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Mar 27th, 2022 (edited)
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  2. -Endless Empire Less Click
  3. -by Apotheosis
  4.  
  5. Settings :
  6. -prices increase by 100%
  7. -selling gives back 80%
  8. -resources are hidden by default
  9. -clickables are hidden by default
  10. -buildings are hidden by default
  11. -upgrades are hidden by default
  12.  
  13. Resources :
  14. *citizen
  15. -named Citizens
  16. -visible
  17.  
  18. *tcitizen
  19. -named Total Citizens
  20. -visible
  21.  
  22. *deadcitizen
  23. -named Dead Citizens
  24.  
  25. *land
  26. -named Land
  27. -visible
  28.  
  29. *food
  30. -named Food
  31.  
  32. *wood
  33. -named Wood
  34.  
  35. *stone
  36. -named Stone
  37.  
  38. *coin
  39. -named Coin
  40.  
  41. *ore
  42. -named Ore
  43.  
  44. *metal
  45. -named Metal
  46.  
  47. *ship
  48. -named Ships
  49.  
  50. *knowledge
  51. -named Knowledge
  52.  
  53. *fuel
  54. -named Fuel
  55.  
  56. *energy
  57. -named Energy
  58.  
  59. *nuclearfuel
  60. -named Nuclear Fuel
  61.  
  62. *gem
  63. -named Gems
  64.  
  65. *relic
  66. -named Relic
  67.  
  68. *mp
  69. -named Military Power
  70.  
  71. *divinefavor
  72. -named Divine Favor
  73.  
  74. *unobtainium
  75. -named Unobtainium
  76.  
  77. *stardust
  78. -named kg of Stardust
  79.  
  80. *nothing
  81. -abstract
  82.  
  83. Clickables :
  84.  
  85.  
  86. *start
  87. -named Legacy
  88. -gives 35000000 citizen, 30000000 land
  89. -locks start
  90. -visible
  91.  
  92. *nomad
  93. -named Recruit Nomads
  94. -gives 10 citizen, 10 tcitizen
  95. -visible
  96.  
  97. *robotcitizen
  98. -named Construct Robot Citizen
  99. -gives 1 citizen, 1 tcitizen for 100 metal
  100. -gains 100% per factory
  101.  
  102. *claimland
  103. -named Claim Land
  104. -gives 10 land
  105. -gains .05% per mp
  106. -visible
  107.  
  108. *massfarm
  109. -named Mass Farm
  110. -gives 20 farm for 30000 citizen, 10000 land
  111. -unlocks at 100 farm
  112.  
  113. *massarray
  114. -named Mass Array
  115. -gives 200 solararray for 2e7 land, 2e9 coin, 2e5 citizen
  116. -unlocks at 200 solararray
  117.  
  118. *buildtank
  119. -named Build Tank
  120. -gives 1000 mp for 50000 metal, 500 fuel
  121. -gains 10% per factory
  122.  
  123. *replicatefood
  124. -named Replicate Food
  125. -gives 1000000 food for 500000 energy
  126. -gains 100% per replicator
  127.  
  128. *replicatewood
  129. -named Replicate Wood
  130. -gives 500000 wood for 500000 energy
  131. -gains 100% per replicator
  132.  
  133. *replicatestone
  134. -named Replicate Stone
  135. -gives 200000 stone for 500000 energy
  136. -gains 100% per replicator
  137.  
  138. *replicatemetal
  139. -named Replicate Metal
  140. -gives 5000 metal for 500000 energy
  141. -gains 100% per replicator
  142.  
  143. *replicatecoin
  144. -named Replicate Coin
  145. -gives 20000 coin for 500000 energy
  146. -gains 100% per replicator
  147.  
  148. *replicategem
  149. -named Replicate Gem
  150. -gives .3 gem for 500000 energy
  151. -gains 100% per replicator
  152.  
  153. *replicatenuclearfuel
  154. -named Replicate Nuclear Fuel
  155. -gives .04 nuclearfuel for 500000 energy
  156. -gains 100% per replicator
  157.  
  158. *replicatereplicator
  159. -named Replicate Replicator
  160. -gives .0002 replicator for 5e6 energy
  161. -gains 100% per replicator
  162.  
  163. *replicatedysonswarm
  164. -named Replicate Dyson Swarm
  165. -gives .000001 dysonswarm for 2e8 energy
  166. -gains 100% per replicator
  167. -unlocks at 10000000 replicator
  168.  
  169. *galaxy
  170. -named Create Galaxy
  171. -gives 1e11 star for 2e41 stardust
  172. -unlocks at 1e40 stardust
  173.  
  174. *weaponspawn
  175. -named Spoils of War
  176. -gives 1 coin
  177. -gains 1% per land
  178.  
  179. *citizenland
  180. -named Citizen Land
  181. -gives 1 land
  182. -gains .0001% per citizen
  183.  
  184. *deadcitizenland
  185. -named Undead Conquest
  186. -gives 1 land
  187. -gains .001% per deadcitizen
  188.  
  189. *gemspawner
  190. -named Gem Spawner
  191. -gives 1 gemcoinspawn
  192. -locks gemspawner
  193.  
  194. *killportal
  195. -named killportal
  196. -gives 1000 energy for 1000 portal
  197. -unlocks at 1000 portal
  198.  
  199. *killsupercomputer
  200. -named killsupercomputer
  201. -gives 1000 energy for 1000 supercomputer
  202. -unlocks at 1000 supercomputer
  203.  
  204.  
  205. Buildings :
  206.  
  207. *gatheringpost
  208. -"A primitive stockpile for foragers to gather supplies. <b>+20 Food, +5 Wood, +1 Stone</b>"
  209. -costs 150 citizen
  210. -gives 20 food, 5 wood, 1 stone
  211. -named Gathering Post|Gathering Posts
  212. -visible
  213.  
  214. *longhouse
  215. -"A simple structure that can house multiple families. <b>-10 food per second, +1 Citizen every 1 minutes</b>"
  216. -costs 5000 wood
  217. -gives .0167 citizen, .0167 tcitizen for 10 food
  218. -named Long House|Long Houses
  219. -visible
  220.  
