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  1. 30.10.2024 21:42:36 [Notification] Client logger started.
  2. 30.10.2024 21:42:36 [Notification] Game Version: v1.19.8 (Stable)
  3. 30.10.2024 21:42:36 [Notification] Process path: C:\Users\ryora\AppData\Roaming\Vintagestory\Vintagestory.exe
  4. 30.10.2024 21:42:36 [Notification] Operating System: Windows 10.0.19045.0
  5. 30.10.2024 21:42:36 [Notification] CPU Cores: 12
  6. 30.10.2024 21:42:36 [Notification] Available RAM: 32677 MB
  7. 30.10.2024 21:42:36 [Notification] OpenAL Initialized. Available Mono/Stereo Sources: 255/1
  8. 30.10.2024 21:42:36 [Notification] Graphics Card Vendor: NVIDIA Corporation
  9. 30.10.2024 21:42:36 [Notification] Graphics Card Version: 3.3.0 NVIDIA 560.94
  10. 30.10.2024 21:42:36 [Notification] Graphics Card Renderer: NVIDIA GeForce GTX 1650/PCIe/SSE2
  11. 30.10.2024 21:42:36 [Notification] Graphics Card ShadingLanguageVersion: 3.30 NVIDIA via Cg compiler
  12. 30.10.2024 21:42:36 [Notification] GL.MaxVertexUniformComponents: 4096
  13. 30.10.2024 21:42:36 [Notification] GL.MaxUniformBlockSize: 65536
  14. 30.10.2024 21:42:36 [Notification] C# Framework: .net 7.0.20
  15. 30.10.2024 21:42:36 [Notification] Cairo Graphics Version: 1.17.3
  16. 30.10.2024 21:42:36 [Notification] OpenAL Version: 1.1 ALSOFT 1.23.0
  17. 30.10.2024 21:42:36 [Notification] Zstd Version: 1.5.5
  18. 30.10.2024 21:42:36 [Notification] Start discovering assets
  19. 30.10.2024 21:42:36 [Notification] Found 25 base assets in category lang
  20. 30.10.2024 21:42:36 [Notification] Found 0 base assets in category patches
  21. 30.10.2024 21:42:36 [Notification] Found 24 base assets in category config
  22. 30.10.2024 21:42:36 [Notification] Found 0 base assets in category worldproperties
  23. 30.10.2024 21:42:36 [Notification] Found 48 base assets in category sounds
  24. 30.10.2024 21:42:36 [Notification] Found 95 base assets in category shapes
  25. 30.10.2024 21:42:36 [Notification] Found 72 base assets in category shaders
  26. 30.10.2024 21:42:36 [Notification] Found 16 base assets in category shaderincludes
  27. 30.10.2024 21:42:36 [Notification] Found 133 base assets in category textures
  28. 30.10.2024 21:42:36 [Notification] Found 4 base assets in category music
  29. 30.10.2024 21:42:36 [Notification] Found 0 base assets in category dialog
  30. 30.10.2024 21:42:36 [Notification] Found 417 base assets in total
  31. 30.10.2024 21:42:36 [Notification] Loading sounds
  32. 30.10.2024 21:42:36 [Notification] (Re-)loaded frame buffers
  33. 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass .
  34. 30.10.2024 21:42:36 [Notification] Sounds loaded
  35. 30.10.2024 21:42:36 [Notification] Begin loading shaders
  36. 30.10.2024 21:42:36 [Notification] Load shaders now
  37. 30.10.2024 21:42:36 [Notification] Loading shaders...
  38. 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass standard.
  39. 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass particlescube.
  40. 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass particlesquad.
  41. 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass sky.
  42. 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass nightsky.
  43. 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass woittest.
  44. 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
  45. 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
  46. 30.10.2024 21:42:36 [Notification] Loaded Shaderprogramm for render pass helditem.
  47. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
  48. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
  49. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass decals.
  50. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass final.
  51. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass gui.
  52. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass blur.
  53. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
  54. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass findbright.
  55. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
  56. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass godrays.
  57. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass autocamera.
  58. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
  59. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass wireframe.
  60. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass entityanimated.
  61. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass luma.
  62. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass blit.
  63. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
  64. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
  65. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
  66. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass texture2texture.
  67. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass celestialobject.
  68. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
  69. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass colorgrade.
  70. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass guigear.
