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DaOMEGAa32

only one house halloween

Oct 6th, 2019
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. local chil = workspace:GetChildren()
  20. for i,v in pairs(chil) do
  21. if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
  22. v:Destroy()
  23. end
  24. end
  25. Model0 = Instance.new("Model")
  26. Camera1 = Instance.new("Camera")
  27. Part2 = Instance.new("Part")
  28. Part3 = Instance.new("Part")
  29. SpawnLocation4 = Instance.new("SpawnLocation")
  30. Decal5 = Instance.new("Decal")
  31. Script6 = Instance.new("Script")
  32. Model7 = Instance.new("Model")
  33. Part8 = Instance.new("Part")
  34. Model9 = Instance.new("Model")
  35. Part10 = Instance.new("Part")
  36. Part11 = Instance.new("Part")
  37. Part12 = Instance.new("Part")
  38. Part13 = Instance.new("Part")
  39. Part14 = Instance.new("Part")
  40. Part15 = Instance.new("Part")
  41. Part16 = Instance.new("Part")
  42. Part17 = Instance.new("Part")
  43. Part18 = Instance.new("Part")
  44. Part19 = Instance.new("Part")
  45. Part20 = Instance.new("Part")
  46. Part21 = Instance.new("Part")
  47. Part22 = Instance.new("Part")
  48. Part23 = Instance.new("Part")
  49. Part24 = Instance.new("Part")
  50. Part25 = Instance.new("Part")
  51. Part26 = Instance.new("Part")
  52. Part27 = Instance.new("Part")
  53. Part28 = Instance.new("Part")
  54. Part29 = Instance.new("Part")
  55. Part30 = Instance.new("Part")
  56. Part31 = Instance.new("Part")
  57. Part32 = Instance.new("Part")
  58. Part33 = Instance.new("Part")
  59. Part34 = Instance.new("Part")
  60. Part35 = Instance.new("Part")
  61. UnionOperation36 = Instance.new("UnionOperation")
  62. UnionOperation37 = Instance.new("UnionOperation")
  63. Model38 = Instance.new("Model")
  64. Part39 = Instance.new("Part")
  65. Part40 = Instance.new("Part")
  66. Part41 = Instance.new("Part")
  67. Model42 = Instance.new("Model")
  68. Part43 = Instance.new("Part")
  69. Part44 = Instance.new("Part")
  70. Part45 = Instance.new("Part")
  71. Part46 = Instance.new("Part")
  72. Part47 = Instance.new("Part")
  73. Part48 = Instance.new("Part")
  74. Part49 = Instance.new("Part")
  75. Part50 = Instance.new("Part")
  76. Part51 = Instance.new("Part")
  77. Part52 = Instance.new("Part")
  78. Part53 = Instance.new("Part")
  79. Part54 = Instance.new("Part")
  80. Part55 = Instance.new("Part")
  81. Part56 = Instance.new("Part")
  82. Part57 = Instance.new("Part")
  83. Part58 = Instance.new("Part")
  84. Part59 = Instance.new("Part")
  85. Part60 = Instance.new("Part")
  86. Part61 = Instance.new("Part")
  87. Part62 = Instance.new("Part")
  88. Part63 = Instance.new("Part")
  89. Part64 = Instance.new("Part")
  90. Part65 = Instance.new("Part")
  91. Part66 = Instance.new("Part")
  92. Part67 = Instance.new("Part")
  93. Part68 = Instance.new("Part")
  94. Part69 = Instance.new("Part")
  95. Part70 = Instance.new("Part")
  96. Part71 = Instance.new("Part")
  97. Part72 = Instance.new("Part")
  98. UnionOperation73 = Instance.new("UnionOperation")
  99. Model74 = Instance.new("Model")
  100. Part75 = Instance.new("Part")
  101. Part76 = Instance.new("Part")
  102. Part77 = Instance.new("Part")
  103. Part78 = Instance.new("Part")
  104. Model79 = Instance.new("Model")
  105. Part80 = Instance.new("Part")
  106. Part81 = Instance.new("Part")
  107. Part82 = Instance.new("Part")
  108. Part83 = Instance.new("Part")
  109. Part84 = Instance.new("Part")
  110. Model85 = Instance.new("Model")
  111. Part86 = Instance.new("Part")
  112. Part87 = Instance.new("Part")
  113. ManualWeld88 = Instance.new("ManualWeld")
  114. Part89 = Instance.new("Part")
  115. ManualWeld90 = Instance.new("ManualWeld")
  116. Part91 = Instance.new("Part")
  117. ManualWeld92 = Instance.new("ManualWeld")
  118. Part93 = Instance.new("Part")
  119. ManualWeld94 = Instance.new("ManualWeld")
  120. Part95 = Instance.new("Part")
  121. ManualWeld96 = Instance.new("ManualWeld")
  122. Part97 = Instance.new("Part")
  123. ManualWeld98 = Instance.new("ManualWeld")
  124. Part99 = Instance.new("Part")
  125. ManualWeld100 = Instance.new("ManualWeld")
  126. Part101 = Instance.new("Part")
  127. ManualWeld102 = Instance.new("ManualWeld")
  128. Part103 = Instance.new("Part")
  129. ManualWeld104 = Instance.new("ManualWeld")
  130. UnionOperation105 = Instance.new("UnionOperation")
  131. Part106 = Instance.new("Part")
  132. Model107 = Instance.new("Model")
  133. Humanoid108 = Instance.new("Humanoid")
  134. Part109 = Instance.new("Part")
  135. Weld110 = Instance.new("Weld")
  136. SpecialMesh111 = Instance.new("SpecialMesh")
  137. Part112 = Instance.new("Part")
  138. Part113 = Instance.new("Part")
  139. Part114 = Instance.new("Part")
  140. Part115 = Instance.new("Part")
  141. Decal116 = Instance.new("Decal")
  142. Motor6D117 = Instance.new("Motor6D")
  143. Motor6D118 = Instance.new("Motor6D")
  144. Motor6D119 = Instance.new("Motor6D")
  145. Motor6D120 = Instance.new("Motor6D")
  146. Motor6D121 = Instance.new("Motor6D")
  147. Part122 = Instance.new("Part")
  148. BodyColors123 = Instance.new("BodyColors")
  149. Shirt124 = Instance.new("Shirt")
  150. Pants125 = Instance.new("Pants")
  151. Model126 = Instance.new("Model")
  152. Part127 = Instance.new("Part")
  153. Part128 = Instance.new("Part")
  154. Part129 = Instance.new("Part")
  155. Part130 = Instance.new("Part")
  156. Part131 = Instance.new("Part")
  157. Part132 = Instance.new("Part")
  158. Part133 = Instance.new("Part")
  159. Part134 = Instance.new("Part")
  160. Model135 = Instance.new("Model")
  161. Part136 = Instance.new("Part")
  162. SpecialMesh137 = Instance.new("SpecialMesh")
  163. ManualWeld138 = Instance.new("ManualWeld")
  164. ManualWeld139 = Instance.new("ManualWeld")
  165. ManualWeld140 = Instance.new("ManualWeld")
  166. ManualWeld141 = Instance.new("ManualWeld")
  167. PointLight142 = Instance.new("PointLight")
  168. Part143 = Instance.new("Part")
  169. SpecialMesh144 = Instance.new("SpecialMesh")
  170. Model145 = Instance.new("Model")
  171. Part146 = Instance.new("Part")
  172. Part147 = Instance.new("Part")
  173. ClickDetector148 = Instance.new("ClickDetector")
  174. Script149 = Instance.new("Script")
  175. Sound150 = Instance.new("Sound")
  176. Part151 = Instance.new("Part")
  177. SpecialMesh152 = Instance.new("SpecialMesh")
  178. Model153 = Instance.new("Model")
  179. Model154 = Instance.new("Model")
  180. Part155 = Instance.new("Part")
  181. Model156 = Instance.new("Model")
  182. Model157 = Instance.new("Model")
  183. Model158 = Instance.new("Model")
  184. Model159 = Instance.new("Model")
  185. Model160 = Instance.new("Model")
  186. Model161 = Instance.new("Model")
  187. Part162 = Instance.new("Part")
  188. Script163 = Instance.new("Script")
  189. Script164 = Instance.new("Script")
  190. MeshPart165 = Instance.new("MeshPart")
  191. Model166 = Instance.new("Model")
  192. Model167 = Instance.new("Model")
  193. Model168 = Instance.new("Model")
  194. Model169 = Instance.new("Model")
  195. Model170 = Instance.new("Model")
  196. Part171 = Instance.new("Part")
  197. Script172 = Instance.new("Script")
  198. Script173 = Instance.new("Script")
  199. UnionOperation174 = Instance.new("UnionOperation")
  200. Model175 = Instance.new("Model")
  201. Model176 = Instance.new("Model")
  202. Model177 = Instance.new("Model")
  203. Model178 = Instance.new("Model")
  204. Model179 = Instance.new("Model")
  205. Part180 = Instance.new("Part")
  206. Script181 = Instance.new("Script")
  207. Script182 = Instance.new("Script")
  208. UnionOperation183 = Instance.new("UnionOperation")
  209. Model184 = Instance.new("Model")
  210. Part185 = Instance.new("Part")
  211. Part186 = Instance.new("Part")
  212. BlockMesh187 = Instance.new("BlockMesh")
  213. Part188 = Instance.new("Part")
  214. BlockMesh189 = Instance.new("BlockMesh")
  215. Part190 = Instance.new("Part")
  216. BlockMesh191 = Instance.new("BlockMesh")
  217. WedgePart192 = Instance.new("WedgePart")
  218. SpecialMesh193 = Instance.new("SpecialMesh")
  219. WedgePart194 = Instance.new("WedgePart")
  220. SpecialMesh195 = Instance.new("SpecialMesh")
  221. WedgePart196 = Instance.new("WedgePart")
  222. SpecialMesh197 = Instance.new("SpecialMesh")
  223. WedgePart198 = Instance.new("WedgePart")
  224. SpecialMesh199 = Instance.new("SpecialMesh")
  225. WedgePart200 = Instance.new("WedgePart")
  226. SpecialMesh201 = Instance.new("SpecialMesh")
  227. WedgePart202 = Instance.new("WedgePart")
  228. SpecialMesh203 = Instance.new("SpecialMesh")
  229. Part204 = Instance.new("Part")
  230. BlockMesh205 = Instance.new("BlockMesh")
  231. Part206 = Instance.new("Part")
  232. BlockMesh207 = Instance.new("BlockMesh")
  233. Part208 = Instance.new("Part")
  234. BlockMesh209 = Instance.new("BlockMesh")
  235. WedgePart210 = Instance.new("WedgePart")
  236. SpecialMesh211 = Instance.new("SpecialMesh")
  237. WedgePart212 = Instance.new("WedgePart")
  238. SpecialMesh213 = Instance.new("SpecialMesh")
  239. Part214 = Instance.new("Part")
  240. BlockMesh215 = Instance.new("BlockMesh")
  241. Part216 = Instance.new("Part")
  242. Part217 = Instance.new("Part")
  243. BlockMesh218 = Instance.new("BlockMesh")
  244. WedgePart219 = Instance.new("WedgePart")
  245. SpecialMesh220 = Instance.new("SpecialMesh")
  246. WedgePart221 = Instance.new("WedgePart")
  247. SpecialMesh222 = Instance.new("SpecialMesh")
  248. WedgePart223 = Instance.new("WedgePart")
  249. SpecialMesh224 = Instance.new("SpecialMesh")
  250. WedgePart225 = Instance.new("WedgePart")
  251. SpecialMesh226 = Instance.new("SpecialMesh")
  252. Model227 = Instance.new("Model")
  253. Model228 = Instance.new("Model")
  254. Model229 = Instance.new("Model")
  255. Model230 = Instance.new("Model")
  256. Model231 = Instance.new("Model")
  257. Part232 = Instance.new("Part")
  258. Script233 = Instance.new("Script")
  259. Script234 = Instance.new("Script")
  260. Sound235 = Instance.new("Sound")
  261. MeshPart236 = Instance.new("MeshPart")
  262. Model0.Name = "VTabs"
  263. Model0.Parent = mas
  264. Camera1.Parent = mas
  265. Camera1.CFrame = CFrame.new(-29.6221848, 21.8024216, -54.0084229, -0.336498171, 0.307486415, -0.890068054, -0, 0.945187509, 0.326528192, 0.941684127, 0.109876141, -0.318053871)
  266. Camera1.CoordinateFrame = CFrame.new(-29.6221848, 21.8024216, -54.0084229, -0.336498171, 0.307486415, -0.890068054, -0, 0.945187509, 0.326528192, 0.941684127, 0.109876141, -0.318053871)
  267. Camera1.Focus = CFrame.new(-27.8420467, 21.1493645, -53.3723145, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  268. Camera1.focus = CFrame.new(-27.8420467, 21.1493645, -53.3723145, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  269. Part2.Name = "Baseplate"
  270. Part2.Parent = mas
  271. Part2.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  272. Part2.Position = Vector3.new(0, -10, 0)
  273. Part2.Color = Color3.new(0.172549, 0.396078, 0.113725)
  274. Part2.Size = Vector3.new(512, 20, 512)
  275. Part2.Anchored = true
  276. Part2.BrickColor = BrickColor.new("Parsley green")
  277. Part2.Locked = true
  278. Part2.Material = Enum.Material.Grass
  279. Part2.brickColor = BrickColor.new("Parsley green")
  280. Part2.FormFactor = Enum.FormFactor.Symmetric
  281. Part2.formFactor = Enum.FormFactor.Symmetric
  282. Part3.Parent = mas
  283. Part3.CFrame = CFrame.new(-128.695099, 0.025003992, -37.2599907, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  284. Part3.Position = Vector3.new(-128.695099, 0.025003992, -37.2599907)
  285. Part3.Color = Color3.new(0.337255, 0.258824, 0.211765)
  286. Part3.Size = Vector3.new(254.049942, 0.0500000007, 23.8399982)
  287. Part3.Anchored = true
  288. Part3.BottomSurface = Enum.SurfaceType.Smooth
  289. Part3.BrickColor = BrickColor.new("Dirt brown")
  290. Part3.Material = Enum.Material.Wood
  291. Part3.TopSurface = Enum.SurfaceType.Smooth
  292. Part3.brickColor = BrickColor.new("Dirt brown")
  293. SpawnLocation4.Parent = mas
  294. SpawnLocation4.CFrame = CFrame.new(-55.6400604, 0.550004005, -37.9499931, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  295. SpawnLocation4.Position = Vector3.new(-55.6400604, 0.550004005, -37.9499931)
  296. SpawnLocation4.Color = Color3.new(0.337255, 0.258824, 0.211765)
  297. SpawnLocation4.Size = Vector3.new(12, 1, 12)
  298. SpawnLocation4.Anchored = true
  299. SpawnLocation4.BottomSurface = Enum.SurfaceType.Smooth
  300. SpawnLocation4.BrickColor = BrickColor.new("Dirt brown")
  301. SpawnLocation4.Material = Enum.Material.Wood
  302. SpawnLocation4.TopSurface = Enum.SurfaceType.Smooth
  303. SpawnLocation4.brickColor = BrickColor.new("Dirt brown")
  304. Decal5.Parent = SpawnLocation4
  305. Decal5.Texture = "rbxasset://textures/SpawnLocation.png"
  306. Decal5.Face = Enum.NormalId.Top
  307. Script6.Name = "Leaderstats"
  308. Script6.Parent = mas
  309. table.insert(cors,sandbox(Script6,function()
  310. print("Community Leaderboard script loaded")
  311.  
  312.  
  313. function onPlayerEntered(newPlayer)
  314.  
  315. local stats = Instance.new("IntValue")
  316. stats.Name = "leaderstats"
  317.  
  318. local mins = Instance.new("IntValue")
  319. mins.Name = "Candy"
  320. mins.Value = 0
  321.  
  322.  
  323. mins.Parent = stats
  324.  
  325. stats.Parent = newPlayer
  326.  
  327. while true do
  328. wait(0)
  329. mins.Value = mins.Value + 0
  330. end
  331. end
  332.  
  333.  