  221. *gemcoinspawn
  222. -gives 1 coin
  223. -gains 100% per gem
  224. -hidden
  225.  
  226. //Agricultural Age
  227.  
  228. *farm
  229. -"The foundation of all civilization is agriculture. <b>+750 Food</b>"
  230. -costs 1500 citizen, 500 land
  231. -gives 750 food
  232. -named Farm|Farms
  233.  
  234. *village
  235. -"Farming allows the establishment of permanent settlements. <b>-300 food per second, +.5 Citizen/second</b>"
  236. -costs 250 citizen, 100 land, 25000 wood, 1500 stone
  237. -gives .5 citizen, .5 tcitizen for 300 food
  238. -named Village|Villages
  239. -unlocks at 10 farm
  240.  
  241. *humanhive
  242. -"Your humans have given up all autonomy and formed collectives with one mind. <b>+5 citizen</b>"
  243. -costs 50000 citizen, 500 land
  244. -gives 5 citizen, 5 tcitizen
  245. -named Human Hives
  246.  
  247. *market
  248. -"Sell Surplus Food for gold coins. <b>-5000 food, +100 coin</b>"
  249. -costs 500 citizen, 100 land, 100000 wood
  250. -gives 100 coin for 5000 food
  251. -named Market|Markets
  252. -unlocks at 1 village
  253.  
  254. *lumberyard
  255. -"As you expand you will need a lot of wood. <b>-20 coin, +600 wood</b>"
  256. -costs 3000 citizen, 1000 land
  257. -gives 600 wood for 20 coin
  258. -gains 25% per outpost
  259. -named Lumberyard|Lumber Yards
  260. -unlocks at 1 market
  261.  
  262. *quarry
  263. -"It's backbreaking labor, but stone is necessary to build lasting structures. <b>-90 coin, +600 stone</b>"
  264. -costs 15000 citizen, 1500 land
  265. -gives 600 stone for 90 coin
  266. -gains 25% per outpost
  267. -named Quarry|Quarries
  268. -unlocks at 1 market
  269.  
  270. *mine
  271. -"Dig deep into the earth to find precious resources. <b>-100 coin, +50 ore, 2 gem per hour</b>"
  272. -costs 300 citizen, 50 land
  273. -gives 50 ore, .0006 gem for 100 coin
  274. -gains 25% per outpost
  275. -named Mine|Mines
  276. -unlocks at 1 market
  277.  
  278. *infernalmine
  279. -"Many workers will die... but the wealth unearthed will be unparalleled. <b>-5 civilian, +.01 gem, +1 relic per day</b>"
  280. -costs 3000 citizen, 500 land
  281. -gives .01 gem, .00001 relic, 5 deadcitizen for 5 citizen
  282. -named Infernal Mine|Infernal Mines
  283.  
  284. *shrine
  285. -"The gods are real, and so is their power. <b>+1 Divine Favor per hour</b>"
  286. -costs 1 citizen, 5000 wood, 2000 stone, 1 gem
  287. -gives .00028 divinefavor
  288. -named Shrine
  289. -unlocks at 1 market
  290.  
  291. //Feudal Age
  292.  
  293. *forge
  294. -"Melt down ore into usable metal. <b>-200 ore, -1000 wood, +30 metal</b>"
  295. -costs 5000 citizen, 2500000 stone
  296. -gives 30 metal for 200 ore, 1000 wood
  297. -named Forge|Forges
  298.  
  299. *barracks
  300. -"Trains soldiers to conquer foreign lands and assimilate them into your empire. <b>-5 metal, -1 citizen, - 100 coin, +1 military power</b>"
  301. -costs 5000 citizen, 2000000 wood, 2000000 stone
  302. -gives 1 mp for 5 metal, 1 citizen, 100 coin
  303. -named Barracks
  304. -unlocks at 1 forge
  305.  
  306. *arena
  307. -"Send your warriors to fight in the arena... many will die but those who triumph will be unstoppable on the battlefield. You will also earn revenue from spectators. <b>-60 metal, -10 citizen, +7500 coin, +150 military power</b>"
  308. -costs 50000 citizen, 100000 metal, 3e7 wood, 3e7 stone
  309. -gives 7500 coin, 150 mp for 10 citizen, 60 metal
  310. -named Arena
  311.  
  312. *stronghold
  313. -"Conquer a large area and your loyal serfs will grow their own food, prosper and pay taxes. <b>+10 citizen, +100 coin</b>"
  314. -costs 25000 land, 5e6 wood, 1.5e7 stone
  315. -gives 10 citizen, 10 tcitizen, 100 coin
  316. -named Stronghold
  317. -unlocks at 1 barracks
  318.  
  319. *monastery
  320. -"A place for reflection and devotion to your chosen god. <b>+1 Divine Favor per minute</b>"
  321. -costs 1000 land, 500 citizen, 1e6 wood, 1e6 stone, 1e5 coin
  322. -gives .016 divinefavor
  323. -named Monastery
  324. -unlocks at 1 stronghold
  325.  
  326. //Age of Expansion
  327.  
  328. *shipyard
  329. -"Builds ships to explore and establish new colonies/trade routes. <b>-100 citizen, -5000 wood, +.2 Ship</b>"
  330. -costs 50000 land, 1e8 stone, 1e8 coin
  331. -gives .2 ship for 100 citizen, 5000 wood
  332. -named Shipyard
  333.  
  334. *workshop
  335. -"Build cannons to greatly increase your military might. <b>-1500 metal, -2500 coin, +30 military power</b>"
  336. -costs 1000 citizen, 5e6 stone, 5e7 coin
  337. -gives 30 mp for 1500 metal, 2500 coin
  338. -named Workshop
  339.  
  340. *tradecompany
  341. -"A fleet of merchant ships sell to distant lands. <b>+10000 coin</b>"
  342. -cost 5000 ship, 1e8 coin
  343. -gives 10000 coin
  344. -named Trade Company
  345. -unlocks at 500 ship
  346.  
  347. *colony
  348. -"Establish a new colony, they will supply their own food and resources and pay taxes. <b>+75 citizen, +750 coin</b>"
  349. -costs 150000 land, 1000 ship
  350. -gives 75 citizen, 75 tcitizen, 750 coin
  351. -named Colony
  352. -unlocks at 1000 ship
  353.  
