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- Log: Log file open, 16/10/2017 20:55:20
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- Log: ... running in INSTALLED mode
- Warning: Warning, Unknown language extension . Defaulting to INT
- Init: Language extension: INT
- Init: Language extension: INT
- DevConfig: GConfig::LoadFile associated file: ..\..\TAGame\Config\TAUI.ini
- Init: Version: 171010.40263.174072
- Init: Compiled (32-bit): Oct 10 2017 18:10:09
- Init: Command line:
- Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\rocketleague\Binaries\Win32\
- [0000.91] Init: Computer: DESKTOP-JQD2KU4
- [0000.91] Init: User: James
- [0000.91] Init: CPU Page size=4096, Processors=8
- [0000.91] Init: High frequency timer resolution =3.312787 MHz
- [0000.91] Init: Memory total: Physical=6.0GB (6GB approx) Pagefile=9.9GB Virtual=4.0GB
- [0000.98] Log: Steam Client API initialized 1
- [0001.18] Log: Steam Game Server API initialized 1
- [0001.18] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- [0001.18] Init: Object subsystem initialized
- [0001.28] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1050 Ti
- [0001.28] Log: Adapter has 3072MB of dedicated video memory, 0MB of dedicated system memory, and 1023MB of shared system memory
- [0001.29] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
- [0001.29] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 3048MB of shared system memory
- [0001.32] Log: Shader platform (RHI): PC-D3D-SM3
- [0001.59] Log: localshadercache-pc-d3d-sm3 dirtied by: localshadercache-pc-d3d-sm3.CacheObject, Reason: Not Provided
- [0004.62] Log: ProductDatabase_TA::PostLoad 0.02 sec total.
- [0004.73] Log: 99157 objects as part of root set at end of initial load.
- [0004.73] Log: 0 out of 0 bytes used by permanent object pool.
- [0004.73] Log: Initializing Engine...
- [0004.73] Log: BuildID: -905265180 from GPsyonixBuildID
- [0004.74] SystemSettings: Loading PC Settings
- [0004.80] Log: Running hardware survey...
- [0004.80] DevAudio: Allocated 32 sources
- [0004.80] DevAudio: CommonAudioPoolSize is set to 0 - disabling persistent pool for audio data
- [0004.80] Log: Wwise(R) SDK Version 2016.2.3 Build 6077. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
- [0004.90] Log: OS: Microsoft Windows 10 Pro (15063)
- [0004.90] Log: WinSAT: 0.0 [0.0 CPU, 0.0 2D, 0.0 3D, 0.0 Mem, 0.0 Disk]
- [0004.90] Log: Processor: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (Intel64 Family 6 Model 58 Stepping 9) 4 Cores, 8 Threads
- [0004.90] Log: Memory: 2.00GB
- [0004.90] Log: Memory: 4.00GB
- [0004.90] Log: VideoController: NVIDIA GeForce GTX 1050 Ti (22.21.13.8569)
- [0004.90] Log: Network Adapter: Realtek PCIe GBE Family Controller
- [0004.90] Log: Network Adapter: LogMeIn Hamachi Virtual Ethernet Adapter
- [0005.95] Log: Disk C: 516.65GB free of 594.79GB
- [0005.95] Log: Disk D: 9.03GB free of 464.94GB
- [0005.95] Log: Sound Device: USB Audio Device
- [0005.95] Log: Sound Device: High Definition Audio Device
- [0005.95] Log: Sound Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
- [0005.95] Log: Sound Device: NVIDIA High Definition Audio
- [0005.95] DevOnline: Created named interface (RecentPlayersList) of type (Engine.OnlineRecentPlayersList)
- [0005.95] Log: Initializing Steamworks
- [0005.96] DevOnline: Steam ID: 76561198116150019
- [0005.96] DevOnline: Steam universe: PUBLIC
- [0005.96] DevOnline: Steam appid: 252950
- [0005.96] DevOnline: Steam IsSubscribed: 1
- [0005.96] DevOnline: Steam IsLowViolence: 0
- [0005.96] DevOnline: Steam IsCybercafe: 0
- [0005.96] DevOnline: Steam IsVACBanned: 0
- [0005.96] DevOnline: Steam IP country: US
- [0005.96] DevOnline: Steam official server time: 1508212526
- [0005.96] DevOnline: Steam Cloud quota: 40327568 / 100000000
- [0005.96] DevOnline: Steam original app owner: 76561198116150019
- [0005.96] DevOnline: Logged in as 'Cold'
- [0005.96] VoiceChat: The desired playback sample rate is 11000.
