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  1. #########################################
  2. ## Pokémon Infinite Fusion #
  3. #########################################
  4. # Changelog #
  5. #########################################
  6. 4.6
  7. Added birds at navel rock
  8. Version number on title screen is now text instead of an image
  9. Moved some houses around in vermillion
  10. Added fairy type moves to level up movesets
  11. Added daily random static encounter in Mt. Mortar
  12. Added static Jynx, Electabuzz and Magmar in Seafoam, Power plant and volcano respectively
  13. Added encounters in Burned Tower
  14. Fusing now averages the IVs of both Pokémon
  15. Added visual indicator in Azalea Town's gym puzzle
  16. Removed the Pinecos on route 29 for Violet City's quest
  17. Title screen now uses custom sprites
  18. Added Assist pokeballs in Golbat Soar
  19. Added a visual indicator for number of jumps left in Golbat Soar
  20. Removed Dive spots on Routes 12/13
  21. Fixed bug causing rematch levels to reset after rematching a different trainer
  22. Small AI improvements (healing items)
  23. Fixed map border issues around Cerulean
  24. Made it possible to fly to Victory Road
  25. Teleporter and Lantern can now be registered from the bag
  26. Added Bara's postgame mod
  27. -Additional gym battle in Viridian
  28. -Bill's BattleTower: new area where you can battle teams based on various members of the discord
  29.  
  30. 4.5.10
  31.  
  32. Added simple savefile backup system
  33. Hard mode: The game doesn't tell you what Pokémon the opponent is about to send
  34. Improved town map (script by Marin)
  35. -All regions in one map
  36. -No flight restrictions between regions
  37. HM05 (Waterfall) is now given by Oak after beating the league
  38. -The way to New Bark Town is through Tohjo falls
  39. Spring boots can now be obtained at Sprout Tower as an alternative to the Golbat minigame
  40. Fixed Saffron City team rocket lag
  41. Made pickaxe quest easier require only 1 Rare Bone
  42. Fixed Hidden ability routes
  43. -Not every pokemon on the route will have their hidden ability
  44. -Unfused "sparkling" pokemon always have their hidden ability
  45. Added battle with fossil guy for getting the other generation fossils
  46. Added buyable incubators at johto daycare
  47. New field moves: Morning Sun, Moonlight, Rain Dance, Sunny Day, Hail, Sandstorm
  48. Rival now keeps his starter for the entire game in randomized mode and in classic mode with non-kanto starters
  49. Made Heart Scales from rock smash more common
  50. Lowered level penalty from unfusing with regular DNA Splicers from 25% to 20%
  51. Lowered DNA Reverser price to 300
  52. Bugfixes
  53.  
  54. 4.5.9
  55. NPC trainers now get stronger the more you rebattle them
  56. Eggs hatch faster while in the water in the ember spa
  57. Increased the experience gain from Exp. All
  58. Bug fixes
  59. Baby Pokemon evolve by level instead of happiness
  60. Munchlax: level 30, Mantyke: level 20, others: level 15
  61. 4.5.8
  62. Route 3 is now accessible before beating Brock
  63. Moved Fuschia City rival battle outside of the Pokemon Center
  64. Added an NPC explaining hidden ability routes on route 2
  65. Discounted fusion items if you save every Silph Co. Worker
  66. Added Reversed mode (flips the fusions of every trainers)
  67. Can be enabled/disabled via the update man or at the start of a new game
  68. (only available if you already have a savefile)
  69.  
  70. 4.5.7
  71. Held items are now returned to the bag when wonder trading
  72. Added the shiny sparkle to Pokémon caught on hidden ability maps
  73. Added a new route between Blackthorn and Mahogany
  74. Altered the burned tower
  75. Bug fixes
  76.  
  77. 4.5.6
  78. Made ruins of alph puzzle a bit more difficult and also optional to get raicune
  79. instead it now leads to a room where you can learn hidden power of a specific type
  80. Fixed Eusine glitch
  81. Morty can now be challenged before getting the spring boots
  82. Moved Magnet Stone outside the power plant
  83. Pokemon are now sent to the PC when unfusing with a full party
  84. Removed Alolan types on self-fusions
  85. Added Sevii Islands map / fast travel
  86. Added overworld sprite for Genesect encounter
  87. Added option for randomized trainers to only use Pokémon that have Custom sprites
  88. Added option to skip the intro
  89. Added more custom sprites to the base download
  90. Added Hard mode
  91. (only available if you have beaten the game at least once)
  92. Hidden abilities can now be passed on to fusions
  93. Pokemon with their hidden abilities will appear in a random map.
  94. Resets every 1500 steps.
  95. A NPC on boon island tells you which map
  96.  
