Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local cfg = {}
- -- define each group with a set of permissions
- -- _config property:
- --- gtype (optional): used to have only one group with the same gtype per player (example: a job gtype to only have one job)
- --- onspawn (optional): function(player) (called when the player spawn with the group)
- --- onjoin (optional): function(player) (called when the player join the group)
- --- onleave (optional): function(player) (called when the player leave the group)
- --- (you have direct access to vRP and vRPclient, the tunnel to client, in the config callbacks)
- cfg.groups = {
- ["superadmin"] = {
- _config = {onspawn = function(player) vRPclient.notify(player,{"Voce e um Superadmin."}) end},
- "player.group.add",
- "player.group.remove",
- "player.givemoney",
- "player.giveitem"
- },
- ["admin"] = {
- "admin.tickets",
- "admin.announce",
- "admin.menu",
- "admin.easy_unjail",
- "admin.spikes",
- "admin.godmode",
- "admin.spawnveh",
- "admin.deleteveh",
- "player.blips",
- "player.tptowaypoint",
- "player.list",
- "player.whitelist",
- "player.unwhitelist",
- "player.kick",
- "player.ban",
- "player.unban",
- "player.noclip",
- "player.custom_emote",
- "player.custom_sound",
- "player.display_custom",
- "player.coords",
- "player.tptome",
- "emergency.revive",
- "emergency.shop",
- "player.tpto"
- },
- ["god"] = {
- "admin.god" -- reset survivals/health periodically
- },
- ["recruiter"] = {
- "player.list",
- "player.group.add",
- "player.group.remove"
- },
- ["mod"] = {
- "admin.tickets",
- "admin.announce",
- "player.list",
- "player.kick",
- "player.coords",
- "player.tptome",
- "emergency.revive",
- "emergency.shop",
- "player.tpto"
- },
- -- the group user is auto added to all logged players
- ["user"] = {
- "player.phone",
- "player.calladmin",
- "player.fix_haircut",
- --"mugger.mug",
- "police.store_weapons",
- "player.store_money",
- "player.loot",
- "player.player_menu",
- "player.userlist",
- "police.seizable", -- can be seized
- "user.paycheck",
- "wash.dirtymoney"
- },
- ["Pescador"] = {
- _config = { gtype = "job",
- onspawn = function(player) vRPclient.notify(player,{"Voce e um Pescador."}) end
- },
- "mission.delivery.fish",
- "pescador.paycheck",
- "fisher.service",
- "fisher.vehicle"
- },
- ["Mafia Italiana"] = {
- _config = { gtype = "job",
- onspawn = function(player) vRPclient.notify(player,{"Agora voce faz parte da Mafia Italiana."}) end
- },
- "mission.factionmi",
- "factionmi.vehicle",
- "weapons.seller.itemtransformation",
- "harvest.weed"
- },
- ["Primeiro Comando GTA"] = {
- _config = { gtype = "job",
- onspawn = function(player) vRPclient.notify(player,{"Agora voce faz parte do PCG."}) end
- },
- "mission.factionpcg",
- "factionpcg.vehicle",
- "weapons.seller.itemtransformation",
- "harvest.weed"
- },
- ["Cargo Pilot"] = {
- _config = { gtype = "job",
- onspawn = function(player) vRPclient.notify(player,{"You are a Cargo Pilot."}) end
- },
- "mission.pilot.cargo",
- "pilot.vehicle",
- "pilot.paycheck"
- },
- ["Airline Pilot"] = {
- _config = { gtype = "job",
- onspawn = function(player) vRPclient.notify(player,{"You are Pilot, salary : $6000."}) end
- },
- "airlines.service",
- "air.vehicle",
- "air.paycheck"
- },
- ["Transporte Medico"] = {
- _config = { gtype = "job",
- onspawn = function(player) vRPclient.notify(player,{"Voce transporta Maconha Medicinal."}) end
- },
- "mission.delivery.medical",
- "transportemedico.paycheck",
- "medical.service",
- "medical.vehicle"
- },
- ["Traficante de Armas"] = {
- _config = { gtype = "job",
- onspawn = function(player) vRPclient.notify(player,{"Voce e um Traficante de Armas."}) end
- },
- "mission.weapons.smuggler",
- "weapons.seller.itemtransformation",
- "smuggler.service"
- },
- ["Cabo"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient.setCop(player,{true}) end,
- onspawn = function(player) vRPclient.setCop(player,{true}) end,
- onleave = function(player) vRPclient.setCop(player,{true}) end
- },
- "Officer.cloakroom",
- "highway.cloakroom",
- "police.pc",
- --"police.handcuff",
- "police.putinveh",
- "police.getoutveh",
- "police.drag",
- "police.easy_cuff",
- "police.easy_fine",
- "police.easy_jail",
- "police.easy_unjail",
- "police.spikes",
- "police.menu",
- "police.check",
- "toggle.service",
- "police.freeze",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- --"police.jail",
- --"police.fine",
- "police.announce",
- -- "-police.store_weapons",
- "-police.seizable", -- negative permission, police can't seize itself, even if another group add the permission
- "Soldado.vehicle",
- "Soldado.loadshop",
- "cop.whitelisted",
- "emergency.market",
- "emergency.revive",
- "emergency.shop",
- "player.list",
- "police.menu_interaction",
- "cabo.paycheck"
- },
- ["Major"] = {
- _config = {
- gtype = "job",
- onjoin = function(player) vRPclient.setCop(player,{true}) end,
- onspawn = function(player) vRPclient.setCop(player,{true}) end,
- onleave = function(player) vRPclient.setCop(player,{true}) end
- },
- "Sergeant.cloakroom",
- "highway.cloakroom",
- "police.pc",
- --"police.handcuff",
- "police.putinveh",
- "police.getoutveh",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- --"police.jail",
- --"police.fine",
- "police.drag",
- "police.easy_cuff",
- "police.easy_fine",
- "police.easy_jail",
- "police.easy_unjail",
- "police.spikes",
- "police.menu",
- "police.check",
- "toggle.service",
- "police.freeze",
- "police.announce",
- -- "-police.store_weapons",
- "-police.seizable", -- negative permission, police can't seize itself, even if another group add the permission
- "police.vehicle",
- "Coronel.loadshop",
- "cop.whitelisted",
- "emergency.market",
- "emergency.revive",
- "emergency.shop",
- "player.list",
- "police.menu_interaction",
- "major.paycheck"
- },
- ["Samu"] = {
- _config = { gtype = "job",
- onspawn = function(player) vRPclient.notify(player,{"You are a medic, salary : $1500."}) end
- },
- "emergency.revive",
- "police.pc",
- --"police.wanted",
- "emergency.shop",
- "emergency.service",
- "emergency.cloakroom",
- "emergency.vehicle",
- "emergency.market",
- "samu.whitelisted",
- "Samu.loadshop",
- "player.list",
- "police.menu_interaction",
- "emergency.paycheck"
- },
- ["Mecanico"] = {
- _config = { gtype = "job",
- onspawn = function(player) vRPclient.notify(player,{"Voce e um Mecanico."}) end
- },
- "vehicle.repair",
- "vehicle.replace",
- "repair.service",
- "mission.repair.satellite_dishes",
- "mission.repair.wind_turbines",
- "repair.vehicle",
- "repair.market",
- "repair.paycheck"
- },
- ["Uber"] = {
- _config = { gtype = "job",
- onspawn = function(player) vRPclient.notify(player,{"Voce e um motorista de Uber."}) end
- },
- "uber.service",
