Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --Car speed script jump and get in car to make it work
- --Work on all game kinda
- --Made by Cipher#3569 and Ridermcds#8452
- local Material = loadstring(game:HttpGet("https://raw.githubusercontent.com/Kinlei/MaterialLua/master/Module.lua"))()
- local X = Material.Load({
- Title = "Sus",
- Style = 3,
- SizeX = 500,
- SizeY = 350,
- Theme = "Dark"
- })
- local Y = X.New({
- Title = "1"
- })
- _G.Horsepower = 900
- local C = Y.Slider({
- Text = "Horsepower",
- Callback = function(Value)
- _G.Horsepower = Value
- end,
- Min = 900,
- Max = 9000,
- Def = 900
- })
- _G.PeakRPM = 12000
- local C = Y.Slider({
- Text = "PeakRPM",
- Callback = function(Value)
- _G.PeakRPM = Value
- end,
- Min = 12000,
- Max = 120000,
- Def = 12000
- })
- _G.Redline = 12500
- local C = Y.Slider({
- Text = "Redline",
- Callback = function(Value)
- _G.Redline = Value
- end,
- Min = 12500,
- Max = 125000,
- Def = 12500
- })
- local newreq = require
- local oldreq = function(...)
- print({...})
- local returnval = newreq(...)
- if tostring(...) == 'A-Chassis Tune' then
- for i,v in pairs(returnval) do
- if _G[i] then
- returnval[i] = _G[i]
- end
- end
- end
- return returnval
- end
- getgenv().require = oldreq
- getrenv().require = oldreq
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement