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Any% (No PW) 5 FP Blooper

Aug 11th, 2020 (edited)
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  1. Any% no Peach Warp Optimal Route
  2.  
  3. Initial routing was done by AnatomyZ and r0bd0g. Optimizations were made by FsJuicyJ. Early Seed and Jr. Troopa Skip were added by Yoshi_Zilla, xxN1 and imglower. Triple Dip skip was added by imglower. 5FP Blooper to skip grinding was added by imglower. Last Update: 8/11/2020.
  4.  
  5. -- Prologue --
  6.  
  7. - Jr Troopa Skip
  8. - Bush coin [1c]
  9. - 10 coin block [11c]
  10. - Double bush coins [13c]
  11. - Block [14c]
  12. - Fire Flower and 4 trampoline coins [18c]
  13. - Equip Power Jump
  14. - Get Goomnut
  15. - Hit 2 coin blocks [20 coins]
  16. - Get Close Call
  17.  
  18. Goomba Bros:
  19. T1: Power Jump Red; Headbonk Red
  20. T2: Power Jump Blue; Do Nothing
  21. T3: Fire Flower [Up 1]
  22.  
  23. - Eat Goomnut [Mash A]
  24.  
  25. Goomba King:
  26. T1: Power Jump; Headbonk the tree
  27. T2: Power Jump; Headbonk
  28.  
  29. - Go to Shooting Star Summit
  30.  
  31. Magikoopa: 8 HP
  32. T1: Power Jump; Do Nothing (Blocking will save 4 frames)
  33. T2: Power Jump
  34.  
  35. -- Chapter 1 and Log Skip --
  36.  
  37. - 1 coin from coin block [21 coins]
  38. - Fright Jar
  39. - POW Block
  40. - 10 coins block [31c]
  41.  
  42. Fuzzy Shell Fight:
  43. T1: Fright Jar [Up 1]
  44.  
  45. ~ If you get a Jar fail it's fine, just really slow (16 seconds)
  46. - Get HP Plus
  47. - Bush Coin [32c]
  48. - 5 coins on the path [37 coins]
  49. - Shell Toss the Thunder Bolt
  50. - Hidden Fire Flower
  51. - Hit the Heart Block
  52.  
  53. First strike the Koopa with Jump
  54. Koopa fight 1: Key
  55. T1: Power Jump Koopa; Shell Toss untimed [3FP]
  56.  
  57. - Get Power Bounce
  58. - Staircase Skip
  59. - Get Bombette
  60.  
  61. Jail Fight: 9 Coins
  62. T1: Fire Flower [Mash A]; Body Slam
  63.  
  64. - Collect 9 coins after fight [46c]
  65. - Honey Syrup
  66. - Log Skip
  67. - Get 1st Flower Seed in south room from the Bul-ulb (Flower Person)
  68. - Bomb the rock; take train to Chapter 2
  69.  
  70. -- Blue House Skip and Blooper --
  71.  
  72. - Find Parakarry's Letters and bring them to him
  73. - Red Spring top left block coin [47c]
  74. - 3 slide coins [50c]
  75. - Get 2 Whacka Bumps
  76. - Get 2nd Flower Seed Early
  77. - Get Parakarry
  78. - Get Speedy Spin
  79. - Take off Power Jump
  80. - Equip Speedy Spin and Power Bounce
  81. - Blue House Skip
  82.  
  83. Blooper: 30 HP
  84. T1: Bounce x12; Sky Dive
  85. T2: Honey Syrup [Down 2]; Sky Dive
  86. T3: Bounce x12; Sky Dive
  87. ~ Need an average of 12 for a 3 turn fight
  88.  
  89. Level Up: FP
  90. 10, 10, 3
  91.  
  92. -- Chapter 5 --
  93.  
  94. - Talk to Kolorado near the volcano
  95. - Get Jammin' Jelly behind tree
  96. - Get Sushie
  97. - Enter volcano
  98. - Get hidden Life Shroom
  99. - Get Ultra Hammer
  100. - Upgrade Bombette [Down 2]
  101. - Get Maple Syrup from 2nd block
  102.  