  334. game.Players.ChildAdded:connect(onPlayerEntered)
  335. end))
  336. Model7.Name = "House21"
  337. Model7.Parent = mas
  338. Part8.Name = "InvisibleWall"
  339. Part8.Parent = Model7
  340. Part8.CFrame = CFrame.new(3.73294854, 4.89632177, -43.9914551, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  341. Part8.Orientation = Vector3.new(0, 90, 0)
  342. Part8.Position = Vector3.new(3.73294854, 4.89632177, -43.9914551)
  343. Part8.Rotation = Vector3.new(0, 90, 0)
  344. Part8.Transparency = 1
  345. Part8.Size = Vector3.new(5.59999895, 7.70000029, 0.199999571)
  346. Part8.Anchored = true
  347. Part8.BottomSurface = Enum.SurfaceType.Smooth
  348. Part8.Material = Enum.Material.Metal
  349. Part8.TopSurface = Enum.SurfaceType.Smooth
  350. Model9.Name = "HouseWalls"
  351. Model9.Parent = Model7
  352. Part10.Parent = Model9
  353. Part10.CFrame = CFrame.new(3.72843194, 5.75004816, -40.6154327, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  354. Part10.Orientation = Vector3.new(0, 90, 0)
  355. Part10.Position = Vector3.new(3.72843194, 5.75004816, -40.6154327)
  356. Part10.Rotation = Vector3.new(0, 90, 0)
  357. Part10.Color = Color3.new(0.917647, 0.721569, 0.572549)
  358. Part10.Size = Vector3.new(2.40000391, 7.099998, 0.300000012)
  359. Part10.Anchored = true
  360. Part10.BottomSurface = Enum.SurfaceType.Smooth
  361. Part10.BrickColor = BrickColor.new("Light orange")
  362. Part10.Material = Enum.Material.WoodPlanks
  363. Part10.TopSurface = Enum.SurfaceType.Smooth
  364. Part10.brickColor = BrickColor.new("Light orange")
  365. Part11.Parent = Model9
  366. Part11.CFrame = CFrame.new(3.72843194, 8.40011883, -35.5151482, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  367. Part11.Orientation = Vector3.new(0, 90, 0)
  368. Part11.Position = Vector3.new(3.72843194, 8.40011883, -35.5151482)
  369. Part11.Rotation = Vector3.new(0, 90, 0)
  370. Part11.Color = Color3.new(0.917647, 0.721569, 0.572549)
  371. Part11.Size = Vector3.new(8.00000668, 1.79999614, 0.300000012)
  372. Part11.Anchored = true
  373. Part11.BottomSurface = Enum.SurfaceType.Smooth
  374. Part11.BrickColor = BrickColor.new("Light orange")
  375. Part11.Material = Enum.Material.WoodPlanks
  376. Part11.TopSurface = Enum.SurfaceType.Smooth
  377. Part11.brickColor = BrickColor.new("Light orange")
  378. Part12.Parent = Model9
  379. Part12.CFrame = CFrame.new(3.72843194, 11.7001314, -45.3154488, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  380. Part12.Orientation = Vector3.new(0, 90, 0)
  381. Part12.Position = Vector3.new(3.72843194, 11.7001314, -45.3154488)
  382. Part12.Rotation = Vector3.new(0, 90, 0)
  383. Part12.Color = Color3.new(0.917647, 0.721569, 0.572549)
  384. Part12.Size = Vector3.new(10.2000008, 4.99999714, 0.300000012)
  385. Part12.Anchored = true
  386. Part12.BottomSurface = Enum.SurfaceType.Smooth
  387. Part12.BrickColor = BrickColor.new("Light orange")
  388. Part12.Material = Enum.Material.WoodPlanks
  389. Part12.TopSurface = Enum.SurfaceType.Smooth
  390. Part12.brickColor = BrickColor.new("Light orange")
  391. Part13.Parent = Model9
  392. Part13.CFrame = CFrame.new(3.72843194, 8.75007725, -43.9655762, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  393. Part13.Orientation = Vector3.new(0, 90, 0)
  394. Part13.Position = Vector3.new(3.72843194, 8.75007725, -43.9655762)
  395. Part13.Rotation = Vector3.new(0, 90, 0)
  396. Part13.Color = Color3.new(0.917647, 0.721569, 0.572549)
  397. Part13.Size = Vector3.new(4.90000629, 1.09999824, 0.300000012)
  398. Part13.Anchored = true
  399. Part13.BottomSurface = Enum.SurfaceType.Smooth
  400. Part13.BrickColor = BrickColor.new("Light orange")
  401. Part13.Material = Enum.Material.WoodPlanks
  402. Part13.TopSurface = Enum.SurfaceType.Smooth
  403. Part13.brickColor = BrickColor.new("Light orange")
  404. Part14.Parent = Model9
  405. Part14.CFrame = CFrame.new(3.72843194, 5.80005217, -48.3154907, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  406. Part14.Orientation = Vector3.new(0, 90, 0)
  407. Part14.Position = Vector3.new(3.72843194, 5.80005217, -48.3154907)
  408. Part14.Rotation = Vector3.new(0, 90, 0)
  409. Part14.Color = Color3.new(0.917647, 0.721569, 0.572549)
  410. Part14.Size = Vector3.new(4.20000267, 6.99999809, 0.300000012)
  411. Part14.Anchored = true
  412. Part14.BottomSurface = Enum.SurfaceType.Smooth
  413. Part14.BrickColor = BrickColor.new("Light orange")
  414. Part14.Material = Enum.Material.WoodPlanks
  415. Part14.TopSurface = Enum.SurfaceType.Smooth
  416. Part14.brickColor = BrickColor.new("Light orange")
  417. Part15.Parent = Model9
  418. Part15.CFrame = CFrame.new(3.72843194, 3.30007648, -35.5151482, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  419. Part15.Orientation = Vector3.new(0, 90, 0)
  420. Part15.Position = Vector3.new(3.72843194, 3.30007648, -35.5151482)
  421. Part15.Rotation = Vector3.new(0, 90, 0)
  422. Part15.Color = Color3.new(0.917647, 0.721569, 0.572549)
  423. Part15.Size = Vector3.new(8.00000668, 2.19999719, 0.300000012)
  424. Part15.Anchored = true
  425. Part15.BottomSurface = Enum.SurfaceType.Smooth
  426. Part15.BrickColor = BrickColor.new("Light orange")
  427. Part15.Material = Enum.Material.WoodPlanks
  428. Part15.TopSurface = Enum.SurfaceType.Smooth
  429. Part15.brickColor = BrickColor.new("Light orange")
  430. Part16.Parent = Model9
  431. Part16.CFrame = CFrame.new(3.72843194, 5.95007181, -37.4653702, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  432. Part16.Orientation = Vector3.new(0, 90, 0)
  433. Part16.Position = Vector3.new(3.72843194, 5.95007181, -37.4653702)
  434. Part16.Rotation = Vector3.new(0, 90, 0)
  435. Part16.Color = Color3.new(0.917647, 0.721569, 0.572549)
  436. Part16.Size = Vector3.new(4.10000658, 3.09999967, 0.300000012)
  437. Part16.Anchored = true
  438. Part16.BottomSurface = Enum.SurfaceType.Smooth
  439. Part16.BrickColor = BrickColor.new("Light orange")
  440. Part16.Material = Enum.Material.WoodPlanks
  441. Part16.TopSurface = Enum.SurfaceType.Smooth
  442. Part16.brickColor = BrickColor.new("Light orange")
  443. Part17.Parent = Model9
  444. Part17.CFrame = CFrame.new(3.72843194, 11.7001314, -38.2654266, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  445. Part17.Orientation = Vector3.new(0, 90, 0)
  446. Part17.Position = Vector3.new(3.72843194, 11.7001314, -38.2654266)
  447. Part17.Rotation = Vector3.new(0, 90, 0)
  448. Part17.Color = Color3.new(0.917647, 0.721569, 0.572549)
  449. Part17.Size = Vector3.new(3.90001249, 4.99999714, 0.300000012)
  450. Part17.Anchored = true
  451. Part17.BottomSurface = Enum.SurfaceType.Smooth
  452. Part17.BrickColor = BrickColor.new("Light orange")
  453. Part17.Material = Enum.Material.WoodPlanks
  454. Part17.TopSurface = Enum.SurfaceType.Smooth
  455. Part17.brickColor = BrickColor.new("Light orange")
  456. Part18.Parent = Model9
  457. Part18.CFrame = CFrame.new(3.72843194, 11.7001314, -30.5651283, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  458. Part18.Orientation = Vector3.new(0, 90, 0)
  459. Part18.Position = Vector3.new(3.72843194, 11.7001314, -30.5651283)
  460. Part18.Rotation = Vector3.new(0, 90, 0)
  461. Part18.Color = Color3.new(0.917647, 0.721569, 0.572549)
  462. Part18.Size = Vector3.new(11.7000074, 4.99999714, 0.300000012)
  463. Part18.Anchored = true
  464. Part18.BottomSurface = Enum.SurfaceType.Smooth
  465. Part18.BrickColor = BrickColor.new("Light orange")
  466. Part18.Material = Enum.Material.WoodPlanks
  467. Part18.TopSurface = Enum.SurfaceType.Smooth
  468. Part18.brickColor = BrickColor.new("Light orange")
  469. Part19.Parent = Model9
  470. Part19.CFrame = CFrame.new(3.72843194, 5.75004816, -28.1649513, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  471. Part19.Orientation = Vector3.new(0, 90, 0)
  472. Part19.Position = Vector3.new(3.72843194, 5.75004816, -28.1649513)
  473. Part19.Rotation = Vector3.new(0, 90, 0)
  474. Part19.Color = Color3.new(0.917647, 0.721569, 0.572549)
  475. Part19.Size = Vector3.new(6.90000343, 7.099998, 0.300000012)
  476. Part19.Anchored = true
  477. Part19.BottomSurface = Enum.SurfaceType.Smooth
  478. Part19.BrickColor = BrickColor.new("Light orange")
  479. Part19.Material = Enum.Material.WoodPlanks
  480. Part19.TopSurface = Enum.SurfaceType.Smooth
  481. Part19.brickColor = BrickColor.new("Light orange")
  482. Part20.Parent = Model9
  483. Part20.CFrame = CFrame.new(16.178299, 11.7001314, -24.8150539, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  484. Part20.Orientation = Vector3.new(0, 90, 0)
  485. Part20.Position = Vector3.new(16.178299, 11.7001314, -24.8150539)
  486. Part20.Rotation = Vector3.new(0, 90, 0)
  487. Part20.Color = Color3.new(0.917647, 0.721569, 0.572549)
  488. Part20.Size = Vector3.new(0.200005978, 4.99999714, 25.0000019)
  489. Part20.Anchored = true
  490. Part20.BottomSurface = Enum.SurfaceType.Smooth
  491. Part20.BrickColor = BrickColor.new("Light orange")
  492. Part20.Material = Enum.Material.WoodPlanks
  493. Part20.TopSurface = Enum.SurfaceType.Smooth
  494. Part20.brickColor = BrickColor.new("Light orange")
  495. Part21.Parent = Model9
  496. Part21.CFrame = CFrame.new(7.07953644, 5.75004816, -24.8150539, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  497. Part21.Orientation = Vector3.new(0, 90, 0)
  498. Part21.Position = Vector3.new(7.07953644, 5.75004816, -24.8150539)
  499. Part21.Rotation = Vector3.new(0, 90, 0)
  500. Part21.Color = Color3.new(0.917647, 0.721569, 0.572549)
  501. Part21.Size = Vector3.new(0.200004131, 7.099998, 6.59999847)
  502. Part21.Anchored = true
  503. Part21.BottomSurface = Enum.SurfaceType.Smooth
  504. Part21.BrickColor = BrickColor.new("Light orange")
  505. Part21.Material = Enum.Material.WoodPlanks
  506. Part21.TopSurface = Enum.SurfaceType.Smooth
  507. Part21.brickColor = BrickColor.new("Light orange")
  508. Part22.Parent = Model9
  509. Part22.CFrame = CFrame.new(19.5300369, 3.45002794, -24.815052, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  510. Part22.Orientation = Vector3.new(0, 90, 0)
  511. Part22.Position = Vector3.new(19.5300369, 3.45002794, -24.815052)
  512. Part22.Rotation = Vector3.new(0, 90, 0)
  513. Part22.Color = Color3.new(0.917647, 0.721569, 0.572549)
  514. Part22.Size = Vector3.new(0.200004131, 2.5, 18.3000031)
  515. Part22.Anchored = true
  516. Part22.BottomSurface = Enum.SurfaceType.Smooth
  517. Part22.BrickColor = BrickColor.new("Light orange")
  518. Part22.Material = Enum.Material.WoodPlanks
  519. Part22.TopSurface = Enum.SurfaceType.Smooth
  520. Part22.brickColor = BrickColor.new("Light orange")
  521. Part23.Parent = Model9
  522. Part23.CFrame = CFrame.new(16.18013, 6.25006151, -24.8150539, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  523. Part23.Orientation = Vector3.new(0, 90, 0)
  524. Part23.Position = Vector3.new(16.18013, 6.25006151, -24.8150539)
  525. Part23.Rotation = Vector3.new(0, 90, 0)
  526. Part23.Color = Color3.new(0.917647, 0.721569, 0.572549)
  527. Part23.Size = Vector3.new(0.200004131, 3.09999967, 3.99999952)
  528. Part23.Anchored = true
  529. Part23.BottomSurface = Enum.SurfaceType.Smooth
  530. Part23.BrickColor = BrickColor.new("Light orange")
  531. Part23.Material = Enum.Material.WoodPlanks
  532. Part23.TopSurface = Enum.SurfaceType.Smooth
  533. Part23.brickColor = BrickColor.new("Light orange")
  534. Part24.Parent = Model9
  535. Part24.CFrame = CFrame.new(19.5304031, 8.55006504, -24.815052, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  536. Part24.Orientation = Vector3.new(0, 90, 0)
  537. Part24.Position = Vector3.new(19.5304031, 8.55006504, -24.815052)
  538. Part24.Rotation = Vector3.new(0, 90, 0)
  539. Part24.Color = Color3.new(0.917647, 0.721569, 0.572549)
  540. Part24.Size = Vector3.new(0.200004131, 1.49999869, 18.2999992)
  541. Part24.Anchored = true
  542. Part24.BottomSurface = Enum.SurfaceType.Smooth
  543. Part24.BrickColor = BrickColor.new("Light orange")
  544. Part24.Material = Enum.Material.WoodPlanks
  545. Part24.TopSurface = Enum.SurfaceType.Smooth
  546. Part24.brickColor = BrickColor.new("Light orange")
  547. Part25.Parent = Model9
  548. Part25.CFrame = CFrame.new(25.331131, 6.25006151, -24.8150539, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  549. Part25.Orientation = Vector3.new(0, 90, 0)
  550. Part25.Position = Vector3.new(25.331131, 6.25006151, -24.8150539)
  551. Part25.Rotation = Vector3.new(0, 90, 0)
  552. Part25.Color = Color3.new(0.917647, 0.721569, 0.572549)
  553. Part25.Size = Vector3.new(0.200004131, 3.09999967, 6.6999979)
  554. Part25.Anchored = true
  555. Part25.BottomSurface = Enum.SurfaceType.Smooth
  556. Part25.BrickColor = BrickColor.new("Light orange")
  557. Part25.Material = Enum.Material.WoodPlanks
  558. Part25.TopSurface = Enum.SurfaceType.Smooth
  559. Part25.brickColor = BrickColor.new("Light orange")
  560. Part26.Parent = Model9
  561. Part26.CFrame = CFrame.new(28.5285645, 5.75004816, -30.7650852, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  562. Part26.Orientation = Vector3.new(0, 90, 0)
  563. Part26.Position = Vector3.new(28.5285645, 5.75004816, -30.7650852)
  564. Part26.Rotation = Vector3.new(0, 90, 0)
  565. Part26.Color = Color3.new(0.917647, 0.721569, 0.572549)
  566. Part26.Size = Vector3.new(12.1000099, 7.099998, 0.300000012)
  567. Part26.Anchored = true
  568. Part26.BottomSurface = Enum.SurfaceType.Smooth
  569. Part26.BrickColor = BrickColor.new("Light orange")
  570. Part26.Material = Enum.Material.WoodPlanks
  571. Part26.TopSurface = Enum.SurfaceType.Smooth
  572. Part26.brickColor = BrickColor.new("Light orange")
  573. Part27.Parent = Model9
  574. Part27.CFrame = CFrame.new(28.5288086, 11.7001314, -37.515419, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  575. Part27.Orientation = Vector3.new(0, 90, 0)
  576. Part27.Position = Vector3.new(28.5288086, 11.7001314, -37.515419)
  577. Part27.Rotation = Vector3.new(0, 90, 0)
  578. Part27.Color = Color3.new(0.917647, 0.721569, 0.572549)
  579. Part27.Size = Vector3.new(25.3999996, 4.99999714, 0.300000012)
  580. Part27.Anchored = true
  581. Part27.BottomSurface = Enum.SurfaceType.Smooth
  582. Part27.BrickColor = BrickColor.new("Light orange")
  583. Part27.Material = Enum.Material.WoodPlanks
  584. Part27.TopSurface = Enum.SurfaceType.Smooth
  585. Part27.brickColor = BrickColor.new("Light orange")
  586. Part28.Parent = Model9
  587. Part28.CFrame = CFrame.new(28.5285645, 6.20002604, -45.4155502, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  588. Part28.Orientation = Vector3.new(0, 90, 0)
  589. Part28.Position = Vector3.new(28.5285645, 6.20002604, -45.4155502)
  590. Part28.Rotation = Vector3.new(0, 90, 0)
  591. Part28.Color = Color3.new(0.917647, 0.721569, 0.572549)
  592. Part28.Size = Vector3.new(9.60001278, 3.19999385, 0.300000012)
  593. Part28.Anchored = true
  594. Part28.BottomSurface = Enum.SurfaceType.Smooth
  595. Part28.BrickColor = BrickColor.new("Light orange")
  596. Part28.Material = Enum.Material.WoodPlanks
  597. Part28.TopSurface = Enum.SurfaceType.Smooth
  598. Part28.brickColor = BrickColor.new("Light orange")
  599. Part29.Parent = Model9
  600. Part29.CFrame = CFrame.new(28.5285721, 3.50004387, -43.5153732, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  601. Part29.Orientation = Vector3.new(0, 90, 0)
  602. Part29.Position = Vector3.new(28.5285721, 3.50004387, -43.5153732)
  603. Part29.Rotation = Vector3.new(0, 90, 0)
  604. Part29.Color = Color3.new(0.917647, 0.721569, 0.572549)
  605. Part29.Size = Vector3.new(13.400012, 2.399997, 0.300000012)
  606. Part29.Anchored = true
  607. Part29.BottomSurface = Enum.SurfaceType.Smooth
  608. Part29.BrickColor = BrickColor.new("Light orange")
  609. Part29.Material = Enum.Material.WoodPlanks
  610. Part29.TopSurface = Enum.SurfaceType.Smooth
  611. Part29.brickColor = BrickColor.new("Light orange")
  612. Part30.Parent = Model9
  613. Part30.CFrame = CFrame.new(28.5285721, 8.55010128, -43.5153732, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  614. Part30.Orientation = Vector3.new(0, 90, 0)
  615. Part30.Position = Vector3.new(28.5285721, 8.55010128, -43.5153732)
  616. Part30.Rotation = Vector3.new(0, 90, 0)
  617. Part30.Color = Color3.new(0.917647, 0.721569, 0.572549)
  618. Part30.Size = Vector3.new(13.400012, 1.49999392, 0.300000012)
  619. Part30.Anchored = true
  620. Part30.BottomSurface = Enum.SurfaceType.Smooth
  621. Part30.BrickColor = BrickColor.new("Light orange")
  622. Part30.Material = Enum.Material.WoodPlanks
  623. Part30.TopSurface = Enum.SurfaceType.Smooth
  624. Part30.brickColor = BrickColor.new("Light orange")
  625. Part31.Parent = Model9
  626. Part31.CFrame = CFrame.new(23.0294647, 7.00004816, -50.3155174, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  627. Part31.Orientation = Vector3.new(0, 90, 0)
  628. Part31.Position = Vector3.new(23.0294647, 7.00004816, -50.3155174)
  629. Part31.Rotation = Vector3.new(0, 90, 0)
  630. Part31.Color = Color3.new(0.917647, 0.721569, 0.572549)
  631. Part31.Size = Vector3.new(0.200004131, 4.60000086, 11.3000116)
  632. Part31.Anchored = true
  633. Part31.BottomSurface = Enum.SurfaceType.Smooth
  634. Part31.BrickColor = BrickColor.new("Light orange")
  635. Part31.Material = Enum.Material.WoodPlanks
  636. Part31.TopSurface = Enum.SurfaceType.Smooth
  637. Part31.brickColor = BrickColor.new("Light orange")
  638. Part32.Parent = Model9
  639. Part32.CFrame = CFrame.new(16.2295685, 3.50003147, -50.3155136, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  640. Part32.Orientation = Vector3.new(0, 90, 0)
  641. Part32.Position = Vector3.new(16.2295685, 3.50003147, -50.3155136)
  642. Part32.Rotation = Vector3.new(0, 90, 0)
  643. Part32.Color = Color3.new(0.917647, 0.721569, 0.572549)
  644. Part32.Size = Vector3.new(0.200004131, 2.4000001, 24.9000072)
  645. Part32.Anchored = true
  646. Part32.BottomSurface = Enum.SurfaceType.Smooth
  647. Part32.BrickColor = BrickColor.new("Light orange")
  648. Part32.Material = Enum.Material.WoodPlanks
