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ArmA2 Battledome

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Jan 30th, 2013
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  1. //ArmA2 Battledome based on COD4 Shipment
  2. //Created by ALexc
  3. //skype: mralexc921
  4.  
  5. _vehicle_90 = objNull;
  6. if (true) then
  7. {
  8. _this = createVehicle ["HeliHCivil", [9846.6699, 13162.952, 0.00019836426], [], 0, "CAN_COLLIDE"];
  9. _vehicle_90 = _this;
  10. _this setPos [9846.6699, 13162.952, 0.00019836426];
  11. };
  12.  
  13. _vehicle_96 = objNull;
  14. if (true) then
  15. {
  16. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9825.8105, 13196.308, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  17. _vehicle_96 = _this;
  18. _this setDir 91.429909;
  19. _this setPos [9825.8105, 13196.308, 7.6293945e-005];
  20. };
  21.  
  22. _vehicle_97 = objNull;
  23. if (true) then
  24. {
  25. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9868.8984, 13195.598, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  26. _vehicle_97 = _this;
  27. _this setDir 88.16449;
  28. _this setPos [9868.8984, 13195.598, -3.0517578e-005];
  29. };
  30.  
  31. _vehicle_98 = objNull;
  32. if (true) then
  33. {
  34. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9832.4053, 13188.981, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  35. _vehicle_98 = _this;
  36. _this setPos [9832.4053, 13188.981, 3.0517578e-005];
  37. };
  38.  
  39. _vehicle_99 = objNull;
  40. if (true) then
  41. {
  42. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9868.541, 13210.339, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  43. _vehicle_99 = _this;
  44. _this setDir 89.03479;
  45. _this setPos [9868.541, 13210.339, -1.5258789e-005];
  46. };
  47.  
  48. _vehicle_100 = objNull;
  49. if (true) then
  50. {
  51. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9839.0352, 13181.757, 0.00012207031], [], 0, "CAN_COLLIDE"];
  52. _vehicle_100 = _this;
  53. _this setDir 90.664688;
  54. _this setPos [9839.0352, 13181.757, 0.00012207031];
  55. };
  56.  
  57. _vehicle_102 = objNull;
  58. if (true) then
  59. {
  60. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9862.0479, 13187.693, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  61. _vehicle_102 = _this;
  62. _this setDir -0.86900753;
  63. _this setPos [9862.0479, 13187.693, -6.1035156e-005];
  64. };
  65.  
  66. _vehicle_103 = objNull;
  67. if (true) then
  68. {
  69. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9826.2109, 13210.931, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  70. _vehicle_103 = _this;
  71. _this setDir 92.169426;
  72. _this setPos [9826.2109, 13210.931, 3.0517578e-005];
  73. };
  74.  
  75. _vehicle_104 = objNull;
  76. if (true) then
  77. {
  78. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9845.7432, 13231.047, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  79. _vehicle_104 = _this;
  80. _this setDir -0.074563734;
  81. _this setPos [9845.7432, 13231.047, 3.0517578e-005];
  82. };
  83.  
  84. _vehicle_105 = objNull;
  85. if (true) then
  86. {
  87. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9860.7129, 13231.013, -0.00015258789], [], 0, "CAN_COLLIDE"];
  88. _vehicle_105 = _this;
  89. _this setPos [9860.7129, 13231.013, -0.00015258789];
  90. };
  91.  
  92. _vehicle_106 = objNull;
  93. if (true) then
  94. {
  95. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9868.4717, 13224.465, 0.00010681152], [], 0, "CAN_COLLIDE"];
  96. _vehicle_106 = _this;
  97. _this setDir 90.045609;
  98. _this setPos [9868.4717, 13224.465, 0.00010681152];
  99. };
  100.  
  101. _vehicle_107 = objNull;
  102. if (true) then
  103. {
  104. _this = createVehicle ["Base_WarfareBBarrier5x", [9851.4814, 13188.945, 0.00015258789], [], 0, "CAN_COLLIDE"];
  105. _vehicle_107 = _this;
  106. _this setPos [9851.4814, 13188.945, 0.00015258789];
  107. };
  108.  