  97.  
  98.  
  99. 4.5.5
  100. Added option to randomize held items
  101. Eviolite now also acts as an Everstone
  102. Added option for setting icons style
  103. Added back support for custom icons
  104. Added simple karma system (used for Darkrai and Arceus)
  105. Nerfed Brock and Erika slightly
  106. Added icons for triple fusions
  107. Debug mode now carries over to new games.
  108. (You need to activate it once + save
  109. before starting a new game if you obtained
  110. it in an earlier version)
  111. 4.5.4
  112. Old amber quest can now only be done after getting Cut. Adjusted the levels accordingly.
  113. Custom sprites now appear in fusion preview screen
  114. Party screen icons now use the icons from both fused pokemon
  115. Removed rival double battle in Lavender Tower
  116. Made the Fuschia city surf race a bit easier
  117. Added hard mode new game option (beta feature)
  118. Trainers always use the best AI
  119. Adds a few levels to everything
  120. Gives an healing item to every trainer
  121. Only available after beating the game once
  122.  
  123. 4.5.3
  124. Added option to start with custom starter (only available if you have beaten the game at least once)
  125. Fixed Mankey paw working with No Guard
  126. Removed alolan forms for self fusions (types not changed back yet)
  127. Added secret area where starters can be caught in the wild
  128. Added NPC selling EV berries on Kin Island
  129. 4.5.2
  130. Fixed the randomized mode starter preview window
  131. Made the jumpluff in the golbat soar minigame not as high
  132. Changed reward system for golbat soar minigame
  133. Lowered arceus's level
  134. fixed route 21 rival battle
  135. updated in-game credits
  136. infinite splicers now work like super splicers
  137. holding mankey paw now guarantees critical hits, but halves accuracy
  138. fixed fusion repel glitch
  139. Remade Silph Co. to be more like in the original games
  140. Party screen now uses the body pokemon as icons instead of generic dna icon (test)
  141. 4.5.1
  142. implemented teleporter item
  143. added a way to set the encounter rate / turn off wild Pokemon fusions after beating the game
  144. fixed entei bug in victory road
  145. fixed encounters on route 37 and mt. silver
  146. fixed hp bars in ebs ui
  147. altered the controls in golbat soar minigame
  148. added update man in sevii island pokecenters
  149. fixed berry forest zoroark in randomized mode
  150. resort gorgeous now gives master ball instead of rare candy the first time (and every 10 times)
  151. fixed ecruteak gym in randomized trainers mode
  152. fixed safari zone crash
  153. fixed p2 laboratory warp
  154. fixed dive glitch
  155. fixed pokedex number offset
  156. fixed shiny stone not working on eevee (sylveon)
  157. fixed wild encounter crash in randomized mode
  158. changed default animations for water and fairy moves
  159.  
  160.  
  161. ######## v4.5 #########
  162.  
  163. ## Features ###
  164. Added Sevii Islands (See new maps section)
  165. Added DemIce's endgame mod
  166. Replaced all fused Pokémon sprites (special thanks to @Aegide from the Discord server)
  167. Added 36 new Pokémon
  168. 7 gift Pokémon
  169. 5 static encounters (non-legendary)
  170. 12 legendaries
  171. 12 evolutions
  172. Added Chuck, Morty, Pryce and Jasmine as new postgame Gym Leaders
  173.  
  174.  
  175. ## Fusion ##
  176. fused pokemon EVs now determined by the body
  177. Removed same species fusion restrictions.
  178. Mega evolution and Alolan form sprites are now used for self-fusions when they exist
  179. [Only the sprites and types change. They don't have the stats or abilities from their megaevolutions/alternate forms]
  180. DNA Splicers now work according to the order selected
  181. regular splicers average the pokemon's levels
  182. super splicers take the highest level
  183. Now possible to use Team Rocket's machine to create legendary triple fusions (limited to legendary trios) [LATE POSTGAME]
  184. (The sprites are still very rough at the moment)
  185.  