  649. Part32.TopSurface = Enum.SurfaceType.Smooth
  650. Part32.brickColor = BrickColor.new("Light orange")
  651. Part33.Parent = Model9
  652. Part33.CFrame = CFrame.new(16.1781769, 11.7001314, -50.3155136, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  653. Part33.Orientation = Vector3.new(0, 90, 0)
  654. Part33.Position = Vector3.new(16.1781769, 11.7001314, -50.3155136)
  655. Part33.Rotation = Vector3.new(0, 90, 0)
  656. Part33.Color = Color3.new(0.917647, 0.721569, 0.572549)
  657. Part33.Size = Vector3.new(0.200005978, 4.99999714, 25.0000019)
  658. Part33.Anchored = true
  659. Part33.BottomSurface = Enum.SurfaceType.Smooth
  660. Part33.BrickColor = BrickColor.new("Light orange")
  661. Part33.Material = Enum.Material.WoodPlanks
  662. Part33.TopSurface = Enum.SurfaceType.Smooth
  663. Part33.brickColor = BrickColor.new("Light orange")
  664. Part34.Parent = Model9
  665. Part34.CFrame = CFrame.new(8.72934723, 7.00004816, -50.3155136, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  666. Part34.Orientation = Vector3.new(0, 90, 0)
  667. Part34.Position = Vector3.new(8.72934723, 7.00004816, -50.3155136)
  668. Part34.Rotation = Vector3.new(0, 90, 0)
  669. Part34.Color = Color3.new(0.917647, 0.721569, 0.572549)
  670. Part34.Size = Vector3.new(0.200004131, 4.60000086, 9.70000362)
  671. Part34.Anchored = true
  672. Part34.BottomSurface = Enum.SurfaceType.Smooth
  673. Part34.BrickColor = BrickColor.new("Light orange")
  674. Part34.Material = Enum.Material.WoodPlanks
  675. Part34.TopSurface = Enum.SurfaceType.Smooth
  676. Part34.brickColor = BrickColor.new("Light orange")
  677. Part35.Parent = Model9
  678. Part35.CFrame = CFrame.new(15.4791946, 8.55006504, -50.3155174, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  679. Part35.Orientation = Vector3.new(0, 90, 0)
  680. Part35.Position = Vector3.new(15.4791946, 8.55006504, -50.3155174)
  681. Part35.Rotation = Vector3.new(0, 90, 0)
  682. Part35.Color = Color3.new(0.917647, 0.721569, 0.572549)
  683. Part35.Size = Vector3.new(0.200004131, 1.50000083, 3.80001354)
  684. Part35.Anchored = true
  685. Part35.BottomSurface = Enum.SurfaceType.Smooth
  686. Part35.BrickColor = BrickColor.new("Light orange")
  687. Part35.Material = Enum.Material.WoodPlanks
  688. Part35.TopSurface = Enum.SurfaceType.Smooth
  689. Part35.brickColor = BrickColor.new("Light orange")
  690. UnionOperation36.Parent = Model9
  691. UnionOperation36.CFrame = CFrame.new(16.1599884, 14.1727276, -24.8150539, -5.82076123e-11, 0.707111478, 0.70710212, 0, 0.70710212, -0.707111478, -1, -4.11592704e-11, -4.11587257e-11)
  692. UnionOperation36.Orientation = Vector3.new(45, 90, 0)
  693. UnionOperation36.Position = Vector3.new(16.1599884, 14.1727276, -24.8150539)
  694. UnionOperation36.Rotation = Vector3.new(90, 45, -90)
  695. UnionOperation36.Color = Color3.new(0.917647, 0.721569, 0.572549)
  696. UnionOperation36.Size = Vector3.new(0.200007409, 17.7546463, 17.8059788)
  697. UnionOperation36.Anchored = true
  698. UnionOperation36.BrickColor = BrickColor.new("Light orange")
  699. UnionOperation36.Material = Enum.Material.WoodPlanks
  700. UnionOperation36.brickColor = BrickColor.new("Light orange")
  701. UnionOperation36.UsePartColor = true
  702. UnionOperation37.Parent = Model9
  703. UnionOperation37.CFrame = CFrame.new(16.1599884, 14.1727276, -50.3155174, -5.82076123e-11, 0.707111478, 0.70710212, 0, 0.70710212, -0.707111478, -1, -4.11592704e-11, -4.11587257e-11)
  704. UnionOperation37.Orientation = Vector3.new(45, 90, 0)
  705. UnionOperation37.Position = Vector3.new(16.1599884, 14.1727276, -50.3155174)
  706. UnionOperation37.Rotation = Vector3.new(90, 45, -90)
  707. UnionOperation37.Color = Color3.new(0.917647, 0.721569, 0.572549)
  708. UnionOperation37.Size = Vector3.new(0.200007409, 17.7546463, 17.8059788)
  709. UnionOperation37.Anchored = true
  710. UnionOperation37.BrickColor = BrickColor.new("Light orange")
  711. UnionOperation37.Material = Enum.Material.WoodPlanks
  712. UnionOperation37.brickColor = BrickColor.new("Light orange")
  713. UnionOperation37.UsePartColor = true
  714. Model38.Name = "DoorFrame"
  715. Model38.Parent = Model7
  716. Part39.Parent = Model38
  717. Part39.CFrame = CFrame.new(3.62833428, 5.10000372, -46.115509, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  718. Part39.Orientation = Vector3.new(0, 90, 0)
  719. Part39.Position = Vector3.new(3.62833428, 5.10000372, -46.115509)
  720. Part39.Rotation = Vector3.new(0, 90, 0)
  721. Part39.Color = Color3.new(0.337255, 0.258824, 0.211765)
  722. Part39.Size = Vector3.new(0.200006574, 6.19999647, 0.300000012)
  723. Part39.Anchored = true
  724. Part39.BottomSurface = Enum.SurfaceType.Smooth
  725. Part39.BrickColor = BrickColor.new("Dirt brown")
  726. Part39.Material = Enum.Material.Wood
  727. Part39.TopSurface = Enum.SurfaceType.Smooth
  728. Part39.brickColor = BrickColor.new("Dirt brown")
  729. Part40.Parent = Model38
  730. Part40.CFrame = CFrame.new(3.62833428, 8.20005131, -44.0153847, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  731. Part40.Orientation = Vector3.new(0, 90, 0)
  732. Part40.Position = Vector3.new(3.62833428, 8.20005131, -44.0153847)
  733. Part40.Rotation = Vector3.new(0, 90, 0)
  734. Part40.Color = Color3.new(0.337255, 0.258824, 0.211765)
  735. Part40.Size = Vector3.new(4.40000677, 0.1999982, 0.300000012)
  736. Part40.Anchored = true
  737. Part40.BottomSurface = Enum.SurfaceType.Smooth
  738. Part40.BrickColor = BrickColor.new("Dirt brown")
  739. Part40.Material = Enum.Material.Wood
  740. Part40.TopSurface = Enum.SurfaceType.Smooth
  741. Part40.brickColor = BrickColor.new("Dirt brown")
  742. Part41.Parent = Model38
  743. Part41.CFrame = CFrame.new(3.62833428, 5.04999399, -41.9155045, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  744. Part41.Orientation = Vector3.new(0, 90, 0)
  745. Part41.Position = Vector3.new(3.62833428, 5.04999399, -41.9155045)
  746. Part41.Rotation = Vector3.new(0, 90, 0)
  747. Part41.Color = Color3.new(0.337255, 0.258824, 0.211765)
  748. Part41.Size = Vector3.new(0.200006574, 6.09999657, 0.300000012)
  749. Part41.Anchored = true
  750. Part41.BottomSurface = Enum.SurfaceType.Smooth
  751. Part41.BrickColor = BrickColor.new("Dirt brown")
  752. Part41.Material = Enum.Material.Wood
  753. Part41.TopSurface = Enum.SurfaceType.Smooth
  754. Part41.brickColor = BrickColor.new("Dirt brown")
  755. Model42.Name = "Windows"
  756. Model42.Parent = Model7
  757. Part43.Parent = Model42
  758. Part43.CFrame = CFrame.new(20.1285477, 4.75004816, -24.8150539, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  759. Part43.Orientation = Vector3.new(0, -180, 0)
  760. Part43.Position = Vector3.new(20.1285477, 4.75004816, -24.8150539)
  761. Part43.Rotation = Vector3.new(-180, 0, -180)
  762. Part43.Color = Color3.new(0.423529, 0.345098, 0.294118)
  763. Part43.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
  764. Part43.Anchored = true
  765. Part43.BottomSurface = Enum.SurfaceType.Smooth
  766. Part43.BrickColor = BrickColor.new("Pine Cone")
  767. Part43.Material = Enum.Material.Wood
  768. Part43.TopSurface = Enum.SurfaceType.Smooth
  769. Part43.brickColor = BrickColor.new("Pine Cone")
  770. Part44.Parent = Model42
  771. Part44.CFrame = CFrame.new(15.5287552, 4.75004816, -50.3156395, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  772. Part44.Orientation = Vector3.new(0, -180, 0)
  773. Part44.Position = Vector3.new(15.5287552, 4.75004816, -50.3156395)
  774. Part44.Rotation = Vector3.new(-180, 0, -180)
  775. Part44.Color = Color3.new(0.423529, 0.345098, 0.294118)
  776. Part44.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
  777. Part44.Anchored = true
  778. Part44.BottomSurface = Enum.SurfaceType.Smooth
  779. Part44.BrickColor = BrickColor.new("Pine Cone")
  780. Part44.Material = Enum.Material.Wood
  781. Part44.TopSurface = Enum.SurfaceType.Smooth
  782. Part44.brickColor = BrickColor.new("Pine Cone")
  783. Part45.Parent = Model42
  784. Part45.CFrame = CFrame.new(3.77848077, 4.4500556, -33.4650726, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  785. Part45.Orientation = Vector3.new(0, 90, 0)
  786. Part45.Position = Vector3.new(3.77848077, 4.4500556, -33.4650726)
  787. Part45.Rotation = Vector3.new(0, 90, 0)
  788. Part45.Color = Color3.new(0.423529, 0.345098, 0.294118)
  789. Part45.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
  790. Part45.Anchored = true
  791. Part45.BottomSurface = Enum.SurfaceType.Smooth
  792. Part45.BrickColor = BrickColor.new("Pine Cone")
  793. Part45.Material = Enum.Material.Wood
  794. Part45.TopSurface = Enum.SurfaceType.Smooth
  795. Part45.brickColor = BrickColor.new("Pine Cone")
  796. Part46.Parent = Model42
  797. Part46.CFrame = CFrame.new(3.77848077, 5.9500556, -31.6650009, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  798. Part46.Orientation = Vector3.new(0, 90, 0)
  799. Part46.Position = Vector3.new(3.77848077, 5.9500556, -31.6650009)
  800. Part46.Rotation = Vector3.new(0, 90, 0)
  801. Part46.Color = Color3.new(0.423529, 0.345098, 0.294118)
  802. Part46.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
  803. Part46.Anchored = true
  804. Part46.BottomSurface = Enum.SurfaceType.Smooth
  805. Part46.BrickColor = BrickColor.new("Pine Cone")
  806. Part46.Material = Enum.Material.Wood
  807. Part46.TopSurface = Enum.SurfaceType.Smooth
  808. Part46.brickColor = BrickColor.new("Pine Cone")
  809. Part47.Parent = Model42
  810. Part47.CFrame = CFrame.new(12.3283844, 6.25004816, -24.815052, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  811. Part47.Orientation = Vector3.new(0, -180, 0)
  812. Part47.Position = Vector3.new(12.3283844, 6.25004816, -24.815052)
  813. Part47.Rotation = Vector3.new(-180, 0, -180)
  814. Part47.Color = Color3.new(0.423529, 0.345098, 0.294118)
  815. Part47.Size = Vector3.new(0.100000001, 3.10000134, 0.200000018)
  816. Part47.Anchored = true
  817. Part47.BottomSurface = Enum.SurfaceType.Smooth
  818. Part47.BrickColor = BrickColor.new("Pine Cone")
  819. Part47.Material = Enum.Material.Wood
  820. Part47.TopSurface = Enum.SurfaceType.Smooth
  821. Part47.brickColor = BrickColor.new("Pine Cone")
  822. Part48.Parent = Model42
  823. Part48.CFrame = CFrame.new(12.2784576, 6.25005388, -24.8150539, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  824. Part48.Orientation = Vector3.new(0, -180, 0)
  825. Part48.Position = Vector3.new(12.2784576, 6.25005388, -24.8150539)
  826. Part48.Rotation = Vector3.new(-180, 0, -180)
  827. Part48.Color = Color3.new(0.423529, 0.345098, 0.294118)
  828. Part48.Size = Vector3.new(3.5999999, 0.100000001, 0.200000018)
  829. Part48.Anchored = true
  830. Part48.BottomSurface = Enum.SurfaceType.Smooth
  831. Part48.BrickColor = BrickColor.new("Pine Cone")
  832. Part48.Material = Enum.Material.Wood
  833. Part48.TopSurface = Enum.SurfaceType.Smooth
  834. Part48.brickColor = BrickColor.new("Pine Cone")
  835. Part49.Parent = Model42
  836. Part49.CFrame = CFrame.new(10.428215, 6.25004816, -24.8150539, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  837. Part49.Orientation = Vector3.new(0, -180, 0)
  838. Part49.Position = Vector3.new(10.428215, 6.25004816, -24.8150539)
  839. Part49.Rotation = Vector3.new(-180, 0, -180)
  840. Part49.Color = Color3.new(0.423529, 0.345098, 0.294118)
  841. Part49.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
  842. Part49.Anchored = true
  843. Part49.BottomSurface = Enum.SurfaceType.Smooth
  844. Part49.BrickColor = BrickColor.new("Pine Cone")
  845. Part49.Material = Enum.Material.Wood
  846. Part49.TopSurface = Enum.SurfaceType.Smooth
  847. Part49.brickColor = BrickColor.new("Pine Cone")
  848. Part50.Parent = Model42
  849. Part50.CFrame = CFrame.new(12.3283844, 7.75003576, -24.815052, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  850. Part50.Orientation = Vector3.new(0, -180, 0)
  851. Part50.Position = Vector3.new(12.3283844, 7.75003576, -24.815052)
  852. Part50.Rotation = Vector3.new(-180, 0, -180)
  853. Part50.Color = Color3.new(0.423529, 0.345098, 0.294118)
  854. Part50.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
  855. Part50.Anchored = true
  856. Part50.BottomSurface = Enum.SurfaceType.Smooth
  857. Part50.BrickColor = BrickColor.new("Pine Cone")
  858. Part50.Material = Enum.Material.Wood
  859. Part50.TopSurface = Enum.SurfaceType.Smooth
  860. Part50.brickColor = BrickColor.new("Pine Cone")
  861. Part51.Parent = Model42
  862. Part51.CFrame = CFrame.new(14.1282196, 6.25004816, -24.815052, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  863. Part51.Orientation = Vector3.new(0, -180, 0)
  864. Part51.Position = Vector3.new(14.1282196, 6.25004816, -24.815052)
  865. Part51.Rotation = Vector3.new(-180, 0, -180)
  866. Part51.Color = Color3.new(0.423529, 0.345098, 0.294118)
  867. Part51.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
  868. Part51.Anchored = true
  869. Part51.BottomSurface = Enum.SurfaceType.Smooth
  870. Part51.BrickColor = BrickColor.new("Pine Cone")
  871. Part51.Material = Enum.Material.Wood
  872. Part51.TopSurface = Enum.SurfaceType.Smooth
  873. Part51.brickColor = BrickColor.new("Pine Cone")
  874. Part52.Parent = Model42
  875. Part52.CFrame = CFrame.new(12.3283844, 4.75004816, -24.815052, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  876. Part52.Orientation = Vector3.new(0, -180, 0)
  877. Part52.Position = Vector3.new(12.3283844, 4.75004816, -24.815052)
  878. Part52.Rotation = Vector3.new(-180, 0, -180)
  879. Part52.Color = Color3.new(0.423529, 0.345098, 0.294118)
  880. Part52.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
  881. Part52.Anchored = true
  882. Part52.BottomSurface = Enum.SurfaceType.Smooth
  883. Part52.BrickColor = BrickColor.new("Pine Cone")
  884. Part52.Material = Enum.Material.Wood
  885. Part52.TopSurface = Enum.SurfaceType.Smooth
  886. Part52.brickColor = BrickColor.new("Pine Cone")
  887. Part53.Parent = Model42
  888. Part53.CFrame = CFrame.new(3.77848077, 7.45005178, -33.4650726, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  889. Part53.Orientation = Vector3.new(0, 90, 0)
  890. Part53.Position = Vector3.new(3.77848077, 7.45005178, -33.4650726)
  891. Part53.Rotation = Vector3.new(0, 90, 0)
  892. Part53.Color = Color3.new(0.423529, 0.345098, 0.294118)
  893. Part53.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
  894. Part53.Anchored = true
  895. Part53.BottomSurface = Enum.SurfaceType.Smooth
  896. Part53.BrickColor = BrickColor.new("Pine Cone")
  897. Part53.Material = Enum.Material.Wood
  898. Part53.TopSurface = Enum.SurfaceType.Smooth
  899. Part53.brickColor = BrickColor.new("Pine Cone")
  900. Part54.Parent = Model42
  901. Part54.CFrame = CFrame.new(28.478157, 6.25004816, -38.7655563, 5.82076123e-11, 0, -1, 0, 1, 0, 1, 0, 5.82076123e-11)
  902. Part54.Orientation = Vector3.new(0, -90, 0)
  903. Part54.Position = Vector3.new(28.478157, 6.25004816, -38.7655563)
  904. Part54.Rotation = Vector3.new(0, -90, 0)
  905. Part54.Color = Color3.new(0.423529, 0.345098, 0.294118)
  906. Part54.Size = Vector3.new(0.100000001, 3.10000134, 0.200000018)
  907. Part54.Anchored = true
  908. Part54.BottomSurface = Enum.SurfaceType.Smooth
  909. Part54.BrickColor = BrickColor.new("Pine Cone")
  910. Part54.Material = Enum.Material.Wood
  911. Part54.TopSurface = Enum.SurfaceType.Smooth
  912. Part54.brickColor = BrickColor.new("Pine Cone")
  913. Part55.Parent = Model42
  914. Part55.CFrame = CFrame.new(28.4782715, 6.25005388, -38.7152634, 5.82076123e-11, 0, -1, 0, 1, 0, 1, 0, 5.82076123e-11)
  915. Part55.Orientation = Vector3.new(0, -90, 0)
  916. Part55.Position = Vector3.new(28.4782715, 6.25005388, -38.7152634)
  917. Part55.Rotation = Vector3.new(0, -90, 0)
  918. Part55.Color = Color3.new(0.423529, 0.345098, 0.294118)
  919. Part55.Size = Vector3.new(3.5999999, 0.100000001, 0.200000018)
  920. Part55.Anchored = true
  921. Part55.BottomSurface = Enum.SurfaceType.Smooth
  922. Part55.BrickColor = BrickColor.new("Pine Cone")
  923. Part55.Material = Enum.Material.Wood
  924. Part55.TopSurface = Enum.SurfaceType.Smooth
  925. Part55.brickColor = BrickColor.new("Pine Cone")
  926. Part56.Parent = Model42
  927. Part56.CFrame = CFrame.new(28.4780273, 6.25004816, -36.8655052, 5.82076123e-11, 0, -1, 0, 1, 0, 1, 0, 5.82076123e-11)
  928. Part56.Orientation = Vector3.new(0, -90, 0)
  929. Part56.Position = Vector3.new(28.4780273, 6.25004816, -36.8655052)
  930. Part56.Rotation = Vector3.new(0, -90, 0)
  931. Part56.Color = Color3.new(0.423529, 0.345098, 0.294118)
  932. Part56.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
  933. Part56.Anchored = true
  934. Part56.BottomSurface = Enum.SurfaceType.Smooth
  935. Part56.BrickColor = BrickColor.new("Pine Cone")
  936. Part56.Material = Enum.Material.Wood
  937. Part56.TopSurface = Enum.SurfaceType.Smooth
  938. Part56.brickColor = BrickColor.new("Pine Cone")
  939. Part57.Parent = Model42
  940. Part57.CFrame = CFrame.new(28.478157, 7.75003576, -38.7655563, 5.82076123e-11, 0, -1, 0, 1, 0, 1, 0, 5.82076123e-11)
  941. Part57.Orientation = Vector3.new(0, -90, 0)
  942. Part57.Position = Vector3.new(28.478157, 7.75003576, -38.7655563)
  943. Part57.Rotation = Vector3.new(0, -90, 0)
  944. Part57.Color = Color3.new(0.423529, 0.345098, 0.294118)
  945. Part57.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
  946. Part57.Anchored = true
  947. Part57.BottomSurface = Enum.SurfaceType.Smooth
  948. Part57.BrickColor = BrickColor.new("Pine Cone")
  949. Part57.Material = Enum.Material.Wood
  950. Part57.TopSurface = Enum.SurfaceType.Smooth
  951. Part57.brickColor = BrickColor.new("Pine Cone")
  952. Part58.Parent = Model42
  953. Part58.CFrame = CFrame.new(28.4782791, 6.25004816, -40.5656281, 5.82076123e-11, 0, -1, 0, 1, 0, 1, 0, 5.82076123e-11)
  954. Part58.Orientation = Vector3.new(0, -90, 0)
  955. Part58.Position = Vector3.new(28.4782791, 6.25004816, -40.5656281)
  956. Part58.Rotation = Vector3.new(0, -90, 0)
  957. Part58.Color = Color3.new(0.423529, 0.345098, 0.294118)