- "uber.vehicle",
- "uber.paycheck"
- },
- -- ["Gunrunning"] = {
- -- _config = { gtype = "job",
- --onspawn = function(player) vRPclient.notify(player,{"Coming soon, Please wait!"}) end
- --}
- --},
- ["Desempregado"] = {
- _config = { gtype = "job",
- onspawn = function(player) vRPclient.notify(player,{"Voce esta Desempregado."}) end
- },
- "citizen.paycheck"
- },
- ["Entregador iFood"] = {
- _config = { gtype = "job",
- onspawn = function(player) vRPclient.notify(player,{"Voce e um Entregador do iFood."}) end
- },
- "mission.delivery.food",
- "delivery.vehicle",
- "delivery.paycheck"
- },
- ["Advogado"] = {
- _config = { gtype = "job",
- onspawn = function(player) vRPclient.notify(player,{"Voce e um Advogado."}) end
- },
- "Lawyer.vehicle",
- "Lawyer.whitelisted",
- "Lawyer.cloakroom",
- "Lawyer.paycheck"
- },
- ["Traficante de Drogas"] = {
- _config = { gtype = "job",
- onspawn = function(player) vRPclient.notify(player,{"Voce e um Traficante de Drogas."}) end
- },
- "mission.drugseller.weed",
- "drugseller.market",
- "harvest.weed"
- },
- ["Santa"] = {
- _config = { gtype = "job",
- onspawn = function(player) vRPclient.notify(player,{"You are Santa, ho ho ho."}) end
- },
- "mission.santa", -- What mission Santa has
- "santa.vehicle", -- Access to his garage
- "santa.paycheck", -- How much santa gets paid per 15 mins
- "santa.cloakroom", -- Santa's cloakroom
- "harvest.presents" -- What he gathers (item transformers.lua)
- },
- ["Hacker"] = {
- _config = { gtype = "job",
- onspawn = function(player) vRPclient.notify(player,{"Voce e um Hacker."}) end
- },
- "mission.hacker.information",
- "hacker.hack",
- "hacker.credit_cards"
- },
- ["Motorista de Carro-Forte"] = {
- _config = { gtype = "job",
- onspawn = function(player) vRPclient.notify(player,{"Voce e um Motorista de Carro-Forte."}) end
- },
- "mission.bankdriver.moneybank",
- "mission.bankdriver.moneybank2",
- "bankdriver.vehicle",
- "motoristacarroforte.paycheck",
- "bankdriver.money"
- },
- ["Soldado"] = {
- _config = { gtype = "job",
- onjoin = function(player) vRPclient.setCop(player,{true}) end,
- onspawn = function(player) vRPclient.setCop(player,{true}) end,
- onleave = function(player) vRPclient.setCop(player,{false}) end
- },
- "Officer.cloakroom",
- "police.putinveh",
- "police.getoutveh",
- "police.service",
- "police.seize.weapons",
- "police.drag",
- "police.easy_cuff",
- "police.easy_fine",
- "police.easy_jail",
- "police.easy_unjail",
- "police.spikes",
- "police.menu",
- "police.check",
- "toggle.service",
- "police.freeze",
- "police.announce",
- -- "-police.store_weapons",
- "-police.seizable", -- negative permission, police can't seize itself, even if another group add the permission
- "Soldado.vehicle",
- "Soldado.loadshop",
- "cop.whitelisted",
- "police.menu_interaction",
- "soldado.paycheck"
- },
- ["GOE"] = {
- _config = { gtype = "job",
- onjoin = function(player) vRPclient.setCop(player,{true}) end,
- onspawn = function(player) vRPclient.setCop(player,{true}) end,
- onleave = function(player) vRPclient.setCop(player,{false}) end
- },
- "SWAT.cloakroom",
- "police.pc",
- --"police.handcuff",
- "police.putinveh",
- "police.getoutveh",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- --"police.jail",
- "police.drag",
- "police.easy_cuff",
- "police.easy_fine",
- "police.easy_jail",
- "police.easy_unjail",
- "police.spikes",
