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output_log2020-01-0309-32-03.txt

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Jan 3rd, 2020
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  1. Set current directory to /home/sdtdserver/serverfiles
  2. Found path: /home/sdtdserver/serverfiles/7DaysToDieServer.x86_64
  3. Mono path[0] = '/home/sdtdserver/serverfiles/7DaysToDieServer_Data/Managed'
  4. Mono config path = '/home/sdtdserver/serverfiles/7DaysToDieServer_Data/MonoBleedingEdge/etc'
  5. Preloaded 'libMagick.so'
  6. Preloaded 'libeac_server.so'
  7. Preloaded 'libeasyanticheat.so'
  8. Preloaded 'libgetrss.so'
  9. Preloaded 'libsteam_api.so'
  10. Preloaded 'steamclient.so'
  11. Unable to preload the following plugins:
  12. libMouseLib.so
  13. libeac_server.so
  14. libeasyanticheat.so
  15. libgetrss.so
  16. libsteam_api.so
  17. steamclient.so
  18. libMouseLib.so
  19. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  20. Forcing GfxDevice: Null
  21. GfxDevice: creating device client; threaded=0
  22. NullGfxDevice:
  23. Version: NULL 1.0 [1.0]
  24. Renderer: Null Device
  25. Vendor: Unity Technologies
  26. Begin MonoManager ReloadAssembly
  27. - Completed reload, in 0.281 seconds
  28. UnloadTime: 2.573302 ms
  29. 2020-01-03T09:32:44 0.152 INF Awake
  30. 2020-01-03T09:32:45 0.336 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Linux 64 Bit
  31. 2020-01-03T09:32:45 0.337 INF System information:
  32. 2020-01-03T09:32:45 0.586 INF OS: Linux 5.0 Ubuntu 19.04 64bit
  33. 2020-01-03T09:32:45 0.587 INF CPU: Intel(R) Xeon(R) CPU E5-2630 v4 @ 2.20GHz (cores: 8)
  34. 2020-01-03T09:32:45 0.587 INF RAM: 30149 MB
  35. 2020-01-03T09:32:45 0.588 INF GPU: Null Device (128 MB)
  36. 2020-01-03T09:32:45 0.591 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  37. 2020-01-03T09:32:45 0.625 INF Last played version: Alpha 18.2
  38. 2020-01-03T09:32:45 0.627 INF Local UTC offset: 1 hours
  39. 2020-01-03T09:32:45 0.645 INF Command line arguments: ./7DaysToDieServer.x86_64 -logfile /home/sdtdserver/log/server/output_log__2020-01-03__09-32-03.txt -quit -batchmode -nographics -dedicated -configfile=/home/sdtdserver/serverfiles/sdtdserver.xml
  40. 2020-01-03T09:32:45 0.650 INF Parsing server configfile: /home/sdtdserver/serverfiles/sdtdserver.xml
  41. 2020-01-03T09:32:45 0.844 INF Parsing server configfile successfully completed
  42. 2020-01-03T09:32:45 0.849 INF Starting dedicated server level=Xekupu Territory game name=Box of ZombieHell
  43. 2020-01-03T09:32:45 0.849 INF Maximum allowed players: 32
  44. 2020-01-03T09:32:45 0.849 INF Game mode: GameModeSurvival
  45. 2020-01-03T09:32:45 0.850 INF Dedicated server only build
  46. 2020-01-03T09:32:45 0.852 INF Not running in Big Picture Mode, no on-screen keyboard available
  47. 2020-01-03T09:32:45 0.853 INF Starting PlayerInputManager...
  48. 2020-01-03T09:32:45 0.905 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
  49. 2020-01-03T09:32:46 1.358 INF Starting UserProfileManager...
  50. 2020-01-03T09:32:46 1.833 INF Occlusion: Awake
  51. 2020-01-03T09:32:46 1.841 INF Texture quality is set to 3
  52. 2020-01-03T09:32:46 1.976 INF [MODS] No mods folder found
  53. 2020-01-03T09:32:46 2.009 INF Loading permissions file at '/home/sdtdserver/.local/share/7DaysToDie/Saves/serveradmin.xml'
  54. 2020-01-03T09:32:46 2.048 INF Loading permissions file done.