  354. *outpost
  355. -"Conquer new lands and establish an outpost to exploit their resources. <b>+25% to mines, quarries and lumberyards</b>"
  356. -costs 500000 land, 5e7 coin, 50000 mp
  357. -unlocks at 1 colony
  358. -named Outpost
  359.  
  360. *missionaryoutpost
  361. -"Spread your religion to savages in new lands. <b>+1 Divine Favor</b>"
  362. -costs 500000 land, 5e7 coin, 50000 citizen
  363. -gives 1 divinefavor
  364. -unlocks at 1 colony
  365. -named Missionary Outpost
  366.  
  367. //Age of Enlightenment
  368.  
  369. *university
  370. -"Train scholars and scientists to study and understand how the universe works. <b>-300 coin, +1 knowledge</b>"
  371. -costs 1000 land, 1e6 stone, 3000 citizen
  372. -gives 1 knowledge for 300 coin
  373. -unlocks combustion
  374. -unlocks croprotation
  375. -unlocks crucibles
  376. -named University
  377.  
  378. *refinery
  379. -"Break down plant material into fuel and put it in metal barrels to be shipped off. <b>-.01 metal, -750 food, +.5 fuel</b>"
  380. -costs 3000 land, 5000 citizen, 5e6 stone, 5e6 coin, 1e5 metal
  381. -gives .5 fuel for .01 metal, 750 food
  382. -named Refinery
  383.  
  384. *steamworks
  385. -"Burns fuel to produce energy. <b> -1 fuel, +1 energy</b>"
  386. -costs 5e5 metal, 500 citizen
  387. -gives 1 energy for 1 fuel
  388. -named Steamworks
  389.  
  390. *factory
  391. -"Allows for the production of many things. More factories means more production. <b>-5 energy/second</b>"
  392. -costs 5000 land, 10000 citizen, 1e7 stone, 1e7 coin, 1e6 metal
  393. -unlocks buildtank
  394. -unlocks at 1 steamworks
  395. -named Factory
  396.  
  397. *bank
  398. -"Military conquest isn't the only way to gain land, you can invest in real estate. <b>-5000 coin, +10 land</b>"
  399. -costs 1e7 stone, 1e6 metal, 1000 citizen
  400. -gives 10 land for 5000 coin
  401. -named Bank
  402.  
  403. *corporation
  404. -"Provide large numbers of your citizens gainful employment. <b>+100000 coin</b>"
  405. -costs 200000 land, 2500000 citizen, 5e8 coin
  406. -gives 100000 coin
  407. -unlocks at 1 bank
  408. -named Corporation
  409.  
  410. *metropolis
  411. -"Build a sprawling city with an advanced economy. <b>+5000 Citizen, +200000 coin, -100 energy</b>"
  412. -costs 5000000 land, 1e9 stone, 5e7 metal, 1e6 knowledge
  413. -gives 5000 citizen, 5000 tcitizen, 200000 coin for 100 energy
  414. -unlocks at 500000 knowledge
  415. -named Metropolis
  416.  
  417. //Age of Machines
  418.  
  419. *solararray
  420. -"Limitless renewable energy, if you have enough land to build them. <b>+1 energy</b>"
  421. -costs 100000 land, 1e7 coin, 1000 citizen
  422. -gives 1 energy
  423. -named Solar Array
  424.  
  425. *supercomputer
  426. -"Produce knowledge must faster than a human mind ever could. <b>+50 knowledge, -20 energy</b>"
  427. -costs 5e8 coin, 3e6 metal, 5000 citizen
  428. -gives 50 knowledge for 20 energy
  429. -named Supercomputer
  430.  
  431. *enricher
  432. -"Break down vast quantities of stone to extract tiny amounts of nuclear fuel. <b>-500 stone, -10 energy, +.0001 nuclear fuel</b>"
  433. -costs 1e8 coin, 2e6 metal, 3000 citizen
  434. -gives .0001 nuclearfuel for 10 energy, 500 stone
  435. -named Enricher
  436.  
  437. *nuclearpowerplant
  438. -"Produces massive quantities of energy, breeds its own fuel so you don't need to supply it with more. <b>+500 energy</b>"
  439. -costs 3e9 coin, 5e7 stone, 1e7 metal, 500 nuclearfuel, 25000 citizen
  440. -gives 500 energy
  441. -named Nuclear Power Plant
  442.  
  443. *replicator
  444. -"Each replicator allows you to convert more energy into raw materials per click."
  445. -costs 1e9 coin, 1e7 metal, 50000 citizen
  446. -unlocks replicatestone
  447. -unlocks replicatemetal
  448. -unlocks replicatewood
  449. -unlocks replicatefood
  450. -named Replicator
  451.  
  452. *floatingtemple
  453. -"The ultimate display of devotion to your god, a temple that perpetually floats in the sky. Takes a lot of energy to keep up though! <b>+3 divinefavor, -200 energy</b>"
  454. -costs 5e9 coin, 1e7 stone, 30000 citizen, 10000 gem
  455. -gives 3 divinefavor for 200 energy
  456. -named Floating Temple
  457.  
  458. *dysonswarm
  459. -"A swarm of nanobots that builds solar panels in space. These solar panels do not require any land.<b>+.01 Solar Array, -1e5 coin</b>"
  460. -costs 1e9 metal, 1e12 coin, 10000 gem
  461. -gives .01 solararray for 1e5 coin
  462. -named Dyson Swarm
  463.  
  464. //age of acension
  465.  
  466. *portal
  467. -"Send explores to new dimensions. This is incredibly dangerous but can yield incredible discovers. <b>-1000 citizen, -5000 energy, +1 unobtainium per month</b>"
  468. -costs 1e6 gem, 1e11 coin, 1e7 citizen
  469. -gives .00000041 unobtainium for 1000 citizen, 5000 energy
  470. -named Portal
  471.  
  472. *fabricator
  473. -"A structure that constantly builds collectors, small energy drones that scour the universe collecting stardust. <b>-100 energy, +1 collector</b>"
  474. -costs 1e12 coin, 1e8 citizen, 5 unobtainium
  475. -gives 1 collector
  476. -unlocks at 1 portal
  477. -named Collector Fabricator
  478.  