- "police.menu",
- "police.check",
- "toggle.service",
- "police.freeze",
- "police.announce",
- -- "-police.store_weapons",
- "-police.seizable", -- negative permission, police can't seize itself, even if another group add the permission
- "police.vehicle",
- "GOE.loadshop",
- "emergency.market",
- "emergency.revive",
- "emergency.shop",
- "cop.whitelisted",
- "police.menu_interaction",
- "SWAT.paycheck"
- },
- ["Chief of Police"] = {
- _config = { gtype = "job",
- onjoin = function(player) vRPclient.setCop(player,{true}) end,
- onspawn = function(player) vRPclient.setCop(player,{true}) end,
- onleave = function(player) vRPclient.setCop(player,{false}) end
- },
- "Chief.cloakroom",
- "police.pc",
- --"police.handcuff",
- "police.putinveh",
- "police.getoutveh",
- "police.service",
- "police.drag",
- "police.easy_cuff",
- "police.easy_fine",
- "police.easy_jail",
- "police.easy_unjail",
- "police.spikes",
- "police.menu",
- "police.check",
- "toggle.service",
- "police.freeze",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- --"police.jail",
- --"police.fine",
- "police.announce",
- --"-police.store_weapons",
- "-police.seizable", -- negative permission, police can't seize itself, even if another group add the permission
- "police.vehicle",
- "police.loadshop",
- "emergency.market",
- "emergency.revive",
- "emergency.shop",
- "cop.whitelisted",
- "police.menu_interaction",
- "Chief.paycheck"
- },
- ["Cacador de Recompensas"] = {
- _config = { gtype = "job",
- onjoin = function(player) vRPclient.setCop(player,{true}) end,
- onspawn = function(player) vRPclient.setCop(player,{true}) end,
- onleave = function(player) vRPclient.setCop(player,{false}) end
- },
- "Bounty.cloakroom",
- --"police.handcuff",
- "police.putinveh",
- "police.getoutveh",
- "police.drag",
- "police.easy_cuff",
- "police.easy_fine",
- "police.easy_jail",
- "police.easy_unjail",
- "police.spikes",
- "police.menu",
- "police.check",
- "toggle.service",
- "police.freeze",
- "police.service",
- "police.wanted",
- "Bounty.vehicle",
- -- "-police.store_weapons",
- "-police.seizable", -- negative permission, police can't seize itself, even if another group add the permission
- "Bounty.vehicle",
- "cop.whitelisted",
- },
- ["Tenente Coronel"] = {
- _config = { gtype = "job",
- onjoin = function(player) vRPclient.setCop(player,{true}) end,
- onspawn = function(player) vRPclient.setCop(player,{true}) end,
- onleave = function(player) vRPclient.setCop(player,{false}) end
- },
- "Sergeant.cloakroom",
- "police.pc",
- --"police.handcuff",
- "police.putinveh",
- "police.getoutveh",
- "police.service",
- "police.drag",
- "police.easy_cuff",
- "police.easy_fine",
- "police.easy_jail",
- "police.easy_unjail",
- "police.spikes",
- "police.menu",
- "police.check",
- "toggle.service",
- "police.freeze",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- --"police.jail",
- --"police.fine",
- "police.announce",
- -- "-police.store_weapons",
- "-police.seizable", -- negative permission, police can't seize itself, even if another group add the permission
- "police.vehicle",
- "Coronel.loadshop",
- "emergency.market",
- "emergency.revive",
- "emergency.shop",
- "cop.whitelisted",
- "police.menu_interaction",
- "tenentecoronel.paycheck"
- },
- ["State Trooper"] = {
- _config = { gtype = "job",
- onjoin = function(player) vRPclient.setCop(player,{true}) end,
