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TheNewEconomy 0.1.1.9 - config.yml

C4BR3R4 Feb 7th, 2020 79 Never
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  1. # The New Economy v0.1.1.1
  2. # Author: creatorfromhell
  3. # License: http://creativecommons.org/licenses/by-nc-nd/4.0/
  4. # If you would like to contribute to the plugin
  5. # you can do so via Github at https://github.com/TheNewEconomy/TNE-Bukkit
  6. # To donate to the continued development of TNE with perks, https://patreon.com/creatorfromhell
  7. # To view a commented version of this file, visit https://github.com/TheNewEconomy/TNE-Bukkit/blob/master/TNE/src/net/tnemc/resources/config.yml.
  8. Core:
  9.     #Whether or not to enable UUID support(results may vary if turned off).
  10.     UUID: true
  11.  
  12.     #Whether or not players should have different balances, banks, etc in different worlds
  13.     Multiworld: false
  14.  
  15.     #The name of the world to use if multiworld is set to false. Setting to TNE_SYSTEM will let TNE decide the default world.
  16.     DefaultWorld: "TNE_SYSTEM"
  17.  
  18.     #Whether or not to load TNE in debug mode.
  19.     Debug: false
  20.  
  21.     #All configurations relating to the server in general.
  22.     Server:
  23.         #The material to use to activate the TNE Action Menu.
  24.         MenuMaterial: "GOLD_INGOT"
  25.  
  26.         #Whether or not mob drops that are a currency item should be disabled.
  27.         MobDrop: true
  28.  
  29.         #Whether or not to consolidate item-based currencies automatically.
  30.         Consolidate: false
  31.  
  32.         #Whether or not experience gains should be disabled. This will help for servers that use Experience as currency.
  33.         ExperienceGain: false
  34.  
  35.         #Whether or not players are able to use currency in villager trades.
  36.         CurrencyTrading: true
  37.  
  38.         #The name of this server for data-related purposes. Max length is 100 characters.
  39.         Name: "NeoMedieval2"
  40.  
  41.         #All configurations relating to the server's economy account.
  42.         Account:
  43.             #Whether or not the server account has been enabled.
  44.             Enabled: true
  45.  
  46.             #The name of the server account. Max length is 100 characters.
  47.             Name: "Reino"
  48.  
  49.             #The starting balance for the server account.
  50.             Balance: 500000.0
  51.  
  52.         #Configurations relating to third-party support.
  53.         ThirdParty:
  54.             #Whether or not bstats should be enabled.
  55.             Stats: true
  56.  
  57.             #The prefix used by the Towny plugin to denote town UUIDs
  58.             Town: "town-"
  59.  
  60.             #The prefix used by the Towny plugin to denote nation UUIDs
  61.             Nation: "nation-"
  62.  
  63.             #The prefix used by the Factions plugin to denote faction UUIDs
  64.             Faction: "faction-"
  65.  
  66.             #Whether or not mcmmo skill rewards that are a currency item should be disabled.
  67.             McMMORewards: true
  68.  
  69.     #All configurations relating to TNE commands
  70.     Commands:
  71.         #The command trigger(s) used to identify what is and isn't a command.
  72.         #To use multiple triggers, separate with comma, i.e. /,!.
  73.         Triggers: "/"
  74.  
  75.         #Configurations relating to the money top command.
  76.         Top:
  77.           #A list of values to use to exclude certain users from baltop if the username contains these values.
  78.           Exclusions:
  79.          - "town-%"
  80.           - "nation-%"
  81.           - "faction-%"
  82.           - "towny-%"
  83.  
  84.         #Extra configurations regarding the pay command
  85.         Pay:
  86.           #Can players use /pay on offline players?
  87.           Offline: true
  88.  
  89.           #How close to another player someone must be, in blocks, in order to use /pay on them. Set to 0 to disable.
  90.           Radius: 0
  91.  
  92.     #All configurations relating to update checking
  93.     Update:
  94.         #Whether or not TNE should check if the server is using the latest build
  95.         Check: true
  96.  
  97.         #Whether or not admins(anyone with perm. node tne.admin) should be notified on login if TNE is outdated.
  98.         Notify: true
  99.  
  100.     #All configurations relating to the transaction system.
  101.     Transactions:
  102.         #The time format to use when displaying transaction history data.
  103.         Format: "d M y"
  104.  
  105.         #The timezone to use for transactions.
  106.         Timezone: "Europe/Madrid"
  107.  
  108.     #All configurations relating to the data auto saver
  109.     AutoSaver:
  110.         #Whether or not the auto saver is enabled(will auto save player data)
  111.         Enabled: true
  112.  
  113.         #The interval at which the auto saver will save data(in seconds)
  114.         Interval: 600
  115.  
  116.     #All configurations relating to currency.
  117.     Currency:
  118.         #Configurations relating to basic information about currencies.
  119.         Info:
  120.             #Whether or not you wish to use advanced currencies, which utilize the currency.yml configuration file.
  121.             Advanced: false
  122.  
  123.             #Whether or not to format the balances in /bal.
  124.             FormatMoney: true
  125.  
  126.             #Whether or not to format the balances in /baltop.
  127.             FormatTop: true
  128.  
  129.         #Configurations relating to basic currency configurations.
  130.         #This is only used if Currency.Info.Advanced is set to false.
  131.         Basic:
  132.            Identifier: "Oro"
  133.  
  134.            #The singular form of this currency's major denomination.