  71. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass ssao.
  72. 30.10.2024 21:42:37 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
  73. 30.10.2024 21:42:37 [Notification] Cached session key is valid, validating with server
  74. 30.10.2024 21:42:37 [Notification] Server validation response: Good
  75. 30.10.2024 21:42:37 [Notification] Will search the following paths for mods:
  76. 30.10.2024 21:42:37 [Notification] C:\Users\ryora\AppData\Roaming\Vintagestory\Mods
  77. 30.10.2024 21:42:37 [Notification] C:\Users\ryora\AppData\Roaming\VintagestoryData\Mods
  78. 30.10.2024 21:42:42 [Notification] Initialized GUI Manager
  79. 30.10.2024 21:42:42 [Notification] Initialized Server Connection
  80. 30.10.2024 21:42:42 [Notification] Server args parsed
  81. 30.10.2024 21:42:42 [Notification] Server main instantiated
  82. 30.10.2024 21:42:48 [Notification] Processed server identification
  83. 30.10.2024 21:42:48 [Notification] Map initialized
  84. 30.10.2024 21:42:48 [Notification] Received server assets
  85. 30.10.2024 21:42:48 [Notification] Loading and pre-starting client side mods...
  86. 30.10.2024 21:42:48 [Notification] Will search the following paths for mods:
  87. 30.10.2024 21:42:48 [Notification] C:\Users\ryora\AppData\Roaming\Vintagestory\Mods
  88. 30.10.2024 21:42:48 [Notification] C:\Users\ryora\AppData\Roaming\VintagestoryData\Mods
  89. 30.10.2024 21:42:49 [Notification] Found 4 mods (0 disabled)
  90. 30.10.2024 21:42:49 [Notification] Mods, sorted by dependency: balancedthirst, game, creative, survival
  91. 30.10.2024 21:42:49 [Notification] Instantiated 115 mod systems from 4 enabled mods
  92. 30.10.2024 21:42:49 [Notification] Done loading and pre-starting client side mods.
  93. 30.10.2024 21:42:49 [Notification] External Origins in load order: modorigin@C:\Users\ryora\AppData\Roaming\Vintagestory\assets\creative\, modorigin@C:\Users\ryora\AppData\Roaming\Vintagestory\assets\survival\, mod@balancedthirst_0.0.44.zip
  94. 30.10.2024 21:42:49 [Notification] Found 4 external assets in category lang
  95. 30.10.2024 21:42:49 [Notification] Found 40 external assets in category patches
  96. 30.10.2024 21:42:49 [Notification] Found 58 external assets in category config
  97. 30.10.2024 21:42:49 [Notification] Found 25 external assets in category worldproperties
  98. 30.10.2024 21:42:49 [Notification] Found 418 external assets in category sounds
  99. 30.10.2024 21:42:50 [Notification] Found 3658 external assets in category shapes
  100. 30.10.2024 21:42:50 [Notification] Found 15 external assets in category shaders
  101. 30.10.2024 21:42:50 [Notification] Found 0 external assets in category shaderincludes
  102. 30.10.2024 21:42:50 [Notification] Found 5610 external assets in category textures
  103. 30.10.2024 21:42:50 [Notification] Found 68 external assets in category music
  104. 30.10.2024 21:42:50 [Notification] Found 18 external assets in category dialog
  105. 30.10.2024 21:42:50 [Notification] Found 23 external assets in category compatibility
  106. 30.10.2024 21:42:50 [Notification] Reloaded lang file now with mod assets
  107. 30.10.2024 21:42:50 [Notification] Compatibility lib: 0 assets added, 0 assets replaced.
  108. 30.10.2024 21:42:50 [Notification] JsonPatch Loader: 46 patches total, successfully applied 6 patches, missing files on 6 patches, unmet conditions on 60 patches, no errors
  109. 30.10.2024 21:42:50 [Notification] Received 3336 item types from server
  110. 30.10.2024 21:42:50 [Notification] Loaded 9314 block types from server
  111. 30.10.2024 21:42:51 [Notification] Reloaded sounds, now with mod assets
  112. 30.10.2024 21:42:51 [Notification] Composed 1 4096x2048 entities texture atlases from 433 textures
  113. 30.10.2024 21:42:51 [Notification] Collected 2092 shapes to tesselate.