  103. -- Enter Flower Fields --
  104.  
  105. - Peach Quiz: 1, 1, 1, 1, 1, 1, 1, 1, 1, 2
  106. - Get Vase from chest and get 3rd Seed from Kolorado
  107. ~ You can go through the sewers or you can swim across the water, it's about the same speed
  108. - Sushie across platforms to get to toad town
  109. - Get 4th Flower Seed from Forrest: Right x2, left x1, left x1, left until you get seed, right x1 when you get it
  110. - Enter Fields
  111.  
  112. -- Chapter 6 --
  113.  
  114. - Get Stinky Herb
  115. - Switch to Bombette [Up 2]
  116. - Talk to Petunia
  117. - Get Red Berry
  118. - Mole order is top-left and clock-wise
  119.  
  120. Top Left Mole:
  121. T1: Hammer; Bomb
  122.  
  123. Top Right Mole:
  124. T1: Power Bomb; Star Storm
  125.  
  126. - Eat Stinky Herb [Down 1]
  127.  
  128. Bottom Right Mole:
  129. T1: Power Bomb; Star Storm
  130.  
  131. - Eat Maple Syrup [Down 1]
  132.  
  133. Bottom Left Mole:
  134. T1: Hammer; Power Bomb
  135. T2: Hammer
  136.  
  137. Level Up: FP
  138. 10, 15, 3
  139.  
  140. ~ Yellow Berry Skip Route: Get Maple and eat after maze fight
  141. - Talk to Petunia to get Bean
  142. - Go South West and give the Red Berry to the Red Flower
  143. - Get Yellow Berry
  144. - Go South East and give Yellow Berry to the Yellow Flower
  145. - Talk to Lily
  146. - Get hidden Maple Syrup
  147. - Get Blue Berry
  148. - Go West and give Blue Berry to the Blue Flower
  149.  
  150. Lakitu Fight:
  151. T1: Shell Shot 1st Lakitu; Star Storm
  152. T2:
  153.  
  154. Spinyless:
  155. T2: Thunder Bolt Lakitu [Up 2] [12FP]
  156.  
  157. Spiny Spawn:
  158. T2: Thunder Bolt Spiny [Up 2]; Shell Shot Lakitu [9FP]
  159.  
  160. - Eat Maple Syrup [Mash A]
  161. - Talk to Rosie
  162. - Go South West
  163. - Talk to Posie for Crystal Berry and Soil
  164. - Go West
  165. - Talk to Rosie to get Water Stone
  166. - Go South East
  167. - Give Water Stone to Lily to get Miracle Water
  168. - Dizzy Dial
  169. - Get Bubble Berry
  170. - Give Bubble Berry to Bubble Flower
  171. - Pick up Shooting Star
  172. - Talk to Sun
  173. - Switch to Parakarry [Down 1]
  174. - Take off Power Bounce
  175. - Equip Power Jump and Close Call
  176.  
  177. Spike Fight: 50 HP - Block all attacks
  178. T1: Power Jump; Shell Shot
  179. T2: Power Jump; Shell Shot
  180. T3: Shell Shot; Whacka Bump [Up 2]
  181. T4: Power Jump; Shell Shot
  182. T5: Power Jump; Shell Shot
  183. T6: Power Jump; Shell Shot
  184.  
  185. - Laki clip into blue house, or just open it if you went through the sewers
  186. - Get the Ultra Boots
  187. - Get hidden Life Shroom
  188. - Get Shooting Star
  189. - Hit Hidden Blocks to Chapter 7
  190. - Get hidden Thunder Rage
  191.  
  192. Machine Fight:
  193. T1: Dizzy Dial [Down 4]; Do Nothing
  194. T2: Thunder Rage [Mash A]; Do Nothing
  195. T3: Star Storm
  196.  
  197. Level Up: BP
  198. 10, 15, 6
  199.  
