Advertisement
ChrisTutorials

PathSpawner.gd

Oct 2nd, 2020
694
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.35 KB | None | 0 0
  1. extends Path2D
  2.  
  3. var timer = 0
  4. export var spawnTime = 5
  5.  
  6. var follower = preload("res://BunnyCharacterFollower.tscn")
  7.  
  8. # Called every frame. 'delta' is the elapsed time since the previous frame.
  9. func _process(delta):
  10. timer = timer + delta
  11.  
  12. if (timer > spawnTime):
  13. var newFollower = follower.instance()
  14. add_child(newFollower)
  15. timer = 0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement