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- CHARACTER OVERVIEW
- Name: Rihito Komura (Rito)
- Age: 28
- Gender: Male
- Birthday: 5th of November
- Lucky Number: 4
- Favorite Food: Steak, medium rare
- Favorite Drink: contrary to his alcoholsim, orange juice
- STATISTICS: base stats Stats after leveling up:
- Level: 300
- HP/Aura: 8000 HP: 507.000
- Physical Strength (weapon damage): 8 Physical Strength: 757 (657+100Wpn)
- Magical Strength (spell damage/potency): 4 Magical Strength: 303
- Physical Defense (HP, how well you take a melee/weapon attack): 8 Physical Defense: 607 (507+100EQ)
- Magical Defense (how many spells you can take): 7 Magical Defense: 456 (356+100EQ)
- Mana Power: 5000 Mana Power: 5000
- Wisdom (How well you are with plans and weapon-wielding): 6 Wisdom: 305
- Stamina (How long you can battle without tiring): 10 Stamina: 606
- Movement Speed (How fast are you and your reflexes): 6 Movement Speed: 255 (305-50EQ)
- Stealth (How good you are when you need to get around without being noticed): 0 Stealth: 0
- Strengths: close and midrange combat, tanking
- Weaknesses: long range combat, water, magical attacks of great power
- Hobbies: flute, drinking
- Professions: Swordsman
- Likes: battle, training, eating, drinking
- Dislikes: rain, arrogance
- Personality: After 2 years of constant war in Japan, Rihito abandoned his phoenix blade Hokori to bathe in holy light, resting in a sacred place. The war has made him blood hungry, and he shows more aggressive behavior.
- Close Friends: Ben, Arc, Kaze, Nina, Tsu
- Possible Relationships:
- Physical Appearance: [put as much information as you can about your character here, remove the brackets S.V.P]
- MAGIC: Accursed Fire (Curse+Fire) Melee-Caster-Hybrid Tank
- PASSIVE: An effect that's always there. These usually have a positive effect with a negative effect.
- Passive- Intimidating
- E(Effect): Each physical attack Rihito lands dents the foes psyche, lowering their damage by 5% per stack.
- Note: This is not cumulative with itself.
- BASIC SPELLS: Five if you do not wield weapons, four if you do.
- Basic Spell One- Battlecry (Buff/Debuff)
- E(Effect): Rihito lets out a immense roar, increasing his allies damage by 100% and lowering the foes attack by 50% for 5 minutes. Stacks one fear.
- D(Damage): none
- C(Cost): 250
- R(Recoil/Drawback): This is exhausting to use, so it´s prohibited to 5 uses per battle. Cooldown of 5 minutes.
- Basic Spell Two- Relentless Pursuit (Movement)
- E(Effect): Passive: Rihito gains increased movement speed when moving towards a target with fear stacks on them.
- Active: Rihito lunges at the targeted foe, stacking one fear.
- D(Damage): none
- C(Cost): 150
- R(Recoil/Drawback): Limited to 2 consecutive uses. Cooldown of 2 minutes for each use. Passive disabled during cooldown.
- Basic Spell Three- Flaming Rage (Physical) [Fire]
- E(Effect): Rihito slashes the foe with his burning sword, stacking 2 fear. Double damage on foes with fear on them.
- D(Damage): mid (high for foes with fear)
- C(Cost): 300
- R(Recoil/Drawback): Removes 5 fear counters.
- Basic Spell Four- Demonic Hunger (Status) [Curse]
- E(Effect): Kusanagi hungers for blood, granting Rihito 100% Lifesteal for 5 minutes. Stacking 2 fear upon use. Further, all magic damage is scaling with physical attack for that time.
- D(Damage): none
- C(Cost): 350
- R(Recoil/Drawback): Drains Rihitos sanity heavily, making him go takeover faster. Magical attacks won´t apply lifesteal.
- SECRET ARTS: Harder spells to master, though generally stronger than basic spells. Four without weapon, three with one.
- Secret Art One- Fire Breath (Magical)
- E(Effect): Rihito inhales, then breathes out a huge cloud of fire at the foes. The damage rises the longer the targets stay inside the flames.
- D(Damage): mid - extreme
- C(Cost): 450 + 100 every minute
- R(Recoil/Drawback): Range of about 5 meters, anything behind that won´t get hit. Tiring to use for longer than 5 minutes.
- Secret Art Two- Cursed Chainlink
- E(Effect): Rihito latches onto a target or a ally. If he latches onto an ally, they will both receive 25% less damage and deal 25% more damage, but share damage.
- If the chain is attached to a foe, he can´t move away from Rihito more than 5 meters.
- D(Damage): none
- C(Cost): 500+100 every minute
- R(Recoil/Drawback): When the chainlink is broken, Rihito will take 10% of his HP as damage.
- Secret Art Three- Hassou Tobi (Physical) [Curse]
- E(Effect): Rihito slashes the target with Kusanagi. If this connects, 7 more slashes hit all foes in radius. These can´t be blocked and it will do more dmg based how much fear the target has stacked.
