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- Paper Mario GLITCHLESS Route
- Version 1.2-S Originally by r0bd0g
- This version is a very brief version of the original route and expects that you know where to go generally in Glitchless
- ~ Prologue ~
- - Hammer the brick block for 10 coins. [10 coins]
- - Take the spring and get 4 coins and a Fire Flower. [14 coins]
- - Press B to say no to tutorials, equip Power Jump
- - Hit the 2 coins blocks. [16 coins]
- Red & Blue Goombas
- Badges: Power Jump
- 1. Power Jump Red Goomba / Headbonk Red Goomba
- 2. Power Jump Blue Goomba / Do Nothing
- 3. Fire Flower (Mash A)
- - Go back and hit the Heart Block
- Goomba King
- 1. Power Jump Goomba King / Headbonk Tree
- 2. Power Jump Goomba King / Headbonk Goomba King
- Magikoopa
- Blocking this attack can save a few frames
- 1. Power Jump / Do Nothing
- 2. Power Jump
- ~ Chapter 1 ~
- - Hit the coin block. [17 coins]
- - Get Fright Jar.
- - Get POW Block.
- - Hit the block for 10 coins. [27 coins]
- - Buy 3 POW Blocks and a Fire Flower. [7 coins]
- Fuzzy 4x
- 1. Fire Flower (Mash A)
- - Use Kooper to get HP Plus.
- - Get the 5 coins on the path. [12 coins]
- - Use Kooper to get the Thunder Bolt.
- - Get the Fire Flower in the invisible block.
- - Hit the Heart Block
- Koopa Troopa, Bob-omb (Key)
- 0. First Strike (Jump)
- 1. Power Jump [3 fp] / Untimed Shell Toss (Untimed Power Shell if you missed the 1st strike)
- - Level Up: FP
- [10 hp | 10 fp | 3 bp]
- - Get Power Bounce.
- Koopa Troopa, Bob-omb 3x (Switch)
- 1. POW Block (Up 2) / Power Shell
- - Pit Fights
- Paratroopa, Koopa Troopa (Right)
- 0. First Strike (Jump)
- 1. POW Block (Up 2) / Power Shell
- Paratroopa 2x (Middle)
- 1. Fright Jar (Up 1) [4 items]
- - If 1 enemy doesn't run:
- 1. Do Nothing
- 2. Power Jump [2 fp] / Shell Toss
- - If both enemies don't run:
- 1. Fright Jar / Do Nothing
- 2. Power Jump / Shell Toss
- 3. Power Jump / Shell Toss
- Koopa Troopa 2x (Left)
- - If the Fright Jar was successful:
- 1. POW Block (Up 1) / Power Shell
- - If one enemy didn't run on the previous fight:
- 1. POW Block / Shell Toss
- 2. Power Jump
- - If both enemies didn't run on the previous fight:
- 1. POW Block / Shell Toss
- 2. Jump
- - Jump over both firebars for 20 coins. [32 coins]
- Koopa Troopa, Bob-omb 2x (Jail)
- 1. Power Jump last Bob-omb (Left 1) / Bomb
- 2. Power Jump
- - Collect all 9 coins that drop. [41 coins]
- Bill Blaster 3x
- 0. First Strike (Bomb)
- 1. Thunder Bolt (Down 1) / Bomb
- - Quickly hit the Heart Block.
- - Quickly collect all 10 coins that dropped. [51 coins]
- Bowser???, The Koopa Bros.
- 1. Power Jump / Bomb
- 2. Power Jump / Bomb
- 3. POW Block (Up 1) / Do Nothing
- 4. Fire Flower (Mash A)
- - Get Dizzy Attack in the badge block.
- Jr. Troopa (Chapter 1) [201 xp]
- 1. Power Jump [8 fp] / Bomb [5 fp] / Damage [9 hp]
- 2. Power Jump [3 fp] / Bomb [0 fp] / Damage [8 hp]
- 3. Hammer
- - Level Up: FP [10 hp | 15 fp | 3 bp]
- - Buy Speedy Spin and equip it [1 coin]
- ~ Chapter 2 ~
- - Get a Whacka's Bump.