  55. 2020-01-03T09:32:52 7.588 INF UMA Overlay loading took 3447 ms
  56. 2020-01-03T09:32:52 7.595 INF UMA Slot loading took 6 ms
  57. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  58. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  59. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  60. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  61. 2020-01-03T09:32:54 9.671 INF WorldStaticData.Init() needed 2.061s
  62. 2020-01-03T09:32:54 9.691 INF Started Telnet on 8081
  63. 2020-01-03T09:32:54 9.693 INF Awake done in 9542 ms
  64. 2020-01-03T09:32:54 9.739 INF NET: Starting server protocols
  65. 2020-01-03T09:32:54 9.742 INF [NET] Disabling protocol: SteamNetworking
  66. Fallback handler could not load library /home/sdtdserver/serverfiles/7DaysToDieServer_Data/Mono/libKernel32
  67. Fallback handler could not load library /home/sdtdserver/serverfiles/7DaysToDieServer_Data/Mono/libKernel32.so
  68. Fallback handler could not load library /home/sdtdserver/serverfiles/7DaysToDieServer_Data/Mono/Kernel32
  69. Fallback handler could not load library /home/sdtdserver/serverfiles/7DaysToDieServer_Data/Mono/libKernel32
  70. Fallback handler could not load library /home/sdtdserver/serverfiles/7DaysToDieServer_Data/Mono/libKernel32.so
  71. Fallback handler could not load library /home/sdtdserver/serverfiles/7DaysToDieServer_Data/Mono/libKernel32
  72. 2020-01-03T09:32:54 9.809 INF NET: LiteNetLib server started
  73. 2020-01-03T09:32:54 9.816 INF StartGame
  74. 2020-01-03T09:32:54 10.144 INF Persistent GamePrefs saved
  75. GamePref.AdminFileName = serveradmin.xml
  76. GamePref.AirDropFrequency = 96
  77. GamePref.AirDropMarker = False
  78. GamePref.AutopilotMode = 0
  79. GamePref.BedrollDeadZoneSize = 15
  80. GamePref.BedrollExpiryTime = 45
  81. GamePref.BlockDamageAI = 80
  82. GamePref.BlockDamageAIBM = 90
  83. GamePref.BlockDamagePlayer = 100
  84. GamePref.BloodMoonEnemyCount = 12
  85. GamePref.BloodMoonFrequency = 7
  86. GamePref.BloodMoonRange = 0
  87. GamePref.BloodMoonWarning = 6
  88. GamePref.BuildCreate = False
  89. GamePref.ConnectToServerIP = 127.0.0.1
  90. GamePref.ConnectToServerPort = 26900
  91. GamePref.ControlPanelEnabled = False
  92. GamePref.ControlPanelPort = 8080
  93. GamePref.CraftTimer =
  94. GamePref.CreateLevelDim = 8
  95. GamePref.CreateLevelName = My Level
  96. GamePref.CreativeMenuEnabled = False
  97. GamePref.DayCount = 3
  98. GamePref.DayLightLength = 20
  99. GamePref.DayNightLength = 120
  100. GamePref.DebugMenuEnabled = False
  101. GamePref.DebugMenuShowTasks = False
  102. GamePref.DebugStopEnemiesMoving = False
  103. GamePref.DropOnDeath = 3
  104. GamePref.DropOnQuit = 0
  105. GamePref.DynamicSpawner =
  106. GamePref.EACEnabled = True
  107. GamePref.EnemyDifficulty = 0
  108. GamePref.EnemySpawnMode = True
  109. GamePref.FavoriteServersList =
  110. GamePref.FragLimit = 20
  111. GamePref.GameDifficulty = 2
  112. GamePref.GameGuidClient =
  113. GamePref.GameMode = GameModeSurvival
  114. GamePref.GameName = Box of ZombieHell
  115. GamePref.GameNameClient = My Game
  116. GamePref.GameVersion = Alpha 18.2
  117. GamePref.GameWorld = Xekupu Territory
  118. GamePref.HideCommandExecutionLog = 0
  119. GamePref.JoiningOptions = True
  120. GamePref.LandClaimCount = 3
  121. GamePref.LandClaimDeadZone = 40
  122. GamePref.LandClaimDecayMode = 0
  123. GamePref.LandClaimExpiryTime = 31
  124. GamePref.LandClaimOfflineDurabilityModifier = 4
  125. GamePref.LandClaimOnlineDurabilityModifier = 4
  126. GamePref.LandClaimSize = 61
  127. GamePref.LastGameResetRevision = 0
  128. GamePref.LastLoadedPrefab =
  129. GamePref.LastLoadedPrefabSize =
  130. GamePref.LootAbundance = 300
  131. GamePref.LootRespawnDays = 7
  132. GamePref.LootTimer =
  133. GamePref.MatchLength = 10
  134. GamePref.MaxSpawnedAnimals = 50
  135. GamePref.MaxSpawnedZombies = 60
  136. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  137. GamePref.NoGraphicsMode = True
  138. GamePref.OptionsAA = 1
  139. GamePref.OptionsAllowController = True
  140. GamePref.OptionsAmbientVolumeLevel = 1
  141. GamePref.OptionsAudioOcclusion = False
  142. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  143. GamePref.OptionsControllerVibration = True
  144. GamePref.OptionsDeferredLighting = True
  145. GamePref.OptionsDisableChunkLODs = False
  146. GamePref.OptionsDynamicMusicDailyTime = 0.3
  147. GamePref.OptionsDynamicMusicEnabled = False
  148. GamePref.OptionsFieldOfView = 65
  149. GamePref.OptionsFieldOfViewNew = 65
  150. GamePref.OptionsForegroundGlobalOpacity = 1
  151. GamePref.OptionsGamma = 0.375
  152. GamePref.OptionsGfxBloom = True
  153. GamePref.OptionsGfxDOF = False
  154. GamePref.OptionsGfxMotionBlur = 1
  155. GamePref.OptionsGfxOcclusion = True
  156. GamePref.OptionsGfxSSAO = True
  157. GamePref.OptionsGfxSSReflections = 1
  158. GamePref.OptionsGfxSunShafts = True
  159. GamePref.OptionsGraphicsQuality = 2
  160. GamePref.OptionsGrassDistance = 1
  161. GamePref.OptionsHudOpacity = 1
  162. GamePref.OptionsHudSize = 2
  163. GamePref.OptionsInterfaceSensitivity = 0.75
  164. GamePref.OptionsInvertMouse = False
  165. GamePref.OptionsJournalPopup = True
  166. GamePref.OptionsLODDistance = 0.5
  167. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  168. GamePref.OptionsMicVolumeLevel = 0.75
  169. GamePref.OptionsMouseSensitivity = 0.5
  170. GamePref.OptionsMusicVolumeLevel = 0.2
  171. GamePref.OptionsOverallAudioVolumeLevel = 1
  172. GamePref.OptionsPlayChanceFrequency = 3
  173. GamePref.OptionsPlayChanceProbability = 0.983
  174. GamePref.OptionsPlayerModel = playerMale
  175. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  176. GamePref.OptionsPOICulling = 1
  177. GamePref.OptionsReflectedShadows = False
  178. GamePref.OptionsReflectionBounces = 0
  179. GamePref.OptionsReflectionCullList = Default
  180. GamePref.OptionsReflectionFarClip = 3000
  181. GamePref.OptionsReflectionQuality = 1
  182. GamePref.OptionsReflectionRefreshMode = ViaScripting
  183. GamePref.OptionsReflectionRefreshRate = 0
  184. GamePref.OptionsReflectionShadowDistance = 60
  185. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  186. GamePref.OptionsResolution = 0
