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- ; List of ~1053 default INI-settings used in Cyberpunk2077 v1.04, dumped by infogram
- ; To change the value of these settings, create an INI file inside "engine\config\platform\pc\" with the section name + setting name/value inside it.
- ; (see https://www.pcgamingwiki.com/wiki/Topic:Vzhialkw8toyk3pq for more info)
- ; Note that this list is incomplete and doesn't contain any string settings, since I couldn't figure a way to dump those well (memory layout of them is weird)
- ; The default values listed here should mostly be correct, but could be affected by my own game settings, or the dumper itself, so don't rely on them too much.
- [AI]
- CodeTweakActionsEnabled = true
- EnableLowFPSDetection = true
- LOD0BucketSize = 0
- LOD0TickRate = 1
- LOD1BucketSize = 16
- LOD1TickRate = 4
- LOD2BucketSize = 16
- LOD2TickRate = 8
- LOD3TickRate = 16
- LODUpdatePeriod = 1.000000
- LowFPSThresholdMax = 29
- LowFPSThresholdMin = 24
- VariableTickRateEnabled = true
- [AI/TweakActionSystem]
- TweakCompositeAlternativesLimit = 2
- [Animation]
- DistanceToCameraForAlwaysSample = 50.000000
- EnableRefreshLocoWrappersOnUnlock = true
- IKTurnOffDistance = 12.000000
- MaxAngleCosineBetweenCameraAndFacial = 0.500000
- MaxFacialAnimationsVisible = 3
- ReserveSkinningNumCharactersThreshold = 99999
- UseAnimSetupCaching = true
- UseFishsyncDebug = true
- UseLunaticMode = true
- [AnimationSystem]
- FallbackPoseReawakeDistance = 20.000000
- PerformanceDisableTime = 5.000000
- PerformanceModeThreshold = 15.000000
- QualityModeFrameThreshold = 2.000000
- QualityModeThreshold = 20.000000
- [animLogger]
- ForceScreenSpace = false
- [Audio]
- EnableOverlay = false
- EnablePropertiesProfilingCapture = false
- [Backend]
- DebugEditableView = false
- EditAllClassProperties = false
- ShowAllClassProperties = false
- TraceInteropCommands = false
- TraceInteropResults = false
- [Bump]
- DistanceToPlayerLimit = 3.000000
- LogBumpActivation = false
- NavCheckRadius = 0.500000
- [CameraDebugger]
- ForceAspectRatio = 0.000000
- [CharacterCustomizationSystem]
- MorphingTimeDilation = 3.000000
- [ChoiceSettings]
- mandatoryLookAt = true
- stickyLookAt = true
- variant2 = true
- variantMix = false
- [Cover]
- ShowTraceActionsCheck = false
- [Crowd]
- AppropriateMinDistToPlayer = 10.000000
- AppropriateMinLastSeenTime = 10.000000
- BaseParkedCarProbability = 0.800000
- DespawnLastSeenMinTime = 20.000000
- Enabled = true
- EnablePedestrians = true
- EnableVehicles = true
- MinStreamingVelocityNormalizedToBlockSpawn = 10.000000
- OnlyCorpoMan = false
- PassengerProbabilityModifierOnConsoles = 0.300000
- SpawnLimit = 3
- UseFrustum = true
- ZCutoff = 20
- ZCutoffEnabled = true
- [CrowdMovement]
- AheadAngleMax = 45.000000
- AheadAngleMin = 30.000000
- AheadDistanceMax = 2.000000
- AheadDistanceMin = 1.000000
- AngularSpeedFactor = 5.000000
- BlockingObstaclesDetectionDistance = 2.000000
- BorderRepulsionSpeed = 7.000000
- CAPlayerDistanceThresholdBack = 10.000000
- CAPlayerDistanceThresholdFront = 30.000000
- ClosestObstacleToStayInPlace = 2.000000
- ComfortZoneRadiusFactor = 1.250000
- DebugSlotID = 0
- DebugSoftAdherenceOverride = false
- DesiredForwardLookupDistance = 0.750000
- DestinationDistance = 1.000000
- DilatationClamp = -1.000000
- DilatationLimit = -1.000000
- DirectionSmoothingAngleTolerance = 45.000000
- DistanceToStopBuffer = 0.750000
- EnableDirectionPostProcess = false
- EnableDirectionSmoothing = true
- EntryPathPositionSearchDistance = 4.000000
- EntryPathPositionSearchStep = 0.300000
- FearSpreadRadius = 10.000000
- FenceGapRepulsors = false
- FixedTimeStep = -1.000000
- ForceStopColliders = false
- ForceStopRepulsors = true
- FrontViewAngle = 45.000000
- GlobalDisableLOD = false
- InjectedCollidersZTolerance = 2.500000
- LaneLightsRecognitionDistance = 25.000000
- MarbleDirectionLookUp = 6
- MarblePathDisplayMaxPoints = 5
- MaxChancesToUseZebra = 4
- MaxDirectionChangeAttempts = 4
- MaxInterpAngle = 179.000000
- MaxLaneCheckToJoinTraffic = 5
- MaxResumeMoveAttempts = 10
- NarrowGapRepulsors = false
- NearEndDistance = 2.000000
- NoGameplayNoUpdate = false
- NoSpeedUpTime = true
- NPCObstaclesMass = 0.950000
- NPCSeparationSpeed = 4.000000
- ObstacleMarbleRadiusMultiplier = 1.200000
- OppositePathToleranceInDeg = 20.000000
- OverlapTolerance = 0.100000
- PassingPoseStopAnimationTolerance = 0.100000
- PathConvergenceSpeed = 5.000000
- PathRefreshPlayerRadiusLimit = 10.000000
- PlanLimitDistanceToReplan = 2.000000
- PlayerObstaclesMass = 1.000000
- PostProcessPositionCorrectionSpeed = 5.000000
- RotationSpeedFactor = 5.000000
- SeparationSpeedFactor = 2.000000
- SeparationSpringTime = 5.000000
- SharpAngle = 120.000000
- SingleThread = false
- SlopeSamples = 10
- SpeedCompensationFactor = 0.100000