  186. ### Pokemon ###
  187. Now possible to start a game with Sinnoh starters
  188. made Ho-oh/Lugia encounter level 60 (increased from 50)
  189. Entei is now encountered in Victory Road.
  190. Eusine now only requires catching the legendary birds & beasts for Arceus
  191. Eggs can now be transfered directly to the PC.
  192.  
  193.  
  194. ### tweaks / adjustments
  195. Replaced Sabrina's Kadamoth by Esreon
  196. Added Onix as a rare encounter in Mt. Moon
  197. Nerfed Giovanni Celadon fight
  198. Wild fusions are now less common
  199. Added Johto music for Johto gym leaders
  200. Elekid, Magby, Smoochum now evolve at lv. 25
  201. Magmar & Electabuzz now evolve at lv. 50
  202. Moved the Stone maniac from Lavender to Goldenrod
  203. Removed badge stats boosts
  204. Second rival fight is now optional, like in the original games
  205.  
  206. #### Graphics / UI ###
  207. Added throwing graphics for new pokeballs
  208. Added some missing item icons
  209. Randomized mode now shows a preview while choosing starters
  210. Moved HP bars in NextGen Battle UI
  211. Added versus images for Johto leaders
  212. Replaced Pokemon icons by the gen 6 versions (thanks to /u/Endeolion on Reddit)
  213. replaced Eusine's sprite
  214.  
  215. ## misc ##
  216. Now possible to set species with debug mode
  217. Added two minigames
  218. Removed Rock Tunnel's portion of the Lavender Bell sidequest
  219.  
  220.  
  221. ## NEW MAPS ###
  222. < Johto >
  223. Ecruteak City, Mahogany Town, Lake of Rage
  224. Route 37, Route 42, Route 43
  225. Sinjoh Ruins, Newmoon Island
  226.  
  227. <Sevii>
  228. Knot Island,Boon Island, Kin Island, Chrono Island
  229. Kindle Road, Brine Road, Water Labyrinth, Resort Gorgeous
  230. Sky Pillar, P2 Laboratory
  231.  
  232.  
  233. ### Lag / Performance ###
  234. Removed random rain on most routes
  235. Removed wild double battles
  236. Converted all battler sprites to indexed mode
  237.  
  238. ###Bug Fixes###
  239. Fixed Goldenrod lotto
  240. Fixed disappearing Pokémon bug in PC
  241. Fixed light screen bug in tag battles
  242. Fixed Pikachu minigame bug with coffee item
  243. Bunch of other minor bugfixes
  244.  
  245.  
  246.  
  247.  
  248.  
  249.  
  250. ## v4.4 ##
  251. - Added new move animation for Dig
  252. - Added Gligar trade in Fuschia City
  253. - Fighting Dojo is no longer blocked off before Silph Co.
  254. - Increased price of Unlimited Wonder Trade pass to 200k
  255. - Changed teleport pads in Saffron gym
  256. - Implemented Secret Capsule (no way to get it outside of random mode yet)
  257. - Made first part of Violet Gym a bit easier
  258. - Fixed gym types always being random even when option isn't selected(random mode)
  259. - Changed randomizer BST range selection menu
  260. - Added battle background for Power Plant
  261. - Added battle background for Seafoam Island
  262. - Happiness evolutions now evolve a bit earlier
  263. - Made the old boot easier to fish for when using the old rod
  264.  
  265. - Fixed prompt for random trainers BST range not displaying when wild Pokemon aren't randomized
  266. - Fixed Pokedex crash
  267. - Fixed Johto Pokemon not appearing in Pokedex
  268. - Fixed body Pokemon not registering in Pokedex when unfusing
  269. - Slightly improved Pokedex loading speed
  270.  
  271. ### v4.3.3 ###
  272. Added TMs for Draining Kiss and Play Rough
  273. Added some item icons
  274. Altered some encounters
  275. Fixed fusion stats
  276. Fixed Porygon-Z not being able to learn TMs
  277. Made text color more legible in NxtGen UI mode
  278.  
  279.  
  280. ### v4.3.2 ###
  281. Changed default UI style (classic UI still available in options)
  282. Fixed Mist Stone
  283. Changed Pewter city Machop trade for Tyrogue
  284. Kanto leaders can now be rematched after beating the E4 once. Giovanni and Johto leaders after Mt. Silver
  285. Added exception for Magnet Stone and Cell Battery when playing with randomized items (for the power plant puzzle)
  286. Added fix for postgame glitch without having to rebattle the league (update man -> fix game)
  287. Fixed strength message
  288. Added some boulders in Slowpoke Well
  289.  
