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Jun 21st, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144.  
  145.  
  146.  
  147.  
  148.  
  149.  
  150.  
  151.  
  152. --Akatsuki Pain script by: yadel95
  153. --Thanks devapainpath for his clothing
  154. --Ver[1.0]
  155. --Replace XTheShowcaserX with your name.
  156. --Chances
  157. local you = game.Workspace["TameDoNotClick"]
  158. local mouse = game.Players.LocalPlayer:GetMouse()
  159. local color = BrickColor.new("Dark stone grey")
  160. local msg = game:GetService("Chat")
  161. local busy = false
  162. --________________________________________________________________--
  163. --------------------------------------------------------------------l
  164. --------------------------------------------------------------------l
  165. ---------DO NOT MESS WITH ANYTHING BELOW----------------------------l
  166. --------------------------------------------------------------------l
  167. --------------------------------------------------------------------]
  168. c = you:GetChildren()
  169. for i = 1, #c do
  170. if c[i].ClassName == "Shirt" or c[i].ClassName == "Pants" or c[i].ClassName == "CharacterMesh" then
  171. c[i]:Remove()
  172. end end
  173. shirt = Instance.new("Shirt")
  174. shirt.Parent = you
  175. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=95427692"
  176. pants = Instance.new("Pants")
  177. pants.Parent = you
  178. pants.PantsTemplate = "http://www.roblox.com/asset/?id=95427742"
  179. --
  180. bowl = Instance.new("Part")
  181. Instance.new("SpecialMesh").Parent = bowl
  182. bowl.Mesh.MeshType = "FileMesh"
  183. bowl.Mesh.MeshId = "http://www.roblox.com/asset/?id=19380188"
  184. bowl.BrickColor = BrickColor.new("Black")
  185. bowl.Mesh.Scale = Vector3.new(1.5, 1.4, 1.5)
  186. bowl.Parent = you
  187.  
  188. bowl2 = Instance.new("Part")
  189. Instance.new("SpecialMesh").Parent = bowl2
  190. bowl2.Mesh.MeshType = "FileMesh"
  191. bowl2.Mesh.MeshId = "http://www.roblox.com/asset/?id=19380188"
  192. bowl2.BrickColor = BrickColor.new("Bright red")
  193. bowl2.Mesh.Scale = Vector3.new(1.4, 1.4, 1.4)
  194. bowl2.Parent = you
  195. --
  196. collar = Instance.new("Weld")
  197. collar.Parent = you.Torso
  198. collar.Part0 = bowl
  199. collar.Part1 = you.Torso
  200. collar.C0 = collar.C0*CFrame.Angles(0, 0, 3.15)
  201. collar.C0 = collar.C0*CFrame.new(0, -0.6, 0)
  202.  
  203. collar2 = Instance.new("Weld")
  204. collar2.Parent = you.Torso
  205. collar2.Part0 = bowl2
  206. collar2.Part1 = you.Torso
  207. collar2.C0 = collar2.C0*CFrame.Angles(0, 0, 3.15)
  208. collar2.C0 = collar2.C0*CFrame.new(0, -0.6, 0)
  209. -------------------------------------------------------------
  210. -------------------------------------------------------------
  211. -----------Most Critical part of the script------------------
  212. -------------------------------------------------------------
  213. -------------------------------------------------------------
  214. function kf(key)
  215. key:lower()
  216. if key == "f" then
  217. if not busy then
  218. busy = true
  219. m = Instance.new("Message")
  220. m2 = Instance.new("Message")
  221. m3 = Instance.new("Message")
  222. m4 = Instance.new("Message")
  223.  