- [0005.97] ScriptLog: PsyNet using environment DBE_Production Prod
- [0005.97] Auth: OnlinePlayerAuthentication_TA_0 Unknown|0|0 LoggedOut
- [0005.97] PsyNet: PsyNetConnection_X_0 disabled OSCS_NotConnected
- [0005.97] Auth: OnlinePlayerAuthentication_TA_0 Unknown|0|0 HandleConnectionChanged
- [0005.97] Auth: OnlinePlayerAuthentication_TA_0 Unknown|0|0 UpdateLoginState
- [0005.97] DevOnline: Logged in as 'Cold'
- [0005.97] PsyNet: PsyNetConnection_X_0 enabled
- [0005.97] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198116150019|0 HandleConnectionChanged
- [0005.97] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198116150019|0 UpdateLoginState
- [0005.97] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198116150019|0 RequestAuthCode
- [0005.97] DevOnline: Issuing request for auth session ticket
- [0005.97] DevOnline: Issuing request for encrypted app ticket
- [0005.97] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198116150019|0 HandleLoginStatusChanged
- [0005.97] DevOnline: Successfully set the friend join URL:
- [0005.97] Party: HandleLocalPlayerLoginStatusChanged PlayerName=Cold PlayerID=Steam|76561198116150019|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
- [0005.97] SaveGame: Savedata Load ControllerId=0 File=..\..\TAGame\SaveData\DBE_Production\76561198116150019.save
- [0006.00] DevNet: Browse: MENU_Main_p
- [0006.00] Log: LoadMap: MENU_Main_p
- [0006.30] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_GFxMenu_SF.upk
- [0006.35] Log: Game class is 'GameInfo_GFxMenu_TA'
- [0006.58] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2017.10.16-20.55.26
- [0006.58] Log: Bringing up level for play took: 0.220600
- [0006.59] Warning: Warning, Failed to load 'SwfMovie GFX_Fonts.Fonts_EFIGS': Failed to find object 'SwfMovie GFX_Fonts.Fonts_EFIGS'
- [0006.59] Warning: Warning, Failed to load 'SwfMovie GFX_Fonts.Fonts_EFIGS': Failed to find object 'SwfMovie GFX_Fonts.Fonts_EFIGS'
- [0007.10] DevOnline: Set rich presence to: Main Menu data: Menu
- [0007.10] Log: ########### Finished loading level: 1.097359 seconds
- [0007.49] Log: Flushing async loaders.
- [0008.04] Log: Flushed async loaders.
- [0008.04] Log: Initializing Engine Completed
- [0008.04] Log: >>>>>>>>>>>>>> Initial startup: 8.04s <<<<<<<<<<<<<<<
- [0008.06] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198116150019|0 SendLoginRequest
- [0008.09] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_0 [Auth/AuthPlayer]
- [0008.09] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
- [0008.09] PsyNet: HTTP send ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
- [0008.61] SignIn: Profile OnLoaded LocalID=0
- [0008.67] ScriptLog: GetDLCProducts, UnlockedDLCList=SuperSonic,Revenge,GreyCar,Wasteland,DarkCar,Body_NeoBike,Body_NeoCar,Body_Aftershock,Body_Marauder,body_cannonboy,Body_Number6,body_gilliam,body_bone,body_scallop,body_charged
- [0008.68] SignIn: SetProfile Profile=Profile_TA_0 ProfileName=Cold
- [0008.71] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
- [0008.73] Log: Flushing async loaders.