  290. ### v4.3.1 ###
  291. Improved icon and pokemon sprites loading time
  292. Removed gender differences
  293. #########
  294. # v4.3 #
  295. #########
  296. Added the ability to start a game with Johto or Hoenn starters
  297. Super plicers now allow to choose the nature
  298. Fossils no longer available in Rock Smash pre-E4
  299. Added back the step limit in Safari Zone
  300. Nerfed Exp. All
  301. Saffron City gym is no longer required to trigger the Team Rocket event in Cinnabar Island
  302. Team Rocket event in Cinnabar no longer required to enter the mansion / gym
  303. completing it gives the seagallop pass to go the sevii islands
  304.  
  305.  
  306. ########
  307. # v4.2 #
  308. ########
  309. Added Gym Leader rematches
  310. Stronger Elite 4 after Mt. Silver
  311. Switched some abilities for balance
  312. Added hotel in Violet City
  313. Removed some less family-friendly dialogue.
  314.  
  315. Many bugfixes
  316. ########
  317. # v4.1 #
  318. ########
  319. ###########################
  320. ## Fusion ###
  321. ###########################
  322. Changed how abilities are passed: Fused Pokemon now get the first ability from the body and the second from the Abilities can now be chosen when fusing
  323. head (head's first if it only has one)
  324. Can be chosen while fusing
  325. Switched the order of some abilities
  326. Fusing is back to being based on levels with regular splicers.
  327. based on order selected with super splicers
  328. Added species for fused Pokemon in pokedex
  329. Fused Pokemon can now be bred
  330. Added color attribute in Pokedex for fusions
  331. The exp curve for fused Pokemon is now the same as the base body Pokemon
  332. Pokedex entry is now shown after fusing a new pokemon.
  333. Removed double letters in middle of fusion names
  334.  
  335. ###########################
  336. ## Story / Maps ###
  337. ###########################
  338. Added Routes 26-27
  339. Added Victory Road
  340. Added Elite 4 + champion
  341. Changed Celadon City gym
  342. Added Goldenrod City (Accessible from the Magnet Train in Saffron City)
  343. Added the following postgame cities areas
  344. Azalea Town
  345. Violet City
  346. Cherrygrove City
  347. Blackthorn City
  348. New Bark Town
  349. Ruins of Alph
  350. Ilex Forest
  351. Union Cave
  352. Dark Cave
  353. Routes 33, 32, 31, 30, 29,
  354. Removed Mewtwo from the Team Rocket storyline
  355. Changed the boss battle in Saffron City
  356. Added event with Team Rocket in Goldenrod City before the 8th gym
  357. Removed Giovanni event in Crimson City
  358. ALtered Bill's dialogue
  359. Added Navel Rock
  360. Added Cerulean Cave
  361. Added ways to obtain every legendary from gen 1 and 2
  362.  
  363. ###########################
  364. ## Battles ###
  365. ###########################
  366. Added 35 new Pokémon from generations 3 and 4
  367. some only available post-game
  368. adjusted gym leaders levels
  369. Made Meowth and Persian normal types again
  370. Teleport now flees from the battle when used on or by a wild Pokémon.
  371. Removed in-battle visual effects from Sandstorm and Sunny Day
  372. Hidden Power now always deals neutral damage when used by Unown
  373. Gym Leaders and rival will now use healing items
  374. Nerfed eviolite
  375.  
  376. ###############################
  377. ## Game mechanics / UI ###
  378. ###############################
  379. Added more options to customize random mode
  380. the stats range can now be manually set in randomized mode.
  381. added option to randomize wild pokemon to fused pokemon
  382. Battle UI style can now be selected in options
  383. Trainers now keep the same team during rematch in randomized mode
  384. Gym leaders and trainers are still re-randomized each time
  385. Minor visual changes to the Pokedex
  386. Improved Pokedex entries navigation
  387. ###########################
  388. ## NPCs ###
  389. ###########################
  390. Added npc that swap a Pokemon's Pokeball (Goldenrod)
  391. Added NPC that makes traded pokemon not traded (postgame)
  392. Added travelling npc who sells flutes
  393.  
  394. ###########################
  395. ## Items ###
  396. ###########################
  397.  
