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rockbandcheeseman

Spawn weapons when a zombie is killed

Nov 27th, 2012
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Lua 0.43 KB | None | 0 0
  1.     local v_team = getteam(victim)
  2.     if v_team == 1 then
  3.         local weapons = {}
  4.         local m_victim = getplayer(victim)
  5.         local v_objId = readdword(m_victim, 0x34)
  6.         local v_object = getobject(v_objId)
  7.         for i = 0,3 do
  8.             local m_weapId = readdword(v_object, 0x2F8 + i * 4)
  9.             local tagType, tagName = getobjecttag(m_weapId)
  10.             local x, y, z = getobjectcoords(v_objId)
  11.             createobject(tagType, tagName, 0, 0, false, x, y, z)
  12.         end
  13.     end
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