- - letters
- - Get Damage Dodge in the chest on the way to the 3rd Letter.
- - Answer the 2nd option when you meet Buzzar.
- - Once in the desert, go Down one screen.
- -- Hit the coin block in this room If you’re not doing the 1st strike on the Pokey
- - Go Right, Down, and Right.
- - Slightly up from going straight right across the room is a brick block with coins. until 9 coins (or 14 if you’re not doing the 1st strike)
- - Go Right, Right, Right, and Right, into the Oasis.
- - Hit the Super Block and upgrade Bombette (Up 2).
- - Get the Life Shroom in the invisible block. [2 items]
- - Visit the shop and buy a Dried Shroom then a Dusty Hammer, and a Thunder Bolt (buy 2 Thunder Bolts if you’re not doing the 1st strike).
- - Climb onto the rooftops and talk to Moustafa to get the Pulse Stone.
- - Exit to Dry Dry Desert. Go Left, Up, Left, Up, Left, Up, and Left and place the Pulse Stone.
- - Get Spike Shield
- - Fight the middle Pokey Mummy last.
- Pokey Mummy 2x (Left)
- 1. Power Bomb
- Pokey Mummy 2x, Swooper (Right)
- 1. Power Bomb / Thunder Bolt (Mash A)
- -Swap to Parakarry before the fight if you got a 2nd Thunder Bolt in the shop
- Pokey Mummy, Swooper (Centre
- 1st strike fight
- 0. First Strike (Bomb)
- 1. Switch to Parakarry (Down 1) / Shell Shot
- No 1st strike
- 1. Thunder Bolt (Mash A) / Shell Shot
- - Head back to the left, hit the Super Block and Upgrade Parakarry (Up 1).
- - Switch to Bombette (Up 1) and blow up the wall.
- - Eat a Whacka's Bump (Up 1)
- Stone Chomp 2x (Diamond)
- 1. Power Bomb
- - Get the Pyramid Stone while first-striking with Bombette.
- Stone Chomp 2x (Pyramid)
- 0. First Strike (Bomb)
- 1. Bomb
- Stone Chomp 2x (Lunar)
- 1. Power Bomb
- - Place the Lunar stone in the 5th pillar and go down the stairs that appear.
- - Hit the Heart Block.
- - Switch to Parakarry (Down 1).
- Tutankoopa
- Badges: Power Jump, Speedy Spin
- 1. Power Jump / Shell Shot
- 2. Power Jump Tutankoopa / Shell Shot Tutankoopa
- 3. Power Jump Tutankoopa / Shell Shot Tutankoopa
- - In the Peach scene, go through the Library (lower-left room).
- - Go Left, Down, and Left.
- - Jump on the rock that's just in front of you, face rightward, and jump to get a hidden Thunder Rage.
- - Go Down, Down (Delay your 2nd spin in this room by 1 second approx to avoid the bandit)
- and Left to return to Mt. Rugged.
- - Answer the 2nd option again when you meet Buzzar.
- - Fall down and Parakarry across the gap to the right to get the Mt. Rugged Magical Seed.
- - Enter Forever Forest.
- ~ Chapter 3 ~
- - In Forever Forest go Right 2, talk to Oaklie.
- - Go Left 1, and Left 1.
- - Go Left and get the Forest Forest Magical Seed.
- - From the seed go Left 2, Left 1, Right 1, and Right 1.
- - Get the record
- - Play the record
- - Jump on the couch
- - Get Super Boots
- - Get the Portrait
- - Get Bow and leave
- - Get the Repel Gel in the Block.
- Clubba 2x
- No Blocks
- 0. Get First Struck
- 1. Do Nothing / Do Nothing
- 2. Run Away
- Unequip Power Jump (A),
- Equip Power Bounce (Down 1),
- Unequip Speedy Spin (Down 5),
- Equip Mega Rush (Up 2).
