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- Set current directory to /home/sdtdserver/serverfiles
- Found path: /home/sdtdserver/serverfiles/7DaysToDieServer.x86_64
- Mono path[0] = '/home/sdtdserver/serverfiles/7DaysToDieServer_Data/Managed'
- Mono config path = '/home/sdtdserver/serverfiles/7DaysToDieServer_Data/MonoBleedingEdge/etc'
- Preloaded 'libMagick.so'
- Preloaded 'libeac_server.so'
- Preloaded 'libeasyanticheat.so'
- Preloaded 'libgetrss.so'
- Preloaded 'libsteam_api.so'
- Preloaded 'steamclient.so'
- Unable to preload the following plugins:
- libMouseLib.so
- libeac_server.so
- libeasyanticheat.so
- libgetrss.so
- libsteam_api.so
- steamclient.so
- libMouseLib.so
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.281 seconds
- UnloadTime: 2.573302 ms
- 2020-01-03T09:32:44 0.152 INF Awake
- 2020-01-03T09:32:45 0.336 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Linux 64 Bit
- 2020-01-03T09:32:45 0.337 INF System information:
- 2020-01-03T09:32:45 0.586 INF OS: Linux 5.0 Ubuntu 19.04 64bit
- 2020-01-03T09:32:45 0.587 INF CPU: Intel(R) Xeon(R) CPU E5-2630 v4 @ 2.20GHz (cores: 8)
- 2020-01-03T09:32:45 0.587 INF RAM: 30149 MB
- 2020-01-03T09:32:45 0.588 INF GPU: Null Device (128 MB)
- 2020-01-03T09:32:45 0.591 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
- 2020-01-03T09:32:45 0.625 INF Last played version: Alpha 18.2
- 2020-01-03T09:32:45 0.627 INF Local UTC offset: 1 hours
- 2020-01-03T09:32:45 0.645 INF Command line arguments: ./7DaysToDieServer.x86_64 -logfile /home/sdtdserver/log/server/output_log__2020-01-03__09-32-03.txt -quit -batchmode -nographics -dedicated -configfile=/home/sdtdserver/serverfiles/sdtdserver.xml
- 2020-01-03T09:32:45 0.650 INF Parsing server configfile: /home/sdtdserver/serverfiles/sdtdserver.xml
- 2020-01-03T09:32:45 0.844 INF Parsing server configfile successfully completed
- 2020-01-03T09:32:45 0.849 INF Starting dedicated server level=Xekupu Territory game name=Box of ZombieHell
- 2020-01-03T09:32:45 0.849 INF Maximum allowed players: 32
- 2020-01-03T09:32:45 0.849 INF Game mode: GameModeSurvival
- 2020-01-03T09:32:45 0.850 INF Dedicated server only build
- 2020-01-03T09:32:45 0.852 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-01-03T09:32:45 0.853 INF Starting PlayerInputManager...
- 2020-01-03T09:32:45 0.905 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
- 2020-01-03T09:32:46 1.358 INF Starting UserProfileManager...
- 2020-01-03T09:32:46 1.833 INF Occlusion: Awake
- 2020-01-03T09:32:46 1.841 INF Texture quality is set to 3
- 2020-01-03T09:32:46 1.976 INF [MODS] No mods folder found
- 2020-01-03T09:32:46 2.009 INF Loading permissions file at '/home/sdtdserver/.local/share/7DaysToDie/Saves/serveradmin.xml'
- 2020-01-03T09:32:46 2.048 INF Loading permissions file done.
