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- Knightpal Bolt Greyhound
- Level 4 Scale 2 LIGHT Beast-Warrior/Pendulum/Effect
- 1600/1400
- Once per turn: You can target 1 Level 5 or higher "Knightpal" monster you control; this turn, if that monster you control battles an opponent's monster, banish that opponent's monster after damage calculation (even if this card leaves the field).
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- If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower "Knightpal" monster from your Deck, except "Knightpal Bolt Greyhound". You can only use this effect of "Knightpal Bolt Greyhound" once per turn.
- Knightpal Coal Carnotaur
- Level 5 Scale 3 FIRE Beast-Warrior/Pendulum/Effect
- 2100/800
- During your Main Phase, if this card was activated this turn: You can add 1 face-up "Knightpal" Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "Knightpal Coal Carnotaur" once per turn.
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- Once per turn: You can discard 1 card, then target 1 face-up card with the same type of card (Monster, Spell, or Trap) as the discarded card your opponent controls; destroy it.
- Knightpal Apple Wyrm
- Level 3 Scale 7 FIRE Beast-Warrior/Pendulum/Effect
- 1000/1000
- If a "Knightpal" card is activated in your other Pendulum Zone: You can draw 1 card. You can only use this effect of "Knightpal Apple Wyrm" once per turn.
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- If this card is destroyed by battle or card effect: You can add 1 "Knightpal" monster from your face-up Extra Deck to your hand, except "Knightpal Apple Wyrm". You can only use this effect of "Knightpal Apple Wyrm" once per turn.
- Knightpal Sand Anaconda
- Level 4 Scale 4 EARTH Beast-Warrior/Pendulum/Effect
- 1600/800
- Once per turn: You can target 1 card in your Pendulum Zone; double its Pendulum Scale until the end of this turn.
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- Once per turn: You can target 1 monster on the field; banish both it and this card from the field until your next Standby Phase.
- Knightpal Gulping Cormarant
- Level 3 Scale 1 WATER Beast-Warrior/Pendulum/Effect
- 1000/700
- While this card is in the Pendulum Zone, any battle damage you take becomes halved.
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- When this card is Pendulum Summoned from the hand (and no other cards are Pendulum Summoned at the same time): You can target 1 face-up monster your opponent controls; destroy it.
- Knightpal Spear Barracuda
- Level 4 Scale 6 WATER Beast-Warrior/Pendulum/Effect
- 1700/1800
- Once per turn, during the End Phase, if this card was activated this turn: You can destroy this card, and if you do, Special Summon 1 Level 5 or higher "Knightpal" monster from your Deck.
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- If this card attacks a Defense Position monster, inflict piercing battle damage.
- Knightpal Agama Guitarist
- Level 7 Scale 1 LIGHT Beast-Warrior/Pendulum/Effect
- 2200/0
- Once per turn, when a monster you control inflicts battle damage to your opponent: You can gain LP equal to the damage inflicted.
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- This Pendulum Summoned card can make a second attack during each Battle Phase. When this card inflicts battle damage to your opponent: You can make all monsters your opponent currently controls lose 1000 ATK/DEF. You can only use this effect of "Knightpal Agama Guitarist" once per turn.
- Knightpal Centipede Scorcher
- Level 4 Scale 3 FIRE Beast-Warrior/Pendulum/Effect
- 1000/1800
- Once per turn, during the End Phase, if this card was activated this turn: You can destroy this card, and if you do, inflict 1000 damage to your opponent.
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- This card can attack directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.
- Knightpal Octopus Grappler
- Level 3 Scale 6 WATER Beast-Warrior/Pendulum/Effect
- 800/800
- Once per turn, if you have a "Knightpal" card in your other Pendulum Zone: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.
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- When this card is destroyed by battle: You can destroy the monster that destroyed it.
- Knightpal Teapot Poltegeist
- Level 6 Scale 2 DARK Beast-Warrior/Pendulum/Effect
- 2400/1500
- Once per turn, when an opponent's monster declares a direct attack: You can activate this effect; you take no battle damage from that battle (even if this card leaves the field).
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- If only your opponent controls a monster, you can Special Summon this card (from your hand). If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
- Knightpal Hatter Serene
- Level 4 Scale 0 EARTH Beast-Warrior/Pendulum/Effect
- 0/2200
- During your Main Phase: You can inflict 300 damage to your opponent for each face-up "Knightpal" Pendulum Monster you control and in your Extra Deck. You can only use this effect of "Knightpal Hatter Serene" once per turn.
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- Twice per turn, this card cannot be destroyed by battle.
- Knightpal Snarling Troll
- Level 5 Scale 2 DARK Beast-Warrior/Pendulum/Effect
- 1800/1500
- Once per turn, when an opponent's monster declares an attack: You can Tribute 1 "Knightpal" monster; negate the attack, then end the Battle Phase.
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- If a monster is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Knightpal Snarling Troll" once per turn. If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; it gains 600 ATK until the end of this turn.
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