bogaa

CV3 Sound description attempt

May 12th, 2018
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  1. ------------
  2. Secret Names
  3. ------------
  4. HELP ME - 10 lives instead of 3
  5. FUJIMOTO - Start with Grant DaNasty
  6. URATA - Start with Sypha Belnades
  7. OKUDA - Start with Alucard
  8. AKAMA - Makes game harder
  9.  
  10. ----------
  11. Sound Test
  12. ----------
  13. At the title screen hold A+B an press start 2wice
  14.  
  15.  
  16. ROM Addresses
  17.  
  18. Table seems to start 3041 2 byte Value 9030
  19. Table seems to end 31035 2 byte value 9398
  20.  
  21. revamp changes when saving bgm without changing anything!!
  22.  
  23. Address Value
  24. 30fda form 6f to 1b
  25. 30fee a7 7d
  26. 30ff0 b5 61
  27. 31010 95 df
  28. 31011 93 92
  29.  
  30.  
  31. Value Pointer Address Description LVL
  32.  
  33.  
  34. 920d 30fd7-30fd8 Life Lose
  35. 921b 30fd9-30fda Beginning 1 Warakiya
  36. 9229 90fdb-30fdc Mad Forest 3 Forest
  37. 9245 30fdf-30fe0 Dead Beat 7 Murky Marshes
  38. 9253 30fe1-30fe2 Clockwork 2 Clocktower
  39. 9261 30fe3-30fe4 Aquarius 9 Sunken City
  40. 926f 30fe5-30fe6 Rising 5 Tower of Terror
  41. 927d 30fe7-30fe8 Anxiety 4 Ship of Fools
  42. 928b 30fe9-30fea Nightmare 8 Cave of Alucard
  43. 9299 90feb-30fec Deamon Seed 11 Catacombs
  44. 927d 30fed-30fee Anxiety 12 Mountain Range
  45. 9261 30fef-30ff0 Aquarius 13 Castle Courtyard
  46. 9237 30fdd-30fde Stream 6 Causeway
  47. 92c3 30ff1-30ff2 Deja Vu 14 Main Hall
  48. 92d1 30ff3-30ff4 Riddle 15 Castle Tower
  49. 92df 30ff5-30ff6 Pressure 16 Final Tower
  50. 92ed 30ff7-30ff8 Overture Dracula 1st
  51. 92fb 30ff9-30ffa Boss Fight Boss Screen
  52. 9209 30ffb-30ffc Big Battle 2 Dracula 2nd
  53. 9317 30ffd-30ffe Big Battle 3 Dracula 3rd
  54. 9325 30fff-31000 Epitaph Password
  55. 9333 31001-31002 Block Clear
  56. 9341 31003-31004 All Clear
  57. 934f 31005-31006 Game Over
  58. 935d 31007-31008 Prelude Intro Reel
  59. 936b 31009-3100a Prayer Prayer Screen
  60. 9387 3100d-3100e Flash Back Credits
  61. 93df 3100f-31010 Pressure 10 Flood
  62. 92a3 31011-31012 Encounter Partner
  63. 93b1 31013-31014 Destiny Map
  64. 9379 3100b-3100c Evergreen Ending
  65.  
  66.  
  67. Pointer and Address?
  68.  
  69. Value Pointer Address Track
  70.  
  71. 921b Beginning 1 0 147b5 squer1??
  72. 1 14a86 squer2??
  73. 2 14c7a Triangl??
  74. 3 14e4d Noice??
  75. 4 DMC
  76.  
  77. 9253 Clockwork 2
  78. 9229 Mad Forest 3
  79. 927d Anxiety 4 12
  80. 92f6 Rising 5
  81. 9237 Stream 6
  82. 9245 Dead Beat 7
  83. 928b Nightmare 8
  84. 9261 Aquarius 9 13
  85. 93df Pressure 10 16
  86. 9299 Demon Seed 11
  87. 92c3 Main Hall 14
  88. 92d1 Riddle 15
  89. 935d Prelude Intro
  90. 9325 Password
  91. 936b Prayer
  92. 93fb Boss Fight
  93. 9333 Block Clear
  94. 93a3 Encounter partner
  95. 93b1 Destiny Map
  96. 92ed Overture Dracula 1st
  97. 9209 Dracula 2nd
  98. 9317 Dracula 3rd
  99. 9341 All Clear
  100. 9379 Ending Evergreen
  101. 9387 Credits
  102. 934f Game Over
  103. 920d Life Lose
  104.  
  105.  
  106.  
  107.  
  108. *//
  109. Background Music
  110. The track order can be changed in reVamp easily enough, but known values will get posted here. NSF values will not be here... probably. Values get all wonky after using reVamp's Change Tracks function. Will need to test byte values later. Changing more than one or two at a time causes some weird readings in ExamDiff. These pairs are a map, not the music itself.
  111.  
  112.  
  113. Pointer Table
  114.  
  115.  
  116.  
  117. $031010 Wallachia
  118. $031012 Black Forest
  119. $031014 Causeway
  120. $031016 Marsh
  121. $031018 Clock Tower
  122. $03101A Sunken City
  123. $03101C Tower of Terror
  124. $03101E Ship of Fools (2 bytes?)
