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- txd = engineLoadTXD("ByAbdl/1.txd")
- engineImportTXD(txd, 561)
- dff = engineLoadDFF("ByAbdl/2.dff", 561)
- engineReplaceModel(dff, 561)
- dff = engineLoadDFF("ByAbdl/3.dff", 1059)
- engineReplaceModel(dff, 1059)
- dff = engineLoadDFF("ByAbdl/4.dff", 1064)
- engineReplaceModel(dff, 1064)
- dff = engineLoadDFF("ByAbdl/5.dff", 1155)
- engineReplaceModel(dff, 1155)
- dff = engineLoadDFF("ByAbdl/6.dff", 1157)
- engineReplaceModel(dff, 1157)
- dff = engineLoadDFF("ByAbdl/7.dff", 1154)
- engineReplaceModel(dff, 1154)
- dff = engineLoadDFF("ByAbdl/8.dff", 1156)
- engineReplaceModel(dff, 1156)
- dff = engineLoadDFF("ByAbdl/9.dff", 1055)
- engineReplaceModel(dff, 1055)
- dff = engineLoadDFF("ByAbdl/10.dff", 1061)
- engineReplaceModel(dff, 1061)
- dff = engineLoadDFF("ByAbdl/11.dff", 1056)
- engineReplaceModel(dff, 1056)
- dff = engineLoadDFF("ByAbdl/12.dff", 1057)
- engineReplaceModel(dff, 1057)
- dff = engineLoadDFF("ByAbdl/13.dff", 1062)
- engineReplaceModel(dff, 1062)
- dff = engineLoadDFF("ByAbdl/14.dff", 1063)
- engineReplaceModel(dff, 1063)
- dff = engineLoadDFF("ByAbdl/15.dff", 1058)
- engineReplaceModel(dff, 1058)
- dff = engineLoadDFF("ByAbdl/16.dff", 1060)
- engineReplaceModel(dff, 1060)
- GUIEditor = {
- button = {},
- Yol = {},
- window = {}
- }
- addEventHandler("onClientResourceStart", resourceRoot, function()
- GUIEditor.window[1] = guiCreateWindow(0.01, 0.3, 0.23, 0.3, "Mitsubishi Evo X Paintjob SYS By Abdl", true)
- guiWindowSetSizable(GUIEditor.window[1], false)
- GUIEditor.button[1] = guiCreateButton(0.01, 0.08, 0.25, 0.2, "REMOVE PJ", true, GUIEditor.window[1])
- guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFDF0101")
- GUIEditor.button[2] = guiCreateButton(0.01, 0.3, 1, 0.1, "Paint 1: Seibon", true, GUIEditor.window[1])
- guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA")
- GUIEditor.button[3] = guiCreateButton(0.01, 0.41, 1, 0.1, "Paint 2: Advan", true, GUIEditor.window[1])
- guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFAAAAAA")
- GUIEditor.button[4] = guiCreateButton(0.01, 0.52, 1, 0.1, "Paint 3: Ralliart", true, GUIEditor.window[1])
- guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFAAAAAA")
- GUIEditor.button[5] = guiCreateButton(0.01, 0.63, 1, 0.1, "Paint 4: AMS", true, GUIEditor.window[1])
- guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FFAAAAAA")
- GUIEditor.button[99] = guiCreateButton(0.75, 0.08, 0.25, 0.2, "Close", true, GUIEditor.window[1])
- guiSetProperty(GUIEditor.button[99], "NormalTextColour", "FFDF0101")
- GUIEditor.button[98] = guiCreateButton(0.01, 0.75, 1, 0.2, "Say Thanks To Abdl", true, GUIEditor.window[1])
- guiSetProperty(GUIEditor.button[98], "NormalTextColour", "FFDF0101")
- end)
- function Hidewindow()
- if guiGetVisible(GUIEditor.window[1]) == false then
- guiSetVisible(GUIEditor.window[1], true)
- showCursor(true)
- else
- guiSetVisible(GUIEditor.window[1], false)
- showCursor(false)
- end
- end
- addCommandHandler("evox", Hidewindow)
- function close()
- guiSetVisible(GUIEditor.window[1], false)
- end
- addEventHandler("onClientResourceStart", root, function()
- close()
- end)
- shader = dxCreateShader("ByAbdl/ScriptByAbdl.fx")
- texture1 = dxCreateTexture("ByAbdl/17.png")
- texture2 = dxCreateTexture("ByAbdl/18.png")
- texture3 = dxCreateTexture("ByAbdl/19.png")
- texture4 = dxCreateTexture("ByAbdl/20.png")
- addEventHandler("onClientGUIClick", root, function()
- if getPedOccupiedVehicle(getLocalPlayer()) and getElementModel((getPedOccupiedVehicle(getLocalPlayer()))) == 561 and source == GUIEditor.button[1] then
- engineRemoveShaderFromWorldTexture(shader, "remap", (getPedOccupiedVehicle(getLocalPlayer())))
- end
- end)
- addEventHandler("onClientGUIClick", root, function()
- if getPedOccupiedVehicle(getLocalPlayer()) and getElementModel((getPedOccupiedVehicle(getLocalPlayer()))) == 561 and source == GUIEditor.button[2] then
- dxSetShaderValue(shader, "gTexture", texture1)
- engineApplyShaderToWorldTexture(shader, "remap", (getPedOccupiedVehicle(getLocalPlayer())))
- end
- end)
- addEventHandler("onClientGUIClick", root, function()
- if getPedOccupiedVehicle(getLocalPlayer()) and getElementModel((getPedOccupiedVehicle(getLocalPlayer()))) == 561 and source == GUIEditor.button[3] then
- dxSetShaderValue(shader, "gTexture", texture2)
- engineApplyShaderToWorldTexture(shader, "remap", (getPedOccupiedVehicle(getLocalPlayer())))
- end
- end)
- addEventHandler("onClientGUIClick", root, function()
- if getPedOccupiedVehicle(getLocalPlayer()) and getElementModel((getPedOccupiedVehicle(getLocalPlayer()))) == 561 and source == GUIEditor.button[4] then
- dxSetShaderValue(shader, "gTexture", texture3)
- engineApplyShaderToWorldTexture(shader, "remap", (getPedOccupiedVehicle(getLocalPlayer())))
- end
- end)
- addEventHandler("onClientGUIClick", root, function()
- if getPedOccupiedVehicle(getLocalPlayer()) and getElementModel((getPedOccupiedVehicle(getLocalPlayer()))) == 561 and source == GUIEditor.button[5] then
- dxSetShaderValue(shader, "gTexture", texture4)
- engineApplyShaderToWorldTexture(shader, "remap", (getPedOccupiedVehicle(getLocalPlayer())))
- end
- end)
- addEventHandler("onClientGUIClick", root, function()
- if source == GUIEditor.button[99] then
- guiSetVisible(GUIEditor.window[1], false)
- showCursor(false)
- end
- end)
- addEventHandler("onClientGUIClick", root, function()
- if source == GUIEditor.button[98] then
- outputChatBox("Abdl Apreciate That ENJOY", 255, 0, 0)
- end
- end)
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