresselia, Latios, Polit
  30. Non switch-in: Mega-Diancie-this maybe could, Diancie, Rhyperior, Landorus-Therian, Aerodactyl, Terrakion, Rock Slide Landorus-I, TYRANTAR, Excadrill, Offensive Thundurus,
  31. [/hide]
  32.  
  33. Mega-Diancie
  34. [hide]
  35. Switch-in:
  36. Non switch-in:
  37. [/hide]
  38.  
  39. Mega-Kangaskhan
  40. [hide]
  41. Switch-in:
  42. Non switch-in:
  43. [/hide]
  44.  
  45. Keldeo
  46. [hide]
  47. Switch-in:
  48. Non switch-in:
  49. [/hide]
  50.  
  51. Landorus-Therian
  52. [hide]
  53. Switch-in:
  54. Non switch-in:
  55. [/hide]
  56.  
  57. Rotom-Wash
  58. [hide]
  59. Switch-in:
  60. Non switch-in:
  61. [/hide]
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