  398. Added Exp. All (Route 15 gate)
  399. Super Splicers can now be purchased earlier
  400. No longer unfuses traded Pokémon
  401. Fuses according to order selected, not level
  402. Reduced level loss when unfusing
  403. Added incubator
  404. Added Magnet Stone to evolve Magneton
  405. The gen 4 legendaries orbs now work on every Pokémon (not currently available in classic mode)
  406. Added TM97 to TM103
  407.  
  408. ###########################
  409. Miscellaneous
  410. ###########################
  411. Added tool for converting pokemon from a 3.0 or before savefile
  412. Custom sprites can now be loaded directly from the CustomSprites folder
  413. Gym Leaders say their randomized type in randomized mode
  414. Gym Leader background changes according to type in randomized mode
  415. Surf now requires 5 badges instead of 6
  416. tiny mushrooms and big mushrooms are now rarer in viridian forest
  417. Completing the Pokédex (not counting fusions) unlocks Debug Mode
  418. Coin case is now obtained at the café like in the original games
  419. Removed footprints in pokedex entries
  420. Added water effect when standing in shallow water
  421. Additional storage box price now caps at $200 000
  422. Removed ability to fish while surfing
  423.  
  424. ##########################
  425. ## BUG FIXES ##
  426. ##########################
  427. Learning moves after fusion now displays the correct Pokemon type
  428. fixed Moltres not appearing at volcano
  429. fixed music not playing after fusing
  430. fixed eggs showing type in pc
  431.  
  432. #####################
  433. ## OLDER CHANGES ###
  434. #####################
  435.  
  436. ########
  437. # v4.0 #
  438. ########
  439. -Added gen 2 Pokémon and cross-generation evolutions (all fusable - 75 625 pokémon total)
  440. -All Pokémon also have new sprites
  441. -Fusion is now determined by order selected
  442. -Added DNA Reverser
  443. -Made fusing animation a bit quicker
  444. -Normal/Flying Pokemon now only pass on the flying type (again)
  445. -When the two base Pokemon evolve at the same level, the two parts now evolve at the same time.
  446. -Fixed Sucker Punch
  447. -Baby Pokemon have colored eggs
  448. -Added several gen 2 Pokémon in the wild
  449. -Changed battle UI to use Elite Battle System (Luka SJ)
  450. -Updated evolution screen (EBS)
  451. -Added a few trades for some gen 2 Pokémon
  452. -Redid trainer teams to include more unfused Pokemon
  453. -Added Ice stone (evolves Eevee and Sneasel)
  454. -Hotel price lowered to 50
  455. -You can now choose how long you want to sleep in hotels
  456. -Changed how exp is calculated
  457. -Added new Pokemon to the intro screen
  458. -Tipping clowns raise your pokemon's happiness by a little bit
  459. -Battles yield 10% more exp and money when battle style Set is used
  460.  
  461.  
  462.  
  463. 2018-03-25
  464. Bug fixes
  465. Trainers and wild pokemon can now be randomized independantly. You may have to go see the update man if you were already playing a randomized game (*Update man -> Advanced game options -> Change randomizer options to change the settings)
  466. Static encounters can now be randomized
  467. Added Dubious Disc as a trainer house prize
  468.  
  469. 2018-03-02
  470. Added fairy wind + altered some movesets
  471. Weather effects are now shown during battles
  472. pokemon will not learn moves during fusion if A and B buttons are pressed simultaneously (X and C).
  473. Removed 25% stats boost to fused pokemon in order to make regular pokemon more viable
  474. Giovanni Mt. Moon fight is no longer randomized
  475. Giovanni Silph Co. back to level 45.
  476. Rival actually uses the other two pokemon fused together for the first battle in randomized mode.
  477. Added a way to buy Super Splicers (silph co. 8 badges)
  478. Several bugs fixed
  479.  
  480. 2018-02-19
  481. Fixed missing Typhlosion fusions
  482. Unfused pokemon now have their own sprite instead of using the sprite of the fusion with themselves
  483. item randomizer now only randomizes item balls and hidden items
  484. fixed pokeballs positioning when catching pokemon
  485. modified resizing ratio to limit bad compression
  486. Added pagination to pokedex entries (still have to stop it from cutting words in half, but at least now we get to read the full entries)
  487.  
  488. 2018-16-02
  489. Fixed some positioning issues
  490. Subtle changes to the intro screen
  491.  
  492. 2018-15-02
  493. Added items and TM randomizer
  494. Added stones NPC in Lavender Town
  495.  