- 2020-01-03T09:32:52 7.588 INF UMA Overlay loading took 3447 ms
- 2020-01-03T09:32:52 7.595 INF UMA Slot loading took 6 ms
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-01-03T09:32:54 9.671 INF WorldStaticData.Init() needed 2.061s
- 2020-01-03T09:32:54 9.691 INF Started Telnet on 8081
- 2020-01-03T09:32:54 9.693 INF Awake done in 9542 ms
- 2020-01-03T09:32:54 9.739 INF NET: Starting server protocols
- 2020-01-03T09:32:54 9.742 INF [NET] Disabling protocol: SteamNetworking
- Fallback handler could not load library /home/sdtdserver/serverfiles/7DaysToDieServer_Data/Mono/libKernel32
- Fallback handler could not load library /home/sdtdserver/serverfiles/7DaysToDieServer_Data/Mono/libKernel32.so
- Fallback handler could not load library /home/sdtdserver/serverfiles/7DaysToDieServer_Data/Mono/Kernel32
- Fallback handler could not load library /home/sdtdserver/serverfiles/7DaysToDieServer_Data/Mono/libKernel32
- Fallback handler could not load library /home/sdtdserver/serverfiles/7DaysToDieServer_Data/Mono/libKernel32.so
- Fallback handler could not load library /home/sdtdserver/serverfiles/7DaysToDieServer_Data/Mono/libKernel32
- 2020-01-03T09:32:54 9.809 INF NET: LiteNetLib server started
- 2020-01-03T09:32:54 9.816 INF StartGame
- 2020-01-03T09:32:54 10.144 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 96
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 80
- GamePref.BlockDamageAIBM = 90
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 12
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 6
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 20
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 3
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Box of ZombieHell
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.2
- GamePref.GameWorld = Xekupu Territory
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 3
- GamePref.LandClaimDeadZone = 40
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 31
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 61
- GamePref.LastGameResetRevision = 0
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 300
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 2
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTerrainQuality = 3
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 500
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = /home/sdtdserver/.local/share/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription = Hallo D.A.CH.
- GamePref.ServerDisabledNetworkProtocols = SteamNetworking
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 32
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Box of ZombieHell
- GamePref.ServerPort = 26970
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL = https://discord.gg/zzQakDh
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = /home/sdtdserver/.local/share/7DaysToDie
- GamePref.WorldGenSeed = asdf
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 2
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-01-03T09:32:54 10.244 INF StartAsServer
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-01-03T09:33:25 41.093 INF Block IDs with mapping
- 2020-01-03T09:33:25 41.094 INF BlockIDs from Mapping
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-01-03T09:33:33 48.630 INF Item IDs with mapping
- 2020-01-03T09:33:33 48.631 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: ./Runtime/Camera/ReflectionProbes.cpp Line: 269)
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-01-03T09:33:52 67.295 INF createWorld: Xekupu Territory, Box of ZombieHell, GameModeSurvival
- 2020-01-03T09:33:52 67.296 INF Occlusion: Disabled
- 2020-01-03T09:33:52 67.372 INF Started thread ChunkRegeneration
- 2020-01-03T09:33:52 67.378 INF Started thread ChunkCalc
- 2020-01-03T09:33:52 67.582 INF World.Load: Xekupu Territory
- 2020-01-03T09:33:52 67.666 INF BloodMoon SetDay: day 119, last day 112, freq 7, range 0
- 2020-01-03T09:33:52 67.681 INF BloodMoon SetDay: day 119, last day 112, freq 7, range 0
- 2020-01-03T09:34:07 82.724 INF Started thread GenerateChunks
- 2020-01-03T09:34:09 84.328 INF Loading dtm raw file took 1561ms
- 2020-01-03T09:34:11 86.275 INF Biomes image size w= 8192, h = 8192
- 2020-01-03T09:34:13 88.468 INF Loading and creating biomes took 4139ms
- 2020-01-03T09:34:23 98.284 INF Loading and creating shader control textures took 9816ms
- 2020-01-03T09:34:36 111.742 INF Loading and parsing of generator took 13457ms
- 2020-01-03T09:34:36 111.976 INF Started thread SaveChunks /home/sdtdserver/.local/share/7DaysToDie/Saves/Xekupu Territory/Box of ZombieHell/Region
- 2020-01-03T09:34:40 115.879 INF [DECO] read 1587/2400
- 2020-01-03T09:34:42 117.422 INF AstarManager Init
- 2020-01-03T09:34:43 118.598 INF Weather Packages Created FROM BIOMES
- 2020-01-03T09:34:43 118.598 INF createWorld() done
- 2020-01-03T09:34:43 118.600 INF Calculating world hashes
- 2020-01-03T09:34:43 118.603 INF Loading players.xml
- 2020-01-03T09:34:43 118.701 INF Loaded player
- 2020-01-03T09:34:43 118.809 INF VehicleManager /home/sdtdserver/.local/share/7DaysToDie/Saves/Xekupu Territory/Box of ZombieHell/vehicles.dat, loaded 6
- 2020-01-03T09:34:43 118.936 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
- 2020-01-03T09:34:43 118.936 INF Setting for 'DayLightLength' not within the default range (server will go to the modded category): current = 20, default = 12 - 18
- 2020-01-03T09:34:43 118.936 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
- 2020-01-03T09:34:43 118.936 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 12, default = 8
- 2020-01-03T09:34:43 118.936 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 80, default = 100
- 2020-01-03T09:34:43 118.936 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 90, default = 100
- 2020-01-03T09:34:43 118.936 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 7, default = 30
- 2020-01-03T09:34:43 118.937 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 300, default = 100
- 2020-01-03T09:34:43 118.937 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 96, default = 72
- 2020-01-03T09:34:43 118.937 INF [EAC] Starting EAC server
- 2020-01-03T09:34:43 118.957 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 0x40cf3e50 LogLevel: Verb.