  109. _vehicle_114 = objNull;
  110. if (true) then
  111. {
  112. _this = createVehicle ["Misc_Cargo1B_military", [9853.0205, 13209.206, 0.00021362305], [], 0, "CAN_COLLIDE"];
  113. _vehicle_114 = _this;
  114. _this setPos [9853.0205, 13209.206, 0.00021362305];
  115. };
  116.  
  117. _vehicle_115 = objNull;
  118. if (true) then
  119. {
  120. _this = createVehicle ["Misc_Cargo1B_military", [9844.416, 13209.406, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  121. _vehicle_115 = _this;
  122. _this setPos [9844.416, 13209.406, 4.5776367e-005];
  123. };
  124.  
  125. _vehicle_116 = objNull;
  126. if (true) then
  127. {
  128. _this = createVehicle ["Misc_Cargo1B_military", [9842.0693, 13209.363, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  129. _vehicle_116 = _this;
  130. _this setPos [9842.0693, 13209.363, 9.1552734e-005];
  131. };
  132.  
  133. _vehicle_117 = objNull;
  134. if (true) then
  135. {
  136. _this = createVehicle ["Misc_Cargo1B_military", [9842.375, 13218.911, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  137. _vehicle_117 = _this;
  138. _this setPos [9842.375, 13218.911, 4.5776367e-005];
  139. };
  140.  
  141. _vehicle_118 = objNull;
  142. if (true) then
  143. {
  144. _this = createVehicle ["Misc_Cargo1B_military", [9844.7354, 13218.949, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  145. _vehicle_118 = _this;
  146. _this setPos [9844.7354, 13218.949, 4.5776367e-005];
  147. };
  148.  
  149. _vehicle_119 = objNull;
  150. if (true) then
  151. {
  152. _this = createVehicle ["Misc_Cargo1B_military", [9850.5234, 13218.703, 0.0002746582], [], 0, "CAN_COLLIDE"];
  153. _vehicle_119 = _this;
  154. _this setPos [9850.5234, 13218.703, 0.0002746582];
  155. };
  156.  
  157. _vehicle_120 = objNull;
  158. if (true) then
  159. {
  160. _this = createVehicle ["Misc_Cargo1B_military", [9853.0381, 13218.694, 0.00016784668], [], 0, "CAN_COLLIDE"];
  161. _vehicle_120 = _this;
  162. _this setPos [9853.0381, 13218.694, 0.00016784668];
  163. };
  164.  
  165. _vehicle_121 = objNull;
  166. if (true) then
  167. {
  168. _this = createVehicle ["Misc_Cargo1B_military", [9860.3965, 13214.067, 0.00025939941], [], 0, "CAN_COLLIDE"];
  169. _vehicle_121 = _this;
  170. _this setPos [9860.3965, 13214.067, 0.00025939941];
  171. };
  172.  
  173. _vehicle_123 = objNull;
  174. if (true) then
  175. {
  176. _this = createVehicle ["Misc_Cargo1Bo_military", [9863.4336, 13213.44, 0.00015258789], [], 0, "CAN_COLLIDE"];
  177. _vehicle_123 = _this;
  178. _this setDir 11.438561;
  179. _this setPos [9863.4336, 13213.44, 0.00015258789];
  180. };
  181.  
  182. _vehicle_124 = objNull;
  183. if (true) then
  184. {
  185. _this = createVehicle ["Land_Misc_Cargo1Eo_EP1", [9850.5869, 13208.747, 0.00021362305], [], 0, "CAN_COLLIDE"];
  186. _vehicle_124 = _this;
  187. _this setPos [9850.5869, 13208.747, 0.00021362305];
  188. };
  189.  
  190. _vehicle_125 = objNull;
  191. if (true) then
  192. {
  193. _this = createVehicle ["Land_Misc_Cargo1Eo_EP1", [9847.9482, 13227.886, 0.00010681152], [], 0, "CAN_COLLIDE"];
  194. _vehicle_125 = _this;
  195. _this setDir -89.338676;
  196. _this setPos [9847.9482, 13227.886, 0.00010681152];
  197. };
  198.  
  199. _vehicle_126 = objNull;
  200. if (true) then
  201. {
  202. _this = createVehicle ["Misc_Cargo1B_military", [9847.6816, 13230.018, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  203. _vehicle_126 = _this;
  204. _this setDir -89.449211;
  205. _this setPos [9847.6816, 13230.018, 9.1552734e-005];
  206. };
  207.  