  958. Part58.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
  959. Part58.Anchored = true
  960. Part58.BottomSurface = Enum.SurfaceType.Smooth
  961. Part58.BrickColor = BrickColor.new("Pine Cone")
  962. Part58.Material = Enum.Material.Wood
  963. Part58.TopSurface = Enum.SurfaceType.Smooth
  964. Part58.brickColor = BrickColor.new("Pine Cone")
  965. Part59.Parent = Model42
  966. Part59.CFrame = CFrame.new(28.478157, 4.75004816, -38.7655563, 5.82076123e-11, 0, -1, 0, 1, 0, 1, 0, 5.82076123e-11)
  967. Part59.Orientation = Vector3.new(0, -90, 0)
  968. Part59.Position = Vector3.new(28.478157, 4.75004816, -38.7655563)
  969. Part59.Rotation = Vector3.new(0, -90, 0)
  970. Part59.Color = Color3.new(0.423529, 0.345098, 0.294118)
  971. Part59.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
  972. Part59.Anchored = true
  973. Part59.BottomSurface = Enum.SurfaceType.Smooth
  974. Part59.BrickColor = BrickColor.new("Pine Cone")
  975. Part59.Material = Enum.Material.Wood
  976. Part59.TopSurface = Enum.SurfaceType.Smooth
  977. Part59.brickColor = BrickColor.new("Pine Cone")
  978. Part60.Parent = Model42
  979. Part60.CFrame = CFrame.new(3.77848077, 5.9500556, -35.365242, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  980. Part60.Orientation = Vector3.new(0, 90, 0)
  981. Part60.Position = Vector3.new(3.77848077, 5.9500556, -35.365242)
  982. Part60.Rotation = Vector3.new(0, 90, 0)
  983. Part60.Color = Color3.new(0.423529, 0.345098, 0.294118)
  984. Part60.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
  985. Part60.Anchored = true
  986. Part60.BottomSurface = Enum.SurfaceType.Smooth
  987. Part60.BrickColor = BrickColor.new("Pine Cone")
  988. Part60.Material = Enum.Material.Wood
  989. Part60.TopSurface = Enum.SurfaceType.Smooth
  990. Part60.brickColor = BrickColor.new("Pine Cone")
  991. Part61.Parent = Model42
  992. Part61.CFrame = CFrame.new(20.1285477, 6.25004816, -24.8150539, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  993. Part61.Orientation = Vector3.new(0, -180, 0)
  994. Part61.Position = Vector3.new(20.1285477, 6.25004816, -24.8150539)
  995. Part61.Rotation = Vector3.new(-180, 0, -180)
  996. Part61.Color = Color3.new(0.423529, 0.345098, 0.294118)
  997. Part61.Size = Vector3.new(0.100000001, 3.10000134, 0.200000018)
  998. Part61.Anchored = true
  999. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1000. Part61.BrickColor = BrickColor.new("Pine Cone")
  1001. Part61.Material = Enum.Material.Wood
  1002. Part61.TopSurface = Enum.SurfaceType.Smooth
  1003. Part61.brickColor = BrickColor.new("Pine Cone")
  1004. Part62.Parent = Model42
  1005. Part62.CFrame = CFrame.new(20.0784988, 6.25005388, -24.8150539, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  1006. Part62.Orientation = Vector3.new(0, -180, 0)
  1007. Part62.Position = Vector3.new(20.0784988, 6.25005388, -24.8150539)
  1008. Part62.Rotation = Vector3.new(-180, 0, -180)
  1009. Part62.Color = Color3.new(0.423529, 0.345098, 0.294118)
  1010. Part62.Size = Vector3.new(3.5999999, 0.100000001, 0.200000018)
  1011. Part62.Anchored = true
  1012. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1013. Part62.BrickColor = BrickColor.new("Pine Cone")
  1014. Part62.Material = Enum.Material.Wood
  1015. Part62.TopSurface = Enum.SurfaceType.Smooth
  1016. Part62.brickColor = BrickColor.new("Pine Cone")
  1017. Part63.Parent = Model42
  1018. Part63.CFrame = CFrame.new(18.2284927, 6.25004816, -24.8150539, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  1019. Part63.Orientation = Vector3.new(0, -180, 0)
  1020. Part63.Position = Vector3.new(18.2284927, 6.25004816, -24.8150539)
  1021. Part63.Rotation = Vector3.new(-180, 0, -180)
  1022. Part63.Color = Color3.new(0.423529, 0.345098, 0.294118)
  1023. Part63.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
  1024. Part63.Anchored = true
  1025. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1026. Part63.BrickColor = BrickColor.new("Pine Cone")
  1027. Part63.Material = Enum.Material.Wood
  1028. Part63.TopSurface = Enum.SurfaceType.Smooth
  1029. Part63.brickColor = BrickColor.new("Pine Cone")
  1030. Part64.Parent = Model42
  1031. Part64.CFrame = CFrame.new(20.1285477, 7.75003576, -24.8150539, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  1032. Part64.Orientation = Vector3.new(0, -180, 0)
  1033. Part64.Position = Vector3.new(20.1285477, 7.75003576, -24.8150539)
  1034. Part64.Rotation = Vector3.new(-180, 0, -180)
  1035. Part64.Color = Color3.new(0.423529, 0.345098, 0.294118)
  1036. Part64.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
  1037. Part64.Anchored = true
  1038. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1039. Part64.BrickColor = BrickColor.new("Pine Cone")
  1040. Part64.Material = Enum.Material.Wood
  1041. Part64.TopSurface = Enum.SurfaceType.Smooth
  1042. Part64.brickColor = BrickColor.new("Pine Cone")
  1043. Part65.Parent = Model42
  1044. Part65.CFrame = CFrame.new(21.9285049, 6.25004816, -24.8150539, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  1045. Part65.Orientation = Vector3.new(0, -180, 0)
  1046. Part65.Position = Vector3.new(21.9285049, 6.25004816, -24.8150539)
  1047. Part65.Rotation = Vector3.new(-180, 0, -180)
  1048. Part65.Color = Color3.new(0.423529, 0.345098, 0.294118)
  1049. Part65.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
  1050. Part65.Anchored = true
  1051. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1052. Part65.BrickColor = BrickColor.new("Pine Cone")
  1053. Part65.Material = Enum.Material.Wood
  1054. Part65.TopSurface = Enum.SurfaceType.Smooth
  1055. Part65.brickColor = BrickColor.new("Pine Cone")
  1056. Part66.Parent = Model42
  1057. Part66.CFrame = CFrame.new(3.77848077, 5.95006132, -33.5151215, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1058. Part66.Orientation = Vector3.new(0, 90, 0)
  1059. Part66.Position = Vector3.new(3.77848077, 5.95006132, -33.5151215)
  1060. Part66.Rotation = Vector3.new(0, 90, 0)
  1061. Part66.Color = Color3.new(0.423529, 0.345098, 0.294118)
  1062. Part66.Size = Vector3.new(3.5999999, 0.100000001, 0.200000018)
  1063. Part66.Anchored = true
  1064. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1065. Part66.BrickColor = BrickColor.new("Pine Cone")
  1066. Part66.Material = Enum.Material.Wood
  1067. Part66.TopSurface = Enum.SurfaceType.Smooth
  1068. Part66.brickColor = BrickColor.new("Pine Cone")
  1069. Part67.Parent = Model42
  1070. Part67.CFrame = CFrame.new(15.5287552, 6.25004816, -50.3156395, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  1071. Part67.Orientation = Vector3.new(0, -180, 0)
  1072. Part67.Position = Vector3.new(15.5287552, 6.25004816, -50.3156395)
  1073. Part67.Rotation = Vector3.new(-180, 0, -180)
  1074. Part67.Color = Color3.new(0.423529, 0.345098, 0.294118)
  1075. Part67.Size = Vector3.new(0.100000001, 3.10000134, 0.200000018)
  1076. Part67.Anchored = true
  1077. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1078. Part67.BrickColor = BrickColor.new("Pine Cone")
  1079. Part67.Material = Enum.Material.Wood
  1080. Part67.TopSurface = Enum.SurfaceType.Smooth
  1081. Part67.brickColor = BrickColor.new("Pine Cone")
  1082. Part68.Parent = Model42
  1083. Part68.CFrame = CFrame.new(15.4787064, 6.25005388, -50.3155174, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  1084. Part68.Orientation = Vector3.new(0, -180, 0)
  1085. Part68.Position = Vector3.new(15.4787064, 6.25005388, -50.3155174)
  1086. Part68.Rotation = Vector3.new(-180, 0, -180)
  1087. Part68.Color = Color3.new(0.423529, 0.345098, 0.294118)
  1088. Part68.Size = Vector3.new(3.5999999, 0.100000001, 0.200000018)
  1089. Part68.Anchored = true
  1090. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1091. Part68.BrickColor = BrickColor.new("Pine Cone")
  1092. Part68.Material = Enum.Material.Wood
  1093. Part68.TopSurface = Enum.SurfaceType.Smooth
  1094. Part68.brickColor = BrickColor.new("Pine Cone")
  1095. Part69.Parent = Model42
  1096. Part69.CFrame = CFrame.new(13.6286926, 6.25004816, -50.3156395, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  1097. Part69.Orientation = Vector3.new(0, -180, 0)
  1098. Part69.Position = Vector3.new(13.6286926, 6.25004816, -50.3156395)
  1099. Part69.Rotation = Vector3.new(-180, 0, -180)
  1100. Part69.Color = Color3.new(0.423529, 0.345098, 0.294118)
  1101. Part69.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
  1102. Part69.Anchored = true
  1103. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1104. Part69.BrickColor = BrickColor.new("Pine Cone")
  1105. Part69.Material = Enum.Material.Wood
  1106. Part69.TopSurface = Enum.SurfaceType.Smooth
  1107. Part69.brickColor = BrickColor.new("Pine Cone")
  1108. Part70.Parent = Model42
  1109. Part70.CFrame = CFrame.new(15.5287552, 7.75003576, -50.3156395, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  1110. Part70.Orientation = Vector3.new(0, -180, 0)
  1111. Part70.Position = Vector3.new(15.5287552, 7.75003576, -50.3156395)
  1112. Part70.Rotation = Vector3.new(-180, 0, -180)
  1113. Part70.Color = Color3.new(0.423529, 0.345098, 0.294118)
  1114. Part70.Size = Vector3.new(3.69999933, 0.100000001, 0.400000006)
  1115. Part70.Anchored = true
  1116. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1117. Part70.BrickColor = BrickColor.new("Pine Cone")
  1118. Part70.Material = Enum.Material.Wood
  1119. Part70.TopSurface = Enum.SurfaceType.Smooth
  1120. Part70.brickColor = BrickColor.new("Pine Cone")
  1121. Part71.Parent = Model42
  1122. Part71.CFrame = CFrame.new(17.3287048, 6.25004816, -50.3155174, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  1123. Part71.Orientation = Vector3.new(0, -180, 0)
  1124. Part71.Position = Vector3.new(17.3287048, 6.25004816, -50.3155174)
  1125. Part71.Rotation = Vector3.new(-180, 0, -180)
  1126. Part71.Color = Color3.new(0.423529, 0.345098, 0.294118)
  1127. Part71.Size = Vector3.new(0.100000001, 3.10000134, 0.400000006)
  1128. Part71.Anchored = true
  1129. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1130. Part71.BrickColor = BrickColor.new("Pine Cone")
  1131. Part71.Material = Enum.Material.Wood
  1132. Part71.TopSurface = Enum.SurfaceType.Smooth
  1133. Part71.brickColor = BrickColor.new("Pine Cone")
  1134. Part72.Parent = Model42
  1135. Part72.CFrame = CFrame.new(3.77848077, 5.9500556, -33.4650726, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1136. Part72.Orientation = Vector3.new(0, 90, 0)
  1137. Part72.Position = Vector3.new(3.77848077, 5.9500556, -33.4650726)
  1138. Part72.Rotation = Vector3.new(0, 90, 0)
  1139. Part72.Color = Color3.new(0.423529, 0.345098, 0.294118)
  1140. Part72.Size = Vector3.new(0.100000001, 3.10000134, 0.200000018)
  1141. Part72.Anchored = true
  1142. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1143. Part72.BrickColor = BrickColor.new("Pine Cone")
  1144. Part72.Material = Enum.Material.Wood
  1145. Part72.TopSurface = Enum.SurfaceType.Smooth
  1146. Part72.brickColor = BrickColor.new("Pine Cone")
  1147. UnionOperation73.Name = "Glass"
  1148. UnionOperation73.Parent = Model42
  1149. UnionOperation73.CFrame = CFrame.new(16.1283722, 6.05005217, -37.5810928, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  1150. UnionOperation73.Orientation = Vector3.new(0, -180, 0)
  1151. UnionOperation73.Position = Vector3.new(16.1283722, 6.05005217, -37.5810928)
  1152. UnionOperation73.Rotation = Vector3.new(-180, 0, -180)
  1153. UnionOperation73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1154. UnionOperation73.Size = Vector3.new(24.7679634, 3.29999733, 25.6000538)
  1155. UnionOperation73.Anchored = true
  1156. UnionOperation73.BrickColor = BrickColor.new("Black")
  1157. UnionOperation73.Material = Enum.Material.Concrete
  1158. UnionOperation73.brickColor = BrickColor.new("Black")
  1159. UnionOperation73.UsePartColor = true
  1160. Model74.Name = "BlackBox"
  1161. Model74.Parent = Model7
  1162. Part75.Parent = Model74
  1163. Part75.CFrame = CFrame.new(7.08222198, 5.39633799, -41.2414169, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1164. Part75.Orientation = Vector3.new(0, 90, 0)
  1165. Part75.Position = Vector3.new(7.08222198, 5.39633799, -41.2414169)
  1166. Part75.Rotation = Vector3.new(0, 90, 0)
  1167. Part75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1168. Part75.Size = Vector3.new(0.0999984369, 8.70000172, 6.29999924)
  1169. Part75.Anchored = true
  1170. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1171. Part75.BrickColor = BrickColor.new("Really black")
  1172. Part75.Material = Enum.Material.Slate
  1173. Part75.TopSurface = Enum.SurfaceType.Smooth
  1174. Part75.brickColor = BrickColor.new("Really black")
  1175. Part76.Parent = Model74
  1176. Part76.CFrame = CFrame.new(10.1323166, 5.39633799, -43.9914589, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1177. Part76.Orientation = Vector3.new(0, 90, 0)
  1178. Part76.Position = Vector3.new(10.1323166, 5.39633799, -43.9914589)
  1179. Part76.Rotation = Vector3.new(0, 90, 0)
  1180. Part76.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1181. Part76.Size = Vector3.new(5.59999895, 8.70000172, 0.199999571)
  1182. Part76.Anchored = true
  1183. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1184. Part76.BrickColor = BrickColor.new("Really black")
  1185. Part76.Material = Enum.Material.Slate
  1186. Part76.TopSurface = Enum.SurfaceType.Smooth
  1187. Part76.brickColor = BrickColor.new("Really black")
  1188. Part77.Parent = Model74
  1189. Part77.CFrame = CFrame.new(7.08234406, 5.39633799, -46.8415909, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1190. Part77.Orientation = Vector3.new(0, 90, 0)
  1191. Part77.Position = Vector3.new(7.08234406, 5.39633799, -46.8415909)
  1192. Part77.Rotation = Vector3.new(0, 90, 0)
  1193. Part77.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1194. Part77.Size = Vector3.new(0.0999984369, 8.70000172, 6.29999924)
  1195. Part77.Anchored = true
  1196. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1197. Part77.BrickColor = BrickColor.new("Really black")
  1198. Part77.Material = Enum.Material.Slate
  1199. Part77.TopSurface = Enum.SurfaceType.Smooth
  1200. Part77.brickColor = BrickColor.new("Really black")
  1201. Part78.Parent = Model74
  1202. Part78.CFrame = CFrame.new(7.08209991, 9.6963377, -43.9914551, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1203. Part78.Orientation = Vector3.new(0, 90, 0)
  1204. Part78.Position = Vector3.new(7.08209991, 9.6963377, -43.9914551)
  1205. Part78.Rotation = Vector3.new(0, 90, 0)
  1206. Part78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1207. Part78.Size = Vector3.new(5.59999895, 0.100000001, 6.29999876)
  1208. Part78.Anchored = true
  1209. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1210. Part78.BrickColor = BrickColor.new("Really black")
  1211. Part78.Material = Enum.Material.Slate
  1212. Part78.TopSurface = Enum.SurfaceType.Smooth
  1213. Part78.brickColor = BrickColor.new("Really black")
  1214. Model79.Name = "Roof"
  1215. Model79.Parent = Model7
  1216. Part80.Parent = Model79
  1217. Part80.CFrame = CFrame.new(25.3302765, 17.4629803, -37.5652237, -5.82076123e-11, -0.707111478, 0.70710212, 0, 0.70710212, 0.707111478, -1, 4.11592704e-11, -4.11587257e-11)
  1218. Part80.Orientation = Vector3.new(-45, 90, 0)
  1219. Part80.Position = Vector3.new(25.3302765, 17.4629803, -37.5652237)
  1220. Part80.Rotation = Vector3.new(-90, 45, 90)
  1221. Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1222. Part80.Size = Vector3.new(26.5000095, 14.7000027, 0.300000012)
  1223. Part80.Anchored = true
  1224. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1225. Part80.BrickColor = BrickColor.new("Black")
  1226. Part80.Material = Enum.Material.Wood
  1227. Part80.TopSurface = Enum.SurfaceType.Smooth
  1228. Part80.brickColor = BrickColor.new("Black")
  1229. Part81.Parent = Model79
  1230. Part81.CFrame = CFrame.new(16.1280212, 22.6502056, -37.5652237, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1231. Part81.Orientation = Vector3.new(0, 90, 0)
  1232. Part81.Position = Vector3.new(16.1280212, 22.6502056, -37.5652237)
  1233. Part81.Rotation = Vector3.new(0, 90, 0)
  1234. Part81.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1235. Part81.Size = Vector3.new(26.5000114, 0.300000012, 8.29998875)
  1236. Part81.Anchored = true
  1237. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1238. Part81.BrickColor = BrickColor.new("Black")
  1239. Part81.Material = Enum.Material.Wood
  1240. Part81.TopSurface = Enum.SurfaceType.Smooth
  1241. Part81.brickColor = BrickColor.new("Black")
  1242. Part82.Parent = Model79
  1243. Part82.CFrame = CFrame.new(7.1216507, 17.6397457, -37.5652237, -5.82076123e-11, 0.707111478, 0.70710212, 0, 0.70710212, -0.707111478, -1, -4.11592704e-11, -4.11587257e-11)
  1244. Part82.Orientation = Vector3.new(45, 90, 0)
  1245. Part82.Position = Vector3.new(7.1216507, 17.6397457, -37.5652237)
  1246. Part82.Rotation = Vector3.new(90, 45, -90)
  1247. Part82.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1248. Part82.Size = Vector3.new(26.5000095, 14.2000103, 0.300000012)
  1249. Part82.Anchored = true
  1250. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1251. Part82.BrickColor = BrickColor.new("Black")
  1252. Part82.Material = Enum.Material.Wood
  1253. Part82.TopSurface = Enum.SurfaceType.Smooth
  1254. Part82.brickColor = BrickColor.new("Black")
  1255. Part83.Parent = Model79
  1256. Part83.CFrame = CFrame.new(-0.195808172, 12.0925016, -37.5652237, -5.82076123e-11, 0.97218442, 0.234216943, 0, 0.234216943, -0.97218436, -1, -5.65885325e-11, -1.36332091e-11)
  1257. Part83.Orientation = Vector3.new(76.4499969, 90, 0)
  1258. Part83.Position = Vector3.new(-0.195808172, 12.0925016, -37.5652237)
  1259. Part83.Rotation = Vector3.new(90, 13.5500002, -90)
  1260. Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1261. Part83.Size = Vector3.new(26.5000095, 5.10000277, 0.300000012)
  1262. Part83.Anchored = true