- TrafficLightRelevantDistance = 4.000000
- VehicleObstaclesMass = 1.050000
- [Crowds]
- BufferForAllowedDrivingOffRoadPercentOfCarWidth = 0.800000
- BufferForAllowedDrivingOnPavementPercentOfPavementSide = 0.500000
- CheckOnLaneUseLookup = false
- EnterWorkspotDelay = 10.000000
- ExponentDrivingOnPavement = 2.000000
- MaxSpeedDrivingOnPavement = 40.000000
- MinimumSpeedForKnockdownByCar = 2.000000
- PlayerKnockDownByCarTolerance = 0.000000
- [Customization]
- EnableFacialSetupCustomization = true
- [Dangle]
- MaxPhysicsStepsCount = 3.000000
- MaxTimeDilatation = 1.000000
- MinTimeDilatation = 0.050000
- PhysicsStepsCountLowPassFilterRc = 1.000000
- SolverIterationsWhenSkippingPhysics = 1.000000
- [Debug]
- DumpNameList = false
- GameFallbacksEnabled = true
- LODUpdateUseRenderCamera = true
- WatchdogLogTextSize = 2.000000
- [Debug/GameMenu]
- EffectSpeed = 5.000000
- [Debug/ImGui/Population]
- BackgroundTeleportsEnabled = true
- RenderAttachDebug = false
- RenderEntities = false
- RenderLastSeenTime = false
- RenderStatsDebug = false
- VehicleTeleportsEnabled = true
- ZeroWastePolicyCooldown = 2.000000
- [DebugConsole]
- AnimationDuration = 0.400000
- CaretAnimationDuration = 0.500000
- EngineLogEnabled = true
- KeyPressNormalRepeatTime = 0.500000
- KeyPressQuickRepeatTime = 0.050000
- MaxCommandLineHistoryEntries = 100
- MaxOutputHistoryEntries = 100
- OutputScorllStep = 20.000000
- TabLengthInChars = 1
- [Decals]
- ForwardDecalPositionOffsetScale = 0.050000
- [Developer/FeatureToggles]
- Antialiasing = true
- AntialiasingSuppressed = false
- Bloom = true
- CharacterLightBlockers = true
- CharacterRimEnhancement = true
- CharacterSubsurfaceScattering = true
- CharacterSubsurfaceTranslucency = false
- ChromaticAberration = true
- ConstrastAdaptiveSharpening = true
- ContactShadows = true
- DepthOfField = true
- DistantFog = true
- DistantGI = true
- DistantShadows = true
- DistantVolFog = true
- DynamicDecals = true
- FilmGrain = true
- GlobalIllumination = true
- Hair = true
- ImageBasedFlares = true
- LocalShadows = true
- MotionBlur = true
- RainMap = true
- RuntimeTangentUpdate = true
- ScreenSpaceHeatHaze = true
- ScreenSpacePlanarReflection = true
- ScreenSpaceRain = true
- ScreenSpaceReflection = true
- ScreenSpaceUnderwater = true
- SSAO = true
- VolumetricClouds = true
- VolumetricFog = true
- Weather = true
- [Developer/SaveSlotsConfig]
- NumAutoSaveSlots = 10
- NumEndGameSaveSlots = 0
- NumManualSaveSlots = 0
- NumPointOfNoReturnSaveSlots = 0
- NumQuickSaveSlots = 3
- [DLSS]
- Enable = false
- EnableMirrorScaling = true
- MirrorScaling = -1.000000
- Quality = 2
- Sharpness = 0.000000
- [DRS]
- DownRate = 8.000000
- Enable = true
- MaxDownStep = 100.000000
- MaxUpStep = 50.000000
- StepSize = 4
- UpRate = 4.000000
- [Editor/Audio]
- ConnectWwiseInFinal = false
- ForceExternalLocStore = false
- ForceStopSounds = false
- Mute = false
- NoContainer = false
- NoRumble = false
- NoSpatial = false
- PanicModeThreshold = 1500
- PlayEventNotFoundSound = true
- UseCamListenerInFreeCam = true
- UseSounrceReverb = true
- UseXaudio = false
- [Editor/Characters/Hair]
- AdditionalAreaRoughness = 0.100000
- AlbedoMultiplier = 0.600000
- ContactShadowClamp = 0.350000
- RoughnessFactor = 1.000000
- SpecularRandom_Max = 0.000000
- SpecularRandom_Min = -0.300000
- UseGlobalContactShadowsOnHair = true
- UseLocalContactShadowsOnHair = true
- UseReferenceImplementation = false
- [Editor/Characters/Hair/AlphaShifts]
- R = -0.083000
- TRT = 0.375000
- TT = 0.000000
- [Editor/Characters/Hair/Debug]
- DebugSwitch1 = false
- DebugSwitch2 = false
- [Editor/Characters/Hair/EnvProbe]
- MultiScatter = 0.470000
- R = 0.300000
- ScatterDepth = 1.300000
- TRT = 0.800000
- TT = 0.005000
- [Editor/Characters/Hair/GlobalLight]
- MultiScatter = 0.470000
- R = 0.300000
- ScatterDepth = 1.250000
- TRT = 0.800000
- TT = 0.005000
- [Editor/Characters/Hair/HACKS]
- AAAA_HACK_hairModifiedLocalLightIntensity = true
- HACK_Factor0 = 66.000000
- HACK_Factor1 = 95.000000
- HACK_Factor2 = 213.000000
- HACK_Factor3 = 450.000000
- [Editor/Characters/Hair/LocalLight]
- MultiScatter = 0.470000
- R = 0.350000
- ScatterDepth = 0.800000
- TRT = 0.800000
- TT = 0.005000
- [Editor/Characters/Hair/MultiScatter]
- DiffuseScatterFactor = 0.000000
- Mask_Intensity = 1.000000
- ShadowFactorExp = 0.370000
- Wrap = 0.350000
- [Editor/Characters/Hair/Specular]
- Mask_Intensity = 1.000000
- Wrap = 0.400000
- [Editor/Characters/Hair/TRT_Params]
- EXP_BIAS = 16.500000
- EXP_SCALE = 17.000000
- [Editor/Characters/LightBlockers]
- ClosestBlockersLimit = 16
- [Editor/Characters/RimEnhancement]
- GlobalCharacterFresnel = 1.500000
- LightBlockerInfluence = 0.700000
- RoughnessFactor_Bias = 0.000000
- RoughnessFactor_Scale = 1.000000
- [Editor/Characters/RimEnhancement/Foliage]
- Foliage_ConstOffsetCoefficient = 0.000000