  208. _vehicle_128 = objNull;
  209. if (true) then
  210. {
  211. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9833.8711, 13231.056, 0.00018310547], [], 0, "CAN_COLLIDE"];
  212. _vehicle_128 = _this;
  213. _this setPos [9833.8711, 13231.056, 0.00018310547];
  214. };
  215.  
  216. _vehicle_129 = objNull;
  217. if (true) then
  218. {
  219. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9826.2666, 13224.274, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  220. _vehicle_129 = _this;
  221. _this setDir 89.215744;
  222. _this setPos [9826.2666, 13224.274, 4.5776367e-005];
  223. };
  224.  
  225. _vehicle_131 = objNull;
  226. if (true) then
  227. {
  228. _this = createVehicle ["Land_Misc_Cargo1E_EP1", [9831.9648, 13214.711, 0.00019836426], [], 0, "CAN_COLLIDE"];
  229. _vehicle_131 = _this;
  230. _this setDir -10.714975;
  231. _this setPos [9831.9648, 13214.711, 0.00019836426];
  232. };
  233.  
  234. _vehicle_133 = objNull;
  235. if (true) then
  236. {
  237. _this = createVehicle ["Misc_Cargo1Bo_military", [9829.5498, 13214.356, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  238. _vehicle_133 = _this;
  239. _this setDir -7.3743353;
  240. _this setPos [9829.5498, 13214.356, 9.1552734e-005];
  241. };
  242.  
  243. _vehicle_135 = objNull;
  244. if (true) then
  245. {
  246. _this = createVehicle ["AH1Z", [9846.6211, 13161.973, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  247. _vehicle_135 = _this;
  248. _this setDir -357.41388;
  249. _this setPos [9846.6211, 13161.973, -1.5258789e-005];
  250. };
  251.  
  252. _vehicle_137 = objNull;
  253. if (true) then
  254. {
  255. _this = createVehicle ["hiluxWreck", [9861.3721, 13196.647, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  256. _vehicle_137 = _this;
  257. _this setDir 33.89732;
  258. _this setPos [9861.3721, 13196.647, 3.0517578e-005];
  259. };
  260.  
  261. _vehicle_138 = objNull;
  262. if (true) then
  263. {
  264. _this = createVehicle ["Barrel4", [9835.8721, 13201.039, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  265. _vehicle_138 = _this;
  266. _this setPos [9835.8721, 13201.039, 7.6293945e-005];
  267. };
  268.  
  269. _vehicle_139 = objNull;
  270. if (true) then
  271. {
  272. _this = createVehicle ["Barrel5", [9835.0918, 13202.312], [], 0, "CAN_COLLIDE"];
  273. _vehicle_139 = _this;
  274. _this setPos [9835.0918, 13202.312];
  275. };
  276.  
  277. _vehicle_140 = objNull;
  278. if (true) then
  279. {
  280. _this = createVehicle ["Land_Fire_barrel_burning", [9836.2354, 13200.354, 0.00010681152], [], 0, "CAN_COLLIDE"];
  281. _vehicle_140 = _this;
  282. _this setPos [9836.2354, 13200.354, 0.00010681152];
  283. };
  284.  
  285. _vehicle_141 = objNull;
  286. if (true) then
  287. {
  288. _this = createVehicle ["Barrel1", [9836.668, 13199.755, 0.00018310547], [], 0, "CAN_COLLIDE"];
  289. _vehicle_141 = _this;
  290. _this setPos [9836.668, 13199.755, 0.00018310547];
  291. };
  292.  
  293. _vehicle_142 = objNull;
  294. if (true) then
  295. {
  296. _this = createVehicle ["Barrel1", [9834.4531, 13202.973, 0.0002746582], [], 0, "CAN_COLLIDE"];
  297. _vehicle_142 = _this;
  298. _this setPos [9834.4531, 13202.973, 0.0002746582];
  299. };
  300.  
  301. _vehicle_143 = objNull;
  302. if (true) then
  303. {
  304. _this = createVehicle ["Barrel1", [9835.7305, 13201.774, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  305. _vehicle_143 = _this;
  306. _this setPos [9835.7305, 13201.774, 7.6293945e-005];
  307. };
  308.  
