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- package improbable.transform;
- type Location {
- float x = 1;
- float y = 2;
- float z = 3;
- }
- type Velocity {
- float x = 1;
- float y = 2;
- float z = 3;
- }
- type Quaternion {
- float w = 1;
- float x = 2;
- float y = 3;
- float z = 4;
- }
- component TransformInternal {
- id = 11000;
- Location location = 1;
- Quaternion rotation = 2;
- Velocity velocity = 3;
- uint32 physics_tick = 4;
- float ticks_per_second = 5;
- }
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