- Foliage_FresnelCoefficient = 2.500000
- Foliage_SpecularCoefficient = 1.200000
- [Editor/Characters/RimEnhancement/Skin]
- ConstOffsetCoefficient = 0.000000
- FresnelCoefficient = 1.500000
- SpecularCoefficient = 1.000000
- [Editor/Characters/RimEnhancement/Standard]
- Standard_ConstOffsetCoefficient = 0.000000
- Standard_FresnelCoefficient = 1.500000
- Standard_SpecularCoefficient = 1.400000
- [Editor/Characters/RimEnhancement/Weapon]
- Weapon_ConstOffsetCoefficient = 0.000000
- Weapon_FresnelCoefficient = 2.400000
- Weapon_SpecularCoefficient = 1.400000
- [Editor/Characters/RimEnhancement_RayTracing]
- GlobalCharacterFresnel = 1.500000
- LightBlockerInfluence = 0.700000
- RoughnessFactor_Bias = 0.000000
- RoughnessFactor_Scale = 1.000000
- [Editor/Characters/RimEnhancement_RayTracing/Foliage]
- Foliage_ConstOffsetCoefficient = 0.000000
- Foliage_FresnelCoefficient = 2.500000
- Foliage_SpecularCoefficient = 1.200000
- [Editor/Characters/RimEnhancement_RayTracing/Skin]
- ConstOffsetCoefficient = 0.000000
- FresnelCoefficient = 1.500000
- SpecularCoefficient = 1.000000
- [Editor/Characters/RimEnhancement_RayTracing/Standard]
- Standard_ConstOffsetCoefficient = 0.000000
- Standard_FresnelCoefficient = 1.500000
- Standard_SpecularCoefficient = 1.400000
- [Editor/Characters/RimEnhancement_RayTracing/Weapon]
- Weapon_ConstOffsetCoefficient = 0.000000
- Weapon_FresnelCoefficient = 2.400000
- Weapon_SpecularCoefficient = 1.400000
- [Editor/Characters/Skin]
- SubsurfaceSpecularTint_B = 0.290000
- SubsurfaceSpecularTint_G = 0.260000
- SubsurfaceSpecularTint_R = 0.125000
- SubsurfaceSpecularTintWeight = 0.300000
- [Editor/FoliageParameters]
- ContactShadowClamp = 0.600000
- [Editor/Ink]
- CacheTextureMargin = 200.000000
- [Editor/Navigation]
- DebugDrawDistance = 150.000000
- EnabledLocalDebug = true
- FileDimensionsFactor = 324.000000
- LocalDebugHorizontalLimit = 160.000000
- LocalDebugVerticalLimit = 50.000000
- NavCellHeight = 0.300000
- NavCellWidth = 0.100000
- TrafficDistanceThreshold = 10.000000
- ZOffset = 0.000000
- [Editor/Recording]
- Framerate = 30
- HighResolutionScreenshot_MS_Count = 8
- SkipSamples = 0
- [Editor/RenderDebug]
- HideOverflowWarnings = false
- HidePhysicsOverflowWarnings = false
- MaxDistance = 1000.000000
- PhysicsHighUsageThreshold = 0.800000
- PhysicsOverflowWarningTextSpeed = 3
- ShowAudioScreenWarnings = true
- [Editor/RenderDebug/SnapPoint]
- Scale = 5
- [Editor/Selection/Appearance]
- CheckerboardSize = 2
- Color =
- ColorSpecial =
- ObstructedColor =
- ObstructedColorSpecial =
- OpacityOutline = 1.000000
- OpcaityFill = 0.500000
- SwapFillAndOutline = false
- [Editor/ShaderCompiler]
- DumpAssembly = false
- ForceRecompile = false
- Optimize = true
- UseLocalCompiler = false
- [Editor/Snapping/Socket]
- Range = 0.200000
- RenderDistance = 10000.000000
- ShowAISpots = true
- ShowSplines = true
- ShowStaticMarkers = true
- [Editor/Spline]
- OffMeshLinkEndPointRadius = 0.400000
- OffMeshLinkThickness = 0.100000
- [Editor/Streaming]
- ForceAutoHideDistanceMax = 16384.000000
- [Editor/Streaming/Debug]
- FallbackSlowmotionBucketBegin = 2
- FallbackSlowmotionThreshold = 8000
- ForceAllPrefabVariantsEnabled = false
- UseFallbackSlowmotion = false
- [Editor/Terrain]
- UsePrefabStreamingVisualization = false
- [Editor/Terrain/Debug]
- MeshNodeChunkMask = 2147483647
- [Editor/Traffic]
- LaneSamplingStep = 1.000000
- LoadCollisionDebugResource = false
- MinLaneSamplingStep = 0.500000
- VisualizationRefreshInterval = 10
- [Editor/VolumetricClouds]
- CoverageScale = 1.300000
- DetailNoiseScale = 0.750000
- NoiseScale = 1.100000
- [Editor/VolumetricFog]
- Exponent = 2.000000
- [Engine]
- LimitFPS = 60
- OverLimitFPS2 = false
- [Engine/Connection]
- DefaultRawStartingPort = 37080
- [Engine/Game]
- DefaultDebugGameEngineInteropStartingPort = 37085
- [Engine/Watchdog]
- ActiveIfDebuggerPresent = true
- ActiveIfDialogBlocking = false
- ActiveIfScriptBreakpointBlocking = false
- DumpJobExecutionContext = true
- Enabled = true
- KillProcess = true
- ThreadFrequencyHz = 15
- TimeoutSeconds = 120
- [EntityVisualController]
- DebugUseFOVMultiplier = true
- ShadowMeshSwitchDistanceSquared = 16.000000
- [ExplorationRadius]
- ChargedJump = 1.000000
- Climb = 1.000000
- Jump = 1.000000
- Ladder = 1.000000
- ThrusterJump = 1.000000
- Vault = 1.000000
- [Facial]
- ResourceBudget = 14
- [Failsafe]
- MountingFacilityFailsafe = true
- PlayerTeleportationIfFallsUnderWorld = true
- VehicleTeleportationIfFallsUnderWorld = true
- [Failsafe/Choice]
- enableDebugTag = false
- [Failsafe/ChoiceLookAt]
- activationDelay = 0.500000
- activationTolerance = 0.996000
- positionDeltaReset = 0.500000
- [Failsafe/ChoiceLookAtLimits]
- enabled = true
- [Failsafe/ChoiceLookAtNoActivation]
- enabled = true
- [Failsafe/ChoicePostLookAt]
- activationDelay = 0.200000