  1263. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1264. Part83.BrickColor = BrickColor.new("Black")
  1265. Part83.Material = Enum.Material.Wood
  1266. Part83.TopSurface = Enum.SurfaceType.Smooth
  1267. Part83.brickColor = BrickColor.new("Black")
  1268. Part84.Parent = Model7
  1269. Part84.CFrame = CFrame.new(16.1302032, 17.7000713, -37.515419, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1270. Part84.Orientation = Vector3.new(0, 90, 0)
  1271. Part84.Position = Vector3.new(16.1302032, 17.7000713, -37.515419)
  1272. Part84.Rotation = Vector3.new(0, 90, 0)
  1273. Part84.Transparency = 1
  1274. Part84.Size = Vector3.new(26.6000061, 10.6000023, 28.900013)
  1275. Part84.Anchored = true
  1276. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1277. Part84.Material = Enum.Material.Concrete
  1278. Part84.TopSurface = Enum.SurfaceType.Smooth
  1279. Model85.Name = "Floor"
  1280. Model85.Parent = Model7
  1281. Part86.Parent = Model85
  1282. Part86.CFrame = CFrame.new(0.929313898, 0.450001717, -44.0654335, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1283. Part86.Orientation = Vector3.new(0, 90, 0)
  1284. Part86.Position = Vector3.new(0.929313898, 0.450001717, -44.0654335)
  1285. Part86.Rotation = Vector3.new(0, 90, 0)
  1286. Part86.Size = Vector3.new(4.8999939, 0.900000036, 5.90000105)
  1287. Part86.Anchored = true
  1288. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1289. Part86.Material = Enum.Material.Concrete
  1290. Part86.TopSurface = Enum.SurfaceType.Smooth
  1291. Part87.Parent = Model85
  1292. Part87.CFrame = CFrame.new(1.22890496, 0.849998474, -44.0654297, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1293. Part87.Orientation = Vector3.new(0, 90, 0)
  1294. Part87.Position = Vector3.new(1.22890496, 0.849998474, -44.0654297)
  1295. Part87.Rotation = Vector3.new(0, 90, 0)
  1296. Part87.Size = Vector3.new(4.8999939, 0.900000036, 5.30000162)
  1297. Part87.Anchored = true
  1298. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1299. Part87.Material = Enum.Material.Concrete
  1300. Part87.TopSurface = Enum.SurfaceType.Smooth
  1301. ManualWeld88.Name = "Part-to-Sidewalk Strong Joint"
  1302. ManualWeld88.Parent = Part87
  1303. ManualWeld88.C0 = CFrame.new(2.44999695, -0.450000018, 2.65000081, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1304. ManualWeld88.C1 = CFrame.new(-202.977631, 0.0999832153, -24.8173218, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1305. ManualWeld88.Part0 = Part87
  1306. Part89.Parent = Model85
  1307. Part89.CFrame = CFrame.new(1.57912469, 1.15000677, -44.0654297, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1308. Part89.Orientation = Vector3.new(0, 90, 0)
  1309. Part89.Position = Vector3.new(1.57912469, 1.15000677, -44.0654297)
  1310. Part89.Rotation = Vector3.new(0, 90, 0)
  1311. Part89.Size = Vector3.new(4.8999939, 1.50000012, 4.60000229)
  1312. Part89.Anchored = true
  1313. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1314. Part89.Material = Enum.Material.Concrete
  1315. Part89.TopSurface = Enum.SurfaceType.Smooth
  1316. ManualWeld90.Name = "Part-to-Sidewalk Strong Joint"
  1317. ManualWeld90.Parent = Part89
  1318. ManualWeld90.C0 = CFrame.new(2.44999695, -0.75000006, 2.30000114, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1319. ManualWeld90.C1 = CFrame.new(-202.977432, 0.0999908447, -24.8173218, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1320. ManualWeld90.Part0 = Part89
  1321. Part91.Parent = Model85
  1322. Part91.CFrame = CFrame.new(1.77919793, 1.35001993, -44.0654335, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1323. Part91.Orientation = Vector3.new(0, 90, 0)
  1324. Part91.Position = Vector3.new(1.77919793, 1.35001993, -44.0654335)
  1325. Part91.Rotation = Vector3.new(0, 90, 0)
  1326. Part91.Size = Vector3.new(4.8999939, 1.90000021, 3.80000257)
  1327. Part91.Anchored = true
  1328. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1329. Part91.Material = Enum.Material.Concrete
  1330. Part91.TopSurface = Enum.SurfaceType.Smooth
  1331. ManualWeld92.Name = "Part-to-Sidewalk Strong Joint"
  1332. ManualWeld92.Parent = Part91
  1333. ManualWeld92.C0 = CFrame.new(2.44999695, -0.950000107, 1.90000129, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1334. ManualWeld92.C1 = CFrame.new(-203.177368, 0.100006104, -24.8173218, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1335. ManualWeld92.Part0 = Part91
  1336. Part93.Parent = Model85
  1337. Part93.CFrame = CFrame.new(16.2300568, 1.35001373, -24.8150539, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1338. Part93.Orientation = Vector3.new(0, 90, 0)
  1339. Part93.Position = Vector3.new(16.2300568, 1.35001373, -24.8150539)
  1340. Part93.Rotation = Vector3.new(0, 90, 0)
  1341. Part93.Size = Vector3.new(0.199999899, 1.90000021, 24.8999844)
  1342. Part93.Anchored = true
  1343. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1344. Part93.Material = Enum.Material.Concrete
  1345. Part93.TopSurface = Enum.SurfaceType.Smooth
  1346. ManualWeld94.Name = "Part-to-Sidewalk Strong Joint"
  1347. ManualWeld94.Parent = Part93
  1348. ManualWeld94.C0 = CFrame.new(0.0999999493, -0.950000107, 12.4499922, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1349. ManualWeld94.C1 = CFrame.new(-178.176712, 0.0999984741, -3.21704102, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1350. ManualWeld94.Part0 = Part93
  1351. Part95.Parent = Model85
  1352. Part95.CFrame = CFrame.new(28.6292801, 1.35001373, -37.6152725, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1353. Part95.Orientation = Vector3.new(0, 90, 0)
  1354. Part95.Position = Vector3.new(28.6292801, 1.35001373, -37.6152725)
  1355. Part95.Rotation = Vector3.new(0, 90, 0)
  1356. Part95.Size = Vector3.new(25.6000099, 1.90000021, 0.100000001)
  1357. Part95.Anchored = true
  1358. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1359. Part95.Material = Enum.Material.Concrete
  1360. Part95.TopSurface = Enum.SurfaceType.Smooth
  1361. ManualWeld96.Name = "Part-to-Sidewalk Strong Joint"
  1362. ManualWeld96.Parent = Part95
  1363. ManualWeld96.C0 = CFrame.new(12.800005, -0.950000107, 0.0500000007, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1364. ManualWeld96.C1 = CFrame.new(-178.177475, 0.0999984741, -28.7172241, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1365. ManualWeld96.Part0 = Part95
  1366. Part97.Parent = Model85
  1367. Part97.CFrame = CFrame.new(16.2299347, 1.35001373, -50.3654404, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1368. Part97.Orientation = Vector3.new(0, 90, 0)
  1369. Part97.Position = Vector3.new(16.2299347, 1.35001373, -50.3654404)
  1370. Part97.Rotation = Vector3.new(0, 90, 0)
  1371. Part97.Size = Vector3.new(0.0999998972, 1.90000021, 24.8999844)
  1372. Part97.Anchored = true
  1373. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1374. Part97.Material = Enum.Material.Concrete
  1375. Part97.TopSurface = Enum.SurfaceType.Smooth
  1376. ManualWeld98.Name = "Part-to-Sidewalk Strong Joint"
  1377. ManualWeld98.Parent = Part97
  1378. ManualWeld98.C0 = CFrame.new(0.0499999486, -0.950000107, 12.4499922, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1379. ManualWeld98.C1 = CFrame.new(-178.176743, 0.0999984741, -28.7171631, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1380. ManualWeld98.Part0 = Part97
  1381. Part99.Parent = Model85
  1382. Part99.CFrame = CFrame.new(16.0798035, 1.35001373, -37.6152725, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1383. Part99.Orientation = Vector3.new(0, 90, 0)
  1384. Part99.Position = Vector3.new(16.0798035, 1.35001373, -37.6152725)
  1385. Part99.Rotation = Vector3.new(0, 90, 0)
  1386. Part99.Color = Color3.new(0.486275, 0.360784, 0.27451)
  1387. Part99.Size = Vector3.new(25.3999939, 1.90000021, 24.9999847)
  1388. Part99.Anchored = true
  1389. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1390. Part99.BrickColor = BrickColor.new("Brown")
  1391. Part99.Material = Enum.Material.WoodPlanks
  1392. Part99.TopSurface = Enum.SurfaceType.Smooth
  1393. Part99.brickColor = BrickColor.new("Brown")
  1394. ManualWeld100.Name = "Part-to-Sidewalk Strong Joint"
  1395. ManualWeld100.Parent = Part99
  1396. ManualWeld100.C0 = CFrame.new(12.6999969, -0.950000107, 12.4999924, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1397. ManualWeld100.C1 = CFrame.new(-178.276886, 0.0999984741, -28.6172485, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1398. ManualWeld100.Part0 = Part99
  1399. Part101.Parent = Model85
  1400. Part101.CFrame = CFrame.new(0.929313898, 1.35001373, -33.1650162, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1401. Part101.Orientation = Vector3.new(0, 90, 0)
  1402. Part101.Position = Vector3.new(0.929313898, 1.35001373, -33.1650162)
  1403. Part101.Rotation = Vector3.new(0, 90, 0)
  1404. Part101.Size = Vector3.new(16.9000034, 1.90000021, 5.90000105)
  1405. Part101.Anchored = true
  1406. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1407. Part101.Material = Enum.Material.Concrete
  1408. Part101.TopSurface = Enum.SurfaceType.Smooth
  1409. ManualWeld102.Name = "Part-to-Sidewalk Strong Joint"
  1410. ManualWeld102.Parent = Part101
  1411. ManualWeld102.C0 = CFrame.new(8.45000172, -0.950000107, 2.95000052, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1412. ManualWeld102.C1 = CFrame.new(-202.977249, 0.0999984741, -19.9170532, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1413. ManualWeld102.Part0 = Part101
  1414. Part103.Parent = Model85
  1415. Part103.CFrame = CFrame.new(0.929313898, 1.35001373, -48.4155884, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1416. Part103.Orientation = Vector3.new(0, 90, 0)
  1417. Part103.Position = Vector3.new(0.929313898, 1.35001373, -48.4155884)
  1418. Part103.Rotation = Vector3.new(0, 90, 0)
  1419. Part103.Size = Vector3.new(4, 1.90000021, 5.90000105)
  1420. Part103.Anchored = true
  1421. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1422. Part103.Material = Enum.Material.Concrete
  1423. Part103.TopSurface = Enum.SurfaceType.Smooth
  1424. ManualWeld104.Name = "Part-to-Sidewalk Strong Joint"
  1425. ManualWeld104.Parent = Part103
  1426. ManualWeld104.C0 = CFrame.new(2, -0.950000107, 2.95000052, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1427. ManualWeld104.C1 = CFrame.new(-202.977249, 0.0999984741, -28.7172852, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  1428. ManualWeld104.Part0 = Part103
  1429. UnionOperation105.Name = "DoorPart"
  1430. UnionOperation105.Parent = Model7
  1431. UnionOperation105.CFrame = CFrame.new(3.42838311, 5.04999399, -44.0654335, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1432. UnionOperation105.Orientation = Vector3.new(0, 90, 0)
  1433. UnionOperation105.Position = Vector3.new(3.42838311, 5.04999399, -44.0654335)
  1434. UnionOperation105.Rotation = Vector3.new(0, 90, 0)
  1435. UnionOperation105.Color = Color3.new(0.423529, 0.345098, 0.294118)
  1436. UnionOperation105.Size = Vector3.new(4.30000734, 6.09999752, 0.500073314)
  1437. UnionOperation105.Anchored = true
  1438. UnionOperation105.BrickColor = BrickColor.new("Pine Cone")
  1439. UnionOperation105.Material = Enum.Material.Wood
  1440. UnionOperation105.brickColor = BrickColor.new("Pine Cone")
  1441. Part106.Name = "SlideAnimationTest"
  1442. Part106.Parent = Model7
  1443. Part106.CFrame = CFrame.new(6.76007843, 6.16993761, -43.8337402, 5.82076123e-11, 0, -1, 0, 1, 0, 1, 0, 5.82076123e-11)
  1444. Part106.Orientation = Vector3.new(0, -90, 0)
  1445. Part106.Position = Vector3.new(6.76007843, 6.16993761, -43.8337402)
  1446. Part106.Rotation = Vector3.new(0, -90, 0)
  1447. Part106.Transparency = 1
  1448. Part106.Size = Vector3.new(1.25999999, 1.18000019, 0.880000055)
  1449. Part106.Anchored = true
  1450. Model107.Name = ""
  1451. Model107.Parent = Model7
  1452. Humanoid108.Parent = Model107
  1453. Humanoid108.LeftLeg = Part112
  1454. Humanoid108.RightLeg = Part114
  1455. Humanoid108.Torso = Part115
  1456. Part109.Name = "Head"
  1457. Part109.Parent = Model107
  1458. Part109.CFrame = CFrame.new(6.71137238, 6.67997217, -43.8273926, 0.0217120089, 0, 0.999764323, 0, 1, 0, -0.999764323, 0, 0.0217120089)
  1459. Part109.Orientation = Vector3.new(0, 88.7600021, 0)
  1460. Part109.Position = Vector3.new(6.71137238, 6.67997217, -43.8273926)
  1461. Part109.Rotation = Vector3.new(0, 88.7600021, 0)
  1462. Part109.Color = Color3.new(1, 0.8, 0.6)
  1463. Part109.Size = Vector3.new(2, 1, 1)
  1464. Part109.Anchored = true
  1465. Part109.BrickColor = BrickColor.new("Pastel brown")
  1466. Part109.TopSurface = Enum.SurfaceType.Smooth
  1467. Part109.brickColor = BrickColor.new("Pastel brown")
  1468. Part109.FormFactor = Enum.FormFactor.Symmetric
  1469. Part109.formFactor = Enum.FormFactor.Symmetric
  1470. Weld110.Name = "HeadWeld"
  1471. Weld110.Parent = Part109
  1472. Weld110.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1473. Weld110.C1 = CFrame.new(0, 0.150000006, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1474. Weld110.Part0 = Part109
  1475. SpecialMesh111.Parent = Part109
  1476. SpecialMesh111.MeshId = "http://www.roblox.com/asset/?id=16973748"
  1477. SpecialMesh111.TextureId = "http://www.roblox.com/asset/?id=16973739"
  1478. SpecialMesh111.MeshType = Enum.MeshType.FileMesh
  1479. Part112.Name = "Left Leg"
  1480. Part112.Parent = Model107
  1481. Part112.CFrame = CFrame.new(6.70050812, 3.17999172, -43.3273849, 0.0217120089, 0, 0.999764323, 0, 1, 0, -0.999764323, 0, 0.0217120089)
  1482. Part112.Orientation = Vector3.new(0, 88.7600021, 0)
  1483. Part112.Position = Vector3.new(6.70050812, 3.17999172, -43.3273849)
  1484. Part112.Rotation = Vector3.new(0, 88.7600021, 0)
  1485. Part112.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1486. Part112.Size = Vector3.new(1, 2, 1)
  1487. Part112.Anchored = true
  1488. Part112.BottomSurface = Enum.SurfaceType.Smooth
  1489. Part112.BrickColor = BrickColor.new("Shamrock")
  1490. Part112.CanCollide = false
  1491. Part112.brickColor = BrickColor.new("Shamrock")
  1492. Part112.FormFactor = Enum.FormFactor.Symmetric
  1493. Part112.formFactor = Enum.FormFactor.Symmetric
  1494. Part113.Name = "Right Arm"
  1495. Part113.Parent = Model107
  1496. Part113.CFrame = CFrame.new(6.74396515, 5.17998362, -45.3271713, 0.0217120089, 0, 0.999764323, 0, 1, 0, -0.999764323, 0, 0.0217120089)
  1497. Part113.Orientation = Vector3.new(0, 88.7600021, 0)
  1498. Part113.Position = Vector3.new(6.74396515, 5.17998362, -45.3271713)
  1499. Part113.Rotation = Vector3.new(0, 88.7600021, 0)
  1500. Part113.Color = Color3.new(1, 0.8, 0.6)
  1501. Part113.Size = Vector3.new(1, 2, 1)
  1502. Part113.Anchored = true
  1503. Part113.BrickColor = BrickColor.new("Pastel brown")
  1504. Part113.CanCollide = false
  1505. Part113.brickColor = BrickColor.new("Pastel brown")
  1506. Part113.FormFactor = Enum.FormFactor.Symmetric
  1507. Part113.formFactor = Enum.FormFactor.Symmetric
  1508. Part114.Name = "Right Leg"
  1509. Part114.Parent = Model107
  1510. Part114.CFrame = CFrame.new(6.7223587, 3.17999172, -44.3271561, 0.0217120089, 0, 0.999764323, 0, 1, 0, -0.999764323, 0, 0.0217120089)
  1511. Part114.Orientation = Vector3.new(0, 88.7600021, 0)
  1512. Part114.Position = Vector3.new(6.7223587, 3.17999172, -44.3271561)
  1513. Part114.Rotation = Vector3.new(0, 88.7600021, 0)
  1514. Part114.Color = Color3.new(0.356863, 0.603922, 0.298039)
  1515. Part114.Size = Vector3.new(1, 2, 1)
  1516. Part114.Anchored = true
  1517. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1518. Part114.BrickColor = BrickColor.new("Shamrock")
  1519. Part114.CanCollide = false
  1520. Part114.brickColor = BrickColor.new("Shamrock")
  1521. Part114.FormFactor = Enum.FormFactor.Symmetric
  1522. Part114.formFactor = Enum.FormFactor.Symmetric
  1523. Part115.Name = "Torso"
  1524. Part115.Parent = Model107
  1525. Part115.CFrame = CFrame.new(6.71137238, 5.17998362, -43.8273926, 0.0217120089, 0, 0.999764323, 0, 1, 0, -0.999764323, 0, 0.0217120089)
  1526. Part115.Orientation = Vector3.new(0, 88.7600021, 0)
  1527. Part115.Position = Vector3.new(6.71137238, 5.17998362, -43.8273926)
  1528. Part115.Rotation = Vector3.new(0, 88.7600021, 0)
  1529. Part115.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1530. Part115.Size = Vector3.new(2, 2, 1)
  1531. Part115.Anchored = true
  1532. Part115.BrickColor = BrickColor.new("Earth green")
  1533. Part115.LeftParamA = 0
  1534. Part115.LeftParamB = 0
  1535. Part115.LeftSurface = Enum.SurfaceType.Weld
  1536. Part115.RightParamA = 0
  1537. Part115.RightParamB = 0
  1538. Part115.RightSurface = Enum.SurfaceType.Weld
  1539. Part115.brickColor = BrickColor.new("Earth green")
  1540. Part115.FormFactor = Enum.FormFactor.Symmetric
  1541. Part115.formFactor = Enum.FormFactor.Symmetric
  1542. Decal116.Name = "roblox"
  1543. Decal116.Parent = Part115
  1544. Motor6D117.Name = "Right Shoulder"
  1545. Motor6D117.Parent = Part115
  1546. Motor6D117.MaxVelocity = 0.10000000149012
  1547. Motor6D117.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1548. Motor6D117.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1549. Motor6D117.Part0 = Part115
  1550. Motor6D117.Part1 = Part113
  1551. Motor6D117.part1 = Part113
  1552. Motor6D117.DesiredAngle = 0.05693044885993
  1553. Motor6D118.Name = "Left Shoulder"
  1554. Motor6D118.Parent = Part115
  1555. Motor6D118.MaxVelocity = 0.10000000149012
  1556. Motor6D118.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1557. Motor6D118.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1558. Motor6D118.Part0 = Part115
  1559. Motor6D118.Part1 = Part122
  1560. Motor6D118.part1 = Part122
  1561. Motor6D118.DesiredAngle = 0.05693044885993
  1562. Motor6D119.Name = "Right Hip"
  1563. Motor6D119.Parent = Part115
  1564. Motor6D119.MaxVelocity = 0.10000000149012
  1565. Motor6D119.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1566. Motor6D119.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1567. Motor6D119.Part0 = Part115
  1568. Motor6D119.Part1 = Part114
  1569. Motor6D119.part1 = Part114