  114. 30.10.2024 21:42:52 [Notification] Composed 1 4096x2048 items texture atlases from 1684 textures
  115. 30.10.2024 21:42:53 [Notification] Composed 1 4096x2048 blocks texture atlases from 4441 textures
  116. 30.10.2024 21:42:53 [Notification] Server assets loaded
  117. 30.10.2024 21:42:55 [Notification] Blocks tesselated
  118. 30.10.2024 21:42:58 [Notification] Server launched
  119. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
  120. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass standard.
  121. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass entityanimated.
  122. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass lines.
  123. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass aurora.
  124. 30.10.2024 21:42:59 [Notification] Initialised WeatherSystemClient. simLightning is good.
  125. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass rift.
  126. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
  127. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass machinegear.
  128. 30.10.2024 21:42:59 [Notification] Started 73 systems on Client:
  129. 30.10.2024 21:42:59 [Notification] Mod 'VSEssentials.dll' (game):
  130. 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.Core
  131. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.EntityPartitioning
  132. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ErrorReporter
  133. 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.ModCompatiblityUtil
  134. 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.NoObf.ModJsonPatchLoader
  135. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemDormancyStateChecker
  136. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemItemRendererOptimizer
  137. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemFpHands
  138. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.FallingBlockParticlesModSystem
  139. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.CharacterExtraDialogs
  140. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.EntityNameTagRendererRegistry
  141. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.POIRegistry
  142. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.RoomRegistry
  143. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.WeatherSystemCommands
  144. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.WeatherSystemClient
  145. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.WorldMapManager
  146. 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.LoadColorMaps
  147. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ClothManager
  148. 30.10.2024 21:42:59 [Notification] Mod 'VSSurvivalMod.dll' (survival):
  149. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemControlPoints
  150. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.SurvivalCoreSystem
  151. 30.10.2024 21:42:59 [Notification] Vintagestory.Client.NoObf.ModSystemBossHealthBars
  152. 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.DebugSystem
  153. 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.UpgradeTasks
  154. 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.ModSystemDetailModeSync
  155. 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.ModSystemTiledDungeonGenerator
  156. 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.GenFromHeightmap
  157. 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.GenMaps
  158. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.MyceliumSystem
  159. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemLabelMeshCache
  160. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemCatchCreature
  161. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemGliding
  162. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemMeasuringRope
  163. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemStopRaiseShieldAnim
  164. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ScreenshakeToClientModSystem
  165. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ResoArchivesSpawnConditions
  166. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemAuction
  167. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemBlockReinforcement
  168. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.Core
  169. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemBoatingSound
  170. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.CharacterSystem
  171. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.MealMeshCache
  172. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.DialogueSystem
  173. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.FruitingSystem
  174. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemCommandHandbook
  175. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemSurvivalHandbook
  176. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemTutorial
  177. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemNightVision
  178. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModJournal
  179. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.LiquidItemStackRenderer
  180. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemStructureLocator
  181. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModLootRandomizer
  182. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.MicroBlockModelCache
  183. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemRifts
  184. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemRiftWeather
  185. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSleeping
  186. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemSupportBeamPlacer
  187. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.TeleporterManager
  188. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModTemperature
  189. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.SystemTemporalStability
  190. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.TemporalStabilityEffects
  191. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemWearableStats
  192. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemEditableBook
  193. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.Mechanics.MechanicalPowerMod
  194. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.TradeHandbookInfo
  195. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.RecipeRegistrySystem
  196. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemOreMap
  197. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.ModSystemSnowballs
  198. 30.10.2024 21:42:59 [Notification] Vintagestory.GameContent.TraderOutfits
  199. 30.10.2024 21:42:59 [Notification] Mod 'VSCreativeMod.dll' (creative):
  200. 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.Core
  201. 30.10.2024 21:42:59 [Notification] Vintagestory.ServerMods.WorldEdit.WorldEdit
  202. 30.10.2024 21:42:59 [Notification] Mod 'balancedthirst_0.0.44.zip' (balancedthirst):
  203. 30.10.2024 21:42:59 [Notification] BalancedThirst.Systems.HarmonyPatches
  204. 30.10.2024 21:42:59 [Notification] BalancedThirst.Systems.BtCore
  205. 30.10.2024 21:42:59 [Notification] BalancedThirst.Systems.DrinkNetwork
  206. 30.10.2024 21:42:59 [Notification] Loading shaders...
  207. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass standard.