- [Failsafe/SceneChoice]
- interactionInTierTestEnabled = true
- noEntityTestEnabled = true
- testActivationDelay = 1.000000
- testNoEntityActivationDelay = 5.000000
- [FreeCamera]
- FOV = 60.000000
- MovPrecision = 1.000000
- RotPrecision = 1.000000
- [FreeCamera/DOF]
- FarBlur = 0.000000
- FarFocus = 0.000000
- Intensity = 0.000000
- NearBlur = 0.000000
- NearFocus = 0.000000
- UseFarPlane = 0.000000
- UseNearPlane = 0.000000
- [FreeCamera/Exposure]
- Aperture = 8.000000
- ISO = 100
- ResetISO = false
- Shutter = 125.000000
- [FriendlyFire]
- CrowdDistanceCorrection = 1.000000
- EyesExtraOffset = 0.150000
- EyesOffset = 1.750000
- HeadExtraOffset = 0.250000
- [FunctionalTests]
- DumpInteropProcessingTimes = false
- ScriptTestTickDelayFrames = 2
- [Game]
- MaxPlayingEffects = 16384
- [Game/DebugPopup]
- ButtonAcceptTime = 0.100000
- ButtonFadeSpeed = 3.000000
- StateEffectSpeed = 5.000000
- WindowMinHeight = 100
- WindowMinWidth = 200
- [Game/TimeBetweenHits]
- Enable = true
- [Game/TweakDB]
- ReloadTime = 4.000000
- [GameFramework]
- DebugStateMachine = false
- [GameFreeCamera]
- DefaultFOV = 60.000000
- KeyFastMult = 10.000000
- KeyMovementSpeed = 5.000000
- KeyRotationSpeed = 0.400000
- KeySlowMult = 0.100000
- MaxFOV = 175.000000
- MinFOV = 5.000000
- PadMovementMod = 4.000000
- PadMovementXSpeed = 2.000000
- PadMovementYSpeed = 5.000000
- PadRotationXSpeed = 120.000000
- PadRotationYSpeed = 60.000000
- [Gameplay]
- TagListInitialCount = 1000
- [GameSenses]
- Log = false
- RayTestsPerThreadLimit = 20
- SensorsToUpdateLimit = 60
- [GameServices]
- MaxProfileSize = 4194304
- MaxSaveSize = 8388608
- MaxSaveSizeTotal = 12582912
- MaxSettingsSize = 4194304
- SaveCompressedChunkSize = 262144
- SaveMaxCompressedChunks = 256
- ScreenshotBuffer = 1048576
- [InertiaBlend]
- OverrideMode = 0
- [InfluenceMap]
- NavChecksDebugCount = 5000
- ObstacleDistanceToPlayer = 40.000000
- SearchInfluenceDrop = 0.050000
- [Input]
- cvDisableInputFlushOnLostFocus = false
- FakeAxisRepeatRate = 5.000000
- [Input/Gestures]
- EnableGestures = true
- EnablePan = true
- EnablePinch = true
- EnableSwipe = true
- FlickForSwipe = true
- SwipeHorizontalDeadzoneSq = 0.050000
- SwipeVerticalDeadzoneSq = 0.200000
- [Interop]
- NotifierEventCacheSize = 100
- [Interop/Cache]
- Enabled = true
- InitPathLength = 2048
- PathIncrementPad = 64
- [Interruption]
- MinInterruptionTimeForThirdInterruption = 20.000000
- [LevelOfDetail]
- DecalsHideDistance = 40.000000
- DynamicDecalsHideDistance = 20.000000
- [Lipsync]
- AudioAdjustmentFactor = 0.850000
- AudioAdjustmentThresholdInFrames = 0.500000
- AudioTimeLowPassFilter = 0.850000
- CloseNeckWeight = 1.000000
- CloseNeckWeightDistance = 2.000000
- FarNeckWeight = 2.000000
- FarNeckWeightDistance = 5.000000
- PhaseBlendInFrames = 0.000000
- PhaseInFrames = 0.000000
- SyncToAudio = true
- UseAudioAdjustment = true
- [Locomotion]
- CollisionAvoidanceEnabled = true
- CoverAngleThreshold = 90.000000
- EntityAlignmentEnabled = false
- OffMeshLinkReservationEnabled = true
- PathCurvatureDetectionDistance = 1.000000
- SkippingAIRequestsEnabled = true
- SlopeDetectionDistance = 0.900000
- StrafeRotationSpeed = 120.000000
- StrafeThresholdAngle = 100.000000
- [LookAt]
- MaxIterationsCount = 3.000000
- [LoSFinderSystem]
- AddLoSPointsDist = 2.000000
- AvoidNavmeshFindDist = 0.750000
- AvoidTraceCheckLength = 10.000000
- AvoidTraceCheckSpacing = 1.200000
- AvoidTraceHitsMinDist = 0.500000
- AvoidTraceMinDistToTarget = 8.000000
- AvoidTracesNumber = 9
- DownRayLength = 6.000000
- ElevatedNPCMinHeight = 2.500000
- ElevatedNPCNaviSearchRadius = 1.500000
- FinalTraceHeight = 1.400000
- LongRayLength = 20.000000
- LoSNavmeshFindDist = 1.000000
- MaxAddLoSPointsCount = 2
- MaxAvoidPathRatio = 1.500000
- MaxRaysNumber = 12
- MinLoSTraceLen = 0.500000
- NaviCheckRadius = 1.000000
- ObstacleLoSTraceDist = 0.200000
- SeekersOperationsPerFrame = 1
- ShortRayLength = 6.000000
- TargetOperationsPerFrame = 1
- TryFinalTracesOnlyLongTracesCoeff = 0.700000
- TryFinalTracesOnlyMaxDist = 3.000000
- TryFinalTracesOnlyMaxTime = 5.000000
- [Marble]
- AvoidanceMarblesAnticipation = 5
- ChainAngleSmooth = 10.000000
- ChainAngleVariationTolerance = 120.000000
- DirectionSmoothFactorMax = 0.750000
- DirectionSmoothFactorMin = 0.600000
- EnableAnticipationGrouping = true
- EnablePlayerSlot = false
- EnableZebraSpread = false
- LightSpreadingMarbleAnticipation = 5
- LocalPathMinimumPointDistance = 0.600000
- LocalPathProjection = false
- MarbleAnticipationAngleTolerance = 20.000000
- MarbleDebugLimit = 5
- MarbleLookupRange = 3.000000
- MarbleLookupZOffset = 1.500000
- MaximumFrontAngleToIgnoreObstacle = 45.000000
- NPCMarbleRepulsionFactor = 1.200000
- ObstacleLandingTimeTolerance = 2.000000
- ObstacleStopOffset = 0.100000
- SafePositionAngleDifferenceTolerance = 45.000000
- StaticMarbleRepulsionFactor = 1.300000
- ZebraEarlyStopMax = 2.000000
- ZebraEarlyStopMin = 0.750000
- ZebraSafePositionRadius = 0.500000
- [MoveController]
- BlendedSlopes = false
- ClampForwardInterpolationFactor = true
- DownDampTime = 60.000000
- InterpolationForwardFactor = 0.500000
- LevelDampTime = 0.010000
- MaxSlopeSamples = 10
- PredictionDistance = 0.300000
- PredictionFactor = 1.000000
- SlopeTolerance = 0.001000
- UpDampTime = 60.000000
- UpdateType = 1
- [MovementPolicies]
- MoveAwayFromTargetOnInfluenceMap = false
- RunFromThreatOnInfluenceMap = false
- [Multiplayer]
- AllowJoinInProgressDM = true
- ClientAuthoritativePosition = false
- ClientMovementCorrection = true
- ClientTargetTickRate = 30
- DebugDump = false
- HitRegistrationDebugFrameLifetime = 30.000000
- HitRegistrationDebugHistoryLength = -1
- HitRegistrationDebugShowMisses = false
- InterpolationDelayMilliSecs = 200
- LagCompensationEnabled = true
- LogInputIssues = true
- MaxDesiredPacketSize = 2349
- MaxExtrapolationMilliSecs = 100
- MaxInputPackFramesCount = 3
- MovementSmoothCorrectionTime = 0.200000
- MoveOnServerInterval = 0.000000
- PositionCorrectionTreshold = 0.010000
- RecoverLostButtonInputs = true
- RepeatInputActionsIfNoneReceived = true
- RotationCorrectionTreshold = 1.000000
- ServerTargetTickRate = 30
- [Muppet]
- AlwaysResimulate = false
- ClientTooNewStateThreshold = 10
- ClientTooOldStateThreshold = 150
- Extrapolation = true
- LogEachLogicStep = false
- LogInputs = false
- LogInputsReplication = false
- LogMovementSteps = false
- LogResimulation = false
- LogStatesManagement = false
- ResimulationSmoothing = true
- ServerInputsMaxHighNum = 15
- ServerInputsMaxLowNum = 12
- ServerInputsMaxNumSpeedup = 2.000000
- ServerInputsMinHighNum = 8
- ServerInputsMinLowNum = 5
- ServerInputsMinNumSlowdown = 0.500000
- UseRealTimeForSubsteps = true
- [nav]
- TileDebugDrawDistance = 50.000000
- ZOffset = 0.000000
- [Nav]
- VisualizedAgentSize = 0
- [NaviHistory]
- BoxHalfSize = 0.500000
- PastTimeShift = 3.000000
- TimeBtwChecks = 0.200000
- [NetworkEmulation]
- PacketLossPercentage = 0
- PingMilliSecs = 0
- PingVarianceMilliSecs = 0
- [ObjectSelection]
- CoverBoxSize = 2.000000
- MaxFindPathsLimit = 3
- MaxFindPathsTimeLimitMs = 3.000000
- [Occlusion]
- BroadPhaseFraction = 16
- DepthBufferDimScale = 6
- FillphaseRangeFactor = 40.000000
- ForceFullTest = false
- MaxDistance = 2000.000000
- MaxFarPlane = 8000.000000
- MinBufferHeight = 128
- MinBufferWidth = 256
- MinNearPlane = 0.200000
- MultiFrustumOcclusionMode = 1
- MultiFrustumUseGlobalOcclusion = true
- RastTilesJobGranularity = 1
- SortDist0 = 140.000000
- SortDist1 = 200.000000
- SortDist2 = 260.000000
- TestPhasesCount = 6
- [Overlay/IO]
- MaxQueueChars = 128
- [Physics]
- EnableParticlesWorldPreview = false
- RobustQueryLogging = false
- [PingSystem]
- Enable = false
- [Profiler]
- ProfilerBreakpointThresholdMs = 20.000000
- ProfilingLevel = 4
- [RacingSystem]
- Record = false
- [RayTracing]
- AccelerationStructureBuildNumMax = 16
- AccumulationSpeed = 0.020000
- AmbientOcclusionRadiusFar = -1.000000
- AmbientOcclusionRadiusNear = -1.000000
- AmbientOcclusionRayNumber = 1
- AmbientOcclusionTransitionFar = -1.000000
- AmbientOcclusionTransitionNear = -1.000000
- AmbientScale = 1.000000
- DebugMode = 0
- DeflickerStrength = 0.100000
- DiffuseIlluminationAOModulation = 0.400000
- DynamicInstanceUpdateBatchSize = 128
- DynamicInstanceUpdateDistanceFactor = 1.000000
- DynamicInstanceUpdateDistanceThreshold = 25.000000
- DynamicInstanceUpdateNumMax = 32
- DynamicInstanceUpdateUseHalfFloat = false
- EmissiveClipRadius = 64.000000
- EmissiveRangeScale = 10.000000
- EmittanceScale = 1.000000
- Enable = true
- EnableAmbientOcclusion = true
- EnableDiffuseIllumination = true
- EnableDirectionalShadow = true
- EnableDirectionalShadowCulling = true
- EnableGlobalIllumination = false
- EnableImportanceSampling = true
- EnableLocalLights = true
- EnableMirrorMaterialReflection = false
- EnableNRD = true
- EnableReflection = true
- EnableResidencyManagement = false
- EnableShadowCasadesOptimization = false
- EnableSkinning = true
- EnableSpatialFiltering = true
- EnableTransparentReflection = true
- GeometryUpdateBufferSizeMB = 64
- HideFPPAvatar = true
- ImportanceSamplingTransitionMax = 4.000000
- ImportanceSamplingTransitionMin = 2.000000
- LightGridSize = 32
- LocalLightBatchSize = 16
- LocalLightClipRadius = 32.000000
- LocalLightNumMax = 32
- LocalLightTraceLightVolumes = false
- MaterialProxyNumMax = 65536
- MaterialProxyUpdateNumMax = 32
- OverrideEnable = false
- RayNormalOffset = 0.005000
- RayViewOffset = 0.005000
- ScratchBufferSizeMB = 32
- SkyRadianceExposureRatio = 400.000000
- SkyRadianceExposureScaling = true
- SkyRadianceScale = -1.000000
- SpeedTreeLodDistanceMultiplier = 0.050000