- Tubba Blubba's Heart
- Badges: Power Bounce, Mega Rush
- 1. Power Bounce x6 / Shell Shot
- 2. Power Bounce x4 / Shell Shot
- Tubba Blubba
- 1. Jump
- - Level Up: BP
- [10 hp | 15 fp | 6 bp]
- - Equip Power Jump (A) and Equip Speedy Spin (Down 6) immediately.
- - During the Peach scene, answer the questions with 3rd answer, 3rd answer, and 1st answer.
- Jr. Troopa (Chapter 3)
- Badges: Power Jump, Power Bounce, Mega Rush, Speedy Spin
- Block 1/2
- 1. Thunder Rage (Down 1) / Shell Shot
- 2. Power Jump / Shell Shot
- 3. Power Bounce x5 / Shell Shot
- - Go right 2, then turn back to return to Toad Town
- ~ Chapter 4 ~
- - Get the Storeroom Key (Eat the mushroom if you don’t wanna risk losing a Life Shroom)
- - Get the Toy Train and Volt Shroom from the Shop
- - Pink Station
- - Get the Frying Pan, Thunder Rage and Ice Power
- - Give the Frying Pan to Taste. T
- - Give the Cake to Gourmet Guy, flip the switch
- - Green Station
- - Block puzzle is 2, 1, 3, 4
- - Red Station
- - Hit Heartblock before Lanturn Ghost
- - Get the Volt Shroom in the invisible block.
- Lantern Ghost
- Block 1/2
- 1. Volt Shroom (Mash A) / Do Nothing
- 2. Do Nothing / Switch to Goombario (Down 1)
- 3. Headbonk / Power Bounce Lantern Ghost x5
- 4. Headbonk / Power Bounce Lantern Ghost x4
- - Double 4-cap loses a Life Shroom. Kill with an Untimed Jump on Lantern Ghost.
- - Ride the platforms up over to the Super Block. Upgrade Watt (Up 1).
- - If you've lost peril, heal to 10 hp, encounter the right-most Pyro Guy, Do Nothing / Do Nothing / Block 1 of 3, and Run Away.
- General Guy
- 1. Power Bounce x3
- 2. Star Storm (Up 1)
- 3. Jump / Power Shock
- 4. Jump
- 5. Repel Gel (Down 2) / Electro Dash
- 6. Power Bounce x4 / Electro Dash
- 7. Jump / Electro Dash
- - Level Up: FP
- [10 hp | 20 fp | 6 bp]
- -- Sugar (2nd from the left), Eggs (looks like eggs), talk to Twink.
- -- Flour (far left), Butter (far right) talk to Twink.
- -- Bake for 23 seconds
- -- Cream and Strawberries
- Fuzzipede
- Block Nothing
- 1. Volt Shroom (Down 1) / Do Nothing
- 2. Do Nothing / Do Nothing
- 3. Do Nothing / Do Nothing
- 4. Power Bounce x4
- ~ Chapter 5 ~
- - Get the Repel Gel in the invisible block.
- - Get Power Quake.
- - Unequip Power Jump (A)
- Equip Power Quake (Down 2).
- M. Bush 4x
- 1. Power Quake
- - Avoid heart drops.
- - Get optional Fright jar
- - Switch to Bombette (Down 3).
- Putrid Piranha
- 0. First Strike (Bomb)
- 1. Jump 2nd Putrid Piranha / Bomb
- - If you lost Peril or failed the first strike, kill both Piranha fights with Star Storm / Power Bomb.
- - Switch to Bombette (Down 3).
- Putrid Piranha 3x, W Magikoopa
- 1. Untimed Power Quake / Power Bomb
- - If a Fright Jar failed, you will level up early. Level Up: BP.
- - Go up the tree
- - Enter Volcano
- - Get the Life Shroom in the invisible block.
- - Upgrade Parakarry (Down 3).
- - Hit the Heart Block, unless you already have 9 or 10 hp. (If you have 9 hp, you will have to block both attacks in the next fight.)