- [0008.73] Log: Flushed async loaders.
- [0008.73] Warning: Warning, Failed to load 'SwfMovie GFX_StartMenu.StartMenu': Failed to find object 'SwfMovie GFX_StartMenu.StartMenu'
- [0008.96] DevAudio: UAudioDevice::ApplySoundMode(): Default
- [0008.96] Log: Detected new XInput controller 0
- [0008.96] PsyNet: HTTP recv ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_1
- [0008.96] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_0 Response=PsyNetMessage_X_1 Latency=0.9103
- [0009.05] DevOnline: Obtained steam user stats, user: 76561198116150019
- [0009.09] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_0->PsyNetMessage_X_1 PsyTime=1508212528 [Auth/AuthPlayer]
- [0009.09] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198116150019|0 LoggedIn
- [0009.09] PsyNet: Enabling PerCon
- [0009.44] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_2 [Settings/GetStaticDataURL DLC/GetDLC Regions/GetRegionList Skills/GetPlayerSkill Players/GetPlayerTitles SaveData/Get Products/GetPlayerProducts]
- [0009.44] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_2 Message=PsyNetMessage_X_2
- [0009.76] PsyNet: PsyNetMessengerWebSocket_X_0 Connected
- [0009.76] PsyNet: PsyNetConnection_X_0 UpdatePerConState bPerConConnected=True
- [0009.77] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_3 [Party/GetPlayerPartyInfo]
- [0009.77] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_3 Message=PsyNetMessage_X_3
- [0010.22] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_2 Response=PsyNetMessage_X_4 Latency=0.7796
- [0010.28] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_2->PsyNetMessage_X_4 PsyTime=1508212530 [Settings/GetStaticDataURL DLC/GetDLC Regions/GetRegionList Skills/GetPlayerSkill Players/GetPlayerTitles SaveData/Get Products/GetPlayerProducts]
- [0010.29] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_3 Response=PsyNetMessage_X_5 Latency=0.5050
- [0010.29] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_3->PsyNetMessage_X_5 PsyTime=1508212530 [Party/GetPlayerPartyInfo]
- [0012.71] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_6 [Products/GetContainerDropTable]
- [0012.71] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_6 Message=PsyNetMessage_X_6
- [0012.87] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_6 Response=PsyNetMessage_X_7 Latency=0.1613
- [0012.88] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_6->PsyNetMessage_X_7 PsyTime=1508212533 [Products/GetContainerDropTable]
- [0013.03] DevOnline: Set rich presence to: Main Menu data: Menu
- [0013.05] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_TourEvent_TA'
- [0013.05] Warning: Warning, Failed to load 'SwfMovie GFX_MainMenu.MainMenu': Failed to find object 'SwfMovie GFX_MainMenu.MainMenu'
- [0013.23] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_8 [Microtransaction/ClaimEntitlements]
- [0013.23] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_8 Message=PsyNetMessage_X_8
- [0013.23] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_9 [Events/GetEventCurrency Events/GetEventCurrency]
- [0013.23] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_9 Message=PsyNetMessage_X_9
- [0013.29] Log: FSaveDataExportTask(665376333496320) wrote -2118394283 bytes to memory
- [0013.31] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198116150019_2.save
