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Ayray

Untitled

Dec 17th, 2019
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  1. local lighting = game.Lighting
  2.  
  3. while wait(0.1) do
  4. for i,v in pairs(lighting:GetChildren()) do
  5. if v:IsA("PostEffect") then
  6. v:Destroy()
  7. end
  8. end
  9. end
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