  1570. Motor6D119.DesiredAngle = -0.05693044885993
  1571. Motor6D120.Name = "Left Hip"
  1572. Motor6D120.Parent = Part115
  1573. Motor6D120.MaxVelocity = 0.10000000149012
  1574. Motor6D120.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1575. Motor6D120.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1576. Motor6D120.Part0 = Part115
  1577. Motor6D120.Part1 = Part112
  1578. Motor6D120.part1 = Part112
  1579. Motor6D120.DesiredAngle = -0.05693044885993
  1580. Motor6D121.Name = "Neck"
  1581. Motor6D121.Parent = Part115
  1582. Motor6D121.MaxVelocity = 0.10000000149012
  1583. Motor6D121.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1584. Motor6D121.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1585. Motor6D121.Part0 = Part115
  1586. Motor6D121.Part1 = Part109
  1587. Motor6D121.part1 = Part109
  1588. Part122.Name = "Left Arm"
  1589. Part122.Parent = Model107
  1590. Part122.CFrame = CFrame.new(6.6787796, 5.17998362, -42.3276138, 0.0217120089, 0, 0.999764323, 0, 1, 0, -0.999764323, 0, 0.0217120089)
  1591. Part122.Orientation = Vector3.new(0, 88.7600021, 0)
  1592. Part122.Position = Vector3.new(6.6787796, 5.17998362, -42.3276138)
  1593. Part122.Rotation = Vector3.new(0, 88.7600021, 0)
  1594. Part122.Color = Color3.new(1, 0.8, 0.6)
  1595. Part122.Size = Vector3.new(1, 2, 1)
  1596. Part122.Anchored = true
  1597. Part122.BrickColor = BrickColor.new("Pastel brown")
  1598. Part122.CanCollide = false
  1599. Part122.brickColor = BrickColor.new("Pastel brown")
  1600. Part122.FormFactor = Enum.FormFactor.Symmetric
  1601. Part122.formFactor = Enum.FormFactor.Symmetric
  1602. BodyColors123.Parent = Model107
  1603. BodyColors123.HeadColor = BrickColor.new("Pastel brown")
  1604. BodyColors123.HeadColor3 = Color3.new(1, 0.8, 0.6)
  1605. BodyColors123.LeftArmColor = BrickColor.new("Pastel brown")
  1606. BodyColors123.LeftArmColor3 = Color3.new(1, 0.8, 0.6)
  1607. BodyColors123.LeftLegColor = BrickColor.new("Shamrock")
  1608. BodyColors123.LeftLegColor3 = Color3.new(0.356863, 0.603922, 0.298039)
  1609. BodyColors123.RightArmColor = BrickColor.new("Pastel brown")
  1610. BodyColors123.RightArmColor3 = Color3.new(1, 0.8, 0.6)
  1611. BodyColors123.RightLegColor = BrickColor.new("Shamrock")
  1612. BodyColors123.RightLegColor3 = Color3.new(0.356863, 0.603922, 0.298039)
  1613. BodyColors123.TorsoColor = BrickColor.new("Earth green")
  1614. BodyColors123.TorsoColor3 = Color3.new(0.152941, 0.27451, 0.176471)
  1615. Shirt124.Parent = Model107
  1616. Shirt124.ShirtTemplate = "http://www.roblox.com/asset/?id=1120123709"
  1617. Pants125.Parent = Model107
  1618. Pants125.PantsTemplate = "http://www.roblox.com/asset/?id=1256725714"
  1619. Model126.Name = "Front"
  1620. Model126.Parent = Model7
  1621. Part127.Parent = Model126
  1622. Part127.CFrame = CFrame.new(-1.51993537, 6.90003729, -25.2650108, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1623. Part127.Orientation = Vector3.new(0, 90, 0)
  1624. Part127.Position = Vector3.new(-1.51993537, 6.90003729, -25.2650108)
  1625. Part127.Rotation = Vector3.new(0, 90, 0)
  1626. Part127.Size = Vector3.new(0.700000048, 9.60000229, 0.599999726)
  1627. Part127.Anchored = true
  1628. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1629. Part127.Material = Enum.Material.Concrete
  1630. Part127.TopSurface = Enum.SurfaceType.Smooth
  1631. Part128.Parent = Model126
  1632. Part128.CFrame = CFrame.new(-1.51993537, 6.90003729, -49.8655624, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1633. Part128.Orientation = Vector3.new(0, 90, 0)
  1634. Part128.Position = Vector3.new(-1.51993537, 6.90003729, -49.8655624)
  1635. Part128.Rotation = Vector3.new(0, 90, 0)
  1636. Part128.Size = Vector3.new(0.700000048, 9.60000229, 0.599999726)
  1637. Part128.Anchored = true
  1638. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1639. Part128.Material = Enum.Material.Concrete
  1640. Part128.TopSurface = Enum.SurfaceType.Smooth
  1641. Part129.Parent = Model126
  1642. Part129.CFrame = CFrame.new(-1.51992011, 6.90003729, -46.9656181, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1643. Part129.Orientation = Vector3.new(0, 90, 0)
  1644. Part129.Position = Vector3.new(-1.51992011, 6.90003729, -46.9656181)
  1645. Part129.Rotation = Vector3.new(0, 90, 0)
  1646. Part129.Size = Vector3.new(0.700000048, 9.60000229, 0.599999726)
  1647. Part129.Anchored = true
  1648. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1649. Part129.Material = Enum.Material.Concrete
  1650. Part129.TopSurface = Enum.SurfaceType.Smooth
  1651. Part130.Parent = Model126
  1652. Part130.CFrame = CFrame.new(-1.51993537, 6.90003729, -41.0653915, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1653. Part130.Orientation = Vector3.new(0, 90, 0)
  1654. Part130.Position = Vector3.new(-1.51993537, 6.90003729, -41.0653915)
  1655. Part130.Rotation = Vector3.new(0, 90, 0)
  1656. Part130.Size = Vector3.new(0.700000048, 9.60000229, 0.599999726)
  1657. Part130.Anchored = true
  1658. Part130.BottomSurface = Enum.SurfaceType.Smooth
  1659. Part130.Material = Enum.Material.Concrete
  1660. Part130.TopSurface = Enum.SurfaceType.Smooth
  1661. Part131.Parent = Model126
  1662. Part131.CFrame = CFrame.new(-1.46999335, 3.65003586, -48.5654907, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1663. Part131.Orientation = Vector3.new(0, 90, 0)
  1664. Part131.Position = Vector3.new(-1.46999335, 3.65003586, -48.5654907)
  1665. Part131.Rotation = Vector3.new(0, 90, 0)
  1666. Part131.Size = Vector3.new(2.69999981, 2.50000358, 0.299999744)
  1667. Part131.Anchored = true
  1668. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1669. Part131.Material = Enum.Material.Concrete
  1670. Part131.TopSurface = Enum.SurfaceType.Smooth
  1671. Part132.Parent = Model126
  1672. Part132.CFrame = CFrame.new(-1.46999335, 3.65003586, -33.1149673, -5.82076123e-11, 0, 1, 0, 1, 0, -1, 0, -5.82076123e-11)
  1673. Part132.Orientation = Vector3.new(0, 90, 0)
  1674. Part132.Position = Vector3.new(-1.46999335, 3.65003586, -33.1149673)
  1675. Part132.Rotation = Vector3.new(0, 90, 0)
  1676. Part132.Size = Vector3.new(15.3999977, 2.50000358, 0.299999744)
  1677. Part132.Anchored = true
  1678. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1679. Part132.Material = Enum.Material.Concrete
  1680. Part132.TopSurface = Enum.SurfaceType.Smooth
  1681. Part133.Parent = Model126
  1682. Part133.CFrame = CFrame.new(1.13027215, 3.65003586, -49.8655624, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  1683. Part133.Orientation = Vector3.new(0, -180, 0)
  1684. Part133.Position = Vector3.new(1.13027215, 3.65003586, -49.8655624)
  1685. Part133.Rotation = Vector3.new(-180, 0, -180)
  1686. Part133.Size = Vector3.new(5.30000019, 2.50000358, 0.299999744)
  1687. Part133.Anchored = true
  1688. Part133.BottomSurface = Enum.SurfaceType.Smooth
  1689. Part133.Material = Enum.Material.Concrete
  1690. Part133.TopSurface = Enum.SurfaceType.Smooth
  1691. Part134.Parent = Model126
  1692. Part134.CFrame = CFrame.new(1.13015008, 3.65003586, -25.2650108, -1, 0, -5.82076123e-11, 0, 1, 0, 5.82076123e-11, 0, -1)
  1693. Part134.Orientation = Vector3.new(0, -180, 0)
  1694. Part134.Position = Vector3.new(1.13015008, 3.65003586, -25.2650108)
  1695. Part134.Rotation = Vector3.new(-180, 0, -180)
  1696. Part134.Size = Vector3.new(5.30000019, 2.50000358, 0.299999744)
  1697. Part134.Anchored = true
  1698. Part134.BottomSurface = Enum.SurfaceType.Smooth
  1699. Part134.Material = Enum.Material.Concrete
  1700. Part134.TopSurface = Enum.SurfaceType.Smooth
  1701. Model135.Name = "Decorations"
  1702. Model135.Parent = Model7
  1703. Part136.Name = "Pumpkin"
  1704. Part136.Parent = Model135
  1705. Part136.CFrame = CFrame.new(2.34072137, 2.72095585, -48.09869, -0.556627929, 0, 0.83076185, 0, 1, 0, -0.83076185, 0, -0.556627929)
  1706. Part136.Orientation = Vector3.new(0, 123.82, 0)
  1707. Part136.Position = Vector3.new(2.34072137, 2.72095585, -48.09869)
  1708. Part136.Rotation = Vector3.new(-180, 56.1800003, -180)
  1709. Part136.Size = Vector3.new(2, 1.20999932, 2)
  1710. Part136.Anchored = true
  1711. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1712. Part136.TopSurface = Enum.SurfaceType.Smooth
  1713. Part136.FormFactor = Enum.FormFactor.Symmetric
  1714. Part136.formFactor = Enum.FormFactor.Symmetric
  1715. SpecialMesh137.Parent = Part136
  1716. SpecialMesh137.MeshId = "http://www.roblox.com/asset/?id=16973748"
  1717. SpecialMesh137.TextureId = "http://www.roblox.com/asset/?id=16973739"
  1718. SpecialMesh137.MeshType = Enum.MeshType.FileMesh
  1719. ManualWeld138.Name = "Pumpkin Terrain Joint"
  1720. ManualWeld138.Parent = Part136
  1721. ManualWeld138.C1 = CFrame.new(11.8000002, -0.5, -16.2000008, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1722. ManualWeld138.Part1 = Part136
  1723. ManualWeld138.part1 = Part136
  1724. ManualWeld139.Name = "Pumpkin Terrain Joint"
  1725. ManualWeld139.Parent = Part136
  1726. ManualWeld139.C1 = CFrame.new(11.8000002, -0.5, -16.2000008, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1727. ManualWeld139.Part1 = Part136
  1728. ManualWeld139.part1 = Part136
  1729. ManualWeld140.Name = "Pumpkin Terrain Joint"
  1730. ManualWeld140.Parent = Part136
  1731. ManualWeld140.C1 = CFrame.new(11.8000002, -0.5, -16.2000008, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1732. ManualWeld140.Part1 = Part136
  1733. ManualWeld140.part1 = Part136
  1734. ManualWeld141.Name = "Pumpkin Terrain Joint"
  1735. ManualWeld141.Parent = Part136
  1736. ManualWeld141.C1 = CFrame.new(11.8000002, -0.5, -16.2000008, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1737. ManualWeld141.Part1 = Part136
  1738. ManualWeld141.part1 = Part136
  1739. PointLight142.Parent = Part136
  1740. PointLight142.Color = Color3.new(1, 0.141176, 0.027451)
  1741. PointLight142.Range = 9
  1742. PointLight142.Brightness = 2
  1743. Part143.Parent = Model135
  1744. Part143.CFrame = CFrame.new(3.64371514, 5.20006132, -35.069828, 0.000338999904, 0, 1, 0, 1, 0, -1, 0, 0.000338999904)
  1745. Part143.Orientation = Vector3.new(0, 89.9800034, 0)
  1746. Part143.Position = Vector3.new(3.64371514, 5.20006132, -35.069828)
  1747. Part143.Rotation = Vector3.new(0, 90, 0)
  1748. Part143.Color = Color3.new(0.294118, 0.592157, 0.294118)
  1749. Part143.Size = Vector3.new(3.19000006, 3, 1)
  1750. Part143.Anchored = true
  1751. Part143.BrickColor = BrickColor.new("Bright green")
  1752. Part143.brickColor = BrickColor.new("Bright green")
  1753. SpecialMesh144.Parent = Part143
  1754. SpecialMesh144.MeshId = "http://www.roblox.com/asset/?id=299832836"
  1755. SpecialMesh144.TextureId = "http://www.roblox.com/asset/?id=299832567 "
  1756. SpecialMesh144.MeshType = Enum.MeshType.FileMesh
  1757. Model145.Name = "Doorbell"
  1758. Model145.Parent = Model7
  1759. Part146.Parent = Model145
  1760. Part146.CFrame = CFrame.new(3.61002374, 6.24180174, -41.1884384, -5.82076123e-11, -1, 0, 0, 0, 1, -1, 5.82076123e-11, 0)
  1761. Part146.Orientation = Vector3.new(-90, 90, 0)
  1762. Part146.Position = Vector3.new(3.61002374, 6.24180174, -41.1884384)
  1763. Part146.Rotation = Vector3.new(-90, 0, 90)
  1764. Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1765. Part146.Size = Vector3.new(0.600000024, 0.200000003, 1.12)
  1766. Part146.Anchored = true
  1767. Part146.BrickColor = BrickColor.new("Dark stone grey")
  1768. Part146.Material = Enum.Material.Metal
  1769. Part146.TopSurface = Enum.SurfaceType.Smooth
  1770. Part146.brickColor = BrickColor.new("Dark stone grey")
  1771. Part146.FormFactor = Enum.FormFactor.Custom
  1772. Part146.formFactor = Enum.FormFactor.Custom
  1773. Part147.Parent = Model145
  1774. Part147.CFrame = CFrame.new(3.52994561, 6.24180174, -41.1884384, -5.82076123e-11, -1, 0, 0, 0, 1, -1, 5.82076123e-11, 0)
  1775. Part147.Orientation = Vector3.new(-90, 90, 0)
  1776. Part147.Position = Vector3.new(3.52994561, 6.24180174, -41.1884384)
  1777. Part147.Rotation = Vector3.new(-90, 0, 90)
  1778. Part147.Color = Color3.new(1, 1, 0)
  1779. Part147.Size = Vector3.new(0.200000003, 0.200000003, 0.719999969)
  1780. Part147.Anchored = true
  1781. Part147.BrickColor = BrickColor.new("New Yeller")
  1782. Part147.Material = Enum.Material.Metal
  1783. Part147.Reflectance = 8
  1784. Part147.TopSurface = Enum.SurfaceType.Smooth
  1785. Part147.brickColor = BrickColor.new("New Yeller")
  1786. Part147.FormFactor = Enum.FormFactor.Custom
  1787. Part147.formFactor = Enum.FormFactor.Custom
  1788. ClickDetector148.Parent = Part147
  1789. ClickDetector148.MaxActivationDistance = 6
  1790. Script149.Parent = Part147
  1791. table.insert(cors,sandbox(Script149,function()
  1792. local enabled = true
  1793.  
  1794. function onClicked(plr)
  1795. if enabled == true then
  1796. enabled = false
  1797. script.Sound:Play()
  1798. plr.Character.Humanoid.WalkSpeed = 30
  1799. plr.Character.Humanoid.JumpPower = 40
  1800. game.Workspace.House21.Windows.Glass.BrickColor = BrickColor.new("Deep Orange")
  1801. game.Workspace.House21.Windows.Glass.Material = "Neon"
  1802. game.Chat:Chat(game.Workspace.House21.SlideAnimationTest, "Nice costume!", Enum.ChatColor.Green)
  1803. game.Workspace.House21.DoorPart.Transparency = 1
  1804. wait(2)
  1805. game.Chat:Chat(game.Workspace.House21.SlideAnimationTest, "Have some candy. OMG THERES A LOT OF PEOPLE. NO HOUSES? UM IMA LEAVE NOW?!", Enum.ChatColor.Green)
  1806. local stats = plr:WaitForChild('leaderstats'):WaitForChild('Candy')
  1807. stats.Value = stats.Value + 5
  1808. wait(3)
  1809. game.Workspace.House21.DoorPart.Transparency = 0
  1810. game.Workspace.House21.Windows.Glass.BrickColor = BrickColor.new("Black")
  1811. game.Workspace.House21.Windows.Glass.Material = "Plastic"
  1812. --[[game.Workspace.SlideAnimationTest.BodyVelocity.velocity = Vector3.new(0, -25, 0)
  1813. game.Workspace.DoorPart.CanCollide = true
  1814. wait(5)
  1815. game.Workspace.SlideAnimationTest.BodyVelocity.velocity = Vector3.new(0, 0, 0)
  1816. game.Workspace.DoorPart.CanCollide = false
  1817. end]]--
  1818. wait(0.1)
  1819. plr.Character.Humanoid.WalkSpeed = 16
  1820. plr.Character.Humanoid.JumpPower = 50
  1821. wait(0.2)
  1822. enabled = true
  1823. end
  1824. end
  1825. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  1826. end))
  1827. Sound150.Parent = Script149
  1828. Sound150.SoundId = "rbxassetid://131558930"
  1829. Part151.Name = "Sky"
  1830. Part151.Parent = mas
  1831. Part151.CFrame = CFrame.new(1.68019497, 24.1868973, -40.4042053, 0.996193647, 3.18191233e-05, -0.0871658623, -2.91564302e-05, 1, 3.18191233e-05, 0.0871658623, -2.91564302e-05, 0.996193647)
  1832. Part151.Orientation = Vector3.new(0, -5, 0)
  1833. Part151.Position = Vector3.new(1.68019497, 24.1868973, -40.4042053)
  1834. Part151.Rotation = Vector3.new(0, -5, 0)
  1835. Part151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1836. Part151.Size = Vector3.new(26.9087601, 2.37279153, 2.34366703)
  1837. Part151.Anchored = true
  1838. Part151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1839. Part151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1840. Part151.BrickColor = BrickColor.new("Really black")
  1841. Part151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1842. Part151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1843. Part151.Material = Enum.Material.SmoothPlastic
  1844. Part151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1845. Part151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1846. Part151.brickColor = BrickColor.new("Really black")
  1847. Part151.FormFactor = Enum.FormFactor.Symmetric
  1848. Part151.formFactor = Enum.FormFactor.Symmetric
  1849. SpecialMesh152.Parent = Part151
  1850. SpecialMesh152.MeshId = "http://www.roblox.com/asset/?id=1185246"
  1851. SpecialMesh152.Scale = Vector3.new(-468.119629, -478.829346, -472.952026)
  1852. SpecialMesh152.MeshType = Enum.MeshType.FileMesh
  1853. Model153.Parent = mas
  1854. Model154.Parent = Model153
  1855. Part155.Parent = Model154
  1856. Part155.CFrame = CFrame.new(0.950025678, 2.56608987, -43.2319794, 0.99619478, 0, -0.0871556401, 0, 1, 0, 0.0871543065, 0, 0.99619478)
  1857. Part155.Orientation = Vector3.new(0, -5, 0)
  1858. Part155.Position = Vector3.new(0.950025678, 2.56608987, -43.2319794)
  1859. Part155.Rotation = Vector3.new(0, -5, 0)
  1860. Part155.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1861. Part155.Transparency = 345
  1862. Part155.Size = Vector3.new(2.12000084, 0.200000003, 5.53999901)
  1863. Part155.Anchored = true
  1864. Part155.BrickColor = BrickColor.new("Really black")
  1865. Part155.CanCollide = false
  1866. Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1867. Part155.brickColor = BrickColor.new("Really black")
  1868. Model156.Parent = Model153
  1869. Model157.Parent = Model156
  1870. Model158.Parent = Model157
  1871. Model159.Parent = Model158
  1872. Model160.Parent = Model159
  1873. Model161.Parent = Model160
  1874. Part162.Name = "Button"
  1875. Part162.Parent = Model161
  1876. Part162.CFrame = CFrame.new(0.612726271, 2.34848309, -41.098671, 0, -0.0871556476, 0.99619478, 1, 0, 0, 0, 0.99619478, 0.087154299)
  1877. Part162.Orientation = Vector3.new(0, 85, 90)
  1878. Part162.Position = Vector3.new(0.612726271, 2.34848309, -41.098671)
  1879. Part162.Rotation = Vector3.new(0, 85, 90)
  1880. Part162.Color = Color3.new(1, 0.333333, 0)
  1881. Part162.Transparency = 1
  1882. Part162.Size = Vector3.new(0.136116564, 0.816700459, 0.813606679)
  1883. Part162.Anchored = true
  1884. Part162.BottomSurface = Enum.SurfaceType.Smooth
  1885. Part162.BrickColor = BrickColor.new("Really red")
  1886. Part162.CanCollide = false
  1887. Part162.Material = Enum.Material.Wood
  1888. Part162.TopSurface = Enum.SurfaceType.Smooth
  1889. Part162.brickColor = BrickColor.new("Really red")
  1890. Part162.Shape = Enum.PartType.Cylinder
  1891. Script163.Parent = Part162
  1892. table.insert(cors,sandbox(Script163,function()
  1893. function onTouched(hit)
  1894.  