- 2020-01-03T09:34:43 118.957 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
- 2020-01-03T09:34:43 118.959 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
- 2020-01-03T09:34:43 118.959 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
- 2020-01-03T09:34:43 118.959 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
- 2020-01-03T09:34:43 118.959 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
- 2020-01-03T09:34:43 118.959 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
- 2020-01-03T09:34:43 118.959 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
- 2020-01-03T09:34:43 118.959 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
- 2020-01-03T09:34:43 118.959 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
- 2020-01-03T09:34:43 118.960 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
- 2020-01-03T09:34:43 118.960 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
- 2020-01-03T09:34:43 118.960 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
- 2020-01-03T09:34:43 119.060 INF [DECO] written 1587/2400
- 2020-01-03T09:34:43 119.117 INF StartGame done
- 2020-01-03T09:34:44 119.973 INF [Steamworks.NET] GameServer.Init successful
- 2020-01-03T09:34:44 119.986 INF [Steamworks.NET] Making server public
- 2020-01-03T09:34:45 120.968 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90131622676282374, public IP=167.86.109.112
- 2020-01-03T09:34:51 126.263 INF Calculating hashes took 7663 ms (world size 671 MiB)
- 2020-01-03T09:35:43 179.089 INF NET: LiteNetLib: Connect from: 194.118.201.245:57894
- 2020-01-03T09:35:43 179.149 INF Started thread NCS_Reader_0_0
- 2020-01-03T09:35:43 179.150 INF Started thread NCS_Writer_0_0
- 2020-01-03T09:35:44 179.280 INF Started thread NCS_Reader_0_1
- 2020-01-03T09:35:44 179.281 INF Started thread NCS_Writer_0_1
- 2020-01-03T09:35:44 179.283 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2020-01-03T09:35:44 179.288 INF NPCID.Write
- 2020-01-03T09:35:44 179.381 INF NPPL.Read
- 2020-01-03T09:35:44 179.410 INF PlayerLogin: Bear with Hat/Alpha 18.2
- 2020-01-03T09:35:44 179.410 INF Client IP: 194.118.201.245
- 2020-01-03T09:35:44 179.414 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2020-01-03T09:35:44 179.434 INF [Steamworks.NET] Authenticating player: Bear with Hat SteamId: 76561197989631131 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2020-01-03T09:35:44 179.886 INF [Steamworks.NET] Authentication callback. ID: 76561197989631131, owner: 76561197989631131, result: k_EAuthSessionResponseOK
- 2020-01-03T09:35:44 179.887 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561197989631131', OwnerID='76561197989631131', PlayerName='Bear with Hat'
- 2020-01-03T09:35:44 179.887 INF [EAC] Registering user: EntityID=-1, PlayerID='76561197989631131', OwnerID='76561197989631131', PlayerName='Bear with Hat'
- 2020-01-03T09:35:44 179.896 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x1 PlayerGUID: 76561197989631131 PlayerIP: 194.118.201.245 OwnerGUID: 76561197989631131 PlayerName: Bear with Hat
- 2020-01-03T09:35:44 180.211 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x1 Session: 1 Status: Client Authenticated Message: Client authenticated.
- 2020-01-03T09:35:44 180.229 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2020-01-03T09:35:45 180.771 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x1.