  135.            Major_Single: "Oro"
  136.  
  137.            #The plural form of this currency's major denomination.
  138.            Major_Plural: "Oros"
  139.  
  140.            #The singular form of this currency's minor denomination.
  141.            Minor_Single: "Pepita"
  142.  
  143.            #The plural form of this currency's minor denomination.
  144.            Minor_Plural: "Pepitas"
  145.  
  146.            #The SI Prefixes used when <shorten> is used for the currency's format.
  147.            #TNE's default prefixes are based off of the Internation Bureau of Weights and Measures official list.
  148.            #http://www.unitarium.com/si-prefixes along with a few addition shorts for above Nonillion.
  149.            #The order in which the characters are:
  150.            #Thousand - k
  151.            #Million - M
  152.            #Billion - G
  153.            #Trillion - T
  154.            #Quadrillion - P
  155.            #Quintillion - E
  156.            #Sextillion - Z
  157.            #Septillion - Y
  158.            #Octillion - X
  159.            #Nonillion - W
  160.            #Decillion - V
  161.            #Undecillion - U
  162.            #Nondecillion - N
  163.            #Nonvigintillion - ₮
  164.            Prefixes: "kMGTPEZYXWVUN₮"
  165.  
  166.            #The character to use as the symbol for this currency.
  167.            Symbol: "&6Oro"
  168.  
  169.            #The currency type to use for this currency.
  170.            #Valid Types: virtual, item, experience
  171.            Type: "item"
  172.  
  173.            #Configurations relating to item currencies for the basic currency.
  174.            #Format: Material: Value(using a period "." as the decimal)
  175.            Items:
  176.              GOLD_BLOCK: 9
  177.              GOLD_INGOT: 1
  178.              GOLD_NUGGET: 0.01
  179.  
  180.            #Configurations relating to virtual currency tiers for the basic currency.
  181.            #Format: Name: Value(using a period "." as the decimal)
  182.            Virtual:
  183.              Dollar: 1
  184.              Cent: 0.01
  185.  
  186.            #Various options for the basic currency configurations.
  187.            Options:
  188.              #The format to use when outputting this currency into chat.
  189.              #The variables you're able to use here.
  190.              #<symbol> - The currency's symbol
  191.              #<decimal> - The currency's decimal.
  192.              #<major> - A combination of the currency's major amount and name
  193.              #<minor> - A combination of the currency's minor amount and name
  194.              #<major.name> - The currency's major name.
  195.              #<minor.name> - The currency's minor name.
  196.              #<major.amount> - The currency's major amount.
  197.              #<minor.amount> - The currency's minor amount.
  198.              #<short.amount> - The currency's shortened amount.
  199.              #<shorten> - Added to make the outputted value shortened
  200.              # If shortened, it will ignore the value of Format.
  201.              #It's also possible to include all colour variables from messages.yml
  202.              #Example: <major> and <minor>
  203.              Format: "<major.amount><decimal><minor.amount> <symbol>"
  204.  
  205.              #The maximum balance possible for this currency.
  206.              # Maximum possible value: 900000000000000000000000000000000000000000000
  207.              MaxBalance: 900000000000000000000000000000000000000000000
  208.  
  209.              #The initial balance for accounts.
  210.              #Will be used if no world-specific configurations are found if multiworld is enabled
  211.              Balance: 8000.0
  212.  
  213.              #The character to use as the decimal place holder.
  214.              Decimal: ","
  215.  
  216.              #Would you like your item currency balances to also check the player's ender chest?
  217.              EnderChest: true
  218.  
  219.              #Whether or not the major value should be separated every three numeric places.
  220.              Major_Separate: true
  221.  
  222.              #The separator to use for numeric separation.
  223.              Major_Separator: "."
  224.  
  225.              #This is used to determine how many of minor it takes to make one major
  226.              Minor_Weight: 100
  227.  
  228.            #All configurations relating to currency notes.
  229.            Note:
  230.              #Whether or not this currency is able to be noted using the note command
  231.              Notable: true
  232.  
  233.              #The fee to note this currency.
  234.              Fee: 0.00
  235.  
  236.              #The minimum amount required to create a note for this currency.
  237.              Minimum: 0.00
  238.  
  239.              #Configurations relating to the note item.
  240.              Item:
  241.                #The material to use.
  242.                Material: "PLAYER_HEAD"
  243.  
  244.                #The custom model data value used for this item. Defaults to 0.
  245.                #Optional.
  246.                ModelData: 0
  247.  
  248.                #The base64 texture to use if the material is PLAYER_HEAD
  249.                Texture: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZDA0NzE5YjNiOTdkMTk1YTIwNTcxOGI2ZWUyMWY1Yzk1Y2FmYTE2N2U3YWJjYTg4YTIxMDNkNTJiMzdkNzIyIn19fQ=="
  250.  
  251.                #All configurations relating to enchantment identification for the note item
  252.                #The format is - enchantment name
  253.                #Optional.
  254.                Enchantments:
  255.               - "example_enchant"
  256.  
  257.                #All configurations relating to item flags identification for the note item
  258.                #The format is - item flag
  259.                #Optional.
  260.                Flags:
  261.               - "example_flag"
  262.  
  263.     #All configurations relating to worlds
  264.     World:
  265.        #Whether or not changing worlds costs money
  266.        EnableChangeFee: false
  267.  
  268.        #How much it costs to change worlds if ChangeFee is enabled
  269.        ChangeFee: 5.0
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