  1895. script.Parent.Parent.Door.Transparency = 1
  1896. script.Parent.Parent.Door.CanCollide = false
  1897. wait(20)
  1898. script.Parent.Parent.Door.Transparency = 0
  1899. script.Parent.Parent.Door.Cancollide = true
  1900. end
  1901.  
  1902. script.Parent.touched:connect(onTouched)
  1903. end))
  1904. Script164.Name = "play sound on touch only once script"
  1905. Script164.Parent = Part162
  1906. table.insert(cors,sandbox(Script164,function()
  1907.  
  1908. local db = false
  1909.  
  1910. script.Parent.Touched:connect(function(hit)
  1911. if db == false then
  1912. db = true
  1913.  
  1914. script.Parent.Sound1:play()
  1915.  
  1916. wait(4)
  1917. db = false
  1918. end
  1919. end)
  1920.  
  1921.  
  1922.  
  1923. end))
  1924. MeshPart165.Name = "Door"
  1925. MeshPart165.Parent = Model161
  1926. MeshPart165.CFrame = CFrame.new(0.57762152, 3.03287482, -37.886837, -0.99619478, 0, 0.0871556401, 0, 1, 0, -0.0871543065, 0, -0.99619478)
  1927. MeshPart165.Orientation = Vector3.new(0, 175, 0)
  1928. MeshPart165.Position = Vector3.new(0.57762152, 3.03287482, -37.886837)
  1929. MeshPart165.Rotation = Vector3.new(-180, 5, -180)
  1930. MeshPart165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1931. MeshPart165.Size = Vector3.new(4.80785275, 1.87919044, 3.42667127)
  1932. MeshPart165.Anchored = true
  1933. MeshPart165.BrickColor = BrickColor.new("Really black")
  1934. MeshPart165.Material = Enum.Material.Sand
  1935. MeshPart165.brickColor = BrickColor.new("Really black")
  1936. Model166.Parent = Model156
  1937. Model167.Parent = Model166
  1938. Model168.Parent = Model167
  1939. Model169.Parent = Model168
  1940. Model170.Parent = Model169
  1941. Part171.Name = "Button"
  1942. Part171.Parent = Model170
  1943. Part171.CFrame = CFrame.new(0.666438162, 2.3629055, -41.0412865, 0, -0.0871556476, 0.99619478, 1, 0, 0, 0, 0.99619478, 0.087154299)
  1944. Part171.Orientation = Vector3.new(0, 85, 90)
  1945. Part171.Position = Vector3.new(0.666438162, 2.3629055, -41.0412865)
  1946. Part171.Rotation = Vector3.new(0, 85, 90)
  1947. Part171.Color = Color3.new(1, 0.333333, 0)
  1948. Part171.Transparency = 1
  1949. Part171.Size = Vector3.new(0.136116564, 0.816700459, 0.813606679)
  1950. Part171.Anchored = true
  1951. Part171.BottomSurface = Enum.SurfaceType.Smooth
  1952. Part171.BrickColor = BrickColor.new("Really red")
  1953. Part171.CanCollide = false
  1954. Part171.Material = Enum.Material.Wood
  1955. Part171.TopSurface = Enum.SurfaceType.Smooth
  1956. Part171.brickColor = BrickColor.new("Really red")
  1957. Part171.Shape = Enum.PartType.Cylinder
  1958. Script172.Parent = Part171
  1959. table.insert(cors,sandbox(Script172,function()
  1960. function onTouched(hit)
  1961.  
  1962. script.Parent.Parent.Door.Transparency = 0
  1963. script.Parent.Parent.Door.CanCollide = false
  1964. wait(20)
  1965. script.Parent.Parent.Door.Transparency = 1
  1966. script.Parent.Parent.Door.Cancollide = true
  1967. end
  1968.  
  1969. script.Parent.touched:connect(onTouched)
  1970. end))
  1971. Script173.Name = "play sound on touch only once script"
  1972. Script173.Parent = Part171
  1973. table.insert(cors,sandbox(Script173,function()
  1974.  
  1975. local db = false
  1976.  
  1977. script.Parent.Touched:connect(function(hit)
  1978. if db == false then
  1979. db = true
  1980.  
  1981. script.Parent.Sound1:play()
  1982.  
  1983. wait(4)
  1984. db = false
  1985. end
  1986. end)
  1987.  
  1988.  
  1989.  
  1990. end))
  1991. UnionOperation174.Name = "Door"
  1992. UnionOperation174.Parent = Model170
  1993. UnionOperation174.CFrame = CFrame.new(0.759227812, 5.7216773, -40.4705925, 0.0871556476, 0, 0.99619478, 0, 1, 0, -0.99619478, 0, 0.087154299)
  1994. UnionOperation174.Orientation = Vector3.new(0, 85, 0)
  1995. UnionOperation174.Position = Vector3.new(0.759227812, 5.7216773, -40.4705925)
  1996. UnionOperation174.Rotation = Vector3.new(0, 85, 0)
  1997. UnionOperation174.Color = Color3.new(1, 0, 0)
  1998. UnionOperation174.Transparency = 1
  1999. UnionOperation174.Size = Vector3.new(0.105181061, 0.105181783, 0.287315458)
  2000. UnionOperation174.Anchored = true
  2001. UnionOperation174.BrickColor = BrickColor.new("Really red")
  2002. UnionOperation174.Material = Enum.Material.Neon
  2003. UnionOperation174.brickColor = BrickColor.new("Really red")
  2004. Model175.Parent = Model156
  2005. Model176.Parent = Model175
  2006. Model177.Parent = Model176
  2007. Model178.Parent = Model177
  2008. Model179.Parent = Model178
  2009. Part180.Name = "Button"
  2010. Part180.Parent = Model179
  2011. Part180.CFrame = CFrame.new(0.696012557, 2.28574324, -41.0609818, 0, -0.0871556476, 0.99619478, 1, 0, 0, 0, 0.99619478, 0.087154299)
  2012. Part180.Orientation = Vector3.new(0, 85, 90)
  2013. Part180.Position = Vector3.new(0.696012557, 2.28574324, -41.0609818)
  2014. Part180.Rotation = Vector3.new(0, 85, 90)
  2015. Part180.Color = Color3.new(1, 0.333333, 0)
  2016. Part180.Transparency = 1
  2017. Part180.Size = Vector3.new(0.136116564, 0.816700459, 0.813606679)
  2018. Part180.Anchored = true
  2019. Part180.BottomSurface = Enum.SurfaceType.Smooth
  2020. Part180.BrickColor = BrickColor.new("Really red")
  2021. Part180.CanCollide = false
  2022. Part180.Material = Enum.Material.Wood
  2023. Part180.TopSurface = Enum.SurfaceType.Smooth
  2024. Part180.brickColor = BrickColor.new("Really red")
  2025. Part180.Shape = Enum.PartType.Cylinder
  2026. Script181.Parent = Part180
  2027. table.insert(cors,sandbox(Script181,function()
  2028. function onTouched(hit)
  2029.  
  2030. script.Parent.Parent.Door.Transparency = 0
  2031. script.Parent.Parent.Door.CanCollide = false
  2032. wait(20)
  2033. script.Parent.Parent.Door.Transparency = 1
  2034. script.Parent.Parent.Door.Cancollide = true
  2035. end
  2036.  
  2037. script.Parent.touched:connect(onTouched)
  2038. end))
  2039. Script182.Name = "play sound on touch only once script"
  2040. Script182.Parent = Part180
  2041. table.insert(cors,sandbox(Script182,function()
  2042.  
  2043. local db = false
  2044.  
  2045. script.Parent.Touched:connect(function(hit)
  2046. if db == false then
  2047. db = true
  2048.  
  2049. script.Parent.Sound1:play()
  2050.  
  2051. wait(4)
  2052. db = false
  2053. end
  2054. end)
  2055.  
  2056.  
  2057.  
  2058. end))
  2059. UnionOperation183.Name = "Door"
  2060. UnionOperation183.Parent = Model179
  2061. UnionOperation183.CFrame = CFrame.new(0.587537825, 3.39573455, -38.2745056, 0.0667635277, -0.0560224503, 0.996195018, 0.642788172, 0.766044021, 8.6763464e-07, -0.763129175, 0.640342176, 0.087153025)
  2062. UnionOperation183.Orientation = Vector3.new(0, 85, 40)
  2063. UnionOperation183.Position = Vector3.new(0.587537825, 3.39573455, -38.2745056)
  2064. UnionOperation183.Rotation = Vector3.new(0, 85, 40)
  2065. UnionOperation183.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2066. UnionOperation183.Transparency = 1
  2067. UnionOperation183.Size = Vector3.new(4.90021086, 1.4216131, 0.859724283)
  2068. UnionOperation183.Anchored = true
  2069. UnionOperation183.CanCollide = false
  2070. UnionOperation183.Material = Enum.Material.Pebble
  2071. Model184.Parent = Model156
  2072. Part185.Parent = Model184
  2073. Part185.CFrame = CFrame.new(0.355612814, 2.53542519, -35.6236076, 0.0871556476, 0, 0.99619478, 0, 1, 0, -0.99619478, 0, 0.087154299)
  2074. Part185.Orientation = Vector3.new(0, 85, 0)
  2075. Part185.Position = Vector3.new(0.355612814, 2.53542519, -35.6236076)
  2076. Part185.Rotation = Vector3.new(0, 85, 0)
  2077. Part185.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2078. Part185.Size = Vector3.new(1.91626418, 0.573147893, 0.859721303)
  2079. Part185.Anchored = true
  2080. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2081. Part185.BrickColor = BrickColor.new("Institutional white")
  2082. Part185.Material = Enum.Material.Pebble
  2083. Part185.TopSurface = Enum.SurfaceType.Smooth
  2084. Part185.brickColor = BrickColor.new("Institutional white")
  2085. Part186.Parent = Model184
  2086. Part186.CFrame = CFrame.new(1.04657793, 2.25082254, -35.5631561, 0.0871556476, 0, 0.99619478, 0, 1, 0, -0.99619478, 0, 0.087154299)
  2087. Part186.Orientation = Vector3.new(0, 85, 0)
  2088. Part186.Position = Vector3.new(1.04657793, 2.25082254, -35.5631561)
  2089. Part186.Rotation = Vector3.new(0, 85, 0)
  2090. Part186.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2091. Part186.Size = Vector3.new(1.91626418, 0.07341405, 0.535357535)
  2092. Part186.Anchored = true
  2093. Part186.BottomSurface = Enum.SurfaceType.Smooth
  2094. Part186.BrickColor = BrickColor.new("Institutional white")
  2095. Part186.CanCollide = false
  2096. Part186.Material = Enum.Material.Pebble
  2097. Part186.TopSurface = Enum.SurfaceType.Smooth
  2098. Part186.brickColor = BrickColor.new("Institutional white")
  2099. BlockMesh187.Parent = Part186
  2100. BlockMesh187.Scale = Vector3.new(1, 0.0536199138, 1)
  2101. Part188.Parent = Model184
  2102. Part188.CFrame = CFrame.new(-0.317317545, 2.25082254, -35.6824875, 0.0871556476, 0, 0.99619478, 0, 1, 0, -0.99619478, 0, 0.087154299)
  2103. Part188.Orientation = Vector3.new(0, 85, 0)
  2104. Part188.Position = Vector3.new(-0.317317545, 2.25082254, -35.6824875)
  2105. Part188.Rotation = Vector3.new(0, 85, 0)
  2106. Part188.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2107. Part188.Size = Vector3.new(1.91626418, 0.07341405, 0.4991422)
  2108. Part188.Anchored = true
  2109. Part188.BottomSurface = Enum.SurfaceType.Smooth
  2110. Part188.BrickColor = BrickColor.new("Institutional white")
  2111. Part188.CanCollide = false
  2112. Part188.Material = Enum.Material.Pebble
  2113. Part188.TopSurface = Enum.SurfaceType.Smooth
  2114. Part188.brickColor = BrickColor.new("Institutional white")
  2115. BlockMesh189.Parent = Part188
  2116. BlockMesh189.Scale = Vector3.new(1, 0.0536199138, 1)
  2117. Part190.Parent = Model184
  2118. Part190.CFrame = CFrame.new(0.524785101, 2.25082254, -37.5573044, 0.0871556476, 0, 0.99619478, 0, 1, 0, -0.99619478, 0, 0.087154299)
  2119. Part190.Orientation = Vector3.new(0, 85, 0)
  2120. Part190.Position = Vector3.new(0.524785101, 2.25082254, -37.5573044)
  2121. Part190.Rotation = Vector3.new(0, 85, 0)
  2122. Part190.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2123. Part190.Size = Vector3.new(1.97373617, 0.07341405, 0.859721303)
  2124. Part190.Anchored = true
  2125. Part190.BottomSurface = Enum.SurfaceType.Smooth
  2126. Part190.BrickColor = BrickColor.new("Institutional white")
  2127. Part190.CanCollide = false
  2128. Part190.Material = Enum.Material.Pebble
  2129. Part190.TopSurface = Enum.SurfaceType.Smooth
  2130. Part190.brickColor = BrickColor.new("Institutional white")
  2131. BlockMesh191.Parent = Part190
  2132. BlockMesh191.Scale = Vector3.new(1, 0.0536199138, 1)
  2133. WedgePart192.Parent = Model184
  2134. WedgePart192.CFrame = CFrame.new(-0.144226611, 2.24771357, -37.6163177, 0.722170293, 0.225682944, 0.653863609, -0.644864321, -0.122311205, 0.754446864, 0.25023964, -0.966492534, 0.0572044738)
  2135. WedgePart192.Orientation = Vector3.new(-48.9799995, 85, -100.739998)
  2136. WedgePart192.Position = Vector3.new(-0.144226611, 2.24771357, -37.6163177)
  2137. WedgePart192.Rotation = Vector3.new(-85.6600037, 40.8300018, -17.3500004)
  2138. WedgePart192.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2139. WedgePart192.Size = Vector3.new(0.07341405, 2.00491905, 0.325034082)
  2140. WedgePart192.Anchored = true
  2141. WedgePart192.BottomSurface = Enum.SurfaceType.Smooth
  2142. WedgePart192.BrickColor = BrickColor.new("Institutional white")
  2143. WedgePart192.CanCollide = false
  2144. WedgePart192.Material = Enum.Material.Pebble
  2145. WedgePart192.brickColor = BrickColor.new("Institutional white")
  2146. SpecialMesh193.Parent = WedgePart192
  2147. SpecialMesh193.Scale = Vector3.new(0.214479402, 1, 1)
  2148. SpecialMesh193.MeshType = Enum.MeshType.Wedge
  2149. WedgePart194.Parent = Model184
  2150. WedgePart194.CFrame = CFrame.new(0.102429971, 2.53231716, -37.5947418, -0.722170293, 0.225682944, -0.653863609, 0.644864321, -0.122311205, -0.754446864, -0.25023964, -0.966492534, -0.0572044738)
  2151. WedgePart194.Orientation = Vector3.new(48.9799995, -95, 100.739998)
  2152. WedgePart194.Position = Vector3.new(0.102429971, 2.53231716, -37.5947418)
  2153. WedgePart194.Rotation = Vector3.new(94.3399963, -40.8300018, -162.649994)
  2154. WedgePart194.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2155. WedgePart194.Size = Vector3.new(0.07341405, 2.00491905, 0.429439723)
  2156. WedgePart194.Anchored = true
  2157. WedgePart194.BottomSurface = Enum.SurfaceType.Smooth
  2158. WedgePart194.BrickColor = BrickColor.new("Institutional white")
  2159. WedgePart194.CanCollide = false
  2160. WedgePart194.Material = Enum.Material.Pebble
  2161. WedgePart194.brickColor = BrickColor.new("Institutional white")
  2162. SpecialMesh195.Parent = WedgePart194
  2163. SpecialMesh195.Scale = Vector3.new(0.214479402, 1, 1)
  2164. SpecialMesh195.MeshType = Enum.MeshType.Wedge
  2165. WedgePart196.Parent = Model184
  2166. WedgePart196.CFrame = CFrame.new(0.947431147, 2.53212357, -37.5207596, -0.731277227, -0.0553716272, 0.679829359, -0.669532001, -0.132032245, -0.730954528, 0.13023448, -0.989697635, 0.0594781712)
  2167. WedgePart196.Orientation = Vector3.new(46.9700012, 85, -101.160004)
  2168. WedgePart196.Position = Vector3.new(0.947431147, 2.53212357, -37.5207596)
  2169. WedgePart196.Rotation = Vector3.new(85.3499985, 42.8300018, 175.669998)
  2170. WedgePart196.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2171. WedgePart196.Size = Vector3.new(0.07341405, 2.00773668, 0.4160676)
  2172. WedgePart196.Anchored = true
  2173. WedgePart196.BottomSurface = Enum.SurfaceType.Smooth
  2174. WedgePart196.BrickColor = BrickColor.new("Institutional white")
  2175. WedgePart196.CanCollide = false
  2176. WedgePart196.Material = Enum.Material.Pebble
  2177. WedgePart196.brickColor = BrickColor.new("Institutional white")
  2178. SpecialMesh197.Parent = WedgePart196
  2179. SpecialMesh197.Scale = Vector3.new(0.214479402, 1, 1)
  2180. SpecialMesh197.MeshType = Enum.MeshType.Wedge
  2181. WedgePart198.Parent = Model184
  2182. WedgePart198.CFrame = CFrame.new(1.21213114, 2.24751806, -37.4975929, 0.731277227, -0.0553716272, -0.679829359, 0.669532001, -0.132032245, 0.730954528, -0.13023448, -0.989697635, -0.0594781712)
  2183. WedgePart198.Orientation = Vector3.new(-46.9700012, -95, 101.160004)
  2184. WedgePart198.Position = Vector3.new(1.21213114, 2.24751806, -37.4975929)
  2185. WedgePart198.Rotation = Vector3.new(-94.6500015, -42.8300018, 4.32999992)
  2186. WedgePart198.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2187. WedgePart198.Size = Vector3.new(0.07341405, 2.00773668, 0.362655073)
  2188. WedgePart198.Anchored = true
  2189. WedgePart198.BottomSurface = Enum.SurfaceType.Smooth
  2190. WedgePart198.BrickColor = BrickColor.new("Institutional white")
  2191. WedgePart198.CanCollide = false
  2192. WedgePart198.Material = Enum.Material.Pebble
  2193. WedgePart198.brickColor = BrickColor.new("Institutional white")
  2194. SpecialMesh199.Parent = WedgePart198
  2195. SpecialMesh199.Scale = Vector3.new(0.214479402, 1, 1)
  2196. SpecialMesh199.MeshType = Enum.MeshType.Wedge
  2197. WedgePart200.Parent = Model184
  2198. WedgePart200.CFrame = CFrame.new(-0.431544006, 2.24811888, -34.3377266, -0.716648161, 0.242650211, 0.653862715, 0.593304932, -0.280709863, 0.754447758, 0.366613448, 0.928613186, 0.0572037809)
  2199. WedgePart200.Orientation = Vector3.new(-48.9799995, 85, 115.32)
  2200. WedgePart200.Position = Vector3.new(-0.431544006, 2.24811888, -34.3377266)
  2201. WedgePart200.Rotation = Vector3.new(-85.6600037, 40.8300018, -161.289993)
  2202. WedgePart200.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2203. WedgePart200.Size = Vector3.new(0.07341405, 0.873575568, 0.325033993)
  2204. WedgePart200.Anchored = true
  2205. WedgePart200.BottomSurface = Enum.SurfaceType.Smooth
  2206. WedgePart200.BrickColor = BrickColor.new("Institutional white")
  2207. WedgePart200.CanCollide = false
  2208. WedgePart200.Material = Enum.Material.Pebble
  2209. WedgePart200.brickColor = BrickColor.new("Institutional white")
  2210. SpecialMesh201.Parent = WedgePart200
  2211. SpecialMesh201.Scale = Vector3.new(0.214479402, 1, 1)
  2212. SpecialMesh201.MeshType = Enum.MeshType.Wedge
  2213. WedgePart202.Parent = Model184
  2214. WedgePart202.CFrame = CFrame.new(-0.184887469, 2.53272247, -34.316143, 0.716648161, 0.242650211, -0.653862715, -0.593304932, -0.280709863, -0.754447758, -0.366613448, 0.928613186, -0.0572037809)
  2215. WedgePart202.Orientation = Vector3.new(48.9799995, -95, -115.32)
  2216. WedgePart202.Position = Vector3.new(-0.184887469, 2.53272247, -34.316143)
  2217. WedgePart202.Rotation = Vector3.new(94.3399963, -40.8300018, -18.7099991)
  2218. WedgePart202.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2219. WedgePart202.Size = Vector3.new(0.07341405, 0.873575568, 0.429439902)
  2220. WedgePart202.Anchored = true
  2221. WedgePart202.BottomSurface = Enum.SurfaceType.Smooth
  2222. WedgePart202.BrickColor = BrickColor.new("Institutional white")
  2223. WedgePart202.CanCollide = false
  2224. WedgePart202.Material = Enum.Material.Pebble
  2225. WedgePart202.brickColor = BrickColor.new("Institutional white")
  2226. SpecialMesh203.Parent = WedgePart202
  2227. SpecialMesh203.Scale = Vector3.new(0.214479402, 1, 1)
  2228. SpecialMesh203.MeshType = Enum.MeshType.Wedge
  2229. Part204.Parent = Model184
  2230. Part204.CFrame = CFrame.new(-0.31335026, 2.53222752, -35.6821289, -0.653863311, 0.751576424, -0.0871550217, -0.754447281, -0.656360686, 8.94023856e-07, -0.0572035834, 0.065753445, 0.996194839)
  2231. Part204.Orientation = Vector3.new(0, -5, -131.020004)
  2232. Part204.Position = Vector3.new(-0.31335026, 2.53222752, -35.6821289)
  2233. Part204.Rotation = Vector3.new(0, -5, -131.020004)
  2234. Part204.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2235. Part204.Size = Vector3.new(0.754473329, 0.07341405, 1.91626585)
  2236. Part204.Anchored = true
  2237. Part204.BottomSurface = Enum.SurfaceType.Smooth
  2238. Part204.BrickColor = BrickColor.new("Institutional white")
  2239. Part204.CanCollide = false
  2240. Part204.Material = Enum.Material.Pebble
  2241. Part204.TopSurface = Enum.SurfaceType.Smooth
  2242. Part204.brickColor = BrickColor.new("Institutional white")
  2243. BlockMesh205.Parent = Part204
  2244. BlockMesh205.Scale = Vector3.new(1, 0.214479655, 1)
  2245. Part206.Parent = Model184
  2246. Part206.CFrame = CFrame.new(0.237866938, 2.25082254, -34.2777672, 0.0871556476, 0, 0.99619478, 0, 1, 0, -0.99619478, 0, 0.087154299)
  2247. Part206.Orientation = Vector3.new(0, 85, 0)
  2248. Part206.Position = Vector3.new(0.237866938, 2.25082254, -34.2777672)
  2249. Part206.Rotation = Vector3.new(0, 85, 0)
  2250. Part206.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2251. Part206.Size = Vector3.new(0.793588281, 0.07341405, 0.859721303)
  2252. Part206.Anchored = true
  2253. Part206.BottomSurface = Enum.SurfaceType.Smooth
  2254. Part206.BrickColor = BrickColor.new("Institutional white")
  2255. Part206.CanCollide = false
  2256. Part206.Material = Enum.Material.Pebble
  2257. Part206.TopSurface = Enum.SurfaceType.Smooth
  2258. Part206.brickColor = BrickColor.new("Institutional white")
  2259. BlockMesh207.Parent = Part206
  2260. BlockMesh207.Scale = Vector3.new(1, 0.0536199138, 1)
  2261. Part208.Parent = Model184
  2262. Part208.CFrame = CFrame.new(0.238098681, 2.53100681, -34.2803764, 0.0707005709, 0.050963413, -0.996195018, 0.584752262, -0.811212003, 1.77339786e-07, -0.808125317, -0.58252722, -0.0871527717)
  2263. Part208.Orientation = Vector3.new(0, -95, 144.210007)
  2264. Part208.Position = Vector3.new(0.238098681, 2.53100681, -34.2803764)
  2265. Part208.Rotation = Vector3.new(-180, -85, -35.7900009)
  2266. Part208.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2267. Part208.Size = Vector3.new(0.973422229, 0.07341405, 0.859721303)
  2268. Part208.Anchored = true
  2269. Part208.BottomSurface = Enum.SurfaceType.Smooth
  2270. Part208.BrickColor = BrickColor.new("Institutional white")
  2271. Part208.CanCollide = false
  2272. Part208.Material = Enum.Material.Pebble
  2273. Part208.TopSurface = Enum.SurfaceType.Smooth
  2274. Part208.brickColor = BrickColor.new("Institutional white")
  2275. BlockMesh209.Parent = Part208
  2276. BlockMesh209.Scale = Vector3.new(1, 0.214479655, 1)
  2277. WedgePart210.Parent = Model184
  2278. WedgePart210.CFrame = CFrame.new(0.661082327, 2.53257275, -34.2422523, 0.614924729, -0.399624825, 0.67982924, 0.612346947, -0.301225245, -0.730954587, 0.496888518, 0.865773797, 0.0594772622)
  2279. WedgePart210.Orientation = Vector3.new(46.9700012, 85, 116.190002)
  2280. WedgePart210.Position = Vector3.new(0.661082327, 2.53257275, -34.2422523)
  2281. WedgePart210.Rotation = Vector3.new(85.3499985, 42.8300018, 33.0200005)
  2282. WedgePart210.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2283. WedgePart210.Size = Vector3.new(0.07341405, 0.880023122, 0.416067541)
  2284. WedgePart210.Anchored = true
  2285. WedgePart210.BottomSurface = Enum.SurfaceType.Smooth
  2286. WedgePart210.BrickColor = BrickColor.new("Institutional white")
  2287. WedgePart210.CanCollide = false
  2288. WedgePart210.Material = Enum.Material.Pebble
  2289. WedgePart210.brickColor = BrickColor.new("Institutional white")
  2290. SpecialMesh211.Parent = WedgePart210
  2291. SpecialMesh211.Scale = Vector3.new(0.214479402, 1, 1)
  2292. SpecialMesh211.MeshType = Enum.MeshType.Wedge
  2293. WedgePart212.Parent = Model184
  2294. WedgePart212.CFrame = CFrame.new(0.925775111, 2.2479682, -34.2190971, -0.614924729, -0.399624825, -0.67982924, -0.612346947, -0.301225245, 0.730954587, -0.496888518, 0.865773797, -0.0594772622)
  2295. WedgePart212.Orientation = Vector3.new(-46.9700012, -95, -116.190002)
  2296. WedgePart212.Position = Vector3.new(0.925775111, 2.2479682, -34.2190971)
  2297. WedgePart212.Rotation = Vector3.new(-94.6500015, -42.8300018, 146.979996)
  2298. WedgePart212.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2299. WedgePart212.Size = Vector3.new(0.07341405, 0.880023122, 0.362655133)
  2300. WedgePart212.Anchored = true
  2301. WedgePart212.BottomSurface = Enum.SurfaceType.Smooth
  2302. WedgePart212.BrickColor = BrickColor.new("Institutional white")
  2303. WedgePart212.CanCollide = false
  2304. WedgePart212.Material = Enum.Material.Pebble
  2305. WedgePart212.brickColor = BrickColor.new("Institutional white")
  2306. SpecialMesh213.Parent = WedgePart212
  2307. SpecialMesh213.Scale = Vector3.new(0.214479402, 1, 1)
  2308. SpecialMesh213.MeshType = Enum.MeshType.Wedge
  2309. Part214.Parent = Model184
  2310. Part214.CFrame = CFrame.new(1.04280901, 2.53202248, -35.5634842, -0.679829001, -0.728173435, -0.087156266, 0.730955005, -0.682425678, -1.67083647e-06, -0.0594755448, -0.0637074634, 0.99619472)
  2311. Part214.Orientation = Vector3.new(0, -5, 133.029999)
  2312. Part214.Position = Vector3.new(1.04280901, 2.53202248, -35.5634842)
  2313. Part214.Rotation = Vector3.new(0, -5, 133.029999)
  2314. Part214.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2315. Part214.Size = Vector3.new(0.778722107, 0.07341405, 1.91626585)
  2316. Part214.Anchored = true
  2317. Part214.BottomSurface = Enum.SurfaceType.Smooth
  2318. Part214.BrickColor = BrickColor.new("Institutional white")
  2319. Part214.CanCollide = false
  2320. Part214.Material = Enum.Material.Pebble
  2321. Part214.TopSurface = Enum.SurfaceType.Smooth
  2322. Part214.brickColor = BrickColor.new("Institutional white")
  2323. BlockMesh215.Parent = Part214
  2324. BlockMesh215.Scale = Vector3.new(1, 0.214479655, 1)
  2325. Part216.Parent = Model184
  2326. Part216.CFrame = CFrame.new(0.512677252, 2.740592, -37.4188766, 0.083730638, -0.0241962355, -0.99619472, -0.277610958, -0.960693598, 6.26395206e-07, -0.957037866, 0.276554525, -0.0871552825)
  2327. Part216.Orientation = Vector3.new(0, -95, -163.880005)
  2328. Part216.Position = Vector3.new(0.512677252, 2.740592, -37.4188766)
  2329. Part216.Rotation = Vector3.new(-180, -85, 16.1200008)
  2330. Part216.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2331. Part216.Size = Vector3.new(1.66679084, 0.343663484, 0.859721303)
  2332. Part216.Anchored = true
  2333. Part216.BottomSurface = Enum.SurfaceType.Smooth
  2334. Part216.BrickColor = BrickColor.new("Institutional white")
  2335. Part216.Material = Enum.Material.Pebble
  2336. Part216.TopSurface = Enum.SurfaceType.Smooth
  2337. Part216.brickColor = BrickColor.new("Institutional white")
  2338. Part217.Parent = Model184
  2339. Part217.CFrame = CFrame.new(0.596471846, 2.44925785, -38.376545, 0.0483813621, -0.0724925399, -0.996195018, -0.831770837, -0.555119157, -2.01502871e-07, -0.553006947, 0.828605771, -0.0871532783)
  2340. Part217.Orientation = Vector3.new(0, -95, -123.720001)
  2341. Part217.Position = Vector3.new(0.596471846, 2.44925785, -38.376545)
  2342. Part217.Rotation = Vector3.new(180, -85, 56.2799988)
  2343. Part217.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2344. Part217.Size = Vector3.new(0.499842495, 0.07341405, 0.859721839)
  2345. Part217.Anchored = true
  2346. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2347. Part217.BrickColor = BrickColor.new("Institutional white")
  2348. Part217.CanCollide = false
  2349. Part217.Material = Enum.Material.Pebble
  2350. Part217.TopSurface = Enum.SurfaceType.Smooth
  2351. Part217.brickColor = BrickColor.new("Institutional white")
  2352. BlockMesh218.Parent = Part217
  2353. BlockMesh218.Scale = Vector3.new(1, 0.842771471, 1)
  2354. WedgePart219.Parent = Model184
  2355. WedgePart219.CFrame = CFrame.new(0.185049593, 2.50923252, -38.251236, 0.99619478, -0.0724935457, 0.048381757, 0, -0.555118918, -0.831771016, 0.0871543065, 0.82860595, -0.553006649)
  2356. WedgePart219.Orientation = Vector3.new(56.2799988, 175, 180)
  2357. WedgePart219.Position = Vector3.new(0.185049593, 2.50923252, -38.251236)
  2358. WedgePart219.Rotation = Vector3.new(123.620003, 2.76999998, 4.15999985)
  2359. WedgePart219.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2360. WedgePart219.Size = Vector3.new(0.07341405, 0.262629777, 0.221652895)
  2361. WedgePart219.Anchored = true
  2362. WedgePart219.BottomSurface = Enum.SurfaceType.Smooth
  2363. WedgePart219.BrickColor = BrickColor.new("Institutional white")
  2364. WedgePart219.CanCollide = false
  2365. WedgePart219.Material = Enum.Material.Pebble
  2366. WedgePart219.brickColor = BrickColor.new("Institutional white")
  2367. SpecialMesh220.Parent = WedgePart219
  2368. SpecialMesh220.Scale = Vector3.new(0.842770398, 1, 1)
  2369. SpecialMesh220.MeshType = Enum.MeshType.Wedge
  2370. WedgePart221.Parent = Model184
  2371. WedgePart221.CFrame = CFrame.new(0.19714123, 2.30135441, -38.3894348, -0.99619478, -0.0724935457, -0.048381757, 0, -0.555118918, 0.831771016, -0.0871543065, 0.82860595, 0.553006649)
  2372. WedgePart221.Orientation = Vector3.new(-56.2799988, -5, 180)
  2373. WedgePart221.Position = Vector3.new(0.19714123, 2.30135441, -38.3894348)
  2374. WedgePart221.Rotation = Vector3.new(-56.3800011, -2.76999998, 175.839996)
  2375. WedgePart221.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2376. WedgePart221.Size = Vector3.new(0.07341405, 0.262629777, 0.278190017)
  2377. WedgePart221.Anchored = true
  2378. WedgePart221.BottomSurface = Enum.SurfaceType.Smooth
  2379. WedgePart221.BrickColor = BrickColor.new("Institutional white")
  2380. WedgePart221.CanCollide = false
  2381. WedgePart221.Material = Enum.Material.Pebble
  2382. WedgePart221.brickColor = BrickColor.new("Institutional white")
  2383. SpecialMesh222.Parent = WedgePart221
  2384. SpecialMesh222.Scale = Vector3.new(0.842770398, 1, 1)
  2385. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  2386. WedgePart223.Parent = Model184
  2387. WedgePart223.CFrame = CFrame.new(0.989723742, 2.28418207, -38.2942543, -0.99619478, -0.0724934712, -0.0483818427, 0, -0.555120111, 0.831770182, -0.0871543065, 0.828605175, 0.553007722)
  2388. WedgePart223.Orientation = Vector3.new(-56.2799988, -5, 180)
  2389. WedgePart223.Position = Vector3.new(0.989723742, 2.28418207, -38.2942543)
  2390. WedgePart223.Rotation = Vector3.new(-56.3800011, -2.76999998, 175.839996)
  2391. WedgePart223.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2392. WedgePart223.Size = Vector3.new(0.07341405, 0.2007588, 0.278190792)
  2393. WedgePart223.Anchored = true
  2394. WedgePart223.BottomSurface = Enum.SurfaceType.Smooth
  2395. WedgePart223.BrickColor = BrickColor.new("Institutional white")
  2396. WedgePart223.CanCollide = false
  2397. WedgePart223.Material = Enum.Material.Pebble
  2398. WedgePart223.brickColor = BrickColor.new("Institutional white")
  2399. SpecialMesh224.Parent = WedgePart223
  2400. SpecialMesh224.Scale = Vector3.new(0.842770398, 1, 1)
  2401. SpecialMesh224.MeshType = Enum.MeshType.Wedge
  2402. WedgePart225.Parent = Model184
  2403. WedgePart225.CFrame = CFrame.new(0.978890955, 2.47034264, -38.1704941, 0.99619478, -0.0724934712, 0.0483818427, 0, -0.555120111, -0.831770182, 0.0871543065, 0.828605175, -0.553007722)
  2404. WedgePart225.Orientation = Vector3.new(56.2799988, 175, 180)
  2405. WedgePart225.Position = Vector3.new(0.978890955, 2.47034264, -38.1704941)
  2406. WedgePart225.Rotation = Vector3.new(123.620003, 2.76999998, 4.15999985)
  2407. WedgePart225.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2408. WedgePart225.Size = Vector3.new(0.07341405, 0.2007588, 0.169435814)
  2409. WedgePart225.Anchored = true
  2410. WedgePart225.BottomSurface = Enum.SurfaceType.Smooth
  2411. WedgePart225.BrickColor = BrickColor.new("Institutional white")
  2412. WedgePart225.CanCollide = false
  2413. WedgePart225.Material = Enum.Material.Pebble
  2414. WedgePart225.brickColor = BrickColor.new("Institutional white")
  2415. SpecialMesh226.Parent = WedgePart225
  2416. SpecialMesh226.Scale = Vector3.new(0.842770398, 1, 1)
  2417. SpecialMesh226.MeshType = Enum.MeshType.Wedge
  2418. Model227.Parent = Model156
  2419. Model228.Parent = Model227
  2420. Model229.Parent = Model228
  2421. Model230.Parent = Model229
  2422. Model231.Parent = Model230
  2423. Part232.Name = "Button"
  2424. Part232.Parent = Model231
  2425. Part232.CFrame = CFrame.new(0.672516882, 2.52893543, -41.0599174, 0.00759705715, -0.0868246704, 0.99619472, 0.99619478, 0.0871556997, -8.86035991e-07, -0.086823985, 0.992403924, 0.0871550515)
  2426. Part232.Orientation = Vector3.new(0, 85, 85)
  2427. Part232.Position = Vector3.new(0.672516882, 2.52893543, -41.0599174)
  2428. Part232.Rotation = Vector3.new(0, 85, 85)
  2429. Part232.Color = Color3.new(1, 0.333333, 0)
  2430. Part232.Transparency = 1
  2431. Part232.Size = Vector3.new(0.136116564, 0.816700459, 0.813606679)
  2432. Part232.Anchored = true
  2433. Part232.BottomSurface = Enum.SurfaceType.Smooth
  2434. Part232.BrickColor = BrickColor.new("Really red")
  2435. Part232.CanCollide = false
  2436. Part232.Material = Enum.Material.Wood
  2437. Part232.TopSurface = Enum.SurfaceType.Smooth
  2438. Part232.brickColor = BrickColor.new("Really red")
  2439. Part232.Shape = Enum.PartType.Cylinder
  2440. Script233.Parent = Part232
  2441. table.insert(cors,sandbox(Script233,function()
  2442. function onTouched(hit)
  2443.  
  2444. script.Parent.Parent.Door.Transparency = 0
  2445. script.Parent.Parent.Door.CanCollide = false
  2446. wait(20)
  2447. script.Parent.Parent.Door.Transparency = 1
  2448. script.Parent.Parent.Door.Cancollide = true
  2449. end
  2450.  
  2451. script.Parent.touched:connect(onTouched)
  2452. end))
  2453. Script234.Name = "play sound on touch only once script"
  2454. Script234.Parent = Part232
  2455. table.insert(cors,sandbox(Script234,function()
  2456.  
  2457. local db = false
  2458.  
  2459. script.Parent.Touched:connect(function(hit)
  2460. if db == false then
  2461. db = true
  2462.  
  2463. script.Parent.Sound1:play()
  2464.  
  2465. wait(20)
  2466. db = false
  2467. end
  2468. end)
  2469.  
  2470.  
  2471.  
  2472. end))
  2473. Sound235.Name = "Sound1"
  2474. Sound235.Parent = Part232
  2475. Sound235.TimePosition = 3.5
  2476. Sound235.MaxDistance = 40
  2477. Sound235.SoundId = "rbxassetid://282768430"
  2478. Sound235.Volume = 10
  2479. MeshPart236.Name = "Door"
  2480. MeshPart236.Parent = Model231
  2481. MeshPart236.CFrame = CFrame.new(0.748976767, 5.19403076, -39.8454285, -0.99619478, -0.0435778722, 0.0754789785, 0, 0.86602509, 0.500000596, -0.0871543065, 0.498097986, -0.862729609)
  2482. MeshPart236.Orientation = Vector3.new(-30, 175, 0)
  2483. MeshPart236.Position = Vector3.new(0.748976767, 5.19403076, -39.8454285)
  2484. MeshPart236.Rotation = Vector3.new(-149.910004, 4.32999992, 177.5)
  2485. MeshPart236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2486. MeshPart236.Transparency = 1
  2487. MeshPart236.Size = Vector3.new(4.80785275, 1.87919044, 3.42667127)
  2488. MeshPart236.Anchored = true
  2489. MeshPart236.BrickColor = BrickColor.new("Really black")
  2490. MeshPart236.CanCollide = false
  2491. MeshPart236.Material = Enum.Material.Sand
  2492. MeshPart236.brickColor = BrickColor.new("Really black")
  2493. for i,v in pairs(mas:GetChildren()) do
  2494. v.Parent = workspace
  2495. pcall(function() v:MakeJoints() end)
  2496. end
  2497. mas:Destroy()
  2498. for i,v in pairs(cors) do
  2499. spawn(function()
  2500. pcall(v)
  2501. end)
  2502. end
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