Falkstids

Patchwork Quirk

Feb 28th, 2019
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  1. Bloody Patchwork:
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  3. Quirk Type: Unsure, could be mutation/transformation or emitter depending on how you view it.
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  5. Quirk Information: Bloody Patchwork is a highly dangerous quirk. Its benefits would not outweigh its disadvantages if the user wasn't absolutely deranged. Bloody Patchwork is a small offshoot of One For All's quirk, however, the ability does not steal quirks from people to pass it on to others, it just uses organic material of quirked humans to inherit the quirk's properties. However for it to work the flesh must be 'patched' onto the user's body. Glued, sewn or attached somehow. That's when the user's quirk takes effect and only affects the area in which the flesh is attached to the user's skin. Transformation/mutation quirks become active once again even though they come from a dead body. The possibilities are endless as long as there is space in the user's body for more 'patchworks'.
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  7. The flaws are pretty simple. One can't stack two pieces of flesh one on top of the other. The priority always lies with the piece of flesh that was attached later. Also in the case of a mutation quirk attaching more skin to a severed tail, for example, does not add more properties to the tail. Only direct contact with the user's skin makes activates the quirk.
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  9. Also with lack of medical help, the quirk can just be suicide. The user is not immune to infections or any other effects that sewing dead flesh to one's skin may cause.
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  11. Edit (to be approved):
  12. Emitter Quirks only work with him if they are activated through contact. I.E. the quirk is that a person's hands can get really hot and burn through things or Tomura's quirk works well with him, but Todoroki's quirk where he produces flames from his body, Mic or Aizawa's quirk don't work with him
  13. Current Quirks:
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  15. Air Step:(Gotten from a Chinese Athlete that was visiting Japan). Pretty self-explanatory. The quirk allows the user to walk on air.
  16. Some parameters about it:
  17. - The user can walk on air, but can't stand on it, the 'platform' the quirk creates only lasts about 1 to 2 seconds max.
  18. - Can't break a free fall if the user is falling and uses the quirk it counts as just hitting the floor. It can be used, however, to break the momentum and shift it towards an angle that can slow the fall.
  19. - Long usages of the quirk will create a delay between when the quirk is used and when the user can walk on air which can lead to missteps.
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  21. Tear: (Gotten from a European fashion designer while they were touring through Asia) The User's fingers have an unbelievably strong grip that can tear huge chunks of almost anything from solid concrete to tree bark and iron. The quirk adds something to the tear in the form of turning any solid chunk it tears into a sheet of cloth-like substance textured over the material that was torn.
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  23. Diamond Jaw:(Gotten from a reformed villain turned baker in the Kamino ward) As the name says Diamond Jaw is a mutation quirk that allows the user to have a strong enough jaw and teeth that they can bite and chew through almost anything. Weaknesses are simply that the user needs to wind their jaw open before they can crunch on anything harder than wood.
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  25. Casual Armor:(Gotten from a villain that told people he was bulletproof. He wasn't.) Casual Armor is a quirk that turns any and all pieces of clothing into a very sturdy armor mesh. It retains the look and feels of a regular piece of cloth, but it can absorb a lot of damage. The damage it can take isn't infinite and it will wear down until the armor breaks losing all it's armor properties, before that it'll slowly reduce significantly less damage until it wears out completely. After the armor has worn down it is impossible for the clothes to become sturdy again. The user needs to rest and change clothes if they want to regain the armor. The rest depends on how much damage the clothes took.
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  27. Dove eyes:(Gotten from a Burglar) The quirk is a mutation that widens the user's field of view to almost 360 degrees.
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  29. Muscle Enhancement:(Gotten from a Sumo Fighter) Muscle Augmentation is a Quirk that gives its user the ability to manipulate and amplify their muscles. Muscle fibers can be enlarged to where they can no longer be contained by the skin. This grants its user great strength and defensive durability, as well as enhanced speed and agility.
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