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- version=1;
- blood=1;
- singleVoice=0;
- gamma=1;
- brightness=1;
- maxSamplesPlayed=96;
- activeKeys[]=
- {
- "BIS_mACE@107_abu_Blind_v2.chernarus_done",
- "BIS_mACE@90_Bob_Flexure.chernarus_done"
- };
- sceneComplexity=400000;
- shadowZDistance=100;
- viewDistance=1000;
- preferredObjectViewDistance=800;
- terrainGrid=25;
- volumeCD=10;
- volumeFX=10;
- volumeSpeech=10;
- volumeVoN=10;
- vonRecThreshold=0.029999999;
- difficulty="Veteran";
- class DifficultyPresets
- {
- class Veteran
- {
- class Options
- {
- // Simulation
- reducedDamage = 0; // Reduced damage
- // Situational awareness
- groupIndicators = 0; // Group indicators (0 = never, 1 = limited distance, 2 = always)
- friendlyTags = 0; // Friendly name tags (0 = never, 1 = limited distance, 2 = always)
- enemyTags = 0; // Enemy name tags (0 = never, 1 = limited distance, 2 = always)
- detectedMines = 0; // Detected mines (0 = never, 1 = limited distance, 2 = always)
- commands = 0; // Commands (0 = never, 1 = fade out, 2 = always)
- waypoints = 0; // Waypoints (0 = never, 1 = fade out, 2 = always)
- // Personal awareness
- weaponInfo = 1; // Weapon info (0 = never, 1 = fade out, 2 = always)
- stanceIndicator = 1; // Stance indicator (0 = never, 1 = fade out, 2 = always)
- staminaBar = 1; // Stamina bar
- weaponCrosshair = 0; // Weapon crosshair
- visionAid = 0; // Vision aid
- // View
- thirdPersonView = 0; // 3rd person view
- cameraShake = 1; // Camera shake
- // Multiplayer
- scoreTable = 0; // Score table
- deathMessages = 0; // Killed by
- vonID = 0; // VON ID
- // Misc
- mapContent = 0; // Extended map content
- autoReport = 0; // Automatic reporting
- multipleSaves = 0; // Multiple saves
- };
- };
- };
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