Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #########################################
- ## Pokémon Infinite Fusion #
- #########################################
- # Changelog #
- #########################################
- 4.6
- Added birds at navel rock
- Version number on title screen is now text instead of an image
- Moved some houses around in vermillion
- Added fairy type moves to level up movesets
- Added daily random static encounter in Mt. Mortar
- Added static Jynx, Electabuzz and Magmar in Seafoam, Power plant and volcano respectively
- Added encounters in Burned Tower
- Fusing now averages the IVs of both Pokémon
- Added visual indicator in Azalea Town's gym puzzle
- Removed the Pinecos on route 29 for Violet City's quest
- Title screen now uses custom sprites
- Added Assist pokeballs in Golbat Soar
- Added a visual indicator for number of jumps left in Golbat Soar
- Removed Dive spots on Routes 12/13
- Fixed bug causing rematch levels to reset after rematching a different trainer
- Small AI improvements (healing items)
- Fixed map border issues around Cerulean
- Made it possible to fly to Victory Road
- Teleporter and Lantern can now be registered from the bag
- Added Bara's postgame mod
- -Additional gym battle in Viridian
- -Bill's BattleTower: new area where you can battle teams based on various members of the discord
- 4.5.10
- Added simple savefile backup system
- Hard mode: The game doesn't tell you what Pokémon the opponent is about to send
- Improved town map (script by Marin)
- -All regions in one map
- -No flight restrictions between regions
- HM05 (Waterfall) is now given by Oak after beating the league
- -The way to New Bark Town is through Tohjo falls
- Spring boots can now be obtained at Sprout Tower as an alternative to the Golbat minigame
- Fixed Saffron City team rocket lag
- Made pickaxe quest easier require only 1 Rare Bone
- Fixed Hidden ability routes
- -Not every pokemon on the route will have their hidden ability
- -Unfused "sparkling" pokemon always have their hidden ability
- Added battle with fossil guy for getting the other generation fossils
- Added buyable incubators at johto daycare
- New field moves: Morning Sun, Moonlight, Rain Dance, Sunny Day, Hail, Sandstorm
- Rival now keeps his starter for the entire game in randomized mode and in classic mode with non-kanto starters
- Made Heart Scales from rock smash more common
- Lowered level penalty from unfusing with regular DNA Splicers from 25% to 20%
- Lowered DNA Reverser price to 300
- Bugfixes
- 4.5.9
- NPC trainers now get stronger the more you rebattle them
- Eggs hatch faster while in the water in the ember spa
- Increased the experience gain from Exp. All
- Bug fixes
- Baby Pokemon evolve by level instead of happiness
- Munchlax: level 30, Mantyke: level 20, others: level 15
- 4.5.8
- Route 3 is now accessible before beating Brock
- Moved Fuschia City rival battle outside of the Pokemon Center
- Added an NPC explaining hidden ability routes on route 2
- Discounted fusion items if you save every Silph Co. Worker
- Added Reversed mode (flips the fusions of every trainers)
- Can be enabled/disabled via the update man or at the start of a new game
- (only available if you already have a savefile)
- 4.5.7
- Held items are now returned to the bag when wonder trading
- Added the shiny sparkle to Pokémon caught on hidden ability maps
- Added a new route between Blackthorn and Mahogany
- Altered the burned tower
- Bug fixes
- 4.5.6
- Made ruins of alph puzzle a bit more difficult and also optional to get raicune
- instead it now leads to a room where you can learn hidden power of a specific type
- Fixed Eusine glitch
- Morty can now be challenged before getting the spring boots
- Moved Magnet Stone outside the power plant
- Pokemon are now sent to the PC when unfusing with a full party
- Removed Alolan types on self-fusions
- Added Sevii Islands map / fast travel
- Added overworld sprite for Genesect encounter
- Added option for randomized trainers to only use Pokémon that have Custom sprites
- Added option to skip the intro
- Added more custom sprites to the base download
- Added Hard mode
- (only available if you have beaten the game at least once)
- Hidden abilities can now be passed on to fusions
- Pokemon with their hidden abilities will appear in a random map.
- Resets every 1500 steps.
- A NPC on boon island tells you which map
- 4.5.5
- Added option to randomize held items
- Eviolite now also acts as an Everstone
- Added option for setting icons style
- Added back support for custom icons
- Added simple karma system (used for Darkrai and Arceus)
- Nerfed Brock and Erika slightly
- Added icons for triple fusions
- Debug mode now carries over to new games.