  208. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass particlescube.
  209. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass particlesquad.
  210. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass sky.
  211. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass nightsky.
  212. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass woittest.
  213. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass transparentcompose.
  214. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass debugdepthbuffer.
  215. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass helditem.
  216. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass chunkopaque.
  217. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass chunkliquid.
  218. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass decals.
  219. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass final.
  220. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass gui.
  221. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass blur.
  222. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass chunktransparent.
  223. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass findbright.
  224. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass chunktopsoil.
  225. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass godrays.
  226. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass autocamera.
  227. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass blockhighlights.
  228. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass wireframe.
  229. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass entityanimated.
  230. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass luma.
  231. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass blit.
  232. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass particlesquad2d.
  233. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass shadowmapentityanimated.
  234. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass shadowmapgeneric.
  235. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass texture2texture.
  236. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass celestialobject.
  237. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass guitopsoil.
  238. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass colorgrade.
  239. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass guigear.
  240. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass ssao.
  241. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass bilateralblur.
  242. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass anvilworkitem.
  243. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass standard.
  244. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass entityanimated.
  245. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass lines.
  246. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass aurora.
  247. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass rift.
  248. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass sleepoverlay.
  249. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass machinegear.
  250. 30.10.2024 21:42:59 [Notification] Reloaded shaders now with mod assets
  251. 30.10.2024 21:42:59 [Warning] Client registered 2 network channels (balancedthirst:config, balancedthirst.drink) the server does not know about, may cause issues.
  252. 30.10.2024 21:42:59 [Notification] Received level init
  253. 30.10.2024 21:42:59 [Notification] Loaded Shaderprogramm for render pass instanced.
  254. 30.10.2024 21:42:59 [Notification] Initialized Music Engine
  255. 30.10.2024 21:42:59 [Notification] Texture size is 32 so decal atlas size of 128x128 should suffice
  256. 30.10.2024 21:43:00 [Fatal] Game Version: v1.19.8 (Stable)
  257. 10/30/2024 9:43:00 PM: Critical error occurred in the following mod: balancedthirst@0.0.44
  258. Loaded Mods: balancedthirst@0.0.44, game@1.19.8, creative@1.19.8, survival@1.19.8
  259. System.NullReferenceException: Object reference not set to an instance of an object.
  260. at BalancedThirst.Thirst.HydrationProperties.op_Multiply(HydrationProperties a, Single b) in /Users/jacopouggeri/workspace/VintageModding/BalancedThirst/BalancedThirst/Thirst/HydrationProperties.cs:line 76
  261. at BalancedThirst.Util.Extensions.GetHydrationProperties(CollectibleObject collObj, IWorldAccessor world, ItemStack itemStack, Entity byEntity) in /Users/jacopouggeri/workspace/VintageModding/BalancedThirst/BalancedThirst/Util/Extensions.cs:line 35
  262. at BalancedThirst.HarmonyPatches.CookedContainer.BlockCookedContainer_GetHeldItemInfo_Patch.Postfix(ItemSlot inSlot, StringBuilder dsc, IWorldAccessor world, Boolean withDebugInfo) in /Users/jacopouggeri/workspace/VintageModding/BalancedThirst/BalancedThirst/HarmonyPatches/CookedContainer/BlockCookedContainer_GetHeldItemInfo_Patch.cs:line 19
  263. at Vintagestory.API.Common.ItemStack.GetDescription(IWorldAccessor world, ItemSlot inSlot, Boolean debug) in VintagestoryApi\Common\Collectible\ItemStack.cs:line 400
  264. at Vintagestory.Common.CreativeTab.CreateSearchCache(IWorldAccessor world) in VintagestoryLib\Common\GameContent\Inventory\CreativeTab.cs:line 43
  265. at Vintagestory.Common.CreativeTabs.CreateSearchCache(IWorldAccessor world) in VintagestoryLib\Common\GameContent\Inventory\CreativeTabs.cs:line 48
  266. at Vintagestory.Client.NoObf.GuiDialogInventory.<OnOwnPlayerDataReceived>b__6_0() in VintagestoryLib\Client\Systems\Gui\Dialogs\GuiDialogInventory.cs:line 58
  267. at Vintagestory.API.Common.TyronThreadPool.<>c__DisplayClass12_0.<QueueTask>b__0(Object a) in VintagestoryApi\Common\TyronThreadPool.cs:line 120
  268. at System.Threading.QueueUserWorkItemCallback.Execute()
  269. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  270. at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
  271. Crash written to file at "C:\Users\ryora\AppData\Roaming\VintagestoryData\Logs\client-crash.txt"
  272.  