- onspawn = function(player) vRPclient.setCop(player,{true}) end,
- onleave = function(player) vRPclient.setCop(player,{false}) end
- },
- "Commander.cloakroom",
- "police.pc",
- --"police.handcuff",
- "police.putinveh",
- "police.getoutveh",
- "police.service",
- "police.wanted",
- "police.seize.weapons",
- "police.drag",
- "police.easy_cuff",
- "police.easy_fine",
- "police.easy_jail",
- "police.easy_unjail",
- "police.spikes",
- "police.menu",
- "police.check",
- "toggle.service",
- "police.freeze",
- "police.seize.items",
- --"police.jail",
- --"police.fine",
- "police.announce",
- --"-police.store_weapons",
- "-police.seizable", -- negative permission, police can't seize itself, even if another group add the permission
- "police.vehicle",
- "police.loadshop",
- "emergency.market",
- "emergency.revive",
- "emergency.shop",
- "cop.whitelisted",
- "police.menu_interaction",
- "Commander.paycheck"
- },
- ["Coronel"] = {
- _config = { gtype = "job",
- onjoin = function(player) vRPclient.setCop(player,{true}) end,
- onspawn = function(player) vRPclient.setCop(player,{true}) end,
- onleave = function(player) vRPclient.setCop(player,{false}) end
- },
- "Sergeant.cloakroom",
- "police.pc",
- --"police.handcuff",
- "police.putinveh",
- "police.getoutveh",
- "police.service",
- "police.wanted",
- "police.drag",
- "police.easy_cuff",
- "police.easy_fine",
- "police.easy_jail",
- "police.easy_unjail",
- "police.spikes",
- "police.menu",
- "police.check",
- "toggle.service",
- "police.freeze",
- "police.seize.weapons",
- "police.seize.items",
- --"police.jail",
- --"police.fine",
- "police.announce",
- -- "-police.store_weapons",
- "-police.seizable", -- negative permission, police can't seize itself, even if another group add the permission
- "police.vehicle",
- "Coronel.loadshop",
- "emergency.market",
- "emergency.revive",
- "emergency.shop",
- "cop.whitelisted",
- "police.menu_interaction",
- "coronel.paycheck"
- },
- ["Capitao"] = {
- _config = { gtype = "job",
- onjoin = function(player) vRPclient.setCop(player,{true}) end,
- onspawn = function(player) vRPclient.setCop(player,{true}) end,
- onleave = function(player) vRPclient.setCop(player,{false}) end
- },
- "Sergeant.cloakroom",
- "police.pc",
- --"police.handcuff",
- "police.putinveh",
- "police.getoutveh",
- "police.service",
- "police.drag",
- "police.easy_cuff",
- "police.easy_fine",
- "police.easy_jail",
- "police.easy_unjail",
- "police.spikes",
- "police.menu",
- "police.check",
- "toggle.service",
- "police.freeze",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- --"police.jail",
- --"police.fine",
- "police.announce",
- -- "-police.store_weapons",
- "-police.seizable", -- negative permission, police can't seize itself, even if another group add the permission
- "police.vehicle",
- "Coronel.loadshop",
- "emergency.market",
- "emergency.revive",
- "emergency.shop",
- "cop.whitelisted",
- "police.menu_interaction",
- "capitao.paycheck"
- },
- ["Tenente"] = {
- _config = { gtype = "job",
- onjoin = function(player) vRPclient.setCop(player,{true}) end,
- onspawn = function(player) vRPclient.setCop(player,{true}) end,
- onleave = function(player) vRPclient.setCop(player,{false}) end
- },
- "Officer.cloakroom",
- "police.pc",
- --"police.handcuff",
- "police.putinveh",
- "police.getoutveh",
- "police.service",
- "police.drag",