  479. *collector
  480. -"A drone of pure energy that collects stardust. <b>+1 kg stardust per second</b>"
  481. -gives 1 stardust
  482. -costs 100 energy
  483. -named Collector
  484.  
  485. *monolith
  486. -"The ultimate expression of devotion to the gods. <b>+10000 divine favor per second</b>"
  487. -costs 5e6 unobtainium, 1e20 stardust
  488. -gives 10000 divinefavor
  489. -unlocks at 1e20 stardust
  490. -named Monoliths
  491.  
  492. *star
  493. -"When your energy needs are just too vast, you must start building your own stars. <b>-1,000,000,000 kg stardust, +1,000,000,000,000 energy</b>"
  494. -costs 2e30 stardust
  495. -gives 1e12 energy for 1e9 stardust
  496. -unlocks at 1e30 stardust
  497. -named Star
  498.  
  499. Upgrades:
  500.  
  501. *agriculturalage
  502. -"Your nomadic people settle down and begin to build an agrarian civilization."
  503. -costs 500 citizen
  504. -unlocks farm
  505. -unlocks at 100 citizen
  506. -named Agricultural Age
  507.  
  508. *feudalage
  509. -"The time has come to expand your borders through military conquest."
  510. -costs 10000 citizen, 10000 coin
  511. -unlocks forge
  512. -unlocks at 5 village
  513. -named Feudal Age
  514.  
  515. *ageofexpansion
  516. -"The time has come to take to the seas and expand your nation into an empire."
  517. -costs 75000 citizen, 150000 coin
  518. -unlocks at 10 stronghold
  519. -unlocks shipyard
  520. -unlocks workshop
  521. -named Age of Expansion
  522.  
  523. *ageofenlightenment
  524. -"For civilization to evolve further, you must look inward instead of outward."
  525. -costs 500000 citizen, 1000000 coin
  526. -unlocks university
  527. -unlocks at 15 colony
  528. -named Age of Enlightenment
  529.  
  530. *ageofmachine
  531. -"The time has come to evolve beyond the confines of an organic body."
  532. -costs 5e6 citizen, 1e8 knowledge
  533. -unlocks solararray
  534. -unlocks supercomputer
  535. -unlocks robotcitizentech
  536. -unlocks floatingtempletech
  537. -unlocks at 10 metropolis
  538. -named Age of Machines
  539.  
  540. *ageofascension
  541. -"The time has come to leave this dimension and explore the multiverse."
  542. -costs 1e8 citizen, 1e12 energy
  543. -unlocks portal
  544. -unlocks at 100 replicator
  545. -unlocks ascension
  546. -named Age of Acension
  547.  
  548. *combustion
  549. -"Harness the power of fire and explosion to build great machines."
  550. -costs 5000 knowledge
  551. -unlocks refinery
  552. -unlocks steamworks
  553. -named Combustion
  554.  
  555. *croprotation
  556. -"Rotate crops to get vast improvements to crop yield. <b>x3 farm yield.</b>"
  557. -costs 15000 knowledge
  558. -multiplies efficiency of farm by 300%
  559. -named Crop Rotation
  560.  
  561. *crucibles
  562. -"Improve your smelting ability. <b>x2 Forge Output</b>"
  563. -costs 25000 knowledge
  564. -multiplies efficiency of forge by 200%
  565. -unlocks foundries
  566. -named Crucibles
  567.  
  568. *foundries
  569. -"Steamworks now improve your forges."
  570. -costs 50000 knowledge
  571. -multiplies efficiency of forge by 1% per steamworks
  572. -named Foundries
  573.  
  574. *metallurgy
  575. -"Science has greatly enhanced the speed of your forges.<b>x5 forge output</b?"
  576. -costs 500000 knowledge
  577. -multiplies efficiency of forge by 500%
  578. -unlocks at 300000 knowledge
  579. -named Metallurgy
  580.  
  581. *pipelines
  582. -"Your society will reach a point where it needs a lot of fuel, and transcontinental pipelines can help. <b>x5 refinery production.</b>"
  583. -costs 2e6 knowledge
  584. -multiplies efficiency of refinery by 500%
  585. -unlocks at 10 refinery
  586. -named Pipelines
  587.  
  588. *deepseadrilling
  589. -"The world will bleed for you. <b>x6 refinery production</b>"
  590. -costs 2e7 knowledge
  591. -multiplies efficiency of refinery by 600%
  592. -unlocks at 50 refinery
  593. -named Deap Sea Drilling
  594.  
  595. *syntheticoil
  596. -"Make oil in massive industrial vats. <b>x7 refinery production</b>"
  597. -costs 2e8 knowledge
  598. -multiplies efficiency of refinery by 800%
  599. -unlocks at 100 refinery
  600. -named Deap Sea Drilling
  601.  
  602. *industrialturbines
  603. -"Steamworks now consume fuel and produce power <b>ten times</b> faster."
  604. -costs 1e8 knowledge
  605. -multiplies efficiency of steamworks by 1000%
  606. -unlocks at 100 steamworks
  607. -named Industrial Turbines
  608.  
  609. *gogreen
  610. -"Steamworks now consume virtually no fuel and produce no energy as you convert to better sources"
  611. -costs 1e9 knowledge
  612. -multiplies efficiency of steamworks by .001%
  613. -unlocks at 200 steamworks
  614. -named Go Green
  615.  
  616. *realestatedevelopment
  617. -"A peaceful society uses economics for land transactions."
  618. -costs 2e6 knowledge
  619. -unlocks at 1e6 knowledge
  620. -unlocks bank
  621. -named Real Estate Investment
  622.  
  623. *internationalbanking
  624. -"Banks now purchase more land per bank."
  625. -costs 1e7 knowledge
  626. -multiplies efficiency of bank by 5% per bank
  627. -unlocks at 10 bank
  628. -named International Banking
  629.  
  630. *interplanetarylanddeals
  631. -"Banks now purchase even more land per bank."
  632. -costs 1e12 coin
  633. -multiplies efficiency of bank by .2% per bank
  634. -unlocks at 100 bank
  635. -named Interplanetary Land Deals
  636.  