- 2020-01-03T09:35:45 181.072 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x1
- 2020-01-03T09:35:45 181.072 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x1 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
- 2020-01-03T09:35:45 181.120 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2020-01-03T09:35:45 181.120 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561197989631131', OwnerID='76561197989631131', PlayerName='Bear with Hat'
- 2020-01-03T09:35:45 181.121 INF Allowing player with id 76561197989631131
- 2020-01-03T09:35:46 181.273 INF RequestToEnterGame: 76561197989631131/Bear with Hat
- 2020-01-03T09:35:46 181.283 INF [DECO] written 1587/2400
- 2020-01-03T09:36:13 208.935 INF Time: 2.94m FPS: 20.00 Heap: 1676.1MB Max: 2347.3MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 3372.7MB
- 2020-01-03T09:36:16 212.134 INF RequestToSpawnPlayer: 171, Bear with Hat, 7
- 2020-01-03T09:36:17 212.263 INF Created player with id=171
- 2020-01-03T09:36:17 212.271 WRN InitBreadCrumbs Bear with Hat (-2887.7, 112.7, 2050.9)
- 2020-01-03T09:36:19 214.349 INF GMSG: Player 'Bear with Hat' joined the game
- 2020-01-03T09:36:19 214.359 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: -2887, 63, 2050): EntityID=171, PlayerID='76561197989631131', OwnerID='76561197989631131', PlayerName='Bear with Hat'
- 2020-01-03T09:36:44 239.390 INF Time: 3.44m FPS: 33.54 Heap: 1779.3MB Max: 2347.3MB Chunks: 294 CGO: 18 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 3388.0MB
- 2020-01-03T09:37:14 269.412 INF Time: 3.94m FPS: 38.32 Heap: 1793.1MB Max: 2347.3MB Chunks: 306 CGO: 21 Ply: 1 Zom: 2 Ent: 3 (3) Items: 0 CO: 1 RSS: 3394.3MB
- 2020-01-03T09:37:44 299.429 INF Time: 4.44m FPS: 37.98 Heap: 1801.6MB Max: 2347.3MB Chunks: 306 CGO: 18 Ply: 1 Zom: 2 Ent: 3 (3) Items: 0 CO: 1 RSS: 3396.3MB
- 2020-01-03T09:38:14 329.448 INF Time: 4.94m FPS: 38.27 Heap: 1812.2MB Max: 2347.3MB Chunks: 306 CGO: 25 Ply: 1 Zom: 2 Ent: 3 (3) Items: 0 CO: 1 RSS: 3396.3MB
- 2020-01-03T09:38:17 332.271 INF VehicleManager saving 6 (0 / 6)
- 2020-01-03T09:38:44 359.502 INF Time: 5.44m FPS: 39.15 Heap: 1806.7MB Max: 2347.3MB Chunks: 306 CGO: 15 Ply: 1 Zom: 1 Ent: 2 (3) Items: 0 CO: 1 RSS: 3408.4MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-03T09:39:05 380.267 INF 347.4697 SleeperVolume -2735, 52, 1861. Restoring at -2730, 52, 1863 'zombieDarlene', count 0
- 2020-01-03T09:39:14 389.499 INF Time: 5.95m FPS: 38.10 Heap: 1826.4MB Max: 2347.3MB Chunks: 306 CGO: 12 Ply: 1 Zom: 1 Ent: 2 (4) Items: 0 CO: 1 RSS: 3409.0MB
- 2020-01-03T09:39:30 406.093 INF 373.2968 SleeperVolume -2670, 52, 1817. Restoring at -2668, 52, 1818 'zombieBusinessMan', count 1
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2020-01-03T09:39:44 419.499 INF Time: 6.45m FPS: 36.25 Heap: 1844.8MB Max: 2347.3MB Chunks: 306 CGO: 21 Ply: 1 Zom: 2 Ent: 3 (6) Items: 0 CO: 1 RSS: 3409.0MB
- 2020-01-03T09:39:47 422.834 INF 390.0399 SleeperVolume -2670, 52, 1792. Restoring at -2637, 52, 1810 'zombieUtilityWorker', count 2