- SunAngularSize = 0.500000
- SunScatteringScale = 10.000000
- SunVisibility = 1.000000
- TracingRadius = 200.000000
- TracingRadiusReflections = 2000.000000
- TransparentReflectionEnvironmentBlendFactor = 1.000000
- UploadInstanceData = true
- VisibilityCullingRadius = 2000.000000
- VisibilityFrustumOffset = 200.000000
- [RayTracing/BottomLevelCache]
- Budget = 209715200
- EvictAgeLimit = 10
- [RayTracing/Debug]
- AmbientOcclusion = false
- ClipRadius = -1.000000
- DiffuseIllumination = false
- EnableVisibilityCheck = false
- ForcedLod = -1
- ImportanceSampling = 0
- PrimaryRays = 0
- Reflection = false
- RenderObjectType = -1
- ShaderClock = false
- SkipClusteredProxies = false
- SkipDynamicMeshes = false
- SkipProxiesWithDismembermentData = false
- SkipStaticMeshes = false
- SkipTransparentMeshes = false
- TransparentReflection = false
- [RayTracing/Diffuse]
- UseScreenSpaceData = true
- [RayTracing/Multilayer]
- ResolutionScale = 1.000000
- ResolutionScaleEnable = -1.000000
- ResolutionScaleMicroblendFactor = 0.000000
- ResolutionScaleNormalFactor = 1.000000
- [RayTracing/NRD]
- Debug = 0.000000
- DiffuseAntiLag = true
- DiffuseDenoisingRadius = 60.000000
- DiffuseMaxAccumulatedFrameNum = 15
- DiffuseMaxAdaptiveRadiusScale = 5.000000
- DisocclusionThreshold = 0.005000
- EnableAmbientOcclusion = true
- EnableLocalCoordinates = true
- EnableScalingCompensation = true
- MaxHitDistanceDiffuse = 5.000000
- MaxHitDistanceSpecular = 20.000000
- ReferenceAccumulation = false
- SpecularAntiLag = false
- SpecularDenoisingRadius = 40.000000
- SpecularMaxAccumulatedFrameNum = 15
- SpecularMaxAdaptiveRadiusScale = 5.000000
- UnitsToMeters = 1.000000
- [RayTracing/Reflection]
- AccumulationSpeed = 0.100000
- EnableHalfResolutionTracing = 1
- FilterRadius = 128.000000
- RoughnessOverride = 0.000000
- RoughnessThreshold = 0.990000
- UseScreenSpaceData = true
- [Render]
- CaptureSequentialFrames = false
- [Rendering]
- AllowShaderCacheReload = true
- DecalLookingAngleScalingFactor = 0.100000
- DefaultViewportHeight = 720
- DefaultViewportWidth = 1280
- DepthPrepassDistanceFactor = 12.000000
- DissolveTime = 0.500000
- DistantShadowsDepthBias0 = 0.500000
- DistantShadowsDepthBias1 = 1.800000
- DistantShadowsDepthBias2 = 5.000000
- DistantShadowsDepthBias3 = 16.000000
- DistantShadowsMaxBatchSize = 500
- DistantShadowsMaxTrianglesPerBatch = 400000
- DistantShadowsProxySortingMode = 2
- DistantShadowsUseTodVis = false
- EnableDeferredLightsStencil = true
- ForcedExposureAvgLum = -1.000000
- ForcedInstantAutoExposure = false
- ForcedPreExposure = -1.000000
- HiResEntityCustomShadowmapSize = -1
- MultiLayerSelectionMaxLayersCount = 10
- RainMapBatchMaxSize = 300
- RainMapBatchMaxTrianglesPerBatch = 200000
- RainMapProxySorting = true
- RectLightApproximationFactor = 20.000000
- ReflectionProbe_FastBlend = false
- ReflectionProbeBlend_FillProbeSpill = 0.750000
- ReflectionProbeBlend_Global = 3.000000
- ReflectionProbeBlend_Local = 0.500000
- ReflectionProbeBlend_MovingBlendSpeed = 2.000000
- ReflectionProbeBlend_StreamIn = 0.500000
- RoughCullingRejectionRange = 60.000000
- SceneReferredValuesRange = 2.000000
- ShaderCacheReloadTimeCheck = 2.000000
- SphereLightApproximationFactor = 0.700000
- TimeOfDay = 12.000000
- TubeLightApproximationFactor = 2.200000
- UiLuminanceScalingFactor = 7.000000
- UiLuminanceScalingMax = 10.000000
- UiLuminanceScalingMin = 0.750000
- UiLuminanceScalingSpeedDown = 0.750000
- UiLuminanceScalingSpeedUp = 1.500000
- UseExperimentalVolFog = true
- UseSkinningLOD = true
- VolumetricFogVolume_DefaultAbsorption = 1.000000
- [Rendering/AsyncCompute]
- BuildDepthChain = true
- DynamicTexture = true
- Enable = true
- FlattenNormals = true
- HairClears = false
- LutGeneration = true
- RaytraceASBuild = true
- SSAO = true
- [Rendering/FrostedGlass]
- Debug = 0
- GlassAAQuality = 0
- GlassBlurQuality = 0
- GlassUseMipChain = true
- [Rendering/GlobalIllumination]
- DistantShadowBlur = 5.000000
- DistantShadowForce = 0.600000
- [Rendering/LateVSAlloc]
- Grass = 28
- Hair = 28
- Particles = 28
- Terrain = 0
- Trees = 50
- [Rendering/LUT]
- MaxRange = 100.000000
- MinRange = 0.001000
- Size = 48
- [Rendering/MeshLoading]
- AutoRefreshTime = 0.100000
- ForceSyncMeshLoading = false
- LoadingDelay = 0
- [Rendering/Particles]
- MaxNoRenderSimTime = 100.000000
- MaxOffscreenSimTime = 2.000000
- [Rendering/Shadows]
- CascadeDegreesLimit = 0.000000
- CascadeDepthBias0 = 0.030000
- CascadeDepthBias1 = 0.060000
- CascadeDepthBias2 = 0.120000
- CascadeDepthBias3 = 0.240000
- CascadeEnableScissors = true
- CascadeFillDepthBias = 20.000000
- CascadeFitToWorstCase = true
- CascadeFrontCullingPlaneDistance = 300.000000
- CascadeRange0 = 6.000000
- CascadeRange1 = 20.000000
- CascadeRange2 = 50.000000
- CascadeRange3 = 100.000000
- CascadeScissorsMarigin = 16