- (You need to activate it once + save
- before starting a new game if you obtained
- it in an earlier version)
- 4.5.4
- Old amber quest can now only be done after getting Cut. Adjusted the levels accordingly.
- Custom sprites now appear in fusion preview screen
- Party screen icons now use the icons from both fused pokemon
- Removed rival double battle in Lavender Tower
- Made the Fuschia city surf race a bit easier
- Added hard mode new game option (beta feature)
- Trainers always use the best AI
- Adds a few levels to everything
- Gives an healing item to every trainer
- Only available after beating the game once
- 4.5.3
- Added option to start with custom starter (only available if you have beaten the game at least once)
- Fixed Mankey paw working with No Guard
- Removed alolan forms for self fusions (types not changed back yet)
- Added secret area where starters can be caught in the wild
- Added NPC selling EV berries on Kin Island
- 4.5.2
- Fixed the randomized mode starter preview window
- Made the jumpluff in the golbat soar minigame not as high
- Changed reward system for golbat soar minigame
- Lowered arceus's level
- fixed route 21 rival battle
- updated in-game credits
- infinite splicers now work like super splicers
- holding mankey paw now guarantees critical hits, but halves accuracy
- fixed fusion repel glitch
- Remade Silph Co. to be more like in the original games
- Party screen now uses the body pokemon as icons instead of generic dna icon (test)
- 4.5.1
- implemented teleporter item
- added a way to set the encounter rate / turn off wild Pokemon fusions after beating the game
- fixed entei bug in victory road
- fixed encounters on route 37 and mt. silver
- fixed hp bars in ebs ui
- altered the controls in golbat soar minigame
- added update man in sevii island pokecenters
- fixed berry forest zoroark in randomized mode
- resort gorgeous now gives master ball instead of rare candy the first time (and every 10 times)
- fixed ecruteak gym in randomized trainers mode
- fixed safari zone crash
- fixed p2 laboratory warp
- fixed dive glitch
- fixed pokedex number offset
- fixed shiny stone not working on eevee (sylveon)
- fixed wild encounter crash in randomized mode
- changed default animations for water and fairy moves
- ######## v4.5 #########
- ## Features ###
- Added Sevii Islands (See new maps section)
- Added DemIce's endgame mod
- Replaced all fused Pokémon sprites (special thanks to @Aegide from the Discord server)
- Added 36 new Pokémon
- 7 gift Pokémon
- 5 static encounters (non-legendary)
- 12 legendaries
- 12 evolutions
- Added Chuck, Morty, Pryce and Jasmine as new postgame Gym Leaders
- ## Fusion ##
- fused pokemon EVs now determined by the body
- Removed same species fusion restrictions.
- Mega evolution and Alolan form sprites are now used for self-fusions when they exist
- [Only the sprites and types change. They don't have the stats or abilities from their megaevolutions/alternate forms]
- DNA Splicers now work according to the order selected
- regular splicers average the pokemon's levels
- super splicers take the highest level
- Now possible to use Team Rocket's machine to create legendary triple fusions (limited to legendary trios) [LATE POSTGAME]
- (The sprites are still very rough at the moment)
- ### Pokemon ###
- Now possible to start a game with Sinnoh starters
- made Ho-oh/Lugia encounter level 60 (increased from 50)
- Entei is now encountered in Victory Road.
- Eusine now only requires catching the legendary birds & beasts for Arceus
- Eggs can now be transfered directly to the PC.
- ### tweaks / adjustments
- Replaced Sabrina's Kadamoth by Esreon
- Added Onix as a rare encounter in Mt. Moon
- Nerfed Giovanni Celadon fight
- Wild fusions are now less common
- Added Johto music for Johto gym leaders
- Elekid, Magby, Smoochum now evolve at lv. 25
- Magmar & Electabuzz now evolve at lv. 50
- Moved the Stone maniac from Lavender to Goldenrod
- Removed badge stats boosts
- Second rival fight is now optional, like in the original games
- #### Graphics / UI ###
- Added throwing graphics for new pokeballs
- Added some missing item icons
- Randomized mode now shows a preview while choosing starters
- Moved HP bars in NextGen Battle UI
- Added versus images for Johto leaders
- Replaced Pokemon icons by the gen 6 versions (thanks to /u/Endeolion on Reddit)
- replaced Eusine's sprite
- ## misc ##
- Now possible to set species with debug mode
- Added two minigames
- Removed Rock Tunnel's portion of the Lavender Bell sidequest
- ## NEW MAPS ###
- < Johto >
- Ecruteak City, Mahogany Town, Lake of Rage
- Route 37, Route 42, Route 43
- Sinjoh Ruins, Newmoon Island
- <Sevii>
- Knot Island,Boon Island, Kin Island, Chrono Island
- Kindle Road, Brine Road, Water Labyrinth, Resort Gorgeous
- Sky Pillar, P2 Laboratory
- ### Lag / Performance ###
- Removed random rain on most routes
- Removed wild double battles
- Converted all battler sprites to indexed mode
- ###Bug Fixes###
- Fixed Goldenrod lotto
- Fixed disappearing Pokémon bug in PC
- Fixed light screen bug in tag battles
- Fixed Pikachu minigame bug with coffee item
- Bunch of other minor bugfixes
- ## v4.4 ##
- - Added new move animation for Dig
- - Added Gligar trade in Fuschia City
- - Fighting Dojo is no longer blocked off before Silph Co.