  187. GamePref.OptionsScreenBoundsValue = 1
  188. GamePref.OptionsShadowDistance = 1
  189. GamePref.OptionsShowCompass = True
  190. GamePref.OptionsShowCrosshair = True
  191. GamePref.OptionsStabSpawnBlocksOnGround = True
  192. GamePref.OptionsStreamingMipmapsBudget = 4096
  193. GamePref.OptionsStreamingMipmapsEnabled = True
  194. GamePref.OptionsTempCelsius = False
  195. GamePref.OptionsTerrainQuality = 3
  196. GamePref.OptionsTextureFilter = 1
  197. GamePref.OptionsTextureQuality = 1
  198. GamePref.OptionsTreeDistance = 4
  199. GamePref.OptionsTreeQuality = 1
  200. GamePref.OptionsUMATextureQuality = 1
  201. GamePref.OptionsViewDistance = 6
  202. GamePref.OptionsVoiceChatEnabled = True
  203. GamePref.OptionsVoiceVolumeLevel = 0.75
  204. GamePref.OptionsVsync = 1
  205. GamePref.OptionsWaterParticleLimiter = 0.5
  206. GamePref.OptionsWaterQuality = 1
  207. GamePref.OptionsZoomMouseSensitivity = 0.5
  208. GamePref.PartySharedKillRange = 500
  209. GamePref.PersistentPlayerProfiles = False
  210. GamePref.PlayerAutologin = False
  211. GamePref.PlayerId =
  212. GamePref.PlayerKillingMode = 0
  213. GamePref.PlayerName = Player
  214. GamePref.PlayerSafeZoneHours = 5
  215. GamePref.PlayerSafeZoneLevel = 5
  216. GamePref.PlayerToken =
  217. GamePref.RebuildMap = False
  218. GamePref.SaveGameFolder = /home/sdtdserver/.local/share/7DaysToDie/Saves
  219. GamePref.SelectionContextMode = 0
  220. GamePref.SelectionOperationMode = 0
  221. GamePref.ServerAdminSlots = 0
  222. GamePref.ServerAdminSlotsPermission = 0
  223. GamePref.ServerDescription = Hallo D.A.CH.
  224. GamePref.ServerDisabledNetworkProtocols = SteamNetworking
  225. GamePref.ServerIP =
  226. GamePref.ServerIsPublic = True
  227. GamePref.ServerLoginConfirmationText =
  228. GamePref.ServerMaxAllowedViewDistance = 12
  229. GamePref.ServerMaxPlayerCount = 32
  230. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  231. GamePref.ServerName = Box of ZombieHell
  232. GamePref.ServerPort = 26970
  233. GamePref.ServerReservedSlots = 0
  234. GamePref.ServerReservedSlotsPermission = 100
  235. GamePref.ServerVisibility = 2
  236. GamePref.ServerWebsiteURL = https://discord.gg/zzQakDh
  237. GamePref.ShowFriendPlayerOnMap = True
  238. GamePref.TelnetEnabled = True
  239. GamePref.TelnetFailedLoginLimit = 10
  240. GamePref.TelnetFailedLoginsBlocktime = 10
  241. GamePref.TelnetPort = 8081
  242. GamePref.TerminalWindowEnabled = True
  243. GamePref.UNUSED_OptionsBloom =
  244. GamePref.UNUSED_OptionsDOF =
  245. GamePref.UNUSED_OptionsImageEffects =
  246. GamePref.UNUSED_OptionsMotionBlur =
  247. GamePref.UNUSED_OptionsObjectBlur =
  248. GamePref.UNUSED_OptionsSSAO =
  249. GamePref.UNUSED_OptionsSunShafts =
  250. GamePref.UserDataFolder = /home/sdtdserver/.local/share/7DaysToDie
  251. GamePref.WorldGenSeed = asdf
  252. GamePref.WorldGenSize = 8192
  253. GamePref.XPMultiplier = 100
  254. GamePref.ZombieBMMove = 3
  255. GamePref.ZombieFeralMove = 3
  256. GamePref.ZombieMove = 0
  257. GamePref.ZombieMoveNight = 2
  258. GamePref.ZombiePlayers = True
  259. GameStat.AirDropFrequency = 0
  260. GameStat.AirDropMarker = False
  261. GameStat.AllowedViewDistance = 12
  262. GameStat.AnimalCount = 0
  263. GameStat.AutoParty = False
  264. GameStat.BedrollExpiryTime = 45
  265. GameStat.BlockDamagePlayer = 100
  266. GameStat.BloodMoonDay = 0
  267. GameStat.BloodMoonEnemyCount = 8
  268. GameStat.BloodMoonWarning = 8
  269. GameStat.ChunkStabilityEnabled = True
  270. GameStat.CraftTimer =
  271. GameStat.CurrentRoundIx = 0
  272. GameStat.DayLightLength = 18
  273. GameStat.DayLimitActive = False
  274. GameStat.DayLimitThisRound = 0
  275. GameStat.DropOnDeath = 1
  276. GameStat.DropOnQuit = 0
  277. GameStat.EnemyCount = 0
  278. GameStat.EnemyDifficulty = Normal
  279. GameStat.EnemySpawnMode = True
  280. GameStat.FragLimitActive = False
  281. GameStat.FragLimitThisRound = 0
  282. GameStat.GameDifficulty = 2
  283. GameStat.GameDifficultyBonus = 1
  284. GameStat.GameModeId = 0
  285. GameStat.GameState = 0
  286. GameStat.GlobalMessageToShow =
  287. GameStat.IsCreativeMenuEnabled = False
  288. GameStat.IsFlyingEnabled = False
  289. GameStat.IsPlayerCollisionEnabled = True
  290. GameStat.IsPlayerDamageEnabled = True
  291. GameStat.IsResetMapOnRestart = False
  292. GameStat.IsSaveSupplyCrates = True
  293. GameStat.IsSpawnEnemies = True
  294. GameStat.IsSpawnNearOtherPlayer = False
  295. GameStat.IsTeleportEnabled = False
  296. GameStat.IsVersionCheckDone = False
  297. GameStat.LandClaimCount = 1
  298. GameStat.LandClaimDeadZone = 30
  299. GameStat.LandClaimDecayMode = 0
  300. GameStat.LandClaimExpiryTime = 3
  301. GameStat.LandClaimOfflineDurabilityModifier = 32
  302. GameStat.LandClaimOnlineDurabilityModifier = 32
  303. GameStat.LandClaimSize = 41
  304. GameStat.LoadScene =
  305. GameStat.LootTimer =
  306. GameStat.OptionsPOICulling = 0
  307. GameStat.PartySharedKillRange = 100
  308. GameStat.PlayerKillingMode = KillStrangersOnly
  309. GameStat.ScoreDiedMultiplier = -5
  310. GameStat.ScorePlayerKillMultiplier = 1
