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  1. [/color]
  2. wait(6)
  3. local Player = game.Players.LocalPlayer
  4. _G.autosell = true --Sells all things except the legendaries and equppeds
  5. local LobbySettnigs =
  6.    {
  7.        ["Difficulty"] = "Easy", --Easy, Medium, Hard, Expert
  8.        ["PartyOnly"] = true,
  9.        ["Hardcore"] = true,
  10.        ["Location"] = "Ancient Tomb" --Caves, Underworld, Frozen Depths
  11.    }
  12. spawn(function()
  13.        while wait() do
  14.            pcall(function()
  15.            if game.workspace:FindFirstChild("Lobby") and _G.autosell == true then
  16.                Player.Character.HumanoidRootPart.CFrame = CFrame.new(-418.266968, 25.2000008, 408.361694)
  17.                for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui.Sell.Sell.Inner.Items.Frame.Items:GetChildren()) do
  18.                    if v.Name ~= "UIGridLayout" and v.Equipped.Visible == false and v.RarityBackground.Visible == false then
  19.                        game:GetService("ReplicatedStorage").Modules.Network.RemoteFunction:InvokeServer(unpack{"SellItems", {{"Weapon", ""..v.Name..""}}})
  20.                        game:GetService("ReplicatedStorage").Modules.Network.RemoteFunction:InvokeServer(unpack{"SellItems", {{"Armor", ""..v.Name..""}}})
  21.                        game:GetService("ReplicatedStorage").Modules.Network.RemoteFunction:InvokeServer(unpack{"SellItems", {{"Ability", ""..v.Name..""}}})    
  22.                    end
  23.                end
  24.            end
  25.        end)
  26.    end
  27. end)
  28. wait(4)
  29. game:GetService('RunService').Stepped:connect(function()
  30.    pcall(function()
  31.        game.Players.LocalPlayer.Character:findFirstChildOfClass("Humanoid"):ChangeState(11)
  32.    end)
  33. end)
  34. function toTarget(pos, targetPos, targetCFrame)
  35.    local tween_s = game:service"TweenService"
  36.    local info = TweenInfo.new((targetPos - pos).Magnitude/80, Enum.EasingStyle.Quad)
  37.    local tic_k = tick()
  38.    local tween, err = pcall(function()
  39.        local tween = tween_s:Create(Player.Character["HumanoidRootPart"], info, {CFrame = targetCFrame})
  40.        tween:Play()
  41.    end)
  42.    if not tween then return err end
  43. end
  44. spawn(function()
  45.    while wait() do
  46.        pcall(function()
  47.            if game.workspace:FindFirstChild("Lobby") then
  48.                local _1 = "CreateLobby"
  49.                local vent = game:GetService("ReplicatedStorage").Modules.Network.RemoteFunction
  50.                vent:InvokeServer(_1, LobbySettnigs)
  51.                wait()
  52.                local A1 = "StartDungeon"
  53.                local Even = game:GetService("ReplicatedStorage").Modules.Network.RemoteEvent
  54.                Even:FireServer(A1)
  55.            end
  56.        end)
  57.    end
  58. end)
  59. while wait() do
  60.    pcall(function()
  61.        if game.Players.LocalPlayer.Character ~= nil and not game.workspace:FindFirstChild("Lobby") then
  62.            local plr = game.Players.LocalPlayer.Character
  63.            for i,v in next, plr:GetChildren() do
  64.                if v:IsA("Model") then
  65.                    for i2, v2 in next, game.workspace.Enemies:GetChildren() do
  66.                        if v2:FindFirstChild("Humanoid") and v2:FindFirstChild("HumanoidRootPart") then
  67.                            repeat
  68.                                toTarget(Player.Character.HumanoidRootPart.Position, v2.HumanoidRootPart.Position, v2.HumanoidRootPart.CFrame*CFrame.new(0,-12,0))
  69.                                local A_1 = "WeaponDamage"
  70.                                local A_2 = ""..v.Name..""
  71.                                local A_3 = v2.Humanoid
  72.                                local Event = game:GetService("ReplicatedStorage").Modules.Network.RemoteEvent
  73.                                Event:FireServer(A_1, A_2, A_3)
  74.                                wait()
  75.                            until v2.Humanoid.Health == 0
  76.                        end
  77.                    end
  78.                end
  79.            end
  80.        end
  81.    end)
  82. end
  83. [color=#333333]
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