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- 30.10.2024 21:42:36 [Notification] Client logger started.
- 30.10.2024 21:42:36 [Notification] Game Version: v1.19.8 (Stable)
- 30.10.2024 21:42:36 [Notification] Process path: C:\Users\ryora\AppData\Roaming\Vintagestory\Vintagestory.exe
- 30.10.2024 21:42:36 [Notification] Operating System: Windows 10.0.19045.0
- 30.10.2024 21:42:36 [Notification] CPU Cores: 12
- 30.10.2024 21:42:36 [Notification] Available RAM: 32677 MB
- 30.10.2024 21:42:36 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
- 30.10.2024 21:42:36 [Notification] Graphics Card Vendor: NVIDIA Corporation
- 30.10.2024 21:42:36 [Notification] Graphics Card Version: 3.3.0 NVIDIA 560.94
- 30.10.2024 21:42:36 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1650/PCIe/SSE2
- 30.10.2024 21:42:36 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
- 30.10.2024 21:42:36 [Notification] GL.MaxVertexUniformComponents: 4096
- 30.10.2024 21:42:36 [Notification] GL.MaxUniformBlockSize: 65536
- 30.10.2024 21:42:36 [Notification] C# Framework: .net 7.0.20
- 30.10.2024 21:42:36 [Notification] Cairo Graphics Version: 1.17.3
- 30.10.2024 21:42:36 [Notification] OpenAL Version: 1.1 ALSOFT 1.23.0
- 30.10.2024 21:42:36 [Notification] Zstd Version: 1.5.5
- 30.10.2024 21:42:36 [Notification] Start discovering assets
- 30.10.2024 21:42:36 [Notification] Found 25 base assets in category lang
- 30.10.2024 21:42:36 [Notification] Found 0 base assets in category patches
- 30.10.2024 21:42:36 [Notification] Found 24 base assets in category config
- 30.10.2024 21:42:36 [Notification] Found 0 base assets in category worldproperties
- 30.10.2024 21:42:36 [Notification] Found 48 base assets in category sounds
- 30.10.2024 21:42:36 [Notification] Found 95 base assets in category shapes
- 30.10.2024 21:42:36 [Notification] Found 72 base assets in category shaders
- 30.10.2024 21:42:36 [Notification] Found 16 base assets in category shaderincludes
- 30.10.2024 21:42:36 [Notification] Found 133 base assets in category textures
- 30.10.2024 21:42:36 [Notification] Found 4 base assets in category music
- 30.10.2024 21:42:36 [Notification] Found 0 base assets in category dialog
- 30.10.2024 21:42:36 [Notification] Found 417 base assets in total
- 30.10.2024 21:42:36 [Notification] Loading sounds
- 30.10.2024 21:42:36 [Notification] (Re-)loaded frame buffers
- 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass .
- 30.10.2024 21:42:36 [Notification] Sounds loaded
- 30.10.2024 21:42:36 [Notification] Begin loading shaders
- 30.10.2024 21:42:36 [Notification] Load shaders now
- 30.10.2024 21:42:36 [Notification] Loading shaders...
- 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass standard.
- 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass particlescube.
- 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass particlesquad.
- 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass sky.
- 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass nightsky.
- 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass woittest.
- 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
- 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
- 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass helditem.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass decals.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass final.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass gui.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass blur.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass findbright.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass godrays.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass autocamera.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass wireframe.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass entityanimated.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass luma.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass blit.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass texture2texture.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass celestialobject.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass colorgrade.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass guigear.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass ssao.
- 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
- 30.10.2024 21:42:37 [Notification] Cached session key is valid, validating with server
- 30.10.2024 21:42:37 [Notification] Server validation response: Good
- 30.10.2024 21:42:37 [Notification] Will search the following paths for mods:
- 30.10.2024 21:42:37 [Notification] C:\Users\ryora\AppData\Roaming\Vintagestory\Mods
- 30.10.2024 21:42:37 [Notification] C:\Users\ryora\AppData\Roaming\VintagestoryData\Mods
- 30.10.2024 21:42:42 [Notification] Initialized GUI Manager
- 30.10.2024 21:42:42 [Notification] Initialized Server Connection
- 30.10.2024 21:42:42 [Notification] Server args parsed
- 30.10.2024 21:42:42 [Notification] Server main instantiated
- 30.10.2024 21:42:48 [Notification] Processed server identification
- 30.10.2024 21:42:48 [Notification] Map initialized
- 30.10.2024 21:42:48 [Notification] Received server assets
- 30.10.2024 21:42:48 [Notification] Loading and pre-starting client side mods...
