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MrShasta

AGDQ 2017 Pitches

Sep 5th, 2016
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  1. 007 Agent Under Fire:
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  3. Classic 007 game on the Gamecube and the first on the console too. The run is mostly dependent on good movement, aiming, and timing. It's jam-packed with many cutscene skips, sequence breaks, and cool time savers, such as shooting explosive barrels below you to get on invisible walls, a shot from a tank that merges 2 cutscenes together, and jumping through a window to skip half the final level. Operative is the easiest difficulty, but that doesn't mean this run is easy
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  5. Kirby Super Star Ultra:
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  7. While not as glitchy as KSS, KSSU offers a wide variety of movement options, power variety, and fast paced execution throughout. There are also 4 new game modes. Of note Meta Knightmare Ultra lets you play as Meta Knight and is extremely execution based with very tight point routing. Revenge of the King is another mode that's similar to Dream Land Extra Mode with more enemies and unique powers. 100% beats all game modes, gets all powers in MWW, all chests in GCO, and hits 2 switches in DynaBlade
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  9. Super Mario 64 DS:
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  11. "Reimagining" of Super Mario 64 where we can play as Yoshi, Luigi, and Wario in addition to Mario. Each character has their own unique skills that are used to acquire Stars very quickly, such as Luigi's backflip which breaks many Stars with its height and distance properties. The game isn't as broken as the original, but still has a high skill ceiling and is hard to control very well, something many players struggled with casually too. 80 Star is the equivalent of 70 Star in SM64.
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  13. Pinobee Wings of Adventure:
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  15. Lovely game about a robotic bee in search for his missing grandpa. Somehow that makes sense but don't worry about it. However Pinobee won't be saving his grandpa, as this run ends on the 22nd level because I didn't kill every gold enemy and complete every extra objective before that point. He does inflate his head just like a balloon though! The run is focused heavily on your movement and conserving your boosts, which is very hard to do at times. Submitting for Awful Block
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  17. Metroid Prime Hunters:
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  19. All Items means collecting all Energy, Missile, and UA Tanks in the game. This FPS is mostly controlled with the touch screen, aside from shooting and moving. The run is host to a ton of precise movement and glitches, including many clips, OoB tricks, and early cycles and area entrances that cut off minutes in the run. There've been a host of new glitches and skips thanks to glitch hunting and a TAS by TheMG2 since my SGDQ 2015 showcase of this run.
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