- CascadeShadowReceiverBiasAlongNormal = 0.020000
- CascadesHeuristicForceRefresh = false
- CascadesHeuristicMinMeshAutohideDistInCascade0 = 20.000000
- CascadesHeuristicMinMeshAutohideDistInCascade1 = 40.000000
- CascadesHeuristicMinMeshAutohideDistInCascade2 = 50.000000
- CascadesHeuristicMinMeshAutohideDistInCascade3 = 50.000000
- CascadesHeuristicMinMeshSizeInCascade0 = 0.100000
- CascadesHeuristicMinMeshSizeInCascade1 = 0.500000
- CascadesHeuristicMinMeshSizeInCascade2 = 1.500000
- CascadesHeuristicMinMeshSizeInCascade3 = 2.000000
- CascadeUseBackfacesAsCullingPlanes = true
- DistantHeuristicMinMeshAutohideDistInCascade0 = 50.000000
- DistantHeuristicMinMeshAutohideDistInCascade1 = 100.000000
- DistantHeuristicMinMeshAutohideDistInCascade2 = 300.000000
- DistantHeuristicMinMeshSizeInCascade0 = 2.000000
- DistantHeuristicMinMeshSizeInCascade1 = 3.000000
- DistantHeuristicMinMeshSizeInCascade2 = 6.000000
- DistantShadowsForceFoliageGeometry = false
- TimeShiftCooldownTime = 10.000000
- [Rendering/SpeedTree]
- BillboardsGlobalBleed = 0.500000
- SpeedTreeTerrainNormalmapFlatness = 1.500000
- [Rendering/Video]
- MaxFrameUploadMB = 10485760
- [Rendering/VisionMode]
- HistoryBlend = 0.850000
- [Rendering/WindImpulse]
- BulletIntensity = 0.200000
- BulletLifeTime = 0.500000
- BulletRadius = 0.600000
- [Replication]
- MaxOutgoingBytesPerSecondFromClient = 102400
- MaxOutgoingBytesPerSecondP2P = 102400
- MaxOutgoingBytesPerSecondToClient = 204800
- MaxSendFrequencyMilliSecs = 10
- [ResourceBank]
- GameResourceCacheExpirySeconds = 20
- [ResourceLoaderThrottler]
- DedicatedDecompressionMemoryBytes = 1048576
- FloodMinNonLoadingThreads = 2
- StreamMaxLoadingThreads = 2
- TrickleMaxLoadingThreads = 1
- [SaveConfig]
- AutoSaveEnabled = true
- AutoSavePeriod = 300
- AutoSavePeriodOnLock = 30
- CheckpointSavePeriod = 60
- [Scenes/Probing]
- ProbingDeltaMsec = 100
- ProbingTimeBudgetMsec = 1500
- [SceneSystem/Dialog]
- AdditionalSpeakerLineCancelFadeOutTime = 0.500000
- CancelationFadeOutTime = 0.500000
- [SceneSystem/Extractor]
- Enabled = false
- [SceneSystem/FastForwarding]
- AdaptiveModeMaxDilation = 10.000000
- AdaptiveModeMaxSpeed = 10.000000
- AdaptiveModeMinDilation = 2.000000
- ConstantModeDilation = 10.000000
- EnableAdaptiveMode = false
- EnableDeactivationOnDemand = true
- EnableDeactivationOnInput = false
- EnableFastForwarding = true
- [SceneSystem/Interrupt]
- DefaultInterruptDistance = 6.000000
- DefaultReturnDistance = 5.000000
- DialogLinesFadeOutTime = 0.500000
- IntendedInterruptionMinimalTime = 0.500000
- PlayReturnFromSectionBeginningIfNPCInterrupted = false
- PlayReturnFromSectionBeginningIfPlayerInterruptedAndNPCFirstDialog = false
- PlayReturnFromSectionBeginningIfPlayerInterruptedAndPlayerFirstDialog = true
- [SceneSystem/ReviewTools]
- EnableScreenplayComments = false
- [Scripts]
- EnableCompilation = false
- Port = 37060
- PortRange = 10
- SilentCompilation = false
- SilentValidation = false
- [Senses]
- ShowSensesCheckTrace = false
- [Serialization]
- ValidateCRC = false
- [Session/Loading]
- DebugAutoSkipLoadingTimeout = true
- DebugLoadingCooldownWarning = 30
- DebugTickFinishCounterMax = 1
- LoadingResetIOQueuesSeconds = 2.000000
- LoadingTimeoutSeconds = 60
- MinDurationSeconds = 2.000000
- UpdateBehindLoadingScreenDuration = 2.000000
- [SnapToTerrainIk]
- AllowIkThreshold = 0.950000
- Enabled = true
- EnableFootLockThreshold = 0.950000
- FallBackFrameTimeForDisable = 0.100000
- FallBackFrameTimeForFootLockDisable = 0.070000
- FootLockBlendOffSpeed = 0.500000
- FootLockBlendOffSpeedBroken = 0.800000
- FootLockBlendOffSpeedPlanted = 0.200000
- FootLockEnabled = true
- FootLockMaxShift = 0.250000
- HipRelativeMaxFootHeight = -0.100000
- HipsAdditionalZOffsetFactor = -0.100000
- HipsXYOffsetDisableSpeed = 1.000000
- HipsXYOffsetSpeed = 1.000000
- HipsZOffsetBaseSpeed = 0.800000
- HipsZOffsetSpeed = 0.300000
- MaxFootHipDistRefMul = 0.900000
- MaxXYHipShift = 0.250000
- MinCorrectionToEnable = 0.005000
- MinFootHipDist = 0.400000
- RotationSpeed = 180.000000
- TraceAboveGroundDistance = 0.500000
- TraceBelowGroundDistance = 0.500000
- TranslationSpeed = 2.250000
- [Streaming]
- DistanceBoost = 0.000000
- EditorThrottledMaxNodesPerFrame = 500
- ForceUnstream = false
- MaxNodesPerFrame = 300
- MaxNodesPerFrameWHileLoading = 999999
- MaxStreamingDistance = 23170.251953
- MaxStreamingObserverHeight = 3.000000
- MinStreamingDistance = 1.000000
- ObserverMaxAirVehicleForwardVelocity = 0.000000
- ObserverMaxNonAirVehicleForwardVelocity = 20.000000
- ObserverMaxOnFootForwardVelocity = 5.000000
- ObserverVelocityOffsetEnabled = false
- PrecacheDistance = 0.000000
- RadiusNearInvMult = 0.800000
- RadiusNearSecondaryRefPointAddend = 200.000000
- RadiusNearSubtrahend = 200.000000
- RadiusSecondaryRefPointMult = 1.250000