- - Increased price of Unlimited Wonder Trade pass to 200k
- - Changed teleport pads in Saffron gym
- - Implemented Secret Capsule (no way to get it outside of random mode yet)
- - Made first part of Violet Gym a bit easier
- - Fixed gym types always being random even when option isn't selected(random mode)
- - Changed randomizer BST range selection menu
- - Added battle background for Power Plant
- - Added battle background for Seafoam Island
- - Happiness evolutions now evolve a bit earlier
- - Made the old boot easier to fish for when using the old rod
- - Fixed prompt for random trainers BST range not displaying when wild Pokemon aren't randomized
- - Fixed Pokedex crash
- - Fixed Johto Pokemon not appearing in Pokedex
- - Fixed body Pokemon not registering in Pokedex when unfusing
- - Slightly improved Pokedex loading speed
- ### v4.3.3 ###
- Added TMs for Draining Kiss and Play Rough
- Added some item icons
- Altered some encounters
- Fixed fusion stats
- Fixed Porygon-Z not being able to learn TMs
- Made text color more legible in NxtGen UI mode
- ### v4.3.2 ###
- Changed default UI style (classic UI still available in options)
- Fixed Mist Stone
- Changed Pewter city Machop trade for Tyrogue
- Kanto leaders can now be rematched after beating the E4 once. Giovanni and Johto leaders after Mt. Silver
- Added exception for Magnet Stone and Cell Battery when playing with randomized items (for the power plant puzzle)
- Added fix for postgame glitch without having to rebattle the league (update man -> fix game)
- Fixed strength message
- Added some boulders in Slowpoke Well
- ### v4.3.1 ###
- Improved icon and pokemon sprites loading time
- Removed gender differences
- #########
- # v4.3 #
- #########
- Added the ability to start a game with Johto or Hoenn starters
- Super plicers now allow to choose the nature
- Fossils no longer available in Rock Smash pre-E4
- Added back the step limit in Safari Zone
- Nerfed Exp. All
- Saffron City gym is no longer required to trigger the Team Rocket event in Cinnabar Island
- Team Rocket event in Cinnabar no longer required to enter the mansion / gym
- completing it gives the seagallop pass to go the sevii islands
- ########
- # v4.2 #
- ########
- Added Gym Leader rematches
- Stronger Elite 4 after Mt. Silver
- Switched some abilities for balance
- Added hotel in Violet City
- Removed some less family-friendly dialogue.
- Many bugfixes
- ########
- # v4.1 #
- ########
- ###########################
- ## Fusion ###
- ###########################
- Changed how abilities are passed: Fused Pokemon now get the first ability from the body and the second from the Abilities can now be chosen when fusing
- head (head's first if it only has one)
- Can be chosen while fusing
- Switched the order of some abilities
- Fusing is back to being based on levels with regular splicers.
- based on order selected with super splicers
- Added species for fused Pokemon in pokedex
- Fused Pokemon can now be bred
- Added color attribute in Pokedex for fusions
- The exp curve for fused Pokemon is now the same as the base body Pokemon
- Pokedex entry is now shown after fusing a new pokemon.