- Unequip Power Quake (Down 2) (unless you leveled up early then leave it on)
- Equip Ice Power (R, Up 2)
- Lava Piranha
- Badges: Power Bounce, Mega Rush, Ice Power, Speedy Spin
- Block 1/2 if 10 HP and both if 9HP
- 1. Thunder Rage (Down 2) / Air Raid
- 2. Jump / Shell Shot
- 3. Power Bounce x4 / 3 Bounces: Sky Dive
- Phase 2
- 4. Power Bounce x6
- 6 bounces: Shell Shot
- 4 or 5 Bounces: Switch to Bombette (Up 1)
- 3 Bounces: Sky Dive
- 5.
- 5 Cap = Jump x2
- 3 or 4 cap = 4 Bounce
- - Level Up: BP
- [10 hp | 20 fp | 9 bp]
- - Get the Jammin' Jelly behind the tree.
- - Equip Power Jump (A),
- - Equip Power Quake (Down 2), (Ignore this if you leveled up before Lava Piranha)
- - Unequip Ice Power (R, Up 2),
- - Equip Spike Shield (Down 1)
- - Switch to Parakarry (Down 1).
- - Board the whale and return to Toad Town.
- Jr. Troopa (Chapter 5)
- Badges: Power Jump, Power Bounce, Power Quake, Mega Rush, Spike Shield, Speedy Spin
- Block Nothing
- 1. Power Jump / Shell Shot
- 2. Power Jump / Shell Shot
- ~ Chapter 6 ~
- - Head Right
- Monty Mole 2x (Bottom-Left)
- No Fright Jar
- 1. Do Nothing / Air Lift / Don't Block
- 2. Air Lift [4 fp]
- Fright Jar
- 1. Fright Jar
- -- If it works on only the front Mole, Do Nothing with Parakarry, Don't Block, and then Air Lift
- -- If it works on only the back Mole, Do Nothing with Parakarry, Don't Block, and then Jump
- -- If it fails on both, continue as if you hadn't used the Fright Jar at all.
- Monty Mole 1x (Top-Left)
- - If you aren’t in Peril Do Nothing and don’t block
- 1. Jump or Air Lift if you killed 1 mole previously
- - Eat a Jammin' Jelly (Mash A).
- - Get Red Berry
- Monty Mole 3x (Top-Right)
- 1. Untimed Power Quake / Air Raid
- Monty Mole 4x (Bottom-Right)
- 1. Untimed Power Quake / Air Raid
- - Level Up: FP
- [10 hp | 25 fp | 9 bp]
- - Head down-left
- - Hammer the tree for a Yellow Berry.
- - Head down-right
- - Talk to Lilly, select 1st option
- - Head Left
- Lakitu 2x, Spiny 2x
- 1. Air Raid [19 fp] / Star Storm
- - Maze
- - Head down right
- - Talk to Posie and get Fertile Soil and Crystal Berry
- - Head left and go through the maze
- - Get the Water Stone
- - Head down right and place the water stone
- - Get Bubble Berry. Get an extra if you have less than 7HP
- -- You'll just have to eat a Life Shroom if the Bzzap hits you.
- - Take damage from the spikes to get to 9HP
- - Get the Shooting Star hiding in the flowers.
- -- Switch to Parakarry (Down 1) before the fight.
- Spike Fight
- Block 2 if 7HP, 1 if 8HP and none if 9HP
- 1. Power Jump / Shell Shot
- 2. Power Jump/ Shell Shot
- 3. Power Bounce x5 / Sky Dive, Shell shot if you got 4 capped
- -Get a Stinky Herb if you have less than 6FP
- - Switch to Parakarry (Up 4).
- Lakitu 3x, Y Magikoopa
- 1. Shooting Star (Mash A) / Air Raid
- - Level Up: HP
- [15 hp | 25 fp | 9 bp]
- - Switch to Lakilester (Down 4).
- - Hit the Super Block. Upgrade Lakilester (Up 1).
- - Ride the cloud and get S. Jump Charge.