- D(Damage): (mid-extreme) x 8
- C(Cost): 500
- R(Recoil/Drawback): This drains Rihitos stamina and sanity, making him go takeover faster. Cooldown of 5 minutes. The first hit needs to connect.
- FORBIDDEN ARTS: Extremely hard to master and cost a lot of mana, but are the strongest spells that require mana. You start off with four, and lose one per weapon you use.
- Forbidden Art One- Burning Onslaught (Physical) [Fire]
- E(Effect): Rihito lets meteors of fire rain down on his enemies, inspiring immense fear. Unavoidable, ignoring immunities. Foes with fear on them will additionally receive damage based on how much fear they have on them.
- D(Damage): high x 4
- C(Cost): 600
- R(Recoil/Drawback): This requires 10 seconds of channeling. If it´s interupted, Rihito won´t be able to use this spell for 10 minutes.
- Forbidden Art Two- Taste their Fear (Physical) [Curse]
- E(Effect): Rihito latches onto a foe and slashes wildly at him, inspiring fear among the ones watching. This deals immense damage and heals Rihito depending on how many fear the foe had.
- D(Damage): high
- C(Cost): 750
- R(Recoil/Drawback): This removes all fear stacks on the person. Leaves Rihito on the brink of going takeover.
- Forbidden Art Three- Magatsu Mandala (Magical) [Curse]
- E: Rihito channels dark energy into a seal around the foes. Red japanese letters circle the foes, accelerating over 10 seconds. After this the foes will be engulfed in a pillar of dark energy. Foes with at least 15 fear stacks will receive double damage. If this defeats/kills a foe it will refund 50% of the cost.
- D: extreme
- C: 1200
- R: This drains the users stamina and sanity heavily, making Rihito vulnerable to illusions. This can only be used twice in a friendly battle.
- ULTIMATE MOVE: The “finishing” spell of a battle. When used, you use all of your power and force it into one attack. If this spell hits, it is an instant KO on the target. If it misses, however, you are left with no mana power and 25% of your original stats.
- BANNED-As of normal fights, only story line fights may use Ultimate arts.
- Ultimate Move- “Blade Dance” [Physical, but who cares]
- E(Effect): Rihito dashes through the enemy 10 times, then knocks him up into the air to rush his blade into the foes heart, ending their life.
- D(Damage): Kill
- C(Cost): all mana and stamina left
- R(Recoil/Drawback):
- TAKEOVER: A special form only accessible after you have met certain conditions. These cost little to no mana and usually transform you into a powerful entity, such as a dragon, giant, naga, etc.
- Takeover- The Accursed
- E(Effect): Rihito enters a twisted state, fully using the demonic powers of Kusanagi. Sacrifising 50% of his HP he turns into all evil Kusanagi has absorbed.
- During takeover, Rihito gains the permanent effect of "Demonic Hunger" (without the lifesteal applying), his speed increases by a certain ammount and his stats overall gain a boost of 200%.
- This bonus is doubled if Rihito can´t last 15 minutes without it, and this ammount lowers by every [Curse] ability used.
- D(Damage): none
- C(Cost): 50% of Rihitos health
- R(Recoil/Drawback): Rihitos defense and magic defense fall to 1/3rd of their original value, but they do get boosted.
- Overdrive - “Dawn of Destruction - Susanoo Drive” [Buff]
- E: Rihito gets overwhelmed by darkness and turns into a murderous, godlike being of destruction. Crowd Control does NOT work on him, his physical attack and speed get boosted by 400%.
- R: Rihitos defenses and magical damage go to 25% of their original. In this state, Rihito won´t respond if you adress him as that. Rather he´ll just attack whatever has been attacking him earlier.
- Overdrive Art - “Lunatic King's Roar: Absolute Solar Fusion Regime” [Magical]
- E: Rihito takes off into the air and channels tons of pure fire flux in his hands. Small spheres form, that start growing. They keep growing faster and faster, getting more and more devastating. He then proceeds to throw one at at the victim, then charging the other for it to become ever bigger and throws it, to cause a solar fusion flare of devastating damage and range.
- D: extreme
- R: This leaves Rihito with no stamina at all, leaving him vulnerable and unable to move for 10 minutes.
- C: half mana left
- Weapon: Kusanagi
- E: A sword born from the corpse of a malevolent snake. +100 strenght
- Power-ups: Chaos Eater (This blade can absorb certain ammounts of evil energy out of battle)
- UPGRADES: They are made by TGN and you can have up to three that boost you in battle, you can have as many as you want that dont boost you.
- Upgrades:
- E:
- Power-Ups:
- Equipment: They can be related to your character or just what they pick up over time.
- Equipment: Bloodwyvern Armor
- E: +100 defense and magic defense, -50 speed. Gets nullified in Takeover.
- Power-Ups: none
- Extra Spells(Optional):
- Extra Spell 1: Chaos Drain
- E: Rihito lets Kusanagi eat evil of a certain place or person, gaining power.
- Passive Skill: Windwalker
- User can walk up walls, jump higher, and glide by focusing their chi.
- When this effect is active, black fire-like bats will shoot out from behind the user dissapearing after crossing a few meters.
- Making it very easy to track, only affects run or gliding.
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