- 2020-01-03T09:40:14 449.529 INF Time: 6.95m FPS: 37.37 Heap: 1863.9MB Max: 2347.3MB Chunks: 306 CGO: 24 Ply: 1 Zom: 2 Ent: 5 (9) Items: 2 CO: 1 RSS: 3409.0MB
- 2020-01-03T09:40:15 450.355 INF 417.557 SleeperVolume -2615, 52, 1803. Restoring at -2602, 52, 1805 'zombieMarlene', count 2
- 2020-01-03T09:40:17 452.272 INF VehicleManager saving 6 (0 / 6)
- 2020-01-03T09:40:18 453.892 INF 421.093 SleeperVolume -2604, 52, 1793. Spawning at -2603, 52, 1800, group 'sleeperHordeStageGS189', class zombieFatHawaiianFeral, count 3
- 2020-01-03T09:40:18 454.005 INF 421.2103 SleeperVolume -2604, 52, 1793. Spawning at -2598, 52, 1795, group 'sleeperHordeStageGS189', class zombieBikerRadiated, count 3
- 2020-01-03T09:40:34 469.589 INF 436.7923 SleeperVolume -2605, 52, 1733. Restoring at -2577, 68, 1754 'zombieSpider', count 3
- 2020-01-03T09:40:44 479.545 INF Time: 7.45m FPS: 32.96 Heap: 1834.2MB Max: 2347.3MB Chunks: 306 CGO: 45 Ply: 1 Zom: 3 Ent: 6 (13) Items: 2 CO: 1 RSS: 3409.9MB
- 2020-01-03T09:40:51 487.244 INF 454.4459 SleeperVolume -2661, 49, 1672. Spawning at -2653, 49, 1673, group 'sleeperHordeStageGS189', class zombieMoeFeral, count 3
- 2020-01-03T09:40:52 487.270 INF 454.4459 SleeperVolume -2652, 49, 1672. Spawning at -2644, 49, 1674, group 'sleeperHordeStageGS189', class zombieMoeRadiated, count 3
- 2020-01-03T09:40:52 487.348 INF 454.5471 SleeperVolume -2652, 49, 1672. Spawning at -2650, 49, 1677, group 'sleeperHordeStageGS189', class zombieSteveFeral, count 3
- 2020-01-03T09:40:59 494.978 INF 462.1794 SleeperVolume -2665, 49, 1675. Spawning at -2661, 49, 1683, group 'ZombieGhostTownGroupGS100', class zombieFemaleFat, count 8
- 2020-01-03T09:41:06 501.437 INF 468.638 SleeperVolume -2654, 54, 1672. Spawning at -2651, 54, 1673, group 'sleeperHordeStageGS189', class zombieSoldierFeral, count 9
- 2020-01-03T09:41:06 501.459 INF 468.638 SleeperVolume -2655, 54, 1672. Spawning at -2655, 54, 1673, group 'sleeperHordeStageGS189', class zombieJoeRadiated, count 9
- 2020-01-03T09:41:08 503.690 INF 470.8901 SleeperVolume -2662, 59, 1677. Spawning at -2660, 59, 1680, group 'ZombiesCrawlers', class zombieSteveCrawler, count 11
- 2020-01-03T09:41:08 503.727 INF 470.8901 SleeperVolume -2662, 59, 1673. Spawning at -2660, 59, 1676, group 'sleeperHordeStageGS189', class zombieSteveRadiated, count 11
- 2020-01-03T09:41:14 509.549 INF Time: 7.95m FPS: 31.55 Heap: 1845.9MB Max: 2347.3MB Chunks: 306 CGO: 55 Ply: 1 Zom: 13 Ent: 15 (25) Items: 3 CO: 1 RSS: 3410.1MB
- eac_server.so [x64] :: OnLoad()
- mono_fdhandle_insert: duplicate File fd 0
- Receiving unhandled NULL exception
- #0 0x007fbb4089c535 in abort
- #1 0x007fbb3e10912c in mono_dl_fallback_unregister
- #2 0x007fbb3e1194d8 in monoeg_g_logv
- #3 0x007fbb3e11956b in monoeg_g_log
- #4 0x007fbb3e0fc34c in mono_reflection_get_custom_attrs_data
- #5 0x007fbb3e049b6d in mono_unity_jit_cleanup
- #6 0x007fbb3e074c5e in mono_install_unhandled_exception_hook
- #7 0x000000408c5165 in (wrapper managed-to-native) System.IO.MonoIO:Open (char*,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,System.IO.FileOptions,System.IO.MonoIOError&)
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