- StreamingEnabled = true
- TimeLimitAttachingPerFrame = 0.500000
- TimeLimitSectorLoadPerFrame = 2.000000
- TimeLimitSectorUnloadPerFrame = 1.000000
- TimeLimitStreamedPerFrame = 6.000000
- TimeLimitStreamedPerFrameWhileLoading = 8.000000
- [Streaming/Culling]
- Enabled = true
- ForceSSDMode = 0
- OnlyIfSingleObserver = true
- StreamingQueryRoadDataMaxNN = 5
- StreamingQueryRoadDataMaxZOffsetAbove = 5.000000
- StreamingQueryRoadDataMaxZOffsetBelow = -0.500000
- Strict = false
- VisibilityQuery = true
- VisibilityQueryActivationDistanceBoost = 40.000000
- [Streaming/Culling/AutoHideDistanceNear]
- Enabled = true
- [Streaming/Culling/Fallback]
- DirectionTreshold = 0.600000
- DistanceTreshold = 32.000000
- Enabled = true
- PriorityTreshold = 1
- [Streaming/Culling/NonAirVehicle]
- CentralMaxYawDegrees = 30.000000
- FakeTotalRoadWidth = 40.000000
- MaxSideOfRoadCutoffDistance = 5.000000
- MaxStreamingRadius = 64.000000
- PeripheralMaxYawDegrees = 60.000000
- SaturationVelocity = 20.000000
- ThresholdVelocity = 5.000000
- [Streaming/Culling/NonAirVehicle/RoadInterpolation]
- StraightConnectionRoadToRoadAngle = 20.000000
- StraightConnectionVehicleTurnAngle = 45.000000
- [Streaming/Culling/SecondaryRefPoint]
- Enabled = true
- [Streaming/Debug]
- EmulateExcludeFromConsole = false
- [Streaming/Editor]
- TimeLimitAttachingPerFrame = 10.000000
- TimeLimitDetachingPerFrame = 10.000000
- TimeLimitStreamedPerFrame = 12.000000
- [StreamingAnimation]
- FallbackFrameBlendDuration = 0.300000
- ForceFallbackFrames = false
- PreloadWorkspotAnimation = false
- ShowStreamedInWorkspotAnims = false
- UseFakeStreamingDelay = false
- [TargetTracking]
- VariableTickRateEnabled = true
- [ThreatTracking]
- ThreatDropFactor = 1.000000
- [TPPRepresentation]
- DevForceUseGameplayCamera = false
- [Traffic]
- AccFactorMP = 1.000000
- AvoidanceLimitAngle = 5.000000
- AvoidZebra2Zebra = true
- BottomClampAngle = 15.000000
- BrakeFactorMP = 25.000000
- BufferBuffer = 0.100000
- carExpectedCollisionFactor = 0.700000
- CurveLimitFactor = 0.800000
- DeathLimit = 10.000000
- decelerationFactor = 1.000000
- DisableLOD = true
- DisplacementCap = 1.000000
- DisposeOnSummon = true
- FrontAngle = 15.000000
- GreenWaveAveragePredictedCarSpeed = 10.000000
- GreenWaveLength = 200.000000
- leftLaneSpeedIncrease = 0.100000
- MaxLocalPathLength = 100.000000
- MaxPathLanes = 5
- MaxTimeBeforeGreenWave = 10.000000
- MinTimeBeforeGreenWave = 7.000000
- PathLaneIntersectionDownTolerance = 1.000000
- PathLaneIntersectionUpTolerance = 2.000000
- PlayerPrediction = 30.000000
- roadSpeedOverride = -1.000000
- SideAngle = 0.000000
- SlotLaneOccupancyArea_Pedestrian = 2.500000
- SlotLaneOccupancyArea_Vehicle_Length = 6.000000
- SpotDetectionPrecision = 5.000000
- SpotDetectionRange = 3.000000
- stopOnStaticCollisions = false
- StopSpawn = false
- StraightTurnLimit = 15.000000
- TaxiDespawnLookahead = 100.000000
- taxiPathDistance = -1.000000
- TeleportationDistance = 340282346638528859811704183484516925440.000000
- UncrowdMultiLaneRoads = true
- UncrowdOneLaneRoads = true
- [UIAnimationsProcessor]
- AnimationLibraryResourceCooldown = 5.000000
- [UiInput]
- PadRotationEnterTime = 0.100000
- PadRotationExitTime = 0.200000
- PadRotationPitchModif = 0.400000
- PadRotationYawModif = 0.400000
- [vehicle]
- PhysXClampHugeImpacts = true
- PhysXClampHugeSpeeds = true
- PhysXMinTimeStep = 0.011111
- PhysXTimeCompensationFactor = 0.800000
- [Vehicle]
- AirControlBikePitchHelper = true
- AirControlCarRollHelper = true
- BikeHackTiltCalcValue = 50.000000
- BlockChangeGear = false
- EnableAirResistane = true
- EnableFreeRotationResistantTorque = true
- EnableLowVelStoppingResistance = true
- EnableSmoothWheelContacts = true
- ForceDebugAll = false
- ForceMoveToMaxAngularSpeed = 5.000000
- ForceMoveToMaxLinearSpeed = 30.000000
- ForceSimplifiedMovement = false
- MaxForceMoveToTeleportThreshold = 50.000000
- physicsCCD = false
- trafficVsTrafficCollisions = false
- UseDifferential = true
- vehicleVsVehicleCollisions = true
- VelocitySmoothingTime = 0.300000
- WeightTransferMode = 1
- [VehicleAI]
- BlockAIDrivingPreset = false
- ForceAIDrivingPreset = false
- PerceptionCollisionPropagationArea = 2.000000
- PerceptionNumSweeps = 30
- PerceptionNumSweepsRace = 16
- PerceptionTargetPropagationArea = 1.500000
- [Viewport]
- OutputMonitor = 0
- [VisualControllerComponent]
- StrictCrowdLodsEnabled = false
- [Visuals]
- GammaValue = 1.000000
- MidPoint = 1.000000
- MotionBlurScale = 1.000000
- VelocityBufferScale = 100.000000
- [WaterSimulation]
- UseAsyncComputeFFT = true
- [World]
- StreamingTeleportMagSq = 4096.000000
- [World/Streaming/InstancedMeshNode]
- UseDebugFallback = false
- [World/Streaming/PersistencyCache]
- MaxEntriesPerPage = 8
- PoolBudgetKB = 4096
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