- Removed double letters in middle of fusion names
- ###########################
- ## Story / Maps ###
- ###########################
- Added Routes 26-27
- Added Victory Road
- Added Elite 4 + champion
- Changed Celadon City gym
- Added Goldenrod City (Accessible from the Magnet Train in Saffron City)
- Added the following postgame cities areas
- Azalea Town
- Violet City
- Cherrygrove City
- Blackthorn City
- New Bark Town
- Ruins of Alph
- Ilex Forest
- Union Cave
- Dark Cave
- Routes 33, 32, 31, 30, 29,
- Removed Mewtwo from the Team Rocket storyline
- Changed the boss battle in Saffron City
- Added event with Team Rocket in Goldenrod City before the 8th gym
- Removed Giovanni event in Crimson City
- ALtered Bill's dialogue
- Added Navel Rock
- Added Cerulean Cave
- Added ways to obtain every legendary from gen 1 and 2
- ###########################
- ## Battles ###
- ###########################
- Added 35 new Pokémon from generations 3 and 4
- some only available post-game
- adjusted gym leaders levels
- Made Meowth and Persian normal types again
- Teleport now flees from the battle when used on or by a wild Pokémon.
- Removed in-battle visual effects from Sandstorm and Sunny Day
- Hidden Power now always deals neutral damage when used by Unown
- Gym Leaders and rival will now use healing items
- Nerfed eviolite
- ###############################
- ## Game mechanics / UI ###
- ###############################
- Added more options to customize random mode
- the stats range can now be manually set in randomized mode.
- added option to randomize wild pokemon to fused pokemon
- Battle UI style can now be selected in options
- Trainers now keep the same team during rematch in randomized mode
- Gym leaders and trainers are still re-randomized each time
- Minor visual changes to the Pokedex
- Improved Pokedex entries navigation
- ###########################
- ## NPCs ###
- ###########################
- Added npc that swap a Pokemon's Pokeball (Goldenrod)
- Added NPC that makes traded pokemon not traded (postgame)
- Added travelling npc who sells flutes
- ###########################
- ## Items ###
- ###########################
- Added Exp. All (Route 15 gate)
- Super Splicers can now be purchased earlier
- No longer unfuses traded Pokémon
- Fuses according to order selected, not level
- Reduced level loss when unfusing
- Added incubator
- Added Magnet Stone to evolve Magneton
- The gen 4 legendaries orbs now work on every Pokémon (not currently available in classic mode)
- Added TM97 to TM103
- ###########################
- Miscellaneous
- ###########################
- Added tool for converting pokemon from a 3.0 or before savefile
- Custom sprites can now be loaded directly from the CustomSprites folder
- Gym Leaders say their randomized type in randomized mode
- Gym Leader background changes according to type in randomized mode
- Surf now requires 5 badges instead of 6
- tiny mushrooms and big mushrooms are now rarer in viridian forest
- Completing the Pokédex (not counting fusions) unlocks Debug Mode
- Coin case is now obtained at the café like in the original games
- Removed footprints in pokedex entries
- Added water effect when standing in shallow water
- Additional storage box price now caps at $200 000
- Removed ability to fish while surfing
- ##########################
- ## BUG FIXES ##
- ##########################
- Learning moves after fusion now displays the correct Pokemon type
- fixed Moltres not appearing at volcano
- fixed music not playing after fusing
- fixed eggs showing type in pc
- #####################
- ## OLDER CHANGES ###
- #####################
- ########
- # v4.0 #
- ########
- -Added gen 2 Pokémon and cross-generation evolutions (all fusable - 75 625 pokémon total)
- -All Pokémon also have new sprites
- -Fusion is now determined by order selected
- -Added DNA Reverser
- -Made fusing animation a bit quicker
- -Normal/Flying Pokemon now only pass on the flying type (again)
- -When the two base Pokemon evolve at the same level, the two parts now evolve at the same time.
- -Fixed Sucker Punch
- -Baby Pokemon have colored eggs
- -Added several gen 2 Pokémon in the wild
- -Changed battle UI to use Elite Battle System (Luka SJ)
- -Updated evolution screen (EBS)
- -Added a few trades for some gen 2 Pokémon
- -Redid trainer teams to include more unfused Pokemon
- -Added Ice stone (evolves Eevee and Sneasel)
- -Hotel price lowered to 50
- -You can now choose how long you want to sleep in hotels
- -Changed how exp is calculated
- -Added new Pokemon to the intro screen
- -Tipping clowns raise your pokemon's happiness by a little bit
- -Battles yield 10% more exp and money when battle style Set is used
- 2018-03-25
- Bug fixes
- Trainers and wild pokemon can now be randomized independantly. You may have to go see the update man if you were already playing a randomized game (*Update man -> Advanced game options -> Change randomizer options to change the settings)
- Static encounters can now be randomized
- Added Dubious Disc as a trainer house prize
- 2018-03-02
- Added fairy wind + altered some movesets
- Weather effects are now shown during battles
- pokemon will not learn moves during fusion if A and B buttons are pressed simultaneously (X and C).