- 30.10.2024 21:42:48 [Notification] Will search the following paths for mods:
- 30.10.2024 21:42:48 [Notification] C:\Users\ryora\AppData\Roaming\Vintagestory\Mods
- 30.10.2024 21:42:48 [Notification] C:\Users\ryora\AppData\Roaming\VintagestoryData\Mods
- 30.10.2024 21:42:49 [Notification] Found 4 mods (0 disabled)
- 30.10.2024 21:42:49 [Notification] Mods, sorted by dependency: balancedthirst, game, creative, survival
- 30.10.2024 21:42:49 [Notification] Instantiated 115 mod systems from 4 enabled mods
- 30.10.2024 21:42:49 [Notification] Done loading and pre-starting client side mods.
- 30.10.2024 21:42:49 [Notification] External Origins in load order: modorigin@C:\Users\ryora\AppData\Roaming\Vintagestory\assets\creative\, modorigin@C:\Users\ryora\AppData\Roaming\Vintagestory\assets\survival\, mod@balancedthirst_0.0.44.zip
- 30.10.2024 21:42:49 [Notification] Found 4 external assets in category lang
- 30.10.2024 21:42:49 [Notification] Found 40 external assets in category patches
- 30.10.2024 21:42:49 [Notification] Found 58 external assets in category config
- 30.10.2024 21:42:49 [Notification] Found 25 external assets in category worldproperties
- 30.10.2024 21:42:49 [Notification] Found 418 external assets in category sounds
- 30.10.2024 21:42:50 [Notification] Found 3658 external assets in category shapes
- 30.10.2024 21:42:50 [Notification] Found 15 external assets in category shaders
- 30.10.2024 21:42:50 [Notification] Found 0 external assets in category shaderincludes
- 30.10.2024 21:42:50 [Notification] Found 5610 external assets in category textures
- 30.10.2024 21:42:50 [Notification] Found 68 external assets in category music
- 30.10.2024 21:42:50 [Notification] Found 18 external assets in category dialog
- 30.10.2024 21:42:50 [Notification] Found 23 external assets in category compatibility
- 30.10.2024 21:42:50 [Notification] Reloaded lang file now with mod assets
- 30.10.2024 21:42:50 [Notification] Compatibility lib: 0 assets added, 0 assets replaced.
- 30.10.2024 21:42:50 [Notification] JsonPatch Loader: 46 patches total, successfully applied 6 patches, missing files on 6 patches, unmet conditions on 60 patches, no errors
- 30.10.2024 21:42:50 [Notification] Received 3336 item types from server
- 30.10.2024 21:42:50 [Notification] Loaded 9314 block types from server
- 30.10.2024 21:42:51 [Notification] Reloaded sounds, now with mod assets
- 30.10.2024 21:42:51 [Notification] Composed 1 4096x2048 entities texture atlases from 433 textures
- 30.10.2024 21:42:51 [Notification] Collected 2092 shapes to tesselate.
- 30.10.2024 21:42:52 [Notification] Composed 1 4096x2048 items texture atlases from 1684 textures
- 30.10.2024 21:42:53 [Notification] Composed 1 4096x2048 blocks texture atlases from 4441 textures
- 30.10.2024 21:42:53 [Notification] Server assets loaded
- 30.10.2024 21:42:55 [Notification] Blocks tesselated
- 30.10.2024 21:42:58 [Notification] Server launched
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass standard.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass entityanimated.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass lines.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass aurora.
- 30.10.2024 21:42:59 [Notification] Initialised WeatherSystemClient. simLightning is good.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass rift.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass machinegear.