  311. GameStat.ScoreZombieKillMultiplier = 1
  312. GameStat.ShowAllPlayersOnMap = False
  313. GameStat.ShowFriendPlayerOnMap = True
  314. GameStat.ShowSpawnWindow = False
  315. GameStat.ShowWindow =
  316. GameStat.ShowZombieCounter = False
  317. GameStat.TimeLimitActive = False
  318. GameStat.TimeLimitThisRound = 0
  319. GameStat.TimeOfDayIncPerSec = 20
  320. GameStat.XPMultiplier = 100
  321. GameStat.ZombieHordeMeter = False
  322. 2020-01-03T09:32:54 10.244 INF StartAsServer
  323. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  324. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  325. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  326. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  327. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  328. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  329. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  330. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  331. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  332. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  333. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  334. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  335. 2020-01-03T09:33:25 41.093 INF Block IDs with mapping
  336. 2020-01-03T09:33:25 41.094 INF BlockIDs from Mapping
  337. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  338. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  339. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  340. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  341. 2020-01-03T09:33:33 48.630 INF Item IDs with mapping
  342. 2020-01-03T09:33:33 48.631 INF ItemIDs from Mapping
  343. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  344. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  345. HDR Render Texture not supported, disabling HDR on reflection probe.
  346.  
  347. (Filename: ./Runtime/Camera/ReflectionProbes.cpp Line: 269)
  348.  
  349. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  350. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  351. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  352. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  353. 2020-01-03T09:33:52 67.295 INF createWorld: Xekupu Territory, Box of ZombieHell, GameModeSurvival
  354. 2020-01-03T09:33:52 67.296 INF Occlusion: Disabled
  355. 2020-01-03T09:33:52 67.372 INF Started thread ChunkRegeneration
  356. 2020-01-03T09:33:52 67.378 INF Started thread ChunkCalc
  357. 2020-01-03T09:33:52 67.582 INF World.Load: Xekupu Territory
  358. 2020-01-03T09:33:52 67.666 INF BloodMoon SetDay: day 119, last day 112, freq 7, range 0
  359. 2020-01-03T09:33:52 67.681 INF BloodMoon SetDay: day 119, last day 112, freq 7, range 0
  360. 2020-01-03T09:34:07 82.724 INF Started thread GenerateChunks
  361. 2020-01-03T09:34:09 84.328 INF Loading dtm raw file took 1561ms
  362. 2020-01-03T09:34:11 86.275 INF Biomes image size w= 8192, h = 8192
  363. 2020-01-03T09:34:13 88.468 INF Loading and creating biomes took 4139ms
  364. 2020-01-03T09:34:23 98.284 INF Loading and creating shader control textures took 9816ms
  365. 2020-01-03T09:34:36 111.742 INF Loading and parsing of generator took 13457ms
  366. 2020-01-03T09:34:36 111.976 INF Started thread SaveChunks /home/sdtdserver/.local/share/7DaysToDie/Saves/Xekupu Territory/Box of ZombieHell/Region
  367. 2020-01-03T09:34:40 115.879 INF [DECO] read 1587/2400
  368. 2020-01-03T09:34:42 117.422 INF AstarManager Init
  369. 2020-01-03T09:34:43 118.598 INF Weather Packages Created FROM BIOMES
  370. 2020-01-03T09:34:43 118.598 INF createWorld() done
  371. 2020-01-03T09:34:43 118.600 INF Calculating world hashes
  372. 2020-01-03T09:34:43 118.603 INF Loading players.xml
  373. 2020-01-03T09:34:43 118.701 INF Loaded player
  374. 2020-01-03T09:34:43 118.809 INF VehicleManager /home/sdtdserver/.local/share/7DaysToDie/Saves/Xekupu Territory/Box of ZombieHell/vehicles.dat, loaded 6
  375. 2020-01-03T09:34:43 118.936 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  376. 2020-01-03T09:34:43 118.936 INF Setting for 'DayLightLength' not within the default range (server will go to the modded category): current = 20, default = 12 - 18
  377. 2020-01-03T09:34:43 118.936 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
  378. 2020-01-03T09:34:43 118.936 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 12, default = 8
  379. 2020-01-03T09:34:43 118.936 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 80, default = 100
  380. 2020-01-03T09:34:43 118.936 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 90, default = 100
  381. 2020-01-03T09:34:43 118.936 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 7, default = 30
  382. 2020-01-03T09:34:43 118.937 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 300, default = 100
  383. 2020-01-03T09:34:43 118.937 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 96, default = 72
  384. 2020-01-03T09:34:43 118.937 INF [EAC] Starting EAC server
  385. 2020-01-03T09:34:43 118.957 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 0x40cf3e50 LogLevel: Verb.