- Unequip Spike Shield (R),
- Unequip Power Jump (Z),
- Equip S. Jump Charge (Down 1),
- Unequip Power Quake (Down 2),
- Equip Damage Dodge (Down 2).
- Huff N. Puff
- Badges: S. Jump Charge, Power Bounce, Damage Dodge, Mega Rush, Speedy Spin
- 1. Super Jump Charge / Do Nothing / Don't Block
- 2. Super Jump Charge / Do Nothing / Aim for 6 Damage from the Wind
- 3. Super Jump Charge / Switch to Parakarry (Up 4) block if 4 HP, don’t block if 6 HP
- 4. Power Bounce x5 / 4: Shell Shot / 3 Bounces (lol): Lose a Life Shroom
- 5. Jump / Shell Shot
- - Talk go into Merlon’s house and head into the sewers
- Blooper
- Block 2/2
- 1. Super Jump Charge / Do Nothing
- 2. Super Jump Charge / Switch to Lakilester (Down 1)
- 3. Power Bounce x5
- - Ultra Boots
- - If you do not have 2 Life Shrooms, use the Ultra Boots to get the Life Shroom in the invisible block.
- - Go to the left and hit the Super Block. Upgrade Lakilester (Up 1).
- ~ Chapter 7 ~
- - If you took additional damage from Blooper or in the sewers:
- -- Eat a Dried Shroom, Life Shroom or Bubble Berry if it will put you back to either 13 or 15 hp.
- Otherwise sleep in the Toad House
- - Talk to the Mayor
- - Break the Ice and get the key, unlock the locked door
- - Swap to Parakarry before entering the Mayor’s house
- Jr. Troopa
- Block 1/2 if 15HP, Block both if 13HP
- - If you slept at the Toad House, do Shell Shots instead of Sky Dives.
- 1. Super Jump Charge / Sky Dive
- 2. Super Jump Charge / Do Nothing
- 3. Power Bounce x5 / 4 Bounces: Sky Dive
- Monstar
- 1. Power Bounce x4
- - If you lost Perill, do Jump / Shell Shot, Untimed Jump / Sky Dive (or just Shell Shot only on turn 2 if you have the FP for it).
- - Level Up: FP
- [15 hp | 30fp | 9 bp]
- - Get the Scarf
- - Head back to the Mayor’s house and get the bucket
- - put the Scarf and Bucket on the snowmen
- - Hammer the left Kooper
- Duplighost 2x (Kooper Switch)
- 1. Switch to Lakilester (Up 2) / Hurricane
- - Blow up the wall and head up to the Crystal Palace
- - Enter bottom door and get the key
- - Hit the switch to change it to the blue door, unlock it
- - Bomb the wall, head through the mirror in the middle and bomb the left wall
- Duplighost 2x (Reflection)
- 1. Switch to Lakilester (Up 3) / Hurricane
- - Take the upper door once you reach the other side of the first room.
- - Break the boards. (Don't fall down) and leave
- - Head back to the front side of the mirror, hit the switch to change the door to red
- - go into the bottom door
- - Fall down the hole
- - Blow up the wall (the real Bombette is the 2nd from the Right)
- - Get the key and unlock the red door
- - Switch to Lakilester (Up 3).
- Clubba, GRY Magikoopa
- 1. Hurricane
- Clubba 2x, W Magikoopa
- 1. Hurricane
- Clubba 3x, G Magikoopa
- 1. Hurricane
- - Head to the previous room and head right again through the far side
- - Use Bombette on the switch to go to the near side of the mirror
- - Kooper is the real Kooper
- - Head through the mirror and head left, open the top door
- - Push statue, Get P-Up D-Down
- - Get Jammin Jelly from the hidden block
- - Head back to the near side and take the bottom door, fall down the hole
- - Get the palace key
- - Hit the Heart Block
- Crystal King
- Block 5/6
- 1. Super Jump Charge / Shell Shot
- 2. Super Jump Charge / Shell Shot
- 3. Super Jump Charge / Shell Shot
- (Eat Dried Shroom and block 1/3 if you used a Life Shroom)
- 4. Power Bounce x5 / Shell Shot
- - Exit sewers through the Blue House
- - Head for Shooting Star Summit.