  637. *gigaarrays
  638. -"Build solar arrays that cover continents"
  639. -costs 1e12 coin
  640. -multiplies efficiency of massarray by 10000%
  641. -unlocks at 100000 solararray
  642. -named Giga Arrays
  643.  
  644. *armada
  645. -"Your ships can now transport thousands and more to new lands. <b>+1% ship yard speed per ship yard.</b>"
  646. -costs 1e9 coin
  647. -multiplies efficiency of shipyard by 1% per shipyard
  648. -unlocks at 100 shipyard
  649. -named Armada
  650.  
  651. *researchgrants
  652. -"Fund your universities to <b>quintuple</b> knowledge output."
  653. -costs 1e8 coin
  654. -multiplies efficiency of university by 500%
  655. -unlocks at 100 university
  656. -named Research Grants
  657.  
  658. *onlineuniversity
  659. -"Your universities are <b>.1% more effective per university.</b>"
  660. -costs 1e10 coin
  661. -multiplies efficiency of university by .1% per university
  662. -unlocks at 1000 university
  663. -named Online University
  664.  
  665. *spaceuniversity
  666. -"Your universities are <b>.05% more effective per university.</b>"
  667. -costs 1e12 coin
  668. -multiplies efficiency of university by .05% per university
  669. -unlocks at 10000 university
  670. -named Space University
  671.  
  672. *robotcitizentech
  673. -"Instead of recruiting nomads, you can now build robotic civilians to join your society. More factories means more robots per click.</b>"
  674. -costs 5e7 knowledge
  675. -unlocks robotcitizen
  676. -unlocks assemblylines
  677. -locks nomad
  678. -named Robot Citizen Tech
  679.  
  680. *assemblylines
  681. -"Mass produce your robot citizens. <b>x15 Robot Citizen Production</b>"
  682. -costs 2e8 knowledge
  683. -multiplies efficiency of robotcitizen by 1500%
  684. -unlocks 3dprinting
  685. -named Assembly Lines
  686.  
  687. *3dprinting
  688. -"Print out new robot citizens! <b>x50 Robot Citizen Production</b>"
  689. -costs 2e9 knowledge
  690. -multiplies efficiency of robotcitizen by 500%
  691. -named 3D Printing
  692.  
  693. *legion
  694. -"Each factory boosts your ability to create robotic citizens by 5% per factory."
  695. -costs 5e13 knowledge
  696. -multiplies efficiency of robotcitizen by 5% per factory
  697. -unlocks at 1 portal
  698. -named Legion
  699.  
  700. *hoard
  701. -"Each factory further boosts your ability to create robot citizens."
  702. -costs 1e17 knowledge
  703. -multiplies efficiency of robotcitizen by 1% per factory
  704. -unlocks at 1000 portal
  705. -named Hoard
  706.  
  707. *concentratedsolar
  708. -"Solar panels now produce 50% more energy."
  709. -costs 1e8 knowledge
  710. -multiplies efficiency of solararray by 150%
  711. -unlocks at 500 solararray
  712. -named Concentrated Solar
  713.  
  714. *highefficiencysolar
  715. -"Solar panels produce 60% more energy."
  716. -costs 6e8 knowledge
  717. -multiplies efficiency of solararray by 160%
  718. -unlocks at 5000 solararray
  719. -named High Efficiency Solar
  720.  
  721. *floatingtempletech
  722. -"Use cutting edge technology to praise the gods."
  723. -costs 3e8 knowledge
  724. -unlocks floatingtemple
  725. -named Floating Temple Tech
  726.  
  727. *nuclearenrichment
  728. -"Break down rocks to extract radioactive material to use as nuclear fuel."
  729. -costs 1e9 knowledge
  730. -unlocks enricher
  731. -unlocks nuclearpowerplant
  732. -unlocks at 1 supercomputer
  733. -named Nuclear Enrichment
  734.  
  735. *turboenrichment
  736. -"Nuclear Enrichers are 10 times faster."
  737. -costs 5e9 knowledge
  738. -multiplies efficiency of enricher by 1000%
  739. -unlocks at 50 enricher
  740. -named Turbo Enrichment
  741.  
  742. *hyperenrichment
  743. -"Nuclear Enrichers are 12 times faster."
  744. -costs 1e11 knowledge
  745. -multiplies efficiency of enricher by 1200%
  746. -unlocks at 200 enricher
  747. -named Hyper Enrichment
  748.  
  749. *fastbreederreactors
  750. -"Breed fuel to greatly increase output of nuclear powerplants. <b>x 4 Nuclear Power</b>"
  751. -costs 1e10 knowledge
  752. -multiplies efficiency of nuclearpowerplant by 400%
  753. -unlocks at 10 nuclearpowerplant
  754. -named Fast Breeder Reactors
  755.  
  756. *thoriumreactors
  757. -"Greatly increase the efficiency of your nucleaer power plants. <b>x3 Nuclear Power</b>"
  758. -costs 5e10 knowledge
  759. -multiplies efficiency of nuclearpowerplant by 300%
  760. -unlocks at 25 nuclearpowerplant
  761. -named Thorim Reactors
  762.  
  763. *fusionreactors
  764. -"A massive breakthrough in nuclear power. <b>x5 Nuclear Power</b>"
  765. -costs 3e11 knowledge
  766. -multiplies efficiency of nuclearpowerplant by 500%
  767. -unlocks at 100 nuclearpowerplant
  768. -named Fusion Reactors
  769.  
  770. *nuetrinocapture
  771. -"Greatly increase the amount of energy yieled from a fusion reaction. <b>x6 Nuclear Power</b>"
  772. -costs 1e12 knowledge
  773. -multiplies efficiency of nuclearpowerplant by 600%
  774. -unlocks at 500 nuclearpowerplant
  775. -named Nuetrino Capture
  776.  
  777. *gammacollapse
  778. -"Nuclear reactors are so efficient, they entrap their own gamma radiation to catalyze further reactions. <b>x7 Nuclear Power</b>"
  779. -costs 1e14 knowledge
  780. -multiplies efficiency of nuclearpowerplant by 700%
  781. -unlocks at 2000 nuclearpowerplant
  782. -named Gamma Collapse
  783.  