  386. 2020-01-03T09:34:43 118.957 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
  387. 2020-01-03T09:34:43 118.959 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  388. 2020-01-03T09:34:43 118.959 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  389. 2020-01-03T09:34:43 118.959 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  390. 2020-01-03T09:34:43 118.959 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  391. 2020-01-03T09:34:43 118.959 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  392. 2020-01-03T09:34:43 118.959 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
  393. 2020-01-03T09:34:43 118.959 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
  394. 2020-01-03T09:34:43 118.959 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
  395. 2020-01-03T09:34:43 118.960 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
  396. 2020-01-03T09:34:43 118.960 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
  397. 2020-01-03T09:34:43 118.960 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  398. 2020-01-03T09:34:43 119.060 INF [DECO] written 1587/2400
  399. 2020-01-03T09:34:43 119.117 INF StartGame done
  400. 2020-01-03T09:34:44 119.973 INF [Steamworks.NET] GameServer.Init successful
  401. 2020-01-03T09:34:44 119.986 INF [Steamworks.NET] Making server public
  402. 2020-01-03T09:34:45 120.968 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90131622676282374, public IP=167.86.109.112
  403. 2020-01-03T09:34:51 126.263 INF Calculating hashes took 7663 ms (world size 671 MiB)
  404. 2020-01-03T09:35:43 179.089 INF NET: LiteNetLib: Connect from: 194.118.201.245:57894
  405. 2020-01-03T09:35:43 179.149 INF Started thread NCS_Reader_0_0
  406. 2020-01-03T09:35:43 179.150 INF Started thread NCS_Writer_0_0
  407. 2020-01-03T09:35:44 179.280 INF Started thread NCS_Reader_0_1
  408. 2020-01-03T09:35:44 179.281 INF Started thread NCS_Writer_0_1
  409. 2020-01-03T09:35:44 179.283 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  410. 2020-01-03T09:35:44 179.288 INF NPCID.Write
  411. 2020-01-03T09:35:44 179.381 INF NPPL.Read
  412. 2020-01-03T09:35:44 179.410 INF PlayerLogin: Bear with Hat/Alpha 18.2
  413. 2020-01-03T09:35:44 179.410 INF Client IP: 194.118.201.245
  414. 2020-01-03T09:35:44 179.414 INF [Steamworks.NET] Auth.AuthenticateUser()
  415. 2020-01-03T09:35:44 179.434 INF [Steamworks.NET] Authenticating player: Bear with Hat SteamId: 76561197989631131 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  416. 2020-01-03T09:35:44 179.886 INF [Steamworks.NET] Authentication callback. ID: 76561197989631131, owner: 76561197989631131, result: k_EAuthSessionResponseOK
  417. 2020-01-03T09:35:44 179.887 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561197989631131', OwnerID='76561197989631131', PlayerName='Bear with Hat'
  418. 2020-01-03T09:35:44 179.887 INF [EAC] Registering user: EntityID=-1, PlayerID='76561197989631131', OwnerID='76561197989631131', PlayerName='Bear with Hat'
  419. 2020-01-03T09:35:44 179.896 INF [EAC] Log: [EAC Server] [Info] [RegisterClient] Client: 0x1 PlayerGUID: 76561197989631131 PlayerIP: 194.118.201.245 OwnerGUID: 76561197989631131 PlayerName: Bear with Hat
  420. 2020-01-03T09:35:44 180.211 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x1 Session: 1 Status: Client Authenticated Message: Client authenticated.
  421. 2020-01-03T09:35:44 180.229 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
  422. 2020-01-03T09:35:45 180.771 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (1/2). Client: 0x1.