  273. 30.10.2024 21:43:01 [Notification] Received level finalize
  274. 30.10.2024 21:43:01 [Notification] Loaded Shaderprogramm for render pass clouds.
  275. 30.10.2024 21:43:01 [Notification] Loading world map cache db...
  276. 30.10.2024 21:43:01 [Warning] ===============================================================
  277. 30.10.2024 21:43:01 [Warning] (x_x) Captured 3 issues during startup:
  278. 30.10.2024 21:43:01 [Warning] Client registered 2 network channels (balancedthirst:config, balancedthirst.drink) the server does not know about, may cause issues.
  279. 30.10.2024 21:43:01 [Fatal] Game Version: v1.19.8 (Stable)
  280. 10/30/2024 9:43:00 PM: Critical error occurred in the following mod: balancedthirst@0.0.44
  281. Loaded Mods: balancedthirst@0.0.44, game@1.19.8, creative@1.19.8, survival@1.19.8
  282. System.NullReferenceException: Object reference not set to an instance of an object.
  283. at BalancedThirst.Thirst.HydrationProperties.op_Multiply(HydrationProperties a, Single b) in /Users/jacopouggeri/workspace/VintageModding/BalancedThirst/BalancedThirst/Thirst/HydrationProperties.cs:line 76
  284. at BalancedThirst.Util.Extensions.GetHydrationProperties(CollectibleObject collObj, IWorldAccessor world, ItemStack itemStack, Entity byEntity) in /Users/jacopouggeri/workspace/VintageModding/BalancedThirst/BalancedThirst/Util/Extensions.cs:line 35
  285. at BalancedThirst.HarmonyPatches.CookedContainer.BlockCookedContainer_GetHeldItemInfo_Patch.Postfix(ItemSlot inSlot, StringBuilder dsc, IWorldAccessor world, Boolean withDebugInfo) in /Users/jacopouggeri/workspace/VintageModding/BalancedThirst/BalancedThirst/HarmonyPatches/CookedContainer/BlockCookedContainer_GetHeldItemInfo_Patch.cs:line 19
  286. at Vintagestory.API.Common.ItemStack.GetDescription(IWorldAccessor world, ItemSlot inSlot, Boolean debug) in VintagestoryApi\Common\Collectible\ItemStack.cs:line 400
  287. at Vintagestory.Common.CreativeTab.CreateSearchCache(IWorldAccessor world) in VintagestoryLib\Common\GameContent\Inventory\CreativeTab.cs:line 43
  288. at Vintagestory.Common.CreativeTabs.CreateSearchCache(IWorldAccessor world) in VintagestoryLib\Common\GameContent\Inventory\CreativeTabs.cs:line 48
  289. at Vintagestory.Client.NoObf.GuiDialogInventory.<OnOwnPlayerDataReceived>b__6_0() in VintagestoryLib\Client\Systems\Gui\Dialogs\GuiDialogInventory.cs:line 58
  290. at Vintagestory.API.Common.TyronThreadPool.<>c__DisplayClass12_0.<QueueTask>b__0(Object a) in VintagestoryApi\Common\TyronThreadPool.cs:line 120
  291. at System.Threading.QueueUserWorkItemCallback.Execute()
  292. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  293. at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
  294. Crash written to file at "C:\Users\ryora\AppData\Roaming\VintagestoryData\Logs\client-crash.txt"
  295.  
  296. 30.10.2024 21:43:01 [Warning] ===============================================================
  297. 30.10.2024 21:43:02 [Notification] Disconnected by the server ()
  298. 30.10.2024 21:43:02 [Notification] Destroying game session, waiting up to 200ms for client threads to exit
  299. 30.10.2024 21:43:02 [Notification] Stopping single player server
  300. 30.10.2024 21:43:02 [Notification] Finished fully loading sounds (async)
  301. 30.10.2024 21:43:05 [Notification] Exiting game now. Server running=True. Exit reason: Game crashed
  302. 30.10.2024 21:43:05 [Notification] Exiting current game to main menu, reason: window close event
  303.  
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