  784. *quantumcomputers
  785. -"Your super computers are now more effective per super computer. They also require more energy."
  786. -costs 1e9 knowledge
  787. -multiplies efficiency of supercomputer by 3% per supercomputer
  788. -unlocks at 100 supercomputer
  789.  
  790. *tachyoncomputers
  791. -"Your super computers are even more effective super computer."
  792. -costs 2e11 knowledge
  793. -multiplies efficiency of supercomputer by .1% per supercomputer
  794. -unlocks at 1000 supercomputer
  795.  
  796. *replicators
  797. -"Turn pure energy into raw materials."
  798. -costs 5e9 knowledge
  799. -unlocks replicator
  800. -unlocks at 1 nuclearpowerplant
  801.  
  802. *rarematerialreplication
  803. -"Allows you to replicate rare materials."
  804. -costs 4e10 knowledge
  805. -unlocks replicategem
  806. -unlocks replicatecoin
  807. -unlocks replicatenuclearfuel
  808. -unlocks at 10 replicator
  809.  
  810. *dysonswarmconstruction
  811. -"Allows you to automate power infrastructure production."
  812. -costs 1e12 knowledge
  813. -unlocks dysonswarm
  814. -unlocks at 50 replicator
  815.  
  816. *dysonswarmhivemind
  817. -"Your Dyson Swarm is able to solve NP-Hard problems to greatly boost their speed. <b>x5 Dyson Swarm Speed</b>"
  818. -costs 1e13 knowledge
  819. -unlocks at 100 dysonswarm
  820. -multiplies efficiency of dysonswarm by 500%
  821. -named Dyson Swarm Hive Mind
  822.  
  823. *darkmatterconversion
  824. -"Your Dyson Swarm is able to utilize darkmatter. <b>x6 Dyson Swarm Speed</b>"
  825. -costs 1e14 knowledge
  826. -unlocks at 500 dysonswarm
  827. -multiplies efficiency of dysonswarm by 600%
  828. -named Dark Matter Conversion
  829.  
  830. *vortexportals
  831. -"Portals are 1% faster per portal."
  832. -costs 1e12 knowledge
  833. -unlocks at 50 portal
  834. -multiplies efficiency of portal by 1% per portal
  835. -named Vortex Portals
  836.  
  837. *unobtainiumreactors
  838. -"Unobtainium Turbocharges your Nuclear Reactors. <b>x 10 Nuclear Power</b>"
  839. -costs 10 unobtainium
  840. -multiplies efficiency of nuclearpowerplant by 1000%
  841. -unlocks at 1 unobtainium
  842. -named Unobtainium Reactors
  843.  
  844. *machinesouls
  845. -"Unobtainium fundementally alters your dyson swarms. <b>+1% dyson swarm production per dyson swarm.</b>"
  846. -costs 30 unobtainium
  847. -multiplies efficiency of dysonswarm by 1% per dysonswarm
  848. -unlocks at 1 unobtainium
  849. -named Machine Souls
  850.  
  851. *machinetranscendence
  852. -"Your dyson swarms ascend to a new level of consciousness. <b>+.1% dyson swarm production per dyson swarm.</b>"
  853. -costs 30000 unobtainium
  854. -multiplies efficiency of dysonswarm by .1% per dysonswarm
  855. -unlocks at 1000 dysonswarm
  856. -named Machine Transcendence
  857.  
  858. *4dconstruction
  859. -"Your dyson swarms construct in 4 dimensions. <b>+.05% dyson swarm production per dyson swarm.</b>'
  860. -costs 1e27 stardust
  861. -multiplies efficiency of dysonswarm by .02% per dysonswarm
  862. -unlocks at 5000 dysonswarm
  863. -named 4D Construction
  864.  
  865. *replicatorreplicators
  866. -"Unobtainium allows you to replicate replicators!"
  867. -costs 40 unobtainium
  868. -unlocks replicatereplicator
  869. -unlocks at 1 unobtainium
  870. -named Replicator Replicators
  871.  
  872. *unobtainiumpoweredcomputers
  873. -"Unobtainium makes your super computers much faster. Hope you have enough energy to sustain them!" <b>x12 super computer production</b>"
  874. -costs 20 unobtainium
  875. -multiplies efficiency of supercomputer by 1200%
  876. -unlocks at 1 unobtainium
  877. -named Unobtainium Powered Computers
  878.  
  879. *matternets
  880. -"Create matter nets to boost the amount of stardust your collectors gather. <b>x5 collector speed</b>"
  881. -costs 5e13 knowledge
  882. -multiplies efficiency of collector by 500%
  883. -unlocks at 100 collector
  884. -named Matter Nets
  885.  
  886. *rapture
  887. -"The souls of an entire civilization enter your collectors. <b>x7 collector speed</b>"
  888. -costs 1e12 citizen, 1e8 divinefavor
  889. -multiplies efficiency of collector by 700%
  890. -unlocks at 777 collector
  891. -named Rapture
  892.  
  893. *soulhoard
  894. -"Souls neverending..... <b>x14 collector speed</b>"
  895. -costs 1e15 citizen
  896. -multiplies efficiency of collector by 1400%
  897. -unlocks at 7777777 collector
  898. -named Soul Hoard
  899.  
  900. *worldeater
  901. -"Sacrifice an entire planet to power your collectors <b>x6 collector speed</b>"
  902. -costs 1e12 land, 1e8 divinefavor
  903. -multiplies efficiency of collector by 600%
  904. -unlocks at 1313 collector
  905. -named World Eater
  906.  
  907. *galaxyeater
  908. -"Your hunger is endless <b>x12 collector speed</b>"
  909. -costs 1e17 land
  910. -multiplies efficiency of collector by 1200%
  911. -unlocks at 13131313 collector
  912. -named Galaxy Eater
  913.  
  914. *treasuremountain
  915. -"Sacrifice a mountain of wealth to empower your collectors <b>x8 collector speed</b>"
  916. -costs 1e15 coin, 1e8 divinefavor
  917. -multiplies efficiency of collector by 800%
  918. -unlocks at 4321 collector
  919. -named Treasure Mountain
  920.  