  200. - Talk to Tree
  201. - Plant Soil, Bean, Water
  202. - Get S. Jump Charge
  203. - Take off Power Jump
  204. - Equip Power Bounce and S. Jump Charge
  205. ~ Bounce starts at 12
  206.  
  207. Huff N' Puff: 60 HP
  208. T1: Charge; Do Nothing (Don't Block for Danger)
  209. T2: Charge; Do Nothing
  210. T3: Charge; Do Nothing (Block if you got Close Call from wind)
  211. T4: Bounce x7; Spiny Flip
  212. T5: Star Storm if huff charges, Jump x2 if he doesn't; Spiny Flip
  213. ~ Kill with star storm when it applies
  214.  
  215. -- Enter Palace --
  216.  
  217. - Talk to Merlon
  218. - Go to Chapter 7 from sewers
  219. - Laki clip into warehouse
  220. - Talk to Herringway
  221. - Run to Mayor's House
  222. - Switch to Sushie while the detective goes into the house [Up 1]
  223. - Sushie Glitch
  224. ~ If you fear the 4 cap (16%) on this fight you can Belly Flop every turn to skip the Star Storm
  225.  
  226. ~ The only way to save a Life Shroom here is if you get a double close call, so you plan to lose one here
  227. Jr. Troopa: 50 HP
  228. T1: Charge; Belly Flop
  229. T2: Charge; Belly Flop
  230. T3: Charge; Do Nothing
  231. T4: Bounce x6; Belly Flop if 5 capped
  232. T5: Star Storm if 4 capped (you either lose your 2nd Life Shroom here of you get a close call)
  233.  
  234. - Enter Shiver Mountain
  235. - Encounter first enemy and run away
  236. - Encounter Clubba after switch and upgrade Parakarry [Down 3]
  237. - Star Stone Skip
  238. - Hit Heart Block
  239.  
  240. -- Chapter 7 --
  241.  
  242. - Enter Bottom door for Blue Key
  243. - Mirror Clip
  244. - Enter Top door, break panel and leave
  245. - Hit Red Button
  246. - Go to Bottom door and get Red Key
  247. - Bombette is the 4th one from left (x, x, x, bombette, x)
  248.  
  249. Clubba 1:
  250. T1: Jump x2; Bomb
  251.  
  252. Clubba 2:
  253. T1: Shooting Star [Mash A]; Power Bomb
  254.  
  255. Level Up: FP
  256. 10, 20, 6
  257.  
  258. Clubba 3:
  259. T3: Shooting Star; Power Bomb
  260. ~ [Mash A if you lost 2/1 Life Shrooms]
  261. ~ [Down 1 if you lost 0 Life Shroom]
  262.  
  263. - Get hidden Jammin' Jelly
  264. - Push Small Statue and leave
  265. - Switch to Parakarry [Down 2]
  266. - Hit Heart Block
  267. ~ Skip this heart block only if you do the 0 life shroom strat and do nothing with Parakarry on turn 1 (Shell Shot on turn 6)
  268.  
  269. If you have 0 Life Shrooms do this
  270. Crystal King: 70 HP - Block (9/9)
  271. T1: Chill Out [Up 3]; Shell Shot
  272. T2: Charge; Shell Shot
  273. T3: Charge; Shell Shot
  274. T4: Jammin Jelly [Mash A]; Shell Shot
  275. T5: Charge; Shell Shot
  276. T6: Charge; Do Nothing
  277. T7: Bounce x5; Shell Shot if 4 capped
  278.  
  279. If you have 1 or 2 Life Shrooms do this to save time
  280. Crystal King: 70 HP - Block (9/9)
  281. T1: Charge; Shell Shot
  282. T2: Charge; Shell Shot
  283. T3: Shell Shot; Jammin' Jelly [Mash A] - Close call or Life Shroom
  284. T4: Charge; Shell Shot
  285. T5: Charge; Shell Shot - Close call or Life Shroom
  286. T6: Bounce x5; Shell Shot if 4 capped
  287.  
