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Eddlm

Downforce investigation - CoqD10 with Front Bumper downforce

Aug 20th, 2020
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  1.  
  2.     <Item type="CHandlingData">
  3.       <handlingName>COQUETTE4</handlingName>
  4.       <fMass value="1600.000000" />
  5.       <fDownforceModifier value="1.0" />
  6.       <fInitialDragCoeff value="6.50000" />
  7.       <fPercentSubmerged value="85.000000" />
  8.       <vecCentreOfMassOffset x="0.000000" y="-0.05000" z="0.30000" />
  9.       <vecInertiaMultiplier x="1.250000" y="1.500000" z="1.7500000" />
  10.       <fDriveBiasFront value="0.000000" />
  11.       <nInitialDriveGears value="7" />
  12.       <fInitialDriveForce value="0.33000" />
  13.       <fDriveInertia value="1.400000" />
  14.       <fClutchChangeRateScaleUpShift value="4.00000" />
  15.       <fClutchChangeRateScaleDownShift value="4.00000" />
  16.       <fInitialDriveMaxFlatVel value="180.000000" />
  17.       <fBrakeForce value="0.600000" />
  18.       <fBrakeBiasFront value="0.60000" />
  19.       <fHandBrakeForce value="0.850000" />
  20.       <fSteeringLock value="40.000000" />
  21.       <fTractionCurveMax value="2.10000" />
  22.       <fTractionCurveMin value="1.80000" />
  23.       <fTractionCurveLateral value="21.00000" />
  24.       <fTractionSpringDeltaMax value="0.050000" />
  25.       <fLowSpeedTractionLossMult value="0.000000" />
  26.       <fCamberStiffnesss value="0.000000" />
  27.       <fTractionBiasFront value="0.5" />
  28.       <fTractionLossMult value="1.200000" />
  29.       <fSuspensionForce value="4.00000" />
  30.       <fSuspensionCompDamp value="1.500000" />
  31.       <fSuspensionReboundDamp value="1.500000" />
  32.       <fSuspensionUpperLimit value="0.050000" />
  33.       <fSuspensionLowerLimit value="-0.080000" />
  34.       <fSuspensionRaise value="0.000000" />
  35.       <fSuspensionBiasFront value="0.500000" />
  36.       <fAntiRollBarForce value="0.6500" />
  37.       <fAntiRollBarBiasFront value="0.500000" />
  38.       <fRollCentreHeightFront value="0.30000" />
  39.       <fRollCentreHeightRear value="0.3000" />
  40.       <fCollisionDamageMult value="1.000000" />
  41.       <fWeaponDamageMult value="1.000000" />
  42.       <fDeformationDamageMult value="1.00000" />
  43.       <fEngineDamageMult value="1.500000" />
  44.       <fPetrolTankVolume value="60.000000" />
  45.       <fOilVolume value="6.500000" />
  46.       <fSeatOffsetDistX value="0.000000" />
  47.       <fSeatOffsetDistY value="-0.150000" />
  48.       <fSeatOffsetDistZ value="0.000000" />
  49.       <nMonetaryValue value="150000" />
  50.       <strModelFlags>440010</strModelFlags>
  51.       <strHandlingFlags>820100</strHandlingFlags>
  52.       <strDamageFlags>0</strDamageFlags>
  53.       <AIHandling>AVERAGE</AIHandling>
  54.       <SubHandlingData>
  55.         <Item type="CCarHandlingData">
  56.           <strAdvancedFlags>8000000</strAdvancedFlags>
  57.           <AdvancedData>
  58. <!-- Front Bumper Downforce tuning. ModType 1. -->
  59. <!-- Index starts at 10 because the ModType 0, Spoiler, has 8 tuning options. I believe the two extra indexes are the index Zero of both ModTypes. -->
  60.             <Item type="CAdvancedData">
  61.               <Index value="10"/>
  62.               <Value value="1.05"/>
  63.             </Item>
  64.             <Item type="CAdvancedData">
  65.               <Index value="11"/>
  66.               <Value value="1.1"/>
  67.             </Item>
  68.             <Item type="CAdvancedData">
  69.               <Index value="12"/>
  70.               <Value value="1.15"/>
  71.             </Item>
  72.             <Item type="CAdvancedData">
  73.               <Index value="13"/>
  74.               <Value value="1.2"/>
  75.             </Item>
  76.             <Item type="CAdvancedData">
  77.               <Index value="14"/>
  78.               <Value value="10.0"/>
  79.             </Item>
  80.           </AdvancedData>
  81.         </Item>
  82.       </SubHandlingData>
  83.     </Item>
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