  921. *treasuremoon
  922. -"Build a moon out of coins! <b>x16 collector speed</b>"
  923. -costs 1e20 coin
  924. -multiplies efficiency of collector by 1600%
  925. -unlocks at 87654321 collector
  926. -named Treasure Moon
  927.  
  928. *godcollectors
  929. -"The gods directly intervene to boost your collectors. <b>x50 collector speed</b>"
  930. -costs 1e12 divinefavor
  931. -multiplies efficiency of collector by 5000%
  932. -unlocks at 77777 collector
  933. -named God Collectors
  934.  
  935. *cthuliancollectors
  936. -"Collectors are now more powerful for every portal you have.<b>+1% collector speed per portal</b>"
  937. -costs 66666 unobtainium
  938. -multiplies efficiency of collector by 1% per portal
  939. -unlocks at 12345678910 collector
  940. -named Cthulian Collectors
  941.  
  942. *parallelfabrication
  943. -"Fabricators are now <b>10%</b> faster for ever fabricator."
  944. -costs 1e14 knowledge
  945. -multiplies efficiency of fabricator by 10% per fabricator
  946. -unlocks at 10 fabricator
  947. -named Parallel Fabrication
  948.  
  949. *instantaneousfabrication
  950. -"Fabricators are now <b>5%</b> faster for ever fabricator."
  951. -costs 1e15 knowledge
  952. -multiplies efficiency of fabricator by 5% per fabricator
  953. -unlocks at 30 fabricator
  954. -named Instantaneous Fabrication
  955.  
  956. *nonlineartimefabrication
  957. -"Fabricators are now <b>3%</b> faster for ever fabricator."
  958. -costs 1e16 knowledge
  959. -multiplies efficiency of fabricator by 3% per fabricator
  960. -unlocks at 100 fabricator
  961. -named Nonlinear Time Fabrication
  962.  
  963. *magicfabrication
  964. -"Fabricators are now <b>3%</b> faster for ever fabricator."
  965. -costs 1e6 replicator
  966. -multiplies efficiency of fabricator by 3% per fabricator
  967. -unlocks at 300 fabricator
  968. -named Magic Fabrication
  969.  
  970. *exponentialfabrication
  971. -"Fabricators are now <b>3%</b> faster for ever fabricator."
  972. -costs 1e9 replicator, 1e18 knowledge
  973. -multiplies efficiency of fabricator by 3% per fabricator
  974. -unlocks at 700 fabricator
  975. -named Exponential Fabrication
  976.  
  977. *duesexmachinafabrication
  978. -"Fabricators are now <b>3%</b> faster for ever fabricator."
  979. -costs 10000 unobtainium
  980. -multiplies efficiency of fabricator by 3% per fabricator
  981. -unlocks at 1000 fabricator
  982. -named Dues Ex Machina Fabrication
  983.  
  984. *singularityfabrication
  985. -"Fabricators are now <b>5%</b> faster for ever fabricator."
  986. -costs 1e31 stardust
  987. -multiplies efficiency of fabricator by 5% per fabricator
  988. -unlocks at 3000 fabricator
  989. -named Singularity Fabrication
  990.  
  991. *multiversalfabrication
  992. -"Now that you have more stardust than the mass of the universe you can take your fabrication to the next level. <b>Fabricators are 13% faster for every fabricator</b>"
  993. -costs 1e52 stardust
  994. -multiplies efficiency of fabricator by 13% per fabricator
  995. -named Multiversal Fabrication
  996.  
  997. *googolfabrication
  998. -"Countless universes at your disposal. <b>Fabricators are 18% faster for every fabricator</b>"
  999. -costs 1e100 stardust
  1000. -multiplies efficiency of fabricator by 18% per fabricator
  1001. -named Googol Fabrication
  1002.  
  1003. *bookofinfiniteplanes
  1004. -"Forbidden knowledge turbocharges your portals. <b>x20 portal speed</b>"
  1005. -costs 1e21 knowledge
  1006. -multiplies efficiency of portal by 2000%
  1007. -named Book of Infinite Planes
  1008. -unlocks at 2000 portal
  1009.  
  1010. *stardustcomputers
  1011. -"Another paradigm shift in computing."
  1012. -costs 1e12 stardust
  1013. -multiplies efficiency of supercomputer by .5% per supercomputer
  1014. -unlocks at 1e12 stardust
  1015. -named Stardust Computers
  1016.  
  1017. *stardustcomputers2.0
  1018. -"Yet another paradigm shift in computing."
  1019. -costs 1e21 stardust
  1020. -multiplies efficiency of supercomputer by .1% per supercomputer
  1021. -unlocks at 1e21 stardust
  1022. -named Stardust Computers 2.0
  1023.  
  1024. *starportals
  1025. -"Turbocharge your portals with entire stars."
  1026. -costs 1e34 stardust
  1027. -multiplies efficiency of portal by .1% per portal
  1028. -unlocks at 1e32 stardust
  1029. -named Star Portals
  1030.  
  1031.  
  1032.  
  1033. *ascension
  1034. -"Destroys most of your physical resource generating buildingss, but gives you a boost to nuclear powerplants and dyson swarms based on divine favor. Do not buy until you have enough energy production/replicators to support your economy."
  1035. -costs 100 unobtainium
  1036. -converts gatheringpost to nothing
  1037. -converts mine to nothing
  1038. -converts quarry to nothing
  1039. -converts lumberyard to nothing
  1040. -converts forge to nothing
  1041. -converts barracks to nothing
  1042. -converts shipyard to nothing
  1043. -converts workshop to nothing
  1044. -converts outpost to nothing
  1045. -converts refinery to nothing
  1046. -converts steamworks to nothing
  1047. -locks gatheringpost
  1048. -locks mine
  1049. -locks lumberyard
  1050. -locks forge
  1051. -locks barracks
  1052. -locks shipyard
  1053. -locks workshop
  1054. -locks outpost
  1055. -locks refinery
  1056. -locks steamworks
  1057. -multiplies efficiency of nuclearpowerplant by .0000001% per divinefavor
  1058. -multiplies efficiency of dysonswarm by .0000001% per divinefavor
  1059. -named Energy Ascension
  1060.  