  288. Level Up: BP
  289. 10, 20, 9
  290.  
  291. - Equip HP Plus
  292. - Touch Card
  293.  
  294. -- Door 1 --
  295.  
  296. - Get Repel Gel
  297.  
  298. Koopatrols:
  299. T1: POW Block [Up 1]; Power Bomb
  300.  
  301. - Get Jail Life Shroom [Can skip if you have 2 life shrooms]
  302. - Get Block Life Shroom [Can skip if you have 2 life shrooms]
  303. - Block Clip
  304.  
  305. -- Jr. Troopa --
  306.  
  307. - Flood Room Skip
  308. - Cannonless
  309. - Quiz 1, 1, 2, 1, 1
  310. - Get Jammin' Jelly on the stairs
  311. - Up down down up down up
  312. - Switch to Parakarry [Down 2]
  313. - Hit Heart Block (you can skip this but you need all 4 Up & Away to work)
  314.  
  315. Duphlighosts:
  316. T1: Up and Away; Air lift [Do not heal unless you lost HP]
  317.  
  318. - If you are damaged, go heal at heart block
  319. - You need 14 FP before you enter this fight
  320.  
  321. Jr. Troopa: 60 HP - Block (4/4)
  322. T1: Charge; Shell Shot
  323. T2: Charge; Shell Shot
  324. T3: Whacka Bump [Up 1]; Shell Shot
  325. T4: Charge; Shell Shot
  326. T5: Bounce x6; Shell Shot if 5 or 4 capped
  327. T6: Star Storm if 4 capped
  328.  
  329. - Eat hidden Ultra Shroom
  330. - Eat Jammin' Jelly
  331. - Get Life Shroom [Can skip if you have 2 life shrooms]
  332. - Get Power Rush
  333. - Take off Close Call
  334. - Equip Power Rush
  335.  
  336. Hallway Bowser: 50 HP - Block all attacks
  337. T1: Charge; Shell Shot
  338. T2: Charge; Shell Shot
  339. T3: Star Beam; Shell Shot
  340. T4: Bounce x5; Sky Dive
  341. T5: Hammer; Sky Dive
  342.  
  343. Level Up: FP
  344. 10, 25, 9
  345.  
  346. - Unequip HP Plus and reequip to get to 10 HP
  347. - Equip Power Jump (Take off Speedy Spin) if you want to play it safe
  348.  
  349. Phase 1:
  350. T1: Charge; Shell Shot [95]
  351. T2: Bounce x3; Shell Shot [76] ~ Don't go higher than 6 bounce
  352. T3: Star Beam
  353.  
  354. Phase 2: Turn 4 Shield
  355. T1: Peach Beam; Shell Shot [72] [6hp, 22fp]
  356. T2: Charge; Shell Shot [68] [10hp, 15fp] - life shroom
  357. T3: Charge; Shell Shot [64] [1hp, 8fp]
  358. T4: Repel Gel; Shell Shot [60] [1hp, 5fp] - shield
  359. T5: Peach Beam; Shell Shot [56] [1hp, 2fp] - wave
  360. T6: Jammin' Jelly; Shell Shot [52] [10hp, 22fp] - life shroom
  361. T7: Charge; Shell Shot [48] [1hp, 15fp] - danger
  362. T8: Power Bounce x5; Shell Shot - life shroom if bad cap, or he might star shield
  363. T9: Star Storm if double 3 cap, Power Jump otherwise; Shell Shot
  364.  
  365. ~ 3 + 3 = 15 hp
  366. ~ 3 + 4 = 6 hp
  367. ~ 3 + 5 = 0 hp
  368. ~ 4 + 3 = 12 hp
  369. ~ 4 + 4 = 3 hp
  370. ~ 4 + 5 = 0 hp
  371. ~ 5 + 3 = 10 hp
  372. ~ 5 + 4 = 1 hp
  373. ~ 5 + 5 = 0hp
  374.  
  375. - Luigi Skip :)
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