  224. m.Text = "Now this world"
  225. m2.Text = "Shall know"
  226. m3.Text = "Pain"
  227. for i = 1, 1 do
  228. bodyvelocity1 = Instance.new("BodyVelocity")
  229. bodyvelocity1.maxForce = Vector3.new(99999999999999999999, 999999999999999999999, 39)
  230. bodyvelocity1.velocity = Vector3.new(0, 3, 0)
  231. bodyvelocity1.Parent = you.Torso
  232. m.Parent = game.Workspace
  233. wait(1)
  234. m:Remove()
  235. m2.Parent = game.Workspace
  236. wait(1)
  237. m2:Remove()
  238. m3.Parent = game.Workspace
  239. wait(1)
  240. m3:Remove()
  241. wait(3)
  242. Instance.new("ForceField").Parent = you
  243. you.Head.Anchored = true
  244. delete = you.Torso:GetChildren()
  245. for rep1 = 1, #delete do
  246. if delete[rep1].Name == "BodyVelocity" then
  247. delete[rep1]:Remove()
  248. msg:Chat(you.Head, "Shirai Tensei!", Enum.ChatColor.Red)
  249. m3.Parent = game.Workspace
  250. push = Instance.new("Part")
  251. push.Parent = you
  252. push.Name = "Ulmighty"
  253. push.Size = Vector3.new(300, 300, 300)
  254. push.Anchored = true
  255. push.CanCollide = false
  256. push.TopSurface = "Smooth"
  257. push.BottomSurface = "Smooth"
  258. push.BrickColor = BrickColor.new("Dark stone grey")
  259. push.Reflectance = 0.3
  260. push.Transparency = 0.3
  261. push.CFrame = you.Torso.CFrame*CFrame.new(0, -3, 0)
  262. function OnTouched(Victim)
  263. boom = Instance.new("Explosion")
  264. boom.Name = "Die"
  265. boom.ExplosionType = "CratersAndDebris"
  266. boom:Clone().Parent = Victim
  267. Victim.Die.Position = Victim.Position
  268. Victim.Anchored = false
  269. end
  270. push.Touched:connect(OnTouched)
  271. Instance.new("SpecialMesh").Parent = push
  272. push.Mesh.MeshType = "Sphere"
  273. push.Mesh.Scale = Vector3.new(0.1, 0.1, 0.1)
  274. wait(0.05)
  275. push.Mesh.Scale = Vector3.new(0.2, 0.2, 0.2)
  276. wait(0.05)
  277. push.Mesh.Scale = Vector3.new(0.3, 0.3, 0.3)
  278. wait(0.05)
  279. push.Mesh.Scale = Vector3.new(0.4, 0.4, 0.4)
  280. wait(0.05)
  281. push.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  282. wait(0.05)
  283. push.Mesh.Scale = Vector3.new(0.6, 0.6, 0.6)
  284. wait(0.05)
  285. push.Mesh.Scale = Vector3.new(0.7, 0.7, 0.7)
  286. wait(0.05)
  287. push.Mesh.Scale = Vector3.new(0.8, 0.8, 0.8)
  288. wait(0.05)
  289. push.Mesh.Scale = Vector3.new(0.9, 0.9, 0.9)
  290. wait(0.05)
  291. push.Mesh.Scale = Vector3.new(1, 1, 1)
  292. wait(1)
  293. push.Transparency = 0.4
  294. wait(0.05)
  295. push.Transparency = 0.5
  296. wait(0.05)
  297. push.Transparency = 0.6
  298. wait(0.05)
  299. push.Transparency = 0.7
  300. wait(0.05)
  301. push.Transparency = 0.8
  302. wait(0.05)
  303. push.Transparency = 0.9
  304. wait(0.05)
  305. push.Transparency = 1
  306. push:Remove()
  307. end
  308. end
  309. end
  310. wait(0.1)
  311. you.Head.Anchored = false
  312. you.ForceField:Remove()
  313. busy = false
  314. end
  315. end
  316. end
  317. mouse.KeyDown:connect(kf)
  318.  
  319. function kg(key)
  320. key:lower()
  321. if key == "g"
  322. then if busy == false then
  323. busy = true
  324. you.Archivable = true
  325. you.Humanoid.WalkSpeed = 0
  326. msg:Chat(you.Head, "BBOSS style: Path throw!", Enum.ChatColor.Blue)
  327. you.Animate.Disabled = true
  328. you.Torso["Left Shoulder"].DesiredAngle = -2
  329. wait(1)
  330. you.Animate.Disabled = false
  331. path = you:Clone()
  332. path.Parent = game.Workspace
  333. path.Torso.CFrame = you.Torso.CFrame*CFrame.new(0, 0, -5)
  334. path.Humanoid.Jump = true
  335. wait(0.5)
  336. force = Instance.new("BodyVelocity")
  337. force.Parent = path.Torso
  338. force.maxForce = Vector3.new(999999999999999999, 399, 3999999)
  339. force.velocity = path.Torso.CFrame.lookVector*30
  340. wait(3)
  341. Instance.new("Explosion").Parent = path.Torso
  342. path.Torso.Explosion.Position = path.Torso.Position
  343. path.Torso.Explosion.BlastRadius = 3
  344. wait(0.5)
  345. path:Remove()
  346. you.Humanoid.WalkSpeed = 16
  347. busy = false
  348. end
  349. end
  350. end
  351. mouse.KeyDown:connect(kg)
  352.  