  1061. *worshipwarlord
  1062. -"Worship the warlord, and make sacrifices of land to strengthen your military."
  1063. -costs 500 land
  1064. -unlocks warlord1
  1065. -unlocks at 10 divinefavor
  1066. -named Worship the Warlord
  1067. -locks worshipdragon
  1068. -locks worshiphive
  1069.  
  1070. *worshipdragon
  1071. -"Worship the dragon, and make sacrifices in wealth to boost your industry."
  1072. -costs 3000 coin
  1073. -unlocks dragon1
  1074. -unlocks at 10 divinefavor
  1075. -named Worship the Dragon
  1076. -locks worshipwarlord
  1077. -locks worshiphive
  1078.  
  1079. *worshiphive
  1080. -"Worship the hive, sacrifice your civilians to boost food and reproductive rate."
  1081. -costs 1000 citizen
  1082. -unlocks hive1
  1083. -unlocks at 10 divinefavor
  1084. -named Worship the Hive
  1085. -locks worshipwarlord
  1086. -locks worshipdragon
  1087.  
  1088. *warlord1
  1089. -"The Warlord boosts your soldiers fury and bloodlust. +Doubles Lands Conquered."
  1090. -costs 2000 land
  1091. -multiplies efficiency of claimland by 200%
  1092. -named Warlord I
  1093. -unlocks warlord2
  1094.  
  1095. *warlord2
  1096. -"Allows you to build Arena's to test your soldiers' might."
  1097. -costs 10000 land
  1098. -unlocks arena
  1099. -unlocks warlord3
  1100. -named Warlord II
  1101.  
  1102. *warlord3
  1103. -"Divine favor increases the amount of land you conquer."
  1104. -costs 50000 land
  1105. -multiplies efficiency of claimland by .0005% per divinefavor
  1106. -unlocks warlord4
  1107. -named Warlord III
  1108.  
  1109. *warlord4
  1110. -"You may now demand tribute from lands you have conquered."
  1111. -costs 200000 land
  1112. -unlocks weaponspawn
  1113. -unlocks warlord5
  1114. -named Warlord IV
  1115.  
  1116. *warlord5
  1117. -"Divine favor increases the effectiveness of Arenas."
  1118. -costs 1000000 land
  1119. -multiplies efficiency of arena by .0005% per divinefavor
  1120. -named Warlord V
  1121.  
  1122. *dragon1
  1123. -"The dragon demands tribute, and scares merchants into selling much faster! +100% market speed."
  1124. -costs 20000 coin
  1125. -multiplies efficiency of market by 200%
  1126. -unlocks dragon2
  1127. -named Dragon I
  1128.  
  1129. *dragon2
  1130. -"The dragon demands that you dig deep into the earth, unlocking untold wealth... and untold horrors."
  1131. -costs 100000 coin
  1132. -unlocks infernalmine
  1133. -unlocks dragon3
  1134. -named Dragon II
  1135.  
  1136. *dragon3
  1137. -"The dragon has imbued your gems with the ability to spawn coins, allowing your treasure hoard to grow and grow."
  1138. -costs 500000 coin
  1139. -unlocks gemspawner
  1140. -unlocks dragon4
  1141. -named Dragon III
  1142.  
  1143. *dragon4
  1144. -"Your infernal mines are deeper and work faster the more divine favor you have."
  1145. -costs 3000000 coin
  1146. -multiplies efficiency of infernalmine by .0005% per divinefavor
  1147. -unlocks dragon5
  1148. -named Dragon IV
  1149.  
  1150. *dragon5
  1151. -"You can now harness the power of relics, they benefit your empire in many ways."
  1152. -costs 50000 gem
  1153. -multiplies efficiency of nomad by 100% per relic
  1154. -multiplies efficiency of gemcoinspawn by 5% per relic
  1155. -multiplies efficiency of stronghold by 1% per relic
  1156. -multiplies efficiency of colony by 1% per relic
  1157. -multiplies efficiency of metropolis by .2% per relic
  1158. -named Dragon V
  1159.  
  1160. *armyofthedead
  1161. -"The dead piling up in the underworld can be conscripted into your army."
  1162. -costs 1000000 coin
  1163. -unlocks deadcitizenland
  1164. -unlocks at 1000000 deadcitizen
  1165. -named Army of the Dead
  1166.  
  1167. *undeadlabor
  1168. -"Your legions of undead can start to benefit your economy."
  1169. -costs 50 relic
  1170. -multiplies efficiency of quarry by .00001% per deadcitizen
  1171. -multiplies efficiency of mine by .00001% per deadcitizen
  1172. -multiplies efficiency of lumberyard by .00001% per deadcitizen
  1173. -unlocks at 5000000 deadcitizen
  1174. -named Undead Labor
  1175.  
  1176. *hive1
  1177. -"Your people release pheromones which attract new immigrants. x5 to Recruit Nomad."
  1178. -costs 5000 citizen
  1179. -multiplies efficiency of nomad by 500%
  1180. -unlocks hive2
  1181. -named Hive I
  1182.  
  1183. *hive2
  1184. -"Farms and markets now produce more for every idle citizen you have."
  1185. -costs 30000 citizen
  1186. -multiplies efficiency of farm by .0001% per citizen
  1187. -multiplies efficiency of market by .00002% per citizen
  1188. -unlocks hive3
  1189. -named Hive II
  1190.  
  1191. *hive3
  1192. -"You don't need soldiers to claim new lands, hoards of peasants shall do the trick. Gives new button that claims land based on idle citizens."
  1193. -costs 200000 citizen
  1194. -unlocks citizenland
  1195. -unlocks hive4
  1196. -named Hive III
  1197.  
  1198. *hive4
  1199. -"Your citizens now share one mind, and begin living in massive hivelike structures."
  1200. -costs 1e6 citizen
  1201. -unlocks humanhive
  1202. -unlocks hive5
  1203. -named Hive IV
  1204.  
  1205. *hive5
  1206. -"Your Hives are now more productive the more divine favor you have."
  1207. -costs 4e6 citizen
  1208. -multiplies efficiency of humanhive by .0005% per divinefavor
  1209. -named Hive V
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