- Removed 25% stats boost to fused pokemon in order to make regular pokemon more viable
- Giovanni Mt. Moon fight is no longer randomized
- Giovanni Silph Co. back to level 45.
- Rival actually uses the other two pokemon fused together for the first battle in randomized mode.
- Added a way to buy Super Splicers (silph co. 8 badges)
- Several bugs fixed
- 2018-02-19
- Fixed missing Typhlosion fusions
- Unfused pokemon now have their own sprite instead of using the sprite of the fusion with themselves
- item randomizer now only randomizes item balls and hidden items
- fixed pokeballs positioning when catching pokemon
- modified resizing ratio to limit bad compression
- Added pagination to pokedex entries (still have to stop it from cutting words in half, but at least now we get to read the full entries)
- 2018-16-02
- Fixed some positioning issues
- Subtle changes to the intro screen
- 2018-15-02
- Added items and TM randomizer
- Added stones NPC in Lavender Town
- 2018-12-02
- Fixed Up-grade and Dubious Disc
- Fixed legendary birds crash
- OLDER VERSIONS
- v3.1
- Bugfixes and various tweaks
- Changed legendary bird event at Cinnabar Island
- Added seafoam Islands
- Randomized Mode: Gyms are now assigned a random type (only works with a new game)
- Added Surfboard
- Other legendary birds can now be fought after the 8th gym
- v3.0
- -DNA Splicers can now unfuse Pokémon
- Cannot be used on Pokémon obtained in a trade
- -Added a preview screen before fusing Pokémon
- -Held items are now automatically returned to the bag when fusing
- -Added weight and height fields to fusions
- -Added prompt to select which moves to keep upon fusion
- -Fainted Pokémon cannot be fused anymore (duplication glitch)
- -Added new intro
- -Modified Mt. Moon Team Rocket sequence
- -Added Crimson City, north of Cerulean Cape
- -Expanded route 18
- -Added Cycling Road
- -Added Routes 19,20,21
- -Added Saffron City
- -Added Cinnabar Island
- -Added Power Plant
- -Added crys to fused Pokemon
- -Meowth and Persian are now pure Dark types. All other Pokémon are back to their original typings
- -Nerfed Teleport
- -Added Rock Smash overworld
- -Added Surf overworld
- -Buffed Erika's gym team
- -Added two more Fairy moves: Draining Kiss and Play Rough
- -Poisonned Pokemon no longer faint in the field
- -Starters now use their gen 3 movesets
- -Added Exp. Share
- -DNA Splicers now cheaper
- -Pokédex can now be used in battles to identify the opposing Pokemon's type. It also gives your team a boost according to your badge count.
- -Added Gender ball, Trade ball, Ability ball, Virus ball, Shiny ball and Perfect ball
- -Added HM items (Cut: Machete, Rock Smash: Pickaxe, Surf: Surfboard, Flash: Lantern)
- -Added chance to get items while using Rock Smash (like in hgss)
- -Added a chance to get random items while fishing
- -Pokémon specific items (thick club, etc.) now work for fused Pokemon when they have the right body
- -Updated evolution cutscene
- -Made night not as dark
- -Changed Vermillion city tiles
- -Changed Vermillion city music
- -Added S.S. Anne outside deck
- -New title screen background and logo (colour depends on version)
- -Revamped the UI
- -Made water an animated autotile
- -Added support for perspective map view mode(3d mode)
- -Changed town map graphic
- -Added WonderTrade
- -Added berry master npc
- -Added maniacs that buy rare items in Pewter, Cerulean, Celadon, Saffron, Route 18
- -Added trades in Viridian city, Pewter city, Vermillion City, Celadon City
- -Added clefairy event at mt. moon square
- -Added quests in Vermillion City, Cerulean City, Crimson City
- -Added second clerk in pokemarts selling special pokeballs and gems
- -Added several move tutors scattered everywhere
- -Added IV checker in (Saffron City
- -Added groomer in Fuchsia City)
- -Added move deleter in (Vermillion City)
- -Added happiness checker (Cerulean City)
- -Added psychiatrist npc to change natures (Cinnabar Island)
- -Added npc to increase number of storage boxes (Bill's Lighthouse)
- -Viridian City mushrooms now respawn daily
- -Rival can now be named by talking to his mom.