  496. 2018-12-02
  497. Fixed Up-grade and Dubious Disc
  498. Fixed legendary birds crash
  499.  
  500.  
  501.  
  502.  
  503.  
  504. OLDER VERSIONS
  505.  
  506. v3.1
  507. Bugfixes and various tweaks
  508. Changed legendary bird event at Cinnabar Island
  509. Added seafoam Islands
  510. Randomized Mode: Gyms are now assigned a random type (only works with a new game)
  511. Added Surfboard
  512. Other legendary birds can now be fought after the 8th gym
  513.  
  514. v3.0
  515. -DNA Splicers can now unfuse Pokémon
  516. Cannot be used on Pokémon obtained in a trade
  517. -Added a preview screen before fusing Pokémon
  518. -Held items are now automatically returned to the bag when fusing
  519. -Added weight and height fields to fusions
  520. -Added prompt to select which moves to keep upon fusion
  521. -Fainted Pokémon cannot be fused anymore (duplication glitch)
  522. -Added new intro
  523. -Modified Mt. Moon Team Rocket sequence
  524. -Added Crimson City, north of Cerulean Cape
  525. -Expanded route 18
  526. -Added Cycling Road
  527. -Added Routes 19,20,21
  528. -Added Saffron City
  529. -Added Cinnabar Island
  530. -Added Power Plant
  531. -Added crys to fused Pokemon
  532. -Meowth and Persian are now pure Dark types. All other Pokémon are back to their original typings
  533. -Nerfed Teleport
  534. -Added Rock Smash overworld
  535. -Added Surf overworld
  536. -Buffed Erika's gym team
  537. -Added two more Fairy moves: Draining Kiss and Play Rough
  538. -Poisonned Pokemon no longer faint in the field
  539. -Starters now use their gen 3 movesets
  540. -Added Exp. Share
  541. -DNA Splicers now cheaper
  542. -Pokédex can now be used in battles to identify the opposing Pokemon's type. It also gives your team a boost according to your badge count.
  543. -Added Gender ball, Trade ball, Ability ball, Virus ball, Shiny ball and Perfect ball
  544. -Added HM items (Cut: Machete, Rock Smash: Pickaxe, Surf: Surfboard, Flash: Lantern)
  545. -Added chance to get items while using Rock Smash (like in hgss)
  546. -Added a chance to get random items while fishing
  547. -Pokémon specific items (thick club, etc.) now work for fused Pokemon when they have the right body
  548. -Updated evolution cutscene
  549. -Made night not as dark
  550. -Changed Vermillion city tiles
  551. -Changed Vermillion city music
  552. -Added S.S. Anne outside deck
  553. -New title screen background and logo (colour depends on version)
  554. -Revamped the UI
  555. -Made water an animated autotile
  556. -Added support for perspective map view mode(3d mode)
  557. -Changed town map graphic
  558. -Added WonderTrade
  559. -Added berry master npc
  560. -Added maniacs that buy rare items in Pewter, Cerulean, Celadon, Saffron, Route 18
  561. -Added trades in Viridian city, Pewter city, Vermillion City, Celadon City
  562. -Added clefairy event at mt. moon square
  563. -Added quests in Vermillion City, Cerulean City, Crimson City
  564. -Added second clerk in pokemarts selling special pokeballs and gems
  565. -Added several move tutors scattered everywhere
  566. -Added IV checker in (Saffron City
  567. -Added groomer in Fuchsia City)
  568. -Added move deleter in (Vermillion City)
  569. -Added happiness checker (Cerulean City)
  570. -Added psychiatrist npc to change natures (Cinnabar Island)
  571. -Added npc to increase number of storage boxes (Bill's Lighthouse)
  572. -Viridian City mushrooms now respawn daily
  573. -Rival can now be named by talking to his mom.
  574. -Made it possible to go to Saffron early by paying a toll. Most events/buildings are blocked until after badge 5.
  575. -Rematches no longer give money
  576. -Move relearner is now cheaper
  577. -Added Fresh water guy in gyms
  578. -Fixed glitch where some fusions had the wrong icon
  579. -Removed 45k redundant icon files
  580. -Fixed bug where fusions became monotype if p1's 1st type was the same as p2's 2nd type.
  581. -Fixed escape rope not working
  582. -Capped stats at 255 to avoid overflow
  583. -Fixed Flash glitch and made radius bigger
  584. -Fixed wobbly bicycle
  585. -Fixed repels ending too quickly
  586. -Fixed several other minor glitches (and possibly created several more when adding new shit)
  587. -Divided the game into Red version and Blue version.