  309. _vehicle_146 = objNull;
  310. if (true) then
  311. {
  312. _this = createVehicle ["Land_Fort_Watchtower_EP1", [9851.1689, 13183.456, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  313. _vehicle_146 = _this;
  314. _this setDir 359.35876;
  315. _this setPos [9851.1689, 13183.456, 9.1552734e-005];
  316. };
  317.  
  318. _vehicle_147 = objNull;
  319. if (true) then
  320. {
  321. _this = createVehicle ["Land_Toilet", [9834.0391, 13223.26, 0.00010681152], [], 0, "CAN_COLLIDE"];
  322. _vehicle_147 = _this;
  323. _this setPos [9834.0391, 13223.26, 0.00010681152];
  324. };
  325.  
  326. _vehicle_148 = objNull;
  327. if (true) then
  328. {
  329. _this = createVehicle ["FlagCarrierBAF", [9841.3926, 13188.479, 0.00012207031], [], 0, "CAN_COLLIDE"];
  330. _vehicle_148 = _this;
  331. _this setPos [9841.3926, 13188.479, 0.00012207031];
  332. };
  333.  
  334. _vehicle_149 = objNull;
  335. if (true) then
  336. {
  337. _this = createVehicle ["FlagCarrierBAF", [9841.4326, 13186.923], [], 0, "CAN_COLLIDE"];
  338. _vehicle_149 = _this;
  339. _this setPos [9841.4326, 13186.923];
  340. };
  341.  
  342. _vehicle_150 = objNull;
  343. if (true) then
  344. {
  345. _this = createVehicle ["FlagCarrierBAF", [9841.5879, 13185.339, 0.00021362305], [], 0, "CAN_COLLIDE"];
  346. _vehicle_150 = _this;
  347. _this setPos [9841.5879, 13185.339, 0.00021362305];
  348. };
  349.  
  350. _vehicle_151 = objNull;
  351. if (true) then
  352. {
  353. _this = createVehicle ["FlagCarrierBAF", [9841.3525, 13183.858, 0.00021362305], [], 0, "CAN_COLLIDE"];
  354. _vehicle_151 = _this;
  355. _this setPos [9841.3525, 13183.858, 0.00021362305];
  356. };
  357.  
  358. _vehicle_152 = objNull;
  359. if (true) then
  360. {
  361. _this = createVehicle ["FlagCarrierBAF", [9841.3242, 13182.013, 0.00019836426], [], 0, "CAN_COLLIDE"];
  362. _vehicle_152 = _this;
  363. _this setPos [9841.3242, 13182.013, 0.00019836426];
  364. };
  365.  
  366. _vehicle_153 = objNull;
  367. if (true) then
  368. {
  369. _this = createVehicle ["FlagCarrierBAF", [9841.4023, 13180.391, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  370. _vehicle_153 = _this;
  371. _this setPos [9841.4023, 13180.391, 4.5776367e-005];
  372. };
  373.  
  374. _vehicle_154 = objNull;
  375. if (true) then
  376. {
  377. _this = createVehicle ["FlagCarrierBAF", [9841.2969, 13178.847, 0.00016784668], [], 0, "CAN_COLLIDE"];
  378. _vehicle_154 = _this;
  379. _this setPos [9841.2969, 13178.847, 0.00016784668];
  380. };
  381.  
  382. _vehicle_155 = objNull;
  383. if (true) then
  384. {
  385. _this = createVehicle ["FlagCarrierBAF", [9841.3193, 13177.757, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  386. _vehicle_155 = _this;
  387. _this setPos [9841.3193, 13177.757, 3.0517578e-005];
  388. };
  389.  
  390. _vehicle_156 = objNull;
  391. if (true) then
  392. {
  393. _this = createVehicle ["FlagCarrierBAF", [9841.1523, 13176.596, 0.00036621094], [], 0, "CAN_COLLIDE"];
  394. _vehicle_156 = _this;
  395. _this setPos [9841.1523, 13176.596, 0.00036621094];
  396. };
  397.  
  398. _vehicle_157 = objNull;
  399. if (true) then
  400. {
  401. _this = createVehicle ["FlagCarrierBAF", [9841.3447, 13175.372, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  402. _vehicle_157 = _this;
  403. _this setPos [9841.3447, 13175.372, 6.1035156e-005];
  404. };
  405.  
  406. processInitCommands;
  407. runInitScript;
  408. finishMissionInit;
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