- [0013.31] Log: SaveDataExport(0): Finished - File:[(null)] Result:[1379060992]
- [0013.42] Log: LaunchURL https://www.twitch.tv/rocketleague
- [0013.65] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_8 Response=PsyNetMessage_X_10 Latency=0.3968
- [0013.65] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_8->PsyNetMessage_X_10 PsyTime=1508212533 [Microtransaction/ClaimEntitlements]
- [0013.65] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_9 Response=PsyNetMessage_X_11 Latency=0.4199
- [0013.67] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_9->PsyNetMessage_X_11 PsyTime=1508212533 [Events/GetEventCurrency Events/GetEventCurrency]
- [0022.92] Warning: Warning, Failed to load 'SwfMovie GFX_ServerBrowserMenu.ServerBrowserMenu': Failed to find object 'SwfMovie GFX_ServerBrowserMenu.ServerBrowserMenu'
- [0023.07] DevOnline: Listening for lan beacon requests on 14001
- [0025.15] DevOnline: Listening for lan beacon requests on 14001
- [0027.31] Lan: GFxData_LanServer_TA_0 Connect ServerID=192.168.0.199:7777
- [0027.31] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0027.31] DevNet: Browse: 192.168.0.199/MENU_Main_p?Lan??NumPlayers=1?Password=?Name=Cold
- [0027.31] Log: Using Secure UDP
- [0027.32] DevNet: Game client on port 7777, rate 10000
- [0027.51] Lan: GFxData_LanServer_TA_0 Connect ServerID=192.168.0.199:7777
- [0027.51] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0027.51] DevNet: Browse: 192.168.0.199/MENU_Main_p?Lan??NumPlayers=1?Password=?Name=Cold
- [0027.51] DevNet: Game client on port 7777, rate 10000
- [0027.69] Lan: GFxData_LanServer_TA_0 Connect ServerID=192.168.0.199:7777
- [0027.69] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0027.69] DevNet: Browse: 192.168.0.199/MENU_Main_p?Lan??NumPlayers=1?Password=?Name=Cold
- [0027.69] DevNet: Game client on port 7777, rate 10000
- [0027.83] Lan: GFxData_LanServer_TA_0 Connect ServerID=192.168.0.199:7777
- [0027.83] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0027.83] DevNet: Browse: 192.168.0.199/MENU_Main_p?Lan??NumPlayers=1?Password=?Name=Cold
- [0027.83] DevNet: Game client on port 7777, rate 10000
- [0027.99] Lan: GFxData_LanServer_TA_0 Connect ServerID=192.168.0.199:7777
- [0027.99] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0027.99] DevNet: Browse: 192.168.0.199/MENU_Main_p?Lan??NumPlayers=1?Password=?Name=Cold
- [0027.99] DevNet: Game client on port 7777, rate 10000
- [0028.17] Lan: GFxData_LanServer_TA_0 Connect ServerID=192.168.0.199:7777
- [0028.17] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0028.17] DevNet: Browse: 192.168.0.199/MENU_Main_p?Lan??NumPlayers=1?Password=?Name=Cold
- [0028.17] DevNet: Game client on port 7777, rate 10000
- [0028.35] Lan: GFxData_LanServer_TA_0 Connect ServerID=192.168.0.199:7777
- [0028.35] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0028.35] DevNet: Browse: 192.168.0.199/MENU_Main_p?Lan??NumPlayers=1?Password=?Name=Cold
- [0028.35] DevNet: Game client on port 7777, rate 10000
- [0028.52] Lan: GFxData_LanServer_TA_0 Connect ServerID=192.168.0.199:7777
- [0028.52] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0028.53] DevNet: Browse: 192.168.0.199/MENU_Main_p?Lan??NumPlayers=1?Password=?Name=Cold
- [0028.53] DevNet: Game client on port 7777, rate 10000
