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Jul 10th, 2019
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  1. # This is the main configuration file for Cauldron.
  2. #
  3. # If you need help with the configuration or have any questions related to Cauldron,
  4. # join us at the IRC or drop by our forums and leave a post.
  5. #
  6. # IRC: #cauldron @ irc.esper.net ( http://webchat.esper.net/?channel=cauldron )
  7. # Forums: http://cauldron.minecraftforge.net/
  8. #
  9. # Setting: logging.entity-collision-checks Default: false # Whether to log entity collision/count checks
  10. # Setting: settings.load-chunk-on-forge-tick Default: false # Forces Chunk Loading during Forge Server Tick events
  11. # Setting: settings.check-entity-max-speeds Default: false # Removes any entity that exceeds max speed.
  12. # Setting: logging.connection Default: false # Log connections
  13. # Setting: logging.tick-intervals Default: false # Log when skip interval handlers are ticked
  14. # Setting: world-settings.default.flowing-lava-decay Default: false # Lava behaves like vanilla water when source block is removed
  15. # Setting: logging.dump-threads-on-warn Default: false # Dump the the server thread on deadlock warning (delps to debug the deadlock)
  16. # Setting: logging.entity-speed-removal Default: false # Whether to log entity removals due to speed
  17. # Setting: settings.check-entity-bounding-boxes Default: false # Removes an entity that exceeds the max bounding box size.
  18. # Setting: logging.disabled-warnings Default: false # Disable warning messages to server admins
  19. # Setting: world-settings.default.infinite-water-source Default: true # Vanilla water source behavior - is infinite
  20. # Setting: logging.world-leak-debug Default: false # Log worlds that appear to be leaking (buggy)
  21. # Setting: logging.collision-warn-size Default: 200 # Number of colliding entities in one spot before logging a warning. Set to 0 to disable
  22. # Setting: logging.entity-count-warn-size Default: 0 # Number of entities in one dimension logging a warning. Set to 0 to disable
  23. # Setting: logging.entity-death Default: false # Log when an entity is destroyed (dev)
  24. # Setting: logging.entity-despawn Default: false # Log when living entities are despawned (dev)
  25. # Setting: logging.chunk-unload Default: false # Log when chunks are unloaded (dev)
  26. # Setting: plugin-settings.default.remap-plugin-file Default: false # Remap the plugin file (dev)
  27. # Setting: fake-players.do-login Default: false # Raise login events for fake players
  28. # Setting: logging.entity-spawn Default: false # Log when living entities are spawned (dev)
  29. # Setting: logging.dump-chunks-on-deadlock Default: false # Dump chunks in the event of a deadlock (helps to debug the deadlock)
  30. # Setting: settings.load-chunk-on-request Default: true # Forces Chunk Loading on 'Provide' requests (speedup for mods that don't check if a chunk is loaded
  31. # Setting: settings.entity-bounding-box-max-size Default: 1000 # Max size of an entity's bounding box before removing it (either being too large or bugged and 'moving' too fast)
  32. # Setting: settings.dump-materials Default: false # Dumps all materials with their corresponding id's
  33. # Setting: logging.chunk-load Default: false # Log when chunks are loaded (dev)
  34. # Setting: logging.detailed-logging Default: false # Add stack traces to dev logging
  35. # Setting: logging.dump-heap-on-deadlock Default: false # Dump the heap in the event of a deadlock (helps to debug the deadlock)
  36. # Setting: debug.thread-contention-monitoring Default: false # Set true to enable Java's thread contention monitoring for thread dumps
  37.  