- - Go through Star Way, Star Haven, and meet with the Star Spirits.
- ~ Chapter 8 ~
- Unequip S. Jump Charge (Down 1),
- Unequip Power Bounce (Down 1),
- Equip Power Quake (Down 1),
- Equip Dizzy Attack (R, Down 3).
- - Enter the room to the right of the locked door
- Koopatrol
- 1. Untimed Power Quake / Power Bomb
- - If you do not have 2 Life Shrooms, get the one in the crate. (Face right as you break it so that the item doesn't bounce onto the other crates.)
- Koopatrol 3x, Magikoopa
- 1. Untimed Power Quake / Air Raid
- - Kill it next turn with an untimed Jump if the Magickoopa didn't run
- - Level Up: BP
- [15 hp | 30 fp | 12 bp]
- -- At the 1st crossroad, Top
- -- At the 2nd crossroad, Middle. Loading zone
- -- At the 3rd crossroad, Middle
- -- At the 4th crossroad, Top and fall through the hole
- - The answers to the quiz are 1st, 1st, 2nd, 1st, and 1st answer. If you get one wrong, the following answers are 3nd and 2nd.
- Duplighost
- 1. Hurricane
- Unequip Dizzy Attack (R, Down 3),
- Equip Power Jump (Z),
- Equip S. Jump Charge (Down 1),
- Equip Power Bounce (Down 1),
- Unequip Power Quake (Down 1),
- Equip P-Up D-Down (Down 3).
- - Switch to Bow (Up 3).
- Jr. Troopa
- Badges: Power Jump, S. Jump Charge, Power Bounce, Damage Dodge, P-Up D-Down, Mega Rush, Speedy Spin
- Block 2/2
- 1. Super Jump Charge / Outta Sight
- 2. Super Jump Charge
- 3. Super Jump Charge / Outta Sight
- 4. Super Jump Charge
- 5. Power Bounce x4 (Up 2) [2 fp]
- - Eat a Jammin' Jelly (Mash A)
- Bowser (Hallway)
- 1. Power Bounce x5 (Up 2) / Outta Sight
- 2. Power Bounce x5 (Up 2)
- 3. Power Jump / Outta Sight
- 4. Power Jump
- - If you get 3 bounces on the 1st Power Bounce, there's no reason to go beyond 5 bounces on the 2nd bounce.
- - In the unlikely event that you get 7 bounces on the 1st bounce, you can stop at 4 bounces on the 2nd bounce.
- - Just before you enter the final battle,
- Unequip Speedy Spin (R, Down 2),
- Unequip S. Jump Charge (Z, Down 1),
- Equip HP Plus (Down 3).
- Final Bowser (Phase 1)
- Badges: Power Jump, Power Bounce, HP Plus, Damage Dodge, P-Up D-Down, Mega Rush
- 1. Power Bounce x4 / Outta Sight
- 2. Power Bounce x3 / Star Shield
- (Swap to Parakarry with Bow if you didn’t get a 4 bounce)
- 3. Star Beam
- - General Plan:
- - After losing your first Life Shroom, if you get into Peril do a Power Bounce instead of using Repel gel, if you don’t get into Peril use the Repel Gel
- - Block every attack, you can still win if you miss a block however
- - If you get Jump taken away from butt-stomp use star storms
- - If you miss fire/lightning block after losing your 1st life shroom don’t do any damage until you’re back into danger/peril
- Final Bowser (Phase 2):
- This is the most common pattern you’ll get
- 1. Peach Beam / Sky Dive or Swap to Parakarry
- 2. Power Jump / Shell Shot
- 3. Power Jump / Shell Shot; Lose a Life Shroom
- 4. Power Jump / Shell Shot / Star Shield
- 5. Peach Beam / Shell Shot
- 6. Repel Gel (Mash A) / Shell Shot
- 7. Power Jump / Shell Shot
- 8. Power Jump / Sky Dive
- 9. Jump
- :)
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