  423. 2020-01-03T09:35:45 181.072 INF [EAC] Log: [EAC Server] [Info] [Register Client] Success (2/2). Client: 0x1
  424. 2020-01-03T09:35:45 181.072 INF [EAC] Log: [EAC Server] [Info] [QueueClientUpdate] Client: 0x1 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
  425. 2020-01-03T09:35:45 181.120 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
  426. 2020-01-03T09:35:45 181.120 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561197989631131', OwnerID='76561197989631131', PlayerName='Bear with Hat'
  427. 2020-01-03T09:35:45 181.121 INF Allowing player with id 76561197989631131
  428. 2020-01-03T09:35:46 181.273 INF RequestToEnterGame: 76561197989631131/Bear with Hat
  429. 2020-01-03T09:35:46 181.283 INF [DECO] written 1587/2400
  430. 2020-01-03T09:36:13 208.935 INF Time: 2.94m FPS: 20.00 Heap: 1676.1MB Max: 2347.3MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (0) Items: 0 CO: 0 RSS: 3372.7MB
  431. 2020-01-03T09:36:16 212.134 INF RequestToSpawnPlayer: 171, Bear with Hat, 7
  432. 2020-01-03T09:36:17 212.263 INF Created player with id=171
  433. 2020-01-03T09:36:17 212.271 WRN InitBreadCrumbs Bear with Hat (-2887.7, 112.7, 2050.9)
  434. 2020-01-03T09:36:19 214.349 INF GMSG: Player 'Bear with Hat' joined the game
  435. 2020-01-03T09:36:19 214.359 INF PlayerSpawnedInWorld (reason: JoinMultiplayer, position: -2887, 63, 2050): EntityID=171, PlayerID='76561197989631131', OwnerID='76561197989631131', PlayerName='Bear with Hat'
  436. 2020-01-03T09:36:44 239.390 INF Time: 3.44m FPS: 33.54 Heap: 1779.3MB Max: 2347.3MB Chunks: 294 CGO: 18 Ply: 1 Zom: 1 Ent: 2 (2) Items: 0 CO: 1 RSS: 3388.0MB
  437. 2020-01-03T09:37:14 269.412 INF Time: 3.94m FPS: 38.32 Heap: 1793.1MB Max: 2347.3MB Chunks: 306 CGO: 21 Ply: 1 Zom: 2 Ent: 3 (3) Items: 0 CO: 1 RSS: 3394.3MB
  438. 2020-01-03T09:37:44 299.429 INF Time: 4.44m FPS: 37.98 Heap: 1801.6MB Max: 2347.3MB Chunks: 306 CGO: 18 Ply: 1 Zom: 2 Ent: 3 (3) Items: 0 CO: 1 RSS: 3396.3MB
  439. 2020-01-03T09:38:14 329.448 INF Time: 4.94m FPS: 38.27 Heap: 1812.2MB Max: 2347.3MB Chunks: 306 CGO: 25 Ply: 1 Zom: 2 Ent: 3 (3) Items: 0 CO: 1 RSS: 3396.3MB
  440. 2020-01-03T09:38:17 332.271 INF VehicleManager saving 6 (0 / 6)
  441. 2020-01-03T09:38:44 359.502 INF Time: 5.44m FPS: 39.15 Heap: 1806.7MB Max: 2347.3MB Chunks: 306 CGO: 15 Ply: 1 Zom: 1 Ent: 2 (3) Items: 0 CO: 1 RSS: 3408.4MB
  442. Calling Animator.GotoState on Synchronize layer
  443.  
  444. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  445.  
  446. Calling Animator.GotoState on Synchronize layer
  447.  
  448. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  449.  
  450. 2020-01-03T09:39:05 380.267 INF 347.4697 SleeperVolume -2735, 52, 1861. Restoring at -2730, 52, 1863 'zombieDarlene', count 0
  451. 2020-01-03T09:39:14 389.499 INF Time: 5.95m FPS: 38.10 Heap: 1826.4MB Max: 2347.3MB Chunks: 306 CGO: 12 Ply: 1 Zom: 1 Ent: 2 (4) Items: 0 CO: 1 RSS: 3409.0MB
  452. 2020-01-03T09:39:30 406.093 INF 373.2968 SleeperVolume -2670, 52, 1817. Restoring at -2668, 52, 1818 'zombieBusinessMan', count 1
  453. Calling Animator.GotoState on Synchronize layer
  454.  
  455. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  456.  