- -Made it possible to go to Saffron early by paying a toll. Most events/buildings are blocked until after badge 5.
- -Rematches no longer give money
- -Move relearner is now cheaper
- -Added Fresh water guy in gyms
- -Fixed glitch where some fusions had the wrong icon
- -Removed 45k redundant icon files
- -Fixed bug where fusions became monotype if p1's 1st type was the same as p2's 2nd type.
- -Fixed escape rope not working
- -Capped stats at 255 to avoid overflow
- -Fixed Flash glitch and made radius bigger
- -Fixed wobbly bicycle
- -Fixed repels ending too quickly
- -Fixed several other minor glitches (and possibly created several more when adding new shit)
- -Divided the game into Red version and Blue version.
- In Blue version, all trainer Pokemon fusions are reversed.
- The rest is pretty much identical, except for a few trades. Encounters are 100% the same.
- -Redid the internal name system for fusions to allow for eventually adding more Pokemon
- -Added optional Autosave option (Saves in Pokemon centers)
- -Added screen to set controls
- -Added randomizer mode
- -Added turbo button
- -Made HMs forgettable at any time (don't be stupid and you won't get stuck)
- -Made time slower
- -Increased number of characters allowed for nicknames
- -Made bike a bit faster. Can be improved with a sidequest.
- 2.2
- Bugfixes
- Added two new quests in Celadon City hotel
- Added items in Safari Zone
- 2.1
- Bugfixes
- Added Eevee in Celadon City
- 2.0
- Added Rock Tunnel, Lavender Town, Pokémon Tower, Celadon City, Celadon Sewers, Fuchsia City, and all the routes in between.
- Story up to Fuchsia City (5th badge)
- Added female protagonist
- Revamped several older maps such as Pallet Town, Viridian City, Pewter City, Route 3 and Route 9.
- Added hotels in most cities as a hub for sidequests
- Added dozens of sidequests
- Added music when seen by trainers
- Added unreal time system: 1 day = 24 minutes
- Added a few custom fused Pokémon sprites
- Added TMs/HMs
- Changed a few Pokémon types (see FAQ)
- Added Trainer House: Battle facility where you fight teams of random Pokémon to earn points.
- Added new intro at the start of a new game
- Changed message boxes to BW-styled speech bubbles
- And a lot more stuff for you to discover on your own!
- 1.7
- New maps for Viridian Forest, Viridian City, Pewter City, Route 1, Route 3, and Route 9.
- Updated Gym Leader teams
- Fixed the bug with Cut
- Removed Aerodactyl gift from the museum
- 1.6
- Fixed evolution bug
- Resized fused Pokemon sprites
- Added shinies
- Added button to toggle auto-run
- Added small surprise at the end of the demo!
- Various small bug fixes
- 1.5
- Increased chance of encountering regular Pokémon
- Added items in various locations
- Modified types (Hopefully this doesn't mess up your teams too much, sorry!)
- Added screen for fusing Pokémon with the DNA Splicers
- Slightly modified encounters
- Changed the way stats are calculated (body: HP, ATK, DEF + 10 , head: SDEF, SATK, SPD +10)
- Fusions are now determined according to gender
- Bugs fixed
- Fixed Pokemon species having missing names
- Fixed fused Pokémon stats
- Fixed player not being able to use Cut after talking to the Captain on the S.S. Anne
- Game crashing when player encounters a double battle with less than 1 Pokemon in party
- Player being sent to a Pokemart instead of home when blacking out before entering Viridian City's Pokemon Center.
- Blue not taking the pokeballs in prof Oak's lab
- Game crashing when player speaks with Pokemart assistant on Route 1
- Various clipping bugs
- House in Viridian City teleporting the player into a pole
- 1.4 - 1.4.1 - 1.4.2
- Minor tweaks and fixes
- 1.3:
- Various bugfixes
- Included the dll with the RMXP library for compatibility issues
- Added Route 6
- Added Vermillion City
- Added Route 9
- Added Route 10
- Added Route 11
- Added wild double battles
- Added time of the day lighting (too subtle maybe?)
- 1.2:
- Added the Magikarp vendor on route 3
- 1.1 :
- Fixed a few bugs
- Added Aerodactyl, Kabuto and Omanyte when you get their fossils for the sake of having more variety in the early game (will likely be removed once Cinnabar Island is reachable)
Add Comment
Please, Sign In to add comment