  38. logging:
  39. entity-collision-checks: false
  40. connection: false
  41. tick-intervals: false
  42. dump-threads-on-warn: false
  43. entity-speed-removal: false
  44. disabled-warnings: false
  45. world-leak-debug: false
  46. collision-warn-size: 200
  47. entity-count-warn-size: 0
  48. entity-death: false
  49. entity-despawn: false
  50. chunk-unload: false
  51. entity-spawn: false
  52. dump-chunks-on-deadlock: false
  53. chunk-load: false
  54. detailed-logging: false
  55. dump-heap-on-deadlock: false
  56. print-tile-entity-unload-time: 40
  57. print-queued-chunk-unload: false
  58. settings:
  59. load-chunk-on-forge-tick: false
  60. check-entity-max-speeds: false
  61. check-entity-bounding-boxes: false
  62. load-chunk-on-request: false
  63. entity-bounding-box-max-size: 1000
  64. dump-materials: false
  65. max-tileentity-unload-per-tick: 250
  66. max-queued-chunk-unload: 628
  67. fml-missing-mods-message: The server requires mods that are absent or out of date on your client
  68. fml-missing-message: You do not have FML installed, you cannot connect to this server
  69. world-settings:
  70. default:
  71. flowing-lava-decay: false
  72. infinite-water-source: true
  73. worldgen-Chisel-MarbleWorldGenerator: true
  74. worldgen-CustomStuff2Core-WorldGenHandler: true
  75. entity-despawn-immediate: true
  76. worldgen-modDMModv2-ModLoaderWorldGenerator: true
  77. worldgen-modDMMODV1-ModLoaderWorldGenerator: true
  78. spawn:
  79. worldgen-Chisel-MarbleWorldGenerator: true
  80. worldgen-CustomStuff2Core-WorldGenHandler: true
  81. world:
  82. worldgen-CustomStuff2Core-WorldGenHandler: true
  83. worldgen-Chisel-MarbleWorldGenerator: true
  84. dim-1:
  85. worldgen-CustomStuff2Core-WorldGenHandler: true
  86. worldgen-Chisel-MarbleWorldGenerator: true
  87. rpg-2:
  88. worldgen-CustomStuff2Core-WorldGenHandler: true
  89. worldgen-Chisel-MarbleWorldGenerator: true
  90. rpg:
  91. worldgen-Chisel-MarbleWorldGenerator: true
  92. worldgen-CustomStuff2Core-WorldGenHandler: true
  93. test:
  94. worldgen-CustomStuff2Core-WorldGenHandler: true
  95. worldgen-Chisel-MarbleWorldGenerator: true
  96. flatroom:
  97. worldgen-Chisel-MarbleWorldGenerator: true
  98. worldgen-CustomStuff2Core-WorldGenHandler: true
  99. plugin-settings:
  100. default:
  101. remap-plugin-file: false
  102. custom-class-loader: true
  103. debug: false
  104. use-guava10: true
  105. remap-nms-v1_6_R3: true
  106. remap-nms-v1_6_R2: true
  107. remap-nms-v1_6_R1: true
  108. remap-nms-v1_5_R3: true
  109. remap-nms-v1_5_R2: true
  110. remap-nms-v1_5_R1: true
  111. remap-nms-v1_4_R1: true
  112. remap-nms-v1_4_6: true
  113. remap-nms-pre: 'false'
  114. remap-obc-v1_6_R3: false
  115. remap-obc-v1_6_R2: false
  116. remap-obc-v1_6_R1: false
  117. remap-obc-v1_5_R3: true
  118. remap-obc-v1_5_R2: true
  119. remap-obc-v1_5_R1: true
  120. remap-obc-v1_4_R1: false
  121. remap-obc-v1_4_6: false
  122. remap-obc-pre: false
  123. global-inheritance: true
  124. plugin-inheritance: true
  125. remap-reflect-field: true
  126. remap-reflect-class: true
  127. remap-allow-future: false
  128. fake-players:
  129. do-login: false
  130. debug:
  131. thread-contention-monitoring: false
  132. config-version: 1
  133. world-environment-settings:
  134. normal:
  135. keep-world-loaded: true
  136. nether:
  137. keep-world-loaded: true
  138. the_end:
  139. keep-world-loaded: false
  140. enabled: true
  141. end:
  142. enabled: true
  143. alse
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