- 30.10.2024 21:42:59 [Notification] Started 73 systems on Client:
- 30.10.2024 21:42:59 [Notification] Mod 'VSEssentials.dll' (game):
- 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.Core
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.EntityPartitioning
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ErrorReporter
- 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
- 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemDormancyStateChecker
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemItemRendererOptimizer
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemFpHands
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.POIRegistry
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.RoomRegistry
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.WeatherSystemCommands
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.WeatherSystemClient
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.WorldMapManager
- 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.LoadColorMaps
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ClothManager
- 30.10.2024 21:42:59 [Notification] Mod 'VSSurvivalMod.dll' (survival):
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemControlPoints
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
- 30.10.2024 21:42:59 [Notification] Vintagestory.Client.NoObf.ModSystemBossHealthBars
- 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.DebugSystem
- 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.UpgradeTasks
- 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.ModSystemDetailModeSync
- 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.ModSystemTiledDungeonGenerator
- 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.GenFromHeightmap
- 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.GenMaps
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.MyceliumSystem
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemLabelMeshCache
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemCatchCreature
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemGliding
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemMeasuringRope
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemStopRaiseShieldAnim
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ScreenshakeToClientModSystem
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ResoArchivesSpawnConditions
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemAuction
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.Core
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemBoatingSound
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.CharacterSystem
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.MealMeshCache
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.DialogueSystem
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.FruitingSystem
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemCommandHandbook
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemSurvivalHandbook
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemTutorial
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemNightVision
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModJournal
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemStructureLocator
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModLootRandomizer
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.MicroBlockModelCache
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemRifts
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSleeping
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemSupportBeamPlacer
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.TeleporterManager
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModTemperature
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.SystemTemporalStability
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.TemporalStabilityEffects
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemWearableStats
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemEditableBook
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.TradeHandbookInfo
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemOreMap
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemSnowballs
- 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.TraderOutfits
- 30.10.2024 21:42:59 [Notification] Mod 'VSCreativeMod.dll' (creative):
- 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.Core
- 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
- 30.10.2024 21:42:59 [Notification] Mod 'balancedthirst_0.0.44.zip' (balancedthirst):
- 30.10.2024 21:42:59 [Notification] BalancedThirst.Systems.HarmonyPatches
- 30.10.2024 21:42:59 [Notification] BalancedThirst.Systems.BtCore
- 30.10.2024 21:42:59 [Notification] BalancedThirst.Systems.DrinkNetwork
- 30.10.2024 21:42:59 [Notification] Loading shaders...
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass standard.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass particlescube.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass particlesquad.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass sky.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass nightsky.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass woittest.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass helditem.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass decals.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass final.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass gui.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass blur.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass findbright.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass godrays.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass autocamera.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass wireframe.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass entityanimated.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass luma.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass blit.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass texture2texture.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass celestialobject.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass colorgrade.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass guigear.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass ssao.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass standard.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass entityanimated.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass lines.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass aurora.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass rift.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass machinegear.
- 30.10.2024 21:42:59 [Notification] Reloaded shaders now with mod assets
- 30.10.2024 21:42:59 [Warning] Client registered 2 network channels (balancedthirst:config, balancedthirst.drink) the server does not know about, may cause issues.
- 30.10.2024 21:42:59 [Notification] Received level init
- 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass instanced.
- 30.10.2024 21:42:59 [Notification] Initialized Music Engine
- 30.10.2024 21:42:59 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
- 30.10.2024 21:43:00 [Fatal] Game Version: v1.19.8 (Stable)
- 10/30/2024 9:43:00 PM: Critical error occurred in the following mod: balancedthirst@0.0.44
- Loaded Mods: balancedthirst@0.0.44, game@1.19.8, creative@1.19.8, survival@1.19.8
- System.NullReferenceException: Object reference not set to an instance of an object.
- at BalancedThirst.Thirst.HydrationProperties.op_Multiply(HydrationProperties a, Single b) in /Users/jacopouggeri/workspace/VintageModding/BalancedThirst/BalancedThirst/Thirst/HydrationProperties.cs:line 76
- at BalancedThirst.Util.Extensions.GetHydrationProperties(CollectibleObject collObj, IWorldAccessor world, ItemStack itemStack, Entity byEntity) in /Users/jacopouggeri/workspace/VintageModding/BalancedThirst/BalancedThirst/Util/Extensions.cs:line 35
- at BalancedThirst.HarmonyPatches.CookedContainer.BlockCookedContainer_GetHeldItemInfo_Patch.Postfix(ItemSlot inSlot, StringBuilder dsc, IWorldAccessor world, Boolean withDebugInfo) in /Users/jacopouggeri/workspace/VintageModding/BalancedThirst/BalancedThirst/HarmonyPatches/CookedContainer/BlockCookedContainer_GetHeldItemInfo_Patch.cs:line 19
- at Vintagestory.API.Common.ItemStack.GetDescription(IWorldAccessor world, ItemSlot inSlot, Boolean debug) in VintagestoryApi\Common\Collectible\ItemStack.cs:line 400
- at Vintagestory.Common.CreativeTab.CreateSearchCache(IWorldAccessor world) in VintagestoryLib\Common\GameContent\Inventory\CreativeTab.cs:line 43
- at Vintagestory.Common.CreativeTabs.CreateSearchCache(IWorldAccessor world) in VintagestoryLib\Common\GameContent\Inventory\CreativeTabs.cs:line 48
- at Vintagestory.Client.NoObf.GuiDialogInventory.<OnOwnPlayerDataReceived>b__6_0() in VintagestoryLib\Client\Systems\Gui\Dialogs\GuiDialogInventory.cs:line 58
- at Vintagestory.API.Common.TyronThreadPool.<>c__DisplayClass12_0.<QueueTask>b__0(Object a) in VintagestoryApi\Common\TyronThreadPool.cs:line 120
- at System.Threading.QueueUserWorkItemCallback.Execute()
- at System.Threading.ThreadPoolWorkQueue.Dispatch()
- at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
- Crash written to file at "C:\Users\ryora\AppData\Roaming\VintagestoryData\Logs\client-crash.txt"
- 30.10.2024 21:43:01 [Notification] Received level finalize
- 30.10.2024 21:43:01 [Notification] Loaded Shaderprogramm for render pass clouds.