- "police.easy_cuff",
- "police.easy_fine",
- "police.easy_jail",
- "police.easy_unjail",
- "police.spikes",
- "police.menu",
- "police.check",
- "toggle.service",
- "police.freeze",
- "police.wanted",
- "police.seize.weapons",
- "police.seize.items",
- --"police.jail",
- --"police.fine",
- "police.announce",
- -- "-police.store_weapons",
- "-police.seizable", -- negative permission, police can't seize itself, even if another group add the permission
- "police.vehicle",
- "Sargento.loadshop",
- "emergency.market",
- "emergency.revive",
- "emergency.shop",
- "cop.whitelisted",
- "police.menu_interaction",
- "tenente.paycheck"
- },
- ["Sargento"] = {
- _config = { gtype = "job",
- onjoin = function(player) vRPclient.setCop(player,{true}) end,
- onspawn = function(player) vRPclient.setCop(player,{true}) end,
- onleave = function(player) vRPclient.setCop(player,{false}) end
- },
- "Officer.cloakroom",
- "police.pc",
- --"police.handcuff",
- "police.putinveh",
- "police.getoutveh",
- "police.service",
- "police.wanted",
- "police.drag",
- "police.easy_cuff",
- "police.easy_fine",
- "police.easy_jail",
- "police.easy_unjail",
- "police.spikes",
- "police.menu",
- "police.check",
- "toggle.service",
- "police.freeze",
- "police.seize.weapons",
- "police.seize.items",
- --"police.jail",
- --"police.fine",
- "police.announce",
- -- "-police.store_weapons",
- "-police.seizable", -- negative permission, police can't seize itself, even if another group add the permission
- "police.vehicle",
- "Sargento.loadshop",
- "emergency.market",
- "emergency.revive",
- "emergency.shop",
- "cop.whitelisted",
- "police.menu_interaction",
- "sargento.paycheck"
- },
- ["Dispatcher"] = {
- _config = { gtype = "job",
- onjoin = function(player) vRPclient.setCop(player,{true}) end,
- onspawn = function(player) vRPclient.setCop(player,{true}) end,
- onleave = function(player) vRPclient.setCop(player,{false}) end
- },
- "police.pc",
- "police.check",
- "police.service",
- "police.drag",
- "police.easy_cuff",
- "police.easy_fine",
- "police.easy_jail",
- "police.easy_unjail",
- "police.spikes",
- "police.menu",
- "police.check",
- "toggle.service",
- "police.freeze",
- "police.wanted",
- "police.announce",
- -- "-police.store_weapons",
- "-police.seizable", -- negative permission, police can't seize itself, even if another group add the permission
- "emergency.market",
- "emergency.revive",
- "emergency.shop",
- "cop.whitelisted",
- "police.menu_interaction",
- "Dispatch.paycheck"
- },
- -- ["trafficguard"] = {
- -- _config = { gtype = "job",
- -- onjoin = function(player) vRPclient.setCop(player,{true}) end,
- -- onspawn = function(player) vRPclient.setCop(player,{true}) end,
- -- onleave = function(player) vRPclient.setCop(player,{false}) end
- -- },
- -- "police.cloakroom",
- -- "police.pc",
- -- "police.handcuff",
- -- "police.putinveh",
- -- "police.getoutveh",
- -- "police.check",
- -- "police.service",
- -- "police.wanted",
- -- "police.seize.weapons",
- -- "police.seize.items",
- -- "police.jail",
- -- "police.fine",
- -- "police.announce",
- -- "-police.store_weapons",
- -- "-police.seizable", -- negative permission, police can't seize itself, even if another group add the permission
- -- "police.vehicle",
- -- "police.loadshop",
- -- "cop.whitelisted",
- -- "trafficguard.paycheck"
- -- },