  588. In Blue version, all trainer Pokemon fusions are reversed.
  589. The rest is pretty much identical, except for a few trades. Encounters are 100% the same.
  590. -Redid the internal name system for fusions to allow for eventually adding more Pokemon
  591. -Added optional Autosave option (Saves in Pokemon centers)
  592. -Added screen to set controls
  593. -Added randomizer mode
  594. -Added turbo button
  595. -Made HMs forgettable at any time (don't be stupid and you won't get stuck)
  596. -Made time slower
  597. -Increased number of characters allowed for nicknames
  598. -Made bike a bit faster. Can be improved with a sidequest.
  599.  
  600. 2.2
  601.  
  602. Bugfixes
  603. Added two new quests in Celadon City hotel
  604. Added items in Safari Zone
  605.  
  606. 2.1
  607.  
  608. Bugfixes
  609. Added Eevee in Celadon City
  610.  
  611. 2.0
  612.  
  613. Added Rock Tunnel, Lavender Town, Pokémon Tower, Celadon City, Celadon Sewers, Fuchsia City, and all the routes in between.
  614. Story up to Fuchsia City (5th badge)
  615. Added female protagonist
  616. Revamped several older maps such as Pallet Town, Viridian City, Pewter City, Route 3 and Route 9.
  617. Added hotels in most cities as a hub for sidequests
  618. Added dozens of sidequests
  619. Added music when seen by trainers
  620. Added unreal time system: 1 day = 24 minutes
  621. Added a few custom fused Pokémon sprites
  622. Added TMs/HMs
  623. Changed a few Pokémon types (see FAQ)
  624. Added Trainer House: Battle facility where you fight teams of random Pokémon to earn points.
  625. Added new intro at the start of a new game
  626. Changed message boxes to BW-styled speech bubbles
  627. And a lot more stuff for you to discover on your own!
  628. 1.7
  629.  
  630. New maps for Viridian Forest, Viridian City, Pewter City, Route 1, Route 3, and Route 9.
  631. Updated Gym Leader teams
  632. Fixed the bug with Cut
  633. Removed Aerodactyl gift from the museum
  634.  
  635. 1.6
  636.  
  637. Fixed evolution bug
  638. Resized fused Pokemon sprites
  639. Added shinies
  640. Added button to toggle auto-run
  641. Added small surprise at the end of the demo!
  642. Various small bug fixes
  643.  
  644. 1.5
  645.  
  646. Increased chance of encountering regular Pokémon
  647. Added items in various locations
  648. Modified types (Hopefully this doesn't mess up your teams too much, sorry!)
  649. Added screen for fusing Pokémon with the DNA Splicers
  650. Slightly modified encounters
  651. Changed the way stats are calculated (body: HP, ATK, DEF + 10 , head: SDEF, SATK, SPD +10)
  652. Fusions are now determined according to gender
  653.  
  654. Bugs fixed
  655.  
  656. Fixed Pokemon species having missing names
  657. Fixed fused Pokémon stats
  658. Fixed player not being able to use Cut after talking to the Captain on the S.S. Anne
  659. Game crashing when player encounters a double battle with less than 1 Pokemon in party
  660. Player being sent to a Pokemart instead of home when blacking out before entering Viridian City's Pokemon Center.
  661. Blue not taking the pokeballs in prof Oak's lab
  662. Game crashing when player speaks with Pokemart assistant on Route 1
  663. Various clipping bugs
  664. House in Viridian City teleporting the player into a pole
  665.  
  666. 1.4 - 1.4.1 - 1.4.2
  667.  
  668. Minor tweaks and fixes
  669.  
  670. 1.3:
  671.  
  672. Various bugfixes
  673. Included the dll with the RMXP library for compatibility issues
  674. Added Route 6
  675. Added Vermillion City
  676. Added Route 9
  677. Added Route 10
  678. Added Route 11
  679. Added wild double battles
  680. Added time of the day lighting (too subtle maybe?)
  681.  
  682. 1.2:
  683.  
  684. Added the Magikarp vendor on route 3
  685.  
  686. 1.1 :
  687.  
  688. Fixed a few bugs
  689. Added Aerodactyl, Kabuto and Omanyte when you get their fossils for the sake of having more variety in the early game (will likely be removed once Cinnabar Island is reachable)
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