- 30.10.2024 21:43:01 [Notification] Loading world map cache db...
- 30.10.2024 21:43:01 [Warning] ===============================================================
- 30.10.2024 21:43:01 [Warning] (x_x) Captured 3 issues during startup:
- 30.10.2024 21:43:01 [Warning] Client registered 2 network channels (balancedthirst:config, balancedthirst.drink) the server does not know about, may cause issues.
- 30.10.2024 21:43:01 [Fatal] Game Version: v1.19.8 (Stable)
- 10/30/2024 9:43:00 PM: Critical error occurred in the following mod: balancedthirst@0.0.44
- Loaded Mods: balancedthirst@0.0.44, game@1.19.8, creative@1.19.8, survival@1.19.8
- System.NullReferenceException: Object reference not set to an instance of an object.
- at BalancedThirst.Thirst.HydrationProperties.op_Multiply(HydrationProperties a, Single b) in /Users/jacopouggeri/workspace/VintageModding/BalancedThirst/BalancedThirst/Thirst/HydrationProperties.cs:line 76
- at BalancedThirst.Util.Extensions.GetHydrationProperties(CollectibleObject collObj, IWorldAccessor world, ItemStack itemStack, Entity byEntity) in /Users/jacopouggeri/workspace/VintageModding/BalancedThirst/BalancedThirst/Util/Extensions.cs:line 35
- at BalancedThirst.HarmonyPatches.CookedContainer.BlockCookedContainer_GetHeldItemInfo_Patch.Postfix(ItemSlot inSlot, StringBuilder dsc, IWorldAccessor world, Boolean withDebugInfo) in /Users/jacopouggeri/workspace/VintageModding/BalancedThirst/BalancedThirst/HarmonyPatches/CookedContainer/BlockCookedContainer_GetHeldItemInfo_Patch.cs:line 19
- at Vintagestory.API.Common.ItemStack.GetDescription(IWorldAccessor world, ItemSlot inSlot, Boolean debug) in VintagestoryApi\Common\Collectible\ItemStack.cs:line 400
- at Vintagestory.Common.CreativeTab.CreateSearchCache(IWorldAccessor world) in VintagestoryLib\Common\GameContent\Inventory\CreativeTab.cs:line 43
- at Vintagestory.Common.CreativeTabs.CreateSearchCache(IWorldAccessor world) in VintagestoryLib\Common\GameContent\Inventory\CreativeTabs.cs:line 48
- at Vintagestory.Client.NoObf.GuiDialogInventory.<OnOwnPlayerDataReceived>b__6_0() in VintagestoryLib\Client\Systems\Gui\Dialogs\GuiDialogInventory.cs:line 58
- at Vintagestory.API.Common.TyronThreadPool.<>c__DisplayClass12_0.<QueueTask>b__0(Object a) in VintagestoryApi\Common\TyronThreadPool.cs:line 120
- at System.Threading.QueueUserWorkItemCallback.Execute()
- at System.Threading.ThreadPoolWorkQueue.Dispatch()
- at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
- Crash written to file at "C:\Users\ryora\AppData\Roaming\VintagestoryData\Logs\client-crash.txt"
- 30.10.2024 21:43:01 [Warning] ===============================================================
- 30.10.2024 21:43:02 [Notification] Disconnected by the server ()
- 30.10.2024 21:43:02 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
- 30.10.2024 21:43:02 [Notification] Stopping single player server
- 30.10.2024 21:43:02 [Notification] Finished fully loading sounds (async)
- 30.10.2024 21:43:05 [Notification] Exiting game now. Server running=True. Exit reason: Game crashed
- 30.10.2024 21:43:05 [Notification] Exiting current game to main menu, reason: window close event
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