- [0028.69] Lan: GFxData_LanServer_TA_0 Connect ServerID=192.168.0.199:7777
- [0028.69] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0028.69] DevNet: Browse: 192.168.0.199/MENU_Main_p?Lan??NumPlayers=1?Password=?Name=Cold
- [0028.69] DevNet: Game client on port 7777, rate 10000
- [0028.86] Lan: GFxData_LanServer_TA_0 Connect ServerID=192.168.0.199:7777
- [0028.86] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0028.87] DevNet: Browse: 192.168.0.199/MENU_Main_p?Lan??NumPlayers=1?Password=?Name=Cold
- [0028.87] DevNet: Game client on port 7777, rate 10000
- [0029.02] Lan: GFxData_LanServer_TA_0 Connect ServerID=192.168.0.199:7777
- [0029.02] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0029.03] DevNet: Browse: 192.168.0.199/MENU_Main_p?Lan??NumPlayers=1?Password=?Name=Cold
- [0029.03] DevNet: Game client on port 7777, rate 10000
- [0029.22] Lan: GFxData_LanServer_TA_0 Connect ServerID=192.168.0.199:7777
- [0029.22] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0029.22] DevNet: Browse: 192.168.0.199/MENU_Main_p?Lan??NumPlayers=1?Password=?Name=Cold
- [0029.22] DevNet: Game client on port 7777, rate 10000
- [0029.38] Lan: GFxData_LanServer_TA_0 Connect ServerID=192.168.0.199:7777
- [0029.38] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0029.38] DevNet: Browse: 192.168.0.199/MENU_Main_p?Lan??NumPlayers=1?Password=?Name=Cold
- [0029.38] DevNet: Game client on port 7777, rate 10000
- [0029.52] Lan: GFxData_LanServer_TA_0 Connect ServerID=192.168.0.199:7777
- [0029.52] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0029.53] DevNet: Browse: 192.168.0.199/MENU_Main_p?Lan??NumPlayers=1?Password=?Name=Cold
- [0029.53] DevNet: Game client on port 7777, rate 10000
- [0029.70] Lan: GFxData_LanServer_TA_0 Connect ServerID=192.168.0.199:7777
- [0029.70] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
- [0029.70] DevNet: Browse: 192.168.0.199/MENU_Main_p?Lan??NumPlayers=1?Password=?Name=Cold
- [0029.70] DevNet: Game client on port 7777, rate 10000
- [0049.71] DevNet: TcpNetDriver_14 Connection timed out after 20.000000 seconds (20.008390)
- [0049.71] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game timed out (Error: 71)
- [0049.71] DevNet: (GameViewportClient_TA_0) GameViewportClient::None:SetProgressMessage MessageType=PMT_ConnectionFailure Message=Your connection to the game timed out (Error: 71) : host migration not enabled.. handling connection error.
- [0049.71] DevNet: (GameViewportClient_TA_0) GameViewportClient::None:NotifyConnectionError Title:'Connection Lost' Message:'Your connection to the game timed out (Error: 71)' NetMode:'NM_Standalone' Map:'MENU_Main_p'
- [0049.72] NetComeGo: Close TcpNetDriver_14 TcpipConnection_14 192.168.0.199:7777 16/10/2017 20:56:09 'Connection timed out'
- [0049.73] Log: Pending connect to '192.168.0.199/MENU_Main_p?Lan??NumPlayers=1?Password=?Name=Cold' failed; Your connection to the game has been lost. (Error: 42) (Error: 43)
- [0049.73] DevNet: SetProgress, MessageType=4, Title=Connection Lost, Message=Your connection to the game has been lost. (Error: 42)
- [0049.73] DevNet: (GameViewportClient_TA_0) GameViewportClient::None:SetProgressMessage MessageType=PMT_ConnectionFailure Message=Your connection to the game has been lost. (Error: 42) : host migration not enabled.. handling connection error.