  125. $031020 Alucard's Cave
  126. $AD92 Beginning
  127. $FD92 Clockwork
  128. $C192 Mad Forest
  129. $D592 Stream
  130. $E992 Dead Beat
  131. $1193 Aquarius
  132. $2593 Rising
  133. $3993 Anxiety
  134. $4D93 Nightmare
  135.  
  136. Sound Files
  137. These are the values sent to the CPU for sound files via address $E249.
  138. SFX
  139. $01 Low Hi-Hat Hit Closed
  140. $02 High Hi-Hat Hit Closed
  141. $03 Ride Cymbal
  142. $04 Hi-Hat Hit Open
  143. $05 Hi-Hat Close
  144. $06 Crumbling Room
  145. $07 Footsteps
  146. $08 Rough Landing
  147. $09 Door Slam
  148. $0A Bouncing Slime Landing
  149. $0B Giant Rotating Gear
  150. $0C Mudman Appearance
  151. $0D Crumbling Ledge
  152. $0E Corrosive Water Corrosion
  153. $0F Ceiling Smash | Ledge Fall
  154. $10 Crumbling Bridge
  155. $11 Axe Weapon Toss
  156. $12 Dagger Toss
  157. $13 Cross Toss
  158. $14 Holy Water Shatter
  159. $15 Invincibility Potion
  160. $16 Get Coins
  161. $17 Timer Tally
  162. $18 Hearts Tally | Name Letter Select
  163. $19 Get Heart | Name Letter Enter
  164. $1A Get Weapon
  165. $1B ****UNKNOWN****
  166. $1C Water Attack (Lightning in v.US)
  167. $1D Alucard Fireball
  168. $1E Flowing Water
  169. $1F Ice Spell
  170. $20 Emerge Splash
  171. $21 Submerge Splash
  172. $22 Corrosive Water Splatter
  173. $23 Fire Spell (for Water Dragons also)
  174. $24 Resilient Enemy Hit
  175. $25 Roaring Waterfall
  176. $26 Owl Flap
  177. $27 Enemy Shattered (e.g., skeletons)
  178. $28 Ineffective Attack
  179. $29 Cyclops Pound
  180. $2A Boss Hit
  181. $2B Mystery Meat
  182. $2C Thunder
  183. $2D Title Screen Thunder
  184. $2E Bat Form
  185. $2F Water Dragon Emerge
  186. $30 Water Dragon Submerge
  187. $31 Bone, Spit, Tears, et al Attack
  188. $32 Object Destroy
  189. $33 Block Break
  190. $34 River Freeze
  191. $35 Teeter-Totter (removed)
  192. $36 Trap Door Turn
  193. $37 Collapsing Tower | Leviathan Stomp
  194. $38 Frozen Enemy Shattered
  195. $39 Creature Stomp
  196. $3A Medusa Beam (removed)
  197. $3B Medusa Arrow (removed)
  198. $3C Clocktower Quake
  199. $3D Sunken Room Quake
  200. $3E Stopwatch Tick
  201. $3F Flooding Sunken Room
  202. $40 Prayer Thunder
  203. $41 Big Thunder
  204. $42 Invalid Password
  205. $43 Partner Saved
  206. $44 Flame Pillar
  207. $45 Wisp Explode
  208. $46 Pazuzu Laser
  209. $47 Doppelganger Change
  210. $48 Partner Change
  211. $49 Pazuzu Hit
  212. $4A Crystal Ping
  213. $4B Time's Up
  214. $4C Rosario
  215. $4D 1UP
  216. $4E Health Refill
  217. $4F Pause
  218. $50 "Life Loss"
  219. $51 "Beginning"
  220. $52 "Mad Forest"
  221. $53 "Stream"
  222. $54 "Dead Beat"
  223. $55 "Clockwork"
  224. $56 "Aquarius"
  225. $57 "Rising"
  226. $58 "Anxiety"
  227. $59 "Nightmare"
  228. $5A "Demon Seed"
  229. $5B "Anxiety" (duplicated)
  230. $5C "Aquarius" (duplicated)
  231. $5D "Deja Vu"
  232. $5E "Riddle"
  233. $60 "Overture"
  234. $61 "Boss Fight"
  235. $62 "Big Battle"
  236. $63 "Big Battle" (fast)
  237. $64 "Epitaph"
  238. $65 "Blk Clear"
  239. $66 "All Clear"
  240. $67 "Game Over"
  241. $68 "Prelude"
  242. $69 "Prayer"
  243. $6A "Evergreen"
  244. $6B "Flash Back"
  245. $6C "Pressure"
  246. $6D "Encounter"
  247. $6E "Destiny"
  248. $6F Floor Tom (DPCM)
  249. $70 Low Tom (DPCM)
  250. $71 High Tom (DPCM)
  251. $72 Snare Drum (DPCM)
  252. $73 Bass Drum (DPCM)
  253. $74 Whip Attack / Main Menu Select
  254. $75 Trevor Hurt
  255. $76 Grant Hurt
  256. $77 Sypha Hurt
  257. $78 Alucard Hurt
  258. $79 Death Laugh (DPCM)
  259. $7A Whip Attack (duplicated)
  260. $7B Ominous Laugh (DPCM)
  261. $7C Flying Heads Scream (DPCM)
  262. $7D Boss Scream (DPCM)
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