  353. function kj(key)
  354. key:lower()
  355. if key == "j"
  356. then if busy == false then
  357. busy = true
  358. you.Humanoid.WalkSpeed = 0
  359. you.Animate.Disabled = true
  360. msg:Chat(you.Head, "BBOSS style: Universal Push!", Enum.ChatColor.Blue)
  361. you.Torso["Left Shoulder"].DesiredAngle = -2
  362. you.Torso["Right Shoulder"].DesiredAngle = 2
  363. tensai = Instance.new("Part")
  364. tensai.Parent = you
  365. tensai.CFrame = you.Torso.CFrame*CFrame.new(0, 1, -90)
  366. tensai.Anchored = false
  367. tensai.CanCollide = false
  368. tensai.Size = Vector3.new(65, 30, 9)
  369. tensai.Transparency = 1
  370. push = Instance.new("BodyVelocity")
  371. push.maxForce = Vector3.new(3,3999999,39999999)
  372. up = Instance.new("BodyVelocity")
  373. up.maxForce = Vector3.new(3,3999999,39999999)
  374. up.velocity = tensai.CFrame.lookVector*-40
  375. push.velocity = you.Torso.CFrame.lookVector*-40
  376. push.Parent = tensai
  377. function pp(part)
  378. up:clone().Parent = part
  379. wait(2)
  380. part.BodyVelocity:Remove()
  381. end
  382. tensai.Touched:connect(pp)
  383. wait(1.8)
  384. tensai:Remove()
  385. you.Animate.Disabled = false
  386. you.Humanoid.WalkSpeed = 16
  387. busy = false
  388. end
  389. end
  390. end
  391. mouse.KeyDown:connect(kj)
  392.  
  393. function kk(key)
  394. key:lower()
  395. if key == "k"
  396. then if busy == false then
  397. busy = true
  398. you.Humanoid.WalkSpeed = 0
  399. you.Animate.Disabled = true
  400. msg:Chat(you.Head, "BBOSS style: Universal Pull!", Enum.ChatColor.Blue)
  401. you.Torso["Left Shoulder"].DesiredAngle = -2
  402. you.Torso["Right Shoulder"].DesiredAngle = 2
  403. tensai = Instance.new("Part")
  404. tensai.Parent = you
  405. tensai.CFrame = you.Torso.CFrame*CFrame.new(0, 1, -90)
  406. tensai.Anchored = false
  407. tensai.CanCollide = false
  408. tensai.Size = Vector3.new(65, 30, 9)
  409. tensai.Transparency = 1
  410. push = Instance.new("BodyVelocity")
  411. push.maxForce = Vector3.new(3,3,3)
  412. push.velocity = you.Torso.CFrame.lookVector*-40
  413. push.Parent = tensai
  414. up = Instance.new("BodyVelocity")
  415. up.maxForce = Vector3.new(3,3,3)
  416. up.velocity = tensai.CFrame.lookVector*40
  417. function pp(part)
  418. up:clone().Parent = part
  419. wait(2)
  420. part.BodyVelocity:Remove()
  421. end
  422. tensai.Touched:connect(pp)
  423. wait(1.8)
  424. tensai:Remove()
  425. you.Animate.Disabled = false
  426. you.Humanoid.WalkSpeed = 16
  427. busy = false
  428. end
  429. end
  430. end
  431. mouse.KeyDown:connect(kk)
  432.  
  433. function ll(key)
  434. key:lower()
  435. if key == "l"
  436. then if busy == false then
  437. busy = true
  438. you.Humanoid.WalkSpeed = 0
  439. you.Animate.Disabled = true
  440. msg:Chat(you.Head, "BBOSS style: Summonning!", Enum.ChatColor.Red)
  441. push = Instance.new("BodyVelocity")
  442. push.maxForce = Vector3.new(3,3,3)
  443. push.velocity = you.Torso.CFrame.lookVector*-80
  444. push.Parent = you.Head
  445. wten = Instance.new("Weld")
  446. tensai = Instance.new("Part")
  447. tensai.Parent = game.Workspace
  448. tensai.Anchored = false
  449. tensai.CanCollide = false
  450. tensai.Size = Vector3.new(12, 9.6, 39)
  451. tensai.Transparency = 0
  452. wten.Parent = you.Torso
  453. wten.Part1 = you.Torso
  454. wten.Part0 = tensai
  455. wten.C0 = wten.C0*CFrame.new(0, 1, 0)
  456. wten.C1 = wten.C1*CFrame.new(0, -8, 0)
  457. lobby = Instance.new("SpecialMesh")
  458. lobby.MeshType = "FileMesh"
  459. lobby.MeshId = "http://www.roblox.com/asset/?id=15158219"
  460. lobby.Parent = tensai
  461. lobby.TextureId = "http://www.roblox.com/asset/?id=15158208"
  462. lobby.Scale = Vector3.new(3, 3, 3)
  463.  
  464. function pp(part)
  465. push:clone().Parent = part
  466. wait(1)
  467. part.BodyVelocity:Remove()
  468. end
  469. tensai.Touched:connect(pp)
  470. wait(3)
  471. wten:Remove()
  472. tensai:Remove()
  473. push:Remove()
  474. you.Animate.Disabled = false
  475. you.Humanoid.WalkSpeed = 16
  476. busy = false
  477. end
  478. end
  479. end
  480. mouse.KeyDown:connect(ll)
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