- [0049.73] DevNet: (GameViewportClient_TA_0) GameViewportClient::None:NotifyConnectionError Title:'Connection Lost' Message:'Your connection to the game has been lost. (Error: 42)' NetMode:'NM_Standalone' Map:'MENU_Main_p'
- [0053.94] Log: Closing by request
- [0053.94] Log: appRequestExit(0)
- [0054.01] NetComeGo: Close TcpNetDriver_0 TcpipConnection_0 192.168.0.199:7777 16/10/2017 20:56:14 'UNetConnection::CleanUp'
- [0054.01] Exit: TcpNetDriver_0 shut down
- [0054.01] NetComeGo: Close TcpNetDriver_1 TcpipConnection_1 192.168.0.199:7777 16/10/2017 20:56:14 'UNetConnection::CleanUp'
- [0054.01] Exit: TcpNetDriver_1 shut down
- [0054.01] NetComeGo: Close TcpNetDriver_2 TcpipConnection_2 192.168.0.199:7777 16/10/2017 20:56:14 'UNetConnection::CleanUp'
- [0054.01] Exit: TcpNetDriver_2 shut down
- [0054.01] NetComeGo: Close TcpNetDriver_3 TcpipConnection_3 192.168.0.199:7777 16/10/2017 20:56:14 'UNetConnection::CleanUp'
- [0054.01] Exit: TcpNetDriver_3 shut down
- [0054.01] NetComeGo: Close TcpNetDriver_4 TcpipConnection_4 192.168.0.199:7777 16/10/2017 20:56:14 'UNetConnection::CleanUp'
- [0054.01] Exit: TcpNetDriver_4 shut down
- [0054.01] NetComeGo: Close TcpNetDriver_5 TcpipConnection_5 192.168.0.199:7777 16/10/2017 20:56:14 'UNetConnection::CleanUp'
- [0054.01] Exit: TcpNetDriver_5 shut down
- [0054.01] NetComeGo: Close TcpNetDriver_6 TcpipConnection_6 192.168.0.199:7777 16/10/2017 20:56:14 'UNetConnection::CleanUp'
- [0054.01] Exit: TcpNetDriver_6 shut down
- [0054.01] NetComeGo: Close TcpNetDriver_7 TcpipConnection_7 192.168.0.199:7777 16/10/2017 20:56:14 'UNetConnection::CleanUp'
- [0054.01] Exit: TcpNetDriver_7 shut down
- [0054.01] NetComeGo: Close TcpNetDriver_8 TcpipConnection_8 192.168.0.199:7777 16/10/2017 20:56:14 'UNetConnection::CleanUp'
- [0054.01] Exit: TcpNetDriver_8 shut down
- [0054.01] NetComeGo: Close TcpNetDriver_9 TcpipConnection_9 192.168.0.199:7777 16/10/2017 20:56:14 'UNetConnection::CleanUp'
- [0054.01] Exit: TcpNetDriver_9 shut down
- [0054.01] NetComeGo: Close TcpNetDriver_10 TcpipConnection_10 192.168.0.199:7777 16/10/2017 20:56:14 'UNetConnection::CleanUp'
- [0054.01] Exit: TcpNetDriver_10 shut down
- [0054.01] NetComeGo: Close TcpNetDriver_11 TcpipConnection_11 192.168.0.199:7777 16/10/2017 20:56:14 'UNetConnection::CleanUp'
- [0054.01] Exit: TcpNetDriver_11 shut down
- [0054.01] NetComeGo: Close TcpNetDriver_12 TcpipConnection_12 192.168.0.199:7777 16/10/2017 20:56:14 'UNetConnection::CleanUp'
- [0054.01] Exit: TcpNetDriver_12 shut down
- [0054.01] NetComeGo: Close TcpNetDriver_13 TcpipConnection_13 192.168.0.199:7777 16/10/2017 20:56:14 'UNetConnection::CleanUp'
- [0054.01] Exit: TcpNetDriver_13 shut down
- [0054.01] Exit: TcpNetDriver_14 shut down
- [0054.02] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198116150019|0 HandleLoginStatusChanged
- [0054.02] PsyNet: PsyNetConnection_X_0 UpdatePerConState bPerConConnected=False
- [0054.02] PsyNet: Disabling PerCon
- [0054.02] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198116150019|0 LoggedOut
- [0054.02] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198116150019|0 UpdateLoginState
- [0054.02] Party: HandleLocalPlayerLoginStatusChanged PlayerName= PlayerID=Steam|76561198116150019|0 LoginStatus=LS_NotLoggedIn IsPrimary=True IsInParty=False
- [0054.03] Exit: Preparing to exit.
- [0054.30] Exit: Game engine shut down
- [0054.35] Exit: Windows client shut down
- [0054.35] Exit: XAudio2 Device shut down.
- [0054.36] Exit: AK Audio shut down.
- [0056.11] Exit: Object subsystem successfully closed.
- [0056.21] Exit: Exiting.
- [0056.21] Log: Log file closed, 16/10/2017 20:56:16
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