  457. 2020-01-03T09:39:44 419.499 INF Time: 6.45m FPS: 36.25 Heap: 1844.8MB Max: 2347.3MB Chunks: 306 CGO: 21 Ply: 1 Zom: 2 Ent: 3 (6) Items: 0 CO: 1 RSS: 3409.0MB
  458. 2020-01-03T09:39:47 422.834 INF 390.0399 SleeperVolume -2670, 52, 1792. Restoring at -2637, 52, 1810 'zombieUtilityWorker', count 2
  459. 2020-01-03T09:40:14 449.529 INF Time: 6.95m FPS: 37.37 Heap: 1863.9MB Max: 2347.3MB Chunks: 306 CGO: 24 Ply: 1 Zom: 2 Ent: 5 (9) Items: 2 CO: 1 RSS: 3409.0MB
  460. 2020-01-03T09:40:15 450.355 INF 417.557 SleeperVolume -2615, 52, 1803. Restoring at -2602, 52, 1805 'zombieMarlene', count 2
  461. 2020-01-03T09:40:17 452.272 INF VehicleManager saving 6 (0 / 6)
  462. 2020-01-03T09:40:18 453.892 INF 421.093 SleeperVolume -2604, 52, 1793. Spawning at -2603, 52, 1800, group 'sleeperHordeStageGS189', class zombieFatHawaiianFeral, count 3
  463. 2020-01-03T09:40:18 454.005 INF 421.2103 SleeperVolume -2604, 52, 1793. Spawning at -2598, 52, 1795, group 'sleeperHordeStageGS189', class zombieBikerRadiated, count 3
  464. 2020-01-03T09:40:34 469.589 INF 436.7923 SleeperVolume -2605, 52, 1733. Restoring at -2577, 68, 1754 'zombieSpider', count 3
  465. 2020-01-03T09:40:44 479.545 INF Time: 7.45m FPS: 32.96 Heap: 1834.2MB Max: 2347.3MB Chunks: 306 CGO: 45 Ply: 1 Zom: 3 Ent: 6 (13) Items: 2 CO: 1 RSS: 3409.9MB
  466. 2020-01-03T09:40:51 487.244 INF 454.4459 SleeperVolume -2661, 49, 1672. Spawning at -2653, 49, 1673, group 'sleeperHordeStageGS189', class zombieMoeFeral, count 3
  467. 2020-01-03T09:40:52 487.270 INF 454.4459 SleeperVolume -2652, 49, 1672. Spawning at -2644, 49, 1674, group 'sleeperHordeStageGS189', class zombieMoeRadiated, count 3
  468. 2020-01-03T09:40:52 487.348 INF 454.5471 SleeperVolume -2652, 49, 1672. Spawning at -2650, 49, 1677, group 'sleeperHordeStageGS189', class zombieSteveFeral, count 3
  469. 2020-01-03T09:40:59 494.978 INF 462.1794 SleeperVolume -2665, 49, 1675. Spawning at -2661, 49, 1683, group 'ZombieGhostTownGroupGS100', class zombieFemaleFat, count 8
  470. 2020-01-03T09:41:06 501.437 INF 468.638 SleeperVolume -2654, 54, 1672. Spawning at -2651, 54, 1673, group 'sleeperHordeStageGS189', class zombieSoldierFeral, count 9
  471. 2020-01-03T09:41:06 501.459 INF 468.638 SleeperVolume -2655, 54, 1672. Spawning at -2655, 54, 1673, group 'sleeperHordeStageGS189', class zombieJoeRadiated, count 9
  472. 2020-01-03T09:41:08 503.690 INF 470.8901 SleeperVolume -2662, 59, 1677. Spawning at -2660, 59, 1680, group 'ZombiesCrawlers', class zombieSteveCrawler, count 11
  473. 2020-01-03T09:41:08 503.727 INF 470.8901 SleeperVolume -2662, 59, 1673. Spawning at -2660, 59, 1676, group 'sleeperHordeStageGS189', class zombieSteveRadiated, count 11
  474. 2020-01-03T09:41:14 509.549 INF Time: 7.95m FPS: 31.55 Heap: 1845.9MB Max: 2347.3MB Chunks: 306 CGO: 55 Ply: 1 Zom: 13 Ent: 15 (25) Items: 3 CO: 1 RSS: 3410.1MB
  475. eac_server.so [x64] :: OnLoad()
  476. mono_fdhandle_insert: duplicate File fd 0
  477. Receiving unhandled NULL exception
  478. #0 0x007fbb4089c535 in abort
  479. #1 0x007fbb3e10912c in mono_dl_fallback_unregister
  480. #2 0x007fbb3e1194d8 in monoeg_g_logv
  481. #3 0x007fbb3e11956b in monoeg_g_log
  482. #4 0x007fbb3e0fc34c in mono_reflection_get_custom_attrs_data
  483. #5 0x007fbb3e049b6d in mono_unity_jit_cleanup
  484. #6 0x007fbb3e074c5e in mono_install_unhandled_exception_hook
  485. #7 0x000000408c5165 in (wrapper managed-to-native) System.IO.MonoIO:Open (char*,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,System.IO.FileOptions,System.IO.MonoIOError&)
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