- -- whitelist group for police, emergency and president jobs / add player to this group and user can view the job selection / search in the map
- -- moderator=president / president is guy from the server give a player group cop ems moderator when admin is offline / sallary : $10.000
- ["cop"] = {
- "cop.whitelisted"
- },
- ["Exotic Car Dealer"] = {
- _config = { gtype = "job",
- onspawn = function(player) vRPclient.notify(player,{"You are an Exotic Car Dealer"}) end
- },
- "exotic.whitelisted",
- "exotic.vehicle",
- "player.group.add",
- "player.group.remove",
- "player.list"
- },
- ["buyer"] = {
- "exotic.vehicle"
- },
- ["samu"] = {
- "samu.whitelisted"
- },
- ["moderator"] = {
- "president.whitelisted"
- }
- }
- -- groups are added dynamically using the API or the menu, but you can add group when an user join here
- cfg.users = {
- [1] = { -- give superadmin and admin group to the first created user on the database
- "superadmin",
- "admin",
- "recruiter"
- }
- }
- -- group selectors
- -- _config
- --- x,y,z, blipid, blipcolor, permissions (optional)
- cfg.selectors = {
- ["Empregos Legais"] = {
- _config = {x = -268.363739013672, y = -957.255126953125, z = 31.22313880920410, blipid = 351, blipcolor = 47},
- "Uber",
- "Mecanico",
- "Entregador iFood",
- "Motorista de Carro-Forte",
- "Pescador",
- "Transporte Medico",
- "Desempregado"
- },
- --["Police job"] = { -- Alta Street
- -- _config = {x = 447.35137939453, y = -975.57592773438, z = 30.689584732056, blipid = 351, blipcolor = 38, permissions = {"cop.whitelisted"} },
- -- "Coronel",
- -- "Tenente Coronel",
- -- "Major",
- -- "Capitao",
- -- "Tenente",
- -- "Sargento",
- -- "Cabo",
- -- "Soldado",
- -- "Desempregado"
- -- },
- -- ["Police job 2"] = { -- Sandy Shores
- -- _config = {x = 1857.5961914063, y = 3688.8952636719, z = 34.267040252686, blipid = 351, blipcolor = 38, permissions = {"cop.whitelisted"} },
- -- "Coronel",
- -- "Tenente Coronel",
- -- "Major",
- -- "Capitao",
- -- "Tenente",
- -- "Sargento",
- -- "Cabo",
- -- "Soldado",
- -- "Desempregado"
- -- },
- --["Police job 3"] = { -- Paleto Bay
- -- _config = {x = -449.00927734375, y = 6017.1953125, z = 31.716377258301, blipid = 351, blipcolor = 38, permissions = {"cop.whitelisted"} },
- --"Coronel",
- --"Tenente Coronel",
- --"Major",
- --"Capitao",
- --"Tenente",
- --"Sargento",
- --"Cabo",
- --"Soldado",
- --"Desempregado"
- --},
- ["Empregos Hospital"] = { -- Spawn Hospital
- _config = {x = 249.50639343262, y = -1375.0694580078, z = 39.534378051758, blipid = 351, blipcolor = 2, permissions = {"samu.whitelisted"} },
- "Samu"
- },
- -- ["Lawyer"] = {
- -- _config = {x = -1911.9273681641, y = -569.71649169922, z = 19.097215652466, blipid = 351, blipcolor = 7, permissions = {"Lawyer.whitelisted"} },
- -- "Lawyer"
- -- },
- ["Empregos Ilegais"] = {
- _config = {x = 705.61859130859, y = -964.17913818359, z = 30.395343780518, blipid = 351, blipcolor = 1},
- "Traficante de Drogas",
- "Traficante de Armas",
- "Hacker",
- "Desempregado"
- },
- -- ["Airline Pilot"] = {
- -- _config = {x = -759.6591796875, y = -1515.3978271484, z = 4.9768991470337},
- -- "Airline Pilot",
- -- "Desempregado"
- -- },
- -- ["Cargo Pilot"] = {
- -- _config = {x = -928.89624023438, y = -2937.396484375, z = 13.945074081421,blipid = 472, blipcolor = 4},
- -- "Cargo Pilot",
- -- "Desempregado"
- -- },
- }
- return cfg
Add Comment
Please, Sign In to add comment